Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.18 @ 19:41:28 Player: lumberblack Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (78) 390 Value Destroyed (2789) 2789 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (503) 503 TOTAL SCORE: 7062 Bonus ------- High Alert Combat Kills 287 Follower Combat Kills 25 Aligned with FarCom 300 Friendly Fire -109 Cogmind --------- Core Integrity 0/700 Matter 30/300 Energy 125/125 System Corruption 16% Temperature Cool (9) Movement Treading (320) Ox2 Location -7/Factory Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Light Treads > --- UTILITY (6) ------ Disposable Heat Sink Disposable Heat Sink High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY (20) --- Compact Battery (200) Improved Signal Interpreter Kinecellerator Army-in-a-Box (30/30) Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun YOLO Cannon Advanced Assault Cannon Advanced Assault Cannon Remote Datajack Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Advanced Treads Armored Huge Wheel > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter Kinecellerator Hardened Heavy Armor Plating Improved Shield Generator > --- WEAPON ----------- Advanced Assault Cannon Advanced Assault Cannon > --- INVENTORY -------- Compact Battery Improved Signal Interpreter Matter Filter Army-in-a-Box Heavy EM Shotgun Heavy EM Shotgun Heavy EM Shotgun YOLO Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Rocket Launcher Field Lobotomy Kit [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Hardened Medium Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon YOLO Cannon Ballistic Gun Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power 1 | . . . . . . 1 Propulsion 1 | . . . . . 1 . Utility 4 | . . . . . 3 1 Weapon . | . . . . . . . Parts Attached 102 | 4 11 6 3 . 28 50 Power 14 | . . 1 . . 4 9 Engine 11 | . . . . . 4 7 Core 3 | . . 1 . . . 2 Reactor . | . . . . . . . Propulsion 27 | 2 6 2 2 . 6 9 Treads 17 | 1 4 1 1 . 6 4 Leg . | . . . . . . . Wheel 10 | 1 2 1 1 . . 5 Hover . | . . . . . . . Flight . | . . . . . . . Utility 29 | 1 1 1 1 . 10 15 Device 13 | 1 . 1 . . 3 8 Storage 4 | . 1 . 1 . 1 1 Processor 3 | . . . . . 2 1 Hackware 3 | . . . . . 3 . Protection 6 | . . . . . 1 5 Artifact . | . . . . . . . Weapon 32 | 1 4 2 . . 8 17 Energy Gun 13 | 1 2 2 . . 5 3 Energy Cannon 3 | . . . . . 2 1 Ballistic Gun . | . . . . . . . Ballistic Cannon 10 | . . . . . . 10 Launcher 6 | . 2 . . . 1 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . Corrupted Parts 3 | . . . . . 1 2 System Corruption 13 | . . . . . 1 12 Parts Lost 14 | . . . . . 2 12 Power 4 | . . . . . . 4 Propulsion 2 | . . . . . . 2 Utility 6 | . . . . . 1 5 Weapon 2 | . . . . . 1 1 Highest Loss Streak 4 | . . . . . 2 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 98 100 100 100 96 83 Engine 5 | . 14 1 . . 7 12 Core 6 | . . 12 14 14 1 1 Treads 20 | . 16 25 24 28 27 7 Wheel 3 | . 11 2 3 . . 7 Device 13 | . 14 14 14 14 13 14 Storage 11 | . 14 14 14 14 10 7 Processor 4 | . . . . . 8 8 Hackware 1 | . . . . . 5 . Protection 3 | . . . . . 4 8 Energy Gun 16 | . 21 22 28 28 17 2 Ballistic Cannon 2 | . . . . . . 9 Launcher 1 | . 3 5 . . . . Naked Turns . | . . . . . . . Heaviest Build 100 | 13 32 34 52 52 69 100 Greatest Support 69 | 20 46 46 46 46 69 66 Greatest Overweight (x) 25 | 1 2 3 5 1 1 25 Average Overweight (x) 1 | . 1 . 1 1 . 3 Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 Average Capacity 17 | 8 14 15 17 20 20 20 Most Carried 20 | 6 15 15 20 20 20 20 Average Carried 17 | 4 13 15 16 20 19 18 Final Capacity 20 | 8 15 15 20 20 20 20 Final Carried 20 | 4 15 15 20 20 20 18 Class Distribution -------------------- 87% | Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Matter Collected 1730 | 255 110 104 60 . 261 940 Remotely . | . . . . . . . Salvage Created 2717 | 144 155 26 . . 994 1398 Parts 146 | 12 7 4 . . 36 87 Haulers Intercepted 5 | . . . . . 3 2 Recyclers Shooed 4 | . . 2 . . 2 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 49 | . 1 4 . . 10 34 Guns 14 | . 1 2 . . 9 2 Cannons 17 | . . . . . . 17 AOE 15 | . . 2 . . . 13 Classes Destroyed 17 | 2 1 2 . . 7 5 Worker 4 | . . . . . . 4 Builder 7 | . . . . . . 7 Tunneler 4 | 3 . 1 . . . . Hauler 5 | . . . . . 3 2 Recycler 6 | 1 1 . . . 3 1 Mechanic 3 | . . . . . 1 2 Operator 1 | . . . . . . 1 Watcher 1 | . . . . . 1 . Swarmer 2 | . . . . . . 2 Grunt 25 | . 1 . . . 7 17 Brawler 3 | . . . . . 1 2 Duelist 6 | . . . . . 1 5 Sentry 3 | . . . . . 1 2 Demolisher 1 | . . 1 . . . . Hunter 2 | . . . . . 1 1 Programmer 5 | . . . . . . 5 Assembled 3 | . . 3 . . . . Best Kill Streak 8 | 2 1 2 . . 6 8 Combat Bots Only 5 | . 1 1 . . 5 5 Max Kills in Single Turn 3 | 1 1 2 . . 2 3 Gunslinging . | . . . . . . . Exploded 2 | . . 1 . . . 2 Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Damage Taken 4619 | . 46 80 . . 573 3920 Core 799 | . . 32 . . 55 712 Absorbed by Shields 131 | . . . . . 72 59 Core Remaining (%) 92 | 100 . . . 87 90 . Volleys Fired 163 | 5 4 5 . . 47 102 Largest 2 | 2 2 2 . . 2 2 Hottest 126 | 70 90 90 . . 126 126 Shots Fired 280 | 10 8 10 . . 93 159 Gun 154 | 10 8 6 . . 92 38 Cannon 110 | . . . . . . 110 Launcher 16 | . . 4 . . 1 11 Special . | . . . . . . . Kinetic 102 | 5 . . . . . 97 Thermal 98 | 5 . . . . 46 47 Explosive 16 | . . 4 . . 1 11 Electromagnetic 64 | . 8 6 . . 46 4 Robot Hit Streak 15 | 7 6 3 . . 15 10 Robot Miss Streak 4 | 1 1 2 . . 2 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . . 1 . Max Gunslinging Chain 1 | . . . . . 1 . Shots Hit Robots 174 | 8 7 4 . . 64 91 Core Hits 121 | 5 3 11 . 1 31 70 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 8 | 1 . . . . 3 4 Burn 4 | 1 . . . . 2 1 Blast 3 | . . . . . . 3 Corrupt 1 | . . . . . 1 . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 7437 | 105 114 414 . 24 1205 5575 Guns 1791 | 105 114 51 . . 1010 511 Cannons 2684 | . . . . . . 2684 Explosions 2891 | . . 356 . . 155 2380 Melee . | . . . . . . . Ramming 71 | . . 7 . 24 40 . Kinetic 1690 | 67 . . . . . 1623 Thermal 3259 | 38 . . . . 717 2504 Explosive 1738 | . . 356 . . . 1382 Electromagnetic 679 | . 114 51 . . 448 66 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 16 | . . . . . 1 16 Average Corruption 3 | . . . . . 1 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 47 | . . . . . . 47 Message Errors 14 | . . . . . . 14 Matter Fused 8 | . . . . . . 8 Heat Flow Errors 6 | . . . . . . 6 Energy Discharges 7 | . . . . . . 7 Data Loss (minor) 5 | . . . . . . 5 Data Loss (major) 1 | . . . . . . 1 Misfires 2 | . . . . . . 2 Alerts 1 | . . . . . . 1 Weapon Failures 3 | . . . . . . 3 Overload Shots . | . . . . . . . Overflow Damage 344 | . . 9 . . 39 296 Projectiles 125 | . . . . . . 125 Explosions 219 | . . 9 . . 39 171 Melee . | . . . . . . . Knockbacks 22 | . . . . . . 22 Impact . | . . . . . . . Kinetic 21 | . . . . . . 21 Secondary 1 | . . . . . . 1 Self-Inflicted Damage 915 | . . 3 . . 87 825 Shots 17 | . . 1 . . 2 14 Rammed 15 | . . 3 . 4 8 . Targets Rammed 16 | . . 3 . 4 9 . Kicked . | . . . . . . . Crushed 1 | . . . . . 1 . Highest Temperature 658 | 27 114 72 . . 235 658 Average Temperature 156 | 12 52 25 . . 69 200 Received Heat Transfer 1127 | . 24 . . . 157 946 Effects 44 | . . . . . . 44 Shutdowns 7 | . . . . . . 7 Energy Bleed 5 | . . . . . . 5 Interference 9 | . . . . . . 9 Matter Decay 7 | . . . . . . 7 Short Circuit 3 | . . . . . . 3 Damage (minor) 5 | . . . . . . 5 Damage (major) 5 | . . . . . . 5 Damage (core) 3 | . . . . . . 3 Siege Activations . | . . . . . . . Robots Corrupted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Fried 8 | . 1 . . . 6 1 Impact Corruptions . | . . . . . . . Robots Melted 2 | . . . . . . 2 Combat Hostiles 2 | . . . . . . 2 Parts Melted 10 | . . . . . 2 8 Heat Transferred 4386 | 185 . . . . 1569 2632 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . . . . . 2 . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Peak Influence 912 | 20 120 141 . 21 220 912 Initial 46 | . 13 46 . . 7 28 Average 121 | 11 68 27 . . 70 303 Maximum Alert Level 3 | . . . . . 1 3 Low Security (%) 86 | 100 100 100 . 100 99 55 Level 1 4 | . . . . . . 13 Level 2 2 | . . . . . . 9 Level 3 6 | . . . . . . 21 Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 14 | . . . . . 4 10 Investigation 1 | . . . . . . 1 Extermination 4 | . . . . . . 4 Reinforcement 4 | . . . . . 1 3 Assault 2 | . . . . . . 2 Garrison 3 | . . . . . 3 . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Distress Signals 3 | . . 2 . . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 79 | . 9 4 . 3 20 43 Peak Tracking Total 5 | . 3 1 . 3 5 4 Tactical Retreats 2 | . 1 . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Traps Triggered 3 | . . . . . . 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 6 | . . . . . 6 . Reused 2 | . . . . . 2 . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered 2 | . . . . . 2 . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Machines Disabled 24 | . . 8 . . 1 15 Max in Single Turn 5 | . . 5 . . 1 4 Garrison Access 1 | . . . . . . 1 Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Machines Accessed 20 | . 2 . 1 . 6 11 Terminals 12 | . 2 . . . 6 4 Fabricators 4 | . . . . . . 4 Repair Stations 1 | . . . . . . 1 Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . . 1 Garrison Access 1 | . . . . . . 1 Total Hacks 54 | . 7 . 1 . 21 25 Successful 32 | . 4 . 1 . 16 11 Failed 22 | . 3 . . . 5 14 Catastrophic 3 | . . . . . 1 2 Database Lockouts . | . . . . . . . Manual 19 | . 6 . 1 . 12 . Terminals 38 | . 7 . . . 21 10 Fabricators 7 | . . . . . . 7 Repair Stations 2 | . . . . . . 2 Recycling Units . | . . . . . . . Scanalyzers 3 | . . . . . . 3 Garrison Access 3 | . . . . . . 3 Terminal Hacks 22 | . 4 . 1 . 13 4 Part Schematic 1 | . . . . . . 1 Robot Analysis 3 | . 2 . . . 1 . Prototype ID Bank 6 | . 2 . . . 4 . Open DSF 1 | . . . . . . 1 Branch Access Points 1 | . . . . . 1 . Terminal Index 1 | . . . . . 1 . Unreport Threat 2 | . . . . . 2 . Locate Traps 2 | . . . . . 1 1 Reprogram Traps 1 | . . . . . 1 . Hauler Manifests 1 | . . . . . 1 . Zone Layout 2 | . . . . . 1 1 EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks 3 | . . . . . . 3 Load Schematic 1 | . . . . . . 1 Build 2 | . . . . . . 2 Repair Station Hacks 2 | . . . . . . 2 Scan Component 1 | . . . . . . 1 Repair 1 | . . . . . . 1 Recycling Unit Hacks . | . . . . . . . Scanalyzer 2 | . . . . . . 2 Insert Component 1 | . . . . . . 1 Analyze 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . . . 3 . Terminals 3 | . . . . . 3 . Track 1 | . . . . . 1 . Disrupt 2 | . . . . . 2 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 17 | . 2 . . . 5 10 Full Trace Events 2 | . 1 . . . . 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 Parts Built 3 | . . . . . . 3 Authchips . | . . . . . . . Time 93 | . . . . . . 93 Total Part Build Rating 9 | . . . . . . 9 Parts Repaired . | . . . . . . . Time 38 | . . . . . . 38 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired 1 | . . . . . . 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 1 | . . . . . . 1 Machine Destruction 1 | . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 3 3 1 . Highest-Rated Group 40 | . . 40 40 40 16 . Highest-Rated Ally 16 | . . 16 16 16 16 . Total Orders . | . . . . . . . Ally Attacks 11 | . . . . 11 . . Total Damage 151 | . . . . 151 . . Kills 1 | . . . . 1 . . Allies Corrupted . | . . . . . . . Allies Melted 1 | . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Robot Analysis Total 3 | . 2 . . . 1 . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Turns Passed 8109 | 82 374 2425 913 426 1726 2163 Spaces Moved 3232 | 26 268 616 480 150 756 936 Core 13 | . . . . . . 13 Treads 1828 | . 29 486 328 150 756 79 Legs 9 | 9 . . . . . . Wheels 1382 | 17 239 130 152 . . 844 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 95 | 95 95 125 125 240 155 130 Average Speed 167 | 103 114 152 185 240 169 172 Slowest Speed 1300 | 120 160 160 240 240 240 1300 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 41 | 3 31 99 71 22 35 28 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 3 | . . 1 . 2 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 2 | . . 1 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 195 | . . 6 . . 18 171 Melee . | . . . . . . . Projectile 26 | . . . . . . 26 AOE 169 | . . 6 . . 18 145 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Total 5622 | 71 332 2089 513 211 1101 1305 Wait 1921 | 33 10 1456 5 58 222 137 Move 3226 | 25 267 615 479 149 755 936 Hop . | . . . . . . . Pick Up 72 | 1 24 1 12 . 14 20 Fast Attach 46 | 1 2 1 . . 16 26 Attach 19 | 2 . . . . 6 11 Detach 8 | . . . . . 3 5 Swap 37 | 1 9 5 3 . 6 13 Drop 98 | 3 16 3 14 . 23 39 Fire 163 | 5 4 5 . . 47 102 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush 16 | . . 3 . 4 9 . Escape Stasis 16 | . . . . . . 16 Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 83 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 9) 333 | -10/Materials | Build established: Mutant 457 | -10/Materials | Entered Mines 458 | -10/Mines | Assembled infested the area 464 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 519 | -10/Mines | Discovered new exit (range 8) 2227 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2227 | -10/Mines | Discovered new exit (range 5) 2316 | -10/Mines | Discovered new exit (range 11) 2348 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2385 | -10/Mines | Learned location of Storage (-9) 2882 | -10/Mines | Entered Exiles 2882 | -10/Exiles | Accompanied by 3 allies 2926 | -10/Exiles | Met 8R-AWN 2948 | -10/Exiles | Met EX-HEX 2996 | -10/Exiles | Met EX-BIN 3014 | -10/Exiles | Aligned with FarCom system 3015 | -10/Exiles | Given EX-Vault access code 3055 | -10/Exiles | Opened EX-Vault 3068 | -10/Exiles | Found Field Lobotomy Kit 3073 | -10/Exiles | Found YOLO Cannon 3082 | -10/Exiles | Found Army-in-a-Box 3159 | -10/Exiles | Warned to stay clear of 0b10 Research branches 3198 | -10/Exiles | Met EX-DEC 3767 | -10/Exiles | Discovered new exit (range 12) 3795 | -10/Exiles | Stole three prototypes: Army-in-a-Box, YOLO Cannon, Field Lobotomy Kit 3795 | -10/Exiles | Entered Mines 3795 | -9/Mines | Accompanied by 3 allies 3851 | -9/Mines | Learned location of Zion (-6) 4098 | -9/Mines | Build established: Skirmisher 4209 | -9/Mines | Discovered new exit (range 6) 4221 | -9/Mines | Entered Materials 4221 | -8/Materials | Accompanied by 1 ally 4221 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 5065 | -8/Materials | Build established: Mutant 5129 | -8/Materials | Garrison activated, responded to threat 5544 | -8/Materials | Discovered new exit (range 16) 5944 | -8/Materials | Identified exit to Factory 5947 | -8/Materials | Entered Factory 5947 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 5949 | -7/Factory | FarCom data flow suspended 6288 | -7/Factory | Fabricated Adv. Assault Cannon (x2) 7205 | -7/Factory | Fabricated Hcp. Storage Unit? 7411 | -7/Factory | Core integrity fell below 50% 7915 | -7/Factory | System corruption reached 10% 7947 | -7/Factory | First assault squad dispatched 8010 | -7/Factory | Core integrity fell below 20% 8110 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 08089_ U-05 Engineer lays Concrete. 08090_ System corrupted: Adv. Assault Cannon jammed. 08091_ U-05 Engineer lays Concrete. 08092_ Imp. Deuterium Engine destroyed. 08092_ U-05 Engineer lays Concrete. 08093_ U-05 Engineer builds a Wall. 08093_ U-05 Engineer lays Concrete. 08096_ Acquired 18 matter. 08097_ System corrupted: Matter fused (-7). 08097_ U-05 Engineer lays Concrete. 08100_ K-01 Serf collects debris. 08100_ U-05 Engineer lays Concrete. 08104_ U-05 Engineer builds a Wall. 08104_ U-05 Engineer lays Concrete. 08104_ K-01 Serf collects debris. 08104_ U-05 Engineer lays Concrete. 08106_ Acquired 29 matter. 08106_ U-05 Engineer lays Concrete. 08108_ K-01 Serf collects debris. 08108_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ???????????????????????????# ! # | | ????????????????????????????# ! # | | ??????????????????########### ! ! # | | ????????????????? ## # | | ????????????????? ## # | | ?????????????????? ## "R" ! # | | ??????????????#?? ## """ # | | ??????????????# ?""" """ ## [ = # | | ??????????????# """ """ #########/##### | | ??????????????# """ """ # ! ! | | ??????????????# "" "" # %= | | ??????????????# "" "" + | | | ??????????????# # | | ??????????????# # | | ??????????????# # | | ?????????????#########+##### "" """""" | | ?????????????# " "" """""" | | ?????????????# """""" """""" | | ?????????????# """""" """""" | | ?????????????# % | | ?????????????# | | ?????????????# %###k#;################??####### | | ?????????????# % # %g g #????????????????? | | ??????????? # !ku #????????????????? | | ???????? # = = #????????????????? | | ??????? #m%!% @ #????????????????? | | ??????? # = u #????????????????? | | ??????? # u #????????????????? | | ???????#+########### u #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# u #????????????????? | | ???????????????????# u #????????????????? | | ???????????????????# #????????????????? | | ???????????????????# #????????????????? | | ???????????????????##############????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 100 Energy Generation 27 Energy Capacity 980 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 3 Matter Filtering 30 Kinecelleration 30 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Hcp. Storage Unit | -7/Factory | Scanalyzed Adv. Shield Generator | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Adv. Assault Cannon | x2 | -7/Factory | Preloaded Hcp. Storage Unit | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VariableCentriumThruster Manual? 0 Play Time 01:05:44 Cumulative 352.3 hours Start 2022.03.18 @ 18:21:58 End 2022.03.18 @ 19:41:28 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 305 Rogue 305 Adventurer 0 Explorer 0 Win Type - Total 6 Types 5/0/1/0/0/0/0/0/0 Lore% 52 Gallery% 73 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5156f8ca-f379-4cde-88dc-70fd884c1436