Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.05 @ 01:49:05 Player: alice_fexa Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (11) 2200 Robots Destroyed (366) 1830 Value Destroyed (13948) 13948 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (7510) 7510 TOTAL SCORE: 29768 Bonus ------- High Alert Combat Kills 6242 Follower Combat Kills 1489 Friendly Fire -221 Cogmind --------- Core Integrity 0/1450 Matter 39/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (14) ----- Machine Analyzer Advanced Targeting Computer Advanced Melee Analysis Suite Hacking Suite Advanced Hacking Suite Improved System Shield Experimental System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Advanced Coolant Injector Enhanced Nova Cannon Compact Linear Accelerator Ragnarok Missile Launcher Thunder Hammer Peak State ------------ > --- POWER ------------ Heavy Antimatter Reactor Heavy Antimatter Reactor > --- PROPULSION ------- Wheel Wheel Wheel Wheel > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Huge Storage Unit Advanced Sensor Array Advanced Signal Interpreter Advanced Targeting Computer Core Analyzer Quantum Capacitor Improved Medium Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Tesla Rifle Long-range Phase Cannon Hardcell Cannon > --- INVENTORY -------- Antimatter Reactor Heavy Antimatter Reactor Light Particle Reactor Advanced Cryofiber Web Improved Heat Sink Advanced Cooling System Advanced Coolant Injector Energy Well Advanced Sensor Array Improved Particle Charger Quantum Capacitor Improved Medium Armor Plating Improved Heavy Armor Plating Experimental System Shield Heavy Wave Gun Heavy Wave Gun Heavy Wave Gun Heavy Phase Cannon Neutron Cannon Gamma Bomb Array Heavy Missile Launcher Fusion Bomb Launcher Improved Plasma Cutter [Rating: 116] Favorites ----------- Power Antimatter Reactor Engine Ion Engine Power Core Neutrino Core Reactor Antimatter Reactor Propulsion Wheel Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Heavy Particle Gun Energy Gun Heavy Particle Gun Energy Cannon Long-range Phase Cannon Ballistic Gun Minigun Ballistic Cannon Hardcell Cannon Launcher Heavy Missile Launcher Special Weapon Improved Plasma Cutter Impact Weapon Thunder Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Slots Evolved 16 | . . 2 2 2 2 . . 2 2 2 2 Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . . . . 1 . . . 1 . . Utility 12 | . . 2 1 2 1 . . 1 1 2 2 Weapon 1 | . . . 1 . . . . . . . . Parts Attached 249 | 6 15 18 13 19 7 3 26 19 65 28 30 Power 38 | 1 3 2 2 1 . 2 2 4 12 5 4 Engine 11 | 1 3 2 2 . . 1 . 2 . . . Core 9 | . . . . 1 . . . 1 7 . . Reactor 18 | . . . . . . 1 2 1 5 5 4 Propulsion 53 | 2 5 4 3 3 1 . 6 3 16 6 4 Treads . | . . . . . . . . . . . . Leg . | . . . . . . . . . . . . Wheel 53 | 2 5 4 3 3 1 . 6 3 16 6 4 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 97 | 1 3 6 5 7 4 1 13 6 21 14 16 Device 58 | . 1 4 4 4 1 1 11 1 14 7 10 Storage 5 | 1 2 . . . . . 1 . 1 . . Processor 9 | . . . . 1 1 . . 1 1 2 3 Hackware 7 | . . . . 1 . . . . 1 2 3 Protection 18 | . . 2 1 1 2 . 1 4 4 3 . Artifact . | . . . . . . . . . . . . Weapon 61 | 2 4 6 3 8 2 . 5 6 16 3 6 Energy Gun 34 | 1 2 5 2 7 1 . 5 3 8 . . Energy Cannon 12 | . 2 . . . . . . 1 5 1 3 Ballistic Gun 4 | 1 . 1 . 1 . . . . 1 . . Ballistic Cannon 2 | . . . . . . . . . 1 . 1 Launcher 6 | . . . 1 . 1 . . 2 1 1 . Special Weapon 1 | . . . . . . . . . . 1 . Impact Weapon 1 | . . . . . . . . . . . 1 Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . . . 1 Unidentified Prototypes 13 | . . 2 . 2 1 . . . 3 2 3 Corrupted Parts 4 | . . . . . . . . . 4 . . System Corruption 24 | . . . . . . . . . 24 . . Parts Lost 113 | . 1 3 2 . . . 9 19 31 29 19 Power 16 | . . . . . . . 1 4 5 3 3 Propulsion 29 | . 1 1 . . . . 2 3 10 8 4 Utility 44 | . . 2 2 . . . 3 6 9 13 9 Weapon 24 | . . . . . . . 3 6 7 5 3 Highest Loss Streak 19 | . 1 3 1 . . . 3 7 5 19 12 To Critical Strikes 2 | . . . . . . . . . 1 . 1 Average Backups 21 | 2 16 24 24 24 24 24 24 21 23 22 4 Power 2 | . 3 4 3 2 2 2 1 1 1 2 1 Propulsion 1 | . 1 . 1 1 1 1 2 3 1 . . Utility 7 | . 3 5 7 7 6 6 7 6 11 10 . Weapon 10 | 1 8 13 12 13 15 15 13 8 6 8 2 Tool/Special . | . . . . . . . . . . . . Unused Backups 83 | . 5 12 7 7 3 10 5 . 16 15 3 Power 15 | . 3 2 . 3 1 3 . . . 2 1 Propulsion 4 | . . . . 1 . . . . 2 1 . Utility 22 | . 1 . 4 2 1 . 4 . 5 4 1 Weapon 42 | . 1 10 3 1 1 7 1 . 9 8 1 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 99 98 99 99 92 93 92 91 88 86 57 Engine 2 | . 14 11 9 2 . . . 3 . . . Core 1 | . . . . 4 6 1 . . 5 . . Reactor 3 | . . . . . . 3 5 6 4 8 4 Wheel 14 | . 28 21 18 15 12 13 12 11 15 14 4 Device 20 | . 13 29 26 23 18 20 19 20 21 22 13 Storage 6 | . 14 11 9 7 6 6 6 5 5 3 . Processor 9 | . . . . 7 12 13 13 11 10 12 14 Hackware 5 | . . . . 6 6 6 6 5 5 3 14 Protection 4 | . . 3 9 7 7 6 5 6 3 3 . Energy Gun 13 | . 8 19 26 22 20 20 19 14 5 2 . Energy Cannon 3 | . 16 2 . . . . . . 6 4 3 Peak Build Rating 116 | 6 12 22 28 47 60 64 72 83 111 116 109 Average Rating 66 | 4 10 19 26 40 59 62 67 76 95 109 76 On Entrance 40 | . 6 12 20 27 47 60 64 66 63 101 22 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 171 | 12 92 100 108 104 114 118 123 142 152 171 69 Greatest Support 56 | 20 26 20 32 26 40 40 44 44 56 40 42 Greatest Overweight (x) 16 | . 4 9 5 4 2 2 4 7 11 16 15 Average Overweight (x) 2 | . 1 4 4 3 2 2 2 3 2 3 . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 22 | 7 18 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 5 25 25 25 25 25 25 25 25 25 25 5 Average Carried 22 | 2 16 24 24 24 24 24 24 21 24 23 4 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 5 25 25 25 25 25 25 25 19 25 4 5 Class Distribution -------------------- 48% | Scavenger-Gunner 13% | Skirmisher 7% | Mutant 7% | Scavenger-Mutant 5% | Scavenger-Tank 5% | Scavenger-Skirmisher 5% | Hacker-Mutant 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Skirmisher | -6/Factory Skirmisher | -6/Waste Scavenger-Gunner | -6/Factory Scavenger-Skirmisher | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Matter Collected 4608 | 248 256 185 195 293 156 30 420 517 1443 412 453 Remotely . | . . . . . . . . . . . . Salvage Created 17681 | 69 1099 708 1013 852 603 . 3731 2039 4137 2242 1188 Parts 743 | 4 60 40 53 37 12 . 99 65 223 106 44 Haulers Intercepted 19 | . 2 1 2 4 3 . 1 1 3 1 1 Recyclers Shooed 14 | . 2 . . . . . 4 1 5 2 . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Combat Hostiles Destroyed 223 | . 17 12 13 10 6 . 41 33 54 26 11 Guns 107 | . 7 11 9 9 5 . 37 15 14 . . Cannons 49 | . 10 1 . . . . . 3 16 13 6 AOE 40 | . . . 4 . 1 . . 9 17 9 . Classes Destroyed 19 | 1 7 3 1 1 . . 4 1 1 . . Worker 26 | . 1 3 . 2 . . 5 1 9 5 . Builder 37 | . 2 3 3 . 1 . 4 3 7 9 5 Tunneler 4 | . . 1 . . . . . . 3 . . Hauler 19 | . 2 1 2 4 3 . 1 1 3 1 1 Recycler 27 | 1 2 2 5 1 . . 8 . 3 4 1 Mechanic 5 | . 1 . . . . . 1 . 1 2 . Operator 7 | . 3 . 2 . . . . . 1 . 1 Watcher 17 | . 1 1 . . 2 . . 2 8 2 1 Swarmer 26 | . . 4 4 . . . . . 14 4 . Saboteur 1 | . . . . . . . 1 . . . . Grunt 91 | . 17 3 6 5 6 . 23 17 6 7 1 Brawler 2 | . . . . . . . 1 1 . . . Duelist 12 | . . . 1 . . . 5 2 . 4 . Protector 4 | . . . . . . . 3 1 . . . Sentry 22 | . . 5 2 1 . . 1 6 6 1 . Specialist 3 | . . . . . . . 1 . 2 . . Hunter 12 | . . . . . . . . 2 5 . 5 Programmer 49 | . . . . 4 . . 6 4 20 10 5 Heavy 1 | . . . . . . . . . 1 . . Thug 1 | . . . . . . . 1 . . . . Best Kill Streak 16 | 1 5 6 7 4 5 . 7 16 9 14 3 Combat Bots Only 14 | . 2 4 5 4 3 . 3 14 8 11 2 Max Kills in Single Turn 7 | 1 2 2 4 1 2 . 2 4 7 7 1 Gunslinging 1 | . . . . . . . 1 . . . . Exploded 6 | . . . 2 . 1 . . 4 6 4 . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Hostile Shots Fired 1360 | . 45 48 56 54 20 . 174 186 341 218 218 Missed 431 | . 9 15 11 18 6 . 55 56 134 52 75 Hits 929 | . 36 33 45 36 14 . 119 130 207 166 143 Melee 19 | . . . . . . . 5 3 . 10 1 Projectile 910 | . 36 33 45 36 14 . 114 127 207 156 142 Critical Strikes 48 | . . 1 3 2 . . 4 9 13 8 8 Part Disruptions 5 | . . . . . . . . . 1 . 4 Damage Taken 18146 | . 448 389 621 512 264 . 2235 2664 3880 4044 3089 Core 3994 | . 127 52 89 153 19 . 243 307 471 1078 1455 Absorbed by Shields 6 | . . . . . . . . . 6 . . Regen/Repaired (Parts) 324 | . . . . . . . 230 . 94 . . Core Remaining (%) 67 | 100 49 87 83 78 . . 69 69 59 17 . Volleys Fired 1135 | 4 79 51 42 44 30 . 168 80 377 151 109 Largest 3 | 2 2 2 3 3 3 . 3 3 3 2 2 Hottest 252 | 60 125 130 168 175 165 . 250 252 196 170 210 Shots Fired 1938 | 5 158 102 118 111 86 . 507 200 389 150 112 Gun 1365 | 5 85 96 114 111 84 . 507 158 198 7 . Cannon 529 | . 73 6 . . . . . 22 183 133 112 Launcher 44 | . . . 4 . 2 . . 20 8 10 . Special . | . . . . . . . . . . . . Kinetic 78 | 4 29 . . 2 . . . 6 10 . 27 Thermal 1715 | . 125 102 114 102 84 . 507 174 289 133 85 Explosive 32 | . . . 4 . 2 . . 8 8 10 . Electromagnetic 113 | 1 4 . . 7 . . . 12 82 7 . Robot Hit Streak 40 | 3 10 16 7 31 26 . 33 40 21 28 10 Robot Miss Streak 7 | 1 5 7 3 3 2 . 5 2 7 2 6 Penetration Max . | . . . . . . . . . . . . Secondary Targets 15 | . . . 2 . 1 . 7 5 . . . Max Gunslinging Chain 1 | . . . 1 . 1 . 1 1 . . . Capacitor 550 | . . . . . . . . . 348 138 64 Shots Hit Robots 1290 | 4 107 73 66 70 62 . 374 141 229 103 61 Core Hits 669 | 1 41 43 36 28 32 . 156 100 130 79 23 Critical Kills 10 | . . . . . . . . . 3 3 4 Critical Parts Destroyed . | . . . . . . . . . . . . Critical Strikes 82 | . 1 6 10 6 6 . 17 15 13 3 5 Burn 71 | . 1 6 10 6 6 . 17 15 10 . . Meltdown 9 | . . . . . . . . . 2 3 4 Destroy 1 | . . . . . . . . . 1 . . Blast 1 | . . . . . . . . . . . 1 Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 40254 | 59 1678 1224 1636 1275 1486 . 8170 5211 9883 6726 2906 Guns 20289 | 59 854 1136 1177 1275 1191 . 8149 2772 3465 211 . Cannons 12029 | . 824 88 . . . . . 413 4216 3595 2893 Explosions 7893 | . . . 459 . 295 . . 2026 2202 2911 . Melee . | . . . . . . . . . . . . Ramming 43 | . . . . . . . 21 . . 9 13 Kinetic 1357 | 44 245 . . . . . . 81 34 . 953 Thermal 29189 | . 1396 1224 1177 1275 1191 . 8149 3104 6138 3595 1940 Explosive 6945 | . . . 459 . 295 . . 1217 2063 2911 . Electromagnetic 2720 | 15 37 . . . . . . 809 1648 211 . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 44 | . . . 2 7 . . 3 2 44 10 19 Average Corruption 8 | . . . 2 4 . . 2 2 18 5 6 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 259 | . . . . 30 . . 41 1 146 15 26 Message Errors 60 | . . . . 6 . . 8 1 37 4 4 Matter Fused 60 | . . . . 8 . . 8 . 36 1 7 Heat Flow Errors 22 | . . . . 5 . . 6 . 5 2 4 Energy Discharges 30 | . . . . 4 . . 4 . 18 2 2 Parts Rejected 3 | . . . . . . . . . 2 . 1 Parts Fused 4 | . . . . . . . 1 . 3 . . Data Loss (minor) 35 | . . . . 2 . . 6 . 20 3 4 Data Loss (major) 14 | . . . . 2 . . 3 . 6 . 3 Misfires 12 | . . . . . . . 5 . 6 . 1 Alerts 1 | . . . . . . . . . . 1 . Weapon Failures 18 | . . . . 3 . . . . 13 2 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 842 | . 4 . 28 . . . . 35 354 253 168 Projectiles 484 | . 4 . . . . . . 35 176 101 168 Explosions 358 | . . . 28 . . . . . 178 152 . Melee . | . . . . . . . . . . . . Knockbacks 11 | . . . . . . . . . . . 11 Impact . | . . . . . . . . . . . . Kinetic 10 | . . . . . . . . . . . 10 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 376 | . . . 38 . . . 10 . 43 279 6 Shots 9 | . . . 2 . . . . . 1 6 . Rammed 5 | . . . . . . . 1 . . 2 2 Targets Rammed 5 | . . . . . . . 1 . . 2 2 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 340 | . 156 2 191 158 . . 251 . 216 272 340 Average Temperature 71 | . 33 2 45 35 . . 95 . 59 111 106 Received Heat Transfer 2961 | . 246 90 288 111 126 . 591 698 135 523 153 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted 2 | . . . . . . . . 1 1 . . Combat Hostiles 2 | . . . . . . . . 1 1 . . Robots Corrupted 13 | . . . . . . . . 3 8 2 . Combat Hostiles 9 | . . . . . . . . 3 5 1 . Parts Fried 21 | . . . . . . . . 7 13 1 . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 21 | . . . . 1 . . 4 4 3 4 5 Combat Hostiles 18 | . . . . 1 . . 4 3 2 3 5 Parts Melted 168 | . 5 12 6 13 6 . 43 26 29 15 13 Heat Transferred 47674 | . 3162 2897 3219 3034 2738 . 14296 5965 7832 2903 1628 Parts Sabotaged 2 | . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . 2 . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Maximum Alert Level 5 | . . . 1 . . . 5 4 5 4 2 Low Security (%) 32 | 100 100 100 86 100 100 100 8 . . . . Level 1 1 | . . . 13 . . . 1 . . . . Level 2 13 | . . . . . . . 4 . 17 21 100 Level 3 22 | . . . . . . . 15 45 44 66 . Level 4 16 | . . . . . . . 20 54 29 12 . Level 5 14 | . . . . . . . 49 . 8 . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 2210 | 5 127 142 224 134 114 17 2210 1506 1706 1259 656 Initial 1082 | . . 39 44 88 55 17 . 1082 735 894 639 Average 776 | . 60 66 77 40 63 1 1391 1159 1046 839 570 Influence Increases 9979 | 5 525 395 423 368 201 . 3333 1044 1992 1054 639 Destroy 0b10 Robot/C 5080 | . 340 240 260 200 120 . 1460 640 1080 520 220 Destroy 0b10 Robot/NC 790 | 5 60 55 60 35 30 . 170 40 175 115 45 Destroy Leader 1198 | . 76 84 44 68 28 . 340 156 282 76 44 Allied During Kill 894 | . . . . . . . 894 . . . . Successful Hack 150 | . . . 12 46 12 . 10 12 32 26 . Disable Machine 300 | . 15 . . 15 . . 75 30 120 15 30 Destroy Structure 1027 | . 4 1 32 4 11 . 174 136 288 242 135 Partial Spotted 15 | . . . . . . . . . . 15 . Lose Combat Pursuer 525 | . 30 15 15 . . . 210 30 15 45 165 Influence Decreases 9343 | 5 431 384 333 450 264 50 1123 1752 1791 1621 1139 Entered New Map 3515 | . . 55 61 107 58 33 . 1128 767 809 497 Time Decay 4378 | 5 421 299 252 343 206 17 713 434 714 522 452 Lost Part 1130 | . 10 30 20 . . . 90 190 310 290 190 Lost Ally 320 | . . . . . . . 320 . . . . Squads Dispatched 86 | . 3 2 . 5 2 . 25 12 20 10 7 Investigation 7 | . 1 1 . 1 . . 2 . 1 . 1 Extermination 26 | . . . . 3 . . 7 2 8 3 3 Reinforcement 28 | . 2 1 . . 2 . 7 4 6 4 2 Assault 19 | . . . . . . . 9 2 4 3 1 Garrison 6 | . . . . 1 . . . 4 1 . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 11 | . . . . . 1 . 1 2 2 3 2 Haulers Reinforced 5 | . . . . . 1 . 1 1 1 1 . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Distress Signals 13 | . 1 . . . . . 2 . 5 1 4 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 392 | . 31 18 16 11 9 1 94 44 76 45 47 Peak Tracking Total 16 | . 4 4 5 3 4 1 10 8 7 12 16 Tactical Retreats 22 | . 1 1 1 . . . 11 2 1 3 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Traps Triggered 25 | . 1 1 1 . 1 . 2 2 8 5 4 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Machines Disabled 20 | . 1 . . 1 . . 5 2 8 1 2 Max in Single Turn 2 | . 1 . . 1 . . 1 1 2 1 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Machines Accessed 32 | . 1 . 1 5 1 . 3 3 12 4 2 Terminals 18 | . 1 . . 4 1 . . 2 6 2 2 Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 6 | . . . . 1 . . 1 . 3 1 . Recycling Units 2 | . . . . . . . . . 1 1 . Scanalyzers 4 | . . . 1 . . . 1 . 2 . . Garrison Access 1 | . . . . . . . . 1 . . . Total Hacks 66 | . 2 . 2 11 1 . 11 6 23 5 5 Successful 27 | . . . 1 3 1 . 7 2 10 3 . Failed 39 | . 2 . 1 8 . . 4 4 13 2 5 Catastrophic 6 | . . . . 2 . . . . 2 . 2 Database Lockouts . | . . . . . . . . . . . . Manual 4 | . 2 . . . . . . . 1 1 . Terminals 33 | . 2 . . 8 1 . . 4 11 2 5 Fabricators 3 | . . . . . . . 3 . . . . Repair Stations 16 | . . . . 3 . . 6 . 5 2 . Recycling Units 3 | . . . . . . . . . 2 1 . Scanalyzers 9 | . . . 2 . . . 2 . 5 . . Garrison Access 2 | . . . . . . . . 2 . . . Terminal Hacks 11 | . . . . 2 1 . . 2 5 1 . Level Access Points 1 | . . . . . . . . . . 1 . Branch Access Points 1 | . . . . 1 . . . . . . . Terminal Index 2 | . . . . 1 . . . 1 . . . Repair Station Index 1 | . . . . . . . . . 1 . . Alert Level 4 | . . . . . . . . 1 3 . . Locate Traps 2 | . . . . . 1 . . . 1 . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 10 | . . . . 1 . . 6 . 2 1 . Scan Component 6 | . . . . 1 . . 3 . 1 1 . Repair 4 | . . . . . . . 3 . 1 . . Recycling Unit Hacks 2 | . . . . . . . . . 1 1 . Retrieve Components 2 | . . . . . . . . . 1 1 . Scanalyzer 4 | . . . 1 . . . 1 . 2 . . Insert Component 1 | . . . . . . . 1 . . . . Retrieve Study 3 | . . . 1 . . . . . 2 . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . 1 . 2 . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 29 | . 1 . 1 5 . . 3 3 11 3 2 Full Trace Events 3 | . . . . 1 . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired 3 | . . . 1 . . . . . 2 . . Parts Repaired 4 | . . . . . . . 3 . 1 . . Time 148 | . . . . . . . 120 . 28 . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 13 | . . . . . . . . . 10 3 . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . 3 . . . . . . . Programmers 3 | . . . . 3 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked 1 | . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Total Allies 20 | . . . . . . 20 . . . . . Largest Group 20 | . . . . . . 20 19 . . . . Highest-Rated Group 823 | . . . . . . 823 773 . . . . Highest-Rated Ally 50 | . . . . . . 50 50 . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks 247 | . . . . . . 20 227 . . . . Total Damage 7685 | . . . . . . 352 7333 . . . . Kills 50 | . . . . . . 1 49 . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Active Infowar (turns) 8951 | . . . . 1364 359 387 1359 557 2537 1280 1108 Sensors 7026 | . . . . . 356 387 1359 557 2537 1280 550 Terrain 274 | . . . . . . . . . . . 274 Structural 109 | . . . . . . . . . . . 109 Seismic 1367 | . . . . 1364 3 . . . . . . Machine Analysis 889 | . . . . . . . . . . . 889 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Turns Passed 16004 | 61 1147 818 822 1365 439 387 4051 1077 3267 1440 1130 Spaces Moved 8590 | 46 647 402 416 856 216 285 1471 574 1994 764 919 Core 612 | 2 . . . . . . . . . 39 571 Treads . | . . . . . . . . . . . . Legs . | . . . . . . . . . . . . Wheels 7978 | 44 647 402 416 856 216 285 1471 574 1994 725 348 Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 80 140 130 130 125 125 115 125 100 50 50 Average Speed 120 | 78 110 141 145 130 125 125 127 130 121 121 80 Slowest Speed 800 | 80 140 215 155 140 125 125 160 205 235 310 800 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 34 | 3 97 36 27 19 6 95 26 10 43 20 30 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 37 | . . . . . . . . . 15 15 7 Terrain Destroyed 461 | . . . 34 . 10 . . 84 149 139 45 Melee . | . . . . . . . . . . . . Projectile 156 | . . . . . . . . 10 60 41 45 AOE 305 | . . . 34 . 10 . . 74 89 98 . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Was Fac Fac Fac Res Res Total 13148 | 63 934 569 551 1033 324 331 3275 740 2809 1264 1255 Wait 2536 | 2 141 50 50 65 52 20 1552 29 189 234 152 Move 8581 | 45 646 401 415 855 216 284 1470 573 1993 764 919 Hop . | . . . . . . . . . . . . Pick Up 217 | 6 31 18 11 16 6 11 17 16 56 17 12 Fast Attach 108 | 5 2 8 3 3 1 . 10 6 34 11 25 Attach 101 | 1 2 4 4 4 3 . 6 20 26 16 15 Detach 22 | . . 3 . 1 2 . 1 1 2 3 9 Swap 166 | . 12 7 9 16 8 3 21 12 61 15 2 Drop 237 | . 21 27 17 29 6 13 28 3 63 20 10 Fire 1135 | 4 79 51 42 44 30 . 168 80 377 151 109 Melee . | . . . . . . . . . . . . Ram 4 | . . . . . . . 1 . . 1 2 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 40 | . . . . . . . . . 8 32 . Rewire 1 | . . . . . . . 1 . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory -6/Waste -6/Factory -5/Factory -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 62 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 16) 327 | -10/Materials | Build established: Mutant 697 | -10/Materials | Core integrity fell below 50% 886 | -10/Materials | Discovered new exit (range 7) 973 | -10/Materials | Discovered new exit (range 3) 1181 | -10/Materials | Discovered new exit (range 9) 1209 | -10/Materials | Entered another Materials area 1209 | -9/Materials | Evolved 2 slots: Utility x2 1312 | -9/Materials | Build established: Scavenger-Mutant 1423 | -9/Materials | Discovered new exit (range 4) 1766 | -9/Materials | Lost 3 parts (1n2u) 2006 | -9/Materials | Discovered new exit (range 16) 2027 | -9/Materials | Entered another Materials area 2027 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2397 | -8/Materials | Discovered new exit (range 4) 2791 | -8/Materials | Build established: Scavenger-Tank 2849 | -8/Materials | Entered Factory 2849 | -7/Factory | Evolved 2 slots: Utility x2 3136 | -7/Factory | Build established: Scavenger-Gunner 3294 | -7/Factory | Discovered new exit (range 10) 3626 | -7/Factory | Garrison activated, responded to threat 4057 | -7/Factory | Identified exit to Lower Caves 4214 | -7/Factory | Entered another Factory area 4214 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4653 | -6/Factory | Sucked down chute 4653 | -6/Factory | Entered Waste 4654 | -6/Waste | Joined by Warlord forces that had cleared the area 4776 | -6/Waste | Build established: Skirmisher 4823 | -6/Waste | Discovered new exit (range 16) 4840 | -6/Waste | Found Prototype Processor 5003 | -6/Waste | A Compactor rumbled back to life 5003 | -6/Waste | Identified exit to Factory 5003 | -6/Waste | Spotted C-40 Crusher 5009 | -6/Waste | Allies destroyed C-40 Crusher 5040 | -6/Waste | Entered Factory 5040 | -6/Factory | Accompanied by 19 allies 5304 | -6/Factory | Identified Exp. Melee Analysis Suite 5478 | -6/Factory | Lost 3 allies 5629 | -6/Factory | Discovered new exit (range 15) 5654 | -6/Factory | Identified exit to Factory 5985 | -6/Factory | Repaired Arm. Wheel 6024 | -6/Factory | Repaired Hrd. Medium Armor Plating 6076 | -6/Factory | Repaired Adv. Sensor Array 6090 | -6/Factory | First assault squad dispatched 6278 | -6/Factory | Lost 5 allies 7224 | -6/Factory | Build established: Scavenger-Gunner 8771 | -6/Factory | Lost 3 parts (1n2w) 9091 | -6/Factory | Entered another Factory area 9091 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 9391 | -5/Factory | First assault squad dispatched 9398 | -5/Factory | Discovered new exit (range 12) 9421 | -5/Factory | Identified exit to Factory 9427 | -5/Factory | Build established: Scavenger-Skirmisher 9576 | -5/Factory | Garrison activated, responded to threat 9636 | -5/Factory | Destroyed 14 combat bots 9641 | -5/Factory | Lost 7 parts (2p3u2w) 9917 | -5/Factory | Lost 3 parts (1p1n1w) 10001 | -5/Factory | Lost 3 parts (1p1n1w) 10062 | -5/Factory | Garrison activated, responded to threat 10162 | -5/Factory | Lost 4 parts (1n1u2w) 10168 | -5/Factory | Entered another Factory area 10168 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 10181 | -4/Factory | Found Quantum Capacitor 10183 | -4/Factory | Found Quantum Capacitor 10419 | -4/Factory | Repaired Hvy. Beamcaster 10544 | -4/Factory | Lost 3 parts (1p2n) 10671 | -4/Factory | Discovered new exit (range 4) 10675 | -4/Factory | Identified exit to Upper Caves 10891 | -4/Factory | Lost 3 parts (1p1n1w) 10892 | -4/Factory | Destroyed 8 combat bots 10991 | -4/Factory | Lost 5 parts (1p3n1w) 11040 | -4/Factory | Lost 3 parts (1n2u) 11273 | -4/Factory | Build established: Scavenger-Gunner 11458 | -4/Factory | System corruption reached 10% 12410 | -4/Factory | Found Quantum Capacitor 12795 | -4/Factory | System corruption reached 30% 12918 | -4/Factory | First assault squad dispatched 13080 | -4/Factory | Lost 4 parts (1p3u) 13282 | -4/Factory | Garrison activated, responded to threat 13353 | -4/Factory | Discovered new exit (range 16) 13431 | -4/Factory | Identified exit to Research 13435 | -4/Factory | Entered Research 13435 | -3/Research | Evolved 2 slots: Utility x2 13457 | -3/Research | Found Unknown Launcher 13458 | -3/Research | Identified Fusion Bomb Launcher 13685 | -3/Research | First assault squad dispatched 13774 | -3/Research | Spotted B-86 Titan 13921 | -3/Research | Found Gamma Bomb Array 13933 | -3/Research | Found Prototype Hackware 14424 | -3/Research | Identified exit to Research 14528 | -3/Research | Destroyed 11 combat bots 14537 | -3/Research | Lost 8 parts (3n4u1w) 14834 | -3/Research | System corruption reached 10% 14868 | -3/Research | Core integrity fell below 50% 14875 | -3/Research | Entered another Research area 14875 | -2/Research | Evolved 2 slots: Utility x2 14886 | -2/Research | Lost 19 parts (3p5n7u4w) 14895 | -2/Research | Identified Exp. System Shield 15129 | -2/Research | Found Quantum Capacitor 15438 | -2/Research | Lost 3 parts (1n2u) 15625 | -2/Research | First assault squad dispatched 15643 | -2/Research | Lost 12 parts (2p2n5u3w) 15729 | -2/Research | System corruption reached 10% 15783 | -2/Research | Build established: Hacker-Mutant 15821 | -2/Research | Found Prototype Launcher 15958 | -2/Research | Core integrity fell below 50% 15977 | -2/Research | Spotted B-90 Cyclops 15986 | -2/Research | Spotted B-90 Cyclops 15995 | -2/Research | Core integrity fell below 20% 16005 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 15957_ G-73 Enforcer unfolds itself. 15957_ E-15 Imp unfolds itself. 15962_ Adv. Heat Sink blown off. 15962_ Adv. Hacking Suite blown off. 15962_ E-15 Imp destroyed. 15963_ K-01 Serf collects debris. 15966_ Door malfunctions. 15968_ K-01 Serf collects debris. 15970_ R-10 Processor collects Adv. Heat Sink. 15979_ System corrupted: Adv. Coolant Injector rejected. 15982_ W-44 Eye sends out distress signal. 15986_ Slug penetrates Wall. 15986_ >> Machine Analyzer network decryption results: 15986_ Terminal x2 15987_ Penetrated by Slug. 15990_ Terminal disabled. 15994_ Slammed into Y-72 Warden. 15998_ System corrupted: Heat flow error (+140). 15998_ W-44 Eye sends out distress signal. 16004_ Door malfunctions. Map ----- +----------------------------------------------------+ | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #????????????????????????????????????????????????? | | #??????????????????????? ???????????????????????? | | ????+##+####??????? !! ???????????????????????? | | #### ????? ???????????????????????? | | #????? ###????????????????????? | | #???? w ????????????????????? | | #????? p k pp ??????????????????? | | ????? ??????????????????? | | ??????# ???????????????????? | | #??????# == ????????????????????? | | #??????# = p #?????????????????????? | | # ????# #?????????????????????? | | #+#### + ??# ######????????????????? | | ?????# # # + #????????????????? | | ?????# #? u u # #????????????????? | | ?????# #??????# # #????????????????? | | ?????# ###+##?# # #????????????????? | | ####+# "# ### @ / * #????????????????? | | pp # #????????????????? | | ####+######## ### # #????????????????? | | #???## ##?###+###### #????"""""???????? | | * #????# #???? ????# #????""T""???????? | | ##???# #???? ????######????????????????? | | #???# #??? ?????????????????????????? | | ##+""+"####### #??? ?????????????????????????? | | ?# #?? ????????????????????????? | | ?# #??#######????????????????????????? | | #?????????????????????????????????? | | """" #?????????????????????????????????? | | ## ""T #????????"""??????????????????????? | | ?????""""??????????????????????? | | #???""""??????????????????????? | | #???"""???????????????????????? | | #?????????????????????????????? | | #?????????????????????????????? | | / ???"""??????????????????????? | | [ # ?""""??????????????????????? | | ######## ?""""??????????????????????? | | #????????? """???????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?? ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 157 Coolant Potential 100 Energy Generation 45 Energy Capacity 600 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Evasion (%) 50 Targeting Accuracy 8 Melee Accuracy 8 Core Analysis 6 Particle Charging 20 Offensive Hacking 38 Defensive Hacking 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Arm. Wheel | 39% | -6/Factory Hrd. Medium Armor Plating | 39% | -6/Factory Adv. Sensor Array | 4% | -6/Factory Hvy. Beamcaster | 1% | -4/Factory Studied --------- Wheel | -8/Materials | Hacked Hvy. Missile Launcher | -4/Factory | Hacked Arm. Huge Wheel | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicConstructSource Manual? 0 Play Time 01:54:17 Cumulative 1748.3 hours Start 2026.10.04 @ 23:38:55 End 2026.10.05 @ 01:49:05 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1252 Rogue 1212 Adventurer 40 Explorer 0 Win Type - Total 231 Types 110/12/77/3/2/4/16/2/1/4 Lore% 98 Gallery% 98 Achievement% 93 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/Terminus Map View 59x48 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9067e542-e077-4d3b-9019-f0d4ab19b0fe