Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.25 @ 15:17:47 Player: AnotherZach Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (7) 3500 Regions Visited (24) 4800 Robots Destroyed (422) 2110 Value Destroyed (15676) 15676 Prototype IDs (83) 1660 Alien Tech Used (7) 1400 Bonus (8147) 8147 TOTAL SCORE: 37293 Bonus ------- Triggered High Security 500 Triggered Max Security 1000 High Alert Combat Kills 4160 Follower Combat Kills 2254 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Scanned by Researcher 500 Friendly Fire -1567 Cogmind --------- Core Integrity 0/1300 Matter 27/300 Energy 98/100 System Corruption 8% Temperature Warm (132) Movement Core (50) Location -3/Quarantine Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Improved Gyrokinetic Inverter > --- UTILITY (10) ----- (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Improved Gyrokinetic Inverter Core Cannon Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Particle Reactor > --- PROPULSION ------- Myomer Leg Myomer Leg Myomer Leg Myomer Leg Biometal Leg Improved Thunder Leg > --- UTILITY ---------- Experimental Cooling System High-capacity Storage Unit Experimental Signal Interpreter Terrain Scan Processor Advanced Targeting Computer Experimental Core Analyzer Improved Weapon Cycler Makeshift Light Armor Plating Experimental Focal Shield Ghost Barrier > --- WEAPON ----------- Enhanced Coil Gun Enhanced Coil Gun Makeshift Sword > --- INVENTORY -------- Light Particle Reactor Myomer Leg Myomer Leg Matter Compressor Structural Scanner Experimental Signal Interpreter Terrain Scanner Improved Targeting Computer Improved Targeting Computer Improved Phase Shifter Advanced Thermal Shield Advanced Thermal Shield Advanced System Shield Long-range Tractor Beam Transdimensional Reconstructor Vortex Cannon Coil Gun KE Penetrator Railgun Missile Launcher [Rating: 148] Favorites ----------- Power Light Antimatter Reactor Engine Light Angular Momentum Engine Power Core Enhanced Fission Core Reactor Light Antimatter Reactor Propulsion Armored Medium Treads Treads Armored Medium Treads Leg VSS Leg Wheel Wheel Hover Unit Gravmag Array Flight Unit Xenon Bombardment Thruster Utility High-capacity Storage Unit Device Advanced Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Improved Weapon Shielding Artifact Phase Redirector Weapon Enhanced Autogun Energy Gun Heavy Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Field Lobotomy Kit Impact Weapon Power Maul Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Slots Evolved 14 | . . . . . 4 . . 4 . . 2 . . . . 2 . . . . . . 2 . Power 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . 1 . . . . . . . 1 . . . . . . . . Utility 8 | . . . . . 1 . . 2 . . 2 . . . . 1 . . . . . . 2 . Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 352 | 7 7 6 1 . 28 8 2 39 18 3 81 1 8 10 3 3 9 30 7 13 7 10 45 6 Power 49 | 1 . 2 . . 3 2 . 8 1 . 10 . 1 2 . . . 4 1 2 2 1 8 1 Engine 11 | 1 . 2 . . . 1 . 4 . . 3 . . . . . . . . . . . . . Core 18 | . . . . . 3 1 . 3 1 . 6 . 1 . . . . . 1 1 1 . . . Reactor 20 | . . . . . . . . 1 . . 1 . . 2 . . . 4 . 1 1 1 8 1 Propulsion 99 | 2 2 2 1 . 9 1 . 12 6 1 22 . . 1 . 2 3 7 . 5 . 4 16 3 Treads 21 | . 1 2 1 . 5 . . . . . 8 . . 1 . . 1 . . . . . 2 . Leg 65 | . . . . . 4 1 . 12 6 1 13 . . . . . 2 6 . 5 . 4 11 . Wheel 5 | 2 1 . . . . . . . . . . . . . . 2 . . . . . . . . Hover 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 Flight 5 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 3 . Utility 111 | 2 2 . . . 6 2 2 9 8 . 30 1 4 3 2 . 2 10 3 3 3 3 15 1 Device 52 | 1 1 . . . 4 . . 4 5 . 14 1 3 1 1 . . 5 2 1 2 2 5 . Storage 9 | 1 1 . . . 1 1 . . 1 . 3 . . . . . . 1 . . . . . . Processor 22 | . . . . . 1 . . . 1 . 6 . 1 2 . . 1 2 . . . . 8 . Hackware 7 | . . . . . . . 2 1 . . 2 . . . . . . . . 1 . . 1 . Protection 20 | . . . . . . 1 . 4 1 . 5 . . . 1 . 1 2 1 1 1 1 1 . Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon 93 | 2 3 2 . . 10 3 . 10 3 2 19 . 3 4 1 1 4 9 3 3 2 2 6 1 Energy Gun 30 | 2 . . . . 6 . . 2 3 . 8 . 1 2 . . 2 4 . . . . . . Energy Cannon 11 | . . . . . 3 . . . . . 2 . . 1 . 1 . . 1 . . . 2 1 Ballistic Gun 33 | . 1 . . . . 3 . 4 . 2 4 . . 1 1 . 2 4 2 3 1 2 3 . Ballistic Cannon 6 | . 2 . . . . . . . . . 1 . 2 . . . . . . . . . 1 . Launcher 6 | . . 1 . . 1 . . 1 . . 2 . . . . . . 1 . . . . . . Special Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Piercing Weapon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Special Melee Weapon 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 41 | . . . . . 4 2 . 5 1 . 6 . . 2 . . 1 7 . 1 5 . 2 5 Corrupted Parts 12 | . . . . . . . . . 6 1 4 . . . . . . . . . . . 1 . System Corruption 66 | . . . . . . . . . 30 11 24 . . . . . . . . . . . 1 . Parts Lost 108 | . 2 3 . . 3 . . 16 8 1 22 . . 2 3 2 . 1 2 8 2 7 23 3 Power 20 | . . 1 . . 1 . . 4 . . 5 . . 1 . . . 1 . 2 2 . 3 . Propulsion 40 | . 2 1 . . . . . 4 5 . 5 . . 1 . 2 . . . 3 . 3 11 3 Utility 25 | . . . . . 2 . . 4 2 . 6 . . . 1 . . . 2 2 . 2 4 . Weapon 23 | . . 1 . . . . . 4 1 1 6 . . . 2 . . . . 1 . 2 5 . Highest Loss Streak 9 | . 2 3 . . 2 . . 9 4 1 4 . . 1 3 2 . 1 1 7 2 2 8 3 To Critical Strikes 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Average Backups 17 | 2 8 13 14 15 14 16 19 18 18 19 19 3 8 17 18 19 19 19 19 17 19 18 18 4 Power 1 | . . . 2 3 1 1 1 . 2 1 . . . 1 2 2 2 1 1 1 1 . 1 . Propulsion 2 | 2 3 5 4 4 2 4 4 2 2 1 3 . 2 3 4 4 4 4 2 . 1 . 1 . Utility 7 | . 2 5 6 7 5 4 7 9 11 12 10 1 2 6 7 9 8 8 9 7 7 7 8 . Weapon 4 | . . . . . 2 5 6 4 2 3 4 . 2 5 3 3 3 5 6 6 7 7 5 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 90 | . 3 4 1 . 11 8 1 5 2 . 19 1 . 9 . . 2 12 . . . . 9 3 Power 11 | . . . . . 4 2 . . . . . . . 1 . . 1 2 . . . . 1 . Propulsion 27 | . 1 3 . . 2 1 . 3 . . 7 . . 4 . . 1 5 . . . . . . Utility 35 | . . 1 1 . 4 2 . 2 2 . 9 1 . 2 . . . 4 . . . . 6 1 Weapon 14 | . 2 . . . 1 3 . . . . 2 . . 2 . . . 1 . . . . 2 1 Tool/Special 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . . . 1 Average Slot Usage (%) 94 | . 99 99 85 100 98 99 100 95 98 99 95 64 93 98 85 87 83 94 99 99 91 98 92 61 Engine 3 | . 14 13 14 14 2 4 9 8 . . 1 1 4 4 . . . . . . . . . . Core 3 | . . . . . 6 4 . . 12 13 8 . 3 4 . . . . 1 5 5 . . . Reactor 2 | . . . . . . . . . . . . . . . 5 5 5 8 8 4 3 9 8 1 Treads 10 | . 5 27 28 28 20 . . . . . 10 29 29 28 23 20 19 12 . . . . 1 3 Leg 17 | . . . . . 15 36 36 32 32 33 17 . . . . . 1 15 31 30 31 30 22 . Device 10 | . 14 14 14 14 13 9 . 6 12 13 12 7 10 11 7 9 6 7 11 12 9 14 11 12 Storage 6 | . 14 14 14 14 9 9 9 6 6 6 5 . 4 5 5 5 5 5 5 5 5 5 3 . Processor 11 | . . . . . 4 . . . . 6 13 23 23 23 23 21 21 21 16 15 15 15 17 16 Hackware 3 | . . . . . . . 17 13 13 6 1 . . . . . . . . 2 5 5 5 7 Protection 3 | . . . . . . 8 . 5 . . 4 . . . 2 5 8 6 7 5 5 . 4 . Energy Gun 6 | . 13 . . . 20 . . 1 17 11 8 . 4 8 7 3 3 6 3 . . 3 1 . Energy Cannon 1 | . . . . . 2 . . . . . . 1 4 4 4 5 1 . . . . . . 1 Ballistic Gun 7 | . 7 . . . . 25 27 12 . 7 4 . . . . 5 7 8 10 14 8 9 6 . Ballistic Cannon 1 | . 6 22 . . . . . . . . . . 4 2 . . . . . . . . 1 . Peak Build Rating 148 | 7 8 9 10 10 38 39 40 77 80 77 94 60 76 105 104 108 123 135 133 128 132 133 148 130 Average Rating 77 | 5 7 8 8 10 29 37 39 54 71 73 83 51 70 87 96 103 109 127 129 124 117 123 131 88 On Entrance 68 | . 7 8 8 10 10 38 38 40 73 73 72 47 46 76 97 99 101 122 133 128 128 126 126 105 Avg Prop Armor Cover (%) 20 | . 10 11 . . 4 3 . 6 5 . 41 45 44 7 . 25 19 1 . . . . 5 23 Naked Turns 25 | . . . . . . . . . . . . . . . . . . . . . . . . 25 Heaviest Build 130 | 14 32 34 28 28 39 66 66 84 84 82 130 1 77 112 112 109 103 97 101 100 95 99 114 34 Greatest Support 161 | 26 26 40 40 40 82 51 51 82 98 90 135 3 136 136 108 108 161 161 150 150 137 137 156 60 Greatest Overweight (x) 10 | . 1 1 . . 1 1 1 1 1 . 1 . 3 1 1 10 10 1 . . . 1 2 1 Average Overweight (x) . | . . . . . . . 1 . . . . . . . . 3 1 . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 20 20 20 20 20 25 5 20 20 20 20 20 20 20 20 20 20 20 5 Average Capacity 18 | 7 9 15 15 15 15 17 20 19 20 20 20 5 18 20 20 20 20 20 20 20 20 20 19 5 Most Carried 25 | 6 14 15 15 15 15 20 20 20 20 20 25 5 12 20 20 20 20 20 20 20 20 20 20 5 Average Carried 17 | 3 8 13 14 15 14 16 19 18 19 19 19 3 8 17 18 19 19 19 19 17 19 19 18 4 Final Capacity 20 | 8 15 15 15 15 15 20 20 20 20 20 5 5 20 20 20 20 20 20 20 20 20 20 5 5 Final Carried 20 | 6 14 12 15 15 15 20 20 19 18 20 5 5 12 20 20 19 20 20 20 19 19 20 5 3 Class Distribution -------------------- 25% | Scavenger-Gunner 15% | Mutant 10% | Skirmisher 8% | Scavenger-Mutant 7% | Derelict-Gunner 7% | Scavenger-Skirmisher 5% | Gunner 5% | Hacker-Skirmisher 3% | Hacker-Gunner 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Hacker-Skirmisher | -8/Recycling Scavenger-Mutant | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Lower Caves Scavenger-Skirmisher | -5/Factory Mutant | -5/Upper Caves Scavenger-Gunner | -5/Upper Caves Gunner | -5/Warlord Derelict-Gunner | -4/Proximity Caves Scavenger-Gunner | -4/Factory Derelict-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Hacker-Mutant | -4/Zhirov Scavenger-Gunner | -3/Proximity Caves Hacker-Gunner | -3/Research Scavenger-Scout | -3/Quarantine Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Matter Collected 13897 | 237 315 198 96 . 554 959 469 1665 541 164 3486 97 520 256 65 6 264 943 408 337 96 794 1427 . Remotely 852 | . . . . . . . . . . . 852 . . . . . . . . . . . . . Salvage Created 21573 | 134 508 164 . . 1215 1164 942 1943 762 188 6257 . 35 . 142 . 951 2319 1030 493 182 915 2229 . Parts 847 | 6 34 15 . . 69 70 33 87 26 5 206 . 3 . 11 . 6 82 29 25 . 33 107 . Haulers Intercepted 18 | . 1 . . . 5 2 . . . . 5 . . . . . . 4 . . . . 1 . Recyclers Shooed 26 | . 2 1 . . . 1 2 6 . . 11 . . . . . . 2 . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 97 | . . . . . . . . . 4 10 . . 6 . 11 . . . 21 21 . 24 . . Prevented 24 | . . . . . . . . . 15 2 . . 2 . . . . . 5 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Combat Hostiles Destroyed 268 | . 6 6 . . 15 13 3 28 11 6 92 . 2 . 7 . . 15 14 11 . 13 26 . Melee 3 | . . . . . . . . 2 . . . . . . . . . . . . . . 1 . Guns 163 | . 4 . . . 12 13 3 20 7 3 39 . 1 . 3 . . 15 7 11 . 11 14 . Cannons 37 | . 2 5 . . 1 . . . . . 12 . 1 . 4 . . . 3 . . . 9 . AOE 57 | . . 1 . . 2 . . 5 2 3 36 . . . . . . . 4 . . 2 2 . Classes Destroyed 22 | 2 6 . . . 3 . . 3 1 . 5 . . . 1 . . . . . . 1 . . Worker 37 | . 2 2 . . 3 4 . 4 . . 15 . . . . . . 4 . . . . 3 . Builder 24 | . 1 . . . 3 2 . 5 . . 3 . . . . . . 1 . . . . 9 . Tunneler 7 | 2 1 . . . . . . . . . 1 . . . . . . 3 . . . . . . Hauler 18 | . 1 . . . 5 2 . . . . 5 . . . . . . 4 . . . . 1 . Recycler 45 | 1 3 . . . 2 3 11 5 . . 11 . . . . . . 4 . . . . 5 . Carrier 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Mechanic 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Operator 3 | . . . . . 1 1 . . . . . . . . . . . . . . . . 1 . Drone 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . Watcher 10 | . 1 . . . 3 . . . . . 3 . . . . . . 3 . . . . . . Swarmer 47 | . 3 2 . . 3 . . 7 3 5 3 . 2 . 5 . . . 1 6 . . 7 . Saboteur 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . Grunt 123 | . 3 3 . . 7 6 . 12 7 . 51 . . . . . . 11 5 4 . 10 4 . Brawler 8 | . . . . . . . . . . . 5 . . . . . . . 2 . . 1 . . Duelist 7 | . . . . . . . . 1 1 . 2 . . . . . . . 3 . . . . . Protector 4 | . . . . . . . . . . . 4 . . . . . . . . . . . . . Sentry 28 | . . . . . 4 7 3 3 1 1 4 . . . . . . 1 2 1 . 1 . . Specialist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Hunter 20 | . . . . . 1 1 . . . . 6 . . . . . . 1 2 . . . 9 . Programmer 26 | . . . . . . . . 3 . . 15 . . . . . . 2 . . . . 6 . Heavy 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . Behemoth 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . Enhanced Grunt 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . Best Kill Streak 21 | 2 6 2 . . 9 7 3 11 5 3 21 . 1 . 5 . . 4 7 7 . 4 8 . Combat Bots Only 16 | . 2 2 . . 3 2 1 5 5 3 16 . 1 . 5 . . 4 7 7 . 4 7 . Max Kills in Single Turn 6 | 1 1 1 . . 2 2 1 3 1 1 6 . 1 . 1 . . 1 2 2 1 2 2 . Gunslinging 1 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . Exploded 5 | . . 1 . . 1 . . 2 1 1 5 . . . . . . . 2 . . 2 1 . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Uniques/NPCs Destroyed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . YI-UF0 (-10/Mines) Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Hostile Shots Fired 2271 | . 44 26 . . 57 38 6 426 99 50 454 3 8 68 61 3 . 105 83 74 . 143 349 174 Missed 739 | . 13 4 . . 14 10 2 162 31 18 142 3 3 18 16 1 . 30 29 21 . 48 109 65 Hits 1532 | . 31 22 . . 43 28 4 264 68 32 312 . 5 50 45 2 . 75 54 53 . 95 240 109 Melee 13 | . . . . . 3 . . 4 . . 2 . . . . . . . 2 . . 1 . 1 Projectile 1519 | . 31 22 . . 40 28 4 260 68 32 310 . 5 50 45 2 . 75 52 53 . 94 240 108 AOE 19 | . . 18 . . . . . . . . . . . . . . . . . . . . . 1 Critical Strikes 58 | . 2 . . . 3 . . 6 3 . 13 . 1 1 2 . . 2 3 2 . 5 12 3 Actively Blocked 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Disruptions 12 | . . . . . . . . 7 . . . . . 4 . . . . . . . . 1 . Damage Taken 28898 | . 376 653 . . 879 449 61 3568 1574 310 6591 63 70 890 517 74 . 1881 1096 997 490 2107 3901 2351 Core 3511 | . 68 165 . . 167 31 . 439 154 12 725 14 29 66 64 . . 147 23 49 44 225 404 685 Absorbed by Shields 1601 | . . . . . . . . . . . . . . 279 370 . . . . . . . . 952 Redirected to Core 43 | . . . . . . . . . . . . . . . . . . . . . . . . 43 Redirected to Shielding 319 | . . . . . . . . 106 . . . . . . . . . 63 . . . 150 . . Ignored by Resistances 855 | . . . . . . . . . 14 . 128 . . . . . . . . . . . 713 . Regen/Repaired (Parts) 1038 | . 17 . . . 87 . . 273 . . . . . 226 . . . 435 . . . . . . Core Remaining (%) 44 | 100 . . . 6 . . 64 . . 28 . . . . 10 . . . . . . 57 . . Volleys Fired 950 | 7 49 25 . . 67 65 21 107 28 12 228 . 6 2 15 1 25 91 29 21 7 42 99 3 Largest 3 | 2 2 2 . . 3 3 3 3 3 3 3 . 3 3 3 3 3 3 3 3 3 3 3 1 Hottest 262 | 90 80 60 . . 178 75 75 98 218 198 262 . 208 242 242 135 216 248 204 151 101 171 219 50 Shots Fired 2461 | 13 85 46 . . 171 192 64 231 72 33 622 1 18 7 43 3 70 257 87 65 19 121 238 3 Gun 2088 | 13 57 . . . 147 190 64 222 63 30 537 . 6 3 27 1 63 252 69 65 19 113 147 . Cannon 278 | . 28 44 . . 12 . . . . . 49 1 12 4 15 1 7 . 11 . . 5 86 3 Launcher 90 | . . 2 . . 12 2 . 8 9 3 35 . . . . . . 5 7 . . 3 4 . Special 5 | . . . . . . . . 1 . . 1 . . . 1 1 . . . . . . 1 . Kinetic 1312 | . 55 44 . . . 190 64 209 6 10 211 . 6 . . 1 43 106 48 53 19 95 152 . Thermal 938 | 13 30 . . . 148 . . . 57 20 354 1 12 6 41 1 27 146 21 12 . 18 31 . Explosive 69 | . . 2 . . 12 2 . 8 . . 26 . . . . . . 5 7 . . 3 4 . Electromagnetic 115 | . . . . . 11 . . 13 9 3 30 . . . . . . . 11 . . . 38 . Entropic 22 | . . . . . . . . . . . . . . 1 1 . . . . . . 5 12 3 Robot Hit Streak 96 | 6 6 8 . . 10 19 5 10 10 15 17 . 3 6 22 25 90 96 11 12 4 17 12 7 Robot Miss Streak 6 | 2 3 2 . . 5 4 3 6 3 5 6 . 4 . 3 . . 2 4 5 1 3 5 1 Penetration Max 2 | . . . . . . . . . . . 2 . . . . . . 1 1 1 1 1 1 . Secondary Targets 26 | . 1 . . . 1 . . 3 . . 7 . . . . . . 4 . 4 . 3 3 . Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 . . 1 . . . . . . 1 . 1 . 1 1 . Shots Hit Robots 1534 | 8 45 31 4 . 93 104 32 159 49 23 399 . 7 3 33 3 65 155 48 39 10 82 139 3 Core Hits 1019 | 4 18 14 . . 51 36 15 92 31 12 442 . 2 1 9 1 10 86 46 21 8 39 79 2 Critical Kills 18 | . . . . . . . . . . . 5 . . . . . 1 4 3 1 2 . 2 . Critical Parts Destroyed 34 | . . . . . . . . 5 . . 16 . . . . . 1 6 . 1 . 4 1 . Critical Strikes 102 | . 2 1 . . 2 1 1 5 1 . 35 . . . 2 . 5 16 4 3 3 7 12 2 Burn 29 | . 2 . . . 2 . . . 1 . 9 . . . 2 . 3 6 1 1 . . 2 . Meltdown 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . Destroy 51 | . . . . . . 1 1 . . . 21 . . . . . 1 10 3 2 3 6 3 . Blast 7 | . . 1 . . . . . . . . 5 . . . . . . . . . . . 1 . Smash 5 | . . . . . . . . 5 . . . . . . . . . . . . . . . . Sever 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Sunder 8 | . . . . . . . . . . . . . . . . . . . . . . 1 5 2 Melee Attacks 122 | . . 1 4 . 2 . . 43 3 . 12 . . . . . . . . . 2 . 39 16 Impact 46 | . . . . . . . . 43 3 . . . . . . . . . . . . . . . Slashing 68 | . . . . . . . . . . . 11 . . . . . . . . . 2 . 39 16 Piercing 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Sneak Attacks 24 | . . 1 4 . 2 . . 4 . . 3 . . . . . . . . . . . 9 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 50810 | 93 714 522 . . 2188 1788 541 4768 1781 602 18165 . 80 72 798 57 1394 4869 1920 969 319 2587 6352 231 Guns 29013 | 93 443 . . . 1543 1788 541 2546 912 425 7848 . 54 45 484 23 1137 4411 1018 969 319 1934 2480 . Cannons 5413 | . 271 492 . . 219 . . . . . 1095 . 26 27 314 34 257 . 251 . . 263 2019 145 Explosions 13986 | . . 20 . . 421 . . 1242 818 177 8952 . . . . . . 450 651 . . 390 865 . Melee 2355 | . . . . . . . . 980 51 . 250 . . . . . . . . . . . 988 86 Ramming 43 | . . 10 . . 5 . . . . . 20 . . . . . . 8 . . . . . . Kinetic 16436 | . 477 492 . . . 1788 541 2423 72 147 2492 . . . . 23 675 1474 670 800 319 1455 2588 . Thermal 15747 | 93 237 . . . 1637 . . 163 840 278 6354 . 80 72 738 34 719 2937 348 169 . 479 569 . Explosive 11680 | . . 20 . . 346 . . 1079 . . 7879 . . . . . . 450 651 . . 390 865 . Electromagnetic 3486 | . . . . . 200 . . 123 818 177 1170 . . . . . . . 251 . . . 747 . Impact 1031 | . . . . . . . . 980 51 . . . . . . . . . . . . . . . Slashing 1324 | . . . . . . . . . . . 250 . . . . . . . . . . . 988 86 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 1063 | . . . . . . . . . . . . . . . 60 . . . . . . 263 595 145 Highest Corruption 40 | . 1 1 1 1 3 3 3 4 29 40 37 34 27 27 2 . . 5 5 5 5 5 6 8 Average Corruption 8 | . 1 1 1 1 3 3 3 1 21 29 22 28 27 14 2 . . 3 5 5 5 5 3 6 Corruption Purged 37 | . . . . . . . . . 6 . 24 7 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Effects 446 | . 3 6 7 . 13 29 22 11 36 21 113 22 28 3 5 . . 30 11 13 5 34 19 15 Message Errors 119 | . 1 3 3 . 3 10 8 4 10 10 26 4 6 1 1 . . 6 2 3 1 10 3 4 Matter Fused 98 | . 1 2 . . 4 4 5 3 9 5 29 8 10 . 1 . . 2 1 2 1 5 3 3 Heat Flow Errors 45 | . . . 2 . 3 4 1 1 2 1 8 1 2 . . . . 6 1 3 1 4 3 2 Energy Discharges 39 | . 1 . 1 . 1 1 2 . 6 2 6 2 4 . . . . 4 2 1 . 3 1 2 Parts Rejected 6 | . . . . . 1 1 . 1 1 . 1 . . . . . . 1 . . . . . . Parts Fused 3 | . . . . . . . 1 1 . . . . . . . . . . . . 1 . . . Data Loss (minor) 59 | . . 1 . . . 5 3 . 6 2 15 3 2 . 3 . . 3 3 2 1 5 2 3 Data Loss (major) 17 | . . . . . . 1 1 . 1 1 4 1 1 . . . . 2 . . . 2 2 1 Misfires 21 | . . . . . . 2 1 . 1 . 6 1 1 1 . . . 2 1 2 . 2 1 . Alerts 10 | . . . 1 . . . . . . . 1 2 1 1 . . . 1 . . . 1 2 . Misdirections 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Weapon Failures 27 | . . . . . 1 1 . 1 . . 15 . 1 . . . . 3 1 . . 2 2 . Overload Shots 8 | . . . . . . . . . . . . . . . . . . 8 . . . . . . Overflow Damage 1199 | . 11 3 . . 65 . . 535 28 13 225 . . . 23 . . . . . . . 270 26 Projectiles 107 | . 11 . . . . . . 18 . . . . . . 23 . . . . . . . 55 . Explosions 320 | . . 3 . . 65 . . 51 19 13 165 . . . . . . . . . . . 4 . Melee 772 | . . . . . . . . 466 9 . 60 . . . . . . . . . . . 211 26 Knockbacks 27 | . 4 12 . . . . . 2 . . 6 . . . . . . . . . . . 3 . Impact 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Kinetic 22 | . 4 11 . . . . . . . . 4 . . . . . . . . . . . 3 . Secondary 4 | . . 1 . . . . . 1 . . 2 . . . . . . . . . . . . . Self-Inflicted Damage 1131 | . . 15 . . 124 28 . 132 115 . 585 . . . . . . 46 13 . . . 73 . Shots 45 | . . 1 . . 3 1 . 3 5 . 28 . . . . . . 1 1 . . . 2 . Rammed 3 | . . 2 . . . . . . . . 1 . . . . . . . . . . . . . Targets Rammed 6 | . . 2 . . 1 . . . . . 2 . . . . . . 1 . . . . . . Kicked 3 | . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 474 | 90 306 18 218 . 264 376 258 286 474 262 410 216 182 63 319 . 30 359 253 340 135 369 438 120 Average Temperature 94 | 38 116 5 108 . 61 93 58 73 161 127 90 101 38 32 121 . 20 129 48 101 75 97 129 76 Received Heat Transfer 5321 | . 225 6 . . 279 144 27 942 504 42 1167 . . 25 219 9 . 327 163 205 . 580 171 286 Effects 25 | . 1 . . . . . . . 5 2 5 . . . . . . 4 . . . 2 6 . Shutdowns 5 | . . . . . . . . . 1 . 1 . . . . . . . . . . . 3 . Energy Bleed 3 | . 1 . . . . . . . . . 1 . . . . . . . . . . 1 . . Interference 10 | . . . . . . . . . . 2 3 . . . . . . 3 . . . . 2 . Matter Decay 3 | . . . . . . . . . 1 . . . . . . . . 1 . . . 1 . . Short Circuit 2 | . . . . . . . . . 1 . . . . . . . . . . . . . 1 . Damage (minor) 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 8 | . . . . . . . . 4 2 . 2 . . . . . . . . . . . . . Combat Hostiles 5 | . . . . . . . . 1 2 . 2 . . . . . . . . . . . . . Parts Fried 25 | . . . . . 1 . . 7 3 . 11 . . . . . . . . . . . 3 . Impact Corruptions 15 | . . . . . . . . 14 1 . . . . . . . . . . . . . . . Robots Melted 4 | . . . . . . . . . . . 3 . . . . . 1 . . . . . . . Combat Hostiles 4 | . . . . . . . . . . . 3 . . . . . 1 . . . . . . . Parts Melted 68 | 1 1 . . . 11 . . 1 1 . 28 . . . . . . 24 . . . . 1 . Heat Transferred 28024 | 248 851 . . . 3282 . . 150 1826 597 11062 . 124 124 1425 37 1221 4783 518 296 . 629 851 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Maximum Alert Level 5 | . . . . . 1 2 . 2 . . 5 . . . . . . 4 . . . . 2 5 Low Security (%) 50 | 100 100 100 . 100 99 26 100 13 . . 7 . . . . 100 100 18 . . . . 56 . Level 1 15 | . . . . . . 40 . 66 . . 7 . . . . . . 1 . . . . 32 . Level 2 12 | . . . . . . 33 . 20 . . 29 . . . . . . 2 . . . . 11 . Level 3 7 | . . . . . . . . . . . 19 . . . . . . 30 . . . . . . Level 4 7 | . . . . . . . . . . . 10 . . . . . . 46 . . . . . . Level 5 1 | . . . . . . . . . . . 8 . . . . . . . . . . . . . High Security 3 | . . . . . . . . . . . 16 . . . . . . . . . . . . . Max Security 2 | . . . . . . . . . . . . . . . . . . . . . . . . 99 Peak Influence 3096 | 10 108 112 . . 201 472 194 697 . . 3096 . . . . 8 2 1416 . . . . 425 1837 Initial 300 | . 3 30 . . . 61 145 300 . . 139 . . . . . 2 . . . . . 22 220 Average 458 | 1 49 25 . . 60 293 55 323 . . 1134 . . . . . . 912 . . . . 180 1693 Influence Increases 13727 | 15 248 181 . . 731 1101 258 1741 398 130 3990 105 221 45 120 19 . 2133 300 230 . 300 1194 267 Destroy 0b10 Robot/C 6360 | . 120 100 . . 300 480 60 680 240 120 1980 . 200 . 100 . . 660 280 220 . 260 560 . Destroy 0b10 Robot/NC 840 | 15 45 10 . . 85 70 55 75 . . 235 . . . 10 5 . 140 . . . . 95 . Destroy Leader 1172 | . 34 30 . . 86 156 . 150 20 10 380 . . . 10 . . 114 20 10 . 40 112 . Allied During Kill 953 | . . . . . . 288 . 27 3 . 150 . 21 . . . . 453 . . . . 11 . Successful Hack 209 | . 3 32 . . 42 33 20 51 . . 10 . . . . . . 8 . . . . 10 . Select Force Hacks 150 | . . . . . . . 120 . . . 30 . . . . . . . . . . . . . Disable Machine 780 | . 15 . . . 90 30 . 105 . . 180 . . . . . . 210 . . . . 75 75 Anti-Garrison Action 600 | . . . . . . . . . . . 200 . . . . . . 200 . . . . 200 . Destroy Structure 1238 | . 1 9 . . 128 29 3 98 . . 600 . . . . 14 . 228 . . . . 116 12 Advance Influence 300 | . . . . . . . . 300 . . . . . . . . . . . . . . . . Lose Combat Pursuer 1125 | . 30 . . . . 15 . 255 135 . 225 105 . 45 . . . 120 . . . . 15 180 Influence Decreases 13270 | 10 174 260 . . 585 873 632 1051 706 290 1116 1368 603 1489 127 11 8 717 775 482 689 266 835 203 Entered New Map 5316 | . 2 49 . . . 85 229 . 256 74 83 1146 349 1451 7 . 6 . 525 180 689 . 12 173 Time Decay 5560 | 10 152 181 . . 405 458 369 531 350 206 693 222 254 28 120 11 2 467 230 222 . 216 433 . Lost Part 970 | . 20 30 . . 30 . . 160 80 10 220 . . 10 . . . 10 20 80 . 50 220 30 Lost Ally 640 | . . . . . . 180 . 60 20 . 120 . . . . . . 240 . . . . 20 . Purge Threat 784 | . . . . . 150 150 34 300 . . . . . . . . . . . . . . 150 . Squads Dispatched 117 | . 1 1 . . 2 2 . 18 . . 52 . . . . . . 20 . . . . 9 12 Investigation 24 | . 1 1 . . . 2 . 7 . . 6 . . . . . . 6 . . . . 1 . Extermination 16 | . . . . . . . . 5 . . 5 . . . . . . 2 . . . . 4 . Reinforcement 20 | . . . . . 1 . . 5 . . 5 . . . . . . 5 . . . . 4 . Assault 47 | . . . . . . . . 1 . . 28 . . . . . . 6 . . . . . 12 Garrison 10 | . . . . . 1 . . . . . 8 . . . . . . 1 . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 9 | . . . . . . . . 2 . . 3 . . . . . . 2 . . . . 2 . Haulers Reinforced 4 | . . . . . . . . . . . 1 . . . . . . 2 . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Distress Signals 32 | . 1 . . . 5 2 . 6 . . 7 . . 6 . . . 1 . . . . 2 2 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 527 | . 10 6 . . 31 29 2 52 20 6 138 5 2 20 8 1 1 51 14 11 . 13 43 64 Peak Tracking Total 14 | . 3 3 . . 4 3 1 11 7 3 12 4 1 12 4 1 1 9 5 7 . 4 9 14 Tactical Retreats 37 | . 2 . . . . 1 . 7 4 . 9 2 . 2 . . . 4 . . . . 1 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Traps Triggered 17 | . 1 . . . . . . 4 2 . 5 1 . . . 1 . 2 . . . . 1 . Indirectly 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Machines Disabled 57 | . 2 . . . 6 2 . 7 . . 12 . . 1 . . . 14 1 1 1 . 5 5 Max in Single Turn 3 | . 1 . . . 2 1 . 3 . . 3 . . 1 . . . 1 1 1 1 . 1 1 Garrison Access 4 | . . . . . . . . 1 . . 1 . . . . . . 1 . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Machines Accessed 97 | . 2 2 2 . 11 9 12 14 . . 14 1 . 8 . 1 . 11 . 1 5 . 4 . Terminals 41 | . . 2 . . 9 7 6 6 . . 3 . . . . 1 . 4 . 1 . . 2 . Fabricators 11 | . . . . . . . . 3 . . 4 . . . . . . 4 . . . . . . Repair Stations 7 | . 1 . . . 1 . . 2 . . 2 . . . . . . 1 . . . . . . Recycling Units 13 | . 1 . . . . 1 6 1 . . 3 . . . . . . 1 . . . . . . Scanalyzers 3 | . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 . Garrison Access 6 | . . . . . 1 1 . 1 . . 1 . . . . . . 1 . . . . 1 . Total Hacks 296 | . 6 8 2 . 35 20 43 52 . . 35 1 . 14 . 1 . 27 . 4 18 . 30 . Successful 174 | . 3 5 2 . 17 11 30 40 . . 13 1 . 14 . 1 . 7 . 4 18 . 8 . Failed 120 | . 3 3 . . 18 9 12 11 . . 22 . . . . . . 20 . . . . 22 . Catastrophic 15 | . . . . . 4 1 . . . . 4 . . . . . . 3 . . . . 3 . Database Lockouts 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Manual 144 | . 2 8 1 . 23 12 26 23 . . 22 . . . . . . 16 . . . . 11 . Terminals 139 | . . 8 . . 30 16 19 22 . . 10 . . . . 1 . 15 . 4 . . 14 . Fabricators 31 | . . . . . . . . 13 . . 10 . . . . . . 8 . . . . . . Repair Stations 20 | . 3 . . . 3 . . 6 . . 6 . . . . . . 2 . . . . . . Recycling Units 38 | . 3 . . . . 1 24 4 . . 5 . . . . . . 1 . . . . . . Scanalyzers 14 | . . . . . . . . 4 . . 2 . . . . . . . . . . . 8 . Garrison Access 19 | . . . . . 2 3 . 3 . . 2 . . . . . . 1 . . . . 8 . Terminal Hacks 80 | . . 5 2 . 5 8 9 9 . . . 1 . 14 . 1 . 1 . 4 18 . 3 . Record 25 | . . . 1 . . . 1 . . . . . . 13 . . . . . 4 6 . . . Part Schematic 10 | . . 1 . . . 2 3 . . . . . . . . . . . . . 4 . . . Robot Schematic 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Robot Analysis 12 | . . 3 . . 1 1 . 2 . . . . . . . . . 1 . . 4 . . . Prototype ID Bank 6 | . . . . . . 1 1 . . . . . . . . . . . . . 4 . . . Open Door 3 | . . . . . . 1 . . . . . 1 . 1 . . . . . . . . . . Open DSF 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 2 | . . . . . 1 . . 1 . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 7 | . . . . . 2 1 1 2 . . . . . . . . . . . . . . 1 . Locate Traps 5 | . . . . . 1 2 . 1 . . . . . . . . . . . . . . 1 . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Dispatch Records 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 9 | . . . . . . . . 5 . . 3 . . . . . . 1 . . . . . . Network Status 2 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . Load Schematic 5 | . . . . . . . . 3 . . 2 . . . . . . . . . . . . . Build 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Repair Station Hacks 13 | . 2 . . . 2 . . 6 . . 1 . . . . . . 2 . . . . . . Scan Component 7 | . 1 . . . 1 . . 3 . . 1 . . . . . . 1 . . . . . . Repair 6 | . 1 . . . 1 . . 3 . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 7 | . . . . . . . 6 . . . 1 . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Retrieve Components 5 | . . . . . . . 4 . . . 1 . . . . . . . . . . . . . Scanalyzer 6 | . . . . . . . . 4 . . . . . . . . . . . . . . 2 . Insert Component 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Retrieve Study 4 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 . Garrison Access Hacks 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Seal Access 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Unauthorized Hacks 58 | . 1 . . . 10 3 15 15 . . 8 . . . . . . 3 . . . . 3 . Terminals 21 | . . . . . 10 2 1 5 . . 1 . . . . . . . . . . . 2 . Track 6 | . . . . . 2 . . 3 . . . . . . . . . . . . . . 1 . Botnet 11 | . . . . . 4 2 1 2 . . 1 . . . . . . . . . . . 1 . Operators 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Skim 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . Fabricators 12 | . . . . . . . . 6 . . 4 . . . . . . 2 . . . . . . Report 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Liberate 9 | . . . . . . . . 3 . . 4 . . . . . . 2 . . . . . . Recompile 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 20 | . 1 . . . . 1 14 3 . . 1 . . . . . . . . . . . . . Monitor 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . Reject 10 | . 1 . . . . 1 6 1 . . 1 . . . . . . . . . . . . . Recyclers 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . Mask 3 | . . . . . . . 2 1 . . . . . . . . . . . . . . . . Tunnel 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Extract 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . 1 . . 1 . . . . . . 1 . . . . 1 . Decoy 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Jam 3 | . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . Data Cores Recovered 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . Hacking Detections 66 | . 2 1 . . 11 6 8 14 . . 12 . . . . . . 8 . . . . 4 . Full Trace Events 17 | . 1 1 . . 1 1 2 3 . . 3 . . . . . . 5 . . . . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . 1 . . . 2 3 1 . . 1 . . . . . . . . . 4 . . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . Authchips 2 | . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Time 109 | . . . . . . . . 36 . . 73 . . . . . . . . . . . . . Total Part Build Rating 6 | . . . . . . . . 6 . . . . . . . . . . . . . . . . Part Studies Acquired 4 | . . . . . . . . 2 . . . . . . . . . . . . . . 2 . Parts Repaired 6 | . 1 . . . 1 . . 3 . . . . . . . . . 1 . . . . . . Time 188 | . 26 . . . 38 . . 68 . . . . . . . . . 56 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 21 | . . . . . . . 11 . . . 10 . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . 1 4 . 2 . . . . . . . . . . . . . . . . . . . Non-combat 5 | . . . 3 . 2 . . . . . . . . . . . . . . . . . . . Combat 2 | . . 1 1 . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 7 | . . 1 4 . 2 . . . . . . . . . . . . . . . . . . . parse_system 5 | . . 1 4 . . . . . . . . . . . . . . . . . . . . . no_distress 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . find_recycling 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . 2 . . . 2 . . . . . 1 . . . . . Allies Hacked 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Total Allies 52 | . . . . . . 10 . 4 2 . 9 . 3 . 1 1 20 . 1 . . . 1 . Largest Group 20 | . . . . . . 10 . 3 2 . 4 . 2 2 1 2 20 19 1 . . . 1 . Highest-Rated Group 793 | . . . . . . 173 . 90 90 . 229 . 135 78 116 232 793 743 48 . . . 142 . Highest-Rated Ally 142 | . . . . . . 29 . 90 90 . 142 . 135 49 116 116 50 50 48 . . . 142 . Total Orders 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . GUARD 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . Ally Attacks 415 | . . . . . . 85 . 46 5 . 82 . 12 6 . . 20 148 . . . . 11 . Total Damage 10721 | . . . . . . 925 . 866 148 . 2520 . 481 184 . . 476 4527 . . . . 594 . Kills 75 | . . . . . . 13 . 7 1 . 13 . 8 . . 1 1 29 . . . . 2 . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . Allies Melted 3 | . . . . . . . . . . . 2 . . . . . . 1 . . . . . . Field Lobotomies 5 | . . . . . . . . 1 . . 1 . . . 1 1 . . . . . . 1 . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Active Infowar (turns) 7737 | 8 519 795 562 101 193 1079 58 213 33 . 380 461 547 1100 . 245 368 . . . . . 774 301 Terrain 4146 | . . . . . . . . . . . 380 461 547 1100 . 245 368 . . . . . 744 301 Structural 3515 | . 165 795 562 101 193 1079 58 213 33 . . . . . . . . . . . . . 61 255 Seismic 362 | 8 354 . . . . . . . . . . . . . . . . . . . . . . . T.N.C. 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . ECM 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . Robot Analysis Total 12 | . . 3 . . 1 1 . 2 . . . . . . . . . 1 . . 4 . . . Derelict Logs Recovered 8 | . . 1 . . . . . . 2 1 . 1 . . . . . . 1 2 . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Turns Passed 23907 | 96 520 795 562 101 2039 1141 1287 1698 793 435 3425 471 547 1361 770 273 1022 1785 480 473 363 1109 2021 340 Spaces Moved 13831 | 68 331 432 341 64 875 630 681 1041 459 366 1904 481 312 765 355 155 482 934 305 329 252 804 1128 337 Core 789 | 2 . . . . . . . . . . 168 481 68 . . . . . . . . . . 70 Treads 4141 | . 16 427 341 64 521 . . . . . 466 . 244 765 355 68 396 474 . . . . 3 1 Legs 8063 | . . . . . 354 630 681 1041 459 366 1270 . . . . . . 460 305 329 252 804 1112 . Wheels 559 | 66 315 5 . . . . . . . . . . . . . 87 86 . . . . . . . Hover 94 | . . . . . . . . . . . . . . . . . . . . . . . . 94 Flight 185 | . . . . . . . . . . . . . . . . . . . . . . . 13 172 Fastest Speed 34 | 50 80 115 160 160 90 90 182 87 99 105 50 50 50 168 170 140 167 120 120 120 120 120 84 34 Average Speed 130 | 88 94 160 160 160 142 133 182 102 106 105 120 50 144 169 192 165 175 143 120 120 120 120 121 73 Slowest Speed 250 | 90 160 240 160 160 180 182 182 185 185 105 250 50 200 250 250 230 230 190 120 120 120 190 224 170 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 30 | . . . . . . . . . . . . . . 2 . . . . . . . . 17 11 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 3 Exploration Rate (%) 52 | 4 48 85 64 19 59 87 90 28 57 32 46 67 47 89 65 7 85 25 46 39 71 76 31 44 Regions Visited 24 Branch Regions 16 Pre-discovered Areas 10 | . . . 1 . . . 4 . . . . . . . . . . . . 2 3 . . . Known Exits Taken 16 | . . 1 . . 1 . . 1 1 1 1 1 1 1 1 . . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 . 1 1 . . . . . . . . . . . . . . . . . Scrap Searched 23 | . . 1 . . . . . . 3 3 . . 5 . 3 . . . 2 2 . 4 . . Spaces Dug 144 | . . . . . 36 13 . 15 . . 38 . . . . . . 10 . . . . 24 8 Terrain Destroyed 983 | . . 14 . . 137 21 . 101 . 1 397 1 4 . . . . 55 84 12 11 43 93 9 Melee 41 | . . . . . . . . 15 . . 8 . . . . . . . . . . . 10 8 Projectile 180 | . . . . . 1 . . 1 . 1 13 1 4 . . . . 38 32 10 11 23 44 1 AOE 760 | . . 14 . . 136 21 . 85 . . 376 . . . . . . 17 52 . . 20 39 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -4 -3 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Sto Rec Fac Low Low Fac Upp Upp War Pro Fac Was Fac Upp Upp Zhi Pro Res Qua Total 17960 | 87 453 488 357 63 1534 865 707 1474 705 392 2564 712 393 832 406 169 608 1213 358 374 298 880 1612 416 Wait 1769 | . 43 9 . . 490 119 . 169 135 3 148 224 15 14 25 7 76 76 2 . 12 5 196 1 Move 13809 | 67 330 431 340 63 874 629 680 1040 458 365 1903 480 311 764 354 155 481 934 304 328 251 803 1127 337 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 288 | 6 15 6 6 . 24 18 2 21 11 4 54 2 12 21 3 . 5 25 1 5 6 5 27 9 Fast Attach 184 | 7 2 1 . . 12 5 . 19 10 1 42 . 5 2 1 3 7 23 3 5 3 5 21 7 Attach 164 | . 3 3 2 . 9 1 . 22 10 2 31 3 4 5 4 1 1 7 2 7 4 5 30 8 Detach 27 | . . . 1 . 1 . . 4 1 . 5 2 . 3 1 . 1 . 1 . . . 4 3 Swap 221 | . 4 3 1 . 20 9 2 30 14 3 58 . 2 4 3 1 1 12 7 3 7 9 28 . Drop 341 | . 7 7 3 . 34 19 2 19 16 2 81 1 2 17 . 1 9 45 3 5 6 6 41 15 Fire 950 | 7 49 25 . . 67 65 21 107 28 12 228 . 6 2 15 1 25 91 29 21 7 42 99 3 Melee 122 | . . 1 4 . 2 . . 43 3 . 12 . . . . . . . . . 2 . 39 16 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . Crush 3 | . . 2 . . . . . . . . 1 . . . . . . . . . . . . . Escape Stasis 17 | . . . . . . . . . . . . . . . . . . . . . . . . 17 Rewire 63 | . . . . . . . . . 19 . . . 36 . . . 2 . 6 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: [*Fac x2] / *Sto) -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory (discovered 3 exits: *Fac / *Low x2) -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 3 exits: *Fac x2 / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research (discovered 4 exits: Res x3 / *Qua) -3/Quarantine History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 97 | -11/Scrapyard | Entered Materials 229 | -10/Materials | Repaired Wheel 330 | -10/Materials | Build established: Mutant 557 | -10/Materials | Discovered new exit (range 7) 597 | -10/Materials | Discovered new exit (range 16) 617 | -10/Materials | Entered Mines 620 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 727 | -10/Mines | Discovered new exit (range 15) 861 | -10/Mines | Discovered new exit (range 15) 932 | -10/Mines | Discovered new exit (range 12) 1086 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1113 | -10/Mines | Core integrity fell below 50% 1119 | -10/Mines | Core integrity fell below 20% 1119 | -10/Mines | Destroyed YI-UF0 1149 | -10/Mines | Lost 3 parts (1p1n1w) 1282 | -10/Mines | Identified exit to Exiles 1405 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1412 | -10/Mines | Entered Exiles 1460 | -10/Exiles | Met 8R-AWN 1486 | -10/Exiles | Met EX-HEX 1613 | -10/Exiles | Met EX-BIN 1643 | -10/Exiles | Aligned with FarCom system 1645 | -10/Exiles | Given EX-Vault access code 1683 | -10/Exiles | Opened EX-Vault 1694 | -10/Exiles | Found Field Lobotomy Kit 1726 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1772 | -10/Exiles | Met EX-DEC 1788 | -10/Exiles | Learned location of Zion (-6) 1960 | -10/Exiles | Discovered new exit (range 10) 1974 | -10/Exiles | Left Exiles lab with Field Lobotomy Kit 1974 | -10/Exiles | Entered Mines 2054 | -9/Mines | Discovered new exit (range 15) 2075 | -9/Mines | Entered Materials 2075 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 2306 | -8/Materials | Discovered new exit (range 8) 2567 | -8/Materials | Discovered new exit (range 16) 2656 | -8/Materials | Build established: Skirmisher 2837 | -8/Materials | Repaired Arm. Treads 3227 | -8/Materials | Discovered new exit (range 16) 3262 | -8/Materials | Identified exit to Storage 3617 | -8/Materials | Garrison activated, responded to threat 4114 | -8/Materials | Entered Storage 4326 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4610 | -8/Storage | Build established: Commander-Skirmisher 4721 | -8/Storage | Lost 3 allies 4776 | -8/Storage | Used back door to open Recycling access 4776 | -8/Storage | Discovered new exit (range 4) 4898 | -8/Storage | Lost 3 allies 5048 | -8/Storage | Build established: Skirmisher 5063 | -8/Storage | Discovered new exit (range 16) 5255 | -8/Storage | Entered Recycling 5602 | -8/Recycling | Build established: Hacker-Skirmisher 5831 | -8/Recycling | Discovered new exit (range 16) 5893 | -8/Recycling | Scanned before Scraplab entrance 6542 | -8/Recycling | Entered Factory 6542 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 6768 | -6/Factory | Identified exit to Lower Caves 6801 | -6/Factory | Central database locked down 7153 | -6/Factory | Repaired Carbon-fiber Leg+ 7367 | -6/Factory | Discovered new exit (range 7) 7396 | -6/Factory | Repaired Carbon-fiber Leg+ 7427 | -6/Factory | Repaired Enh. Autogun 7584 | -6/Factory | Cargo convoy interrupted 7744 | -6/Factory | Lost 4 parts (1p1n1u1w) 7751 | -6/Factory | Build established: Scavenger-Mutant 7853 | -6/Factory | Fabricated Imp. Light Armor Plating (x2) 7942 | -6/Factory | First assault squad dispatched 8118 | -6/Factory | Found Prototype Device 8118 | -6/Factory | Identified Exp. EM Disruption Field 8122 | -6/Factory | Found Prototype Launcher 8122 | -6/Factory | Identified Com. Tesla Bomb Launcher 8147 | -6/Factory | Assimilated H-61 Shepherd with FLK Orb 8152 | -6/Factory | Core integrity fell below 50% 8183 | -6/Factory | Lost 9 parts (2p2n2u3w) 8240 | -6/Factory | Entered Lower Caves 8240 | -6/Lower Caves | Accompanied by 1 ally 8335 | -6/Lower Caves | Lost 4 parts (2n1u1w) 8368 | -6/Lower Caves | System corruption reached 10% 8456 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 8543 | -6/Lower Caves | Lost 3 parts (2n1u) 8578 | -6/Lower Caves | Learned Factory terminal intel 8776 | -6/Lower Caves | Build established: Scavenger-Gunner 8985 | -6/Lower Caves | Spotted B-75 Beast 9009 | -6/Lower Caves | Discovered new exit (range 14) 9032 | -6/Lower Caves | Identified exit to Lower Caves 9033 | -6/Lower Caves | Entered another Lower Caves area 9041 | -6/Lower Caves | Discovered new exit (range 5) 9046 | -6/Lower Caves | Identified exit to Factory 9320 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9422 | -6/Lower Caves | Learned Factory stockpile data 9467 | -6/Lower Caves | System corruption reached 30% 9468 | -6/Lower Caves | Entered Factory 9468 | -5/Factory | Evolved 2 slots: Utility x2 9469 | -5/Factory | Identified exit to Upper Caves 9471 | -5/Factory | Loaded intel: 26 terminal locations 9841 | -5/Factory | Garrison activated, responded to threat 10676 | -5/Factory | System corruption reached 10% 11049 | -5/Factory | Lost 4 parts (1p1n1u1w) 11086 | -5/Factory | Found Prototype Launcher 11086 | -5/Factory | Identified Mni. Smartbomb Launcher 11186 | -5/Factory | Found Prototype Launcher 11186 | -5/Factory | Identified Rocket Array 11315 | -5/Factory | P-70 Sage assimilated allied Y-64 Sentinel 11390 | -5/Factory | Garrison activated, responded to threat 11568 | -5/Factory | First assault squad dispatched 11717 | -5/Factory | Build established: Scavenger-Skirmisher 11776 | -5/Factory | Destroyed 7 combat bots 11953 | -5/Factory | Core integrity fell below 50% 12067 | -5/Factory | Assimilated H-71 Marshal with FLK Orb 12313 | -5/Factory | High security lockdown imminent 12337 | -5/Factory | System corruption reached 30% 12358 | -5/Factory | Destroyed 16 combat bots 12360 | -5/Factory | Lost 3 allies 12393 | -5/Factory | High security lockdown engaged 12531 | -5/Factory | Garrison activated, responded to threat 12575 | -5/Factory | Destroyed 13 combat bots 12622 | -5/Factory | Lost 4 parts (1p1u2w) 12809 | -5/Factory | Spotted B-75 Beast 12878 | -5/Factory | Discovered exit to Upper Caves (range 10) 12893 | -5/Factory | Entered Upper Caves 12924 | -5/Upper Caves | Build established: Mutant 13250 | -5/Upper Caves | Learned Factory emergency access door positions 13362 | -5/Upper Caves | Discovered new exit (range 4) 13364 | -5/Upper Caves | Identified exit to Upper Caves 13364 | -5/Upper Caves | Entered another Upper Caves area 13371 | -5/Upper Caves | Discovered new exit (range 9) 13374 | -5/Upper Caves | Identified exit to Factory 13521 | -5/Upper Caves | AD-0RF showed up to help 13529 | -5/Upper Caves | AD-0RF revealed a hidden path 13820 | -5/Upper Caves | Build established: Scavenger-Gunner 13891 | -5/Upper Caves | Discovered new exit (range 8) 13904 | -5/Upper Caves | Identified exit to Warlord 13911 | -5/Upper Caves | Entered Warlord 13911 | -5/Warlord | Accompanied by 2 allies 13969 | -5/Warlord | System corruption cleaned by Quarantine Array 14270 | -5/Warlord | Visited the Vortex Lab 14283 | -5/Warlord | Warlord's base attacked by MAIN.C 14286 | -5/Warlord | Found Prototype Energy Cannon 14289 | -5/Warlord | Found Prototype Energy Cannon 14313 | -5/Warlord | Build established: Gunner 14377 | -5/Warlord | Met Warlord 14483 | -5/Warlord | Identified Vortex Cannon (x2) 14497 | -5/Warlord | Found Exp. Core Analyzer 14500 | -5/Warlord | Found Prototype Device 14507 | -5/Warlord | Found Prototype Hackware 14515 | -5/Warlord | Found Exp. Targeting Computer 14522 | -5/Warlord | Found Prototype Reactor 14633 | -5/Warlord | Warlord forces counterattacked 14958 | -5/Warlord | Warlord base infiltrated, sounded retreat 15104 | -5/Warlord | Spotted Striker 15121 | -5/Warlord | Spotted Striker 15144 | -5/Warlord | Identified Vortex Chain Reactor 15166 | -5/Warlord | Discovered new exit (range 13) 15175 | -5/Warlord | Lost 15 allies 15216 | -5/Warlord | Core integrity fell below 20% 15254 | -5/Warlord | Spotted Executioner 15270 | -5/Warlord | Identified exit to Proximity Caves 15272 | -5/Warlord | Entered Proximity Caves 15536 | -4/Proximity Caves | Spotted B-86 Titan 15561 | -4/Proximity Caves | Build established: Derelict-Gunner 15576 | -4/Proximity Caves | Assimilated B-86 Titan with FLK Orb 15606 | -4/Proximity Caves | Lost 3 parts (1u2w) 15867 | -4/Proximity Caves | Build established: Mutant 16008 | -4/Proximity Caves | Discovered exit to Factory (range 8) 16042 | -4/Proximity Caves | Entered Factory 16042 | -4/Factory | Accompanied by 1 ally 16042 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 16111 | -4/Factory | Identified exit to DSF 16295 | -4/Factory | Spotted B-86 Titan 16297 | -4/Factory | Assimilated B-86 Titan with FLK Orb 16315 | -4/Factory | Sucked down chute 16315 | -4/Factory | Entered Waste 16316 | -4/Waste | Joined by Warlord forces that had cleared the area 16581 | -4/Waste | Discovered new exit (range 11) 16765 | -4/Waste | A Compactor rumbled back to life 16770 | -4/Waste | Spotted C-40 Crusher 16770 | -4/Waste | Allies destroyed C-40 Crusher 17013 | -4/Waste | Build established: Derelict-Gunner 17174 | -4/Waste | Identified exit to Factory 17337 | -4/Waste | Entered Factory 17337 | -4/Factory | Accompanied by 19 allies 17663 | -4/Factory | Garrison activated, responded to threat 17818 | -4/Factory | Lost 10 allies 17983 | -4/Factory | Lost 8 allies 18087 | -4/Factory | First assault squad dispatched 18249 | -4/Factory | Repaired Arm. Medium Treads 18418 | -4/Factory | Build established: Scavenger-Gunner 18533 | -4/Factory | Found Prototype Device 18533 | -4/Factory | Identified Exp. EM Shield 18569 | -4/Factory | Found Prototype Processor 18569 | -4/Factory | Identified Exp. Signal Interpreter 18572 | -4/Factory | Found Exp. Signal Interpreter 18961 | -4/Factory | Discovered new exit (range 9) 18972 | -4/Factory | Identified exit to Upper Caves 19122 | -4/Factory | Entered Upper Caves 19185 | -4/Upper Caves | Encountered a Warlord checkpoint 19281 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 19325 | -4/Upper Caves | Destroyed 7 combat bots 19480 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19558 | -4/Upper Caves | Discovered new exit (range 7) 19566 | -4/Upper Caves | Identified exit to Upper Caves 19602 | -4/Upper Caves | Entered another Upper Caves area 19742 | -4/Upper Caves | Attracted the attention of an 0b10 base 19808 | -4/Upper Caves | Identified Ghost Barrier 19812 | -4/Upper Caves | Learned Research stockpile data 19813 | -4/Upper Caves | Destroyed 7 combat bots 19816 | -4/Upper Caves | Lost 7 parts (2p2n2u1w) 19868 | -4/Upper Caves | Learned Research emergency access door positions 20053 | -4/Upper Caves | Discovered new exit (range 7) 20059 | -4/Upper Caves | Identified exit to Zhirov 20075 | -4/Upper Caves | Entered Zhirov 20077 | -4/Zhirov | Discovered new exit (range 3) 20123 | -4/Zhirov | Learned location of Quarantine (-3) 20123 | -4/Zhirov | Learned location of Command (-1) 20165 | -4/Zhirov | Found Alien Artifact 20179 | -4/Zhirov | Found Alien Artifact 20179 | -4/Zhirov | Identified Integrated Reactor 20179 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 20286 | -4/Zhirov | Identified Exp. Focal Shield 20311 | -4/Zhirov | Cloak Generator disabled 20321 | -4/Zhirov | Enhanced Grunts warped into view 20372 | -4/Zhirov | Lost 7 allies 20389 | -4/Zhirov | Identified exit to Proximity Caves 20438 | -4/Zhirov | Entered Proximity Caves 20715 | -3/Proximity Caves | Spotted B-86 Titan 20735 | -3/Proximity Caves | Destroyed B-86 Titan 20788 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21533 | -3/Proximity Caves | Discovered new exit (range 10) 21544 | -3/Proximity Caves | Identified exit to Research 21547 | -3/Proximity Caves | Entered Research 21547 | -3/Research | Evolved 2 slots: Utility x2 21838 | -3/Research | Spotted B-86 Titan 22356 | -3/Research | Assimilated H-71 Marshal with FLK Orb 22505 | -3/Research | Lost 4 parts (2p1n1w) 22565 | -3/Research | Lost 5 parts (3n2w) 22669 | -3/Research | Identified Transdimensional Reconstructor 22669 | -3/Research | Warped through subspace 22706 | -3/Research | Lost 8 parts (1p4n2u1w) 22709 | -3/Research | Destroyed 7 combat bots 22850 | -3/Research | Found Gamma Bomb Array 22854 | -3/Research | Identified exit to Research 23216 | -3/Research | Build established: Hacker-Gunner 23512 | -3/Research | Discovered new exit (range 10) 23565 | -3/Research | Identified exit to Quarantine 23568 | -3/Research | Entered Quarantine 23569 | -3/Quarantine | Maximum security lockdown engaged 23587 | -3/Quarantine | Found Transdimensional Reconstructor 23589 | -3/Quarantine | Found Alien Artifact 23591 | -3/Quarantine | Found Alien Artifact 23597 | -3/Quarantine | Found Alien Artifact 23598 | -3/Quarantine | Identified Dimensional Node Initializer 23598 | -3/Quarantine | Initialized slip node 23602 | -3/Quarantine | Found Alien Artifact 23607 | -3/Quarantine | Found Dimensional Node Initializer 23652 | -3/Quarantine | Found Alien Energy Cannon 23652 | -3/Quarantine | Identified Core Cannon 23740 | -3/Quarantine | Found Alien Reactor 23740 | -3/Quarantine | Identified Matter Drive 23749 | -3/Quarantine | Identified Hpw. Transdimensional Reconstructor (x2) 23749 | -3/Quarantine | Warped through subspace to slip node 23754 | -3/Quarantine | Found Dimensional Node Initializer 23754 | -3/Quarantine | Initialized slip node 23833 | -3/Quarantine | Warped through subspace to slip node 23834 | -3/Quarantine | Core integrity fell below 50% 23835 | -3/Quarantine | Found Alien Artifact 23836 | -3/Quarantine | Scanned by Researcher 23837 | -3/Quarantine | Spotted Investigator 23850 | -3/Quarantine | Warped through subspace to slip node 23853 | -3/Quarantine | Initialized slip node 23862 | -3/Quarantine | Identified Phase Redirector 23869 | -3/Quarantine | Released all parts (10) 23873 | -3/Quarantine | Core integrity fell below 20% 23900 | -3/Quarantine | Lost 3 parts (3n) 23908 | -3/Quarantine | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 23869_ Released Exp. Signal Interpreter. 23869_ Released Terrain Scan Processor. 23869_ Released Adv. Heat Sink. 23869_ Released Adv. System Shield. 23869_ Released Imp. Targeting Computer. 23869_ Released Exp. Core Analyzer. 23869_ Released Ghost Barrier. 23869_ Released Terrain Scanner. 23869_ Released Phase Redirector. [Achievement: Live, Flee, And Rebuild] 23870_ The unstable cave ceiling collapses. 23872_ System corrupted: Matter fused (-5). 23872_ The unstable cave ceiling collapses. 23878_ Cryopreservation Unit disabled. 23891_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 23892_ System corrupted: Heat flow error (+184). 23894_ Acquired Imp. Gyrokinetic Inverter. 23899_ Reaction Chamber disabled. 23907_ System corrupted: Heat flow error (+206). 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"""" # #??????? ??? # | | ????????# """ """ # #??????????? # | | ????????# + #????"?????? # | | ????????# ####### #??????????? + | | ????????##################?# #??????????? # | | ??????????????????# ] ### ###??"?????? # | | ??????????????????# !# #????"?? ? # | | ??????????????????# "" # " #??????? ? # | | ??????????????????# S"" + "T #?????????## | | ??????????????????# "" # #???#?#???## | | ??????????????????# # ############ | | ??????????????????######################### | | ??????????????????????????????#?## # | | ???????????????????##????????#??## # | | ????????????????????????##??????## "" # | | ?????????????????#??????????#?#### """ # | | ??????????????????????##???????### "/" # | | ??????????????????#############?## " " # | | ??????????????????################ "" # | | ??????????????????##] ##?## # | | ????????????#??#??## " ##### + | | ??????????????????## """ T #########+##### | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Coolant Potential 80 Energy Generation 55 Energy Capacity 700 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Additional Mass Support 16 Armor Coverage 700 Resistance: KI 30 Resistance: TH 10 Resistance: EM 20 Power Shielding 90 Propulsion Shielding 66 Weapon Shielding 66 Weapon Cycling 20 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 26 Melee Accuracy 8 Target Analysis 8 Core Analysis 8 Recoil Reduction 5 Energy Filtering 30 Offensive Hacking 20 Defensive Hacking 34 Authchip Count 2 Item Schematics ----------------- Wheel | -10/Mines | Hacked Imp. Light Armor Plating | -8/Storage | Hacked Trap Extractor | -8/Storage | Hacked Power Sword | -8/Recycling | Hacked Xenon Bombardment Thruster | -8/Recycling | Hacked Chainsword | -8/Recycling | Hacked VSS Leg | -6/Factory | Scanalyzed Imp. Hardlight Generator | -5/Factory | Extracted Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ M-13 Machinist | -10/Mines | Hacked G-47 Trooper | -8/Recycling | Hacked T-07 Excavator | -8/Recycling | Hacked Fabricated ------------ Imp. Light Armor Plating | x2 | -6/Factory | Authchip Repaired ---------- Wheel | 57% | -10/Materials Arm. Treads | 71% | -8/Materials Carbon-fiber Leg | 23% | -6/Factory Carbon-fiber Leg | 18% | -6/Factory Enh. Autogun | 38% | -6/Factory Arm. Medium Treads | 3% | -4/Factory Studied --------- VSS Leg | -6/Factory | Hacked Carbon-fiber Leg | -6/Factory | Hacked Myomer Leg | -3/Research | Hacked KE Penetrator | -3/Research | Hacked Alien Tech Used ----------------- Integrated Reactor Transdimensional Reconstructor Dimensional Node Initializer Core Cannon Matter Drive High-powered Transdimensional Reconstructor Phase Redirector Achievements -------------- Ew, Corruption Fancy Inventory Hornet's Nest Live, Flee, And Rebuild My Bad Protector Sixth Sense This Is My Hole Challenges ------------ None Game ------ Seed NetworkedBoreNetwork Manual? 0 Play Time 04:05:21 Cumulative 761.7 hours Start 2025.12.25 @ 11:10:55 End 2025.12.25 @ 15:17:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 181 Rogue 43 Adventurer 138 Explorer 0 Win Type - Total 11 Types 7/0/1/2/0/0/0/0/1/0 Lore% 78 Gallery% 78 Achievement% 54 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x49 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 639d18c7-6036-4ee0-8c7d-b7dfb751c6b2