Cogmind - Beta 9.5 *** ADVENTURER MODE // 2020.04.01 @ 10:37:28 Player: Chinolee Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (18) 90 Value Destroyed (504) 504 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (679) 679 TOTAL SCORE: 2773 Bonus ------- Follower Combat Kills 230 Met Imprinter 300 Was Imprinted 300 Friendly Fire -151 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Cool (7) Movement Core (50) Location -6/Proximity Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Improved Sensor Array Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (4) ---- Aluminum Leg Medium Storage Unit Tactical Coordination Suite Peak State ------------ > --- POWER ------------ Light Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Barrage Gun Heavy Battle Rifle > --- INVENTORY -------- Aluminum Leg Medium Storage Unit Tactical Coordination Suite [Rating: 29] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Improved Signal Interpreter Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Barrage Gun Energy Gun EM Pulse Gun Ballistic Gun Barrage Gun Ballistic Cannon Improved Light Cannon Launcher Grenade Launcher Build | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power 1 | . . 1 . . . Propulsion 1 | . . 1 . . . Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 35 | 6 2 16 . 6 5 Power 5 | 1 . 3 . . 1 Engine 5 | 1 . 3 . . 1 Core . | . . . . . . Reactor . | . . . . . . Propulsion 10 | 2 . 5 . 1 2 Treads . | . . . . . . Leg 10 | 2 . 5 . 1 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 10 | 1 . 4 . 3 2 Device 6 | . . 2 . 2 2 Storage 2 | 1 . . . 1 . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 2 2 4 . 2 . Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 7 | 1 1 3 . 2 . Ballistic Cannon 1 | . . 1 . . . Launcher 1 | . 1 . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 7 | . . . . . 7 Power 2 | . . . . . 2 Propulsion 3 | . . . . . 3 Utility . | . . . . . . Weapon 2 | . . . . . 2 Highest Loss Streak 5 | . . . . . 5 Average Slot Usage (%) 96 | . 85 88 100 100 95 Engine 20 | . 14 18 22 22 19 Leg 31 | . 28 29 33 33 31 Device 9 | . . 7 11 10 11 Storage 1 | . 14 3 . . . Processor 9 | . . 7 11 11 11 Ballistic Gun 17 | . 17 13 11 17 21 Ballistic Cannon 4 | . . 8 11 4 . Naked Turns . | . . . . . . Heaviest Build 26 | 13 14 20 18 25 26 Greatest Support 50 | 20 20 30 30 40 50 Greatest Overweight (x) 1 | 1 . 1 . . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 6 6 6 4 8 4 Average Capacity 4 | 5 6 4 4 4 4 Most Carried 7 | 5 6 6 4 7 4 Average Carried 3 | 2 4 3 4 3 3 Final Capacity 6 | 6 6 4 4 4 4 Final Carried 5 | 4 5 4 4 3 3 Class Distribution -------------------- 60% | Messiah-Mutant 39% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Messiah-Mutant | -7/Zion Messiah-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Scr Mat Mat Min Zio Pro Matter Collected 815 | 231 130 177 . 131 146 Remotely . | . . . . . . Salvage Created 547 | . 223 177 . . 147 Parts 27 | . 15 4 . . 8 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 18 | . . . . . 18 Prevented 3 | . . . . . 3 Kills | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Combat Hostiles Destroyed 16 | . 7 6 . . 3 Guns 10 | . 6 1 . . 3 Cannons 5 | . . 5 . . . AOE 1 | . 1 . . . . Classes Destroyed 6 | . 3 2 . . 1 Watcher 1 | . 1 . . . . Swarmer 6 | . 3 . . . 3 Grunt 8 | . 4 4 . . . Duelist 1 | . . 1 . . . Sentry 1 | . . 1 . . . Mutant 1 | . . . . . 1 Best Kill Streak 5 | . 5 3 . . 2 Combat Bots Only 5 | . 5 3 . . 2 Max Kills in Single Turn 2 | . 2 1 . . 1 Gunslinging . | . . . . . . Exploded 1 | . 1 . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Damage Taken 1546 | . 155 227 . . 1164 Core 448 | . 40 17 . . 391 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 84 . . . . Volleys Fired 41 | . 10 16 . . 15 Largest 2 | . 2 2 . . 2 Hottest 62 | . 50 62 . . 61 Shots Fired 77 | . 20 32 . . 25 Gun 58 | . 17 16 . . 25 Cannon 16 | . . 16 . . . Launcher 3 | . 3 . . . . Special . | . . . . . . Kinetic 74 | . 17 32 . . 25 Thermal . | . . . . . . Explosive 3 | . 3 . . . . Electromagnetic . | . . . . . . Robot Hit Streak 21 | . 18 21 . . 10 Robot Miss Streak 2 | . . 1 . . 2 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 65 | . 18 27 . . 20 Core Hits 32 | . 13 10 . . 9 Critical Hits 1 | . 1 . . . . Critical Kills 1 | . 1 . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1099 | . 338 443 . . 318 Guns 675 | . 202 170 . . 303 Cannons 273 | . . 273 . . . Explosions 136 | . 136 . . . . Melee . | . . . . . . Ramming 15 | . . . . . 15 Kinetic 948 | . 202 443 . . 303 Thermal . | . . . . . . Explosive 136 | . 136 . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 4 | . . 4 . . . Impact . | . . . . . . Kinetic 3 | . . 3 . . . Secondary 1 | . . 1 . . . Self-Inflicted Damage 6 | . . . . . 6 Shots . | . . . . . . Rammed 4 | . . . . . 4 Targets Rammed 5 | . . . . . 5 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 82 | . 8 36 . . 82 Average Temperature 18 | . 4 14 . . 25 Received Heat Transfer 617 | . 54 135 . . 428 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred . | . . . . . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Peak Influence 249 | . 222 249 20 . . Average Influence 107 | . 88 143 20 . . Maximum Alert Level 1 | . 1 1 . . . Low Security (%) 80 | 100 81 74 100 . . Level 1 19 | . 18 25 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Distress Signals . | . . . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 46 | . 14 8 . . 24 Peak Tracking Total 12 | . 7 3 . . 12 Tactical Retreats 4 | . 1 . . . 3 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Traps Triggered 3 | . 2 1 . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Scr Mat Mat Min Zio Pro Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Machines Accessed 7 | . 3 4 . . . Terminals 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . 2 . . . Garrison Access . | . . . . . . Total Hacks 17 | . 7 10 . . . Successful 17 | . 7 10 . . . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 11 | . 7 4 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 6 | . . 6 . . . Garrison Access . | . . . . . . Terminal Hacks 11 | . 7 4 . . . Record 11 | . 7 4 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 6 | . . 6 . . . Insert Component 3 | . . 3 . . . Analyze 3 | . . 3 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . 2 1 . . . Full Trace Events 1 | . 1 . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 3 | . . 3 . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 3 | . . 3 . . . Part Schematics Acquired 3 | . . 3 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Scr Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Scr Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 153 | . . . . 153 153 Highest-Rated Ally 40 | . . . . 40 40 Total Orders . | . . . . . . Ally Attacks 30 | . . . . . 30 Total Damage 638 | . . . . . 638 Kills 8 | . . . . . 8 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Scr Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Scr Mat Mat Min Zio Pro Turns Passed 2947 | 72 226 463 56 1460 670 Spaces Moved 2145 | 47 161 308 47 1134 448 Core 3 | 3 . . . . . Treads . | . . . . . . Legs 2142 | 44 161 308 47 1134 448 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 123 Average Speed 122 | 116 120 120 120 122 123 Slowest Speed 150 | 150 120 150 120 123 125 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 34 | 4 31 25 13 88 43 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 3 | . . . . 3 . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched 5 | . . . . 4 1 Spaces Dug . | . . . . . . Terrain Destroyed 27 | . 27 . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE 27 | . 27 . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Scr Mat Mat Min Zio Pro Total 2412 | 62 175 374 46 1210 545 Wait 116 | 5 . 9 . 41 61 Move 2140 | 46 160 307 46 1133 448 Hop . | . . . . . . Pick Up 24 | 5 1 5 . 12 1 Fast Attach 22 | 5 . 11 . 2 4 Attach 12 | 1 2 4 . 4 1 Detach 19 | . 2 9 . 3 5 Swap 1 | . . 1 . . . Drop 32 | . . 12 . 15 5 Fire 41 | . 10 16 . . 15 Melee . | . . . . . . Ram 2 | . . . . . 2 Kick 3 | . . . . . 3 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 277 | -10/Materials | Discovered new exit (range 15) 299 | -10/Materials | Entered another Materials area 299 | -9/Materials | Evolved 2 slots: Power x1, Propulsion x1 303 | -9/Materials | Build established: Mutant 753 | -9/Materials | Discovered new exit (range 9) 761 | -9/Materials | Identified exit to Mines 762 | -9/Materials | Entered Mines 814 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 816 | -9/Mines | Identified exit to Zion 818 | -9/Mines | Entered Zion 1021 | -7/Zion | Learned location of Quarantine (-2) 1175 | -7/Zion | Imprinted 1178 | -7/Zion | Declared Zion's savior 1468 | -7/Zion | Build established: Messiah-Mutant 1552 | -7/Zion | Learned location of Data Miner (-6) 1555 | -7/Zion | Learned Factory emergency access door positions 1580 | -7/Zion | Found Prototype Device 2177 | -7/Zion | Given A8's code to call for help 2249 | -7/Zion | Discovered new exit (range 11) 2260 | -7/Zion | Identified exit to Proximity Caves 2278 | -7/Zion | Entered Proximity Caves 2278 | -6/Proximity Caves | Accompanied by 4 allies 2604 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 2695 | -6/Proximity Caves | Spotted B-75 Beast 2915 | -6/Proximity Caves | Core integrity fell below 50% 2947 | -6/Proximity Caves | Core integrity fell below 20% 2948 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- Carbon-fiber Leg destroyed. Searching scrap... Found 22 Matter. Found Mak. Shrapnel Gun. Found Imp. Hacking Suite. Found Energy Well. Slammed into G-50 Soldier. Destabilizing: System corrupted (+2). Angular Momentum Engine destroyed. Hvy. Battle Rifle destroyed. S-27 Virus destroyed. VTOL Module fries itself beyond repair. Barrage Gun destroyed. Kicked G-50 Soldier out of the way. Carbon-fiber Leg destroyed. Acquired 8 matter. Slammed into B-48 Gladiator. Imp. Titanium Leg destroyed. Slammed into G-50 Soldier. [Achievement: First Step to Greatness] Map ----- +----------------------------------------------------+ | ??????????????# ##???????????????????????? | | ??????????????# $ ##??????????????????????? | | ??????????##### ##?????????????????????? | | ????????### #?????????????????????? | | ???????? #??????????????????????? | | ??????? #????????????????????????? | | ??????????# #??###???????????????????? | | ????????????# #?# ##??????????????????? | | ?????????#### ## ## #??????????????????? | | ????????## ### # #???????????????????? | | ????##### #### #???????????????????? | | ????# !%[ #???????????????????? | | ???## ! #??????????????????? | | #### #### #??????????????????? | | ## ## ### ##?# #??????????????????? | | #####?# #?## ##??????????????????? | | #???# #??## ##???????????????????? | | #???# #???## ##????????????????????? | | #???#### ###???###?????????????????????? | | ##??????## ##??????????????????????????? | | ##????????# #??????????????????????????? | | # ###????????## ##??????????????????????????? | | ## ##?????????## #####????????????????????????? | | ?####??????????# ## g######???????????????????? | | ???????????????# gsggsg #???????????????????? | | ???????????????## gg@b* #???????????????????? | | ????????????????# ######## #???????????????????? | | ????????????????# ???????## #??????????????????? | | ??????????????? ?????????###??????????????????? | | ?????????????? ### ??????????????????????????????? | | ???????????? ???# ??????????????????????????????? | | ??????????? ????# ??????????????????????????????? | | ?????????? ?????# ??????????????????????????????? | | ????????? ??????# ??????????????????????????????? | | ?????????#???????#???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 27 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 13 Terrain Scan Density 60 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 40 Offensive Hacking 10 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Scanalyzed Sml. Storage Unit | -9/Materials | Scanalyzed Hvy. Assault Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab First Step to Greatness I Spy Librarian Robot Respite The One Tourist Challenges ------------ None Game ------ Seed FissionRefineryNegator Manual? 0 Play Time 00:48:36 Cumulative 1.5 hours Start 2020.04.01 @ 09:31:32 End 2020.04.01 @ 10:37:28 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 2 Rogue 1 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 5 Gallery% 3 Achievement% 3 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/TerminusBold Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6ca8310e-96a5-43b9-8d7c-0d035aaa0e41