Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.12 @ 21:33:22 Player: Solshine Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (45) 225 Value Destroyed (1664) 1664 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (69) 69 TOTAL SCORE: 4498 Bonus ------- High Alert Combat Kills 69 Cogmind --------- Core Integrity 0/700 Matter 201/300 Energy 210/210 System Corruption 0% Temperature Warning (305) Movement Core (450) Ox8 Location -7/Storage Parts ------- > --- POWER (2) -------- Light Nuclear Core Micro Nuclear Core > --- PROPULSION (4) --- Aluminum Leg Improved Titanium Leg > --- UTILITY (4) ------ Improved Heat Sink Seismic Detector Advanced Targeting Computer > --- WEAPON (3) ------- Arc Projector Gatling Laser Mini Assault Cannon > --- INVENTORY (5) ---- Small Storage Unit Improved Utility Shielding Improved Medium Armor Plating Improved Shield Generator Heavy Ion Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Titanium Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Small Storage Unit Reaction Control System Improved Light Armor Plating Insulated Plating > --- WEAPON ----------- Particle Gun Assault Cannon Gauss Cannon > --- INVENTORY -------- Heavy Ion Engine Light Nuclear Core Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg Particle Charger High-powered Shotgun [Rating: 38] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Assault Cannon Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Assault Cannon Launcher Heavy Rocket Launcher Slashing Weapon Axe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 2 | . . 2 . . . Utility 2 | . . . . 2 . Weapon 1 | . . . 1 . . Parts Attached 70 | 8 7 11 10 33 1 Power 13 | 1 2 3 2 5 . Engine 10 | 1 2 3 2 2 . Core 3 | . . . . 3 . Reactor . | . . . . . . Propulsion 18 | 3 1 4 2 8 . Treads . | . . . . . . Leg 17 | 2 1 4 2 8 . Wheel 1 | 1 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 2 . . 4 10 . Device 7 | 1 . . . 6 . Storage 1 | 1 . . . . . Processor 1 | . . . . 1 . Hackware 1 | . . . 1 . . Protection 6 | . . . 3 3 . Artifact . | . . . . . . Weapon 23 | 2 4 4 2 10 1 Energy Gun 10 | 1 2 2 . 5 . Energy Cannon 2 | . . 1 . 1 . Ballistic Gun 3 | 1 . 1 . 1 . Ballistic Cannon 6 | . 2 . 2 1 1 Launcher 1 | . . . . 1 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . 1 . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 Corrupted Parts 1 | . . . . 1 . System Corruption 1 | . . . . 1 . Parts Lost 25 | . . 3 . 21 1 Power 5 | . . . . 5 . Propulsion 6 | . . . . 6 . Utility 6 | . . 1 . 4 1 Weapon 8 | . . 2 . 6 . Highest Loss Streak 10 | . . 2 . 10 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 88 | . 96 88 98 80 82 Engine 11 | . 12 11 18 9 . Core 1 | . . . . 2 15 Leg 29 | . 27 36 36 23 15 Device 6 | . 14 8 . 6 21 Storage 8 | . 14 11 9 5 . Processor 1 | . . . . 2 7 Protection 5 | . . . 7 9 . Energy Gun 8 | . 12 8 9 5 15 Energy Cannon 1 | . . 2 . 1 . Ballistic Gun 3 | . 4 5 9 . . Ballistic Cannon 8 | . 9 5 9 9 5 Peak Build Rating 38 | 9 9 17 30 38 37 Average Rating 23 | 4 8 13 27 29 35 On Entrance 16 | . 9 9 16 29 36 Naked Turns . | . . . . . . Heaviest Build 46 | 15 16 22 33 46 29 Greatest Support 63 | 20 20 46 51 63 30 Greatest Overweight (x) 5 | . 1 . . 5 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 5 Average Capacity 7 | 7 8 8 8 7 5 Most Carried 8 | 8 8 8 8 8 5 Average Carried 5 | 3 6 7 7 4 5 Final Capacity 8 | 8 8 8 8 5 5 Final Carried 8 | 4 7 8 7 5 5 Class Distribution -------------------- 45% | Mutant 32% | Scavenger-Tank 7% | Scavenger-Mutant 7% | Scavenger-Gunner 4% | Tank 3% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -7/Storage Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Sto Matter Collected 1444 | 210 . 341 273 565 55 Remotely . | . . . . . . Salvage Created 1496 | 22 . 381 439 565 89 Parts 91 | 2 . 16 32 36 5 Haulers Intercepted 2 | . . 1 1 . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Combat Hostiles Destroyed 33 | . . 7 7 17 2 Melee 1 | . . . . 1 . Guns 11 | . . 4 3 2 2 Cannons 17 | . . 3 4 10 . AOE 4 | . . . . 4 . Classes Destroyed 13 | 1 . 5 3 4 . Worker 2 | . . . 1 1 . Builder 2 | . . . . 2 . Tunneler 2 | 1 . . 1 . . Hauler 2 | . . 1 1 . . Recycler 1 | . . 1 . . . Operator 1 | . . . . 1 . Watcher 2 | . . . 2 . . Swarmer 6 | . . . . 6 . Grunt 19 | . . 5 5 8 1 Duelist 1 | . . 1 . . . Sentry 3 | . . 1 1 . 1 Hunter 2 | . . . 1 1 . Programmer 2 | . . . . 2 . Best Kill Streak 6 | 1 . 4 3 6 2 Combat Bots Only 3 | . . 3 3 3 2 Max Kills in Single Turn 4 | 1 . 2 2 4 1 Gunslinging . | . . . . . . Exploded 3 | . . . . 3 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Hostile Shots Fired 278 | . . 43 26 170 39 Missed 88 | . . 8 7 57 16 Damage Taken 3212 | . . 532 308 2190 182 Core 769 | . . 49 18 660 42 Absorbed by Shields . | . . . . . . Ignored by Resistances 9 | . . . . 9 . Core Remaining (%) 95 | 100 100 87 96 . . Volleys Fired 96 | 1 2 29 18 39 7 Largest 3 | 2 2 2 3 3 3 Hottest 183 | 60 75 88 114 157 183 Shots Fired 228 | 2 4 57 53 91 21 Gun 112 | 2 2 37 36 21 14 Cannon 116 | . 2 20 17 70 7 Launcher . | . . . . . . Special . | . . . . . . Kinetic 139 | 1 2 29 35 65 7 Thermal 25 | . . . . 18 7 Explosive . | . . . . . . Electromagnetic 64 | 1 2 28 18 8 7 Robot Hit Streak 13 | 1 . 13 11 5 8 Robot Miss Streak 9 | . 2 7 3 9 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 131 | 1 . 38 37 40 15 Core Hits 78 | 1 . 15 24 30 8 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . 1 2 . Blast 3 | . . . 1 2 . Melee Attacks 5 | . . . . 5 . Impact . | . . . . . . Slashing 5 | . . . . 5 . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3317 | 12 . 713 751 1509 332 Guns 1263 | 12 . 416 523 107 205 Cannons 1481 | . . 241 228 885 127 Explosions 404 | . . 53 . 351 . Melee 104 | . . . . 104 . Ramming 65 | . . 3 . 62 . Kinetic 1875 | . . 447 517 784 127 Thermal 641 | . . 53 . 423 165 Explosive . | . . . . . . Electromagnetic 632 | 12 . 210 234 136 40 Impact . | . . . . . . Slashing 104 | . . . . 104 . Piercing . | . . . . . . Highest Corruption 4 | . . . 3 4 . Average Corruption 2 | . . . 2 2 . Corruption Purged 4 | . . . . 4 . Corruption Blocked . | . . . . . . Effects 6 | . . . 4 2 . Message Errors 1 | . . . . 1 . Matter Fused 1 | . . . 1 . . Energy Discharges 1 | . . . 1 . . Alerts 2 | . . . 1 1 . Weapon Failures 1 | . . . 1 . . Overload Shots . | . . . . . . Overflow Damage 9 | . . . 2 7 . Projectiles 8 | . . . 2 6 . Explosions 1 | . . . . 1 . Melee . | . . . . . . Knockbacks 19 | . . 1 . 15 3 Impact 2 | . . . . 2 . Kinetic 14 | . . 1 . 11 2 Secondary 3 | . . . . 2 1 Self-Inflicted Damage 323 | . . 27 . 296 . Shots 7 | . . 1 . 6 . Rammed . | . . . . . . Targets Rammed 9 | . . 3 . 6 . Kicked 9 | . . 3 . 6 . Crushed . | . . . . . . Highest Temperature 749 | . 30 117 496 749 405 Average Temperature 167 | . 16 35 141 219 269 Received Heat Transfer 696 | . . 180 126 324 66 Effects 54 | . . . 4 48 2 Shutdowns 18 | . . . 2 14 2 Energy Bleed 2 | . . . . 2 . Interference 6 | . . . 1 5 . Matter Decay 3 | . . . . 3 . Short Circuit 2 | . . . . 2 . Damage (minor) 3 | . . . 1 2 . Damage (major) 17 | . . . . 17 . Damage (core) 3 | . . . . 3 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 5 | . . . . 4 1 Heat Transferred 974 | . . 150 . 449 375 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 4 | . . 1 . 3 . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Peak Influence 595 | 5 18 235 299 595 238 Initial 178 | . 3 7 98 93 178 Average 231 | 1 5 129 183 389 186 Maximum Alert Level 2 | . . 1 1 2 1 Low Security (%) 48 | 100 100 75 55 8 89 Level 1 38 | . . 24 44 58 10 Level 2 12 | . . . . 33 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 11 | . . 2 1 6 2 Investigation 4 | . . 2 . 1 1 Extermination 2 | . . . . 2 . Reinforcement 4 | . . . 1 2 1 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Distress Signals 4 | . . . 1 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 75 | . 1 21 13 35 5 Peak Tracking Total 7 | . 1 7 2 5 2 Tactical Retreats 8 | . . 4 . 4 . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Traps Triggered 5 | . 2 . 2 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Sto Machines Disabled 14 | . . . 1 13 . Max in Single Turn 8 | . . . 1 8 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Machines Accessed 12 | . 2 3 4 1 2 Terminals 9 | . 1 2 4 . 2 Fabricators . | . . . . . . Repair Stations 1 | . 1 . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access 1 | . . . . 1 . Total Hacks 32 | . 6 11 10 2 3 Successful 14 | . 2 9 2 . 1 Failed 18 | . 4 2 8 2 2 Catastrophic 2 | . . . 2 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 23 | . 3 7 10 . 3 Fabricators . | . . . . . . Repair Stations 3 | . 3 . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 4 . . . Garrison Access 2 | . . . . 2 . Terminal Hacks 9 | . 1 5 2 . 1 Record 2 | . . 1 1 . . Open Door 1 | . . . . . 1 Emergency Access Points 1 | . . 1 . . . Alert Level 3 | . 1 1 1 . . Zone Layout 2 | . . 2 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . 1 . . . . Scan Component 1 | . 1 . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 4 | . . 4 . . . Insert Component 2 | . . 2 . . . Analyze 2 | . . 2 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 1 3 4 1 2 Full Trace Events 5 | . 1 2 1 . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . . 2 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . 2 . . . Part Schematics Acquired 2 | . . 2 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Sto Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Sto Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Sto Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Sto Turns Passed 2885 | 74 236 685 615 1125 150 Spaces Moved 1853 | 54 169 460 382 707 81 Core 3 | 1 . . . 2 . Treads . | . . . . . . Legs 1819 | 22 169 460 382 705 81 Wheels 31 | 31 . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 125 Average Speed 121 | 95 120 120 120 125 125 Slowest Speed 300 | 120 190 120 120 300 125 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 20 | 4 28 33 26 16 15 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 101 | . . 3 3 94 1 Melee . | . . . . . . Projectile 14 | . . . 3 10 1 AOE 87 | . . 3 . 84 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Sto Total 2280 | 75 196 535 502 860 112 Wait 170 | . 12 17 75 44 22 Move 1848 | 53 168 459 381 706 81 Hop . | . . . . . . Pick Up 58 | 12 6 10 9 21 . Fast Attach 8 | . 4 1 . 2 1 Attach 43 | 8 3 4 5 23 . Detach 3 | . . . 1 2 . Swap 19 | . . 6 5 8 . Drop 21 | 1 1 6 8 4 1 Fire 96 | 1 2 29 18 39 7 Melee 5 | . . . . 5 . Ram . | . . . . . . Kick 9 | . . 3 . 6 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 22 | -11/Scrapyard | Discovered new exit (range 14) 75 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Discovered new exit (range 9) 311 | -10/Materials | Entered another Materials area 311 | -9/Materials | Evolved 2 slots: Propulsion x2 343 | -9/Materials | Build established: Mutant 983 | -9/Materials | Discovered new exit (range 12) 996 | -9/Materials | Entered another Materials area 996 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1462 | -8/Materials | Build established: Scavenger-Tank 1593 | -8/Materials | Discovered new exit (range 15) 1611 | -8/Materials | Entered Factory 1611 | -7/Factory | Evolved 2 slots: Utility x2 2214 | -7/Factory | Core integrity fell below 50% 2222 | -7/Factory | Garrison activated, responded to threat 2275 | -7/Factory | Core integrity fell below 20% 2297 | -7/Factory | Lost 10 parts (1p4n3u2w) 2400 | -7/Factory | Lost 3 parts (1p1n1w) 2503 | -7/Factory | Lost 3 parts (2p1n) 2726 | -7/Factory | Discovered new exit (range 8) 2736 | -7/Factory | Entered Storage 2886 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- ALERT: Suspicious activity at Terminal S011. Dispatching Investigation squad. O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." O-24 Administrator sends out distress signal. K-01 Serf collects debris. O-24 Administrator uses terminal to summon reinforcements. ALERT: Hostiles spotted, dispatching reinforcements to Terminal S012. O-24 Administrator locks terminal. System Restoration Module destroyed. Y-54 Guardian destroyed. M-13 Machinist knocked back. Acquired 55 matter. G-47 Trooper knocked back. Power failure, Lgt. Nuclear Core shutdown. Imp. Heat Sink melted. G-47 Trooper destroyed. Power failure, Mic. Nuclear Core shutdown. Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ??????############??????????????????? | | ??????# #??????????????????? | | ??????# ##########?????????? | | ??????# # #?????????? | | ??????######## #""" ###???????? | | ?????????????# #"R ""#???????? | | ?????######??# #""" ""#???????? | | ?????#]]] #### # T"#???????? | | ?????#]] #T## # """"" ""#???????? | | ?????# + / """"" ""#???????? | | ?????#[[ # # """"" ###???????? | | ?????#[[ # # #?????????? | | ?????#[[ # # ##########?????????? | | ?????######### #??????????????????? | | ?????####### # #??????????????????? | | ????# % # #??????????????????? | | ??????"""""%!# #??????????????????? | | ????# """""[@# #??????????????????? | | ????# """""*g# # #????????? | | ????# =r / #????????? | | ????# """"" # # #????????? | | ????# """"" %# #??########????????? | | ????? """"" %# #??????????????????? | | ?????? # #??????????????????? | | ?????#""T""#;# #??????????????????? | | ?????#"""""#"" #??????????????????? | | ??????#####?T #??????????????????? | | ????????????## #??????????????????? | | ?????????????# #??????????????????? | | ?????????????# +??????????????????? | | ??????????????^ #??????????????????? | | ?????????????? #??????????????????? | | ?????????????? #??????????????????? | | ?????????????? ???????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 27 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 450 Resistance: EM 15 Utility Shielding 66 Evasion (%) 63 Targeting Accuracy 8 Particle Charging 15 Item Schematics ----------------- EM Pulse Gun | -9/Materials | Scanalyzed Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata Made in Tau Ceti IV Troublemaker Challenges ------------ None Game ------ Seed IonicDeliveryRedistributor Manual? 0 Play Time 00:48:36 Cumulative 3.2 hours Start 2025.03.12 @ 20:16:45 End 2025.03.12 @ 21:33:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 50aceba2-326d-4325-a6e0-627af089dba1