Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.11 @ 16:03:53 Player: Fangrelle Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (124) 620 Value Destroyed (3850) 3850 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (557) 557 TOTAL SCORE: 8307 Bonus ------- High Alert Combat Kills 518 Follower Combat Kills 39 Cogmind --------- Core Integrity 296/700 Matter 246/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Flying (1155) Ox16 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved VTOL Module > --- UTILITY (6) ------ Huge Storage Unit Advanced Weight Redist. System Improved Propulsion Shielding Hacking Suite Hacking Suite System Shield > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Improved Heat Sink Disposable Heat Sink High-capacity Matter Pod (200) High-capacity Matter Pod (0) Improved Signal Interpreter Improved Terrain Scanner Makeshift Cloaking Device Makeshift Hacking Suite System Shield System Shield System Shield Recalibrator Improved Datajack Remote Datajack Field Lobotomy Kit (5) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Aluminum Leg Improved Hover Unit Improved Hover Unit Gravmag System > --- UTILITY ---------- Huge Storage Unit Improved Light Armor Plating Hacking Suite Hacking Suite System Shield Makeshift System Restoration Module > --- WEAPON ----------- Precision Shock Rifle Spread Laser > --- INVENTORY -------- Micro Nuclear Core Aluminum Leg Aluminum Leg Improved Heat Sink Disposable Heat Sink High-capacity Matter Pod High-capacity Matter Pod Weight Redist. System Advanced Weight Redist. System Improved Signal Interpreter Improved Terrain Scanner Makeshift Cloaking Device Improved Propulsion Shielding Improved Light Armor Plating Improved Medium Armor Plating Makeshift Hacking Suite System Shield System Shield Recalibrator Gauss Rifle EMP Blaster Improved Datajack Remote Datajack Field Lobotomy Kit Makeshift Hammer [Rating: 45] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Micro Nuclear Core Propulsion Armored Wheel Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Improved Hover Unit Flight Unit Improved VTOL Module Utility Hacking Suite Device Improved Heat Sink Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Gauss Rifle Energy Gun Spread Laser Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher EMP Blaster Special Weapon Remote Datajack Impact Weapon Makeshift Hammer Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . . 2 Utility 4 | . . . . . 4 . Weapon . | . . . . . . . Parts Attached 112 | 1 10 4 4 5 53 35 Power 7 | . 1 . . 1 3 2 Engine 5 | . 1 . . 1 3 . Core 2 | . . . . . . 2 Reactor . | . . . . . . . Propulsion 31 | . 4 2 . . 13 12 Treads 10 | . 2 . . . 8 . Leg 7 | . . . . . . 7 Wheel 4 | . 2 2 . . . . Hover 7 | . . . . . 4 3 Flight 3 | . . . . . 1 2 Utility 31 | 1 2 . . 1 16 11 Device 9 | 1 . . . . 4 4 Storage 2 | . 2 . . . . . Processor 1 | . . . . . 1 . Hackware 4 | . . . . . 3 1 Protection 15 | . . . . 1 8 6 Artifact . | . . . . . . . Weapon 43 | . 3 2 4 3 21 10 Energy Gun 13 | . 1 2 2 1 4 3 Energy Cannon 1 | . . . . . 1 . Ballistic Gun 13 | . . . . 1 8 4 Ballistic Cannon 2 | . . . . . 2 . Launcher 11 | . 2 . 2 . 5 2 Special Weapon 1 | . . . . . 1 . Impact Weapon 2 | . . . . 1 . 1 Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 6 | . . . . . 4 2 Parts Lost 48 | . 3 1 . 1 16 27 Power 5 | . 1 . . . 1 3 Propulsion 15 | . . 1 . . 5 9 Utility 15 | . 1 . . 1 5 8 Weapon 13 | . 1 . . . 5 7 Highest Loss Streak 12 | . 2 1 . 1 5 12 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 91 | . 96 89 89 96 92 88 Engine 9 | . 10 14 14 14 9 . Core 1 | . . . . . . 5 Treads 3 | . 3 . . . 8 . Leg 1 | . . . . . . 9 Wheel 12 | . 23 17 28 28 2 . Hover 3 | . . . . . 3 11 Device 3 | . 5 . . . 6 3 Storage 14 | . 22 28 28 14 9 7 Processor 3 | . . . . . 8 . Hackware 10 | . . . . . 17 21 Protection 7 | . . . . 11 9 11 Energy Gun 8 | . 13 25 6 13 5 1 Ballistic Gun 6 | . 5 . . 14 5 8 Ballistic Cannon 1 | . . . . . 4 . Launcher 2 | . 9 2 12 . . 1 Peak Build Rating 45 | 7 13 14 16 20 35 45 Average Rating 24 | 6 10 12 14 19 29 36 On Entrance 15 | 6 7 13 10 15 19 35 Naked Turns . | . . . . . . . Heaviest Build 113 | 15 111 111 113 109 107 102 Greatest Support 46 | 20 40 24 24 24 46 30 Greatest Overweight (x) 34 | . 4 9 4 4 34 32 Average Overweight (x) 4 | . 2 7 4 3 5 6 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 Average Capacity 24 | 8 18 25 25 25 25 25 Most Carried 25 | 6 20 25 25 25 25 25 Average Carried 22 | 6 11 23 24 24 24 19 Final Capacity 25 | 8 25 25 25 25 25 25 Final Carried 25 | 6 20 25 25 25 20 15 Class Distribution -------------------- 48% | Scavenger-Mutant 30% | Mutant 21% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 3653 | 219 216 240 209 247 1634 888 Remotely 148 | 10 138 . . . . . Salvage Created 4664 | 89 566 135 461 148 2453 812 Parts 260 | 3 45 11 11 12 136 42 Haulers Intercepted 4 | . . . . . 4 . Recyclers Shooed 6 | . 1 . . 2 3 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 101 | . 14 7 . 9 52 19 Melee 1 | . . . . . . 1 Guns 52 | . 5 5 . 9 21 12 Cannons 9 | . . . . . 9 . AOE 36 | . 9 2 . . 22 3 Classes Destroyed 17 | 1 4 1 . 2 8 1 Worker 6 | . . . . . 5 1 Builder 5 | . 2 . . . 2 1 Hauler 4 | . . . . . 4 . Recycler 7 | 1 . . . . 6 . Mechanic 1 | . . . . . 1 . Operator 3 | . 1 . . . 1 1 Watcher 3 | . 2 . . . 1 . Swarmer 27 | . . 5 . 7 11 4 Grunt 54 | . 14 2 . . 30 8 Brawler 2 | . . . . 1 . 1 Duelist 1 | . . . . . 1 . Protector 1 | . . . . . 1 . Sentry 6 | . . . . . 6 . Specialist 2 | . . . . . 2 . Hunter 2 | . . . . . 1 1 Programmer 5 | . . . . . . 5 Assembled 1 | . . . . 1 . . Best Kill Streak 14 | 1 4 3 . 3 14 4 Combat Bots Only 14 | . 3 3 . 3 14 4 Max Kills in Single Turn 7 | 1 2 2 . 2 7 1 Gunslinging 1 | . . . . 1 . . Exploded 6 | . 2 2 . . 6 1 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 615 | . 47 18 . 23 288 239 Missed 169 | . 14 3 . 5 81 66 Damage Taken 6954 | . 565 121 . 181 3379 2708 Core 1061 | . 74 32 . 20 531 404 Absorbed by Shields . | . . . . . . . Redirected to Shielding 15 | . . . . . . 15 Regen/Repaired (Parts) 186 | . . . . . 186 . Core Remaining (%) 50 | 100 . . . 49 3 . Volleys Fired 348 | 3 56 11 23 26 142 87 Largest 2 | 2 2 2 2 2 2 2 Hottest 130 | 70 83 112 66 93 130 90 Shots Fired 624 | 6 103 23 27 41 264 160 Gun 445 | 6 85 21 . 41 137 155 Cannon 96 | . . . . . 96 . Launcher 83 | . 18 2 27 . 31 5 Special . | . . . . . . . Kinetic 408 | 3 37 . . 25 210 133 Thermal 133 | 3 48 21 . 16 23 22 Explosive 39 | . 18 2 . . 18 1 Electromagnetic 44 | . . . 27 . 13 4 Robot Hit Streak 14 | 1 8 4 5 9 14 10 Robot Miss Streak 13 | 3 7 2 2 7 5 13 Penetration Max 1 | . . . . . 1 1 Secondary Targets 4 | . 1 1 . 2 . . Max Gunslinging Chain 1 | . 1 1 . 1 . . Shots Hit Robots 374 | 2 48 11 20 20 167 106 Core Hits 259 | 2 34 8 16 9 139 51 Critical Kills 2 | . . . . . 1 1 Critical Parts Destroyed 4 | . . . . . 1 3 Critical Strikes 17 | . 5 2 . . 6 4 Burn 8 | . 5 2 . . 1 . Destroy 5 | . . . . . 2 3 Blast 3 | . . . . . 3 . Smash 1 | . . . . . . 1 Melee Attacks 22 | . . . . 1 . 21 Impact 22 | . . . . 1 . 21 Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11396 | 26 1261 242 791 390 5782 2904 Guns 4853 | 26 501 160 . 369 2010 1787 Cannons 1313 | . . . . . 1313 . Explosions 4758 | . 760 82 791 . 2457 668 Melee 470 | . . . . 21 . 449 Ramming 2 | . . . . . 2 . Kinetic 5152 | 26 262 . . 278 3014 1572 Thermal 1593 | . 239 160 . 91 436 667 Explosive 2607 | . 760 82 . . 1721 44 Electromagnetic 1572 | . . . 791 . 609 172 Impact 470 | . . . . 21 . 449 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 7 | . 2 2 2 2 . 7 Average Corruption 2 | . 2 2 2 2 . 4 Corruption Purged 7 | . . . . . . 7 Corruption Blocked . | . . . . . . . Effects 130 | . 3 14 19 32 . 62 Message Errors 27 | . . 1 5 7 . 14 Matter Fused 40 | . 1 4 5 9 . 21 Heat Flow Errors 15 | . . 2 3 6 . 4 Energy Discharges 16 | . 1 1 2 3 . 9 Parts Rejected 1 | . . . . . . 1 Parts Fused 2 | . . . . 1 . 1 Data Loss (minor) 15 | . . 4 2 3 . 6 Data Loss (major) 4 | . . 1 1 1 . 1 Misfires 3 | . 1 1 . . . 1 Alerts 5 | . . . 1 2 . 2 Weapon Failures 2 | . . . . . . 2 Overload Shots . | . . . . . . . Overflow Damage 432 | . 61 . 8 . 82 281 Projectiles . | . . . . . . . Explosions 328 | . 61 . 8 . 82 177 Melee 104 | . . . . . . 104 Knockbacks 15 | . . . . 1 13 1 Impact 2 | . . . . 1 . 1 Kinetic 13 | . . . . . 13 . Secondary . | . . . . . . . Self-Inflicted Damage 477 | . 133 . . . 187 157 Shots 15 | . 4 . . . 7 4 Rammed 1 | . . . . . 1 . Targets Rammed 1 | . . . . . 1 . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 378 | 38 138 306 176 378 225 282 Average Temperature 72 | 21 29 106 48 122 60 53 Received Heat Transfer 2283 | . 258 . . . 1593 432 Effects 3 | . . . . 3 . . Energy Bleed 2 | . . . . 2 . . Matter Decay 1 | . . . . 1 . . Siege Activations . | . . . . . . . Robots Corrupted 4 | . . . 1 . . 3 Combat Hostiles 3 | . . . . . . 3 Parts Fried 6 | . . . 2 . 1 3 Impact Corruptions 5 | . . . . . . 5 Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 7 | . . 3 . 1 2 1 Heat Transferred 3183 | . 1073 555 . 222 788 545 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 5 | . . . 1 . 4 . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 945 | 5 332 260 . 148 945 648 Initial 429 | . 3 112 . . 39 429 Average 289 | 2 184 99 . 47 419 370 Maximum Alert Level 3 | . 1 1 . . 3 2 Low Security (%) 43 | 100 56 74 . 100 29 5 Level 1 30 | . 43 25 . . 30 55 Level 2 14 | . . . . . 13 39 Level 3 10 | . . . . . 26 . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Sterilizations 1 | . . . . . 1 . Squads Dispatched 21 | . 3 . . . 9 9 Investigation 5 | . 2 . . . 2 1 Extermination 6 | . . . . . . 6 Reinforcement 8 | . 1 . . . 5 2 Assault 2 | . . . . . 2 . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 2 | . . . . . 2 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 4 | . 2 . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 144 | . 23 7 . 12 69 33 Peak Tracking Total 12 | . 4 3 . 4 12 6 Tactical Retreats 7 | . . . . . 2 5 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered 2 | . 1 . . . 1 . Indirectly 1 | . . . . . 1 . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused 3 | . . . . . 3 . Traps Extracted . | . . . . . . . Installed 4 | . . . . . 4 . Triggered 3 | . . . . . 3 . Most Traps Carried 4 | . . 4 4 4 4 . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 18 | . 2 2 1 1 7 5 Max in Single Turn 4 | . 1 2 1 1 2 4 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 17 | . 8 . 1 . 6 2 Terminals 9 | . 6 . . . 3 . Fabricators . | . . . . . . . Repair Stations 1 | . . . . . 1 . Recycling Units 4 | . 2 . . . 1 1 Scanalyzers 2 | . . . . . 1 1 Garrison Access . | . . . . . . . Total Hacks 51 | . 27 . 1 . 16 7 Successful 34 | . 14 . 1 . 15 4 Failed 17 | . 13 . . . 1 3 Catastrophic 1 | . 1 . . . . . Database Lockouts . | . . . . . . . Manual 37 | . 26 . 1 . 8 2 Terminals 31 | . 24 . . . 7 . Fabricators . | . . . . . . . Repair Stations 4 | . . . . . 4 . Recycling Units 7 | . 3 . . . 1 3 Scanalyzers 8 | . . . . . 4 4 Garrison Access . | . . . . . . . Terminal Hacks 3 | . 2 . 1 . . . Robot Analysis 2 | . 2 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 4 | . . . . . 4 . Scan Component 2 | . . . . . 2 . Repair 2 | . . . . . 2 . Recycling Unit Hacks 2 | . 1 . . . . 1 Report Inventory 2 | . 1 . . . . 1 Scanalyzer 6 | . . . . . 4 2 Insert Component 3 | . . . . . 2 1 Analyze 3 | . . . . . 2 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 19 | . 11 . . . 7 1 Terminals 15 | . 9 . . . 6 . Assimilate 5 | . 3 . . . 2 . Botnet 8 | . 5 . . . 3 . Operators 2 | . 1 . . . 1 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . 2 . . . 1 1 Tunnel 4 | . 2 . . . 1 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 10 | . 6 . . . 4 . Full Trace Events 1 | . . . . . 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 3 | . . . . . 2 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . . . . . 2 . Time 105 | . . . . . 105 . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 3 | . . . . . 2 1 Part Schematics Acquired 3 | . . . . . 2 1 Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired 2 | . . . 2 . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 6 | . 1 . 2 3 . . Largest Group 4 | . 1 1 2 4 3 . Highest-Rated Group 61 | . 10 7 29 61 40 . Highest-Rated Ally 21 | . 10 7 21 21 16 . Total Orders 6 | . . 1 4 . 1 . STAY 4 | . . 1 2 . 1 . FOLLOW 2 | . . . 2 . . . Ally Attacks 29 | . . . . 21 8 . Total Damage 469 | . . . . 362 107 . Kills 5 | . . . . 5 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 4 | . . 2 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 15175 | 59 1030 1146 1786 2578 5525 3051 Spaces Moved 4883 | 41 602 549 1130 853 1169 539 Core 24 | . . . . . 11 13 Treads 564 | . 75 . . . 489 . Legs 189 | 41 5 . . . . 143 Wheels 3462 | . 522 549 1130 853 408 . Hover 560 | . . . . . 261 299 Flight 84 | . . . . . . 84 Fastest Speed 90 | 120 90 150 150 135 150 292 Average Speed 249 | 120 135 197 150 149 408 462 Slowest Speed 1750 | 120 160 225 150 150 1750 1650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 61 | 3 77 96 93 100 56 8 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 5 | . 2 . . 1 1 1 Known Exits Taken 1 | . . 1 . . . . Unknown Exits Taken 5 | 1 1 . 1 1 1 . Scrap Searched 3 | . . 1 . 2 . . Spaces Dug 2 | . . . . . 2 . Terrain Destroyed 274 | . 111 8 . . 93 62 Melee . | . . . . . . . Projectile 20 | . . . . . 19 1 AOE 254 | . 111 8 . . 74 61 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 7248 | 44 713 591 1199 2111 1666 924 Wait 1710 | . 16 13 9 1220 227 225 Move 4877 | 40 601 548 1129 852 1168 539 Hop . | . . . . . . . Pick Up 83 | . 21 9 8 2 31 12 Fast Attach 35 | 1 4 . . 2 18 10 Attach 42 | . 1 1 4 1 17 18 Detach 6 | . . 1 1 1 2 1 Swap 35 | . 5 3 . 2 18 7 Drop 67 | . 9 5 7 4 38 4 Fire 348 | 3 56 11 23 26 142 87 Melee 22 | . . . . 1 . 21 Ram . | . . . . . . . Kick . | . . . . . . . Crush 1 | . . . . . 1 . Escape Stasis . | . . . . . . . Rewire 18 | . . . 18 . . . Trap 4 | . . . . . 4 . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x2 / [*Sto]) -7/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 60 | -11/Scrapyard | Entered Materials 198 | -10/Materials | Discovered new exit (range 8) 305 | -10/Materials | Build established: Mutant 564 | -10/Materials | Discovered new exit (range 12) 609 | -10/Materials | Discovered new exit (range 14) 817 | -10/Materials | Discovered new exit (range 11) 1090 | -10/Materials | Entered Mines 1090 | -10/Mines | Accompanied by 1 ally 1144 | -10/Mines | Met a Derelict bent on vengeance 1150 | -10/Mines | Discovered new exit (range 9) 1470 | -10/Mines | Found a hidden stash of uninstalled traps 1548 | -10/Mines | Discovered new exit (range 10) 2010 | -10/Mines | Learned Materials terminal intel 2080 | -10/Mines | Identified exit to Exiles 2201 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2236 | -10/Mines | Entered Exiles 2236 | -10/Exiles | Found Exiles lab destroyed 2688 | -10/Exiles | Opened EX-Vault 2696 | -10/Exiles | Found Field Lobotomy Kit 3556 | -10/Exiles | Discovered new exit (range 10) 3788 | -10/Exiles | Discovered new exit (range 14) 4022 | -10/Exiles | Entered Mines 4022 | -9/Mines | Accompanied by 2 allies 4105 | -9/Mines | Learned location of Zion (-6) 4178 | -9/Mines | Assembled infested the area 4388 | -9/Mines | Build established: Scavenger-Mutant 5398 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5478 | -9/Mines | Discovered new exit (range 10) 5615 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 6084 | -9/Mines | Core integrity fell below 50% 6138 | -9/Mines | Learned Materials security intel 6221 | -9/Mines | Discovered new exit (range 7) 6380 | -9/Mines | Build established: Mutant 6600 | -9/Mines | Entered Materials 6600 | -8/Materials | Accompanied by 3 allies 6600 | -8/Materials | Evolved 4 slots: Utility x4 6602 | -8/Materials | Loaded intel: 12 terminal locations 6602 | -8/Materials | Discovered new exit (range 8) 6893 | -8/Materials | Build established: Scavenger-Mutant 8290 | -8/Materials | Repaired Corrupted Gauss Rifle 8335 | -8/Materials | Repaired Gauss Rifle 8814 | -8/Materials | Discovered new exit (range 16) 9543 | -8/Materials | Core integrity fell below 50% 9575 | -8/Materials | Lost 3 parts (1n1u1w) 9983 | -8/Materials | Destroyed 14 combat bots 10011 | -8/Materials | Lost 5 parts (2n1u2w) 10049 | -8/Materials | Discovered new exit (range 15) 10246 | -8/Materials | Build established: Hacker-Mutant 10802 | -8/Materials | Core integrity fell below 20% 11400 | -8/Materials | First assault squad dispatched 11871 | -8/Materials | Sterilization system engaged 11871 | -8/Materials | Non-combat units ordered to evacuate 11879 | -8/Materials | Lost 3 parts (1u2w) 11971 | -8/Materials | Combat units ordered to evacuate 12125 | -8/Materials | Entered Factory 12125 | -7/Factory | Evolved 2 slots: Propulsion x2 12424 | -7/Factory | Lost 4 parts (1p2n1u) 12726 | -7/Factory | Build established: Scavenger-Mutant 14413 | -7/Factory | Lost 12 parts (5n3u4w) 14643 | -7/Factory | Build established: Hacker-Mutant 14784 | -7/Factory | Lost 3 parts (1p1n1u) 15089 | -7/Factory | Core integrity fell below 50% 15121 | -7/Factory | Lost 3 parts (1p2w) 15176 | -7/Factory | Self-destructed Last Messages --------------- 14823_ Destroyed Carbon-fiber Leg. 14823_ H-55 Commando system corrupted by crushing effect. 14824_ H-55 Commando system terminally corrupted. 14824_ Unknown Processor fried. 14829_ Acquired 46 matter. 14884_ Acquired Hvy. Rocket Launcher. 14959_ ALERT: Rogue bot located, Programmers report to Factory Zone 7T. 14999_ System corrupted: Matter fused (-8). 15067_ Mic. Nuclear Core destroyed. 15088_ Mak. Hammer destroyed. 15090_ Fusion Modulator explodes. 15090_ Gravmag System melted. 15090_ P-60 Hacker destroyed. 15090_ Hvy. Rocket Launcher destroyed. 15090_ Destroyed Hvy. Rocket Launcher. 15092_ Acquired 18 matter. 15100_ H3NFQY%P QPCB28CP8IOOOTQW X4OUTTVX 15119_ System corrupted: Energy discharge (-13). 15125_ ALERT: Rogue bot located, Programmers report to Factory Zone 4B. 15139_ The unstable cave ceiling collapses. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ????????????????????????????????????????????? | | ??#######???????????????????????????????????? | | ??#"""""###?????????????????????????????????? | | ?##" #?????????????????????????????????? | | ## " ##??????????+#????????????????????? | | # " #?????????? #?????? ?????????????? | | # #?????????? #????? ?????????? | | # " #???????### ##### ????????? | | ?# " ! "#???????# p ????????? | | # "" [ !###########@ ""??????????? | | # ^ ""??????????? | | ?## ^^^ ^ ""??????????? | | ??### """"""""" T ""??????????? | | ???# ^ ####### ?????????? | | ???## !! o #????????""??????????? | | ????### !!! #????????????????????? | | ??????# !!! #????????????????????? | | ??????# #???????? ??????????? | | ??????# #???????? ??????????? | | ??????# ###### #???????? ??????????? | | ??????# #????# #???????? ??????????? | | ??????# #????# #???????? ??????????? | | ??????# #????# #???????? ??????????? | | ??????# #????#+#########+#??????????? | | ?######+# #####+#????# #??????????? | | # # #??????????# #??????????? | | # """ # #??????????# #??????????? | | # """ # #??????????# """ """ #??????????? | | # """ # #??????????# """ """ #??????????? | | # # #??????????# """ """ #??????????? | | # """ # #??????????# #######????? | | # """ # ????????#############+## #????? | | # """ # ????? ^ ##### | | # + ????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 10 Item Schematics ----------------- Mak. Cloaking Device | -8/Materials | Scanalyzed Mak. Hacking Suite | -8/Materials | Scanalyzed Mak. System Restoration Module | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AutogunSubdwellerFilter Manual? 0 Play Time 01:04:37 Cumulative 51.6 hours Start 2024.11.11 @ 14:45:28 End 2024.11.11 @ 16:03:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 98 Rogue 98 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 31 Achievement% 32 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 91x25 Zoom Use 88% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d48f885a-4be2-4fb0-80e9-5d99c19bc9fc