Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.21 @ 21:42:39 Player: jumpy Result: Destroyed by H-88 Terminator with KE Penetrator Performance ------------- Evolutions (8) 4000 Regions Visited (12) 2400 Robots Destroyed (60) 300 Value Destroyed (1721) 1721 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (409) 409 TOTAL SCORE: 9030 Bonus ------- Follower Combat Kills 409 Cogmind --------- Core Integrity 0/1450 Matter 15/300 Energy 98/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Heavy Deuterium Engine Neutrino Core > --- PROPULSION ------- Gravmag System Gravmag System Gravmag System Improved Gravmag System Antigrav System Gyrokinetic Inverter > --- UTILITY ---------- Improved Cooling System Small Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Melee Analysis Suite Phase Shifter Improved Medium Armor Plating Hacking Suite Advanced Dynamic Insulation System > --- WEAPON ----------- Hardcell Cannon Lance Lance > --- INVENTORY -------- Improved Deuterium Engine Improved Deuterium Engine Gravmag System Advanced ECM Suite Gauss Cannon Advanced EMP Blaster Improved Plasma Cutter [Rating: 97] Favorites ----------- Power Heavy Deuterium Engine Engine Heavy Deuterium Engine Power Core Neutrino Core Reactor Light Quantum Reactor Propulsion Gravmag System Treads Light Treads Wheel Compact Wheel Hover Unit Gravmag System Flight Unit Improved Diametric Drive Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved EM Pulse Cannon Energy Gun Small Laser Energy Cannon Improved EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Micro-nuke Launcher Impact Weapon Power Maul Slashing Weapon Chainsword Piercing Weapon Lance Build | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Tes Res Slots Evolved 16 | . . 2 2 2 2 2 . . 2 2 . 2 Power 1 | . . . . . . 1 . . . . . . Propulsion 4 | . . 1 1 1 1 . . . . . . . Utility 9 | . . 1 1 1 1 1 . . 1 2 . 1 Weapon 2 | . . . . . . . . . 1 . . 1 Parts Attached 78 | 9 . 5 2 24 4 2 2 6 6 13 1 4 Power 11 | 1 . 1 1 1 . 1 . 1 . 4 . 1 Engine 4 | 1 . 1 . 1 . . . . . 1 . . Core 3 | . . . 1 . . 1 . 1 . . . . Reactor 4 | . . . . . . . . . . 3 . 1 Propulsion 24 | 2 . 1 . 10 2 . 1 1 1 4 1 1 Treads 5 | 2 . 1 . . . . . . . 2 . . Leg . | . . . . . . . . . . . . . Wheel 3 | . . . . 3 . . . . . . . . Hover 11 | . . . . 6 2 . 1 1 1 . . . Flight 5 | . . . . 1 . . . . . 2 1 1 Utility 22 | 3 . 1 . 7 2 1 1 1 3 3 . . Device 12 | 2 . 1 . 2 1 1 1 . 3 1 . . Storage 2 | 1 . . . 1 . . . . . . . . Processor 3 | . . . . 1 1 . . . . 1 . . Hackware 2 | . . . . 1 . . . . . 1 . . Protection 3 | . . . . 2 . . . 1 . . . . Artifact . | . . . . . . . . . . . . . Weapon 21 | 3 . 2 1 6 . . . 3 2 2 . 2 Energy Gun 2 | 2 . . . . . . . . . . . . Energy Cannon 7 | . . 1 . 3 . . . . . 1 . 2 Ballistic Gun 1 | 1 . . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . 1 1 . . . Launcher 2 | . . . . 1 . . . . . 1 . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 2 | . . . . 1 . . . 1 . . . . Slashing Weapon 3 | . . 1 1 1 . . . . . . . . Piercing Weapon 2 | . . . . . . . . 1 1 . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 . 2 . . . . 1 2 1 . Parts Lost 28 | . . 2 2 1 . . . . . 19 2 2 Power 2 | . . . . . . . . . . 1 . 1 Propulsion 15 | . . 1 2 1 . . . . . 8 2 1 Utility 5 | . . 1 . . . . . . . 4 . . Weapon 6 | . . . . . . . . . . 6 . . Highest Loss Streak 11 | . . 1 2 1 . . . . . 11 1 2 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 6 | 3 6 7 6 6 7 8 8 7 6 5 4 3 Power 1 | . 1 1 1 1 2 2 2 2 2 2 1 . Propulsion 1 | 1 2 2 1 1 1 1 1 1 1 . 1 2 Utility 1 | . 2 1 . 1 1 1 2 2 1 1 . . Weapon 1 | . 1 1 2 1 2 2 1 1 1 . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 18 | . . 1 2 3 . . 1 . . 1 3 7 Power 5 | . . . 1 3 . . . . . 1 . . Propulsion 9 | . . . 1 . . . . . . . 2 6 Utility . | . . . . . . . . . . . . . Weapon 3 | . . 1 . . . . 1 . . . 1 . Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 70 | . 100 74 34 83 97 96 100 100 99 54 8 5 Engine 5 | . 14 11 1 6 6 5 5 5 5 2 2 . Core 1 | . . . 3 . . 4 5 5 5 . . . Treads 5 | . 28 23 9 . . . . . . 5 . . Hover 16 | . . . . 28 40 35 35 35 31 6 . . Device 6 | . 14 7 4 5 6 9 14 16 14 3 . . Storage 5 | . 14 11 4 6 6 5 5 5 5 3 . . Processor 5 | . . . . 5 10 11 11 11 10 7 . . Hackware 3 | . . . . 5 6 5 5 5 5 6 . . Protection 2 | . . . . 5 6 5 1 . 5 . . . Energy Gun 1 | . 14 6 . . . . . . . . . . Energy Cannon 3 | . . 4 4 6 6 3 5 2 . . . 1 Ballistic Gun 1 | . 14 5 . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . . 1 5 5 . . Impact Weapon 1 | . . . . 4 . . . . . . . . Slashing Weapon 2 | . . 5 6 2 6 5 5 2 . . . . Peak Build Rating 97 | 9 7 14 14 48 58 66 71 75 88 97 30 36 Average Rating 37 | 5 7 10 7 39 54 63 68 72 85 57 20 16 On Entrance 36 | . 7 7 13 3 48 56 66 71 73 88 30 12 Naked Turns 221 | . . . 48 . . . . . . 10 12 151 Heaviest Build 66 | 13 13 20 20 35 36 42 42 49 58 66 10 28 Greatest Support 60 | 40 40 60 40 45 55 55 57 57 59 59 22 16 Greatest Overweight (x) 6 | . . . 6 2 . . . . . 2 3 2 Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 6 7 8 8 8 8 8 7 5 5 Most Carried 8 | 6 6 8 8 8 8 8 8 8 7 7 5 5 Average Carried 6 | 3 6 7 6 6 7 7 7 7 6 4 4 4 Final Capacity 8 | 8 8 8 5 8 8 8 8 8 8 5 5 5 Final Carried 8 | 6 6 8 4 8 8 8 8 8 7 5 5 5 Class Distribution -------------------- 81% | Mutant 6% | Hacker-Mutant 5% | Gladiator 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Mutant | -5/Factory Mutant | -5/Waste Mutant | -5/Factory Gladiator | -4/Factory Hacker-Mutant | -3/Research Sprinter | -3/Testing Mutant | -2/Research Resources | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Tes Res Matter Collected 1158 | 299 . 78 . 219 . 133 17 83 113 216 . . Remotely . | . . . . . . . . . . . . . Salvage Created 2450 | 249 99 615 . 390 64 . . 60 120 853 . . Parts 131 | 21 4 36 . 21 4 . . 5 7 33 . . Haulers Intercepted 4 | . . 1 . 1 . . . . 1 1 . . Recyclers Shooed 5 | . . 4 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Tes Res Combat Hostiles Destroyed 33 | . 2 11 . 3 1 . . 1 . 15 . . Melee 11 | . . 8 . 2 1 . . . . . . . Guns 4 | . 2 2 . . . . . . . . . . Cannons 11 | . . 1 . . . . . . . 10 . . AOE 6 | . . . . . . . . 1 . 5 . . Classes Destroyed 13 | 3 1 3 . 4 . . . . . 2 . . Worker 4 | 1 . 1 . . . . . . . 2 . . Tunneler 7 | 6 . . . . . . . . 1 . . . Hauler 4 | . . 1 . 1 . . . . 1 1 . . Recycler 6 | 1 . 3 . 1 . . . . . 1 . . Mechanic 2 | . . . . 1 . . . 1 . . . . Operator 3 | . . . . 2 . . . . . 1 . . Watcher 1 | . . . . 1 . . . . . . . . Swarmer 14 | . . 5 . . . . . 1 . 8 . . Grunt 11 | . 2 4 . . . . . . . 5 . . Sentry 5 | . . 2 . 2 1 . . . . . . . Hunter 1 | . . . . 1 . . . . . . . . Programmer 1 | . . . . . . . . . . 1 . . Behemoth 1 | . . . . . . . . . . 1 . . Best Kill Streak 8 | 3 2 4 . 2 1 . . 1 1 8 . . Combat Bots Only 5 | . 2 3 . 2 1 . . 1 . 5 . . Max Kills in Single Turn 2 | 1 1 1 . 1 1 . . 1 1 2 . . Gunslinging . | . . . . . . . . . . . . . Exploded 2 | . . . . . . . . 1 . 2 . . Melee 1 | . . 1 . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Tes Res Hostile Shots Fired 857 | . 7 84 65 146 27 . . 12 2 240 141 133 Missed 398 | . 1 25 27 73 18 . . 7 . 105 86 56 Hits 459 | . 6 59 38 73 9 . . 5 2 135 55 77 Projectile 459 | . 6 59 38 73 9 . . 5 2 135 55 77 AOE 1 | . . 1 . . . . . . . . . . Critical Strikes 14 | . . . . 1 . . . . 1 8 2 2 Part Disruptions 2 | . . . . . . . . . . 2 . . Damage Taken 7417 | . 69 640 332 626 61 . . 96 39 2755 1042 1757 Core 3250 | . . 116 260 99 5 . . 16 . 394 900 1460 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 133 | . . . . 39 . 55 . 22 17 . . . Core Remaining (%) 78 | 100 100 71 52 85 99 . . 98 100 . . . Volleys Fired 100 | 13 4 35 1 5 . . . 1 . 39 . 2 Largest 2 | 2 2 2 1 1 . . . 1 . 2 . 1 Hottest 120 | 60 60 68 68 69 . . . 36 . 95 . 120 Shots Fired 178 | 26 8 63 1 5 . . . 3 . 70 . 2 Gun 90 | 26 8 56 . . . . . . . . . . Cannon 80 | . . 7 1 5 . . . 2 . 63 . 2 Launcher 8 | . . . . . . . . 1 . 7 . . Special . | . . . . . . . . . . . . . Kinetic 108 | 13 4 28 . . . . . . . 63 . . Thermal 56 | 13 4 35 1 2 . . . . . . . 1 Explosive . | . . . . . . . . . . . . . Electromagnetic 14 | . . . . 3 . . . 3 . 7 . 1 Robot Hit Streak 14 | 5 6 9 . 3 . . . . . 14 . . Robot Miss Streak 5 | 2 2 5 1 . . . . 2 . 5 . 3 Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 149 | 13 5 53 . 16 3 . . 5 3 51 . . Core Hits 93 | 10 4 23 . 7 2 . . 6 2 34 . 5 Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . 1 . 2 . . . . . . . . Critical Strikes 10 | . . 2 . 2 . . . 1 2 3 . . Destroy 1 | . . 1 . . . . . . . . . . Blast 3 | . . . . . . . . . . 3 . . Smash 2 | . . . . 2 . . . . . . . . Sever 2 | . . 1 . . . . . 1 . . . . Impale 2 | . . . . . . . . . 2 . . . Melee Attacks 83 | . . 22 1 38 4 . 1 6 5 6 . . Impact 19 | . . . . 19 . . . . . . . . Slashing 51 | . . 22 1 19 4 . 1 4 . . . . Piercing 13 | . . . . . . . . 2 5 6 . . Sneak Attacks 10 | . . 1 . 4 . . . 1 2 2 . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks 2 | . . . . . . . . . 1 1 . . Damage Inflicted 5062 | 132 64 948 14 771 105 . . 268 190 2522 2 46 Guns 556 | 131 64 361 . . . . . . . . . . Cannons 1629 | . . 62 . 75 . . . . . 1492 . . Explosions 820 | . . . . . . . . 59 . 761 . . Melee 1977 | . . 525 . 696 105 . . 209 190 252 . . Ramming 80 | 1 . . 14 . . . . . . 17 2 46 Kinetic 1695 | 44 18 141 . . . . . . . 1492 . . Thermal 591 | 87 46 282 . 41 . . . . . 135 . . Explosive . | . . . . . . . . . . . . . Electromagnetic 719 | . . . . 34 . . . 59 . 626 . . Impact 256 | . . . . 256 . . . . . . . . Slashing 1215 | . . 525 . 440 105 . . 145 . . . . Piercing 506 | . . . . . . . . 64 190 252 . . Highest Corruption 11 | . . . 1 1 . . 11 10 . 5 7 5 Average Corruption 3 | . . . 1 1 . . 8 7 . 4 5 3 Corruption Purged 10 | . . . . . . . 3 7 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 30 | . . . . 7 . . 6 9 . 4 3 1 Message Errors 11 | . . . . 1 . . 3 2 . 2 2 1 Matter Fused 6 | . . . . 2 . . 2 2 . . . . Energy Discharges 3 | . . . . 1 . . . . . 1 1 . Parts Fused 1 | . . . . . . . . 1 . . . . Data Loss (minor) 4 | . . . . 1 . . . 2 . 1 . . Data Loss (major) 1 | . . . . 1 . . . . . . . . Misfires 2 | . . . . . . . . 2 . . . . Alerts 2 | . . . . 1 . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 283 | . . 60 . 210 . . . . . 13 . . Projectiles . | . . . . . . . . . . . . . Explosions 13 | . . . . . . . . . . 13 . . Melee 270 | . . 60 . 210 . . . . . . . . Knockbacks 13 | . . . 1 . . . . . . 11 . 1 Impact 2 | . . . 1 . . . . . . . . 1 Kinetic 10 | . . . . . . . . . . 10 . . Secondary 1 | . . . . . . . . . . 1 . . Self-Inflicted Damage 54 | . . . 7 . . . . . . 26 1 20 Shots 1 | . . . . . . . . . . 1 . . Rammed 21 | 1 . . 3 . . . . . . 4 1 12 Targets Rammed 21 | 1 . . 3 . . . . . . 4 1 12 Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 168 | 40 70 168 20 54 . . . 60 . 111 . 46 Average Temperature 28 | 16 43 33 15 17 . . . 21 . 36 . 26 Received Heat Transfer 630 | . 36 114 9 153 12 . . 9 9 129 42 117 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted 3 | . . . . 3 . . . . . . . . Combat Hostiles 1 | . . . . 1 . . . . . . . . Parts Fried 10 | . . . . 1 . . . . . 9 . . Impact Corruptions 6 | . . . . 6 . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . Heat Transferred 1085 | 200 100 611 . 74 . . . . . 100 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . 3 . . Alert | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Tes Res Maximum Alert Level 1 | . . . . . . . . 1 1 . . . Low Security (%) 94 | 100 100 100 100 100 100 100 100 59 58 100 100 100 Level 1 5 | . . . . . . . . 40 41 . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 393 | 5 54 127 66 191 76 32 24 393 226 175 105 152 Initial 178 | . . . 46 29 55 32 . . 178 110 87 58 Average 65 | 1 18 34 27 60 52 9 . 140 184 126 58 45 Influence Increases 2628 | 40 71 297 91 455 61 . 38 528 172 530 135 210 Destroy 0b10 Robot/C 900 | . 40 220 . 60 20 . . 200 60 300 . . Destroy 0b10 Robot/NC 135 | 40 . 25 . 30 . . . 5 10 25 . . Destroy Leader 208 | . 10 52 . 32 10 . . 40 12 52 . . Allied During Kill 249 | . . . . . . . . 245 3 1 . . Successful Hack 79 | . 21 . . 14 . . . 8 12 12 . 12 Disable Machine 60 | . . . . 15 . . . 15 . 30 . . Destroy Structure 82 | . . . 1 19 1 . 38 . . 20 . 3 Partial Spotted 180 | . . . . 60 30 . . 15 . 60 . 15 Lose Combat Pursuer 735 | . . . 90 225 . . . . 75 30 135 180 Influence Decreases 2502 | 40 70 187 136 408 108 66 38 163 327 584 186 189 Entered New Map 598 | . . 1 65 37 58 34 . . 187 100 69 47 Time Decay 1498 | 40 70 176 55 371 50 32 . 148 80 254 80 142 Lost Part 236 | . . 10 16 . . . . . . 190 20 . Lost Ally 170 | . . . . . . . 38 15 60 40 17 . Squads Dispatched 29 | . 1 1 2 9 . . . 1 . 7 2 6 Investigation 8 | . . 1 1 3 . . . . . 1 1 1 Extermination 7 | . . . . 3 . . . . . 2 . 2 Reinforcement 12 | . 1 . 1 3 . . . 1 . 4 1 1 Assault 2 | . . . . . . . . . . . . 2 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Tes Res Distress Signals 12 | . . 2 1 2 . . . . 1 2 . 4 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 168 | . 4 19 13 31 1 . 4 10 10 28 30 18 Peak Tracking Total 17 | . 2 5 8 6 1 . 4 3 7 7 17 13 Tactical Retreats 21 | . . . 3 9 . . . . 2 1 2 4 Traps | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Tes Res Traps Triggered 10 | . . 1 1 1 . 1 . 2 . 3 . 1 Indirectly 3 | . . . . . . . . . . 3 . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Tes Res Machines Disabled 4 | . . . . 1 . . . 1 . 2 . . Max in Single Turn 1 | . . . . 1 . . . 1 . 1 . . Garrison Access 2 | . . . . 1 . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Tes Res Machines Accessed 23 | . 2 1 . 9 . 1 . 2 1 3 2 2 Terminals 14 | . 2 1 . 4 . . . 2 1 2 2 . Fabricators 2 | . . . . 1 . . . . . . . 1 Repair Stations 4 | . . . . 3 . 1 . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . Total Hacks 35 | . 2 1 . 13 . 2 . 2 2 6 4 3 Successful 15 | . 2 . . 6 . 2 . 1 1 1 . 2 Failed 20 | . . 1 . 7 . . . 1 1 5 4 1 Catastrophic 5 | . . . . 2 . . . 1 1 1 . . Database Lockouts . | . . . . . . . . . . . . . Manual 12 | . . . . 6 . . . 1 1 3 . 1 Terminals 23 | . 2 1 . 7 . . . 2 2 5 4 . Fabricators 2 | . . . . 1 . . . . . . . 1 Repair Stations 6 | . . . . 4 . 2 . . . . . . Recycling Units 2 | . . . . . . . . . . . . 2 Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . . 1 . . Terminal Hacks 6 | . 2 . . 1 . . . 1 1 1 . . Robot Analysis 1 | . . . . 1 . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . Level Access Points 1 | . . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . Zone Layout 2 | . . . . . . . . . 1 1 . . Fabricator Hacks 1 | . . . . 1 . . . . . . . . Network Status 1 | . . . . 1 . . . . . . . . Repair Station Hacks 2 | . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . 1 . . . . . . Repair 1 | . . . . . . 1 . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . 1 Retrieve Matter 1 | . . . . . . . . . . . . 1 Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . . . . Seal Access 1 | . . . . 1 . . . . . . . . Unauthorized Hacks 4 | . . . . 3 . . . . . . . 1 Terminals . | . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 Liberate 1 | . . . . . . . . . . . . 1 Repair Stations 3 | . . . . 3 . . . . . . . . Patch 3 | . . . . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . 2 . . . . . 1 . . Used 1 | . . . . 1 . . . . . . . . Hacking Detections 16 | . . 1 . 6 . . . 1 1 3 2 2 Full Trace Events 2 | . . . . . . . . . . 1 1 . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . 1 . . . . . . Time 44 | . . . . . . 44 . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Tes Res Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . 1 Machine Destruction 1 | . . . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . . . 1 . Allies Hacked 2 | . . . . . . . . . 2 . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Tes Res Total Allies 21 | . . . . . . . 20 . . . 1 . Largest Group 20 | . . . . . . . 20 11 10 3 1 . Highest-Rated Group 717 | . . . . . . . 717 431 406 92 122 . Highest-Rated Ally 122 | . . . . . . . 50 46 46 38 122 . Total Orders . | . . . . . . . . . . . . . Ally Attacks 142 | . . . . . . . 79 49 13 1 . . Total Damage 5448 | . . . . . . . 3678 1249 477 44 . . Kills 18 | . . . . . . . 6 9 3 . . . Allies Corrupted 3 | . . . . . . . . . 3 . . . Allies Melted 1 | . . . . . . . . . . . 1 . Intel | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Tes Res Active Infowar (turns) 2617 | 80 228 344 75 785 116 137 158 413 163 118 . . Sensors 1890 | . . . . 785 116 137 158 413 163 118 . . Terrain 1 | 1 . . . . . . . . . . . . Seismic 726 | 79 228 344 75 . . . . . . . . . ECM 2 | . . . . . . . . . 2 . . . Robot Analysis Total 1 | . . . . 1 . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Tes Res Turns Passed 4486 | 260 228 534 139 1164 116 137 158 413 163 558 192 424 Spaces Moved 5377 | 128 127 229 157 1891 166 208 133 547 271 569 392 559 Core 572 | 2 . . 115 87 . . . . . 20 42 306 Treads 636 | 126 127 229 42 . . . . . . 112 . . Legs . | . . . . . . . . . . . . . Wheels 105 | . . . . 105 . . . . . . . . Hover 3101 | . . . . 1589 166 208 133 547 271 187 . . Flight 963 | . . . . 110 . . . . . 250 350 253 Fastest Speed 30 | 50 160 160 50 40 40 40 40 40 40 32 30 32 Average Speed 59 | 158 160 160 81 47 40 40 40 40 40 68 43 58 Slowest Speed 350 | 160 160 160 350 180 40 40 40 40 41 330 200 150 Overloaded Moves 2 | . . . . . . . . . . . . 2 Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . . . . 11 22 1 Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 26 | 5 27 31 22 53 3 6 80 14 7 21 60 20 Regions Visited 12 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 4 | . . . . 1 1 . . 1 1 . . . Unknown Exits Taken 6 | 1 1 1 1 . . . . . . 1 1 . Scrap Searched . | . . . . . . . . . . . . . Spaces Dug 24 | . . . 1 19 1 . 1 . . 2 . . Terrain Destroyed 33 | . . . 1 19 1 . 1 . . 10 . 1 Melee 23 | . . . 1 19 1 . 1 . . 1 . . Projectile 8 | . . . . . . . . . . 7 . 1 AOE 2 | . . . . . . . . . . 2 . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -5 -5 -4 -3 -3 -2 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Was Fac Fac Res Tes Res Total 6285 | 158 145 299 166 2079 208 261 236 732 315 638 392 656 Wait 569 | . 15 5 . 102 33 47 98 158 33 8 2 68 Move 5306 | 127 126 228 156 1890 165 208 132 546 270 548 353 557 Hop 26 | . . . . . . . . . . 9 16 1 Pick Up 38 | 6 . 3 1 9 1 2 1 4 . 2 3 6 Fast Attach 41 | 8 . 1 . 13 1 2 . . 2 11 1 2 Attach 18 | . . 1 1 4 2 1 . 1 2 4 . 2 Detach 2 | 1 . . . 1 . . . . . . . . Swap 31 | 1 . 3 1 9 1 . 2 8 3 3 . . Drop 39 | 1 . 1 2 8 1 1 2 5 2 5 5 6 Fire 100 | 13 4 35 1 5 . . . 1 . 39 . 2 Melee 80 | . . 22 1 38 4 . 1 6 3 5 . . Ram 16 | . . . 3 . . . . . . . 1 12 Kick . | . . . . . . . . . . . . . Crush 5 | 1 . . . . . . . . . 4 . . Escape Stasis 3 | . . . . . . . . 3 . . . . Rewire 11 | . . . . . . . . . . . 11 . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / Min) -9/Materials (discovered 2 exits: [*Mat] / [*Min]) -8/Materials -7/Factory (discovered 2 exits: *Fac / *Sto) -6/Factory -5/Factory -5/Waste -5/Factory (discovered 4 exits: *Fac x4) -4/Factory -3/Research -3/Testing -2/Research History --------- Turn | Location | Event 32 | -11/Scrapyard | Discovered new exit (range 16) 261 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 468 | -10/Materials | Identified exit to Mines 473 | -10/Materials | Discovered new exit (range 7) 489 | -10/Materials | Entered another Materials area 489 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 664 | -9/Materials | Discovered new exit (range 12) 1015 | -9/Materials | Discovered new exit (range 4) 1023 | -9/Materials | Entered another Materials area 1023 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1098 | -8/Materials | Released all parts (5) 1160 | -8/Materials | Discovered new exit (range 4) 1162 | -8/Materials | Entered Factory 1162 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1779 | -7/Factory | Discovered new exit (range 8) 1782 | -7/Factory | Identified exit to Storage 1973 | -7/Factory | Cargo convoy interrupted 2310 | -7/Factory | Discovered new exit (range 15) 2325 | -7/Factory | Identified exit to Factory 2326 | -7/Factory | Entered another Factory area 2326 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2346 | -6/Factory | Discovered new exit (range 16) 2435 | -6/Factory | Identified exit to Factory 2442 | -6/Factory | Entered another Factory area 2442 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 2558 | -5/Factory | Repaired Imp. EM Pulse Cannon 2579 | -5/Factory | Sucked down chute 2579 | -5/Factory | Entered Waste 2580 | -5/Waste | Met a frightened Derelict 2587 | -5/Waste | Spotted C-40 Crusher 2592 | -5/Waste | Spotted C-40 Crusher 2593 | -5/Waste | Spotted C-40 Crusher 2594 | -5/Waste | EMP discharged 2594 | -5/Waste | Spotted C-40 Crusher 2621 | -5/Waste | Met Warlord forces unprepared to attack 2640 | -5/Waste | Allies destroyed C-40 Crusher 2643 | -5/Waste | Allies destroyed C-40 Crusher 2649 | -5/Waste | Allies destroyed C-40 Crusher 2656 | -5/Waste | Allies destroyed C-40 Crusher 2685 | -5/Waste | Lost 8 allies 2689 | -5/Waste | Discovered new exit (range 11) 2694 | -5/Waste | EMP discharged 2694 | -5/Waste | System corruption reached 10% 2694 | -5/Waste | Identified exit to Factory 2737 | -5/Waste | Entered Factory 2737 | -5/Factory | Accompanied by 11 allies 3052 | -5/Factory | Identified exit to Factory 3150 | -5/Factory | Entered another Factory area 3150 | -4/Factory | Accompanied by 10 allies 3150 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 3261 | -4/Factory | Discovered new exit (range 12) 3267 | -4/Factory | Identified exit to Research 3313 | -4/Factory | Entered Research 3313 | -3/Research | Accompanied by 3 allies 3313 | -3/Research | Evolved 2 slots: Utility x2 3388 | -3/Research | Spotted B-86 Titan 3467 | -3/Research | Lost 11 parts (1p5n3u2w) 3499 | -3/Research | Destroyed B-86 Titan 3521 | -3/Research | Lost 3 parts (1n1u1w) 3773 | -3/Research | Released all parts (8) 3803 | -3/Research | Lost 4 parts (1n3w) 3834 | -3/Research | Found Gamma Bomb Array 3866 | -3/Research | Discovered new exit (range 16) 3871 | -3/Research | Entered Testing 3891 | -3/Testing | Rewired PL-9QL7NI9FZZ 4028 | -3/Testing | Core integrity fell below 50% 4043 | -3/Testing | Core integrity fell below 20% 4058 | -3/Testing | Discovered new exit (range 15) 4063 | -3/Testing | Entered Research 4063 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 4317 | -2/Research | Spotted B-90 Cyclops 4382 | -2/Research | Spotted B-90 Cyclops 4458 | -2/Research | Core integrity fell below 50% 4470 | -2/Research | Core integrity fell below 20% 4487 | -2/Research | Destroyed by H-88 Terminator with KE Penetrator Last Messages --------------- Trojan loaded successfully. Testing... Ready to liberate! 04435_ Connecting with Recycling Unit... 04446_ Acquired Com. HERF Cannon. 04454_ Slug penetrates Wall. 04455_ Dropped Com. HERF Cannon. 04457_ W-44 Eye sends out distress signal. 04457_ Penetrated by Slug. 04457_ Slug penetrates Wall. 04460_ Penetrated by Slug. 04461_ P-80 Master resets W-44 Eye, system corruption cleaned. 04463_ Slug penetrates Reaction Chamber. 04463_ Penetrated by Slug. 04466_ Fabricator disabled. 04469_ Penetrated by Slug. 04473_ BFIII6LNY/QHY JXXZXY6K 04474_ Reaction Chamber disabled. 04480_ DSF Access disabled. 04487_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ?# # ! #?# "Y" # # | | ?# #+######?# """ # # ! | | ###### ! # # | | + ! ! # # | | ???### ########+##################### ######## | | ?????????????# #????????????????# #??????? | | ##########???# #????????????????# #??????? | | ##### = #????????????????# #??????? | | + #????????????????# #??????? | | ############## = #????????????????# ######## | | ?? ]#??????# #????????????????# + | | ? #??????########????????????????# # | | [ #??????????????????????????????# + | | #??????????????????????????????# # | | #??????????????????????????????# ###### # | | [ #??????????????????????????????# #????# # | | ########??????????????????????###+#### #????# # | | #????##??????????####### #????# # | | #??? ??????????# * #????# # | | #??? ??????????# ###??# # | | #?? """""????????# #??# # | | ### #?? """"""???????# ####" #??# # | | ??# #? """"""" ?????# #??## ######+# | | ??# #? ??????# #???# # | | ??# # ????????# #??## # | | ??# # """ ???#####@#####?#" # """ | | ??# + """S"?????# #?## # """ | | ??# # """""?????# #?## "" + """ | | ??# # ????# #?# "" # | | ??# #? ??# [ #?# "T # ! | | ??# #####+##################### "" # ! | | ??# "" ] ######## | | ??# #??????? | | ??# #??????? | | ??+ T "" """ #??????? | | ??# """ """ ###############??????? | | ??# F " " "" #?????????????????? | | ??# "" """#?????????????????? | | ??# "" F"#?????????????????? | | ### """#?????????????????? | | # """ "" #?????????????????? | | + """ ####?????????????????? | | # """ "#?????????????????? | | # ] ""#?????????????????? | | # = !G#?????????????????? | | # """#?????????????????? | | # """ """ "#?????????????????? | | # """ """ ####?????????????????? | | ### """ """ #????????????????????? | | ######/### ##???????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 73 Energy Generation 43 Energy Capacity 525 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 16 Armor Coverage 225 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 64 Melee Accuracy 6 Recoil Reduction 3 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. EM Pulse Cannon | 35% | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularMakeshiftSuite Manual? 0 Play Time 00:44:45 Cumulative 179.8 hours Start 2025.07.21 @ 20:55:56 End 2025.07.21 @ 21:42:39 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 434 Rogue 434 Adventurer 0 Explorer 0 Win Type - Total 7 Types 5/0/1/1/0/0/0/0/0/0 Lore% 73 Gallery% 65 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 4baaf8bf-65c1-41c3-82f6-dfb025cd096c