Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.14 @ 02:43:19 Player: Boatmurdered Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (14) 2800 Robots Destroyed (202) 1010 Value Destroyed (10044) 10044 Prototype IDs (39) 780 Alien Tech Used (5) 1000 Bonus (8699) 8699 TOTAL SCORE: 28333 Bonus ------- High Alert Combat Kills 1474 Follower Combat Kills 1663 Forged Quantum Companion 1000 Registered with UFD 300 Met Optimus in HQ 500 Met Zhirov 300 Used Core Reset Matrix 3000 Scanned by Researcher 500 Friendly Fire -38 Cogmind --------- Core Integrity 0/1450 Matter 261/300 Energy 87/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Improved Melee Analysis Suite > --- WEAPON (6) ------- Quantum Companion > --- INVENTORY (5) ---- Quantum Reactor Peak State ------------ > --- POWER ------------ Quantum Reactor > --- PROPULSION ------- Flexi-carbon Leg Flexi-carbon Leg Improved VSS Leg Biometal Leg Improved Thunder Leg Centrium Leg High-density Centrium Leg High-density Centrium Leg > --- UTILITY ---------- Enhanced Optical Array Improved Melee Analysis Suite Advanced Melee Analysis Suite Layered Light Armor Plating Insulated Plating Insulated Plating Improved Force Field > --- WEAPON ----------- Sigix Terminator Power Sword Quantum Companion > --- INVENTORY -------- Particle Reactor Flexi-carbon Leg Improved Force Field [Rating: 148] Favorites ----------- Power Meta Core Engine Ion Engine Power Core Meta Core Reactor Antimatter Reactor Propulsion Flexi-carbon Leg Treads Light Treads Leg Flexi-carbon Leg Wheel Wheel Hover Unit Backup Propulsion III Flight Unit Nuclear Pulse Thruster Utility Huge Storage Unit Device Seismic Detector Storage Huge Storage Unit Processor 0b10 Decoder Chip [Scout] Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Companion Sword Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Flail Slashing Weapon Companion Sword Piercing Weapon Spear Build | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Slots Evolved 16 | . . . . 10 . . . . 2 . . 2 . 2 Power . | . . . . . . . . . . . . . . . Propulsion 6 | . . . . 2 . . . . 1 . . 1 . 2 Utility 6 | . . . . 5 . . . . 1 . . . . . Weapon 4 | . . . . 3 . . . . . . . 1 . . Parts Attached 242 | 7 8 6 9 30 21 4 6 2 12 9 39 23 49 17 Power 23 | 1 1 1 . 3 1 1 . . 1 1 3 . 7 3 Engine 5 | 1 1 . . 1 1 . . . . . . . 1 . Core 7 | . . 1 . 2 . 1 . . 1 1 . . 1 . Reactor 11 | . . . . . . . . . . . 3 . 5 3 Propulsion 67 | 2 1 2 4 8 6 1 3 . 3 1 10 9 12 5 Treads 18 | 2 . 2 4 4 . . . . . 1 3 2 . . Leg 46 | . . . . 4 6 1 3 . 1 . 7 7 12 5 Wheel 1 | . 1 . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2 | . . . . . . . . . 2 . . . . . Utility 102 | 2 2 1 1 16 10 1 3 2 5 6 16 10 20 7 Device 43 | 1 . 1 . 4 6 1 1 1 2 2 5 3 13 3 Storage 7 | 1 1 . . 2 . . 1 . 1 . . 1 . . Processor 20 | . . . . 2 . . . 1 1 . 4 6 5 1 Hackware 2 | . . . . 1 . . . . 1 . . . . . Protection 30 | . 1 . 1 7 4 . 1 . . 4 7 . 2 3 Artifact . | . . . . . . . . . . . . . . . Weapon 50 | 2 4 2 4 3 4 1 . . 3 1 10 4 10 2 Energy Gun 13 | 1 1 . . . . . . . . . 4 4 3 . Energy Cannon 3 | . . 1 . . . . . . 1 . 1 . . . Ballistic Gun 10 | 1 1 1 . . . . . . 1 1 2 . 2 1 Ballistic Cannon 2 | . 1 . . . . . . . 1 . . . . . Launcher 2 | . . . . 1 . . . . . . . . . 1 Special Weapon 3 | . . . 1 . . . . . . . 1 . 1 . Impact Weapon 7 | . 1 . 1 1 3 1 . . . . . . . . Slashing Weapon 9 | . . . 2 1 . . . . . . 2 . 4 . Piercing Weapon 1 | . . . . . 1 . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 17 | . . 1 1 . 2 . 6 . . . . . 7 . Parts Lost 109 | . . 2 . 8 15 3 . 11 13 . 5 13 12 27 Power 9 | . . . . 1 1 . . . 1 . . 2 1 3 Propulsion 36 | . . 1 . 2 6 2 . 2 5 . 2 2 3 11 Utility 39 | . . . . 3 6 1 . 5 3 . 2 6 2 11 Weapon 25 | . . 1 . 2 2 . . 4 4 . 1 3 6 2 Highest Loss Streak 22 | . . 2 . 4 13 3 . 3 10 . 2 7 4 22 To Critical Strikes 4 | . . . . . . . . 2 . . 1 1 . . Average Backups 12 | 2 10 14 22 15 8 4 5 2 1 4 2 4 8 7 Power 1 | . 1 2 3 1 1 1 1 1 1 1 . . . . Propulsion 2 | . 1 2 2 3 1 . . 1 . . . 2 6 1 Utility 5 | 1 5 7 10 5 3 1 1 . . 2 1 1 . 4 Weapon 2 | . 1 2 5 3 1 1 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 51 | . 2 . 21 11 9 1 . . . 2 2 . . 3 Power 10 | . . . 4 1 . 1 . . . 1 2 . . 1 Propulsion 5 | . . . 2 2 1 . . . . . . . . . Utility 20 | . 1 . 10 3 4 . . . . 1 . . . 1 Weapon 13 | . 1 . 5 4 3 . . . . . . . . . Tool/Special 3 | . . . . 1 1 . . . . . . . . 1 Average Slot Usage (%) 91 | . 100 100 100 94 90 90 94 76 83 25 76 75 90 74 Engine 2 | . 14 13 . . . . . . . 3 . . . . Core 4 | . . . 10 4 4 5 5 5 4 . . . 1 . Treads 15 | . 20 26 30 14 . . . . . 1 12 4 . . Leg 9 | . . . . 9 22 17 18 18 15 . 5 22 27 31 Device 8 | . 10 12 10 7 7 13 13 10 12 . 3 2 3 2 Storage 6 | . 14 13 10 5 2 . 1 5 7 . . 2 4 3 Processor 6 | . . . . 8 5 5 5 7 12 10 8 13 26 14 Protection 9 | . 3 2 10 14 16 17 17 4 . 1 15 6 1 9 Energy Gun 5 | . 10 6 10 . . . . . . . 3 3 2 . Ballistic Gun 3 | . 15 5 5 . . . . . . . 3 2 2 . Ballistic Cannon 2 | . 2 10 5 . . . . . 3 . . . . . Impact Weapon 4 | . . . 4 10 13 17 17 8 4 . . . . . Slashing Weapon 6 | . . . 4 14 12 5 5 5 5 3 9 11 14 7 Peak Build Rating 148 | 7 8 26 45 81 81 77 95 95 105 62 118 126 146 148 Average Rating 61 | 5 7 10 37 74 72 72 81 74 87 27 102 97 121 115 On Entrance 57 | . 7 8 26 45 74 76 77 95 63 17 62 95 119 105 Avg Prop Armor Cover (%) 5 | . 10 12 6 4 . . . . 2 8 2 5 3 9 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 126 | 14 93 99 99 126 123 69 70 70 75 38 106 91 66 67 Greatest Support 185 | 40 40 60 68 122 79 73 110 110 105 75 151 130 140 185 Greatest Overweight (x) 11 | 4 9 9 2 1 3 1 1 . 1 1 2 1 . 11 Average Overweight (x) . | . 4 3 1 . . . . . . . . . . . Largest Inventory Capacity 25 | 8 25 25 25 25 20 5 5 5 10 5 5 10 10 10 Average Capacity 16 | 7 17 25 25 22 13 5 5 5 8 5 5 7 10 9 Most Carried 25 | 5 14 20 25 25 17 5 5 5 3 5 5 5 10 10 Average Carried 13 | 2 10 15 23 17 9 4 4 2 1 4 4 4 9 8 Final Capacity 25 | 8 25 25 25 20 5 5 5 5 5 5 5 10 10 5 Final Carried 25 | 5 14 19 25 14 5 5 5 2 2 1 4 5 9 1 Scrap Suit Usage (%) 1 | . . . . 13 . . . . . . . . . . Parts Cannibalized 10 | . . . . 10 . . . . . . . . . . Class Distribution -------------------- 28% | Mutant 19% | Scavenger-Gladiator 18% | Tank 17% | Derelict-Gladiator 6% | Derelict-Mutant 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Tank | -7/Scraptown Derelict-Gladiator | -5/Factory Derelict-Mutant | -5/Upper Caves Derelict-Gladiator | -5/Upper Caves Derelict-Gladiator | -5/Zhirov Derelict-Gladiator | -4/Proximity Caves Derelict-Gladiator | -4/Factory Mutant | -4/Waste Scavenger-Gladiator | -4/Factory Scavenger-Gladiator | -3/Research Scavenger-Gladiator | -3/Quarantine Scavenger-Gladiator | -2/Research Resources | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Matter Collected 4383 | 312 216 147 272 387 413 82 . 171 209 55 593 270 966 290 Remotely 70 | . . . . . . . . . . . . . 70 . Salvage Created 10074 | 196 322 120 . 1381 1179 172 . 307 780 . 1250 1609 2092 666 Parts 430 | 20 18 7 . 51 37 5 . 15 30 . 58 63 85 41 Haulers Intercepted 9 | . 2 . . . 1 . . . 1 . . . 2 3 Recyclers Shooed 5 | 1 3 . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 89 | . . 8 . . 26 40 . 15 . . . . . . Prevented 1 | . . . . . 1 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Combat Hostiles Destroyed 153 | . 10 4 . 20 17 3 . 8 11 . 16 20 26 18 Melee 113 | . 4 . . 16 17 3 . 7 8 . 13 15 22 8 Guns 6 | . 5 1 . . . . . . . . . . . . Cannons 8 | . . 3 . . . . . . . . 1 2 . 2 AOE 11 | . . . . 1 . . . . 2 . . . . 8 Classes Destroyed 23 | 2 5 1 . 5 . . . . 1 . . 1 1 7 Worker 14 | . . . . 1 . . . . 2 . 2 . 1 8 Builder 1 | . . . . . . . . . . . . . . 1 Tunneler 7 | 6 . . . 1 . . . . . . . . . . Hauler 9 | . 2 . . . 1 . . . 1 . . . 2 3 Recycler 6 | 1 . . . 1 . . . . 1 . . 1 1 1 Carrier 2 | . . . . . . . . . . . . . . 2 Mechanic 1 | . . . . . . . . . . . . . . 1 Operator 2 | . 1 . . . . . . . 1 . . . . . Watcher 7 | . 1 . . . . . . . . . 1 . 1 4 Swarmer 35 | . 8 . . . 10 . . 6 4 . . . 4 3 Grunt 55 | . 2 . . 10 6 2 . 1 2 . 8 9 15 . Brawler 2 | . . . . 1 . 1 . . . . . . . . Duelist 5 | . . . . 1 . . . . . . 2 2 . . Protector 2 | . . . . . . . . . . . . 1 . 1 Sentry 9 | . . . . 4 1 . . 1 . . 1 1 . 1 Specialist 3 | . . . . . . . . . . . . . . 3 Hunter 9 | . . . . . . . . . 2 . 3 1 . 3 Programmer 25 | . . . . 4 . . . . 3 . 2 6 6 4 Heavy 1 | . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . 1 . Subdweller 4 | . . 4 . . . . . . . . . . . . Best Kill Streak 28 | 2 3 2 . 4 5 3 . 8 6 . 3 6 6 28 Combat Bots Only 10 | . 3 2 . 4 5 3 . 8 4 . 3 5 6 10 Max Kills in Single Turn 26 | 1 1 1 . 1 2 1 . 1 4 . 1 2 2 26 Gunslinging . | . . . . . . . . . . . . . . . Exploded 8 | . . . . 1 . . . . 2 . . . . 8 Melee 2 | . 1 . . 1 2 1 . 1 1 . 1 1 2 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Hostile Shots Fired 1747 | . 48 34 . 174 253 46 . 133 179 . 222 164 254 240 Missed 455 | . 11 13 . 36 57 12 . 42 57 . 62 39 61 65 Deflected 25 | . . . . . . . . . . . 2 8 8 7 Hits 1292 | . 37 21 . 138 196 34 . 91 122 . 160 125 193 175 Melee 31 | . . . . . . 3 . 2 . . 13 7 . 6 Projectile 1261 | . 37 21 . 138 196 31 . 89 122 . 147 118 193 169 Critical Strikes 76 | . . . . 9 7 4 . 6 5 1 12 11 13 8 Part Disruptions 4 | . . . . 1 . . . . . . . . 1 2 Damage Taken 25427 | . 440 600 . 2724 2176 723 . 1734 1841 43 3642 2650 3493 5361 Core 3616 | . 46 53 . 349 124 23 . 239 502 23 355 208 232 1462 Absorbed by Shields 1516 | . . . . 116 491 . . . 471 . . 45 306 87 Ignored by Resistances 816 | . . . . 39 567 . . . 124 . . . . 86 Regen/Repaired (Parts) 436 | . . . . 95 . . . . . 243 98 . . . Core Remaining (%) 52 | 100 . . 60 . . . . 21 . . 23 . 60 . Volleys Fired 81 | 14 38 22 1 3 . . . . 1 . . 1 . 1 Largest 2 | 2 2 2 1 1 . . . . 1 . . 1 . 1 Hottest 110 | 60 70 110 . 39 . . . . 23 . . 75 . . Shots Fired 158 | 27 75 44 1 3 . . . . 1 . 5 1 . 1 Gun 125 | 27 71 22 . . . . . . 1 . 3 1 . . Cannon 28 | . 4 22 . . . . . . . . 2 . . . Launcher 4 | . . . . 3 . . . . . . . . . 1 Special 1 | . . . 1 . . . . . . . . . . . Kinetic 98 | 14 43 37 . . . . . . 1 . 3 . . . Thermal 54 | 13 32 7 . . . . . . . . . 1 . 1 Explosive 3 | . . . . 3 . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . 2 . . . Robot Hit Streak 11 | 6 11 5 5 . . . . . . . 1 2 . . Robot Miss Streak 4 | 1 4 4 . 1 . . . . 2 . . . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . Autonomous 28 | . . . . . . . . . . . 5 9 4 10 Shots Hit Robots 556 | 16 54 27 1 76 48 22 . 17 50 . 50 64 83 48 Core Hits 235 | 8 16 7 . 35 25 6 . 10 17 . 18 22 38 33 Critical Kills 3 | . 3 . . . . . . . . . . . . . Critical Parts Destroyed 12 | . 2 . . 3 1 . . 2 4 . . . . . Critical Strikes 45 | . 8 . . 8 4 . . 4 8 . . 2 7 4 Burn 3 | . 3 . . . . . . . . . . . . . Smash 16 | . 5 . . 4 1 . . 2 4 . . . . . Sever 2 | . . . . . 1 . . . . . . . 1 . Melee Attacks 626 | . 14 . . 104 75 28 . 29 76 . 69 75 102 54 Impact 70 | . 14 . . 18 12 7 . 9 10 . . . . . Slashing 542 | . . . . 86 63 19 . 16 58 . 69 75 102 54 Piercing 14 | . . . . . . 2 . 4 8 . . . . . Sneak Attacks 27 | . . . . 4 1 . . 2 4 . 5 5 6 . Combat Hostiles 5 | . . . . . . . . 2 . . . 2 1 . Follow-up Attacks 93 | . . . . 30 19 9 . 9 16 . 2 1 3 4 Damage Inflicted 50591 | 185 895 440 . 3500 2049 706 . 749 2550 . 3358 4713 5511 25935 Guns 948 | 185 509 233 . . . . . . . . . 21 . . Cannons 2637 | . 19 207 . . . . . . . . 435 774 336 866 Explosions 23098 | . . . . 271 . . . . 521 . . . . 22306 Melee 23838 | . 367 . . 3229 2049 706 . 741 2014 . 2923 3915 5142 2752 Ramming 70 | . . . . . . . . 8 15 . . 3 33 11 Kinetic 788 | 87 300 401 . . . . . . . . . . . . Thermal 23213 | 98 228 39 . . . . . . 521 . . 21 . 22306 Explosive 271 | . . . . 271 . . . . . . . . . . Electromagnetic 30 | . . . . . . . . . . . 30 . . . Impact 2197 | . 367 . . 742 271 208 . 304 305 . . . . . Slashing 21359 | . . . . 2487 1778 444 . 375 1543 . 2923 3915 5142 2752 Piercing 282 | . . . . . . 54 . 62 166 . . . . . Phasic 2381 | . . . . . . . . . . . 405 774 336 866 Highest Corruption 20 | . . . . 7 7 4 4 9 10 10 13 1 12 20 Average Corruption 6 | . . . . 5 6 4 4 6 6 10 8 1 3 8 Corruption Purged 20 | . . . . . 7 . . . . . 13 . . . Corruption Blocked 5 | . . . . . . . . . . . . 3 2 . Effects 188 | . . . . 26 24 24 4 12 9 10 66 3 3 7 Message Errors 43 | . . . . 6 5 6 1 4 1 4 14 1 1 . Matter Fused 44 | . . . . 7 6 8 . 4 3 . 14 . 1 1 Heat Flow Errors 20 | . . . . . 1 3 1 1 2 3 6 1 . 2 Energy Discharges 26 | . . . . 7 2 3 . . 1 1 10 . 1 1 Parts Rejected 5 | . . . . 1 1 . . 1 1 1 . . . . Parts Fused 4 | . . . . 1 1 . . . . . . 1 . 1 Data Loss (minor) 30 | . . . . 3 5 3 2 2 1 . 13 . . 1 Data Loss (major) 6 | . . . . 1 2 . . . . . 3 . . . Misfires 5 | . . . . . . . . . . . 5 . . . Alerts 5 | . . . . . 1 1 . . . 1 1 . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 3998 | . 67 . . 339 135 7 . 140 399 . 368 250 186 2107 Projectiles 320 | . . . . . . . . . . . 33 10 80 197 Explosions 1846 | . . . . . . . . . 147 . . . . 1699 Melee 1832 | . 67 . . 339 135 7 . 140 252 . 335 240 106 211 Knockbacks 16 | . 6 2 . 5 . . . . 3 . . . . . Impact 13 | . 5 . . 5 . . . . 3 . . . . . Kinetic 3 | . 1 2 . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 1007 | . . . . 28 . . . . 99 . . . . 880 Shots 3 | . . . . 1 . . . . 1 . . . . 1 Rammed . | . . . . . . . . . . . . . . . Targets Rammed 10 | . . . . . . . . 1 1 . . 1 6 1 Kicked 10 | . . . . . . . . 1 1 . . 1 6 1 Crushed . | . . . . . . . . . . . . . . . Highest Temperature 250 | . 45 16 . 9 98 187 225 144 197 234 170 90 . 250 Average Temperature 46 | . 14 9 . 4 32 69 120 78 95 120 53 48 . 112 Received Heat Transfer 3596 | . 30 54 . 818 596 333 . 353 310 27 382 343 332 18 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted 2 | . . . . 1 . . . . . . . 1 . . Combat Hostiles 2 | . . . . 1 . . . . . . . 1 . . Robots Corrupted 7 | . 1 . . 3 1 . . 1 1 . . . . . Combat Hostiles 7 | . 1 . . 3 1 . . 1 1 . . . . . Parts Fried 6 | . 2 . . 2 . . . . 1 . . . . 1 Impact Corruptions 25 | . 4 . . 9 2 1 . 4 5 . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . Heat Transferred 1487 | 225 888 74 . . . . . . 250 . . 50 . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped 20 | . . . . . . . . . . . 7 13 . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Maximum Alert Level 4 | . . . . 1 . . . . 1 . 3 2 2 4 Low Security (%) 41 | 100 100 . . 41 . . . . 81 100 4 . . 78 Level 1 15 | . . . . 58 . . . . 18 . 1 . 17 12 Level 2 23 | . . . . . . . . . . . 9 100 82 . Level 3 18 | . . . . . . . . . . . 84 . . . Level 4 . | . . . . . . . . . . . . . . 9 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 1509 | 10 99 . . 365 . . . . 261 51 917 677 586 1509 Initial 479 | . . . . . . . . . 105 51 2 479 375 249 Average 357 | 1 19 . . 219 . . . . 139 19 735 580 471 236 Influence Increases 7949 | 35 316 . . 940 470 70 . 455 467 64 1899 628 779 1826 Destroy 0b10 Robot/C 3640 | . 200 . . 540 340 60 . 160 220 . 800 380 520 420 Destroy 0b10 Robot/NC 285 | 35 20 . . 25 20 . . . 25 . 20 10 25 105 Destroy Leader 650 | . 46 . . 122 20 10 . 10 42 . 172 80 66 82 Allied During Kill 523 | . . . . 26 . . . . . . 448 . . 49 Successful Hack 118 | . 18 . . 41 . . . . 5 . 18 . 36 . Disable Machine 270 | . . . . 45 . . . . 45 . 90 . 30 60 Anti-Garrison Action 500 | . . . . . . . . . . . 200 150 . 150 Destroy Structure 1273 | . 2 . . 66 . . . . 70 64 106 8 12 945 Partial Spotted 30 | . . . . 15 . . . . . . . . 15 . Lose Combat Pursuer 660 | . 30 . . 60 90 . . 285 60 . 45 . 75 15 Influence Decreases 6646 | 35 316 . . 666 740 74 . 288 486 208 990 874 1003 966 Entered New Map 1186 | . . . . . 103 2 . . 62 97 2 434 292 194 Time Decay 3847 | 35 316 . . 526 494 62 . 188 294 91 598 310 571 362 Lost Part 1033 | . . . . 80 143 10 . 100 130 . 50 130 120 270 Lost Ally 580 | . . . . 60 . . . . . 20 340 . 20 140 Squads Dispatched 45 | . 2 . . 9 . . . 1 3 . 11 5 9 5 Investigation 11 | . 1 . . 1 . . . . 1 . 6 . 1 1 Extermination 11 | . . . . 3 . . . . 1 . 1 1 4 1 Reinforcement 11 | . 1 . . 2 . . . . 1 . 2 1 3 1 Assault 9 | . . . . . . . . 1 . . 2 3 1 2 Garrison 3 | . . . . 3 . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 3 | . . . . . . . . . 1 . 1 1 . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . 1 Stealth | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Distress Signals 12 | . . . . 2 . . . . 2 . 3 1 3 1 Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 296 | . 23 4 . 38 24 4 . 23 25 11 38 33 42 31 Peak Tracking Total 12 | . 5 3 . 5 6 3 . 12 8 6 5 9 8 7 Tactical Retreats 30 | . 2 . . 3 6 . . 9 3 1 2 . 3 1 Traps | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Traps Triggered 12 | . 5 3 . . . . . . 1 . 2 . . 1 Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Machines Disabled 20 | . . . . 3 . . . . 3 . 6 1 2 5 Max in Single Turn 5 | . . . . 1 . . . . 2 . . 1 1 5 Garrison Access 4 | . . . . . . . . . . . 1 1 . 2 Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Machines Accessed 64 | . 9 . 5 9 . 2 9 . 4 . 12 1 10 3 Terminals 25 | . 7 . . 4 . . . . 3 . 4 . 6 1 Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations 9 | . . . . 3 . . . . 1 . 3 . 2 . Recycling Units 5 | . 2 . . . . . . . . . 3 . . . Scanalyzers 3 | . . . . 1 . . . . . . . . 1 1 Garrison Access 5 | . . . . 1 . . . . . . 1 1 1 1 Total Hacks 216 | . 33 . 34 26 . 8 48 . 9 . 23 1 26 8 Successful 139 | . 18 . 34 11 . 8 48 . 1 . 6 . 9 4 Failed 77 | . 15 . . 15 . . . . 8 . 17 1 17 4 Catastrophic 15 | . . . . 4 . . . . 2 . 4 1 3 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 59 | . 31 . . 8 . . . . 5 . 12 1 2 . Terminals 73 | . 29 . . 13 . . . . 7 . 7 . 16 1 Fabricators 2 | . . . . . . . . . . . 2 . . . Repair Stations 24 | . . . . 9 . . . . 2 . 8 . 5 . Recycling Units 8 | . 4 . . . . . . . . . 4 . . . Scanalyzers 12 | . . . . 3 . . . . . . . . 3 6 Garrison Access 7 | . . . . 1 . . . . . . 2 1 2 1 Terminal Hacks 104 | . 4 . 34 2 . 8 48 . . . 2 . 6 . Record 81 | . . . 32 . . 7 36 . . . 2 . 4 . Part Schematic 4 | . . . . . . . 4 . . . . . . . Robot Analysis 6 | . 2 . . . . . 4 . . . . . . . Prototype ID Bank 7 | . . . . 2 . . 4 . . . . . 1 . Open Door 3 | . . . 1 . . 1 . . . . . . 1 . Emergency Access Points 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . Repair Station Hacks 4 | . . . . 3 . . . . . . 1 . . . Scan Component 3 | . . . . 2 . . . . . . 1 . . . Repair 1 | . . . . 1 . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . . . . . Scanalyzer 7 | . . . . 1 . . . . . . . . 3 3 Retrieve Study 7 | . . . . 1 . . . . . . . . 3 3 Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . 1 Unlock Access 1 | . . . . 1 . . . . . . . . . . Seal Access 1 | . . . . . . . . . . . . . . 1 Unauthorized Hacks 20 | . 12 . . 4 . . . . 1 . 3 . . . Terminals 15 | . 10 . . 4 . . . . 1 . . . . . Botnet 7 | . 4 . . 2 . . . . 1 . . . . . Operators 1 | . 1 . . . . . . . . . . . . . Skim 7 | . 5 . . 2 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 2 . . . . . . . . . 2 . . . Reject 1 | . 1 . . . . . . . . . . . . . Mask 1 | . 1 . . . . . . . . . . . . . Fedlink 1 | . . . . . . . . . . . 1 . . . Scrapoids 1 | . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . 1 . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 41 | . 8 . . 7 . . . . 4 . 10 1 9 2 Full Trace Events 6 | . 1 . . 1 . . . . 1 . 2 . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . 4 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . 1 . . . . . . . . 3 3 Parts Repaired . | . . . . . . . . . . . . . . . Time 44 | . . . . 44 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 10 | . 10 . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . 2 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Total Allies 36 | . . . 2 2 . . . . . 20 5 . . 7 Largest Group 19 | . . . 1 1 . . . . . 19 14 . . 7 Highest-Rated Group 702 | . . . 61 61 . . . . . 702 549 . . 97 Highest-Rated Ally 61 | . . . 61 61 . . . . . 50 50 . . 15 Initial UFD Resources 53 | . . . . 38 38 38 38 40 40 40 40 50 50 53 Total Orders 2 | . . . . . . . . . . . . . 2 . EXPLORE 2 | . . . . . . . . . . . . . 2 . Ally Attacks 370 | . . . . 34 . . . . . 119 180 . . 37 Total Damage 9778 | . . . . 946 . . . . . 3209 4863 . . 760 Kills 50 | . . . . 9 . . . . . 11 26 . . 4 Allies Corrupted 2 | . . . . . . . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Active Infowar (turns) 19416 | 17 1187 1424 6445 1573 1635 1215 363 419 650 246 1378 306 1729 829 Optics 2864 | . . . . . . . . . . . . 306 1729 829 Terrain 2450 | . . . . . 663 1215 363 209 . . . . . . Seismic 9862 | 17 1187 1424 6445 789 . . . . . . . . . . Decoding 7477 | . . . . 1571 1635 1215 363 419 650 246 1378 . . . T.N.C. 2 | . . . . . . . . . . . . . 2 . ECM 6 | . . . . . . . . . . . . . 6 . Robot Analysis Total 6 | . 2 . . . . . 4 . . . . . . . Derelict Logs Recovered 8 | . . 1 4 . . 1 . 2 . . . . . . Drone Launches 2 | . . . . . . . . . . . . . 2 . Drone Recoveries . | . . . . . . . . . . . . . . . Decoded 0b10 Intel 120 | . . . . 32 . . . . 28 4 56 . . . Traps 52 | . . . . 31 . . . . . . 21 . . . Emergency Access 14 | . . . . . . . . . 6 . 8 . . . Items 39 | . . . . . . . . . 17 3 19 . . . Machines 4 | . . . . . . . . . 1 . 3 . . . Patrols 3 | . . . . . . . . . 2 . 1 . . . Guards 4 | . . . . . . . . . 1 . 3 . . . Exits 4 | . . . . 1 . . . . 1 1 1 . . . Exploration | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Turns Passed 21388 | 233 1594 1624 6445 1573 1635 1215 363 419 650 246 2141 692 1729 829 Spaces Moved 9099 | 102 570 311 2556 638 861 516 180 310 355 256 1009 317 697 421 Core 231 | 13 . . . . 2 . . . 61 151 . . . 4 Treads 4429 | 89 270 241 2556 352 . . . . . 25 896 . . . Legs 3989 | . . . . 286 859 516 180 310 294 . 113 317 697 417 Wheels 370 | . 300 70 . . . . . . . . . . . . Hover 68 | . . . . . . . . . . 68 . . . . Flight 12 | . . . . . . . . . . 12 . . . . Fastest Speed 40 | 50 160 215 216 122 100 120 120 120 100 40 145 105 105 50 Average Speed 180 | 161 184 285 242 193 153 189 167 120 116 67 160 148 106 113 Slowest Speed 600 | 250 215 320 325 242 330 190 190 120 120 145 260 187 120 600 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . 1 . . . . . 1 . Exploration Rate (%) 48 | 6 98 17 93 14 84 66 62 57 9 93 29 7 75 13 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 4 | . . . . . . 1 3 . . . . . . . Known Exits Taken 3 | . 1 . . 1 . . . . . . 1 . . . Unknown Exits Taken 9 | 1 . 1 1 . 1 1 1 1 . . . 1 1 . Scrap Searched 17 | . . . 11 . 3 2 . 1 . . . . . . Spaces Dug 25 | . . . . 4 . . . 1 5 . 5 4 6 . Terrain Destroyed 614 | . . 1 . 31 . . . 1 50 . 6 4 6 515 Melee 25 | . . . . 4 . . . 1 5 . 5 4 6 . Projectile 2 | . . 1 . . . . . . . . 1 . . . AOE 587 | . . . . 27 . . . . 45 . . . . 515 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Sub Scr Fac Upp Upp Zhi Pro Fac Was Fac Res Qua Res Total 13279 | 140 1013 998 2827 862 1108 732 241 340 530 332 1447 458 1541 710 Wait 2886 | 13 360 645 179 83 127 190 43 7 85 50 282 30 605 187 Move 9086 | 101 569 310 2555 637 860 515 179 309 355 255 1008 316 696 421 Hop . | . . . . . . . . . . . . . . . Pick Up 137 | 5 9 7 43 18 12 2 1 . 3 7 10 3 10 7 Fast Attach 162 | 7 3 1 . 6 17 1 8 3 9 5 34 17 40 11 Attach 84 | . 2 5 1 20 12 1 . 3 6 6 4 5 7 12 Detach 26 | . 2 1 . 1 5 . . . 4 1 5 . 6 1 Swap 97 | . 12 7 10 14 5 2 2 1 3 . 6 6 23 6 Drop 189 | . 4 . 38 14 21 2 8 . 5 8 31 5 40 13 Fire 81 | 14 38 22 1 3 . . . . 1 . . 1 . 1 Melee 511 | . 14 . . 66 49 18 . 16 58 . 67 74 99 50 Ram . | . . . . . . . . . . . . . . . Kick 10 | . . . . . . . . 1 1 . . 1 6 1 Crush . | . . . . . . . . . . . . . . . Escape Stasis 9 | . . . . . . . . . . . . . 9 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous 1 | . . . . . . 1 . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Subcaves -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 2 exits: *Upp / Gar) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: Res x2) -4/Waste -4/Factory (discovered 2 exits: *Res / Upp) -3/Research -3/Quarantine -2/Research History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 234 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 752 | -10/Materials | Discovered new exit (range 7) 801 | -10/Materials | Discovered new exit (range 12) 1197 | -10/Materials | Discovered new exit (range 9) 1388 | -10/Materials | Learned Storage emergency access door positions 1418 | -10/Materials | Identified exit to Subcaves 1418 | -10/Materials | Identified exit to Materials 1452 | -10/Materials | Learned 2 Storage zone layouts 1828 | -10/Materials | Entered Subcaves 1829 | -10/Subcaves | Approached by a straggling Scientist 1840 | -10/Subcaves | Learned Materials interactive machine intel 1907 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2815 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2832 | -10/Subcaves | Build established: Scavenger-Mutant 3238 | -10/Subcaves | A Subdweller sparked back to life 3238 | -10/Subcaves | A Subdweller sparked back to life 3332 | -10/Subcaves | Found Prototype Power Core 3351 | -10/Subcaves | Identified Meta Core 3352 | -10/Subcaves | Attached Meta Core, gained temporary slots: Propulsion, Utility, Weapon 3452 | -10/Subcaves | Entered Scraptown 3653 | -7/Scraptown | Build established: Tank 4219 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 4224 | -7/Scraptown | Learned Factory emergency access door positions 4226 | -7/Scraptown | Learned Factory interactive machine intel 4228 | -7/Scraptown | Learned Factory non-interactive machine intel 4231 | -7/Scraptown | Learned Research garrison access intel 4264 | -7/Scraptown | Discovered new exit (range 5) 4429 | -7/Scraptown | Visited Spacefarers 4544 | -7/Scraptown | Visited TADAMA 5125 | -7/Scraptown | Visited IN-MT5's Study 5182 | -7/Scraptown | Visited Science Testing Area 5279 | -7/Scraptown | Visited Bundlers 5437 | -7/Scraptown | Visited Fellowship of the Rings 5532 | -7/Scraptown | Visited Cave Peace 5671 | -7/Scraptown | Visited UFD Registry 5671 | -7/Scraptown | Registered with UFD as "Hammercircuit" 5731 | -7/Scraptown | Visited A0-MCA Data Center 5769 | -7/Scraptown | Visited Derelict Rescue Squad 5793 | -7/Scraptown | Found DRS Beacon 5848 | -7/Scraptown | Visited Sword Containment 5945 | -7/Scraptown | Delivered Scrap Shield to a Scientist 6209 | -7/Scraptown | Visited Chapter 10 6291 | -7/Scraptown | Visited Supply Room 6372 | -7/Scraptown | Visited Infowarlord's Domain 6568 | -7/Scraptown | Discovered new exit (range 5) 6649 | -7/Scraptown | Visited Botcube Research 6701 | -7/Scraptown | Visited Science Guys 6781 | -7/Scraptown | Visited DA-N13 Charitable Foundation 6802 | -7/Scraptown | Found DCF Scrap (29 items) 7087 | -7/Scraptown | Found DRS Beacon 7158 | -7/Scraptown | Found Prototype Slashing Weapon 7159 | -7/Scraptown | Identified Companion Sword 7451 | -7/Scraptown | Build established: Mutant 7553 | -7/Scraptown | Found Botcube 7662 | -7/Scraptown | Botcube activated 7666 | -7/Scraptown | Found Botcube 7985 | -7/Scraptown | Found Scrap Suit 8777 | -7/Scraptown | Botcube activated 8799 | -7/Scraptown | Botcube completed mutation into treaded form, armed with 2 cannons 9006 | -7/Scraptown | Attached CPS modules to *Bob 9730 | -7/Scraptown | Met Optimus 9730 | -7/Scraptown | Accepted into 0bPrime 9897 | -7/Scraptown | Entered Factory 9897 | -5/Factory | Accompanied by 1 ally 9897 | -5/Factory | Evolved 10 slots: Propulsion x2, Utility x5, Weapon x3 9899 | -5/Factory | Loaded intel: 244 non-interactive machine locations 9900 | -5/Factory | Loaded intel: 56 interactive machine locations 10201 | -5/Factory | Build established: Derelict-Gladiator 10288 | -5/Factory | Found Botcube 10539 | -5/Factory | Identified exit to Garrison 10619 | -5/Factory | Identified exit to Upper Caves 10636 | -5/Factory | Garrison activated, responded to threat 10688 | -5/Factory | Lost 3 parts (2n1u) 10827 | -5/Factory | Botcube activated 10835 | -5/Factory | Botcube completed mutation into treaded form, armed with 1 cannon 10960 | -5/Factory | Lost 4 parts (1p2u1w) 10960 | -5/Factory | Found Botcube 10969 | -5/Factory | Botcube activated 10977 | -5/Factory | Botcube completed mutation into legged form (unarmed) 11200 | -5/Factory | Build established: Derelict-Mutant 11470 | -5/Factory | Entered Upper Caves 11471 | -5/Upper Caves | Encountered a Warlord checkpoint 11472 | -5/Upper Caves | UFD Scientist delivered a prototype 11474 | -5/Upper Caves | Found Prototype Protection 11476 | -5/Upper Caves | Identified Enh. Scrap Shield 11945 | -5/Upper Caves | Spotted B-75 Beast 12389 | -5/Upper Caves | Lost 13 parts (1p6n5u1w) 12430 | -5/Upper Caves | Found Imp. Powered Armor 12713 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 12925 | -5/Upper Caves | Build established: Derelict-Gladiator 13014 | -5/Upper Caves | Discovered new exit (range 15) 13105 | -5/Upper Caves | Entered another Upper Caves area 13107 | -5/Upper Caves | Activated DRS Beacon 13162 | -5/Upper Caves | Lost 3 parts (2n1u) 13747 | -5/Upper Caves | Learned 4 Factory zone layouts 13762 | -5/Upper Caves | Entered an active Warlord outpost 13789 | -5/Upper Caves | Learned location of Extension (-5) 13789 | -5/Upper Caves | Learned Factory trap positions 13789 | -5/Upper Caves | Learned Extension emergency access door positions 13789 | -5/Upper Caves | Learned Extension stockpile data 13789 | -5/Upper Caves | Learned Extension security intel 14123 | -5/Upper Caves | Discovered new exit (range 15) 14320 | -5/Upper Caves | Entered Zhirov 14320 | -5/Zhirov | Discovered new exit (range 3) 14355 | -5/Zhirov | Met Zhirov 14396 | -5/Zhirov | Learned location of Quarantine (-3) 14396 | -5/Zhirov | Learned location of Testing (-2) 14396 | -5/Zhirov | Learned location of Command (-1) 14429 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14464 | -5/Zhirov | Found Alien Artifact 14464 | -5/Zhirov | Identified Integrated Dissipator 14464 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14490 | -5/Zhirov | Found Alien Artifact 14490 | -5/Zhirov | Identified Transdimensional Reconstructor 14490 | -5/Zhirov | Warped through subspace 14491 | -5/Zhirov | Core integrity fell below 50% 14683 | -5/Zhirov | Entered Proximity Caves 14686 | -4/Proximity Caves | Spotted B-86 Titan 14774 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 14805 | -4/Proximity Caves | Destroyed 8 combat bots 14913 | -4/Proximity Caves | Found DCF Scrap (11 items) 14926 | -4/Proximity Caves | Lost 3 parts (1n1u1w) 14933 | -4/Proximity Caves | Learned Research terminal intel 15039 | -4/Proximity Caves | Learned Research stockpile data 15094 | -4/Proximity Caves | Discovered new exit (range 8) 15102 | -4/Proximity Caves | Entered Factory 15102 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15103 | -4/Factory | Identified exit to Research 15104 | -4/Factory | Loaded intel: 89 trap records 15620 | -4/Factory | Lost 3 parts (2n1u) 15675 | -4/Factory | System corruption reached 10% 15718 | -4/Factory | Lost 10 parts (1p3n2u4w) 15752 | -4/Factory | Sucked down chute 15752 | -4/Factory | Entered Waste 15753 | -4/Waste | Met a frightened Derelict 15769 | -4/Waste | Spotted C-40 Crusher 15796 | -4/Waste | Spotted C-40 Crusher 15797 | -4/Waste | Spotted C-40 Crusher 15805 | -4/Waste | Spotted C-40 Crusher 15808 | -4/Waste | Spotted C-40 Crusher 15822 | -4/Waste | Warlord forces began an assault 15827 | -4/Waste | Identified exit to Factory 15881 | -4/Waste | Allies destroyed C-40 Crusher 15888 | -4/Waste | Allies destroyed C-40 Crusher 15889 | -4/Waste | Spotted C-40 Crusher 15896 | -4/Waste | Allies destroyed C-40 Crusher 15903 | -4/Waste | Allies destroyed C-40 Crusher 15907 | -4/Waste | Allies destroyed C-40 Crusher 15923 | -4/Waste | Allies destroyed C-40 Crusher 15934 | -4/Waste | Lost 5 allies 15998 | -4/Waste | Entered Factory 15998 | -4/Factory | Accompanied by 14 allies 16030 | -4/Factory | Build established: Mutant 16167 | -4/Factory | Lost 3 allies 16271 | -4/Factory | Identified exit to Upper Caves 16354 | -4/Factory | Lost 4 allies 16395 | -4/Factory | Loaded intel: 8 recycling unit locations 16573 | -4/Factory | Core integrity fell below 50% 16696 | -4/Factory | Spotted B-86 Titan 16748 | -4/Factory | First assault squad dispatched 16801 | -4/Factory | Scrapoid reinforcements arrived 17093 | -4/Factory | Lost 3 allies 17097 | -4/Factory | Forged Quantum Companion 17882 | -4/Factory | Build established: Scavenger-Gladiator 18069 | -4/Factory | Found Unknown Device 18069 | -4/Factory | Identified Quantum Capacitor 18083 | -4/Factory | Discovered exit to Research (range 12) 18139 | -4/Factory | Entered Research 18139 | -3/Research | Evolved 2 slots: Propulsion x1, Weapon x1 18141 | -3/Research | Loaded intel: 23 terminal locations 18142 | -3/Research | Loaded intel: 4 garrison access locations 18389 | -3/Research | First assault squad dispatched 18540 | -3/Research | Lost 7 parts (2n3u2w) 18637 | -3/Research | Spotted B-86 Titan 18766 | -3/Research | Lost 3 parts (2u1w) 18819 | -3/Research | Discovered new exit (range 5) 18831 | -3/Research | Entered Quarantine 18891 | -3/Quarantine | Found Alien Artifact 18892 | -3/Quarantine | Identified Core Reset Matrix 18892 | -3/Quarantine | Used Core Reset Matrix 18896 | -3/Quarantine | Detected hypermatrix surge 18896 | -3/Quarantine | Sensed 13 artifacts in vicinity 19221 | -3/Quarantine | Found Sigix Broadsword 19361 | -3/Quarantine | Scanned by Researcher 19415 | -3/Quarantine | Lost 4 parts (1p1n2w) 19930 | -3/Quarantine | Found Prototype Device 19930 | -3/Quarantine | Identified Exp. ECM Suite 19985 | -3/Quarantine | Found Transdimensional Reconstructor 19985 | -3/Quarantine | Warped through subspace 20081 | -3/Quarantine | First assault squad dispatched 20098 | -3/Quarantine | Found Prototype Processor 20098 | -3/Quarantine | Identified Exp. Signal Interpreter 20382 | -3/Quarantine | Spotted Alpha 7 20413 | -3/Quarantine | Destroyed Alpha 7 20445 | -3/Quarantine | Found Sigix Terminator 20479 | -3/Quarantine | Discovered new exit (range 12) 20516 | -3/Quarantine | Cryocooling Duct disabled 20531 | -3/Quarantine | Ambient heat levels rising (+20) 20531 | -3/Quarantine | Non-combat units ordered to evacuate 20545 | -3/Quarantine | System corruption reached 10% 20560 | -3/Quarantine | Entered Research 20560 | -2/Research | Evolved 2 slots: Propulsion x2 20589 | -2/Research | Lost 3 parts (1n2w) 21235 | -2/Research | Lost 4 parts (1n3u) 21314 | -2/Research | Fired Sigix Terminator 21314 | -2/Research | Destroyed Executioner 21314 | -2/Research | Spotted Striker 21315 | -2/Research | Cargo convoy interrupted 21331 | -2/Research | System corruption reached 10% 21345 | -2/Research | Destroyed Striker 21346 | -2/Research | Core integrity fell below 50% 21354 | -2/Research | Emitted hypermatrix ping 21359 | -2/Research | Assembled emerged from beneath the floor 21363 | -2/Research | Core integrity fell below 20% 21366 | -2/Research | Destroyed 10 combat bots 21389 | -2/Research | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- 21385_ R-10 Processor collects Unknown Ballistic Gun. 21385_ Penetrated by Slug. 21385_ K-01 Serf collects debris. 21386_ Penetrated by Slug. 21386_ Imp. Force Field destroyed. 21386_ U-05 Engineer lays Concrete. 21386_ U-05 Engineer builds a Wall. 21387_ U-05 Engineer lays Concrete. 21387_ K-01 Serf collects debris. 21387_ Penetrated by Slug. 21387_ R-10 Processor destroyed. 21387_ Penetrated by Slug. 21387_ Quantum Reactor destroyed. 21387_ Penetrated by Slug. 21388_ U-05 Engineer lays Concrete. 21388_ K-01 Serf collects debris. 21389_ U-05 Engineer lays Concrete. [Achievement: 20k Club] [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ###?? "??????????????????? | | ?????????????????????? ? """ ???????????????? | | ?????????????????????? # ?????????????? | | ?????????????????????? + #???????????? | | ?????????????????????? # #???????????? | | ?????????????????######+#;;# #???????????? | | ????????????????## # #"" ??????? | | ?????????????##### # #"" ??????? | | ???????????### # # R ; ?????? | | ??????????## # # R ; ?????? | | ??????????# #u u ##u;;;;!;;; ?????? | | ?????????## # ;# ; ;;;;;;;;###????? | | ?????????# ; ;; ;kk ; ????? | | ?????????# ; ;; ; ; ????? | | ????????## ;;;;;;;;;;;; ; k t ""????? | | ????????# ; ;; ; ; "????? | | ???????## ; ;; ; ; " ??? | | ??????##;;;;;;;;;;;;; !*;; ; ; ??? | | ??????#; ; ; ![]=;; ; ; ?? | | ????#### ; ;;!%!%==; ; ;;;;;;;;;;;##??? | | ????# ; ; !=[%=!= ; ; ;#??? | | ??????#; ;% %!== ;= ; ;#??? | | ?????# ; ; !=!@% ;;;;;;;; ;#??? | | ?????# ; ;; % ! hh ? | | ?????# ;;;;;;;;; !%;;;;;;;;;;;;;; ;;#?? | | ?????# ; ; ; ;;;;;;;;;; ; #?? | | ?????## ; ; %; ; ; ;##?? | | ??????# ; ; %%%; ; ; ?? | | ??????# ; ; ; ; ; ?? | | ??????##; ; ; ; ; ??? | | ???????#; ; ; ; ; ??? | | ???????#;;;;;;;; !=h; ; ; ##??? | | ?? =[ h=% ; ; #???? | | ?????####;; ;;;;;=;;;;;;;; ; ; ; #???? | | ????????##;;;;;;; ; ; ; ; ; ????? | | ?????????# ; ; ; ; ;;;;;;;;;; ????? | | ?????????# ; ; ; ; ; ; ; ????? | | ?????????# ; ; ; ; ; ; ; ?????? | | ?????????+ ; ; ; ;;;;;;;;;;; " ????? | | ?????????# ; ; ; ; ; " #???? | | ?????????? = ; ; ; ; " ## #???? | | ????????????##### ;;;;; ; ###?? #???? | | ?????????????????## ;;; #???? #???? | | ????????????????????## ; """ #???? #???? | | ????????????????????## " """ #??? #???? | | ??????????????????????# # #??? #???? | | ????????????????????????#! #??? #???? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 35 Energy Capacity 810 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 10 Power Amplification 20 Additional Mass Support 20 Base Temperature (-) 200 EM Shielding 3 Corruption Block 15 Armor Coverage 1800 Resistance: KI 30 Resistance: EM 20 Point Defense Rating 240 Melee Speed Boost 20 Evasion (%) 70 Melee Accuracy 24 Target Analysis 12 Recoil Reduction 5 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Flexi-carbon Leg | -3/Quarantine | Hacked Thunder Leg | -3/Quarantine | Hacked Myomer Leg | -3/Quarantine | Hacked Power Sword | -2/Research | Hacked Particle Reactor | -2/Research | Hacked Imp. VSS Leg | -2/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Sigix Broadsword Sigix Terminator Achievements -------------- 20k Club Alien Roots Alien Tech Ambidextrous Batter Up Can't Touch This Decoder Ring Frankenstein Friends Forever Hard Hitter Jackpot Just Browsing Loot Taster Physics Protects Preemptive Strike Subspace Traveler The Science Guy Challenges ------------ None Game ------ Seed DamperFlyingProcsplitter Manual? 0 Play Time 04:26:22 Cumulative 36.9 hours Start 2026.08.13 @ 19:30:52 End 2026.08.14 @ 02:43:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 36 Gallery% 27 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d957fc0a-652e-47dc-a2ac-478efb6e0fe1