Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.08.30 @ 22:20:56

Player: Hechtic

Result: Destroyed by as-59960 with Assembled Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (14)      70
Value Destroyed (347)      347
Prototype IDs (2)          40
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 857

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     300/300
Energy                     100/100
System Corruption          0%
Temperature                Cool (0)
Movement                   Core (700) Ox13
Location                   -10/Mines

 Parts 
-------
>          --- POWER (1) --------
               (None)
>          --- PROPULSION (2) ---
               (None)
>          --- UTILITY (2) ------
     Large Storage Unit
     Large Storage Unit
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (15) ---
           Cesium-ion Thruster
  Improved Heat Sink
           Sensor Array
  Improved Terrain Scanner
           Targeting Computer
           Targeting Computer
           ECM Suite
           Core Shielding
           Propulsion Shielding
           Utility Shielding
     Light Armor Plating
           Sensor Drone Bay
           Rocket Launcher
           Datajack
           Great Maul

 Peak State 
------------
>          --- POWER ------------
           Ion Engine
>          --- PROPULSION -------
  Advanced Treads
  Advanced Treads
>          --- UTILITY ----------
     Large Storage Unit
     Large Storage Unit
>          --- WEAPON -----------
     Light EM Pulse Cannon
           Rocket Launcher
>          --- INVENTORY --------
           Cesium-ion Thruster
  Improved Heat Sink
           Sensor Array
  Improved Terrain Scanner
           Targeting Computer
           Targeting Computer
           ECM Suite
           Core Shielding
           Propulsion Shielding
           Utility Shielding
     Light Armor Plating
           Sensor Drone Bay
           Rocket Launcher
           Datajack
           Great Maul
[Rating: 16]

 Favorites 
-----------
Power                      Ion Engine
  Engine                   Ion Engine
Propulsion                 Aluminum Leg
  Treads                   Advanced Treads
  Leg                      Aluminum Leg
Utility                    Large Storage Unit
  Storage                  Large Storage Unit
Weapon                     Beam Cannon
  Energy Cannon            Beam Cannon
  Ballistic Gun            Assault Rifle
  Launcher                 Rocket Launcher

 Build                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             21   | 7   8   6   
  Power                    3    | 2   .   1   
    Engine                 3    | 2   .   1   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               6    | 2   2   2   
    Treads                 2    | .   .   2   
    Leg                    4    | 2   2   .   
    Wheel                  .    | .   .   .   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  6    | 1   3   2   
    Device                 .    | .   .   .   
    Storage                6    | 1   3   2   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             .    | .   .   .   
    Artifact               .    | .   .   .   
  Weapon                   6    | 2   3   1   
    Energy Gun             .    | .   .   .   
    Energy Cannon          2    | .   1   1   
    Ballistic Gun          2    | 2   .   .   
    Ballistic Cannon       .    | .   .   .   
    Launcher               2    | .   2   .   
    Special Weapon         .    | .   .   .   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 6    | .   1   5   
  Power                    1    | .   .   1   
  Propulsion               2    | .   .   2   
  Utility                  .    | .   .   .   
  Weapon                   3    | .   1   2   
  Highest Loss Streak      5    | .   1   5   
  To Critical Strikes      1    | .   .   1   
Average Slot Usage (%)     99   | .   99  98  
  Engine                   13   | .   14  13  
  Treads                   6    | .   .   21  
  Leg                      21   | .   28  6   
  Storage                  27   | .   27  28  
  Energy Cannon            13   | .   13  13  
  Launcher                 13   | .   13  13  
Naked Turns                .    | .   .   .   
Heaviest Build             53   | 14  37  53  
  Greatest Support         44   | 20  20  44  
  Greatest Overweight (x)  2    | 2   1   1   
  Average Overweight (x)   .    | .   .   .   
Largest Inventory Capacity 15   | 8   15  15  
  Average Capacity         14   | 7   14  15  
  Most Carried             15   | 4   15  15  
  Average Carried          14   | 2   13  14  
  Final Capacity           15   | 8   15  15  
  Final Carried            15   | 4   15  15  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Mines

 Resources                      | -11 -10 -10 
-----------                Run  | Scr Mat Min 
Matter Collected           529  | 216 231 82  
  Remotely                 .    | .   .   .   
Salvage Created            361  | .   318 43  
  Parts                    30   | .   27  3   
Haulers Intercepted        .    | .   .   .   
Recyclers Shooed           .    | .   .   .   
Parts Field Recycled       .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
Parts Self-Destructed      .    | .   .   .   
  Prevented                .    | .   .   .   

 Kills                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Combat Hostiles Destroyed  17   | .   10  7   
  Cannons                  6    | .   4   2   
  AOE                      11   | .   6   5   
Classes Destroyed          5    | .   4   1   
  Worker                   1    | .   1   .   
  Watcher                  2    | .   2   .   
  Swarmer                  4    | .   3   1   
  Grunt                    7    | .   7   .   
  Assembled                6    | .   .   6   
Best Kill Streak           6    | .   4   6   
  Combat Bots Only         6    | .   3   6   
Max Kills in Single Turn   3    | .   3   3   
  Gunslinging              .    | .   .   .   
  Exploded                 3    | .   2   3   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Damage Taken               1162 | .   352 810 
  Core                     258  | .   83  175 
  Absorbed by Shields      .    | .   .   .   
Core Remaining (%)         100  | 100 .   .   
Volleys Fired              30   | .   21  9   
  Largest                  2    | .   2   2   
  Hottest                  93   | .   93  89  
Shots Fired                44   | .   31  13  
  Gun                      .    | .   .   .   
  Cannon                   30   | .   21  9   
  Launcher                 14   | .   10  4   
  Special                  .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Thermal                  21   | .   21  .   
  Explosive                14   | .   10  4   
  Electromagnetic          9    | .   .   9   
  Robot Hit Streak         8    | .   8   3   
  Robot Miss Streak        3    | .   3   2   
  Penetration Max          .    | .   .   .   
  Secondary Targets        .    | .   .   .   
Shots Hit Robots           23   | .   16  7   
  Core Hits                32   | .   18  14  
  Critical Kills           .    | .   .   .   
  Critical Parts Destroyed .    | .   .   .   
  Critical Strikes         .    | .   .   .   
Melee Attacks              .    | .   .   .   
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
  Sneak Attacks            .    | .   .   .   
    Combat Hostiles        .    | .   .   .   
  Follow-up Attacks        .    | .   .   .   
Damage Inflicted           1071 | .   699 372 
  Guns                     .    | .   .   .   
  Cannons                  267  | .   174 93  
  Explosions               804  | .   525 279 
  Melee                    .    | .   .   .   
  Ramming                  .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Thermal                  174  | .   174 .   
  Explosive                804  | .   525 279 
  Electromagnetic          93   | .   .   93  
  Impact                   .    | .   .   .   
  Slashing                 .    | .   .   .   
  Piercing                 .    | .   .   .   
Highest Corruption         .    | .   .   .   
  Average Corruption       .    | .   .   .   
  Corruption Purged        .    | .   .   .   
  Corruption Blocked       .    | .   .   .   
Overload Shots             .    | .   .   .   
Overflow Damage            32   | .   32  .   
  Projectiles              .    | .   .   .   
  Explosions               32   | .   32  .   
  Melee                    .    | .   .   .   
Knockbacks                 .    | .   .   .   
  Impact                   .    | .   .   .   
  Kinetic                  .    | .   .   .   
  Secondary                .    | .   .   .   
Self-Inflicted Damage      60   | .   31  29  
  Shots                    3    | .   2   1   
  Rammed                   .    | .   .   .   
Targets Rammed             .    | .   .   .   
  Kicked                   .    | .   .   .   
  Crushed                  .    | .   .   .   
Highest Temperature        136  | .   132 136 
  Average Temperature      47   | .   47  47  
  Received Heat Transfer   279  | .   99  180 
Siege Activations          .    | .   .   .   
Robots Corrupted           .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Fried              .    | .   .   .   
  Impact Corruptions       .    | .   .   .   
Robots Melted              .    | .   .   .   
  Combat Hostiles          .    | .   .   .   
  Parts Melted             .    | .   .   .   
  Heat Transferred         370  | .   370 .   
Parts Sabotaged            .    | .   .   .   
Parts Stolen               .    | .   .   .   
Parts Stripped             .    | .   .   .   
Power Chain Reactions      .    | .   .   .   
Missiles Intercepted       .    | .   .   .   

 Alert                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Peak Influence             246  | .   246 95  
  Initial                  12   | .   .   12  
  Average                  84   | .   114 22  
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         95   | 100 92  100 
  Level 1                  4    | .   7   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          2    | .   1   1   
  Investigation            2    | .   1   1   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Distress Signals           1    | .   1   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              31   | .   20  11  
  Peak Tracking Total      8    | .   4   8   
  Tactical Retreats        .    | .   .   .   

 Traps                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Traps Triggered            .    | .   .   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Scr Mat Min 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Sabotaged         .    | .   .   .   
Garrisons Compromised      .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Scr Mat Min 
Machines Accessed          9    | .   7   2   
  Terminals                5    | .   5   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                25   | .   23  2   
  Successful               14   | .   12  2   
  Failed                   11   | .   11  .   
    Catastrophic           .    | .   .   .   
  Database Lockouts        .    | .   .   .   
  Manual                   6    | .   6   .   
  Terminals                18   | .   18  .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          5    | .   5   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             13   | .   11  2   
  Prototype ID Bank        1    | .   1   .   
  Open Door                2    | .   .   2   
  Branch Access Points     2    | .   2   .   
  Emergency Access Points  2    | .   2   .   
  Locate Traps             4    | .   4   .   
  Hauler Manifests         1    | .   1   .   
  Zone Layout              1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       .    | .   .   .   
Recycling Unit Hacks       1    | .   1   .   
  Report Inventory         1    | .   1   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         .    | .   .   .   
  Terminals                .    | .   .   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          .    | .   .   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         4    | .   4   .   
  Full Trace Events        1    | .   1   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             .    | .   .   .   
  Time                     .    | .   .   .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Scr Mat Min 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Scr Mat Min 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Scr Mat Min 
Robot Analysis Total       .    | .   .   .   
Derelict Logs Recovered    .    | .   .   .   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Scr  Mat  Min  
Turns Passed               3007 | 65   2052 890  
Spaces Moved               1456 | 40   1035 381  
  Core                     6    | 6    .    .    
  Treads                   271  | .    .    271  
  Legs                     1179 | 34   1035 110  
  Wheels                   .    | .    .    .    
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   120  145  
  Average Speed            190  | 126  184  214  
  Slowest Speed            225  | 190  190  225  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       54   | 3    99   62   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     .    | .    .    .    
  Known Exits Taken        1    | .    1    .    
  Unknown Exits Taken      1    | 1    .    .    
Scrap Searched             .    | .    .    .    
Spaces Dug                 .    | .    .    .    
Terrain Destroyed          129  | .    77   52   
  Melee                    .    | .    .    .    
  Projectile               .    | .    .    .    
  AOE                      129  | .    77   52   
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Scr  Mat  Min  
Total                      1643 | 51   1151 441  
  Wait                     93   | 2    57   34   
  Move                     1454 | 39   1034 381  
  Hop                      .    | .    .    .    
  Pick Up                  25   | 3    18   4    
  Fast Attach              11   | 6    3    2    
  Attach                   2    | .    2    .    
  Detach                   3    | .    3    .    
  Swap                     8    | 1    3    4    
  Drop                     17   | .    10   7    
  Fire                     30   | .    21   9    
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    .    | .    .    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 4 exits: [*Mat x3] / *Min)
-10/Mines (discovered 1 exit: [*Mat])

 History 
---------
 Turn | Location      | Event
   13 | -11/Scrapyard | Discovered new exit (range 15)
   66 | -11/Scrapyard | Entered Materials
  218 | -10/Materials | Identified exit to Mines
  313 | -10/Materials | Build established: Mutant
  653 | -10/Materials | Discovered new exit (range 8)
 1619 | -10/Materials | Discovered new exit (range 9)
 1750 | -10/Materials | Discovered new exit (range 16)
 2118 | -10/Materials | Entered Mines
 2178 | -10/Mines     | Met a Derelict bent on vengeance
 2320 | -10/Mines     | Met a Derelict shopkeep closing up shop
 2459 | -10/Mines     | Discovered new exit (range 5)
 2481 | -10/Mines     | Found the Drone Emporium
 2491 | -10/Mines     | Found Prototype Device
 2822 | -10/Mines     | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground
 2960 | -10/Mines     | Assembled infested the area
 2965 | -10/Mines     | Assisted by a Guerilla fighting off Assembled
 2993 | -10/Mines     | Core integrity fell below 50%
 3002 | -10/Mines     | Core integrity fell below 20%
 3008 | -10/Mines     | Destroyed by as-59960 with Assembled Rifle

 Last Messages 
---------------
  coming from, and they're closing on this area, come on!"
02966_ DL-9LH(h): "I'll hold them off! Go on ahead or try to find another
  way!"
02966_ as-75320 destroyed.
02966_ as-29972 destroyed.
02969_ as-51699 destroyed.
02972_ HV Slug penetrates Wall.
02974_ Rocket Launcher destroyed.
02974_ DL-9LH(h) destroyed.
02976_ as-36877 destroyed.
02980_ as-69256 destroyed.
02983_ Lgt. EM Pulse Cannon destroyed.
02984_ Critical hit (Destroy).
02984_ Ion Engine destroyed.
02988_ U-05 Engineer builds a Wall.
02992_ U-05 Engineer lays Concrete.
02993_ U-05 Engineer destroyed.
02995_ Adv. Treads destroyed.
02995_ as-64620 destroyed.
03004_ Adv. Treads destroyed.

 Map 
-----
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+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          10
Energy Capacity            250
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Evasion (%)                55
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              BarrageRagnarokWeb
  Manual?         0
Play Time         00:32:35
  Cumulative      18.9 hours
  Start           2022.08.30 @ 21:16:01
  End             2022.08.30 @ 22:20:56
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          34
  Rogue           34
  Adventurer      0
  Explorer        0
Win Type          -
  Total           0
  Types           0/0/0/0/0/0/0/0/0
Lore%             9
Gallery%          12
Achievement%      13
Wizard Run        0

 Options 
---------
ASCII             0
Keyboard          0
Movement          Numpad
Keybinds          0
Fullscreen        1
Font              24/Smallcaps
Map View          76x50
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: e3b99a97-2dc7-4f6a-aadd-c8aba0516b79