Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.13 @ 14:42:25 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (335) 1675 Value Destroyed (9826) 9826 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (5137) 5137 TOTAL SCORE: 21258 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3734 Follower Combat Kills 567 Entered Garrisons 200 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -664 Cogmind --------- Core Integrity 278/850 Matter 117/300 Energy 215/290 System Corruption 5% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (6) --- Light Treads Light Treads Flight Unit Flight Unit > --- UTILITY (4) ------ Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array > --- WEAPON (4) ------- Antimatter Cannon Guided EMP Blaster Nanosword > --- INVENTORY (10) --- Light Fission Core Advanced Heat Sink Matter Compressor (0) Flak Gun Guided EMP Blaster Long-range Missile Launcher Scatter Rocket Array Plasma Cutter CPS Tube (2) Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Cesium-ion Thruster Improved Cesium-ion Thruster Nuclear Pulse Thruster Cooled Cesium-ion Thruster > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Advanced Weight Redist. System Enhanced Optical Array > --- WEAPON ----------- Hypervelocity Gauss Rifle Antimatter Cannon Antimatter Cannon Nanosword > --- INVENTORY -------- Improved Flight Unit Matter Compressor IFF Parser Improved Cloaking Device Hypervelocity Gauss Rifle Rocket Launcher Rocket Launcher Scatter Rocket Array Plasma Cutter CPS Tube [Rating: 76] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Fission Core Propulsion Improved Flight Unit Treads Light Treads Flight Unit Improved Flight Unit Utility Advanced Targeting Computer Device Advanced Weight Redist. System Storage Medium Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Improved Utility Shielding Weapon Heavy Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Heavy Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon CPS Tube Slashing Weapon Nanosword Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Slots Evolved 8 | . . . 2 . . . . 6 . . Power . | . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . 3 . . Utility 2 | . . . . . . . . 2 . . Weapon 2 | . . . 1 . . . . 1 . . Parts Attached 171 | 6 21 5 33 34 1 . 8 39 7 17 Power 29 | . 4 2 5 7 . . . 6 1 4 Engine 20 | . 4 2 4 6 . . . 2 . 2 Core 9 | . . . 1 1 . . . 4 1 2 Reactor . | . . . . . . . . . . . Propulsion 46 | 2 5 3 10 12 . . . 6 2 6 Treads 5 | 2 1 . . . . . . . . 2 Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 41 | . 4 3 10 12 . . . 6 2 4 Utility 25 | 2 3 . 4 . 1 . 2 11 2 . Device 14 | 2 1 . 1 . 1 . . 7 2 . Storage 2 | . 1 . . . . . 1 . . . Processor 7 | . 1 . 3 . . . 1 2 . . Hackware 1 | . . . . . . . . 1 . . Protection 1 | . . . . . . . . 1 . . Artifact . | . . . . . . . . . . . Weapon 71 | 2 9 . 14 15 . . 6 16 2 7 Energy Gun 6 | 1 4 . . . . . . . 1 . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 40 | 1 3 . 11 10 . . 3 11 . 1 Ballistic Cannon 7 | . . . . 2 . . 1 2 . 2 Launcher 8 | . 2 . 1 . . . . 1 . 4 Special Weapon 4 | . . . 1 1 . . 2 . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 4 | . . . 1 1 . . . 1 1 . Piercing Weapon 1 | . . . . . . . . 1 . . Special Melee Weapon 1 | . . . . 1 . . . . . . Unidentified Prototypes 9 | . . . 1 . . . 1 3 1 3 Parts Lost 30 | . 7 . 4 . . . . 10 . 9 Power 5 | . 1 . 1 . . . . 2 . 1 Propulsion 16 | . 3 . 3 . . . . 2 . 8 Utility 2 | . 1 . . . . . . 1 . . Weapon 7 | . 2 . . . . . . 5 . . Highest Loss Streak 5 | . 4 . 2 . . . . 5 . 4 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 2 5 8 6 5 5 5 6 9 9 9 Power . | . . . . . . . . . . . Propulsion . | . . 1 . . 1 1 1 . 1 . Utility 1 | . . . 1 . . . . 2 3 2 Weapon 3 | 1 3 5 3 2 2 2 3 3 3 3 Tool/Special . | . . . . . . . . . . . Unused Backups 29 | . 6 3 4 1 . . . 6 1 8 Power 2 | . . . . . . . . 1 . 1 Propulsion 5 | . . 1 . . . . . 1 . 3 Utility 11 | . 2 1 2 1 . . . 2 1 2 Weapon 10 | . 4 1 2 . . . . 1 . 2 Tool/Special 1 | . . . . . . . . 1 . . Average Slot Usage (%) 96 | . 92 100 95 99 100 100 96 97 100 90 Engine 6 | . 10 14 7 7 11 11 11 2 . 1 Core 2 | . . . 2 3 . . . 3 6 4 Treads 2 | . 15 . . . . . . . . 2 Flight 29 | . 10 28 28 33 33 33 33 39 40 30 Device 9 | . 18 14 8 . 1 11 8 11 13 13 Storage 4 | . 5 14 4 . . . 2 6 6 6 Processor 10 | . 2 . 8 22 20 11 11 6 6 6 Energy Gun 1 | . 9 . . . . . . . 2 . Ballistic Gun 21 | . 17 28 31 31 11 11 9 17 16 6 Ballistic Cannon 2 | . . . . . 20 22 13 2 . 8 Slashing Weapon 1 | . . . 1 . . . . 3 5 6 Peak Build Rating 76 | 8 11 11 22 27 24 23 31 64 72 76 Average Rating 30 | 3 8 11 17 22 23 23 22 56 67 65 On Entrance 24 | . 7 11 11 17 23 23 23 20 62 67 Avg Prop Armor Cover (%) 7 | 28 31 . 2 . . . . 1 . 2 Naked Turns . | . . . . . . . . . . . Heaviest Build 44 | 4 14 14 17 14 15 15 22 37 34 44 Greatest Support 49 | 20 40 14 21 15 15 15 15 42 42 49 Greatest Overweight (x) 5 | 1 1 . 1 . . . 1 5 1 2 Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 10 | 5 8 8 8 5 5 5 10 10 10 10 Average Capacity 7 | 5 6 8 6 5 5 5 6 10 10 10 Most Carried 10 | 5 8 8 8 5 5 5 10 10 10 10 Average Carried 6 | 2 5 7 6 4 5 5 5 9 9 9 Final Capacity 10 | 5 8 8 5 5 5 5 10 10 10 10 Final Carried 10 | 5 8 8 5 5 5 5 10 10 10 10 Class Distribution -------------------- 27% | Gunner 25% | Mutant 22% | Sprinter 14% | Scavenger-Gunner 3% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Storage Gunner | -9/Garrison Gunner | -9/Recycling Tank | -9/Scraptown Sprinter | -6/Factory Sprinter | -6/Waste Sprinter | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Matter Collected 8862 | 284 621 188 1701 2475 347 . 132 2125 121 868 Remotely . | . . . . . . . . . . . Salvage Created 12763 | 135 1132 255 2587 4457 379 . . 2278 67 1473 Parts 707 | 11 72 19 154 268 15 . . 107 5 56 Haulers Intercepted 20 | . 2 . 6 6 . . . 5 . 1 Recyclers Shooed 11 | . 1 . 3 4 . . . 3 . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Combat Hostiles Destroyed 232 | . 24 8 52 84 12 . . 26 . 26 Melee 2 | . . . . . . . . . . 2 Guns 165 | . 17 8 49 70 5 . . 16 . . Cannons 22 | . . . . . 5 . . 6 . 11 AOE 43 | . 7 . 3 14 2 . . 4 . 13 Classes Destroyed 18 | 2 6 . 5 1 . . . 3 1 . Worker 22 | . 1 . 3 12 . . . 5 . 1 Builder 8 | . 2 . 1 3 . . . 1 . 1 Tunneler 5 | 3 . . 1 . . . . 1 . . Hauler 20 | . 2 . 6 6 . . . 5 . 1 Recycler 25 | 1 2 1 3 10 . . . 4 . 4 Mechanic 5 | . . . . 5 . . . . . . Operator 7 | . . . 2 2 . . . 3 . . Drone 1 | . . . . . . . . 1 . . Watcher 10 | . 2 . 3 2 . . . 2 . 1 Swarmer 50 | . 3 6 8 17 . . . 8 . 8 Grunt 118 | . 21 2 29 39 8 . . 4 . 15 Brawler 5 | . . . 1 3 1 . . . . . Duelist 8 | . . . 2 5 1 . . . . . Protector 5 | . . . 2 3 . . . . . . Sentry 33 | . . . 10 17 2 . . 3 . 1 Hunter 3 | . . . . . . . . 2 . 1 Programmer 9 | . . . . . . . . 8 . 1 Wasp 1 | . . . . . . . . . . 1 Martyr 1 | . . . . . . . . . 1 . Best Kill Streak 16 | 4 3 5 5 16 4 . . 8 . 8 Combat Bots Only 15 | . 3 5 5 15 4 . . 7 . 8 Max Kills in Single Turn 4 | 1 2 1 2 4 2 . . 2 1 3 Gunslinging 1 | . . . 1 1 . . . . . . Exploded 4 | . 2 . 2 4 2 . . 2 . 2 Melee 1 | . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Hostile Shots Fired 723 | . 80 19 110 133 20 . . 218 . 143 Missed 269 | . 15 5 43 57 10 . . 81 . 58 Hits 454 | . 65 14 67 76 10 . . 137 . 85 Melee 1 | . . . 1 . . . . . . . Projectile 453 | . 65 14 66 76 10 . . 137 . 85 Critical Strikes 11 | . 1 . 3 2 . . . 1 . 4 Damage Taken 6314 | . 882 146 779 959 133 . . 1893 23 1499 Core 1164 | . 156 38 87 243 68 . . 248 23 301 Absorbed by Shields 52 | . . . . . . . . . . 52 Redirected to Shielding 7 | . . . . . . . . 7 . . Regen/Repaired (Parts) 379 | . 35 . 14 74 . . . 195 26 35 Core Remaining (%) 40 | 100 . 22 . . . . . . . . Volleys Fired 640 | 10 82 16 131 195 32 . . 75 37 62 Largest 4 | 2 2 2 3 3 3 . . 4 1 3 Hottest 127 | 60 80 46 100 69 89 . . 127 55 99 Shots Fired 1625 | 18 161 32 379 567 82 . . 254 37 95 Gun 1440 | 18 153 32 374 559 26 . . 224 37 17 Cannon 147 | . . . . . 55 . . 25 . 67 Launcher 37 | . 8 . 4 8 1 . . 5 . 11 Special 1 | . . . 1 . . . . . . . Kinetic 1482 | 8 95 32 374 559 81 . . 249 . 84 Thermal 35 | 10 24 . 1 . . . . . . . Explosive 31 | . 8 . 4 8 1 . . 5 . 5 Electromagnetic 77 | . 34 . . . . . . . 37 6 Robot Hit Streak 26 | 7 8 8 12 24 26 . . 19 10 10 Robot Miss Streak 7 | 4 4 3 7 5 2 . . 7 1 6 Penetration Max 1 | . . . . . . . . 1 . 1 Secondary Targets 15 | . 1 . 3 10 . . . 1 . . Max Gunslinging Chain 2 | . 1 . 1 2 . . . 1 . . Shots Hit Robots 1103 | 11 108 23 256 351 48 . 2 219 33 52 Core Hits 598 | 5 59 13 110 199 21 . . 106 1 84 Critical Kills 8 | . . 1 . 4 . . . 1 . 2 Critical Parts Destroyed 6 | . 1 . . 2 . . . 1 . 2 Critical Strikes 31 | . 2 1 . 6 3 . . 8 1 10 Destroy 14 | . 1 1 . 6 . . . 2 . 4 Blast 12 | . . . . . 3 . . 3 . 6 Corrupt 1 | . 1 . . . . . . . . . Sever 4 | . . . . . . . . 3 1 . Melee Attacks 153 | . . . 14 5 3 . 2 87 4 38 Impact . | . . . . . . . . . . . Slashing 136 | . . . 14 5 3 . . 72 4 38 Piercing 9 | . . . . . . . . 9 . . Sneak Attacks 39 | . . . 7 1 . . 2 22 3 4 Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 25741 | 127 2008 315 4781 7028 992 . . 5853 429 4208 Guns 14771 | 127 1416 315 3823 5600 317 . . 3048 15 110 Cannons 2069 | . . . . . 582 . . 459 . 1028 Explosions 4841 | . 590 . 403 1367 93 . . 211 . 2177 Melee 4058 | . . . 555 61 . . . 2135 414 893 Ramming 2 | . 2 . . . . . . . . . Kinetic 16297 | 61 954 315 3823 5600 899 . . 3507 . 1138 Thermal 492 | 66 222 . . . . . . . . 204 Explosive 4265 | . 547 . 403 1367 93 . . 211 . 1644 Electromagnetic 627 | . 283 . . . . . . . 15 329 Impact . | . . . . . . . . . . . Slashing 3823 | . . . 555 61 . . . 1900 414 893 Piercing 235 | . . . . . . . . 235 . . Highest Corruption 5 | . . . . . . . . 4 4 5 Average Corruption 3 | . . . . . . . . 2 4 4 Corruption Purged 1 | . . . . . . . . 1 . . Corruption Blocked . | . . . . . . . . . . . Effects 58 | . . . . . . . . 22 11 25 Message Errors 11 | . . . . . . . . 2 3 6 Matter Fused 16 | . . . . . . . . 10 2 4 Heat Flow Errors 4 | . . . . . . . . 1 2 1 Energy Discharges 4 | . . . . . . . . 1 1 2 Parts Rejected 2 | . . . . . . . . . . 2 Data Loss (minor) 12 | . . . . . . . . 6 2 4 Data Loss (major) 3 | . . . . . . . . . . 3 Misfires 2 | . . . . . . . . 1 . 1 Alerts 1 | . . . . . . . . . 1 . Weapon Failures 3 | . . . . . . . . 1 . 2 Overload Shots . | . . . . . . . . . . . Overflow Damage 531 | . 8 . 71 12 . . . 192 49 199 Projectiles 5 | . . . . . . . . . . 5 Explosions 42 | . 8 . . 12 . . . . . 22 Melee 484 | . . . 71 . . . . 192 49 172 Knockbacks 15 | . . . . . 1 . . 9 . 5 Impact . | . . . . . . . . . . . Kinetic 13 | . . . . . 1 . . 7 . 5 Secondary 2 | . . . . . . . . 2 . . Self-Inflicted Damage 243 | . 70 . . 23 . . . . . 150 Shots 9 | . 2 . . 1 . . . . . 6 Rammed 3 | . 3 . . . . . . . . . Targets Rammed 3 | . 3 . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 346 | . 72 9 117 93 178 . . 346 189 62 Average Temperature 35 | . 21 4 24 19 58 . . 55 76 12 Received Heat Transfer 1890 | . 474 39 312 321 54 . . 222 9 459 Effects 3 | . . . . . . . . 3 . . Energy Bleed 3 | . . . . . . . . 3 . . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 1 | . . . . . . . . . . 1 Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 2 | . . . 2 . . . . . . . Heat Transferred 750 | 150 400 . . . . . . . . 200 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . . . 1 Alert | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Maximum Alert Level 5 | . 2 1 4 5 5 3 . 3 1 4 Low Security (%) 26 | 100 64 2 7 . . . . 53 69 18 Level 1 21 | . 26 97 41 . . . . 14 30 22 Level 2 11 | . 9 . 17 6 . . . 21 . 19 Level 3 17 | . . . 27 32 . 100 . 10 . 18 Level 4 11 | . . . 6 30 . . . . . 21 Level 5 8 | . . . . 20 100 . . . . . High Security 2 | . . . . 10 . . . . . . Max Security . | . . . . . . . . . . . Sterilizations 2 | . . . 1 1 . . . . . . Peak Influence 2519 | 10 464 317 1211 2519 2133 992 . 904 306 1259 Initial 1637 | . . 177 82 507 1637 959 . . 306 . Average 664 | . 143 251 559 1340 1919 975 . 307 107 603 Influence Increases 9874 | 20 961 225 1849 2720 496 43 . 1637 6 1917 Destroy 0b10 Robot/C 4840 | . 480 160 1040 1700 240 . . 580 . 640 Destroy 0b10 Robot/NC 545 | 20 45 5 105 215 . . . 115 . 40 Destroy Leader 1098 | . 138 30 248 356 20 . . 182 . 124 Allied During Kill 187 | . . . 27 21 . . . 11 . 128 Trap Triggered on 0b10 50 | . . . . 50 . . . . . . Successful Hack 375 | . 30 . 32 46 14 13 . 170 . 70 Select Force Hacks 210 | . 60 . 60 60 . 30 . . . . Disable Machine 300 | . 45 . 60 45 15 . . 30 . 105 Anti-Garrison Action 400 | . . . . . 200 . . . . 200 Destroy Structure 339 | . 58 . 22 32 7 . . 54 6 160 Partial Spotted 390 | . 45 . 75 45 . . . 150 . 75 Lose Combat Pursuer 1140 | . 60 30 180 150 . . . 345 . 375 Influence Decreases 8621 | 20 506 468 858 1404 882 1204 972 761 882 664 Entered New Map 4702 | . . 278 130 696 882 1174 972 . 570 . Time Decay 3129 | 20 436 190 628 668 . 30 . 551 172 434 Lost Part 300 | . 70 . 40 . . . . 100 . 90 Lost Ally 490 | . . . 60 40 . . . 110 140 140 Squads Dispatched 98 | . 8 . 9 21 . . . 32 . 28 Investigation 47 | . 7 . 4 4 . . . 16 . 16 Extermination 11 | . . . . . . . . 8 . 3 Reinforcement 15 | . 1 . 3 2 . . . 5 . 4 Assault 15 | . . . 2 9 . . . 2 . 2 Garrison 10 | . . . . 6 . . . 1 . 3 Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . 1 Haulers Reinforced 3 | . . . . . . . . 2 . 1 Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Distress Signals 11 | . 3 . 3 1 . . . 2 . 2 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 393 | . 37 10 79 116 10 . . 74 7 60 Peak Tracking Total 12 | . 3 5 7 12 4 . . 6 5 10 Tactical Retreats 40 | . 4 2 6 6 . . . 11 1 10 Traps | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Traps Triggered 12 | . 2 . . . 1 . . 5 . 4 Indirectly . | . . . . . . . . . . . Trap Hack Attempts 157 | . . . . 157 . . . . . . Triggered . | . . . . . . . . . . . Disarmed 2 | . . . . 2 . . . . . . Reprogrammed 13 | . . . . 13 . . . . . . Reused 5 | . . . . 5 . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 5 | . . . . 5 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Machines Disabled 24 | . 3 . 4 4 4 . . 2 . 7 Max in Single Turn 3 | . 1 . 1 1 1 . . 1 . 3 Garrison Access 1 | . . . . . . . . . . 1 Garrison Relay 2 | . . . . . 2 . . . . . Phase Generator 1 | . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled 2 | . . . . 1 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Machines Accessed 110 | . 10 . 13 14 3 5 5 36 . 24 Terminals 54 | . 7 . 8 9 3 4 . 14 . 9 Fabricators 8 | . . . . . . . . 4 . 4 Repair Stations 13 | . 1 . 1 2 . . . 6 . 3 Recycling Units 18 | . 2 . 2 2 . 1 . 6 . 5 Scanalyzers 8 | . . . 2 . . . . 4 . 2 Garrison Access 4 | . . . . 1 . . . 2 . 1 Total Hacks 302 | . 30 . 49 40 5 13 28 80 . 57 Successful 147 | . 14 . 28 21 1 4 28 27 . 24 Failed 153 | . 16 . 20 19 4 9 . 52 . 33 Catastrophic 39 | . . . 4 3 1 3 . 16 . 12 Database Lockouts 2 | . . . 1 . . . . 1 . . Manual 116 | . 20 . 26 11 . 5 . 34 . 20 Terminals 136 | . 24 . 34 20 5 10 . 27 . 16 Fabricators 19 | . . . . . . . . 10 . 9 Repair Stations 34 | . 3 . 2 12 . . . 11 . 6 Recycling Units 46 | . 3 . 5 6 . 3 . 15 . 14 Scanalyzers 31 | . . . 8 . . . . 13 . 10 Garrison Access 8 | . . . . 2 . . . 4 . 2 Terminal Hacks 61 | . 5 . 7 7 1 2 28 8 . 3 Record 19 | . . . . . . . 19 . . . Part Schematic 4 | . . . 1 . . 1 . 1 . 1 Robot Schematic 1 | . 1 . . . . . . . . . Robot Analysis 13 | . 2 . 1 1 . . 8 1 . . Prototype ID Bank 7 | . 2 . 3 1 . . . 1 . . Open Door 1 | . . . . 1 . . . . . . Branch Access Points 2 | . . . . . . . . 1 . 1 Emergency Access Points 1 | . . . . . 1 . . . . . Terminal Index 1 | . . . . . . . . . . 1 Scanalyzer Index 1 | . . . . . . . . 1 . . Locate Traps 6 | . . . 1 3 . . . 2 . . Hauler Manifests 3 | . . . 1 1 . . . 1 . . Zone Layout 1 | . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . . . 1 . . . Fabricator Hacks 5 | . . . . . . . . 1 . 4 Network Status 2 | . . . . . . . . 1 . 1 Load Schematic 2 | . . . . . . . . . . 2 Build 1 | . . . . . . . . . . 1 Repair Station Hacks 14 | . 2 . 2 8 . . . 1 . 1 Scan Component 7 | . 1 . 1 4 . . . . . 1 Repair 6 | . 1 . 1 4 . . . . . . Refit 1 | . . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . 1 . . 1 . . . 1 Retrieve Components 3 | . . . 1 . . 1 . . . 1 Scanalyzer 16 | . . . 5 . . . . 4 . 7 Insert Component 5 | . . . 2 . . . . . . 3 Analyze 6 | . . . 3 . . . . . . 3 Retrieve Study 5 | . . . . . . . . 4 . 1 Garrison Access Hacks 1 | . . . . 1 . . . . . . Unlock Access 1 | . . . . 1 . . . . . . Unauthorized Hacks 47 | . 7 . 13 5 . 1 . 13 . 8 Terminals 17 | . 4 . 10 . . . . 3 . . Track 1 | . . . 1 . . . . . . . Assimilate 1 | . . . . . . . . 1 . . Disrupt 1 | . . . 1 . . . . . . . Operators 3 | . 1 . 2 . . . . . . . Skim 11 | . 3 . 6 . . . . 2 . . Fabricators 2 | . . . . . . . . 2 . . Liberate 1 | . . . . . . . . 1 . . Haulers 1 | . . . . . . . . 1 . . Repair Stations 9 | . 1 . . 1 . . . 5 . 2 Patch 9 | . 1 . . 1 . . . 5 . 2 Recycling Units 17 | . 2 . 2 4 . 1 . 3 . 5 Reject 3 | . . . 1 1 . . . . . 1 Mask 1 | . . . . 1 . . . . . . Tunnel 6 | . 2 . 1 2 . 1 . . . . Fedlink 7 | . . . . . . . . 3 . 4 Scanalyzers 1 | . . . 1 . . . . . . . Extract 1 | . . . 1 . . . . . . . Garrison Access 1 | . . . . . . . . . . 1 Jam 1 | . . . . . . . . . . 1 Data Cores Recovered 1 | . . . . . . . . 1 . . Used . | . . . . . . . . . . . Hacking Detections 90 | . 8 . 13 13 2 3 . 31 . 20 Full Trace Events 22 | . 1 . 2 1 1 . . 8 . 9 Feedback Events 1 | . . . . . . . . 1 . . Corruption 1 | . . . . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired 1 | . 1 . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 14 | . . . 8 . . 1 . 1 . 4 Parts Built 2 | . . . . . . . . . . 2 Authchips . | . . . . . . . . . . . Time 25 | . . . . . . . . . . 25 Total Part Build Rating 2 | . . . . . . . . . . 2 Part Studies Acquired 5 | . . . . . . . . 4 . 1 Parts Repaired 6 | . 1 . 1 4 . . . . . . Time 193 | . 26 . 26 141 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 13 | . . . 9 . . 3 . . . 1 Parts Scanalyzed 4 | . . . 1 . . . . . . 3 Part Schematics Acquired 4 | . . . 1 . . . . . . 3 Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked 4 | . . . . . . . 2 2 . . Non-combat 2 | . . . . . . . . 2 . . Combat 2 | . . . . . . . 2 . . . Robot Hacks Applied 4 | . . . . . . . 2 2 . . parse_system 3 | . . . . . . . 2 1 . . find_chute 1 | . . . . . . . . 1 . . Relay Couplers Released 8 | . . . . . 8 . . . . . Machine Destruction 8 | . . . . . 8 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . 2 . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Total Allies 30 | . . 3 . 2 . . . 6 19 . Largest Group 18 | . . 3 3 2 . . . 3 18 10 Highest-Rated Group 652 | . . 40 40 62 . . . 87 652 369 Highest-Rated Ally 50 | . . 16 16 31 . . . 29 50 46 Initial Warlord ECA Mod 5 | . . . . . . 5 5 . . . Total Orders . | . . . . . . . . . . . Ally Attacks 358 | . . . 14 21 . . . 65 205 53 Total Damage 7227 | . . . 205 351 . . . 786 4834 1051 Kills 24 | . . . 2 4 . . . 5 7 6 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Active Infowar (turns) 5257 | 11 1090 . . . . . 701 1923 471 1061 Optics 4493 | . 337 . . . . . 701 1923 471 1061 IFF 181 | . . . . . . . . 181 . . Terrain 620 | 5 614 . . . . . . . 1 . Seismic 1016 | 11 1005 . . . . . . . . . Cloaking 29 | . . . . . . . . . 29 . Robot Analysis Total 13 | . 2 . 1 1 . . 8 1 . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Turns Passed 11891 | 95 1772 382 2178 2856 342 75 736 1923 471 1061 Spaces Moved 18677 | 97 1980 731 2671 3897 409 221 2082 4262 602 1725 Core 187 | 95 81 . . . . . . 11 . . Treads 521 | 2 435 . . . . . . . . 84 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 17969 | . 1464 731 2671 3897 409 221 2082 4251 602 1641 Fastest Speed 22 | 50 37 37 34 34 34 34 34 23 23 22 Average Speed 36 | 54 65 37 46 34 34 34 34 24 24 30 Slowest Speed 300 | 160 160 37 120 34 34 34 104 300 95 240 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 193 | . 43 8 54 46 . 1 . 33 . 8 Potential Cave-ins 7 | . . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 74 | 5 97 97 98 96 50 45 91 79 95 61 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 11 | . 2 1 2 2 . 1 2 1 . . Known Exits Taken 2 | . . . 1 1 . . . . . . Unknown Exits Taken 5 | 1 1 1 . . . 1 1 . . . Scrap Searched 12 | . . 1 . . . . 11 . . . Spaces Dug 102 | . 19 . 1 1 1 . . 35 . 45 Terrain Destroyed 417 | . 88 . 22 26 2 . . 47 . 232 Melee 49 | . . . 1 1 1 . . 24 . 22 Projectile 36 | . . . . . . . . . . 36 AOE 332 | . 88 . 21 25 1 . . 23 . 174 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -9 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Gar Rec Scr Fac Was Fac Total 21978 | 118 2249 810 3231 4939 521 219 2105 4803 881 2102 Wait 1910 | . 162 50 385 607 48 . 1 245 219 193 Move 18302 | 96 1894 714 2571 3809 408 218 2081 4198 601 1712 Hop 173 | . 42 8 45 41 . 1 . 31 . 5 Pick Up 96 | 5 23 5 12 2 . . 3 25 3 18 Fast Attach 41 | 5 5 . 4 4 . . 5 10 . 8 Attach 36 | 1 7 . 3 . . . . 13 1 11 Detach 12 | 1 . . . . . . 2 2 . 7 Swap 212 | . 12 6 39 67 6 . 6 51 10 15 Drop 156 | . 19 11 27 44 . . 5 23 6 21 Fire 640 | 10 82 16 131 195 32 . . 75 37 62 Melee 153 | . . . 14 5 3 . 2 87 4 38 Ram 1 | . 1 . . . . . . . . . Kick . | . . . . . . . . . . . Crush 2 | . 2 . . . . . . . . . Escape Stasis 70 | . . . . . 15 . . 43 . 12 Rewire . | . . . . . . . . . . . Trap 157 | . . . . 157 . . . . . . Miscellaneous 17 | . . . . 8 9 . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -9/Storage (discovered 3 exits: *Mat / *Rec / Gar) -9/Garrison -9/Recycling -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 5 exits: [*Fac x3] / *Low x2) -6/Waste -6/Factory (discovered 6 exits: [*Fac x4] / *Low x2) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Discovered new exit (range 5) 303 | -10/Materials | Build established: Mutant 661 | -10/Materials | Discovered new exit (range 6) 745 | -10/Materials | Lost 4 parts (1p1n1u1w) 1045 | -10/Materials | Discovered new exit (range 3) 1232 | -10/Materials | Discovered new exit (range 8) 1275 | -10/Materials | Discovered new exit (range 6) 1554 | -10/Materials | Core integrity fell below 50% 1771 | -10/Materials | Repaired Flight Unit 1868 | -10/Materials | Entered Mines 1899 | -10/Mines | Met a Derelict bent on vengeance 2000 | -10/Mines | Discovered new exit (range 8) 2033 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2096 | -10/Mines | Discovered new exit (range 12) 2107 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2250 | -10/Mines | Entered Materials 2250 | -9/Materials | Accompanied by 3 allies 2250 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2545 | -9/Materials | Build established: Scavenger-Gunner 2619 | -9/Materials | Discovered new exit (range 8) 2640 | -9/Materials | Discovered new exit (range 6) 2657 | -9/Materials | Identified exit to Storage 2721 | -9/Materials | Identified exit to Mines 2855 | -9/Materials | Discovered new exit (range 14) 2869 | -9/Materials | Identified exit to Materials 3166 | -9/Materials | Discovered exit to Materials (range 13) 3450 | -9/Materials | First assault squad dispatched 3752 | -9/Materials | Central database locked down 3858 | -9/Materials | Discovered exit to Materials (range 13) 3865 | -9/Materials | Learned location of Zion (-6) 3955 | -9/Materials | Loaded intel: 12 terminal locations 3983 | -9/Materials | Loaded intel: 19 trap records 4021 | -9/Materials | Learned location of 1 exit from Storage 4070 | -9/Materials | Learned Storage trap positions 4201 | -9/Materials | Repaired Flight Unit 4303 | -9/Materials | Sterilization system engaged 4303 | -9/Materials | Non-combat units ordered to evacuate 4403 | -9/Materials | Combat units ordered to evacuate 4428 | -9/Materials | Entered Storage 4430 | -9/Storage | Identified exit to Recycling 4431 | -9/Storage | Loaded intel: 29 trap records 4671 | -9/Storage | Identified exit to Garrison 4753 | -9/Storage | Build established: Gunner 4780 | -9/Storage | Destroyed 7 combat bots 5125 | -9/Storage | Met a pair of Derelict thieves 5328 | -9/Storage | Used back door to open Recycling access 5363 | -9/Storage | Repaired Lgt. Ion Engine 5397 | -9/Storage | Repaired Hvy. Assault Rifle 5475 | -9/Storage | Repaired Hvy. Assault Rifle 5527 | -9/Storage | Repaired Imp. Assault Rifle 5581 | -9/Storage | Core integrity fell below 50% 5628 | -9/Storage | First assault squad dispatched 6054 | -9/Storage | Garrison activated, responded to threat 6410 | -9/Storage | Garrison activated, responded to threat 6996 | -9/Storage | High security lockdown imminent 7076 | -9/Storage | High security lockdown engaged 7157 | -9/Storage | Sterilization system engaged 7157 | -9/Storage | Non-combat units ordered to evacuate 7184 | -9/Storage | Destroyed 15 combat bots 7241 | -9/Storage | Core integrity fell below 20% 7257 | -9/Storage | Combat units ordered to evacuate 7284 | -9/Storage | Entered Garrison 7328 | -9/Garrison | Phase Generator disabled 7344 | -9/Garrison | Triggered checkpoint 7385 | -9/Garrison | Garrison Relay disabled 7423 | -9/Garrison | Triggered checkpoint 7613 | -9/Garrison | Garrison Relay disabled 7614 | -9/Garrison | Triggered checkpoint 7623 | -9/Garrison | Discovered exit to Recycling (range 10) 7626 | -9/Garrison | Entered Recycling 7692 | -9/Recycling | Scanned before Scraplab entrance 7697 | -9/Recycling | Entered Scraplab 7701 | -9/Recycling | Discovered new exit (range 3) 7701 | -9/Recycling | Entered Scraptown 7746 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 7771 | -9/Scraptown | Discovered new exit (range 7) 7800 | -9/Scraptown | Visited TADAMA 7804 | -9/Scraptown | Visited Fellowship of the Rings 7807 | -9/Scraptown | Visited The Evicted 7882 | -9/Scraptown | Visited Cyclists 7885 | -9/Scraptown | Visited Bundlers 7906 | -9/Scraptown | Visited Assassins FH 7936 | -9/Scraptown | Visited UFD Registry 7936 | -9/Scraptown | Registered with UFD as "Micromind" 7943 | -9/Scraptown | Entered Cyclist Reading Room 7944 | -9/Scraptown | Learned location of Exiles (-9) 7964 | -9/Scraptown | Visited Science Guys 7982 | -9/Scraptown | Visited Botcube Research 7989 | -9/Scraptown | Visited Analyses Database 7998 | -9/Scraptown | Visited Chapter 10 8003 | -9/Scraptown | Visited Scrapoid Research Area 8012 | -9/Scraptown | Visited DA-N13 Charitable Foundation 8015 | -9/Scraptown | Found DCF Scrap (29 items) 8034 | -9/Scraptown | Visited Junk Cannon Lab 8037 | -9/Scraptown | Found Prototype Special Weapon 8037 | -9/Scraptown | Identified Junk Cannon 8062 | -9/Scraptown | Build established: Tank 8072 | -9/Scraptown | Visited Junk Repository 8086 | -9/Scraptown | Visited Observation Area 8419 | -9/Scraptown | Met Optimus 8419 | -9/Scraptown | Accepted into 0bPrime 8421 | -9/Scraptown | Build established: Mutant 8436 | -9/Scraptown | Discovered new exit (range 3) 8437 | -9/Scraptown | Entered Factory 8437 | -6/Factory | Evolved 6 slots: Propulsion x3, Utility x2, Weapon x1 8483 | -6/Factory | Discovered new exit (range 16) 8692 | -6/Factory | Discovered new exit (range 5) 8703 | -6/Factory | Identified exit to Lower Caves 8723 | -6/Factory | Build established: Sprinter 8895 | -6/Factory | Loaded intel: 8 recycling unit locations 9063 | -6/Factory | Garrison activated, responded to threat 9325 | -6/Factory | Discovered new exit (range 20) 9543 | -6/Factory | Destroyed 7 combat bots 9837 | -6/Factory | First assault squad dispatched 9846 | -6/Factory | Lost 5 parts (1p1n3w) 9873 | -6/Factory | Learned location of Protoforge (-2) 9953 | -6/Factory | Discovered new exit (range 5) 10277 | -6/Factory | Central database locked down 10360 | -6/Factory | Sucked down chute 10360 | -6/Factory | Entered Waste 10364 | -6/Waste | Spotted C-40 Crusher 10369 | -6/Waste | Spotted C-40 Crusher 10430 | -6/Waste | Spotted C-40 Crusher 10430 | -6/Waste | Spotted C-40 Crusher 10450 | -6/Waste | Spotted C-40 Crusher 10462 | -6/Waste | Warlord forces began an assault 10480 | -6/Waste | Allies destroyed C-40 Crusher 10494 | -6/Waste | Allies destroyed C-40 Crusher 10503 | -6/Waste | Allies destroyed C-40 Crusher 10506 | -6/Waste | Allies destroyed C-40 Crusher 10523 | -6/Waste | Allies destroyed C-40 Crusher 10553 | -6/Waste | Lost 8 allies 10577 | -6/Waste | Discovered new exit (range 12) 10831 | -6/Waste | Entered Factory 10831 | -6/Factory | Accompanied by 10 allies 10992 | -6/Factory | Found Prototype Launcher 10992 | -6/Factory | Identified Scatter Rocket Array 11012 | -6/Factory | Loaded intel: 8 recycling unit locations 11025 | -6/Factory | Garrison activated, responded to threat 11033 | -6/Factory | Discovered new exit (range 11) 11064 | -6/Factory | Lost 4 allies 11078 | -6/Factory | Discovered new exit (range 21) 11399 | -6/Factory | Discovered new exit (range 16) 11531 | -6/Factory | First assault squad dispatched 11533 | -6/Factory | Discovered new exit (range 20) 11628 | -6/Factory | Core integrity fell below 50% 11669 | -6/Factory | Lost 4 parts (4n) 11709 | -6/Factory | Destroyed 8 combat bots 11823 | -6/Factory | Fabricated Flight Unit (x2) 11892 | -6/Factory | Self-destructed Last Messages --------------- Rating: 1 Time: 25 Initiate build sequence. >>Build Building Flight Unit... ETC: 25 11798_ ALERT: Unauthorized use of fabrication network. Dispatching investigation squad. 11818_ ALERT: Security rotation in progress. 11823_ Fabricator completes Flight Unit. 11823_ Acquired Flight Unit. 11829_ Dropped Gui. EMP Blaster. 11830_ Acquired Gui. EMP Blaster. 11837_ System corrupted: Energy discharge (-58). 11853_ System corrupted: Substantial component data lost. 11862_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 11880_ Cld. Cesium-ion Thruster destroyed. 11881_ ALERT: Unidentified disturbance in Zone 6H, assault force dispatched. 11886_ G-50 Soldier destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????#???#????????????????????????????????? | | ????### ## ????????????????????????????????? | | ###### ????????##########????????????? | | # ????????# ! #????????????? | | ""# ????????# #????????????? | | Y"# ????????#"" / #????????????? | | ""# ????????#"" """#????????????? | | #???????#""" """#????????????? | | # ???????#""" "#????????????? | | #% ## ???????#""" "F"#????????????? | | # ###?????# """#????????????? | | ## ## #?????# != #????????????? | | # # # ## # ## ######+####????????????? | | g [ @% #????????????? | | %! = #????????????? | | %p #????????????? | | #????????????? | | ^^ #????????????? | | ### # # # #;#;#########+##+##???????????? | | ###????# ! #????# #???????????? | | ???????# " #????# #???????????? | | ???????# "" #????# / #???????????? | | ???????# G ! !##???# !#???????????? | | ???????# "" [*"#???# ! #???????????? | | ???????# " " ##???# #???????????? | | ???????# "" #????# ! #???????????? | | ???????#! ] = #????# #???????????? | | ???????###########????# ] #???????????? | | ??????????????????????##########???????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 21 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Cloak Strength 3 Power Amplification 20 Additional Mass Support 9 Utility Shielding 66 Evasion (%) 73 Targeting Accuracy 16 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Flight Unit | -9/Materials | Hacked Power Amplifier | -9/Materials | Scanalyzed Datajack | -9/Materials | Extracted Transport Network Coupler | -9/Materials | Extracted ECM Suite | -9/Materials | Extracted Particle Cannon | -9/Materials | Extracted Arm. Wheel | -9/Materials | Extracted Particle Gun | -9/Materials | Extracted Hvy. Rocket Launcher | -9/Recycling | Hacked KE Penetrator | -6/Factory | Hacked Missile Launcher | -6/Factory | Scanalyzed Hyp. Gauss Rifle | -6/Factory | Scanalyzed Lrn. Missile Launcher | -6/Factory | Scanalyzed Imp. Transmission Jammer | -6/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked Fabricated ------------ Flight Unit | x2 | -6/Factory Repaired ---------- Flight Unit | 20% | -10/Materials Flight Unit | 30% | -9/Materials Lgt. Ion Engine | 40% | -9/Storage Hvy. Assault Rifle | 86% | -9/Storage Hvy. Assault Rifle | 86% | -9/Storage Imp. Assault Rifle | 87% | -9/Storage Studied --------- Lgt. Fission Core | -6/Factory | Hacked Mic. Nuclear Core | -6/Factory | Hacked Rocket Launcher | -6/Factory | Hacked Hyp. Gauss Rifle | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Bob, First Of His Name Challenges ------------ None Game ------ Seed RapidGraphenePrototype Manual? 0 Play Time 02:55:49 Cumulative 1427.7 hours Start 2025.12.13 @ 00:17:17 End 2025.12.13 @ 14:42:25 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 648 Rogue 648 Adventurer 0 Explorer 0 Win Type - Total 28 Types 13/5/3/0/1/1/2/2/0/1 Lore% 93 Gallery% 90 Achievement% 70 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 237523bb-90f2-4ff1-be0e-93e33790a3c1