Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.19 @ 23:45:36 Player: UberDoot Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (8) 4000 Regions Visited (21) 4200 Robots Destroyed (104) 520 Value Destroyed (3153) 3153 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (330) 330 TOTAL SCORE: 13103 Bonus ------- High Alert Combat Kills 30 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1450 Matter 278/300 Energy 24/100 System Corruption 23% Temperature Cool (0) Movement Core (50) Location -2/Research Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (10) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Quantum Reactor Improved VTOL Module Improved Matter Neutralizer Peak State ------------ > --- POWER ------------ Light Particle Reactor Light Quantum Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Nuclear Pulse Array Field Propulsion Array Impulse Thruster Array > --- UTILITY ---------- Lightpack 2.0 Advanced Terrain Scan Processor Advanced Hardlight Generator Hacking Suite Hacking Suite Improved System Shield Advanced System Shield > --- WEAPON ----------- Light Antimatter Cannon Powered Hammer Kinetic Spear > --- INVENTORY -------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Advanced Cooling System Medium Storage Unit Matter Compressor Advanced Terrain Scanner Seismic Detector Advanced Melee Analysis Suite Actuator Array Advanced Actuator Array Improved Transmission Jammer Advanced Transmission Jammer Advanced ECM Suite Reaction Control System Reaction Control System Phase Shifter Hardened Light Armor Plating Improved Medium Armor Plating Improved Medium Armor Plating Layered Light Armor Plating Improved Shock Absorption System Advanced Force Field Hacking Suite Improved Component Analysis Suite Improved System Restoration Module Improved Trap Extractor Advanced Drone Bay Heavy Assault Cannon Hypervelocity Gauss Cannon Great Maul Power Sword Enhanced Force Lance [Rating: 159] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Wheel Compact Wheel Flight Unit Improved VTOL Module Utility Hacking Suite Device Seismic Detector Storage Lightpack 2.0 Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Reflective Plating Weapon Heavy Assault Rifle Energy Gun Heavy Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Piercing Weapon Kinetic Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Slots Evolved 16 | . . . 2 . . . 2 2 . . 2 2 . . . . 2 . . 2 2 Power 1 | . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 5 | . . . 1 . . . . 1 . . 1 1 . . . . . . . 1 . Utility 8 | . . . . . . . 2 1 . . 1 1 . . . . 1 . . 1 1 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . . . 1 Parts Attached 213 | 9 9 2 22 6 . . 25 11 8 1 8 26 . 24 7 . 10 2 3 32 8 Power 26 | 1 1 2 6 2 . . 1 1 . . 1 2 . 2 . . 3 . . 4 . Engine 14 | 1 1 2 4 1 . . . . . . . . . 1 . . 2 . . 2 . Core 10 | . . . 2 1 . . 1 1 . . 1 2 . 1 . . 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 2 . Propulsion 54 | 4 2 . 10 2 . . 9 2 1 . 3 4 . 5 . . 1 . 1 8 2 Treads 14 | 2 2 . 8 1 . . 1 . . . . . . . . . . . . . . Leg 4 | 2 . . 1 1 . . . . . . . . . . . . . . . . . Wheel 6 | . . . . . . . 5 . . . . . . . . . . . . . 1 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 30 | . . . 1 . . . 3 2 1 . 3 4 . 5 . . 1 . 1 8 1 Utility 78 | 2 1 . 2 . . . 8 4 3 1 3 14 . 11 4 . 4 2 2 14 3 Device 54 | 1 . . . . . . 2 2 3 1 1 12 . 9 4 . 2 2 1 11 3 Storage 4 | 1 1 . . . . . 2 . . . . . . . . . . . . . . Processor 4 | . . . . . . . 2 . . . . 1 . . . . . . . 1 . Hackware 8 | . . . . . . . 1 1 . . . 1 . 1 . . 2 . . 2 . Protection 8 | . . . 2 . . . 1 1 . . 2 . . 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 5 . 4 2 . . 7 4 4 . 1 6 . 6 3 . 2 . . 6 3 Energy Gun 7 | . . . 1 . . . 2 2 1 . . . . . . . . . . . 1 Energy Cannon 5 | . . . . . . . . . . . . . . 1 2 . 1 . . . 1 Ballistic Gun 12 | 2 4 . 3 1 . . 2 . . . . . . . . . . . . . . Ballistic Cannon 11 | . . . . . . . 2 2 1 . 1 2 . 1 . . 1 . . 1 . Launcher 4 | . 1 . . 1 . . 1 . . . . . . . 1 . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 6 | . . . . . . . . . 1 . . 2 . 1 . . . . . 2 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 9 | . . . . . . . . . 1 . . 2 . 2 . . . . . 3 1 Special Melee Weapon 1 | . . . . . . . . . . . . . . 1 . . . . . . . Unidentified Prototypes 13 | . . . 3 . . . 1 1 . . 1 . . . . . 2 . . 3 2 Parts Lost 52 | . . . 3 1 . . 9 . 1 . 4 2 . 3 . . . . 1 21 7 Power 7 | . . . . . . . 1 . . . 1 . . . . . . . . 5 . Propulsion 26 | . . . 1 1 . . 4 . 1 . 3 2 . 3 . . . . 1 9 1 Utility 13 | . . . 1 . . . 2 . . . . . . . . . . . . 6 4 Weapon 6 | . . . 1 . . . 2 . . . . . . . . . . . . 1 2 Highest Loss Streak 16 | . . . 2 1 . . 8 . 1 . 2 2 . 2 . . . . 1 16 6 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 77 | . 99 100 98 97 100 100 82 67 74 76 66 64 64 68 75 76 74 77 73 62 15 Engine 3 | . 14 14 10 . . . . . . . . . . . 5 5 5 5 5 2 . Core 4 | . . . . 10 11 11 8 6 7 7 6 5 5 3 . . 5 5 5 2 . Treads 10 | . 23 28 31 28 22 22 13 . . . . . . . . . . . . . . Leg 1 | . 4 . . 2 11 11 2 . . . . . . . . . . . . . . Flight 11 | . . . . . . . 3 29 29 30 26 24 23 23 23 23 20 21 21 17 . Device 5 | . 14 14 5 . . . 1 3 7 7 6 8 5 4 4 5 5 5 5 5 5 Storage 7 | . 14 14 11 11 11 11 10 7 7 7 6 5 5 5 5 5 5 5 5 3 . Processor 1 | . . . . . . . 5 3 . . . . 5 1 . . . . . 1 . Hackware 6 | . . . . . . . 3 5 7 7 6 8 11 15 17 17 20 20 15 17 7 Protection 3 | . . . 5 11 11 11 7 1 . . 5 2 . . . . . . 5 . . Ballistic Gun 12 | . 26 28 30 32 33 33 16 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 3 7 5 2 5 3 5 5 5 5 5 3 . Piercing Weapon 1 | . . . . . . . . . 2 . . 1 . 2 5 5 5 5 5 3 . Naked Turns 47 | . . . . . . . . . . . . . . . . . . . . . 47 Heaviest Build 49 | 12 32 32 40 38 38 38 39 26 17 17 19 27 14 37 38 34 39 34 33 49 14 Greatest Support 60 | 40 40 40 60 60 40 40 60 17 18 18 23 23 19 39 39 39 39 36 36 50 16 Greatest Overweight (x) 10 | . . . 10 . . . 7 1 . . . 1 . . . . . . . 4 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 40 | 8 15 15 15 15 15 15 40 40 40 40 40 40 40 40 40 40 40 40 40 40 5 Average Capacity 26 | 7 11 15 15 15 15 15 18 40 40 40 40 40 40 40 40 40 40 40 40 37 5 Most Carried 40 | 4 10 15 15 15 15 15 18 35 39 39 40 40 40 40 40 40 40 40 39 40 5 Average Carried 24 | 3 7 14 14 15 14 14 14 28 37 39 39 37 39 38 39 40 39 39 38 35 3 Final Capacity 40 | 8 15 15 15 15 15 15 40 40 40 40 40 40 40 40 40 40 40 40 40 5 5 Final Carried 40 | 4 10 15 15 15 15 15 18 34 39 39 40 39 39 40 40 40 39 40 39 4 3 Class Distribution -------------------- 35% | Hauler-Sprinter 16% | Mutant 10% | Scavenger-Tank 6% | Hacker-Scout 5% | Hacker-Mutant 4% | Skirmisher 4% | Hacker-Sprinter 3% | Gunner 3% | Scavenger-Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Tank | -9/Exiles Scavenger-Skirmisher | -8/Mines Skirmisher | -8/Materials Hauler-Sprinter | -7/Factory Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -7/Lower Caves Hauler-Sprinter | -6/Factory Hauler-Sprinter | -5/Factory Hauler-Sprinter | -5/Waste Hauler-Sprinter | -5/Factory Hauler-Sprinter | -5/Upper Caves Hauler-Sprinter | -5/Upper Caves Hacker-Scout | -4/Factory Hacker-Sprinter | -4/Upper Caves Hauler-Sprinter | -4/Upper Caves Hacker-Scout | -3/Research Hacker-Mutant | -2/Research Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Matter Collected 3959 | 124 445 385 542 165 . 10 425 . 209 . 111 347 . 452 367 . 100 83 25 99 70 Remotely . | . . . . . . . . . . . . . . . . . . . . . . Salvage Created 4212 | 26 258 266 569 53 . 62 738 . 74 . 111 333 . 430 230 20 36 572 144 225 65 Parts 196 | 8 29 13 36 4 . 5 42 . 3 . 4 11 . 15 7 . . 9 2 4 4 Haulers Intercepted 4 | . . . 2 . . . . . . . 1 . . 1 . . . . . . . Recyclers Shooed 5 | . . . 1 . . . 3 . . . . . . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 16 | . . . . . . . . . 1 . . . . . 4 6 . 5 . . . Prevented 6 | . . . . . . . . . . . . . . . 1 . . 3 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Combat Hostiles Destroyed 70 | . 11 4 10 3 . . 19 . 1 . . 2 . 3 7 . . 4 2 3 1 Melee 11 | . . . . . . . . . 1 . . 2 . 3 2 . . . . 2 1 Guns 38 | . 8 4 10 1 . . 15 . . . . . . . . . . . . . . Cannons 2 | . . . . . . . . . . . . . . . . . . 2 . . . AOE 11 | . 3 . . 2 . . 3 . . . . . . . 3 . . . . . . Classes Destroyed 18 | 1 4 1 2 1 . . 1 . 1 . . 1 . 2 1 . . 3 . . . Worker 6 | . 3 . 1 . . . . . . . 1 1 . . . . . . . . . Builder 6 | . 2 . . . . . 1 . . . . 1 . 2 . . . . . . . Tunneler 3 | 2 . . . . . 1 . . . . . . . . . . . . . . . Hauler 4 | . . . 2 . . . . . . . 1 . . 1 . . . . . . . Recycler 6 | . . 1 . . . 1 2 . . . . 1 . 1 . . . . . . . Minesweeper 2 | . . . . . . . . . . . . . . . 1 1 . . . . . Mechanic 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Operator 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Watcher 3 | . . . . . . . . . . . . . . 1 . . . . . 2 . Swarmer 25 | . 6 . . 2 . . 10 . . . . . . . 5 . . . . 2 . Grunt 25 | . 5 4 8 . . . 6 . . . . . . . 2 . . . . . . Duelist 2 | . . . . . . . . . . . . . . . . . . 2 . . . Sentry 4 | . . . 2 . . . 2 . . . . . . . . . . . . . . Demolisher 1 | . . . . 1 . . . . . . . . . . . . . . . . . Hunter 4 | . . . . . . . . . . . . . . . . . . 2 2 . . Programmer 8 | . . . . . . . . . 1 . . 2 . 3 . . . . . 1 1 Heavy 1 | . . . . . . . 1 . . . . . . . . . . . . . . Decomposer 1 | . . . . . . . . . 1 . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . 1 . . . Best Kill Streak 6 | 1 6 2 3 3 . 1 4 . 1 . 1 3 . 2 3 1 1 2 1 2 1 Combat Bots Only 4 | . 4 2 3 3 . . 4 . 1 . . 1 . 2 3 . . 2 1 2 1 Max Kills in Single Turn 3 | 1 2 1 2 2 . 1 3 . 1 . 1 1 . 1 1 1 1 1 1 1 1 Gunslinging 1 | . . . 1 . . . 1 . . . . . . . . . . . . . . Exploded 3 | . 1 . . 2 . . 3 . . . . . . . 1 . . . . . . Melee 1 | . . . . . . . . . 1 . . 1 . 1 1 . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Hostile Shots Fired 893 | . 46 20 42 20 . . 118 . 17 11 18 19 . 33 17 4 . 30 38 338 122 Missed 342 | . 17 3 12 6 . . 38 . 4 9 12 4 . 10 8 2 . 14 19 149 35 Damage Taken 9711 | . 258 230 365 308 . . 1501 . 177 11 198 288 . 515 159 22 . 215 249 2974 2241 Core 3339 | . 46 50 70 26 . . 339 . 48 . 63 40 . 90 12 . . 51 44 990 1470 Absorbed by Shields 826 | . . . . . . . . . . . . 16 . 5 16 . . 72 92 606 19 Redirected to Shielding 90 | . . . . . . . . . . . 46 44 . . . . . . . . . Ignored by Resistances 79 | . . . 19 . . . 60 . . . . . . . . . . . . . . Regen/Repaired (Parts) 415 | . 31 . . . . . . 41 . . . 21 . . . . 164 . . 158 . Core Remaining (%) 73 | 100 . 61 . . . 76 38 . . 93 92 . . . . 85 . . 91 23 . Volleys Fired 254 | 11 32 12 32 11 . 1 63 13 36 . 6 4 . 4 6 3 1 9 . 4 6 Largest 3 | 2 2 2 3 3 . 3 3 2 1 . 1 1 . 1 1 1 1 1 . 1 1 Hottest 134 | 40 46 46 91 69 . 69 134 129 69 . 48 60 . 90 90 90 90 60 . 60 65 Shots Fired 435 | 22 58 24 90 31 . 3 110 18 36 . 6 4 . 4 6 3 1 9 . 4 6 Gun 352 | 22 52 24 90 30 . 3 106 7 12 . . . . . . . . . . . 6 Cannon 70 | . . . . . . . 2 11 24 . 6 4 . 4 2 3 1 9 . 4 . Launcher 13 | . 6 . . 1 . . 2 . . . . . . . 4 . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . Kinetic 335 | 22 52 24 89 30 . 3 57 11 24 . 6 4 . . . . . 9 . 4 . Thermal 86 | . . . . . . . 51 7 12 . . . . 4 2 3 1 . . . 6 Explosive 13 | . 6 . . 1 . . 2 . . . . . . . 4 . . . . . . Electromagnetic 1 | . . . 1 . . . . . . . . . . . . . . . . . . Robot Hit Streak 17 | 4 5 12 10 3 . 4 17 . 2 . . . . . . . . 5 . . 3 Robot Miss Streak 7 | 3 3 2 3 7 . . 4 2 4 . . . . . . . . . . . 3 Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 5 | . . 1 2 . . . 2 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . 1 . . . . . . . . . . . . . . Shots Hit Robots 322 | 13 28 17 57 12 . 3 71 . 15 . 6 13 . 19 11 1 1 16 8 23 8 Core Hits 135 | 4 23 10 21 8 . 2 32 . 3 . 1 4 . 7 5 . . 6 1 4 4 Critical Kills 4 | . 2 . . . . . . . . . . . . 1 . . . 1 . . . Critical Parts Destroyed 12 | . . . . . . . . . . . . . . 4 1 1 1 1 3 1 . Critical Strikes 29 | . 2 . . . . . 3 . 1 . . 2 . 7 2 1 1 2 4 3 1 Burn 3 | . . . . . . . 3 . . . . . . . . . . . . . . Destroy 2 | . 2 . . . . . . . . . . . . . . . . . . . . Smash 14 | . . . . . . . . . . . . . . 5 1 1 1 2 3 1 . Impale 10 | . . . . . . . . . 1 . . 2 . 2 1 . . . 1 2 1 Melee Attacks 215 | . . . . . . . . . 18 . 10 30 . 32 28 2 11 17 11 48 8 Impact 127 | . . . . . . . . . 3 . 10 12 . 25 22 2 8 15 9 21 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 88 | . . . . . . . . . 15 . . 18 . 7 6 . 3 2 2 27 8 Sneak Attacks 16 | . . . . . . . . . . . 2 4 . 4 1 1 1 1 . 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 14 | . . . . . . . . . . . . 1 . 2 2 . . 1 2 6 . Damage Inflicted 10003 | 124 856 266 887 286 . 90 1312 . 393 . 338 675 . 1060 685 99 127 840 412 1113 440 Guns 3461 | 124 463 266 882 221 . 42 1211 . 97 . . . . . . . . . . . 155 Cannons 188 | . . . . . . . . . . . . . . . . . . 188 . . . Explosions 684 | . 367 . . 63 . . 94 . . . . . . . 160 . . . . . . Melee 5471 | . . . . . . . . . 296 . 338 675 . 1060 525 99 127 652 412 1101 186 Ramming 199 | . 26 . 5 2 . 48 7 . . . . . . . . . . . . 12 99 Kinetic 2756 | 124 463 266 861 221 . 42 591 . . . . . . . . . . 188 . . . Thermal 872 | . . . . . . . 620 . 97 . . . . . . . . . . . 155 Explosive 684 | . 367 . . 63 . . 94 . . . . . . . 160 . . . . . . Electromagnetic 21 | . . . 21 . . . . . . . . . . . . . . . . . . Impact 3758 | . . . . . . . . . . . 338 473 . 823 453 99 127 604 324 517 . Slashing . | . . . . . . . . . . . . . . . . . . . . . . Piercing 1713 | . . . . . . . . . 296 . . 202 . 237 72 . . 48 88 584 186 Highest Corruption 23 | . . . . . . . 9 . 2 . 1 2 . 2 . . . . . 8 23 Average Corruption 4 | . . . . . . . 9 . 1 . 1 1 . 1 . . . . . 4 13 Corruption Purged 9 | . . . . . . . . . 2 . 1 2 . 4 . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . Effects 33 | . . . . . . . 13 . 1 . . 5 . 3 . . . . . 4 7 Message Errors 7 | . . . . . . . 1 . 1 . . 1 . 1 . . . . . 1 2 Matter Fused 11 | . . . . . . . 5 . . . . 3 . . . . . . . 2 1 Heat Flow Errors 4 | . . . . . . . 2 . . . . 1 . 1 . . . . . . . Energy Discharges 1 | . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 6 | . . . . . . . 2 . . . . . . 1 . . . . . 1 2 Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . 2 Weapon Failures 2 | . . . . . . . 2 . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1675 | . 10 . . . . . . . 34 . 89 218 . 391 233 99 127 212 175 87 . Projectiles 15 | . . . . . . . . . . . . . . . . . . 15 . . . Explosions 15 | . 10 . . . . . . . . . . . . . 5 . . . . . . Melee 1645 | . . . . . . . . . 34 . 89 218 . 391 228 99 127 197 175 87 . Knockbacks 18 | . . . . . . . . . . . . 4 . 5 1 1 . 3 . 4 . Impact 16 | . . . . . . . . . . . . 4 . 5 1 1 . 1 . 4 . Kinetic 2 | . . . . . . . . . . . . . . . . . . 2 . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 70 | . . . . . . . . . . . . . . . 24 . . . . 6 40 Shots 1 | . . . . . . . . . . . . . . . 1 . . . . . . Rammed 48 | . 8 . 1 1 . 4 . . . . . . . . . . . . . 1 33 Targets Rammed 51 | . 9 . 1 1 . 5 1 . . . . . . . . . . . . 1 33 Kicked 1 | . 1 . . . . . . . . . . . . . . . . . . . . Crushed 2 | . . . . . . 1 1 . . . . . . . . . . . . . . Highest Temperature 336 | . 4 49 104 87 . 15 318 179 171 . 2 153 . 336 40 120 46 92 . 47 . Average Temperature 55 | . 2 20 29 43 . 10 79 54 46 . 2 51 . 150 21 65 23 42 . 19 . Received Heat Transfer 988 | . 60 150 183 . . . 432 . . . 18 . . 15 12 . . . . 118 . Effects 4 | . . . . . . . 4 . . . . . . . . . . . . . . Energy Bleed 1 | . . . . . . . 1 . . . . . . . . . . . . . . Interference 3 | . . . . . . . 3 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . Parts Fried 25 | . . . . . . . . . . . 1 3 . 4 6 . 1 3 4 3 . Impact Corruptions 55 | . . . . . . . . . . . 2 8 . 17 6 4 2 8 3 5 . Robots Melted 1 | . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . . . . . . . Parts Melted 6 | . . . . . . . 4 . . . . . . . . . . . . 2 . Heat Transferred 1887 | . . . . . . . 1554 . 185 . . . . . . . . . . . 148 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Parts Stolen 1 | . . . . . . . . . 1 . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Peak Influence 562 | 10 262 156 255 67 . 10 297 85 . . 98 99 29 189 . . 99 . . 562 322 Initial 322 | . 6 36 . 42 . . . 6 . . . 42 14 20 . . 70 . . 158 322 Average 89 | 3 137 62 90 53 . 5 79 19 . . 23 40 16 69 . . 43 . . 250 238 Maximum Alert Level 2 | . 1 . 1 . . . 1 . . . . . . . . . . . . 2 1 Low Security (%) 87 | 100 64 100 95 100 . 100 95 100 . . 100 100 100 100 . . 100 . . 52 41 Level 1 10 | . 35 . 4 . . . 4 . . . . . . . . . . . . 31 58 Level 2 1 | . . . . . . . . . . . . . . . . . . . . 16 . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 27 | . 1 . 3 1 . . 2 . . . 4 3 . 5 . . 2 . . 4 2 Investigation 12 | . 1 . 1 . . . 1 . . . 2 2 . 3 . . 1 . . . 1 Extermination 5 | . . . . . . . . . . . 1 1 . 1 . . . . . 1 1 Reinforcement 10 | . . . 2 1 . . 1 . . . 1 . . 1 . . 1 . . 3 . Assault . | . . . . . . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Distress Signals 10 | . 3 . . . . . 1 1 . . 1 . . 1 . . . . . 3 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . Times Spotted 200 | . 23 4 13 7 . . 21 8 2 3 12 5 4 15 13 1 1 7 6 52 3 Peak Tracking Total 16 | . 5 2 3 4 . . 5 8 1 3 11 2 4 4 4 1 1 9 4 16 3 Tactical Retreats 29 | . 1 . . . . . 1 . . . 1 . . 4 3 . . 4 1 12 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Traps Triggered 7 | . 1 . 1 . . . . . . . 1 2 . 1 . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . Most Traps Carried 6 | . . . . . . . . . . . . . . . 6 6 6 6 6 6 . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Machines Disabled 4 | . 2 . . 1 . . . . . . . . . . . . . . . 1 . Max in Single Turn 1 | . 1 . . 1 . . . . . . . . . . . . . . . 1 . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . 2 . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Machines Accessed 63 | . 4 . 4 . 2 . 8 7 1 . 4 8 . 10 1 . 7 . . 6 1 Terminals 32 | . 3 . 3 . . . 5 5 . . 2 4 . 4 . . 3 . . 3 . Fabricators 6 | . . . . . . . . . . . 2 1 . 2 . . . . . . 1 Repair Stations 8 | . 1 . . . . . . 1 . . . 2 . 1 . . 2 . . 1 . Recycling Units 3 | . . . 1 . . . . . . . . . . 1 . . . . . 1 . Scanalyzers 6 | . . . . . . . 2 1 . . . 1 . 2 . . . . . . . Garrison Access 4 | . . . . . . . 1 . . . . . . . . . 2 . . 1 . Total Hacks 186 | . 14 . 9 . 2 . 24 18 1 . 14 30 . 23 1 . 30 . . 18 2 Successful 99 | . 6 . 5 . 2 . 12 8 1 . 7 20 . 10 1 . 15 . . 10 2 Failed 87 | . 8 . 4 . . . 12 10 . . 7 10 . 13 . . 15 . . 8 . Catastrophic 14 | . . . . . . . 2 3 . . 2 3 . 1 . . 2 . . 1 . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . Manual 75 | . 9 . 6 . 1 . 11 6 . . 7 13 . 7 . . 8 . . 7 . Terminals 98 | . 10 . 7 . . . 17 9 . . 7 18 . 7 . . 15 . . 8 . Fabricators 19 | . . . . . . . . . . . 7 3 . 7 . . . . . . 2 Repair Stations 26 | . 4 . . . . . . 2 . . . 4 . 2 . . 9 . . 5 . Recycling Units 8 | . . . 2 . . . . . . . . . . 2 . . . . . 4 . Scanalyzers 23 | . . . . . . . 6 7 . . . 5 . 5 . . . . . . . Garrison Access 8 | . . . . . . . 1 . . . . . . . . . 6 . . 1 . Terminal Hacks 33 | . 4 . 2 . 2 . 5 1 1 . 2 6 . 2 1 . 6 . . 1 . Record 5 | . . . . . 1 . . 1 . . . 2 . . . . 1 . . . . Part Schematic 2 | . 2 . . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . . . . . . . . . . 1 . . . . . . . . . Open Door 2 | . . . . . . . . . 1 . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . . 1 . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . 1 . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . Terminal Index 4 | . . . . . . . 1 . . . 1 1 . . . . 1 . . . . Fabricator Index 3 | . . . . . . . . . . . 1 2 . . . . . . . . . Alert Level 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Unreport Threat 4 | . . . . . . . 2 . . . . . . 1 . . 1 . . . . Locate Traps 2 | . . . . . . . 1 . . . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . 1 . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . Fabricator Hacks 12 | . . . . . . . . . . . 3 3 . 4 . . . . . . 2 Network Status 2 | . . . . . . . . . . . . 1 . 1 . . . . . . . Load Schematic 5 | . . . . . . . . . . . 1 1 . 2 . . . . . . 1 Build 5 | . . . . . . . . . . . 2 1 . 1 . . . . . . 1 Repair Station Hacks 15 | . 2 . . . . . . 2 . . . 2 . . . . 5 . . 4 . Scan Component 8 | . 1 . . . . . . 1 . . . 1 . . . . 3 . . 2 . Repair 7 | . 1 . . . . . . 1 . . . 1 . . . . 2 . . 2 . Recycling Unit Hacks 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Retrieve Components 2 | . . . 1 . . . . . . . . . . . . . . . . 1 . Scanalyzer 15 | . . . . . . . 4 4 . . . 5 . 2 . . . . . . . Insert Component 9 | . . . . . . . 2 2 . . . 3 . 2 . . . . . . . Analyze 6 | . . . . . . . 2 2 . . . 2 . . . . . . . . . Garrison Access Hacks 4 | . . . . . . . 1 . . . . . . . . . 2 . . 1 . Seal Access 4 | . . . . . . . 1 . . . . . . . . . 2 . . 1 . Unauthorized Hacks 18 | . . . 2 . . . 2 1 . . 2 4 . 2 . . 2 . . 3 . Terminals 15 | . . . 2 . . . 2 1 . . 2 4 . 1 . . 2 . . 1 . Assimilate 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . Botnet 11 | . . . 1 . . . 2 1 . . 2 2 . 1 . . 1 . . 1 . Operators 2 | . . . 1 . . . . . . . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . . . . 1 . . . . . 2 . Reject 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . Mask 1 | . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 54 | . 3 . 4 . . . 7 7 . . 4 8 . 9 . . 6 . . 5 1 Full Trace Events 11 | . 1 . . . . . 1 . . . 2 2 . 3 . . 1 . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 8 | . 2 . . . . . 2 2 . . . 2 . . . . . . . . . Parts Built 7 | . . . . . . . . . . . 4 1 . 1 . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . . . . . . . . Time 448 | . . . . . . . . . . . 100 116 . 116 . . . . . . 116 Total Part Build Rating 31 | . . . . . . . . . . . 22 3 . 3 . . . . . . 3 Parts Repaired 7 | . 1 . . . . . . 1 . . . 1 . . . . 2 . . 2 . Time 344 | . 32 . . . . . . 19 . . . 32 . . . . 128 . . 133 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . 3 . Parts Scanalyzed 8 | . . . . . . . 2 2 . . . 2 . 2 . . . . . . . Part Schematics Acquired 6 | . . . . . . . 2 2 . . . 2 . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Total Allies 4 | . . . . 2 . . . . . . . 1 . . . . 1 . . . . Largest Group 2 | . . . . 2 2 . . . . . . 1 . . . . 1 . . . . Highest-Rated Group 47 | . . . . 47 47 . . . . . . 9 . . . . 10 . . . . Highest-Rated Ally 31 | . . . . 31 31 . . . . . . 9 . . . . 10 . . . . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . 5 EXPLORE 3 | . . . . . . . . . . . . . . . . . . . . . 3 RETURN 2 | . . . . . . . . . . . . . . . . . . . . . 2 Ally Attacks . | . . . . . . . . . . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . . 2 . . . . . . . . . 1 . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries 2 | . . . . . . . . . . . . . . . . . . . . . 2 Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Turns Passed 11111 | 119 807 758 815 743 469 427 943 650 441 7 282 947 36 960 400 130 451 245 58 744 679 Spaces Moved 11966 | 59 409 446 297 417 292 260 561 640 1022 21 400 981 123 1660 818 249 872 610 93 1278 458 Core 437 | 4 . . 1 . . . 1 . . . . . . . . . . . . 65 366 Treads 2348 | 5 341 446 296 417 292 260 291 . . . . . . . . . . . . . . Legs 118 | 50 68 . . . . . . . . . . . . . . . . . . . . Wheels 96 | . . . . . . . 82 . . . . . . . . . . . . . 14 Hover . | . . . . . . . . . . . . . . . . . . . . . . Flight 8967 | . . . . . . . 187 640 1022 21 400 981 123 1660 818 249 872 610 93 1213 78 Fastest Speed 23 | 50 120 160 160 160 160 160 29 26 26 26 23 23 26 25 29 29 28 28 28 25 35 Average Speed 57 | 118 153 160 161 160 160 160 107 32 26 26 25 25 26 27 29 29 28 28 28 32 75 Slowest Speed 550 | 160 160 160 550 160 160 160 400 106 26 26 29 105 26 32 29 29 29 28 28 250 250 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 52 | . . . . . . . 4 4 . . 1 8 . 16 . . . . . 19 . Cave-ins Triggered 1 | . . . . . . . 1 . . . . . . . . . . . . . . Exploration Rate (%) 41 | 4 68 91 25 72 64 79 35 13 94 6 10 19 73 26 73 26 16 69 10 32 8 Regions Visited 21 Branch Regions 10 Pre-discovered Areas 4 | . . . . 2 1 . . . . . . . . . . . . . 1 . . Known Exits Taken 4 | . . . 1 . . 1 . . . . . . . 1 . . . . . 1 . Unknown Exits Taken 15 | 1 1 1 . 1 1 . 1 1 1 1 1 . . . 1 1 1 1 1 . . Scrap Searched 10 | . . 1 . 1 . 1 . . 3 . . . . . 2 . . 1 1 . . Spaces Dug 87 | . . . . . . . 2 9 9 . 5 9 . 12 13 1 8 3 . 16 . Terrain Destroyed 159 | . 6 . . 4 . . 13 14 15 . 6 10 . 14 40 4 8 7 . 18 . Melee 59 | . . . . . . . . . 4 . 3 6 . 10 11 1 7 3 . 14 . Projectile 52 | . . . . . . . 2 14 11 . 3 4 . 4 2 3 1 4 . 4 . AOE 48 | . 6 . . 4 . . 11 . . . . . . . 27 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -5 -4 -4 -4 -3 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Was Fac Upp Upp Fac Upp Upp Res Res Total 15425 | 84 528 467 570 470 295 267 797 1051 1139 21 559 1621 127 2094 932 299 1065 647 106 1513 773 Wait 2464 | 2 45 1 186 33 . . 118 362 38 . 116 560 1 344 72 46 147 8 . 134 251 Move 11848 | 58 408 445 296 416 291 259 552 631 1021 20 397 965 122 1628 817 248 871 609 92 1244 458 Hop 46 | . . . . . . . 4 4 . . 1 8 . 15 . . . . . 14 . Pick Up 171 | 2 12 5 10 . 1 1 14 24 14 . 9 14 2 26 4 . 12 2 1 15 3 Fast Attach 85 | 9 4 . 13 3 . . 12 3 1 . 5 5 . 4 1 . 6 . . 14 5 Attach 70 | . 1 . 5 . . . 11 6 3 . 2 10 . 10 1 . 3 . 2 13 3 Detach 61 | 2 3 . 3 . . . 8 5 1 . 3 9 . 8 1 . 3 1 1 11 2 Swap 59 | . 4 2 4 3 . . 2 2 4 1 2 11 . 10 5 . 1 2 1 5 . Drop 125 | . 10 2 20 3 3 1 12 1 3 . 8 6 2 16 3 . 13 1 . 17 4 Fire 254 | 11 32 12 32 11 . 1 63 13 36 . 6 4 . 4 6 3 1 9 . 4 6 Melee 188 | . . . . . . . . . 18 . 10 29 . 29 22 2 8 15 9 38 8 Ram 34 | . . . . . . . . . . . . . . . . . . . . 1 33 Kick 1 | . 1 . . . . . . . . . . . . . . . . . . . . Crush 16 | . 8 . 1 1 . 5 1 . . . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . . . . . . . . . . . 3 . Rewire . | . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: Mat / *Min x2 / *Sto x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory (discovered 3 exits: *Fac / Low / Ext) -5/Factory -5/Waste -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Upper Caves -4/Upper Caves -3/Research (discovered 3 exits: *Res x3) -2/Research History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 120 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Discovered new exit (range 7) 313 | -10/Materials | Build established: Mutant 512 | -10/Materials | Discovered new exit (range 16) 720 | -10/Materials | Repaired Hvy. Assault Rifle 927 | -10/Materials | Entered Mines 1051 | -10/Mines | Discovered new exit (range 9) 1191 | -10/Mines | Identified exit to Subcaves 1379 | -10/Mines | Discovered new exit (range 8) 1442 | -10/Mines | Learned location of 1 exit from Materials 1685 | -10/Mines | Entered Materials 1685 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1686 | -9/Materials | Identified exit to Materials 1711 | -9/Materials | Identified exit to Mines 1711 | -9/Materials | Identified exit to Storage 1981 | -9/Materials | Build established: Gunner 2500 | -9/Materials | Entered Mines 2546 | -9/Mines | Discovered exit to Materials (range 10) 2597 | -9/Mines | Learned location of Zion (-6) 2604 | -9/Mines | Learned location of Storage (-9) 2666 | -9/Mines | Build established: Scavenger-Tank 2686 | -9/Mines | Found a hidden stash of uninstalled traps 2875 | -9/Mines | Assembled infested the area 3092 | -9/Mines | Discovered exit to Materials (range 8) 3237 | -9/Mines | Discovered new exit (range 5) 3243 | -9/Mines | Entered Exiles 3243 | -9/Exiles | Accompanied by 2 allies 3267 | -9/Exiles | Discovered new exit (range 15) 3273 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3315 | -9/Exiles | Met 8R-AWN 3344 | -9/Exiles | Met EX-HEX 3405 | -9/Exiles | Met EX-DEC 3448 | -9/Exiles | Met EX-BIN 3474 | -9/Exiles | Aligned with FarCom system 3475 | -9/Exiles | Given EX-Vault access code 3530 | -9/Exiles | Opened EX-Vault 3544 | -9/Exiles | Found Lightpack 2.0 3577 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3699 | -9/Exiles | Discovered new exit (range 10) 3712 | -9/Exiles | Left Exiles lab with Lightpack 2.0 3712 | -9/Exiles | Entered Mines 4021 | -8/Mines | Discovered exit to Materials (range 10) 4026 | -8/Mines | Build established: Scavenger-Skirmisher 4139 | -8/Mines | Entered Materials 4139 | -8/Materials | Evolved 2 slots: Utility x2 4458 | -8/Materials | Build established: Skirmisher 4748 | -8/Materials | Crushed by falling debris 4766 | -8/Materials | Core integrity fell below 50% 4777 | -8/Materials | Found Prototype Device 4777 | -8/Materials | Identified Active Sensor Suite 4782 | -8/Materials | Lost 8 parts (1p3n2u2w) 5074 | -8/Materials | Discovered new exit (range 10) 5082 | -8/Materials | Entered Factory 5082 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5456 | -7/Factory | Repaired Lgt. Nuclear Core 5487 | -7/Factory | Discovered new exit (range 4) 5501 | -7/Factory | Discovered new exit (range 15) 5657 | -7/Factory | Build established: Hauler-Sprinter 5732 | -7/Factory | Entered Lower Caves 5808 | -7/Lower Caves | Encountered a Warlord checkpoint 5826 | -7/Lower Caves | Discovered new exit (range 10) 5830 | -7/Lower Caves | Learned Factory security intel 5947 | -7/Lower Caves | Learned 8 Factory zone layouts 6173 | -7/Lower Caves | Entered another Lower Caves area 6175 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6175 | -7/Lower Caves | Discovered new exit (range 12) 6176 | -7/Lower Caves | Encountered a Warlord checkpoint 6180 | -7/Lower Caves | Entered Factory 6180 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6181 | -6/Factory | Identified exit to Lower Caves 6181 | -6/Factory | Identified exit to Extension 6241 | -6/Factory | Discovered new exit (range 15) 6354 | -6/Factory | Fabricated Lgt. Particle Reactor? 6404 | -6/Factory | Fabricated Cesium-ion Thruster? 6462 | -6/Factory | Entered another Factory area 6462 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6959 | -5/Factory | Fabricated Imp. VTOL Module? 7236 | -5/Factory | Discovered new exit (range 12) 7240 | -5/Factory | Identified exit to Upper Caves 7340 | -5/Factory | Repaired VTOL Module 7409 | -5/Factory | Sucked down chute 7409 | -5/Factory | Entered Waste 7417 | -5/Waste | Spotted C-40 Crusher 7422 | -5/Waste | Spotted C-40 Crusher 7428 | -5/Waste | Spotted C-40 Crusher 7437 | -5/Waste | Spotted C-40 Crusher 7442 | -5/Waste | Discovered new exit (range 11) 7445 | -5/Waste | Identified exit to Factory 7445 | -5/Waste | Entered Factory 7797 | -5/Factory | Identified exit to DSF 8147 | -5/Factory | Discovered exit to Upper Caves (range 9) 8303 | -5/Factory | Fabricated Imp. VTOL Module? 8405 | -5/Factory | Entered Upper Caves 8767 | -5/Upper Caves | Discovered new exit (range 11) 8805 | -5/Upper Caves | Entered another Upper Caves area 8889 | -5/Upper Caves | Discovered new exit (range 11) 8914 | -5/Upper Caves | Encountered a Warlord checkpoint 8935 | -5/Upper Caves | Entered Factory 8935 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9242 | -4/Factory | Build established: Hacker-Scout 9248 | -4/Factory | Repaired Impulse Thruster Array 9310 | -4/Factory | Repaired Imp. VTOL Module 9341 | -4/Factory | Discovered new exit (range 11) 9386 | -4/Factory | Entered Upper Caves 9576 | -4/Upper Caves | Encountered a Warlord checkpoint 9590 | -4/Upper Caves | Discovered new exit (range 9) 9594 | -4/Upper Caves | Spotted B-86 Titan 9631 | -4/Upper Caves | Entered another Upper Caves area 9666 | -4/Upper Caves | Learned location of Quarantine (-3) 9669 | -4/Upper Caves | Discovered new exit (range 13) 9689 | -4/Upper Caves | Entered Research 9689 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9755 | -3/Research | Found Prototype Device 9755 | -3/Research | Identified Exp. Focal Shield 9780 | -3/Research | Repaired Powered Hammer? 9890 | -3/Research | Repaired Kinetic Spear 10080 | -3/Research | Found Enh. Force Lance 10118 | -3/Research | Spotted B-86 Titan 10258 | -3/Research | Lost 4 parts (3p1n) 10286 | -3/Research | Identified exit to Research 10366 | -3/Research | Core integrity fell below 50% 10431 | -3/Research | Lost 16 parts (1p8n6u1w) 10433 | -3/Research | Entered another Research area 10433 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 10586 | -2/Research | Fabricated Imp. VTOL Module? 10673 | -2/Research | Build established: Hacker-Mutant 11048 | -2/Research | System corruption reached 10% 11058 | -2/Research | Core integrity fell below 50% 11083 | -2/Research | Lost 6 parts (1n4u1w) 11099 | -2/Research | Core integrity fell below 20% 11112 | -2/Research | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11035_ Slammed into P-80 Master. 11042_ Broken Centrium Wheel destroyed. 11042_ Knocked back. 11044_ Slammed into P-80 Master. 11051_ Destabilizing: Core damaged (-43). 11052_ 2HTDI5>:AII33PWMXB2SLFH 11052_ Slammed into P-80 Master. 11052_ Hacking Suite destroyed. 11052_ System corrupted by crushing effect (+5). 11053_ Slammed into P-80 Master. 11062_ Slammed into R-10 Processor. 11063_ Slammed into P-80 Master. 11067_ Acquired 5 matter. 11068_ Knocked back. 11071_ System corrupted: Matter fused (-8). 11086_ System corrupted: Component data lost. 11094_ Acquired Enh. Quantum Rifle. 11103_ System corrupted: Component data lost. 11107_ Enh. Quantum Rifle destroyed. 11109_ Slammed into P-80 Master. Map ----- +----------------------------------------------------+ | ???????????# # ## *!| #???? | | ???????????# # ######/#####???? | | ???????????# # #????# #???????? | | ???????????# # #????# #???????? | | ???????????# # #??### ######### | | ???????????###+###### #??# | | ?????????????# #?# #??# | | ########?????# #?# #??# % | | # #?????# #?# #??# | | # #?????# #?# #??# | | # #?????# #?# #??# | | # #?????# #?# #??# | | # ! #?????# ### #??# ####### | | # ! #?????# #??# #?????? | | ####+######### #??# s #?????? | | ???# #??### ###?????? | | ???# ######### #????# ######??? | | ???# #???????######### ########s## #### | | ???# #???????????????# # +ss | | ???# #??????########?# # # ## #### | | ???# #??????# #?# # # ### ##??? | | ???# #??????# #?# # # #?# #???? | | ???# #??????# #?# # # #?# #???? | | ???# #??????# #?# # # #?# ???? | | ???# #??????# ! #?# ##+##### #?###???? | | ???# #??????# @p #?# #???# #???????? | | ???# ###########p##### ##### #???????? | | ???# #???????? | | ???# #####+## # T####### ####???????? | | ???# ## # ####?????# #??????????? | | ???# ## #^ ^ #????????# #??????????? | | ???# ## # ^ #????????# #??????????? | | ???# ## # #????????# #??????????? | | ???# + # #????????# #??????????? | | ???# ######## #????????# #??????????? | | ???# #??# #????????# #??????????? | | ???# #??# #????????# #??????????? | | ???# #??# #########????????# #??????????? | | ???# #### #????????????????# ############ | | ???# #????????????????# ## # | | ???### #???????########?# ## # | | ?????# #???????# #?# ## """ # | | ?????# ####???????# #?# + """ # | | ?????# #??????????# #?# ## """ # | | ?????# #??????????# #?# ## + | | ?????# ############ #?# ## # | | ?????# ## # #?# ## # | | ?????# ## # #?# ############ | | ?????# ## # ### ##### | | ?????# ## """ # + | +----------------------------------------------------+ Best States ------------- Heat Dissipation 49 Energy Generation 28 Energy Capacity 350 Matter Stores 300 Matter Capacity 450 Sight Range 18 Robot Scan Range 20 Terrain Scan Range 20 Terrain Scan Density 210 ECM Strength 2 Armor Coverage 150 Resistance: TH 10 Utility Shielding 66 Phase Shifting 5 Evasion (%) 73 Recoil Reduction 3 Offensive Hacking 30 Defensive Hacking 26 Trap Extractor Capacity 6 Item Schematics ----------------- Propulsion Shielding | -10/Materials | Hacked Sml. Storage Unit | -10/Materials | Hacked VTOL Module | -8/Materials | Scanalyzed Imp. Utility Shielding | -8/Materials | Scanalyzed Cesium-ion Thruster | -7/Factory | Scanalyzed Actuator Array | -7/Factory | Scanalyzed Imp. VTOL Module | -5/Factory | Scanalyzed Imp. Shield Generator | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Lgt. Particle Reactor | x2 | -6/Factory | Preloaded Cesium-ion Thruster | x2 | -6/Factory Imp. VTOL Module | x1 | -5/Factory Imp. VTOL Module | x1 | -5/Factory Imp. VTOL Module | x1 | -2/Research Alien Tech Used ----------------- None Achievements -------------- Explorer Party Time Challenges ------------ None Game ------ Seed DeliveryExoskeletonWings Manual? 0 Play Time 03:09:48 Cumulative 54.7 hours Start 2024.06.05 @ 17:16:35 End 2024.07.19 @ 23:45:36 Sessions 13 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 49 Achievement% 35 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x49 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dec8adc9-c836-44c6-950a-507142426bdf