Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.15 @ 17:01:13 Player: swetpototo Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (14) 70 Value Destroyed (330) 330 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1580 Bonus ------- None Cogmind --------- Core Integrity 273/400 Matter 300/300 Energy 250/250 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -9/Storage Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (3) ------ Small Storage Unit Signal Interpreter > --- WEAPON (2) ------- Light Cannon Light Cannon > --- INVENTORY (8) ---- Light Ion Engine Heat Sink EM Pulse Gun EM Pulse Gun Improved EM Shotgun Assault Rifle Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Signal Interpreter > --- WEAPON ----------- Light Cannon Light Cannon > --- INVENTORY -------- Light Ion Engine Heat Sink EM Pulse Gun EM Pulse Gun Improved EM Shotgun Assault Rifle Heavy Assault Rifle [Rating: 9] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Small Storage Unit Storage Small Storage Unit Processor Signal Interpreter Weapon Light Cannon Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Slots Evolved 2 | . . 2 . Power . | . . . . Propulsion 1 | . . 1 . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 11 | 6 4 . 1 Power 1 | 1 . . . Engine 1 | 1 . . . Core . | . . . . Reactor . | . . . . Propulsion 4 | 2 1 . 1 Treads 4 | 2 1 . 1 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 2 | 1 1 . . Device . | . . . . Storage 1 | 1 . . . Processor 1 | . 1 . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 4 | 2 2 . . Energy Gun 1 | 1 . . . Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon 2 | . 2 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost . | . . . . Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon . | . . . . Highest Loss Streak . | . . . . To Critical Strikes . | . . . . Average Slot Usage (%) 85 | . 88 77 85 Engine 12 | . 14 11 11 Treads 27 | . 28 22 30 Storage 12 | . 14 11 11 Processor 7 | . 3 11 11 Energy Gun 4 | . 7 . . Ballistic Gun 4 | . 8 . . Ballistic Cannon 16 | . 11 22 22 Peak Build Rating 9 | 6 7 7 9 Average Rating 6 | 4 6 7 8 On Entrance 5 | . 6 7 7 Naked Turns . | . . . . Heaviest Build 16 | 14 16 16 16 Greatest Support 60 | 40 40 40 60 Greatest Overweight (x) . | . . . . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 7 8 8 8 Most Carried 7 | 2 6 7 7 Average Carried 4 | 1 3 6 6 Final Capacity 8 | 8 8 8 8 Final Carried 7 | 2 6 7 7 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Storage Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Sto Matter Collected 520 | 198 192 32 98 Remotely . | . . . . Salvage Created 505 | . 256 82 167 Parts 30 | . 17 7 6 Haulers Intercepted 2 | . 1 . 1 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Combat Hostiles Destroyed 9 | . 5 2 2 Guns 4 | . 4 . . Cannons 5 | . 1 2 2 Classes Destroyed 7 | . 5 . 2 Worker 1 | . 1 . . Hauler 2 | . 1 . 1 Recycler 1 | . . . 1 Watcher 1 | . 1 . . Swarmer 2 | . 2 . . Grunt 5 | . 3 2 . Sentry 2 | . . . 2 Best Kill Streak 5 | . 5 2 3 Combat Bots Only 4 | . 4 2 2 Max Kills in Single Turn 1 | . 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Hostile Shots Fired 61 | . 33 3 25 Missed 20 | . 14 2 4 Damage Taken 720 | . 302 11 407 Core 213 | . 86 . 127 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 65 . . Volleys Fired 40 | . 25 4 11 Largest 2 | . 2 2 2 Hottest 70 | . 70 70 70 Shots Fired 80 | . 50 8 22 Gun 44 | . 44 . . Cannon 36 | . 6 8 22 Launcher . | . . . . Special . | . . . . Kinetic 58 | . 28 8 22 Thermal . | . . . . Explosive . | . . . . Electromagnetic 22 | . 22 . . Robot Hit Streak 9 | . 9 2 9 Robot Miss Streak 2 | . 2 2 1 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 59 | . 38 3 18 Core Hits 19 | . 12 2 5 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 1 2 Blast 3 | . . 1 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 960 | . 585 58 317 Guns 392 | . 392 . . Cannons 469 | . 94 58 317 Explosions 99 | . 99 . . Melee . | . . . . Ramming . | . . . . Kinetic 633 | . 258 58 317 Thermal 99 | . 99 . . Explosive . | . . . . Electromagnetic 228 | . 228 . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 12 | . . . 12 Projectiles 12 | . . . 12 Explosions . | . . . . Melee . | . . . . Knockbacks 1 | . . . 1 Impact . | . . . . Kinetic 1 | . . . 1 Secondary . | . . . . Self-Inflicted Damage 71 | . 71 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 132 | . 132 6 90 Average Temperature 68 | . 77 6 54 Received Heat Transfer 267 | . 126 6 135 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . 1 . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 150 | . 150 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Peak Influence 188 | . 188 144 147 Initial 79 | . . 79 60 Average 95 | . 116 100 106 Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 100 Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 1 1 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Distress Signals . | . . . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 13 | . 8 3 2 Peak Tracking Total 5 | . 5 3 2 Tactical Retreats . | . . . . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Traps Triggered 2 | . . 1 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Sto Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Machines Accessed 4 | . 1 . 3 Terminals 4 | . 1 . 3 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 8 | . 1 . 7 Successful 3 | . 1 . 2 Failed 5 | . . . 5 Catastrophic 1 | . . . 1 Database Lockouts . | . . . . Manual . | . . . . Terminals 8 | . 1 . 7 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 3 | . 1 . 2 Prototype ID Bank 2 | . 1 . 1 Open Door 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 1 . 3 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Sto Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Sto Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Sto Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Sto Turns Passed 562 | 75 259 85 143 Spaces Moved 250 | 42 104 46 58 Core 2 | 2 . . . Treads 248 | 40 104 46 58 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 160 Average Speed 159 | 154 160 160 160 Slowest Speed 160 | 160 160 160 160 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 14 | 4 29 7 16 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 3 | . 3 . . Melee . | . . . . Projectile . | . . . . AOE 3 | . 3 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Sto Total 331 | 49 146 50 86 Wait 23 | . 9 . 14 Move 247 | 41 103 45 58 Hop . | . . . . Pick Up 6 | 2 2 1 1 Fast Attach 10 | 6 3 . 1 Attach . | . . . . Detach 2 | . 2 . . Swap 1 | . 1 . . Drop 2 | . 1 . 1 Fire 40 | . 25 4 11 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Storage History --------- Turn | Location | Event 40 | -11/Scrapyard | Discovered new exit (range 15) 76 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 330 | -10/Materials | Discovered new exit (range 4) 333 | -10/Materials | Identified exit to Materials 335 | -10/Materials | Entered another Materials area 335 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 389 | -9/Materials | Discovered new exit (range 15) 419 | -9/Materials | Identified exit to Storage 420 | -9/Materials | Entered Storage 563 | -9/Storage | Self-destructed Last Messages --------------- 00497_ R-06 Scavenger collects Lgt. Treads. 00500_ Acquired 23 matter. 00502_ R-06 Scavenger destroyed. 00505_ R-06 Scavenger collects Com. Wheel. 00505_ Acquired 59 matter. 00508_ Acquired Hvy. Assault Rifle. 00509_ R-06 Scavenger collects Sml. Storage Unit. 00513_ R-06 Scavenger collects Lgt. Treads. 00532_ A-02 Transporter destroyed. 00535_ Acquired 8 matter. 00536_ Destroyed Tractor Beam. 00536_ R-06 Scavenger Com. Wheel blasted off. 00536_ R-06 Scavenger knocked back. 00537_ Acquired 8 matter. 00563_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Hvy. EM Shotgun Adv. EMP Blaster Map ----- +----------------------------------------------------+ | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ??????????????????????#+##+##??????????????????? | | ??????????????????????? #??????????????????? | | ??????????????????????? #??????????????????? | | ???????????????????????? #??????????????????? | | ????????????????????????# ######?????????????? | | ????????????????????????# +?????????????? | | ???????????????????????## #?????????????? | | ???????????????????????#T@ #?????????????? | | ???????????????????????## #?????????????? | | ????????????????????????#"" +?????????????? | | ????????????????????????#"Y #?????????????? | | ????????????????????????#"" #?????????????? | | ????????????????????????# #?????????????? | | ????????????????????????# #?????#######?? | | ????????????????????????###### u####### #?? | | ?????????????????????????????# #?? | | ?????????????????????????????# % #?? | | ?????????????????????????????# = #?? | | ?????????????????????????????#####+##### #?? | | ?????????????????????????????# ]]%]= ## ##?? | | ?????????????????????????????# %]]]]! ## #??? | | ?????????????????????????????# = ## #??? | | ?????????????????????????????# """ """ ## #??? | | ?????????????????????????????# """ """ ## #??? | | ?????????????????????????????# """ """ #% %#??? | | ?????????????????????????????# ## % #??? | | ?????????????????????????????#? ##%% ###? | | ???????????????????????????????########?#% T#? | | ????????????????????????????????????????#% ""#? | | ????????????????????????????????????????# ###? | | ????????????????????????????????????????# #??? | | ????????????????????????????????????????# #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PlasmaKineticDeflector Manual? 0 Play Time 00:06:12 Cumulative 51.3 hours Start 2024.08.07 @ 13:22:29 End 2024.08.15 @ 17:01:13 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 59 Rogue 14 Adventurer 44 Explorer 1 Win Type - Total 2 Types 1/0/1/0/0/0/0/0/0 Lore% 11 Gallery% 46 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5db52043-2b8a-4888-8da9-4f7c9f772204