Cogmind - Beta 14 @@@ ROGUE MODE // 2025.01.01 @ 13:11:56 Player: Willow Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (510) 510 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2235 Bonus ------- None Cogmind --------- Core Integrity 550/550 Matter 266/300 Energy 103/125 System Corruption 0% Temperature Cool (0) Movement Rolling (92) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- Wheel Wheel Compact Wheel Subdweller Monowheel > --- UTILITY (4) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Small Laser Light Cannon > --- INVENTORY (20) --- Light Ion Engine Aluminum Leg Aluminum Leg Flight Unit Flight Unit Improved Heat Sink Disposable Heat Sink Large Matter Pod (150) Signal Interpreter Terrain Scanner Particle Gun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit > --- WEAPON ----------- Small Laser Particle Gun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Flight Unit Flight Unit Large Matter Pod Sensor Array Signal Interpreter Seismic Detector [Rating: 11] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Compact Wheel Wheel Compact Wheel Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Weapon Light Assault Rifle Energy Gun Particle Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 27 | 7 12 6 2 Power 3 | 1 2 . . Engine 3 | 1 2 . . Core . | . . . . Reactor . | . . . . Propulsion 12 | 2 6 2 2 Treads . | . . . . Leg . | . . . . Wheel 12 | 2 6 2 2 Hover . | . . . . Flight . | . . . . Utility 7 | 2 2 3 . Device 5 | 1 1 3 . Storage 2 | 1 1 . . Processor . | . . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 5 | 2 2 1 . Energy Gun 2 | . 2 . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 8 | . 5 3 . Power . | . . . . Propulsion 4 | . 3 1 . Utility 1 | . . 1 . Weapon 3 | . 2 1 . Highest Loss Streak 3 | . 2 3 . To Critical Strikes . | . . . . Average Slot Usage (%) 99 | . 99 98 72 Engine 13 | . 14 14 9 Wheel 27 | . 27 26 27 Device 13 | . 14 13 9 Storage 13 | . 14 14 9 Energy Gun 12 | . 11 16 9 Ballistic Gun 12 | . 16 . . Ballistic Cannon 2 | . . 11 9 Peak Build Rating 11 | 7 11 11 11 Average Rating 8 | 5 8 8 8 On Entrance 6 | . 7 11 8 Naked Turns . | . . . . Heaviest Build 48 | 12 48 48 48 Greatest Support 32 | 32 32 32 26 Greatest Overweight (x) 2 | . 1 2 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 20 | 8 20 20 20 Average Capacity 17 | 7 18 20 20 Most Carried 15 | 5 15 14 13 Average Carried 9 | 3 8 13 12 Final Capacity 20 | 8 20 20 20 Final Carried 14 | 5 14 13 11 Class Distribution -------------------- 80% | Mutant 19% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 759 | 342 357 60 . Remotely . | . . . . Salvage Created 893 | 137 686 70 . Parts 48 | 10 35 3 . Haulers Intercepted 2 | . 2 . . Recyclers Shooed 3 | 1 2 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . 5 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 14 | . 12 2 . Guns 13 | . 12 1 . Cannons 1 | . . 1 . Classes Destroyed 8 | 3 4 1 . Worker 3 | 2 1 . . Tunneler 2 | 2 . . . Hauler 2 | . 2 . . Recycler 3 | 1 2 . . Watcher 1 | . 1 . . Swarmer 3 | . 3 . . Grunt 9 | . 9 . . Subdweller 2 | . . 2 . Best Kill Streak 5 | 2 5 2 . Combat Bots Only 4 | . 4 2 . Max Kills in Single Turn 2 | 1 2 1 . Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 78 | . 56 22 . Missed 15 | . 9 6 . Damage Taken 885 | . 586 299 . Core 213 | . 110 103 . Absorbed by Shields . | . . . . Core Remaining (%) 57 | 100 . 14 . Volleys Fired 85 | 18 59 8 . Largest 2 | 2 2 2 . Hottest 105 | 40 105 105 . Shots Fired 168 | 36 115 17 . Gun 163 | 36 115 12 . Cannon 5 | . . 5 . Launcher . | . . . . Special . | . . . . Kinetic 96 | 36 55 5 . Thermal 72 | . 60 12 . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 21 | 8 21 10 . Robot Miss Streak 4 | 2 4 1 . Penetration Max . | . . . . Secondary Targets 2 | . 2 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 108 | 21 75 12 . Core Hits 46 | 6 35 5 . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 2 | . 2 . . Burn 2 | . 2 . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1330 | 231 939 160 . Guns 1244 | 231 905 108 . Cannons 52 | . . 52 . Explosions . | . . . . Melee . | . . . . Ramming 34 | . 34 . . Kinetic 641 | 231 358 52 . Thermal 655 | . 547 108 . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 2 . Average Corruption 2 | . 2 2 . Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 13 | . 6 7 . Message Errors 2 | . . 2 . Matter Fused 4 | . 4 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 3 | . . 3 . Data Loss (minor) 1 | . . 1 . Misfires 1 | . . 1 . Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks 2 | . . 2 . Impact . | . . . . Kinetic 2 | . . 2 . Secondary . | . . . . Self-Inflicted Damage 16 | . 16 . . Shots . | . . . . Rammed 3 | . 3 . . Targets Rammed 3 | . 3 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 346 | . 346 1 . Average Temperature 88 | . 89 1 . Received Heat Transfer 321 | . 249 72 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 4 . . Heat Transferred 1708 | . 1447 261 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 312 | 25 312 . 42 Initial 42 | . 16 . 42 Average 100 | 8 114 . 42 Maximum Alert Level 1 | . 1 . . Low Security (%) 80 | 100 77 . 100 Level 1 19 | . 22 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 2 | . 2 . . Investigation . | . . . . Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . 2 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 36 | . 31 5 . Peak Tracking Total 6 | . 6 3 . Tactical Retreats 1 | . 1 . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 4 | . 4 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 6 | . 6 . . Terminals 6 | . 6 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 18 | . 18 . . Successful 8 | . 8 . . Failed 9 | . 9 . . Catastrophic . | . . . . Database Lockouts 1 | . 1 . . Manual 14 | . 14 . . Terminals 18 | . 18 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 4 . . Robot Analysis 1 | . 1 . . Terminal Index 1 | . 1 . . Alert Level 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 4 | . 4 . . Terminals 4 | . 4 . . Botnet 3 | . 3 . . Operators 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 6 . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1450 | 149 1035 259 7 Spaces Moved 847 | 69 576 198 4 Core 1 | 1 . . . Treads . | . . . . Legs . | . . . . Wheels 846 | 68 576 198 4 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 100 105 105 Average Speed 107 | 99 108 107 105 Slowest Speed 130 | 100 115 130 105 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 28 | 5 88 16 3 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1223 | 113 878 226 6 Wait 230 | 15 202 13 . Move 844 | 68 575 197 4 Hop . | . . . . Pick Up 27 | 5 20 2 . Fast Attach 8 | 7 1 . . Attach 10 | . 5 3 2 Detach . | . . . . Swap 9 | . 6 3 . Drop 7 | . 7 . . Fire 85 | 18 59 8 . Melee . | . . . . Ram 3 | . 3 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 13 | -11/Scrapyard | Discovered new exit (range 15) 150 | -11/Scrapyard | Entered Materials 300 | -10/Materials | Build established: Mutant 458 | -10/Materials | Discovered new exit (range 8) 549 | -10/Materials | Discovered new exit (range 6) 726 | -10/Materials | Discovered new exit (range 4) 989 | -10/Materials | Central database locked down 1178 | -10/Materials | Discovered new exit (range 5) 1185 | -10/Materials | Entered Subcaves 1235 | -10/Subcaves | Core integrity fell below 50% 1243 | -10/Subcaves | Core integrity fell below 20% 1279 | -10/Subcaves | Lost 3 parts (1n1u1w) 1439 | -10/Subcaves | Discovered new exit (range 5) 1444 | -10/Subcaves | Entered Materials 1444 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1451 | -8/Materials | Self-destructed Last Messages --------------- 01248_ Com. Wheel destroyed. 01250_ 29-3TX(R) destroyed. 01252_ Subatomizers dissect the Sub. Monowheel. 01254_ Acquired 36 matter. 01258_ Acquired Sub. Monowheel. 01262_ Acquired Disposable Heat Sink. 01263_ Acquired 14 matter. 01265_ Acquired 10 matter. 01267_ Subatomizers dissect the Sub. Monowheel. 01288_ System corrupted: Energy discharge (-30). 01307_ System corrupted: Component data lost. 01334_ Subatomizers dissect the Sub. Monowheel. 01420_ System corrupted: FCS attempts to trigger Sml. Laser. 01420_ System corrupted: Sml. Laser misfires. 01439_ EXIT=FOUND 01442_ 7SN WHAHBNVTN6%EPBEWRIH#6D9O/EZU|G|XH PARAMETERS=PROPULSION+2,UTILITY+2 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ???????????????????????# ???????????? | | ???????????????????????# ???????????? | | ???????????????????????# ???????????? | | ???????????????????????# ???????????? | | ???????????????????????# ###????????? | | ???????????????????????# #????????? | | ???????????????????????# #????????? | | ???????????????????????# #????????? | | ???????????????????????# #????????? | | ???????????????????????# #????????? | | ???????????????????????# #????????? | | ????????????######+##### #####????? | | ??????????? *! #????? | | ??????????? !! #????? | | ??????????? #????? | | ??????????? #####@######????? | | ?????????????""???????? ????????? | | ?????????????????????# ! = ??????? | | ?????????????????????# #????? | | ?????????????????????# """ #????? | | ?????????????????????# """ ]! #????? | | ?????????????????????# """ [! #????? | | ?????????????????????# #????? | | ?????????????????????#[ #????? | | ?????????????????????#??########????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | | ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussiveBarrageSuit Manual? 0 Play Time 00:15:42 Cumulative 45.6 hours Start 2025.01.01 @ 12:43:08 End 2025.01.01 @ 13:11:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 34 Rogue 19 Adventurer 15 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 32 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d56a0c75-a50d-4d47-b033-1c54b317f224