Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.04 @ 00:02:36 Player: Iris Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (35) 175 Value Destroyed (884) 884 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2219 Bonus ------- None Cogmind --------- Core Integrity 85/400 Matter 260/300 Energy 250/250 System Corruption 10% Temperature Cool (71) Movement Core (150) Ox2 Location -9/Mines Parts ------- > --- POWER (2) -------- Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Visual Processing Unit Sensor Array > --- WEAPON (2) ------- Pulse Rifle > --- INVENTORY (5) ---- Flight Unit Flight Unit Heavy EM Pulse Gun Heavy EM Pulse Gun Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Visual Processing Unit Sensor Array Improved Targeting Computer > --- WEAPON ----------- Improved Medium Laser Improved Medium Laser > --- INVENTORY -------- Flight Unit Flight Unit Heavy EM Pulse Gun Heavy EM Pulse Gun Grenade Launcher [Rating: 23] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Wheel Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Flight Unit Utility Sensor Array Device Sensor Array Storage High-capacity Matter Pod Processor Visual Processing Unit Weapon Improved Medium Laser Energy Gun Improved Medium Laser Energy Cannon Particle Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Slots Evolved 2 | . . 2 . Power 1 | . . 1 . Propulsion . | . . . . Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 41 | 5 7 25 4 Power 8 | 1 1 4 2 Engine 8 | 1 1 4 2 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 1 8 . Treads . | . . . . Leg 2 | . . 2 . Wheel 3 | 2 1 . . Hover 1 | . . 1 . Flight 5 | . . 5 . Utility 5 | . 2 3 . Device 2 | . 1 1 . Storage 1 | . 1 . . Processor 2 | . . 2 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 17 | 2 3 10 2 Energy Gun 7 | . . 7 . Energy Cannon 1 | . . 1 . Ballistic Gun 5 | 2 1 2 . Ballistic Cannon . | . . . . Launcher 4 | . 2 . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . 1 . Parts Lost 13 | . 4 3 6 Power 4 | . 1 . 3 Propulsion 4 | . 1 2 1 Utility 2 | . . 1 1 Weapon 3 | . 2 . 1 Highest Loss Streak 4 | . 4 2 3 To Critical Strikes . | . . . . Average Slot Usage (%) 87 | . 90 88 70 Engine 18 | . 13 21 15 Leg 2 | . . 3 11 Wheel 10 | . 27 . . Hover 2 | . . 3 . Flight 7 | . . 13 . Device 11 | . 12 10 11 Storage 6 | . 13 2 . Processor 7 | . . 11 11 Energy Gun 12 | . . 19 15 Ballistic Gun 5 | . 14 1 . Launcher 3 | . 7 . 5 Naked Turns . | . . . . Heaviest Build 17 | 6 13 17 17 Greatest Support 30 | 26 26 30 30 Greatest Overweight (x) 5 | . . 5 5 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 5 | 5 5 5 5 Average Capacity 5 | 5 5 5 5 Most Carried 5 | . 2 5 5 Average Carried 2 | . . 3 4 Final Capacity 5 | 5 5 5 5 Final Carried 5 | . . 5 4 Class Distribution -------------------- 73% | Mutant 26% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -9 -9 ----------- Run | Yrd Mat Mat Min Matter Collected 1079 | 205 441 354 79 Remotely 538 | . 366 172 . Salvage Created 1004 | . 337 510 157 Parts 60 | . 17 35 8 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Combat Hostiles Destroyed 27 | . 9 13 5 Guns 21 | . 5 13 3 AOE 6 | . 4 . 2 Classes Destroyed 8 | . 3 3 2 Builder 1 | . . 1 . Recycler 2 | . 1 1 . Watcher 5 | . 2 3 . Swarmer 9 | . . 9 . Grunt 15 | . 9 3 3 Brawler 1 | . . . 1 Duelist 1 | . . . 1 Sentry 1 | . . 1 . Best Kill Streak 7 | . 5 7 3 Combat Bots Only 4 | . 2 4 3 Max Kills in Single Turn 3 | . 3 2 1 Gunslinging . | . . . . Exploded 1 | . 1 . 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Hostile Shots Fired 182 | . 53 77 52 Missed 46 | . 14 20 12 Damage Taken 1704 | . 510 510 684 Core 466 | . 151 122 193 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 43 | . 43 . . Core Remaining (%) 69 | 100 39 . . Volleys Fired 117 | . 53 43 21 Largest 2 | . 2 2 2 Hottest 126 | . 50 112 126 Shots Fired 153 | . 54 67 32 Gun 135 | . 40 67 28 Cannon . | . . . . Launcher 18 | . 14 . 4 Special . | . . . . Kinetic 60 | . 40 20 . Thermal 51 | . . 23 28 Explosive 18 | . 14 . 4 Electromagnetic 24 | . . 24 . Robot Hit Streak 11 | . 10 9 11 Robot Miss Streak 6 | . 3 6 2 Penetration Max . | . . . . Secondary Targets 4 | . . 3 1 Max Gunslinging Chain 1 | . . 1 1 Shots Hit Robots 87 | . 32 37 18 Core Hits 68 | . 29 27 12 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 4 | . . 1 3 Burn 4 | . . 1 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2150 | . 987 680 483 Guns 1261 | . 287 649 325 Cannons . | . . . . Explosions 850 | . 692 . 158 Melee . | . . . . Ramming 39 | . 8 31 . Kinetic 375 | . 287 88 . Thermal 524 | . . 199 325 Explosive 850 | . 692 . 158 Electromagnetic 362 | . . 362 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 10 | . 1 5 10 Average Corruption 4 | . 1 4 9 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 34 | . 4 23 7 Message Errors 10 | . 1 7 2 Matter Fused 9 | . 2 6 1 Heat Flow Errors 1 | . . 1 . Energy Discharges 4 | . . 3 1 Parts Fused 1 | . . 1 . Data Loss (minor) 4 | . 1 1 2 Data Loss (major) 1 | . . 1 . Misfires 1 | . . 1 . Alerts 2 | . . 2 . Weapon Failures 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 5 | . 5 . . Projectiles . | . . . . Explosions 5 | . 5 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 42 | . 29 13 . Shots 1 | . 1 . . Rammed 16 | . 3 13 . Targets Rammed 16 | . 3 13 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 426 | . 11 345 426 Average Temperature 129 | . 3 124 161 Received Heat Transfer 510 | . 273 57 180 Effects 2 | . . 1 1 Matter Decay 1 | . . 1 . Damage (minor) 1 | . . . 1 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 4 | . . 4 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 4 1 Heat Transferred 1443 | . . 518 925 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Peak Influence 317 | . 238 317 118 Initial 58 | . . 58 6 Average 113 | . 97 136 72 Maximum Alert Level 1 | . 1 1 . Low Security (%) 93 | 100 98 88 100 Level 1 6 | . 1 11 . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Distress Signals 4 | . . 4 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 46 | . 17 21 8 Peak Tracking Total 5 | . 5 5 3 Tactical Retreats 2 | . 1 1 . Traps | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -9 ---------- Run | Yrd Mat Mat Min Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Machines Accessed 7 | . 4 3 . Terminals 6 | . 3 3 . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 20 | . 11 9 . Successful 10 | . 5 5 . Failed 10 | . 6 4 . Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual 2 | . 2 . . Terminals 17 | . 8 9 . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 8 | . 3 5 . Prototype ID Bank 1 | . . 1 . Emergency Access Points 1 | . . 1 . Alert Level 1 | . . 1 . Security Status 1 | . 1 . . Surveillance Status 1 | . . 1 . Patrol Status 1 | . 1 . . Registered Components 1 | . . 1 . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 6 | . 4 2 . Full Trace Events 4 | . 3 1 . Feedback Events 1 | . 1 . . Corruption 1 | . 1 . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -9 ------------ Run | Yrd Mat Mat Min Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -9 -------- Run | Yrd Mat Mat Min Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -9 ------- Run | Yrd Mat Mat Min Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -9 ------------- Run | Yrd Mat Mat Min Turns Passed 2338 | 95 790 1279 174 Spaces Moved 1661 | 105 720 779 57 Core 46 | 15 . 1 30 Treads . | . . . . Legs 187 | . . 160 27 Wheels 844 | 90 720 34 . Hover 219 | . . 219 . Flight 365 | . . 365 . Fastest Speed 50 | 50 90 80 100 Average Speed 116 | 84 90 141 167 Slowest Speed 300 | 90 100 300 300 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 5 72 50 9 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug 3 | . 3 . . Terrain Destroyed 62 | . 41 . 21 Melee . | . . . . Projectile . | . . . . AOE 62 | . 41 . 21 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -9 --------- Run | Yrd Mat Mat Min Total 1906 | 109 809 887 101 Wait 43 | . 25 . 18 Move 1658 | 104 719 778 57 Hop . | . . . . Pick Up 2 | . 1 1 . Fast Attach 38 | 5 5 25 3 Attach 3 | . 2 . 1 Detach 14 | . 1 13 . Swap . | . . . . Drop 15 | . . 14 1 Fire 117 | . 53 43 21 Melee . | . . . . Ram 16 | . 3 13 . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Mines History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 96 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 348 | -10/Materials | Discovered new exit (range 16) 395 | -10/Materials | Repaired Grenade Launcher 594 | -10/Materials | Core integrity fell below 50% 613 | -10/Materials | Lost 4 parts (1p1n2w) 620 | -10/Materials | Discovered new exit (range 8) 831 | -10/Materials | Discovered new exit (range 5) 886 | -10/Materials | Entered another Materials area 886 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1252 | -9/Materials | Build established: Scavenger-Mutant 1417 | -9/Materials | Discovered new exit (range 17) 1559 | -9/Materials | Discovered new exit (range 5) 1874 | -9/Materials | Build established: Mutant 2064 | -9/Materials | Discovered new exit (range 6) 2165 | -9/Materials | Entered Mines 2172 | -9/Mines | System corruption reached 10% 2260 | -9/Mines | Core integrity fell below 50% 2287 | -9/Mines | Lost 3 parts (2p1n) 2339 | -9/Mines | Self-destructed Last Messages --------------- 02254_ Grenade Launcher severed. 02256_ Carbon-fiber Leg destroyed. 02258_ The unstable cave ceiling collapses. 02262_ L-31 Rogue suffers critical hit (Burn). 02264_ L-31 Rogue destroyed. 02266_ Acquired 33 matter. 02268_ The unstable cave ceiling collapses. 02269_ Acquired Grenade Launcher. 02275_ Acquired 42 matter. 02279_ The unstable cave ceiling collapses. 02279_ R-06 Scavenger collects Sml. Laser. 02282_ The unstable cave ceiling collapses. 02289_ Acquired Ion Engine. 02292_ Acquired 4 matter. 02296_ U:3OIFB9AAU =BA EZI5LJXPPC,FGDY4&CVJD 02296_ Acquired Ion Engine. 02301_ R-06 Scavenger collects Carbon-fiber Leg. 02312_ System corrupted: Energy discharge (-63). 02335_ Grenade Launcher destroyed. 02336_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????###??????????????????????????? | | ????????????## #?????????????????????????? | | ????????????# #????????????????????????? | | ???????????## ##??????????????????????? | | ??????????## #?????????????????????? | | ??????????? #####????? #??????????? | | ????????????? #### ???????????? | | ?????????????? ??????????????? | | ??????????????? g #????????????????? | | ????????????????# #?????????????????? | | ????????????????#g #???????????????????? | | ???????????#????# r####???????????????????? | | ??????????## ### g#??????????????????????? | | ??????????# t ##?????????????????????? | | ??# #### ##????????????????????? | | ????? ???## @ #????????????????????? | | ???# #??????# # #????????????????????? | | ?????????????# # ##?###???????????????? | | ?????????????#### ## ##??????????????? | | ?????????????# % #??????????????? | | ?????????????# ##??????????????? | | ?????????????## ###???????????????? | | ??????????????# ##?????????????????? | | ??????????????## % #??????????????????? | | ???????????????### #??????????????????? | | ?????????????????## ##??????????????????? | | ??????????????????#####???????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 23 Energy Capacity 400 Matter Stores 500 Matter Capacity 500 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpectralArcScreen Manual? 0 Play Time 00:16:47 Cumulative 5.8 hours Start 2024.04.03 @ 01:41:28 End 2024.04.04 @ 00:02:36 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 15c10198-8336-4356-9f22-0169964544c5