Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.05 @ 08:51:20 Player: Hazzary453 Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (1801) 1801 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (358) 358 TOTAL SCORE: 4269 Bonus ------- Follower Combat Kills 58 Aligned with FarCom 300 Cogmind --------- Core Integrity 217/400 Matter 289/300 Energy 75/100 System Corruption 0% Temperature Cool (33) Movement Walking (190) Ox1 Location -8/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY (2) ------ Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- Heavy EM Pulse Gun > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Ion Engine Hover Unit Hover Unit Flight Unit Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit Medium Matter Pod (100) Seismic Detector Seismic Detector Improved Targeting Computer Utility Shielding Utility Shielding Utility Shielding Hardened Light Armor Plating Supersonic Drone Bay Autogun Datajack Mining Laser Maul Mining Claw Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Huge Storage Unit Targeting Computer > --- WEAPON ----------- Heavy EM Pulse Gun Heavy Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Light Ion Engine Hover Unit Hover Unit Flight Unit Flight Unit Flight Unit Improved Flight Unit Improved Flight Unit Medium Matter Pod Seismic Detector Seismic Detector Improved Targeting Computer Utility Shielding Utility Shielding Utility Shielding Hardened Light Armor Plating Supersonic Drone Bay Heavy EM Pulse Gun Autogun Datajack Mining Laser Maul Mining Claw [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Utility Targeting Computer Device Heat Sink Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Heavy EM Pulse Gun Energy Gun Heavy EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Grenade Launcher Slashing Weapon Makeshift Sword Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 43 | 6 9 4 22 1 . 1 Power 6 | 1 1 . 3 1 . . Engine 4 | 1 1 . 2 . . . Core 2 | . . . 1 1 . . Reactor . | . . . . . . . Propulsion 14 | 2 1 2 9 . . . Treads . | . . . . . . . Leg 8 | 2 1 . 5 . . . Wheel 2 | . . 2 . . . . Hover 4 | . . . 4 . . . Flight . | . . . . . . . Utility 9 | 1 5 1 2 . . . Device 2 | 1 1 . . . . . Storage 3 | . 2 . 1 . . . Processor 2 | . . 1 1 . . . Hackware . | . . . . . . . Protection 2 | . 2 . . . . . Artifact . | . . . . . . . Weapon 14 | 2 2 1 8 . . 1 Energy Gun 7 | 1 . . 5 . . 1 Energy Cannon 1 | . . . 1 . . . Ballistic Gun 2 | 1 . . 1 . . . Ballistic Cannon 1 | . 1 . . . . . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 2 | . . 1 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 8 | . 1 1 2 . . 4 Power 2 | . . . 1 . . 1 Propulsion 4 | . 1 1 1 . . 1 Utility . | . . . . . . . Weapon 2 | . . . . . . 2 Highest Loss Streak 4 | . 1 1 1 . . 4 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 97 | . 98 99 96 100 100 82 Engine 7 | . 14 14 8 4 . . Core 3 | . . . 1 6 11 2 Leg 29 | . 27 7 28 44 44 44 Wheel 5 | . . 20 5 . . . Hover 3 | . . . 7 . . . Storage 10 | . 16 14 8 11 11 11 Processor 10 | . . 9 13 11 11 11 Protection 1 | . 3 4 . . . . Energy Gun 9 | . 1 . 13 11 11 2 Ballistic Gun 9 | . 14 10 6 11 11 11 Ballistic Cannon 3 | . 6 14 . . . . Slashing Weapon 1 | . . 3 1 . . . Naked Turns . | . . . . . . . Heaviest Build 93 | 8 52 15 93 91 91 83 Greatest Support 60 | 20 20 20 60 60 60 60 Greatest Overweight (x) 5 | . 5 . 1 1 1 1 Average Overweight (x) . | . . . . 1 1 1 Largest Inventory Capacity 25 | 5 20 5 25 25 25 25 Average Capacity 15 | 5 9 5 15 25 25 25 Most Carried 25 | 5 7 5 21 24 25 25 Average Carried 12 | 2 5 4 9 23 24 24 Final Capacity 25 | 5 5 5 25 25 25 25 Final Carried 25 | 5 5 5 21 24 25 24 Class Distribution -------------------- 96% | Mutant 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Matter Collected 1082 | 266 266 234 297 19 . . Remotely . | . . . . . . . Salvage Created 2162 | 32 462 . 1570 98 . . Parts 143 | 3 40 . 94 6 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Combat Hostiles Destroyed 50 | 1 13 2 32 2 . . Guns 42 | 1 6 1 32 2 . . Cannons 3 | . 2 1 . . . . AOE 5 | . 5 . . . . . Classes Destroyed 10 | 1 5 1 3 . . . Worker 1 | . 1 . . . . . Builder 5 | . 3 . 2 . . . Recycler 2 | . 2 . . . . . Operator 2 | . . . 2 . . . Watcher 6 | . 1 . 5 . . . Swarmer 11 | . 6 . 5 . . . Grunt 29 | 1 7 . 19 2 . . Brawler 1 | . . . 1 . . . Sentry 7 | . . . 7 . . . Demolisher 2 | . . 2 . . . . Best Kill Streak 12 | 1 12 2 5 2 . . Combat Bots Only 6 | 1 6 2 5 2 . . Max Kills in Single Turn 4 | 1 4 1 2 1 . . Gunslinging 1 | . . . 1 . . . Exploded 2 | . 2 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Hostile Shots Fired 214 | 2 59 8 94 4 . 47 Missed 62 | 2 18 . 31 1 . 10 Damage Taken 1725 | . 347 212 634 35 . 497 Core 260 | . 53 24 65 13 . 105 Absorbed by Shields . | . . . . . . . Ignored by Resistances 508 | . 112 59 185 11 . 141 Regen/Repaired (Parts) 163 | . . . 163 . . . Core Remaining (%) 84 | 100 . 69 . . . . Volleys Fired 126 | 2 35 6 72 3 . 8 Largest 2 | 2 2 2 2 2 . 2 Hottest 90 | 60 55 55 90 68 . 68 Shots Fired 224 | 4 60 12 130 6 . 12 Gun 192 | 4 35 6 129 6 . 12 Cannon 25 | . 18 6 1 . . . Launcher 7 | . 7 . . . . . Special . | . . . . . . . Kinetic 101 | 2 53 12 24 3 . 7 Thermal . | . . . . . . . Explosive 7 | . 7 . . . . . Electromagnetic 116 | 2 . . 106 3 . 5 Robot Hit Streak 22 | 1 13 6 22 7 . 8 Robot Miss Streak 3 | 1 3 1 3 1 . 1 Penetration Max . | . . . . . . . Secondary Targets 7 | . . . 6 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 152 | 2 37 7 92 4 . 10 Core Hits 88 | 2 22 5 52 3 . 4 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 5 | . . . 5 . . . Corrupt 5 | . . . 5 . . . Melee Attacks 7 | . . . 7 . . . Impact . | . . . . . . . Slashing 7 | . . . 7 . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 2902 | 24 1142 99 1419 63 . 155 Guns 2007 | 24 321 44 1400 63 . 155 Cannons 265 | . 191 55 19 . . . Explosions 630 | . 630 . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 989 | 24 512 99 261 15 . 78 Thermal . | . . . . . . . Explosive 630 | . 630 . . . . . Electromagnetic 1283 | . . . 1158 48 . 77 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 39 | . 39 . . . . . Projectiles . | . . . . . . . Explosions 39 | . 39 . . . . . Melee . | . . . . . . . Knockbacks 5 | . 5 . . . . . Impact . | . . . . . . . Kinetic 5 | . 5 . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 21 | . 21 . . . . . Shots 2 | . 2 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 165 | . 46 15 165 15 . 157 Average Temperature 47 | . 21 7 53 11 . 78 Received Heat Transfer 867 | . 198 . 318 27 . 324 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 3 | . . . 3 . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred . | . . . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Peak Influence 396 | 20 396 141 287 88 . 15 Initial 101 | . 11 101 . 23 . . Average 109 | 3 232 50 110 66 . 2 Maximum Alert Level 1 | . 1 . 1 . . . Low Security (%) 76 | 100 31 100 75 100 . 100 Level 1 23 | . 68 . 24 . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 9 | . 2 . 7 . . . Investigation 8 | . 2 . 6 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Distress Signals 3 | . 2 . 1 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 78 | 1 18 4 46 2 . 7 Peak Tracking Total 6 | 1 4 2 5 2 . 6 Tactical Retreats 6 | . 2 . 3 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Traps Triggered 4 | . 2 . 2 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Machines Disabled 3 | . 3 . . . . . Max in Single Turn 2 | . 2 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Machines Accessed 19 | . 3 . 11 1 4 . Terminals 9 | . 2 . 6 1 . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 90 | . 6 . 32 3 49 . Successful 80 | . 2 . 27 2 49 . Failed 10 | . 4 . 5 1 . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . . . . . 2 . Terminals 25 | . 4 . 18 3 . . Fabricators . | . . . . . . . Repair Stations 9 | . . . 9 . . . Recycling Units 4 | . 2 . 2 . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 65 | . . . 14 2 49 . Record 56 | . . . 5 2 49 . Robot Analysis 1 | . . . 1 . . . Prototype ID Bank 1 | . . . 1 . . . Emergency Access Points 1 | . . . 1 . . . Alert Level 3 | . . . 3 . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . . . 1 . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 8 | . . . 8 . . . Scan Component 4 | . . . 4 . . . Repair 4 | . . . 4 . . . Recycling Unit Hacks 4 | . 2 . 2 . . . Recycle Component 1 | . . . 1 . . . Process 1 | . 1 . . . . . Report Inventory 2 | . 1 . 1 . . . Scanalyzer 3 | . . . 3 . . . Insert Component 2 | . . . 2 . . . Analyze 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 12 | . 1 . 10 1 . . Full Trace Events 6 | . 1 . 5 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 4 | . . . 4 . . . Time 122 | . . . 122 . . . Parts Recycled 1 | . . . 1 . . . Recycled Matter 48 | . 48 . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired 1 | . . . 1 . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 41 | . . 41 41 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 14 | . . 6 8 . . . Total Damage 277 | . . 127 150 . . . Kills 3 | . . 2 1 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Robot Analysis Total 1 | . . . 1 . . . Derelict Logs Recovered 1 | . . 1 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Turns Passed 6218 | 127 691 955 2650 300 1455 40 Spaces Moved 4056 | 100 404 840 1790 151 761 10 Core 34 | 34 . . . . . . Treads . | . . . . . . . Legs 2355 | 66 404 70 893 151 761 10 Wheels 1130 | . . 770 360 . . . Hover 537 | . . . 537 . . . Flight . | . . . . . . . Fastest Speed 48 | 50 120 80 48 190 190 190 Average Speed 128 | 96 139 83 118 190 190 190 Slowest Speed 470 | 120 470 120 190 190 190 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 56 | 8 56 95 86 46 93 8 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 4 | . . 3 . 1 . . Spaces Dug 3 | . . . 3 . . . Terrain Destroyed 62 | . 59 . 3 . . . Melee 3 | . . . 3 . . . Projectile . | . . . . . . . AOE 59 | . 59 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Total 4811 | 127 470 1082 2184 158 771 19 Wait 484 | 9 2 228 234 1 10 . Move 4050 | 99 403 839 1789 150 760 10 Hop . | . . . . . . . Pick Up 73 | 11 12 3 43 3 1 . Fast Attach . | . . . . . . . Attach 17 | 6 2 1 7 . . 1 Detach . | . . . . . . . Swap 26 | . 7 3 15 1 . . Drop 28 | . 9 2 17 . . . Fire 126 | 2 35 6 72 3 . 8 Melee 7 | . . . 7 . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 5 exits: [*Mat x2] / *Min x2 / *Sto) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 99 | -11/Scrapyard | Discovered new exit (range 8) 128 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 401 | -10/Materials | Discovered new exit (range 13) 809 | -10/Materials | Discovered new exit (range 9) 819 | -10/Materials | Entered Mines 832 | -10/Mines | Discovered new exit (range 12) 862 | -10/Mines | Assembled infested the area 1373 | -10/Mines | Identified exit to Materials 1534 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1596 | -10/Mines | Learned location of Zion (-7) 1774 | -10/Mines | Entered Materials 1774 | -9/Materials | Accompanied by 2 allies 1774 | -9/Materials | Evolved 2 slots: Propulsion x2 1780 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2306 | -9/Materials | Discovered new exit (range 16) 2380 | -9/Materials | Identified exit to Mines 2419 | -9/Materials | Repaired Mining Claw 2460 | -9/Materials | Repaired Hvy. EM Pulse Gun 2672 | -9/Materials | Discovered exit to Mines (range 5) 2781 | -9/Materials | Discovered new exit (range 15) 2816 | -9/Materials | Identified exit to Storage 2936 | -9/Materials | Discovered new exit (range 18) 3281 | -9/Materials | Repaired Hvy. EM Pulse Gun 3317 | -9/Materials | Repaired Hvy. EM Pulse Gun 4087 | -9/Materials | Discovered new exit (range 10) 4424 | -9/Materials | Entered Mines 4519 | -9/Mines | Discovered new exit (range 8) 4714 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4716 | -9/Mines | Discovered new exit (range 5) 4724 | -9/Mines | Entered Exiles 4770 | -9/Exiles | Met 8R-AWN 4802 | -9/Exiles | Met EX-HEX 4857 | -9/Exiles | Met EX-BIN 5175 | -9/Exiles | Aligned with FarCom system 5177 | -9/Exiles | Given EX-Vault access code 5230 | -9/Exiles | Opened EX-Vault 5244 | -9/Exiles | Found Prototype Device 5288 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5347 | -9/Exiles | Met EX-DEC 5446 | -9/Exiles | Discovered new exit (range 10) 5599 | -9/Exiles | Visited The Gauntlet 5931 | -9/Exiles | Discovered new exit (range 14) 6179 | -9/Exiles | Left Exiles lab with Supersonic Drone Bay 6179 | -9/Exiles | Entered Mines 6219 | -8/Mines | Self-destructed Last Messages --------------- I just repaired it not long ago, I think someone on the outside is tampering with our system. --AM-PHS >>Record! "MSG004964-01" Who left my Assembled plushie in the Analyzer again?! I'm not erasing this message until I get an answer. --BIN EXIT=FOUND LOCATION=UNKNOWN GOAL=ESCAPE Receiving FarCom transmissions... Lgt. Nuclear Core destroyed. Hvy. EM Pulse Gun destroyed. K-01 Serf collects debris. G-50 Soldier IFF system glitched. K-01 Serf collects debris. K-01 Serf destroyed. G-50 Soldier misfires. Hvy. Assault Rifle destroyed. Carbon-fiber Leg destroyed. Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????"" ?????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ??????????? ?????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ???????????? ?????????????????????????????????? | | ???????????? #????????????????????????????????? | | ???????????? #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ????????????# #????????????????????????????????? | | ?????????#### #???????##### ####???????????????? | | ?????????? #?????###@l ##??????????????? | | ???????????## ####### g #??????????????? | | ??????????## ! g g #??????????????? | | ??????????# *% g g #??????????????? | | ??????????# ###### #?????????????? | | ??????????# #???####### #????????????? | | ??????????## #??????????## #????????????? | | ???????????## ##?????????????# ##????????????? | | ????????????#####????????????????##?????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 14 Energy Capacity 265 Matter Stores 400 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 5 Offensive Hacking 10 Item Schematics ----------------- Hvy. Ion Engine | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Crack Shot Everything Is Under Control Librarian One Hack Too Far Part-time Mechanic Party Time Safety First Tourist Uninvited Guest Challenges ------------ None Game ------ Seed ResetPhasingCasing Manual? 0 Play Time 01:39:14 Cumulative 1.6 hours Start 2024.04.05 @ 06:39:58 End 2024.04.05 @ 08:51:20 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 1 Rogue 0 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f288a383-6f01-461f-83ed-bdf772adebb4