Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 21:29:53 Player: Conlarando Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (38) 190 Value Destroyed (816) 816 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (13) 13 TOTAL SCORE: 2859 Bonus ------- Follower Combat Kills 35 Friendly Fire -22 Cogmind --------- Core Integrity 0/550 Matter 234/300 Energy 98/100 System Corruption 0% Temperature Cool (9) Movement Core (1400) Ox27 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Improved Signal Interpreter Salvage Targeting Computer > --- WEAPON (2) ------- Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Light Ion Engine Light Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit High-capacity Storage Unit Weight Redist. System Visual Processing Unit Sensor Array Improved Sensor Array Reaction Control System Reaction Control System Hacking Suite Medium Laser Datajack Mace Mace Katana Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Wheel Subdweller Monowheel > --- UTILITY ---------- Huge Storage Unit Improved Signal Interpreter Improved Light Armor Plating > --- WEAPON ----------- Autogun Autogun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit High-capacity Storage Unit Weight Redist. System Visual Processing Unit Sensor Array Reaction Control System Hacking Suite Medium Laser Beam Cannon Beam Cannon Assault Rifle Light Assault Rifle Light Assault Rifle Light Assault Rifle Autogun Autogun Datajack Mace Mace [Rating: 20] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Wheel Hover Unit Backup Propulsion I Flight Unit Flight Unit Utility Huge Storage Unit Storage Huge Storage Unit Processor Improved Signal Interpreter Protection Backup Plating I Weapon Autogun Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 3 | . . . . 3 Weapon . | . . . . . Parts Attached 47 | 6 15 11 1 14 Power 6 | 1 2 1 . 2 Engine 5 | 1 2 1 . 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 11 | 2 3 5 1 . Treads 5 | 2 3 . . . Leg . | . . . . . Wheel 4 | . . 3 1 . Hover . | . . . . . Flight 2 | . . 2 . . Utility 8 | 1 4 1 . 2 Device . | . . . . . Storage 4 | 1 3 . . . Processor 2 | . . . . 2 Hackware . | . . . . . Protection 2 | . 1 1 . . Artifact . | . . . . . Weapon 22 | 2 6 4 . 10 Energy Gun 5 | 1 2 . . 2 Energy Cannon 2 | . . . . 2 Ballistic Gun 12 | 1 3 2 . 6 Ballistic Cannon 1 | . 1 . . . Launcher 2 | . . 2 . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes . | . . . . . Parts Lost 19 | . 3 5 1 10 Power 3 | . 1 1 . 1 Propulsion 5 | . . 2 1 2 Utility 3 | . 1 1 . 1 Weapon 8 | . 1 1 . 6 Highest Loss Streak 7 | . 1 2 1 7 To Critical Strikes . | . . . . . Average Slot Usage (%) 90 | . 98 90 98 65 Engine 11 | . 13 13 14 1 Treads 15 | . 27 7 . . Wheel 8 | . . 16 26 9 Storage 13 | . 13 14 14 9 Processor 1 | . . . . 12 Protection 10 | . 12 7 14 8 Energy Gun 5 | . 9 . . 4 Ballistic Gun 18 | . 13 26 28 13 Ballistic Cannon 2 | . 4 . . . Naked Turns 3 | . 3 . . . Heaviest Build 98 | 14 92 93 92 98 Greatest Support 40 | 40 40 40 30 30 Greatest Overweight (x) 30 | 1 2 30 9 4 Average Overweight (x) 2 | . 1 3 3 3 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 22 | 7 20 25 25 25 Most Carried 25 | 2 23 25 25 25 Average Carried 19 | 1 15 24 25 23 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 2 23 25 25 20 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 1171 | 219 334 316 33 269 Remotely . | . . . . . Salvage Created 1301 | . 355 270 47 629 Parts 68 | . 24 19 3 22 Haulers Intercepted 2 | . 2 . . . Recyclers Shooed 3 | . 1 1 . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 28 | . 9 11 1 7 Guns 17 | . 5 6 1 5 Cannons 5 | . 3 . . 2 AOE 6 | . 1 5 . . Classes Destroyed 12 | . 5 4 1 2 Worker 4 | . 2 2 . . Builder 1 | . . 1 . . Hauler 2 | . 2 . . . Recycler 4 | . . 1 . 3 Operator 1 | . . . . 1 Watcher 3 | . 2 . . 1 Swarmer 9 | . 6 3 . . Grunt 11 | . 3 2 . 6 Sentry 1 | . . . . 1 Demolisher 1 | . . 1 . . Subdweller 1 | . . . 1 . Assembled 5 | . . 5 . . Best Kill Streak 7 | . 4 5 1 7 Combat Bots Only 5 | . 3 5 1 4 Max Kills in Single Turn 5 | . 1 5 1 1 Gunslinging . | . . . . . Exploded 5 | . 1 5 . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 252 | . 87 30 3 132 Missed 53 | . 21 5 2 25 Damage Taken 2871 | . 636 531 70 1634 Core 734 | . 99 84 . 551 Absorbed by Shields . | . . . . . Core Remaining (%) 63 | 100 . . 26 . Volleys Fired 130 | . 47 24 3 56 Largest 2 | . 2 2 2 2 Hottest 130 | . 90 56 46 130 Shots Fired 256 | . 93 49 6 108 Gun 212 | . 65 45 6 96 Cannon 40 | . 28 . . 12 Launcher 4 | . . 4 . . Special . | . . . . . Kinetic 181 | . 40 45 6 90 Thermal 65 | . 47 . . 18 Explosive 4 | . . 4 . . Electromagnetic 6 | . 6 . . . Robot Hit Streak 11 | . 7 6 3 11 Robot Miss Streak 7 | . 3 4 2 7 Penetration Max . | . . . . . Secondary Targets 3 | . . 1 . 2 Max Gunslinging Chain 1 | . . 1 . 1 Shots Hit Robots 145 | . 52 26 3 64 Core Hits 75 | . 19 24 1 31 Critical Kills 1 | . . . . 1 Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 3 . . 2 Burn 4 | . 3 . . 1 Destroy 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2760 | . 824 946 47 943 Guns 1598 | . 420 362 47 769 Cannons 484 | . 310 . . 174 Explosions 614 | . 94 520 . . Melee . | . . . . . Ramming 64 | . . 64 . . Kinetic 1486 | . 389 362 47 688 Thermal 625 | . 370 . . 255 Explosive 520 | . . 520 . . Electromagnetic 65 | . 65 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . 3 3 . Average Corruption 3 | . . 3 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 19 | . . 18 1 . Message Errors 6 | . . 6 . . Matter Fused 2 | . . 2 . . Heat Flow Errors 1 | . . 1 . . Energy Discharges 8 | . . 7 1 . Data Loss (minor) 1 | . . 1 . . Misfires 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 5 | . . 5 . . Projectiles . | . . . . . Explosions 4 | . . 4 . . Melee 1 | . . 1 . . Knockbacks 9 | . 9 . . . Impact . | . . . . . Kinetic 9 | . 9 . . . Secondary . | . . . . . Self-Inflicted Damage 134 | . 16 118 . . Shots 3 | . 1 2 . . Rammed 4 | . 1 3 . . Targets Rammed 4 | . 1 3 . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 330 | . 265 242 . 330 Average Temperature 88 | . 86 33 . 118 Received Heat Transfer 1212 | . 123 48 6 1035 Effects 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions 1 | . . 1 . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . . . . 1 Heat Transferred 1802 | . 1173 . . 629 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Peak Influence 197 | . 160 100 . 197 Initial . | . . . . . Average 37 | . 36 24 . 75 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 5 | . 1 1 . 3 Investigation 3 | . . 1 . 2 Extermination . | . . . . . Reinforcement 2 | . 1 . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 1 | . . 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 48 | . 15 14 2 17 Peak Tracking Total 6 | . 3 5 2 6 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 2 | . 1 . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 10 | . 7 1 . 2 Terminals 7 | . 5 . . 2 Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 25 | . 15 1 . 9 Successful 11 | . 9 1 . 1 Failed 14 | . 6 . . 8 Catastrophic 2 | . 1 . . 1 Database Lockouts . | . . . . . Manual 11 | . 4 . . 7 Terminals 21 | . 12 . . 9 Fabricators . | . . . . . Repair Stations 2 | . 2 . . . Recycling Units 1 | . 1 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 7 1 . 1 Part Schematic 2 | . 2 . . . Prototype ID Bank 1 | . . . . 1 Open Door 1 | . . 1 . . Dispatch Records 1 | . 1 . . . Maintenance Status 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 2 | . 2 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 1 | . 1 . . . Refit 1 | . 1 . . . Recycling Unit Hacks 1 | . 1 . . . Report Inventory 1 | . 1 . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 7 | . 5 . . 2 Full Trace Events 1 | . . . . 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 2 | . 2 . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 2 1 Highest-Rated Group 69 | . . 69 38 31 Highest-Rated Ally 31 | . . 31 31 31 Total Orders . | . . . . . Ally Attacks 11 | . . 3 5 3 Total Damage 125 | . . 41 44 40 Kills 2 | . . 1 . 1 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 4326 | 76 1948 1471 145 686 Spaces Moved 1830 | 45 663 706 97 319 Core 12 | 6 3 3 . . Treads 776 | 39 619 118 . . Legs . | . . . . . Wheels 990 | . . 574 97 319 Hover 41 | . 41 . . . Flight 11 | . . 11 . . Fastest Speed 50 | 50 50 140 131 131 Average Speed 200 | 146 249 189 141 146 Slowest Speed 1550 | 160 320 1550 215 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 41 | 5 69 99 13 19 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug . | . . . . . Terrain Destroyed 43 | . 6 37 . . Melee . | . . . . . Projectile . | . . . . . AOE 43 | . 6 37 . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 2264 | 52 868 798 100 446 Wait 188 | . 101 41 . 46 Move 1826 | 44 662 705 96 319 Hop . | . . . . . Pick Up 40 | 2 27 7 . 4 Fast Attach 21 | 6 4 4 1 6 Attach 13 | . 4 3 . 6 Detach 2 | . . 2 . . Swap 13 | . 7 4 . 2 Drop 27 | . 15 5 . 7 Fire 130 | . 47 24 3 56 Melee . | . . . . . Ram 3 | . . 3 . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 77 | -11/Scrapyard | Entered Materials 384 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 16) 1371 | -10/Materials | Discovered new exit (range 8) 2025 | -10/Materials | Entered Mines 2068 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2395 | -10/Mines | Assembled infested the area 2573 | -10/Mines | Core integrity fell below 50% 2726 | -10/Mines | Discovered new exit (range 7) 2937 | -10/Mines | Discovered new exit (range 11) 2948 | -10/Mines | Received a Mining Laser from a helpful Derelict 3182 | -10/Mines | Learned location of Mines (-9) 3188 | -10/Mines | Met a Derelict shopkeep closing up shop 3487 | -10/Mines | Discovered new exit (range 6) 3496 | -10/Mines | Entered Subcaves 3496 | -10/Subcaves | Accompanied by 2 allies 3501 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 3630 | -10/Subcaves | Discovered new exit (range 10) 3641 | -10/Subcaves | Entered Materials 3641 | -8/Materials | Accompanied by 1 ally 3641 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3773 | -8/Materials | Lost 3 parts (1n2w) 4087 | -8/Materials | Build established: Scavenger-Mutant 4270 | -8/Materials | Core integrity fell below 50% 4300 | -8/Materials | Core integrity fell below 20% 4327 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04238_ M-13 Machinist repairs R-06 Scavenger. 04239_ R-06 Scavenger destroyed. 04239_ Switching to secondary target: G-47 Trooper. 04244_ K-01 Serf collects debris. 04262_ Imp. Light Armor Plating destroyed. 04267_ Lgt. Nuclear Core destroyed. 04271_ M-13 Machinist repairs G-47 Trooper. 04274_ Lgt. Assault Rifle destroyed. 04277_ Assault Rifle destroyed. 04277_ Critical hit (Burn: +37). 04282_ Sub. Monowheel destroyed. 04286_ M-13 Machinist repairs G-47 Trooper. 04287_ G-47 Trooper destroyed. 04293_ Beam Cannon destroyed. 04296_ G-47 Trooper destroyed. 04297_ Beam Cannon destroyed. 04298_ M-13 Machinist repairs G-47 Trooper. 04305_ Critical hit (Burn: +37). 04306_ K-01 Serf collects debris. 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