Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.28 @ 22:33:28 Player: MarKhan Result: Destroyed by H-71 Marshal with Heavy Mass Driver Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (164) 820 Value Destroyed (4043) 4043 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (352) 352 TOTAL SCORE: 9195 Bonus ------- High Alert Combat Kills 352 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 93/100 System Corruption 20% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Terrain Scan Processor Improved Light Armor Plating High-powered Tractor Beam Advanced Field Recycling Unit (0) Chainsword Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads Medium Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Enhanced Optical Array Improved Sensor Array Improved Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Cannon Ion Cannon Ion Cannon Heavy Missile Launcher > --- INVENTORY -------- Cooled Ion Engine High-capacity Matter Pod Improved Terrain Scanner Improved Terrain Scan Processor Seismic Detector Improved Light Armor Plating Improved Light Armor Plating Improved Medium Armor Plating High-powered Tractor Beam Advanced Field Recycling Unit Arc Projector Arc Projector Particle Gun Advanced Beam Cannon Advanced Beam Cannon Improved Assault Rifle Hypervelocity Gauss Cannon Rocket Launcher Rocket Launcher Rocket Launcher Heavy Missile Launcher Plasma Cutter Mining Claw Chainsword [Rating: 62] Favorites ----------- Power Nuclear Core Engine Cooled Ion Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Wheel Wheel Hover Unit Linear Gravjet Flight Unit VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Signal Interpreter Protection Improved Light Armor Plating Weapon Ion Cannon Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Slots Evolved 10 | . . 2 2 2 2 2 Power . | . . . . . . . Propulsion 3 | . . . 1 1 1 . Utility 5 | . . 2 . 1 1 1 Weapon 2 | . . . 1 . . 1 Parts Attached 111 | 7 13 40 12 8 3 28 Power 13 | 1 3 4 1 . 1 3 Engine 8 | 1 2 3 . . 1 1 Core 5 | . 1 1 1 . . 2 Reactor . | . . . . . . . Propulsion 18 | 2 1 4 4 2 1 4 Treads 14 | 2 1 4 3 2 1 1 Leg . | . . . . . . . Wheel 1 | . . . . . . 1 Hover 1 | . . . . . . 1 Flight 2 | . . . 1 . . 1 Utility 42 | 2 5 19 6 3 1 6 Device 16 | 1 . 10 4 1 . . Storage 6 | 1 3 2 . . . . Processor 5 | . 2 . 1 . . 2 Hackware . | . . . . . . . Protection 15 | . . 7 1 2 1 4 Artifact . | . . . . . . . Weapon 38 | 2 4 13 1 3 . 15 Energy Gun 5 | 2 . . . . . 3 Energy Cannon 10 | . . 3 1 2 . 4 Ballistic Gun 5 | . 3 1 . . . 1 Ballistic Cannon 6 | . 1 4 . . . 1 Launcher 9 | . . 4 . . . 5 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 3 | . . 1 . 1 . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . 2 1 . . . Parts Lost 46 | . 2 6 . 1 1 36 Power 7 | . 2 2 . . . 3 Propulsion 10 | . . 1 . . 1 8 Utility 10 | . . 1 . . . 9 Weapon 19 | . . 2 . 1 . 16 Highest Loss Streak 12 | . 1 2 . 1 1 12 To Critical Strikes 1 | . 1 . . . . . Average Slot Usage (%) 96 | . 99 98 99 99 99 78 Engine 5 | . 5 10 6 . . 4 Core 4 | . 8 . 2 7 5 . Treads 25 | . 28 21 26 30 32 18 Device 9 | . 3 10 11 11 13 7 Storage 9 | . 14 11 9 7 6 4 Processor 9 | . 10 11 9 7 6 11 Protection 7 | . . 10 7 10 13 8 Energy Cannon 10 | . . 1 26 22 20 14 Ballistic Gun 5 | . 24 . . . . . Ballistic Cannon 5 | . 2 15 . . . 1 Launcher 1 | . . 4 . . . 1 Naked Turns . | . . . . . . . Heaviest Build 128 | 14 31 103 109 112 119 128 Greatest Support 110 | 40 40 40 62 82 102 110 Greatest Overweight (x) 36 | 2 . 4 5 1 1 36 Average Overweight (x) . | . . 1 1 1 1 1 Largest Inventory Capacity 25 | 8 15 25 25 25 25 25 Average Capacity 21 | 7 10 24 25 25 25 24 Most Carried 25 | 8 15 25 25 25 25 24 Average Carried 20 | 5 10 23 24 24 24 21 Final Capacity 25 | 8 15 25 25 25 25 5 Final Carried 25 | 8 15 23 25 25 25 5 Class Distribution -------------------- 57% | Mutant 25% | Skirmisher 17% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -6/Factory Skirmisher | -5/Factory Resources | -11 -10 -9 -8 -7 -6 -5 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Matter Collected 3393 | 270 628 1291 541 81 25 557 Remotely 594 | . . 594 . . . . Salvage Created 4866 | 183 813 1623 550 300 151 1246 Parts 341 | 9 66 122 32 22 6 84 Haulers Intercepted 14 | . 2 6 3 1 . 2 Recyclers Shooed 12 | . 1 3 . . 1 7 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Combat Hostiles Destroyed 86 | . 15 41 7 4 3 16 Melee 1 | . . . . . . 1 Guns 15 | . 15 . . . . . Cannons 42 | . . 20 7 4 2 9 AOE 27 | . . 21 . . . 6 Classes Destroyed 16 | 3 5 4 2 1 . 1 Worker 16 | 1 2 4 . 2 1 6 Builder 21 | . 1 6 . . . 14 Tunneler 6 | 4 1 . 1 . . . Hauler 14 | . 2 6 3 1 . 2 Recycler 9 | 1 2 5 . . . 1 Mechanic 3 | . . 2 . . . 1 Watcher 9 | . 3 5 1 . . . Swarmer 17 | . 6 10 . . . 1 Grunt 39 | . 9 21 3 1 2 3 Brawler 1 | . . 1 . . . . Duelist 1 | . . . 1 . . . Protector 2 | . . 1 . . . 1 Sentry 11 | . . 8 2 . . 1 Specialist 1 | . . . . . . 1 Hunter 6 | . . . 1 2 . 3 Programmer 8 | . . . . 1 1 6 Best Kill Streak 17 | 3 4 17 2 3 3 10 Combat Bots Only 11 | . 3 11 2 2 3 4 Max Kills in Single Turn 5 | 1 2 5 2 1 1 4 Gunslinging 1 | . 1 . . . . . Exploded 5 | . . 5 . . . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Hostile Shots Fired 809 | . 104 183 35 46 78 363 Missed 271 | . 36 45 13 20 33 124 Damage Taken 8980 | . 767 1855 618 429 510 4801 Core 1945 | . 121 375 291 121 21 1016 Absorbed by Shields . | . . . . . . . Redirected to Shielding 32 | . . 32 . . . . Ignored by Resistances 68 | . . . . . . 68 Regen/Repaired (Parts) 205 | . 97 108 . . . . Core Remaining (%) 63 | 100 51 6 47 82 97 . Volleys Fired 314 | 8 90 104 26 18 6 62 Largest 4 | 2 2 2 3 3 3 4 Hottest 255 | 90 58 120 180 180 195 255 Shots Fired 708 | 16 180 208 78 54 18 154 Gun 216 | 16 176 . . . . 24 Cannon 439 | . 4 177 78 54 18 108 Launcher 53 | . . 31 . . . 22 Special . | . . . . . . . Kinetic 352 | . 180 147 . . . 25 Thermal 289 | 16 . 30 78 54 18 93 Explosive 53 | . . 31 . . . 22 Electromagnetic 14 | . . . . . . 14 Robot Hit Streak 22 | 7 14 11 7 7 5 22 Robot Miss Streak 12 | 2 12 7 3 7 2 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 377 | 11 85 113 39 18 10 101 Core Hits 249 | 7 36 93 17 9 5 82 Critical Kills 4 | . . . . . 1 3 Critical Parts Destroyed 3 | . . . . . . 3 Critical Strikes 19 | 2 . 9 . . 1 7 Burn 2 | 2 . . . . . . Meltdown 1 | . . . . . 1 . Destroy 6 | . . . . . . 6 Blast 9 | . . 9 . . . . Sever 1 | . . . . . . 1 Melee Attacks 16 | . . 5 . 3 . 8 Impact . | . . . . . . . Slashing 16 | . . 5 . 3 . 8 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 11971 | 139 1301 4254 936 519 343 4479 Guns 1590 | 139 1244 . . . . 207 Cannons 5540 | . 57 1988 936 475 276 1808 Explosions 4508 | . . 2264 . . . 2244 Melee 195 | . . . . . . 195 Ramming 138 | . . 2 . 44 67 25 Kinetic 3191 | . 1301 1554 . . . 336 Thermal 3845 | 139 . 434 936 475 276 1585 Explosive 4508 | . . 2264 . . . 2244 Electromagnetic 94 | . . . . . . 94 Impact . | . . . . . . . Slashing 195 | . . . . . . 195 Piercing . | . . . . . . . Highest Corruption 20 | . 1 4 . 3 . 20 Average Corruption 3 | . 1 4 . 1 . 7 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 81 | . . 52 . 5 . 24 Message Errors 15 | . . 11 . . . 4 Matter Fused 15 | . . 12 . . . 3 Heat Flow Errors 10 | . . 7 . 1 . 2 Energy Discharges 13 | . . 6 . 2 . 5 Parts Rejected 2 | . . 1 . . . 1 Data Loss (minor) 9 | . . 5 . 1 . 3 Data Loss (major) 5 | . . 4 . . . 1 Misfires 6 | . . 4 . 1 . 1 Alerts 1 | . . . . . . 1 Weapon Failures 5 | . . 2 . . . 3 Overload Shots . | . . . . . . . Overflow Damage 211 | . . 113 5 . . 93 Projectiles 12 | . . 7 5 . . . Explosions 199 | . . 106 . . . 93 Melee . | . . . . . . . Knockbacks 15 | . 3 8 . . 1 3 Impact 1 | . . . . . 1 . Kinetic 14 | . 3 8 . . . 3 Secondary . | . . . . . . . Self-Inflicted Damage 541 | . 42 197 . . . 302 Shots 18 | . 1 7 . . . 10 Rammed 14 | . . 1 . 2 6 5 Targets Rammed 17 | . . 1 . 3 7 6 Kicked . | . . . . . . . Crushed 3 | . . . . 1 1 1 Highest Temperature 674 | 120 22 264 674 303 282 527 Average Temperature 96 | 43 6 53 177 114 118 121 Received Heat Transfer 2049 | . 321 582 171 27 219 729 Effects 10 | . . . 8 . . 2 Shutdowns 3 | . . . 2 . . 1 Energy Bleed 1 | . . . 1 . . . Interference 1 | . . . . . . 1 Damage (major) 2 | . . . 2 . . . Damage (core) 3 | . . . 3 . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . . . . 1 . Combat Hostiles 1 | . . . . . 1 . Parts Melted 7 | . . 1 3 . 2 1 Heat Transferred 5994 | 520 . 666 1480 740 407 2181 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Peak Influence 1021 | 30 227 1021 636 248 130 402 Initial 430 | . 19 53 430 243 . 58 Average 204 | 14 124 334 502 89 17 147 Maximum Alert Level 3 | . 1 3 2 1 . 2 Low Security (%) 65 | 100 85 54 . 75 100 63 Level 1 17 | . 14 17 . 24 . 36 Level 2 11 | . . 11 100 . . . Level 3 4 | . . 16 . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 52 | . 5 10 5 13 7 12 Investigation 18 | . 5 5 2 4 2 . Extermination 5 | . . . . 1 2 2 Reinforcement 15 | . . 2 2 2 2 7 Assault 4 | . . 3 1 . . . Garrison 10 | . . . . 6 1 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 5 | . . 2 . . 1 2 Haulers Reinforced 2 | . . . . 1 1 . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Distress Signals 7 | . 1 2 2 . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 136 | . 20 54 13 5 7 37 Peak Tracking Total 12 | . 5 9 5 2 5 12 Tactical Retreats 3 | . 1 . 1 . 1 . Traps | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Traps Triggered 10 | . 1 2 . 2 3 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Disabled 22 | . 7 7 1 3 . 4 Max in Single Turn 2 | . 1 1 1 2 . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Machines Accessed 24 | . 10 7 2 4 1 . Terminals 18 | . 7 5 2 3 1 . Fabricators . | . . . . . . . Repair Stations 2 | . 1 1 . . . . Recycling Units 2 | . 2 . . . . . Scanalyzers 1 | . . 1 . . . . Garrison Access 1 | . . . . 1 . . Total Hacks 103 | . 39 35 10 16 3 . Successful 47 | . 21 18 5 3 . . Failed 54 | . 18 17 4 12 3 . Catastrophic 7 | . 1 3 . 1 2 . Database Lockouts 2 | . . . 1 1 . . Manual 59 | . 23 15 9 9 3 . Terminals 84 | . 32 26 10 13 3 . Fabricators . | . . . . . . . Repair Stations 7 | . 4 3 . . . . Recycling Units 3 | . 3 . . . . . Scanalyzers 6 | . . 6 . . . . Garrison Access 3 | . . . . 3 . . Terminal Hacks 22 | . 9 7 3 3 . . Robot Analysis 1 | . . 1 . . . . Prototype ID Bank 8 | . 4 1 2 1 . . Emergency Access Points 1 | . 1 . . . . . Terminal Index 1 | . . 1 . . . . Alert Level 1 | . . . . 1 . . Locate Traps 1 | . . . 1 . . . Transport Status 1 | . . 1 . . . . Hauler Manifests 1 | . . 1 . . . . Registered Components 1 | . . 1 . . . . Zone Layout 6 | . 4 1 . 1 . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 5 | . 3 2 . . . . Scan Component 3 | . 2 1 . . . . Repair 2 | . 1 1 . . . . Recycling Unit Hacks 1 | . 1 . . . . . Report Inventory 1 | . 1 . . . . . Scanalyzer 4 | . . 4 . . . . Insert Component 2 | . . 2 . . . . Analyze 2 | . . 2 . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 15 | . 8 5 2 . . . Terminals 14 | . 7 5 2 . . . Botnet 13 | . 6 5 2 . . . Operators 1 | . 1 . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Recyclers 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 22 | . 8 7 2 4 1 . Full Trace Events 18 | . 7 4 2 4 1 . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 2 | . 1 1 . . . . Time 44 | . 18 26 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 2 | . . 2 . . . . Part Schematics Acquired 2 | . . 2 . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Robot Analysis Total 1 | . . 1 . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Turns Passed 8425 | 177 1774 2487 712 1627 593 1055 Spaces Moved 3119 | 89 905 661 238 631 224 371 Core 77 | 11 . . . . . 66 Treads 3006 | 78 905 661 238 631 224 269 Legs . | . . . . . . . Wheels . | . . . . . . . Hover 28 | . . . . . . 28 Flight 8 | . . . . . . 8 Fastest Speed 35 | 50 160 160 241 243 243 35 Average Speed 227 | 152 160 309 247 243 244 211 Slowest Speed 1850 | 160 160 490 570 243 245 1850 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 33 | 5 98 62 26 21 8 16 Regions Visited 6 Branch Regions . Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched . | . . . . . . . Spaces Dug 5 | . . 2 . 3 . . Terrain Destroyed 433 | . 19 272 6 3 . 133 Melee 5 | . . 2 . 3 . . Projectile 8 | . . 2 6 . . . AOE 420 | . 19 268 . . . 133 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Total 3784 | 113 1054 892 310 676 248 491 Wait 72 | . 17 27 12 8 . 8 Move 3113 | 88 904 660 237 630 223 371 Hop . | . . . . . . . Pick Up 80 | 9 17 30 11 4 3 6 Fast Attach 22 | 7 2 4 2 . . 7 Attach 38 | . 2 10 2 3 2 19 Detach 3 | . . 3 . . . . Swap 51 | . 9 26 8 5 1 2 Drop 54 | 1 13 22 12 2 2 2 Fire 314 | 8 90 104 26 18 6 62 Melee 16 | . . 5 . 3 . 8 Ram . | . . . . . . . Kick . | . . . . . . . Crush 17 | . . 1 . 3 7 6 Escape Stasis 4 | . . . . . 4 . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 2 exits: *Mat / *Min) -8/Materials -7/Factory (discovered 2 exits: *Fac x2) -6/Factory -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 16 | -11/Scrapyard | Discovered new exit (range 15) 178 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 483 | -10/Materials | Discovered new exit (range 12) 505 | -10/Materials | Discovered new exit (range 8) 598 | -10/Materials | Identified exit to Materials 635 | -10/Materials | Identified exit to Mines 753 | -10/Materials | Discovered exit to Mines (range 8) 916 | -10/Materials | Repaired Broken Lgt. Treads 942 | -10/Materials | Discovered exit to Materials (range 12) 1173 | -10/Materials | Discovered exit to Materials (range 10) 1952 | -10/Materials | Entered another Materials area 1952 | -9/Materials | Evolved 2 slots: Utility x2 3305 | -9/Materials | Repaired Lgt. Cannon 3373 | -9/Materials | Discovered new exit (range 16) 3505 | -9/Materials | Identified exit to Mines 3731 | -9/Materials | Core integrity fell below 50% 3952 | -9/Materials | First assault squad dispatched 4046 | -9/Materials | Destroyed 11 combat bots 4320 | -9/Materials | Discovered new exit (range 15) 4370 | -9/Materials | Identified exit to Materials 4409 | -9/Materials | Core integrity fell below 20% 4439 | -9/Materials | Entered another Materials area 4439 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4743 | -8/Materials | Build established: Skirmisher 4789 | -8/Materials | Core integrity fell below 50% 4839 | -8/Materials | First assault squad dispatched 4898 | -8/Materials | Central database locked down 5086 | -8/Materials | Met 7R-MNS 5115 | -8/Materials | Discovered new exit (range 16) 5149 | -8/Materials | Identified exit to Factory 5151 | -8/Materials | Entered Factory 5151 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5152 | -7/Factory | Caught up to 7R-MNS 5308 | -7/Factory | Discovered new exit (range 14) 5557 | -7/Factory | Garrison activated, responded to threat 5708 | -7/Factory | Central database locked down 5895 | -7/Factory | Garrison activated, responded to threat 6754 | -7/Factory | Discovered new exit (range 11) 6776 | -7/Factory | Identified exit to Factory 6778 | -7/Factory | Entered another Factory area 6778 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6779 | -6/Factory | Caught up to 7R-MNS 7085 | -6/Factory | Build established: Tank 7230 | -6/Factory | Garrison activated, responded to threat 7355 | -6/Factory | Discovered new exit (range 3) 7360 | -6/Factory | Identified exit to Factory 7371 | -6/Factory | Entered another Factory area 7371 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7372 | -5/Factory | Caught up to 7R-MNS 7668 | -5/Factory | Build established: Skirmisher 7851 | -5/Factory | Cargo convoy interrupted 7862 | -5/Factory | Garrison activated, responded to threat 8057 | -5/Factory | Lost 7 parts (1p1n2u3w) 8171 | -5/Factory | System corruption reached 10% 8191 | -5/Factory | Lost 4 parts (2n1u1w) 8320 | -5/Factory | Lost 12 parts (2p1n3u6w) 8321 | -5/Factory | Core integrity fell below 50% 8398 | -5/Factory | Core integrity fell below 20% 8405 | -5/Factory | Lost 6 parts (1n5w) 8424 | -5/Factory | Discovered new exit (range 14) 8426 | -5/Factory | Destroyed by H-71 Marshal with Heavy Mass Driver Last Messages --------------- 08413_ Slug penetrates Wall. 08417_ Acquired 74 matter. 08417_ Acquired 1 matter. 08419_ P-70 Sage resets P-70 Sage, system corruption cleaned. 08421_ Acquired VTOL Module. 08423_ Acquired 38 matter. 08423_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 08424_ EXIT=FOUND 08425_ Acquired 18 matter. 08425_ M-28 Smith knocked back. 08425_ Knocked back. 08425_ Enh. Optical Array destroyed. 08425_ System corrupted by crushing effect (+3). 08425_ VTOL Module destroyed. 08425_ Knocked back. 08425_ M-28 Smith destroyed. 08426_ Penetrated by Slug. 08426_ Linear Gravjet destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????? ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ??????????????????????# ?????????????????????????? | | ????????????????????### ##???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# ???????????????????????? | | ????????????????????# < ???????????????????????? | | ????????????????????? H% ???????????????????????? | | ????????????????????? % ???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????# #???????????????????????? | | ?????????????????????#c ###?????????????????????? | | ???????????????????### c # #?????????????????????? | | ?????????????????### % ##????????????????????? | | ?????????????????# % #????????????????????? | | ?????????????????+ % %@ #????????????????????? | | ?????????????????## !% #????????????????????? | | ?????????????????# %% ######???????????????? | | ?????????????????### ## ###??????????##?? | | ??????????????????# ! % ################## ### | | ??????????????????# # # | | ??????????????????# p # """"""" # | | ??????????????????# # # """Y""" # | | ??????????????????# # # # | | ??????????????????# # # # | | ??????????????????# # # [[ # | | ??????????????????# # # [[ # | | ??????????????????# # # [ # | | ??????????????????########## p # # | | ??????????????????????# ####/##/## # | | ????????????????########### # #% % / # | | ????????????????# %# ## # # | | ????????????????# ##### #######+###### | | ????????????????# % %##??# | | ??????""""??????# #### % | | ????+ """""?????# +% % " | | ????# """"""????# " F ######## % % | | ??????? ??# """ % #??# # | | ?????????? ?# ##### #% " #### | | ###+#############/#####T ##### # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 525 Resistance: EM 15 Power Shielding 33 Evasion (%) 57 Recoil Reduction 5 Item Schematics ----------------- Arm. Treads | -9/Materials | Scanalyzed Lgt. Nuclear Core | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FlyingCannonRecalibrator Manual? 0 Play Time 01:03:40 Cumulative 51.0 hours Start 2024.06.28 @ 21:29:11 End 2024.06.28 @ 22:33:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 47 Rogue 47 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 39 Achievement% 36 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef2dae83-289b-44c2-ad9e-4a68c9d03711