Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.28 @ 20:17:06 Player: nevada Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (13) 65 Value Destroyed (157) 157 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (273) 273 TOTAL SCORE: 3235 Bonus ------- Follower Combat Kills 25 Aligned with FarCom 300 Friendly Fire -52 Cogmind --------- Core Integrity 502/550 Matter 203/300 Energy 33/125 System Corruption 2% Temperature Cool (0) Movement Flying (26) Location -8/Storage Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (4) --- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY (4) ------ Lightpack 2.0 Advanced Weight Redist. System > --- WEAPON (2) ------- Heavy EM Shotgun > --- INVENTORY (40) --- Thermal Generator Improved Heat Sink Disposable Heat Sink Hardened Medium Armor Plating Hardened Medium Armor Plating Field Recycling Unit (0) Drone Bay (0/2) Heavy EM Shotgun Light Assault Rifle Assault Cannon Enhanced Flamer Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- VTOL Module VTOL Module VTOL Module VTOL Module > --- UTILITY ---------- Lightpack 2.0 Advanced Weight Redist. System > --- WEAPON ----------- Heavy EM Shotgun > --- INVENTORY -------- Thermal Generator Improved Heat Sink Disposable Heat Sink Hardened Medium Armor Plating Hardened Medium Armor Plating Field Recycling Unit Drone Bay Heavy EM Shotgun Light Assault Rifle Assault Cannon Enhanced Flamer [Rating: 49] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion VTOL Module Leg Aluminum Leg Wheel Wheel Flight Unit VTOL Module Utility Signal Interpreter Device Experimental Sensor Array Storage Lightpack 2.0 Processor Signal Interpreter Weapon Light Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Special Weapon Enhanced Flamer Build | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Slots Evolved 4 | . . . . . 4 . Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 2 | . . . . . 2 . Weapon . | . . . . . . . Parts Attached 26 | . 12 2 3 . 5 4 Power 1 | . 1 . . . . . Engine 1 | . 1 . . . . . Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 12 | . 9 . 1 . 2 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 2 | . 2 . . . . . Hover . | . . . . . . . Flight 10 | . 7 . 1 . 2 . Utility 9 | . 2 1 2 . 2 2 Device 6 | . 1 1 2 . . 2 Storage 2 | . . . . . 2 . Processor 1 | . 1 . . . . . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 4 | . . 1 . . 1 2 Energy Gun 3 | . . . . . 1 2 Energy Cannon . | . . . . . . . Ballistic Gun . | . . . . . . . Ballistic Cannon . | . . . . . . . Launcher . | . . . . . . . Special Weapon 1 | . . 1 . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 1 . . 1 . Parts Lost 3 | . 3 . . . . . Power . | . . . . . . . Propulsion 2 | . 2 . . . . . Utility . | . . . . . . . Weapon 1 | . 1 . . . . . Highest Loss Streak 1 | . 1 . . . . . To Critical Strikes . | . . . . . . . Average Slot Usage (%) 95 | . 96 99 100 100 72 72 Engine 13 | . 14 14 14 14 9 9 Wheel 2 | . 10 . . . . . Flight 26 | . 16 28 28 28 36 36 Device 13 | . 7 14 23 28 9 9 Storage 2 | . 5 . . . 9 9 Processor 10 | . 12 14 4 . . . Energy Gun 2 | . 13 . . . . . Ballistic Gun 13 | . 14 14 14 14 9 9 Special Weapon 9 | . . 13 14 14 . . Naked Turns . | . . . . . . . Heaviest Build 15 | 13 13 7 7 7 11 15 Greatest Support 25 | 20 20 8 17 8 25 25 Greatest Overweight (x) 1 | . 1 . . . . . Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 40 | . 8 5 5 5 40 40 Average Capacity 10 | . 6 5 5 5 39 40 Most Carried 12 | . 7 5 5 5 10 12 Average Carried 5 | . 4 4 4 5 6 11 Final Capacity 40 | 8 5 5 5 5 40 40 Final Carried 11 | 6 5 5 5 5 10 11 Class Distribution -------------------- 67% | Sprinter 13% | Mutant 13% | Hauler-Sprinter 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Sprinter | -10/Mines Sprinter | -10/Exiles Sprinter | -9/Mines Hauler-Sprinter | -8/Materials Hauler-Sprinter | -8/Storage Resources | -11 -10 -10 -10 -9 -8 -8 ----------- Run | Scr Mat Min Exi Min Mat Sto Matter Collected 391 | 200 140 21 . 30 . . Remotely . | . . . . . . . Salvage Created 320 | . 269 37 . . . 14 Parts 27 | . 27 . . . . . Haulers Intercepted 2 | . 2 . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Combat Hostiles Destroyed 10 | . 9 1 . . . . Guns 9 | . 8 1 . . . . AOE 1 | . 1 . . . . . Classes Destroyed 4 | . 3 1 . . . . Hauler 2 | . 2 . . . . . Watcher 1 | . 1 . . . . . Swarmer 9 | . 9 . . . . . Grunt 1 | . . 1 . . . . Best Kill Streak 5 | . 5 1 . . . . Combat Bots Only 3 | . 3 1 . . . . Max Kills in Single Turn 2 | . 2 1 . . . . Gunslinging . | . . . . . . . Exploded 1 | . 1 . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Damage Taken 381 | . 265 . . . . 116 Core 79 | . 31 . . . . 48 Absorbed by Shields . | . . . . . . . Core Remaining (%) 93 | 100 . . . 87 . . Volleys Fired 31 | . 29 1 . . . 1 Largest 2 | . 2 2 . . . 1 Hottest 100 | . 60 100 . . . 20 Shots Fired 62 | . 58 2 . . . 2 Gun 61 | . 58 1 . . . 2 Cannon . | . . . . . . . Launcher . | . . . . . . . Special 1 | . . 1 . . . . Kinetic 31 | . 29 1 . . . 1 Thermal 1 | . . 1 . . . . Explosive . | . . . . . . . Electromagnetic 30 | . 29 . . . . 1 Robot Hit Streak 5 | . 5 1 . . . 2 Robot Miss Streak 4 | . 4 1 . . . . Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 32 | . 30 1 . . . 1 Core Hits 17 | . 14 1 . . . 2 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes . | . . . . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 456 | . 397 7 . . . 52 Guns 371 | . 312 7 . . . 52 Cannons . | . . . . . . . Explosions 85 | . 85 . . . . . Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 106 | . 95 7 . . . 4 Thermal 85 | . 85 . . . . . Explosive . | . . . . . . . Electromagnetic 265 | . 217 . . . . 48 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . . . . . 2 2 Average Corruption 2 | . . . . . 2 2 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 2 | . . . . . 1 1 Matter Fused 1 | . . . . . 1 . Misfires 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 48 | . 48 . . . . . Shots 2 | . 2 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 60 | . 60 45 . . . 10 Average Temperature 22 | . 22 23 . . . 6 Received Heat Transfer 12 | . 12 . . . . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried 1 | . 1 . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 50 | . 50 . . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 2 | . 2 . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Peak Influence 354 | . 354 133 . . 75 33 Initial 133 | . . 133 . . . 31 Average 88 | . 229 55 . . 15 30 Maximum Alert Level 1 | . 1 . . . . . Low Security (%) 87 | . 45 100 . 100 100 100 Level 1 12 | . 54 . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 2 | . 1 1 . . . . Investigation 2 | . 1 1 . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Distress Signals 2 | . . . . . 2 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 29 | . 18 2 . . 7 2 Peak Tracking Total 6 | . 4 2 . . 6 2 Tactical Retreats 3 | . 2 . . . 1 . Traps | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Traps Triggered 2 | . 2 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 ---------- Run | Scr Mat Min Exi Min Mat Sto Machines Disabled . | . . . . . . . Max in Single Turn . | . . . . . . . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Machines Accessed 7 | . 2 1 2 . 1 1 Terminals 2 | . 1 . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 8 | . 2 1 2 . 2 1 Successful 8 | . 2 1 2 . 2 1 Failed . | . . . . . . . Catastrophic . | . . . . . . . Database Lockouts . | . . . . . . . Manual 2 | . 1 . 1 . . . Terminals 2 | . 1 . . . . 1 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 2 | . . . . . 2 . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 1 2 . . 1 Record 1 | . . . 1 . . . Prototype ID Bank 1 | . 1 . . . . . Open Door 2 | . . 1 . . . 1 EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . 1 . . . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer 2 | . . . . . 2 . Insert Component 2 | . . . . . 2 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 2 | . 1 . . . . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 1 | . 1 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 ------------ Run | Scr Mat Min Exi Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -------- Run | Scr Mat Min Exi Min Mat Sto Total Allies 3 | . . 3 . . . . Largest Group 3 | . . 3 . . . . Highest-Rated Group 40 | . . 40 . . . . Highest-Rated Ally 16 | . . 16 . . . . Total Orders . | . . . . . . . Ally Attacks 14 | . . 14 . . . . Total Damage 142 | . . 142 . . . . Kills 1 | . . 1 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 ------- Run | Scr Mat Min Exi Min Mat Sto Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . Drone Launches 16 | . . . . . . 16 Drone Recoveries 1 | . . . . . . 1 Exploration | -11 -10 -10 -10 -9 -8 -8 ------------- Run | Scr Mat Min Exi Min Mat Sto Turns Passed 1925 | . 398 983 224 49 220 51 Spaces Moved 2421 | 1 599 739 670 152 223 37 Core . | . . . . . . . Treads . | . . . . . . . Legs 5 | 1 4 . . . . . Wheels 113 | . 113 . . . . . Hover . | . . . . . . . Flight 2303 | . 482 739 670 152 223 37 Fastest Speed 26 | 120 32 32 32 32 26 26 Average Speed 34 | 120 45 32 32 32 26 26 Slowest Speed 120 | 120 120 32 32 32 26 26 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 10 | . 3 4 . . 3 . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 48 | 2 95 96 91 32 18 6 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . Known Exits Taken 2 | . 1 1 . . . . Unknown Exits Taken 4 | 1 . . 1 1 1 . Scrap Searched 3 | . . 2 . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 5 | . 5 . . . . . Melee . | . . . . . . . Projectile . | . . . . . . . AOE 5 | . 5 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 --------- Run | Scr Mat Min Exi Min Mat Sto Total 3445 | . 677 1479 680 151 382 76 Wait 918 | . 13 735 . . 146 24 Move 2395 | . 592 730 669 151 216 37 Hop 10 | . 3 4 . . 3 . Pick Up 30 | . 13 3 3 . 9 2 Fast Attach 2 | . . 2 . . . . Attach 10 | . 4 . 1 . 4 1 Detach 2 | . . . . . 2 . Swap 14 | . 8 . 2 . 1 3 Drop 26 | . 15 4 5 . 1 1 Fire 31 | . 29 1 . . . 1 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous 7 | . . . . . . 7 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 8) 291 | -10/Materials | Identified exit to Materials 309 | -10/Materials | Discovered exit to Materials (range 13) 345 | -10/Materials | Discovered new exit (range 6) 346 | -10/Materials | Identified exit to Mines 357 | -10/Materials | Discovered exit to Mines (range 4) 359 | -10/Materials | Discovered exit to Materials (range 16) 399 | -10/Materials | Entered Mines 404 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 411 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 412 | -10/Mines | Found Prototype Device 412 | -10/Mines | Identified Exp. Sensor Array 421 | -10/Mines | Met a Derelict bent on vengeance 680 | -10/Mines | Build established: Sprinter 895 | -10/Mines | Discovered exit to Materials (range 4) 920 | -10/Mines | Learned location of Mines (-9) 942 | -10/Mines | Met a Derelict shopkeep closing up shop 1152 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1218 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1245 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1353 | -10/Mines | Discovered exit to Materials (range 4) 1374 | -10/Mines | Learned Materials stockpile data 1381 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1381 | -10/Mines | Discovered new exit (range 5) 1382 | -10/Mines | Identified exit to Exiles 1382 | -10/Mines | Entered Exiles 1388 | -10/Exiles | Discovered new exit (range 15) 1392 | -10/Exiles | Met 8R-AWN 1398 | -10/Exiles | Met EX-HEX 1409 | -10/Exiles | Met EX-BIN 1430 | -10/Exiles | Aligned with FarCom system 1430 | -10/Exiles | Given EX-Vault access code 1437 | -10/Exiles | Opened EX-Vault 1441 | -10/Exiles | Found Lightpack 2.0 1450 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1481 | -10/Exiles | Met EX-DEC 1513 | -10/Exiles | Visited The Gauntlet 1590 | -10/Exiles | Discovered new exit (range 12) 1606 | -10/Exiles | Left Exiles lab with Lightpack 2.0 1606 | -10/Exiles | Entered Mines 1649 | -9/Mines | Discovered new exit (range 15) 1655 | -9/Mines | Entered Materials 1655 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1857 | -8/Materials | Discovered new exit (range 7) 1875 | -8/Materials | Entered Storage 1926 | -8/Storage | Self-destructed Last Messages --------------- >>Open(Door) Sealed Heavy Doors opened. 01883_ Acquired Drone Bay. 01886_ Drone released from Drone Bay. [Achievement: Release The Drones!] 01889_ Drone released from Drone Bay. 01894_ Acquired Drone Bay. 01895_ Drone released from Drone Bay. 01909_ Slug penetrates Wall. 01911_ Drone retrieved by Drone Bay. 01912_ Penetrated by Slug. 01915_ Drone destroyed. 01918_ Penetrated by Slug. 01918_ Drone destroyed. 01921_ Dropped Drone Bay. 01921_ >> Lost connection to Drone. 01923_ System corrupted: FCS attempts to trigger Hvy. EM Shotgun. 01923_ System corrupted: Hvy. EM Shotgun misfires. 01923_ Drone destroyed. 01924_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ?????????????o???????????#####????????????? | | ?????????????????????????#! !#????????????? | | ?????????????????????????#! !#????????????? | | ?????????????????????????#! #????????????? | | ?????????????????????????# !#????????????? | | ????????????????????????### ##????????????? | | ???????????????######???#T #????????????? | | ???????#### ### ######/####??????????? | | ?????# h nnnn #??????????? | | ?????+ %n nn % #??????????? | | ?????# n%%@nnn #??????????? | | ???????# ####### ##g########??????????? | | ???????????????######?# #????????????????? | | ??????????????????????# ]???????????????? | | ??????????????????????# "[[[?????????????? | | ??????????????????????##T#####????????????? | | ???????????????????????###????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 64 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Challenges ------------ None Game ------ Seed ProcessingCoolantImmobilizer Manual? 0 Play Time 00:31:51 Cumulative 17.4 hours Start 2022.03.28 @ 19:01:11 End 2022.03.28 @ 20:17:06 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 56 Rogue 52 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 21 Achievement% 20 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: d0db5b35-7522-4611-8843-622642058cce