Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.17 @ 00:13:33 Player: Terminus Result: Establishing 0b11! Performance ------------- Evolutions (9) 4500 Regions Visited (32) 6400 Robots Destroyed (588) 2940 Value Destroyed (27822) 27822 Prototype IDs (364) 7280 Alien Tech Used (2) 400 Bonus (33908) 33908 TOTAL SCORE: 83250 Bonus ------- High Alert Combat Kills 2559 Follower Combat Kills 2012 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 514 Built Enhanced Grunts 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Met R17 at Research 2000 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Destroyed MAIN.C 10000 Win 3000 Friendly Fire -1777 Cogmind --------- Core Integrity 1431/1600 Matter 300/300 Energy 943/950 System Corruption 0% Temperature Cool (4) Movement Treading (320) Ox2 Location 0b11 Command Parts ------- > --- POWER (3) -------- Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION (2) --- High-density Centrium Heavy Treads (fused) > --- UTILITY (11) ----- Advanced Cooling System Advanced Cooling System Advanced Cooling System Huge Storage Unit Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Weapon Cycler Experimental Powered Armor Experimental Powered Armor Experimental System Purifier > --- WEAPON (10) ------ Gamma Rifle Heavy Quantum Rifle Heavy Quantum Rifle Heavy Quantum Rifle Heavy Quantum Rifle KE Penetrator Multirail Multirail Multirail Multirail > --- INVENTORY (25) --- Zero-point Reactor Zero-point Reactor Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads Centrium Wheel Advanced Cooling System Experimental Energy Well (600) Matter Compressor (250) Experimental Matter Compressor (500) Advanced Targeting Computer Experimental Core Analyzer Advanced Particle Accelerator Centrium Heavy Armor Plating Advanced Force Field Advanced Force Field Long-range Tractor Beam Advanced Variable Charge Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Compact HERF Cannon Warp Cannon KE Penetrator Peak State ------------ > --- POWER ------------ Improved Quantum Reactor Vortex Chain Reactor > --- PROPULSION ------- High-density Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Advanced Cooling System Advanced Cooling System Huge Storage Unit Advanced Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Weapon Cycler Experimental Powered Armor Experimental Powered Armor Experimental System Purifier > --- WEAPON ----------- Gamma Rifle Heavy Quantum Rifle Heavy Quantum Rifle Heavy Quantum Rifle Heavy Quantum Rifle KE Penetrator Multirail Multirail Multirail Multirail > --- INVENTORY -------- Zero-point Reactor Zero-point Reactor Enhanced Armored Heavy Treads Enhanced Armored Heavy Treads Centrium Wheel Advanced Cooling System Experimental Energy Well Matter Compressor Experimental Matter Compressor Advanced Targeting Computer Experimental Core Analyzer Advanced Particle Accelerator Centrium Heavy Armor Plating Advanced Force Field Long-range Tractor Beam Advanced Variable Charge Gun Enhanced Quantum Rifle Enhanced Quantum Rifle Compact HERF Cannon Warp Cannon KE Penetrator Gamma Bomb Array [Rating: 262] Favorites ----------- Power Reinforced Quantum Reactor Engine Cooled Ion Engine Power Core Reinforced Fission Core Reactor Reinforced Quantum Reactor Propulsion Medium Treads Treads Medium Treads Utility Advanced Targeting Computer Device Advanced Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Experimental Powered Armor Weapon KE Penetrator Energy Gun Heavy Quantum Rifle Energy Cannon Phase Cannon Ballistic Gun KE Penetrator Launcher Gamma Bomb Array Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Slots Evolved 18 | . . . 2 . 2 . 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 . Power 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Propulsion . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 8 | . . . . . 2 . 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 . . . . . Weapon 8 | . . . 2 . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 . . 1 2 . Parts Attached 296 | 8 5 4 18 1 17 14 10 1 1 . . 14 1 2 8 3 25 2 1 11 . 2 16 9 4 1 5 12 1 24 30 46 Power 30 | 2 . 1 2 . 1 3 . . . . . 2 . . . . 4 . . 2 . . 2 1 . . . 2 . 3 2 3 Engine 13 | 2 . 1 2 . 1 2 . . . . . 2 . . . . 2 . . 1 . . . . . . . . . . . . Core 6 | . . . . . . . . . . . . . . . . . 2 . . 1 . . 2 . . . . 1 . . . . Reactor 11 | . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . . 1 . 3 2 3 Propulsion 43 | 2 2 1 7 . 5 4 . 1 . . . 1 . . 1 . 5 . 1 2 . 1 1 2 . . . 1 . 1 3 2 Treads 43 | 2 2 1 7 . 5 4 . 1 . . . 1 . . 1 . 5 . 1 2 . 1 1 2 . . . 1 . 1 3 2 Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 118 | 1 2 1 2 . 5 2 7 . 1 . . 8 1 1 6 2 4 1 . 7 . 1 7 3 4 1 3 3 1 9 13 22 Device 66 | . 1 . . . 3 1 3 . 1 . . 4 . 1 2 1 3 . . 4 . 1 4 2 3 1 2 3 . 4 9 13 Storage 3 | 1 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Processor 18 | . . . . . 1 1 1 . . . . 2 . . 2 . 1 . . 1 . . 1 . . . . . . 4 2 2 Hackware 5 | . . . . . . . 1 . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . 1 Protection 26 | . . 1 2 . 1 . 2 . . . . 2 . . 1 1 . 1 . . . . 2 1 1 . 1 . 1 1 2 6 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 105 | 3 1 1 7 1 6 5 3 . . . . 3 . 1 1 1 12 1 . . . . 6 3 . . 2 6 . 11 12 19 Energy Gun 11 | 2 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . 6 Energy Cannon 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 1 Ballistic Gun 86 | 1 1 . 7 1 6 4 3 . . . . 1 . . . 1 12 1 . . . . 6 2 . . 2 5 . 11 11 11 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 3 | . . . . . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . . 1 Special Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 1 . 1 1 . . . . . 1 . . 5 . 2 . . 4 . . . 4 . . . 2 1 7 3 1 Corrupted Parts 6 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . 2 System Corruption 36 | . . . . . . . . . . . . . . . . . . . . . . . . 27 . . . . . 5 . 4 Parts Lost 76 | . 3 2 . . 4 . . . . . 1 2 . . 1 . 7 . . 2 . . 1 1 . . 1 10 . 12 . 29 Power 6 | . . 1 . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 . 1 . 1 Propulsion 6 | . 2 . . . . . . . . . . 1 . . . . . . . . . . . 1 . . . 1 . . . 1 Utility 25 | . . . . . 3 . . . . . 1 . . . 1 . 1 . . 1 . . 1 . . . . 3 . 3 . 11 Weapon 39 | . 1 1 . . 1 . . . . . . 1 . . . . 5 . . . . . . . . . 1 5 . 8 . 16 Highest Loss Streak 16 | . 2 2 . . 2 . . . . . 1 1 . . 1 . 5 . . 1 . . 1 1 . . 1 5 . 4 . 16 To Critical Strikes 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Average Backups 22 | 1 12 21 24 25 24 24 24 24 24 24 23 23 24 24 23 24 23 24 24 23 23 22 22 22 22 22 21 19 19 20 22 19 Power 1 | . 1 . . 1 1 2 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 . 2 2 Propulsion 2 | . . . 4 5 4 4 4 4 4 4 4 4 4 4 3 3 3 3 3 3 3 3 3 1 1 1 1 . 1 1 1 2 Utility 9 | . 3 9 9 10 7 8 9 10 10 10 9 8 9 10 10 12 11 12 12 11 12 12 12 11 11 11 10 9 10 12 11 8 Weapon 7 | . 7 11 9 8 9 9 8 8 8 8 8 8 9 9 8 7 7 8 8 7 7 6 6 7 9 9 8 7 5 5 7 5 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 98 | . . . 20 . 5 3 4 . . . . 4 4 1 . 1 9 . . 1 . . 4 3 . . . . . 6 8 25 Power 12 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 3 6 Propulsion 13 | . . . 1 . 1 . . . . . . 3 . . . . 1 . . . . . . 2 . . . . . . 1 4 Utility 40 | . . . 8 . 1 1 2 . . . . 1 1 . . . 4 . . 1 . . 3 1 . . . . . 5 1 11 Weapon 31 | . . . 10 . 3 2 1 . . . . . 2 1 . 1 3 . . . . . 1 . . . . . . . 3 4 Tool/Special 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . . . Average Slot Usage (%) 95 | . 99 100 99 100 99 99 99 100 100 100 100 99 99 100 94 100 99 100 100 97 100 99 100 94 93 94 94 94 93 87 88 88 Engine 4 | . 13 14 11 11 9 8 7 7 7 7 7 6 . . . . 4 5 5 5 5 5 2 . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . 3 5 5 4 5 5 7 5 5 5 4 4 4 2 . . Reactor 3 | . . . . . . . . . . . . . 5 6 6 6 1 . . . . . . 4 5 5 4 3 4 6 7 9 Treads 11 | . 27 28 22 22 18 18 15 15 15 15 15 12 13 13 13 13 11 11 11 11 11 10 10 5 5 5 4 4 4 4 3 3 Device 13 | . 4 4 . . 8 10 16 14 14 7 16 19 15 13 12 12 15 17 16 11 11 15 10 10 12 11 17 19 19 15 17 20 Storage 6 | . 22 14 11 11 9 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 3 3 Processor 13 | . . . . . 9 9 12 15 15 15 15 20 20 20 20 20 18 23 23 22 17 15 20 21 21 21 19 15 14 15 12 9 Hackware 2 | . . . . . . . 6 7 7 7 4 . 3 6 6 6 3 . . 3 5 5 5 5 5 5 4 2 . . . . Protection 3 | . . 9 10 11 8 7 1 . . 7 1 . . . . . 1 . . 1 5 5 5 4 2 3 1 4 7 4 3 5 Energy Gun 2 | . 14 14 . . . . . . . . . . . . . . . . . . . . . . . . . . 4 1 . 9 Ballistic Gun 29 | . 14 14 43 44 36 35 30 30 30 30 29 32 32 28 26 31 26 28 28 26 28 29 31 30 31 31 32 32 28 31 37 22 Peak Build Rating 262 | 6 9 12 18 19 31 39 46 47 47 47 49 63 65 66 72 68 91 89 89 101 102 114 118 136 138 138 155 157 155 188 228 262 Average Rating 104 | 5 7 11 16 18 26 34 44 46 47 47 47 56 64 65 62 65 79 88 88 91 99 110 109 132 135 135 149 149 150 173 206 222 On Entrance 80 | . 6 9 12 18 19 31 39 45 47 47 47 49 62 65 66 66 64 88 89 88 100 100 110 118 136 136 133 153 148 154 184 228 Avg Prop Armor Cover (%) 34 | 34 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 261 | 14 94 91 98 100 105 108 111 106 106 106 110 127 120 123 123 122 156 149 149 143 149 159 168 175 175 175 184 187 192 221 261 261 Greatest Support 90 | 40 40 40 40 40 40 40 40 40 40 40 40 48 48 48 56 56 56 56 56 55 55 57 55 80 80 80 80 80 80 80 70 90 Greatest Overweight (x) 4 | . 4 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 3 2 2 3 3 2 2 2 2 2 3 4 4 Average Overweight (x) 2 | . 1 2 2 2 2 2 2 2 2 2 2 2 2 2 1 1 1 2 2 2 2 2 2 2 2 2 2 2 2 2 3 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 6 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 21 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 23 | 1 12 21 24 25 24 24 24 25 25 25 24 24 24 24 24 24 24 25 25 24 24 24 24 24 25 25 24 21 21 22 24 22 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 21 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 19 23 24 25 25 Class Distribution -------------------- 40% | Scavenger-Executioner 13% | Gunner 12% | Scavenger-Gunner 9% | Scientist-Gunner 7% | Skirmisher 6% | Scavenger-Tank 6% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Scavenger-Gunner | -8/Materials Gunner | -8/Storage Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Skirmisher | -7/Lower Caves Gunner | -7/Data Miner Skirmisher | -6/Proximity Caves Gunner | -6/Factory Gunner | -6/Lower Caves Gunner | -6/Lower Caves Scavenger-Gunner | -6/Zion Scavenger-Gunner | -5/Proximity Caves Scavenger-Gunner | -5/Factory Scientist-Gunner | -5/Upper Caves Scientist-Gunner | -5/Upper Caves Scientist-Gunner | -5/Warlord Scavenger-Gunner | -4/Proximity Caves Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Extension Scavenger-Executioner | -4/Cetus Scavenger-Executioner | -4/Archives Scavenger-Executioner | -4/Hub_04(d) Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Armory Scavenger-Executioner | -3/Lab Scavenger-Executioner | -2/Research Scavenger-Executioner | -1/Access Scavenger-Executioner | -1/Command Resources | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Matter Collected 31355 | 227 447 60 626 66 1183 843 847 365 62 . 1083 1268 375 71 136 460 2655 149 435 815 156 492 1866 503 408 860 756 3416 . 2921 2926 4878 Remotely 13637 | . . . . . . . 220 . . . 286 285 . . . . 833 42 . 143 . 229 104 164 . 630 358 2931 . 1824 2127 3461 Salvage Created 34100 | . 729 123 1402 100 1645 922 738 258 106 . 1020 1942 . 27 . 273 3254 . 637 130 130 575 2462 473 418 1072 947 3571 . 2748 2737 5661 Parts 1685 | . 42 5 80 10 88 64 46 12 1 . 38 77 . . . 12 192 . 21 . 14 43 122 21 30 55 40 180 . 123 163 206 Haulers Intercepted 27 | . 2 . 6 . 5 6 1 . . . 1 2 . . . . 2 . . . . . 1 . . . . . . . 1 . Recyclers Shooed 16 | . . . 4 . . 2 . . . . . 3 . . . . 5 . . . . . 2 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 103 | . . . . . . . . 12 . . 41 . . . 1 15 . . 20 . 14 . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Combat Hostiles Destroyed 436 | . 17 3 21 4 30 10 11 7 . . 17 17 . . . 6 41 . 16 3 3 11 28 5 1 12 9 51 . 40 28 45 Guns 426 | . 17 3 21 4 30 10 11 7 . . 15 17 . . . 6 41 . 12 3 3 11 28 5 1 12 9 51 . 40 28 41 Cannons 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 AOE 6 | . . . . . . . . . . . 2 . . . . . . . 4 . . . . . . . . . . . . . Classes Destroyed 24 | . 7 . 2 . 3 . 2 1 . . . . . . . 1 1 . . 1 1 . . . . . . 2 . 2 . 1 Worker 27 | . 2 1 3 . 2 1 1 . . . . 3 . . . . 7 . . . . . 2 . . 1 1 . . . 1 2 Builder 17 | . . . . . 1 2 . . . . . 1 . . . . 7 . . . . . 4 . . 2 . . . . . . Tunneler 2 | . . . . . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 27 | . 2 . 6 . 5 6 1 . . . 1 2 . . . . 2 . . . . . 1 . . . . . . . 1 . Recycler 26 | . 1 . 3 . . . 2 . . . . 6 . . . . 4 . . . . . 4 . . 1 1 . . 1 1 2 Mechanic 2 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 17 | . 2 . . . . 1 . . . . . . . . . . . . . . . . 2 . 9 . 1 1 . . . 1 Drone 2 | . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . Watcher 31 | . 3 . 2 . 2 2 . . . . . 2 . . . . 6 . . . . . 2 1 . . 2 3 . . 3 3 Swarmer 98 | . 8 . 7 3 8 2 3 3 . . 1 3 . . . 3 12 . 9 . . 3 9 . . . . 8 . 10 2 4 Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Grunt 135 | . 9 3 10 1 14 3 3 3 . . 8 10 . . . . 10 . 5 1 . 3 5 . . 9 3 10 . 14 . 11 Brawler 11 | . . . . . 1 . 1 . . . 4 . . . . . 1 . . . . . 3 . . . . . . . 1 . Duelist 17 | . . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . . 12 . . 1 1 Protector 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . 1 Sentry 37 | . . . 4 . 4 6 . . . . 2 2 . . . . 2 . 1 . . . 4 . 1 1 2 3 . 1 1 3 Demolisher 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Hunter 39 | . . . . . 3 . 2 . . . . . . . . 2 4 . . . . 1 5 . . . 4 . . 3 13 2 Programmer 59 | . . . . . . . 2 . . . . 2 . . . . 10 . 1 1 . 4 2 . . 1 . 10 . 2 8 16 Heavy 5 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . 2 . . . . Behemoth 4 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . 2 . Cetus Guard 5 | . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Programmer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 13 | . 4 1 5 3 8 4 5 4 . . 7 4 . . . 3 12 . 7 1 2 3 9 3 4 12 4 10 . 13 10 8 Combat Bots Only 13 | . 3 1 4 3 4 2 3 4 . . 7 3 . . . 3 11 . 7 1 2 3 7 3 1 9 4 9 . 13 8 8 Max Kills in Single Turn 4 | . 1 1 2 2 2 2 1 2 . . 1 2 . 1 . 1 2 . 4 1 1 3 3 2 2 2 2 3 . 3 3 3 Gunslinging 2 | . . . 1 1 . 1 . 1 . . . 1 . . . . 1 . 2 . . 1 1 . . 1 . 2 . 2 1 1 Exploded 4 | . . . . . . . . . . . 1 . . . . . . . 4 . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 A7 (-4/Cetus) MAIN.C Shell (-1/Command) MAIN.C (-1/Command) Combat | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Hostile Shots Fired 2127 | . 97 30 63 21 113 23 33 7 . . 62 82 . . . 63 216 . 31 24 18 36 46 2 . 71 91 182 . 277 160 379 Missed 496 | . 28 11 22 8 22 5 9 1 . . 22 33 . . . 18 53 . 6 9 7 5 11 . . 12 14 32 . 43 40 85 Hits 1631 | . 69 19 41 13 91 18 24 6 . . 40 49 . . . 45 163 . 25 15 11 31 35 2 . 59 77 150 . 234 120 294 Melee 21 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . 16 . 4 . . Projectile 1610 | . 69 19 41 13 91 18 24 6 . . 39 49 . . . 45 163 . 25 15 11 31 35 2 . 59 77 134 . 230 120 294 AOE 32 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 10 . 10 . 11 Critical Strikes 92 | . . . 1 . 3 1 2 . . . 3 1 . . . 1 11 . 4 1 . . . 1 . 6 3 15 . 11 4 24 Part Disruptions 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 Damage Taken 26228 | . 694 318 543 110 1054 275 340 97 . . 800 628 . . . 942 2060 . 224 502 105 290 382 75 23 868 766 2521 . 4307 1418 6886 Core 1529 | . 154 73 62 16 60 17 29 18 . . 69 84 . . . 199 180 . . 68 43 44 6 . . 20 54 53 . 111 16 153 Absorbed by Shields 11202 | . . . . . 163 . . . . . . . . . . . 1384 . 236 98 51 308 373 77 24 641 529 1495 . 1838 1151 2834 Reduced by Siege Mode 730 | . . . . . . . . . . . . . . . . . . . . . . . . . . 22 24 113 . 209 42 320 Ignored by Resistances 53 | . . . . . . . . . . . . 53 . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 2574 | . . . 153 . . 271 . . . . . . . . 808 . 125 . . 156 . 129 . . . . . . . 932 . . Core Remaining (%) 78 | 100 . 9 . 80 . 86 . . . . 83 . . . . 66 . . . . 70 . . . . 93 . . 91 92 . 89 Volleys Fired 1271 | . 75 16 83 7 83 43 48 14 8 . 67 58 . 7 . 26 119 3 22 11 17 19 44 13 11 30 21 84 18 68 68 188 Largest 10 | . 2 2 4 4 4 4 4 4 4 . 4 5 . 1 . 5 5 5 5 5 5 6 6 6 6 6 7 7 1 8 10 10 Hottest 395 | . 70 70 86 86 99 101 103 103 103 . 103 131 . 85 . 136 211 157 157 157 157 187 195 200 202 202 237 241 80 314 357 395 Shots Fired 5471 | . 146 32 332 28 330 166 152 56 14 . 184 256 . 7 . 98 462 17 67 55 40 88 262 78 63 157 147 570 19 439 446 760 Gun 5311 | . 146 32 332 28 330 165 152 56 14 . 180 255 . . . 90 424 17 56 55 29 84 262 78 63 157 147 570 19 439 444 687 Cannon 150 | . . . . . . . . . . . . . . 7 . 8 38 . 10 . 11 4 . . . . . . . . 2 70 Launcher 9 | . . . . . . 1 . . . . 4 . . . . . . . 1 . . . . . . . . . . . . 3 Special 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Kinetic 5112 | . 74 16 332 28 330 165 152 56 14 . 180 255 . . . 90 424 17 56 55 29 84 262 78 63 157 147 567 1 427 420 633 Thermal 338 | . 72 16 . . . . . . . . . . . 7 . 8 38 . 10 . 11 4 . . . . . 3 18 12 26 113 Explosive 6 | . . . . . . 1 . . . . 4 . . . . . . . 1 . . . . . . . . . . . . . Electromagnetic 14 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 14 Robot Hit Streak 60 | . 10 7 12 6 17 21 15 10 14 . 17 18 . 1 . 36 40 12 37 9 9 10 25 20 4 16 36 46 . 19 52 60 Robot Miss Streak 9 | . 9 3 5 5 4 2 3 3 . . 3 2 . 3 . 2 2 . 4 3 3 2 5 2 2 2 2 2 . 4 5 3 Penetration Max 2 | . . . . . . 1 . 1 . . 1 1 . . . . 2 . 1 1 . 1 2 1 1 1 1 2 . 1 1 2 Secondary Targets 119 | . 2 1 1 1 2 1 1 2 . . 5 8 . . . 2 7 . 6 2 . 1 8 . . 5 3 16 . 22 7 16 Max Gunslinging Chain 3 | . 1 1 1 1 1 1 1 2 . . 1 2 . . . 1 2 . 2 1 . 1 1 . . 1 1 3 . 2 2 2 Shots Hit Robots 3560 | . 79 21 203 10 225 90 75 39 5 . 117 179 . 1 . 76 309 1 40 38 16 48 156 31 27 102 96 425 . 301 278 572 Core Hits 1597 | . 38 7 88 6 82 33 30 15 2 . 55 76 . . . 19 151 . 23 16 8 21 93 27 23 42 48 177 . 121 115 281 Critical Kills 61 | . . . 1 . . 1 . . . . . 1 . . . 1 5 . 3 . . 2 7 . 3 1 2 11 . 7 5 11 Critical Parts Destroyed 98 | . . . 2 . 1 2 . . . . 3 . . . . 1 5 . 1 1 . . 1 3 3 3 7 35 . 8 8 14 Critical Strikes 181 | . 6 1 3 . 1 3 . . . . 3 1 . . . 2 11 . 4 1 . 2 9 5 6 4 10 47 . 15 14 33 Burn 7 | . 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Destroy 171 | . . . 3 . 1 3 . . . . 3 1 . . . 2 11 . 4 1 . 2 9 5 6 4 10 47 . 15 14 30 Corrupt 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Impact 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 87294 | . 1043 256 2003 131 3259 1538 1372 707 112 . 2516 3687 . 31 . 1218 7578 21 1288 1037 381 1210 4385 2015 1136 3041 2442 12136 . 8246 6716 17789 Guns 83346 | . 1036 232 1976 131 3259 1491 1371 707 112 . 2099 3687 . . . 1218 7332 21 1031 1037 381 1210 4365 2015 1136 3041 2442 12136 . 8246 6685 14949 Cannons 2965 | . . . . . . . . . . . . . . 31 . . 147 . . . . . . . . . . . . . . 2787 Explosions 737 | . . . . . . 32 . . . . 417 . . . . . . . 257 . . . . . . . . . . . 31 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 246 | . 7 24 27 . . 15 1 . . . . . . . . . 99 . . . . . 20 . . . . . . . . 53 Kinetic 81505 | . 505 74 1976 131 3259 1491 1371 707 112 . 2099 3687 . . . 1218 7332 21 1031 1037 381 1210 4365 2015 1136 3041 2442 12136 . 8162 6685 13881 Thermal 4616 | . 531 158 . . . . . . . . . . . 31 . . 147 . . . . . . . . . . . . 84 . 3665 Explosive 737 | . . . . . . 32 . . . . 417 . . . . . . . 257 . . . . . . . . . . . 31 . Electromagnetic 190 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 190 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 34 | . . . . . 1 1 . . . . . 1 1 1 1 . 5 5 5 5 . 5 7 34 34 23 . 5 5 5 4 16 Average Corruption 5 | . . . . . 1 1 . . . . . 1 1 1 1 . 3 5 5 5 . 4 5 24 27 22 . 4 5 5 3 7 Corruption Purged 48 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 . . . . . . 35 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 516 | . . . . . 5 13 . . . . . 7 15 7 2 . 30 29 33 2 . 14 51 34 40 44 . 17 17 13 22 121 Message Errors 109 | . . . . . . 5 . . . . . 2 . . 2 . 5 5 8 1 . 3 15 9 6 8 . 2 2 3 8 25 Matter Fused 125 | . . . . . . 1 . . . . . 1 5 3 . . 3 9 7 1 . 2 16 9 10 14 . 5 7 3 1 28 Heat Flow Errors 55 | . . . . . 1 1 . . . . . 1 2 1 . . . 1 5 . . 4 6 4 6 2 . 1 1 1 2 16 Energy Discharges 54 | . . . . . 1 5 . . . . . . 2 . . . 7 3 1 . . 2 4 . 4 4 . 2 3 3 5 8 Parts Rejected 5 | . . . . . . . . . . . . . . . . . 2 . . . . . 1 . 1 . . . . . . 1 Parts Fused 5 | . . . . . . . . . . . . . . . . . 2 . 1 . . . . . 1 . . . . . . 1 Data Loss (minor) 70 | . . . . . 1 . . . . . . 2 3 2 . . 3 4 7 . . 2 4 8 4 6 . 4 1 . 4 15 Data Loss (major) 26 | . . . . . . . . . . . . 1 2 1 . . 1 2 . . . . 1 1 3 1 . 1 1 . 1 10 Misfires 22 | . . . . . . 1 . . . . . . . . . . 3 2 2 . . . 1 1 . 3 . . 1 2 . 6 Alerts 14 | . . . . . . . . . . . . . 1 . . . . 3 1 . . . . 1 2 . . 2 1 . 1 2 Weapon Failures 31 | . . . . . 2 . . . . . . . . . . . 4 . 1 . . 1 3 1 3 6 . . . 1 . 9 Overload Shots 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 4 14 . Overflow Damage 153 | . . . . . . 2 . . . . . . . 25 . . . . . . . . . . . . . . . . . 126 Projectiles 125 | . . . . . . . . . . . . . . 25 . . . . . . . . . . . . . . . . . 100 Explosions 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Melee 26 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 Knockbacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 28 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 Shots 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Rammed 26 | . 2 1 2 . . 2 1 . . . . . . . . . 13 . . . . . 2 . . . . . . . . 3 Targets Rammed 29 | . 3 2 2 . . 2 1 . . . . . . . . . 14 . . . . . 2 . . . . . . . . 3 Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 3 | . 1 1 . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Highest Temperature 420 | . 81 112 263 143 219 60 45 18 . . 39 138 121 113 150 64 90 111 216 82 3 212 378 202 372 274 272 400 70 420 396 244 Average Temperature 70 | . 22 33 76 69 48 13 18 12 . . 15 28 60 84 91 24 21 18 45 36 2 37 107 99 138 101 76 98 46 117 62 61 Received Heat Transfer 3148 | . 234 153 213 . 387 90 72 27 . . 231 244 . . . 72 135 . 62 17 8 8 38 4 . 164 82 274 . 330 . 303 Effects 10 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . 7 . . Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . 2 . . Energy Bleed 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Interference 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . Short Circuit 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Siege Activations 45 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 13 . 7 10 7 Total Turns 920 | . . . . . . . . . . . . . . . . . . . . . . . . . . 87 56 307 . 185 111 174 Longest Duration 79 | . . . . . . . . . . . . . . . . . . . . . . . . . . 39 26 61 . 79 28 55 Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Parts Fried 8 | . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 6 Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Robots Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Parts Melted 11 | . 7 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Heat Transferred 4518 | . 1961 518 . . . . . . . . . . . 37 . . 148 . . . . . . . . . . . . 111 . 1743 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Alert | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Maximum Alert Level 3 | . . . 1 . 2 1 . . . . . 1 . . . . 3 . . . . 1 3 2 1 2 1 3 . 2 2 2 Low Security (%) 46 | 100 100 100 97 100 57 60 100 . . . . 63 . . . . 49 . . . . 80 56 . 20 31 97 52 . 42 . . Level 1 17 | . . . 2 . 38 39 . . . . . 36 . . . . 14 . . . . 19 8 22 79 36 2 6 . 13 12 16 Level 2 34 | . . . . . 3 . . . . . . . . . . . 11 . . . . . 30 77 . 31 . 30 . 43 87 83 Level 3 2 | . . . . . . . . . . . . . . . . . 23 . . . . . 4 . . . . 10 . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 841 | . 176 60 207 95 411 342 76 . . . . 235 . . . . 836 . . . . 300 841 520 361 460 201 741 . 666 650 532 Initial 468 | . . 40 8 79 11 167 40 . . . . 39 . . . . . . . . . 300 68 468 161 59 201 58 . . 340 388 Average 222 | . 71 9 74 43 161 168 20 . . . . 122 . . . . 346 . . . . 151 214 436 268 279 77 279 . 321 542 374 Influence Increases 15545 | . 533 85 667 151 920 957 367 160 5 . 461 637 . . . 150 1458 . 360 215 40 599 1459 284 324 781 286 1380 . 1167 884 1215 Destroy 0b10 Robot/C 9380 | . 340 60 420 100 600 400 220 140 . . 380 340 . . . 120 820 . 320 100 20 220 820 160 80 400 180 940 . 800 560 840 Destroy 0b10 Robot/NC 850 | . 50 5 75 . 50 60 25 . 5 . 5 70 . . . . 130 . . . 10 . 120 10 45 20 25 40 . 5 35 65 Destroy Leader 1896 | . 70 20 116 20 154 156 52 20 . . 10 88 . . . 30 226 . 40 . 10 40 116 . . 90 54 164 . 140 138 142 Allied During Kill 989 | . . . . 1 . 206 . . . . 6 . . . . . . . . 10 . . 329 108 125 152 . 52 . . . . Successful Hack 242 | . 27 . 37 . 34 32 19 . . . . 8 . . . . 53 . . . . 10 8 . . . . . . . . 14 Select Force Hacks 30 | . 30 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 645 | . . . 15 . 15 75 15 . . . . 105 . . . . 75 . . . . 15 15 . 60 30 15 90 . 30 45 45 Anti-Garrison Action 150 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 150 . . Destroy Structure 553 | . 1 . 4 . 7 13 6 . . . . 11 . . . . 94 . . . . 14 36 6 14 74 12 34 . 27 91 109 Advance Influence 300 | . . . . . . . . . . . . . . . . . . . . . . 300 . . . . . . . . . . Lose Combat Pursuer 510 | . 15 . . 30 60 15 30 . . . 60 15 . . . . 60 . . 105 . . 15 . . 15 . 60 . 15 15 . Influence Decreases 14888 | . 427 169 485 324 555 1263 399 148 75 . 398 503 197 . . 150 624 762 432 152 103 458 762 718 557 568 558 771 721 599 844 1166 Entered New Map 3230 | . . 66 14 125 20 229 50 22 14 . . 24 74 . . . . 310 15 . 63 . 73 370 243 112 183 54 721 . 228 220 Time Decay 9742 | . 397 83 471 179 495 593 339 126 61 . 358 459 113 . . 140 544 452 417 72 40 458 429 318 294 356 240 557 . 479 616 656 Lost Part 730 | . 30 20 . . 40 . . . . . 10 10 . . . . 70 . . 20 . . 10 10 . . 10 100 . 110 . 290 Lost Ally 651 | . . . . 20 . 141 10 . . . 30 10 10 . . 10 10 . . 60 . . 140 20 20 100 . 60 . 10 . . Purge Threat 535 | . . . . . . 300 . . . . . . . . . . . . . . . . 110 . . . 125 . . . . . Squads Dispatched 96 | . 3 1 4 . 5 1 8 . . . 1 6 . . . . 17 . . . . 7 3 . . 9 6 6 . . 10 9 Investigation 21 | . 1 1 3 . 4 1 1 . . . . 1 . . . . 1 . . . . 2 1 . . 1 2 1 . . 1 . Extermination 25 | . . . . . . . 2 . . . . 3 . . . . 4 . . . . 2 . . . 1 . 3 . . 4 6 Reinforcement 27 | . 2 . 1 . 1 . 2 . . . . 2 . . . . 5 . . . . . 2 . . 6 4 . . . 1 1 Assault 11 | . . . . . . . . . . . 1 . . . . . 4 . . . . . . . . 1 . 2 . . 1 2 Garrison 12 | . . . . . . . 3 . . . . . . . . . 3 . . . . 3 . . . . . . . . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 3 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Construction Impeded 8 | . . . 1 . . . 1 . . . . 1 . . . . 2 . . . . . 2 . . 1 . . . . . . Haulers Reinforced 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Distress Signals 56 | . . . 2 . 3 . . . . . 1 . . . . . 5 . . . . . 2 2 . 1 13 2 . 8 3 14 Communications Jammed 10 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Distress Signals 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 . . . . Times Spotted 633 | . 26 5 32 7 38 22 13 7 . . 19 25 . . . 6 58 . 12 66 3 12 41 6 4 17 18 60 . 55 29 52 Peak Tracking Total 16 | . 4 2 4 3 8 3 3 4 . . 10 3 . . . 3 6 . 6 16 2 4 5 5 1 4 7 9 . 9 7 8 Tactical Retreats 24 | . 1 . . 2 1 1 2 . . . 2 1 . . . . 4 . . 3 . . 1 . . 1 . 3 . 1 1 . Traps | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Traps Triggered 18 | . 1 1 1 . 2 . 1 . . . . 1 . . . . . . . . . 2 6 . . . . 1 . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Machines Disabled 49 | . . . 1 . 1 5 1 . . . . 7 . . . . 5 . . . . 1 4 . 4 2 1 6 2 3 3 3 Max in Single Turn 2 | . . . 1 . 1 1 1 . . . . 1 . . . . 2 . . . . 1 1 . 1 1 1 1 1 1 1 1 Garrison Access 6 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . 3 . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Machines Accessed 80 | . 5 2 10 . 10 13 2 1 1 4 . 5 1 1 . . 4 . . . . 6 5 . . 2 2 2 . . 1 3 Terminals 53 | . 4 . 8 . 7 10 1 . 1 . . 4 1 . . . 1 . . . . 4 5 . . 1 1 1 . . 1 3 Fabricators 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Repair Stations 7 | . . . 2 . . 2 . . . . . . . . . . 2 . . . . 1 . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . 2 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Total Hacks 247 | . 18 2 33 . 34 45 4 1 1 27 . 12 1 1 . . 15 . . . . 18 12 . . 5 3 5 . . 3 7 Successful 142 | . 12 2 19 . 13 27 3 1 1 27 . 6 1 1 . . 8 . . . . 10 4 . . 1 2 1 . . . 3 Failed 104 | . 6 . 14 . 20 18 1 . . . . 6 . . . . 7 . . . . 8 8 . . 4 1 4 . . 3 4 Catastrophic 23 | . . . 4 . 7 2 . . . . . 1 . . . . 1 . . . . 2 1 . . 1 1 . . . 1 2 Database Lockouts 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 104 | . 18 . 18 . 15 22 2 . . . . 6 . . . . 2 . . 1 . 14 5 1 . . . . . . . . Terminals 150 | . 17 . 25 . 21 31 2 . 1 . . 10 1 . . . 3 . . . . 11 12 . . 2 2 2 . . 3 7 Fabricators 8 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . . . 3 . . . . Repair Stations 30 | . . . 8 . . 13 . . . . . . . . . . 7 . . . . 2 . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 18 | . . . . . 9 . 2 . . . . 2 . . . . 5 . . . . . . . . . . . . . . . Garrison Access 9 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . 3 1 . . . . . Terminal Hacks 68 | . 5 2 3 . 4 9 1 1 1 27 . 3 1 1 . . 1 . . . . 2 3 . . . 1 . . . . 3 Record 13 | . . . . . . . . . 1 11 . . 1 . . . . . . . . . . . . . . . . . . . Part Schematic 10 | . 1 . . . . . . . . 8 . . . . . . . . . . . 1 . . . . . . . . . . Robot Schematic 5 | . . . . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 3 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 6 | . 1 . 1 . . 1 . . . 3 . . . . . . . . . . . . . . . . . . . . . . Open Door 8 | . . 2 . . . 3 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . . . . . 1 . 1 . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Terminal Index 4 | . . . 1 . 1 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Alert Level 5 | . . . 1 . 2 . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Unreport Threat 4 | . . . . . . 2 . . . . . . . . . . . . . . . . 1 . . . 1 . . . . . Locate Traps 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 . . . . Network Status 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks 21 | . . . 6 . . 12 . . . . . . . . . . 3 . . . . . . . . . . . . . . . Scan Component 11 | . . . 3 . . 6 . . . . . . . . . . 2 . . . . . . . . . . . . . . . Repair 10 | . . . 3 . . 6 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 11 | . . . . . 5 . 1 . . . . 2 . . . . 3 . . . . . . . . . . . . . . . Insert Component 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Study 10 | . . . . . 5 . 1 . . . . 1 . . . . 3 . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Seal Access 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . . . . . Unauthorized Hacks 35 | . 7 . 10 . 4 5 1 . . . . 1 . . . . 1 . . . . 5 1 . . . . . . . . . Terminals 31 | . 6 . 10 . 4 5 1 . . . . 1 . . . . . . . . . 3 1 . . . . . . . . . Botnet 22 | . 4 . 4 . 4 4 1 . . . . 1 . . . . . . . . . 3 1 . . . . . . . . . Skim 9 | . 2 . 6 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Stations 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Patch 2 | . . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . . . . . . . . Used 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 65 | . 4 . 10 . 10 10 2 . 1 . . 5 . . . . 4 . . . . 6 5 . . 1 1 2 . . 1 3 Full Trace Events 9 | . . . 1 . 2 1 . . . . . 1 . . . . . . . . . 1 . . . 1 . 1 . . 1 . Feedback Events 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . 5 . . . . 2 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 24 | . 1 . . . . . . . . 8 . . . . 14 . . . . . . 1 . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . . . . . . . . . . . . 53 . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 10 | . . . . . 5 . 1 . . . . 1 . . . . 3 . . . . . . . . . . . . . . . Parts Repaired 10 | . . . 3 . . 6 . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 404 | . . . 102 . . 272 . . . . . . . . . . 30 . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . 3 . . . 1 . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Programmers 11 | . . . . . . . . . . . . . . . . . 8 . . . . . . . . 3 . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 18 | . . . . . . . . . . . 1 . . . . . . . . 5 . . 6 . . . . 6 . . . . Allies Hacked 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Total Allies 43 | . . . . 1 . 10 . . . . 1 . . . 2 . 1 . . 5 . . 12 5 . . . 6 . . . . Largest Group 10 | . . . . 1 . 10 . . . . 1 . . . 2 2 1 . . 5 . . 8 7 6 5 . 4 . . . . Highest-Rated Group 685 | . . . . 31 . 173 . . . . 32 . . . 59 59 26 . . 276 . . 348 685 526 461 . 188 . . . . Highest-Rated Ally 159 | . . . . 31 . 29 . . . . 32 . . . 31 31 26 . . 64 . . 159 159 96 96 . 64 . . . . Total Orders 61 | . . . . . . . 1 . . . 1 9 4 4 1 2 3 . . 8 . . . 2 . . 7 15 . 4 . . STAY 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . FOLLOW 3 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . . . . AID 6 | . . . . . . . . . . . . . . . . . . . . 6 . . . . . . . . . . . . EXPLORE 32 | . . . . . . . 1 . . . 1 6 3 4 . 2 . . . 1 . . . . . . 4 6 . 4 . . RETURN 18 | . . . . . . . . . . . . 3 1 . 1 . 2 . . 1 . . . . . . 2 8 . . . . Ally Attacks 320 | . . . . 5 . 76 . . . . 9 . . . . 3 . . . 12 . . 95 38 30 39 . 13 . . . . Total Damage 8227 | . . . . 43 . 1087 . . . . 311 . . . . 32 . . . 365 . . 2909 889 987 1249 . 355 . . . . Kills 54 | . . . . 1 . 10 . . . . 2 . . . . 1 . . . 2 . . 23 4 3 8 . . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Allies Melted 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . . Intel | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Active Infowar (turns) 24534 | . . . . . . . 857 1252 933 . 1226 1623 451 . 1824 1139 1995 1109 1099 1976 652 1051 1592 180 124 633 691 1532 609 841 1145 . Sensors 22758 | . . . . . . . 857 1252 933 . 1226 1623 451 . 1824 1139 1995 1109 1099 1976 652 1051 1592 180 124 615 587 1397 609 317 150 . Terrain 3923 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 690 800 609 829 995 . Jamming 475 | . . . . . . . . . . . . . . . . . . . . . . . . . . 182 175 118 . . . . Robot Analysis Total 5 | . 3 . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 12 | . . . . . . . . 1 2 . 1 . 1 2 1 1 . . 1 . 2 . . . . . . . . . . . Drone Launches 36 | . . . . . . 2 2 . . . 1 6 3 2 1 2 2 . . 1 . . . . . . 3 7 . 4 . . Drone Recoveries 27 | . . . . . . . 2 . . . . 4 2 1 1 1 2 . . 1 . . . . . . 3 7 . 3 . . Exploration | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Turns Passed 52279 | 89 2012 571 3156 442 1983 2057 1075 1313 943 210 1431 1935 1166 804 2599 1415 2539 1125 1188 2261 679 1149 1930 705 653 809 691 1778 609 1528 2050 9384 Spaces Moved 15392 | 55 551 157 828 124 562 629 330 503 362 85 447 606 467 290 1051 567 743 439 444 630 215 397 652 171 169 177 156 347 133 319 353 2433 Core 10 | 10 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 15382 | 45 551 157 828 124 562 629 330 503 362 85 447 606 467 290 1051 567 743 439 444 630 215 397 652 171 169 177 156 347 133 319 353 2433 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 320 320 320 240 240 245 245 250 250 250 245 245 245 205 200 200 240 240 245 245 245 245 290 320 320 320 320 320 320 400 320 Average Speed 280 | 140 308 320 320 320 269 241 245 248 250 250 250 247 245 245 241 229 239 240 245 245 245 245 247 315 320 320 320 320 320 347 419 347 Slowest Speed 490 | 160 480 320 320 320 320 245 245 250 250 250 250 250 245 245 245 240 240 240 285 305 245 277 290 320 320 320 320 320 320 400 490 490 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 10 | . . . . . . . 2 . . . . . . . . . 4 . . . . . . . . . . . . . 4 . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 53 | 4 66 40 69 30 64 93 30 67 66 70 81 15 77 80 83 60 19 66 54 85 44 12 86 56 96 18 11 33 91 26 8 52 Regions Visited 32 Branch Regions 22 Pre-discovered Areas 7 | . 1 . 1 . . . . . 1 1 . . . . 1 . . . 1 . 1 . . . . . . . . . . . Known Exits Taken 25 | . . . . 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 1 . Scrap Searched 19 | . . . . 2 . . . 2 2 . . . 5 4 3 1 . . . . . . . . . . . . . . . . Spaces Dug 87 | . . . . . . 10 3 . . . 12 4 . 2 . 4 14 1 5 . 1 4 1 . . 8 1 2 . 9 3 3 Terrain Destroyed 442 | . . . . . . 10 5 . 1 . 23 5 . 6 . 10 87 3 33 3 11 6 16 8 10 32 3 19 1 37 54 59 Melee 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Projectile 313 | . . . . . . . 3 . . . 8 2 . 6 . 10 53 2 19 3 11 6 16 8 10 31 . 15 1 36 34 39 AOE 90 | . . . . . . 10 . . . . 12 . . . . . 33 . 14 . . . . . . . . . . . 12 9 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Mat Min Mat Sto Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Ext Cet Arc Hub Res Arm Lab Res Acc Com Total 22083 | 63 714 193 1206 156 864 1100 535 549 393 84 678 943 495 377 1111 633 1249 501 496 1314 339 527 846 303 246 333 278 789 301 586 785 3096 Wait 3919 | . 52 10 205 24 169 385 121 25 18 . 143 210 11 75 25 24 248 56 18 561 102 83 64 86 58 115 76 193 142 97 218 305 Move 15359 | 54 550 156 827 123 561 628 329 502 361 84 446 605 466 289 1050 566 742 438 443 629 214 396 651 170 168 176 155 346 132 318 352 2432 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 282 | 1 24 4 31 . 15 5 7 . 1 . 4 12 7 1 3 2 28 . . 6 1 3 10 7 . . 3 6 5 30 26 40 Fast Attach 143 | 6 4 . 3 1 5 8 1 . . . . 8 1 1 10 . 9 . 2 17 . 2 6 5 4 . . 9 . 6 16 19 Attach 112 | . 4 2 3 . 6 . 2 . . . 1 6 . . . . 12 . . 1 . 2 1 1 . . 3 9 1 19 8 31 Detach 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . 4 Swap 487 | 2 . 3 14 . 8 13 17 6 3 . 13 24 2 1 11 13 49 4 9 11 4 19 26 6 4 12 19 63 1 28 56 46 Drop 314 | . 2 . 38 1 17 15 9 1 2 . 3 17 8 2 12 2 28 . 2 22 1 3 19 14 1 . 1 7 2 20 41 24 Fire 1271 | . 75 16 83 7 83 43 48 14 8 . 67 58 . 7 . 26 119 3 22 11 17 19 44 13 11 30 21 84 18 68 68 188 Melee 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 29 | . 3 2 2 . . 2 1 . . . . . . . . . 14 . . . . . 2 . . . . . . . . 3 Escape Stasis 14 | . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . . . . . 4 Rewire 143 | . . . . . . . . 1 . . 1 . . . . . . . . 56 . . 13 . . . . 72 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min / [*Sub]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials (discovered 4 exits: *Mat x3 / [*Min]) -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 3 exits: Fac / *Low x2) -6/Lower Caves -6/Lower Caves -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory -4/Extension (discovered 2 exits: *Res / *Cet) -4/Cetus (discovered 2 exits: *Res / *Arc) -4/Archives (discovered 3 exits: *Res / *Hub x2) -4/Hub_04(d) -3/Research -3/Armory -3/Lab -2/Research -1/Access -1/Command (discovered 2 exits: [*Sur x2]) 0b11 Command History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 258 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 380 | -10/Materials | Discovered new exit (range 7) 1285 | -10/Materials | Discovered new exit (range 6) 1552 | -10/Materials | Core integrity fell below 50% 1717 | -10/Materials | Discovered new exit (range 8) 2102 | -10/Materials | Entered Mines 2239 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 2262 | -10/Mines | Core integrity fell below 20% 2482 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2549 | -10/Mines | Discovered new exit (range 8) 2600 | -10/Mines | Discovered new exit (range 10) 2627 | -10/Mines | Met a Derelict shopkeep closing up shop 2673 | -10/Mines | Entered Materials 2673 | -9/Materials | Evolved 2 slots: Weapon x2 2757 | -9/Materials | Discovered new exit (range 16) 2989 | -9/Materials | Build established: Tank 3076 | -9/Materials | Discovered new exit (range 13) 3480 | -9/Materials | Repaired Hvy. Assault Rifle 3700 | -9/Materials | Build established: Scavenger-Tank 4181 | -9/Materials | Discovered new exit (range 12) 4288 | -9/Materials | Learned location of Zion (-6) 4329 | -9/Materials | Learned Storage trap positions 4362 | -9/Materials | Learned Storage trap positions 4384 | -9/Materials | Identified exit to Materials 4396 | -9/Materials | Learned Storage garrison access intel 5156 | -9/Materials | Repaired Hvy. Assault Rifle 5196 | -9/Materials | Repaired Imp. Light Armor Plating 5829 | -9/Materials | Entered Mines 5832 | -9/Mines | Received a Mining Laser from a helpful Derelict 6211 | -9/Mines | Discovered exit to Materials (range 8) 6231 | -9/Mines | Assembled infested the area 6271 | -9/Mines | Entered Materials 6271 | -8/Materials | Evolved 2 slots: Utility x2 6272 | -8/Materials | Identified exit to Storage 7104 | -8/Materials | Build established: Scavenger-Gunner 7261 | -8/Materials | Discovered new exit (range 8) 7536 | -8/Materials | Central database locked down 7803 | -8/Materials | Discovered new exit (range 8) 8254 | -8/Materials | Entered Storage 8255 | -8/Storage | Loaded intel: 9 trap records 8256 | -8/Storage | Loaded intel: 1 garrison access location 8447 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 8741 | -8/Storage | Build established: Commander-Gunner 9125 | -8/Storage | Discovered new exit (range 5) 9185 | -8/Storage | Lost 4 allies 9471 | -8/Storage | Lost 3 allies 9499 | -8/Storage | Repaired Imp. Sensor Array 9540 | -8/Storage | Repaired Insulated Plating 9601 | -8/Storage | Repaired Enh. Autogun 9647 | -8/Storage | Repaired Gauss Rifle 9680 | -8/Storage | Repaired Cooling System 9720 | -8/Storage | Build established: Gunner 10131 | -8/Storage | Repaired Enh. Autogun 10311 | -8/Storage | Entered Factory 10311 | -7/Factory | Accompanied by 2 allies 10311 | -7/Factory | Evolved 2 slots: Utility x2 10554 | -7/Factory | Discovered new exit (range 90) 10567 | -7/Factory | Identified exit to Lower Caves 10853 | -7/Factory | Garrison activated, responded to threat 10970 | -7/Factory | Build established: Skirmisher 11043 | -7/Factory | Cargo convoy interrupted 11386 | -7/Factory | Entered Lower Caves 11407 | -7/Lower Caves | Learned location of 1 exit from Factory 12663 | -7/Lower Caves | Discovered new exit (range 15) 12695 | -7/Lower Caves | Identified exit to Lower Caves 12699 | -7/Lower Caves | Entered another Lower Caves area 13201 | -7/Lower Caves | Encountered a Warlord checkpoint 13337 | -7/Lower Caves | Learned Factory garrison access intel 13631 | -7/Lower Caves | Discovered new exit (range 4) 13639 | -7/Lower Caves | Identified exit to Data Miner 13642 | -7/Lower Caves | Entered Data Miner 13642 | -7/Data Miner | Discovered new exit (range 6) 13690 | -7/Data Miner | Met Data Miner 13745 | -7/Data Miner | Learned location of Section 7 (-2) 13745 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 13780 | -7/Data Miner | Received God Mode back door access code from Data Miner 13850 | -7/Data Miner | Identified exit to Proximity Caves 13852 | -7/Data Miner | Entered Proximity Caves 14182 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 14559 | -6/Proximity Caves | Identified exit to Factory 14703 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 14763 | -6/Proximity Caves | Destroyed 7 combat bots 14879 | -6/Proximity Caves | Found Imp. Powered Armor 15283 | -6/Proximity Caves | Entered Factory 15283 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 15284 | -6/Factory | Identified exit to Factory 15285 | -6/Factory | Loaded intel: 4 garrison access locations 15589 | -6/Factory | Build established: Gunner 16422 | -6/Factory | Identified exit to Lower Caves 16585 | -6/Factory | Build established: Scientist-Gunner 17218 | -6/Factory | Entered Lower Caves 17334 | -6/Lower Caves | Learned Factory terminal intel 17345 | -6/Lower Caves | Build established: Gunner 17691 | -6/Lower Caves | Encountered a Warlord checkpoint 17932 | -6/Lower Caves | Discovered new exit (range 12) 17957 | -6/Lower Caves | Identified exit to Lower Caves 18384 | -6/Lower Caves | Entered another Lower Caves area 18385 | -6/Lower Caves | Encountered a Warlord checkpoint 18593 | -6/Lower Caves | Learned Factory terminal intel 18725 | -6/Lower Caves | Discovered new exit (range 68) 18750 | -6/Lower Caves | Learned Factory stockpile data 19133 | -6/Lower Caves | Identified exit to Zion 19188 | -6/Lower Caves | Entered Zion 19371 | -6/Zion | System corruption cleaned by Quarantine Array 19452 | -6/Zion | Found Prototype Processor 19452 | -6/Zion | Identified Exp. Core Analyzer 19456 | -6/Zion | Found Prototype Hackware 19456 | -6/Zion | Identified Exp. System Shield 19460 | -6/Zion | Found Prototype Processor 19460 | -6/Zion | Identified Exp. Terrain Scan Processor 19491 | -6/Zion | Build established: Mutant 19875 | -6/Zion | Build established: Gunner 20176 | -6/Zion | Given the Hacking Drone Bay 20192 | -6/Zion | Found Prototype Device 20193 | -6/Zion | Identified Hacking Drone Bay 20628 | -6/Zion | Build established: Scavenger-Gunner 20954 | -6/Zion | Given A8's code to call for help 21327 | -6/Zion | Visited the Megawrench Repair Shop 21332 | -6/Zion | Megawrench repaired 12 parts 21478 | -6/Zion | Gained Derelict followers 21732 | -6/Zion | Found Faulty Exp. Targeting Computer 21761 | -6/Zion | Discovered new exit (range 10) 21781 | -6/Zion | Identified exit to Proximity Caves 21787 | -6/Zion | Entered Proximity Caves 21787 | -5/Proximity Caves | Accompanied by 2 allies 21806 | -5/Proximity Caves | Acquired the password to a Derelict Tinkerer's latest research 21839 | -5/Proximity Caves | Learned 4 Factory zone layouts 22784 | -5/Proximity Caves | Spotted B-75 Beast 22863 | -5/Proximity Caves | Destroyed B-75 Beast 23016 | -5/Proximity Caves | Discovered exit to Factory (range 11) 23202 | -5/Proximity Caves | Entered Factory 23202 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 23205 | -5/Factory | Loaded intel: 26 terminal locations 23377 | -5/Factory | Repaired Enh. Autogun 23717 | -5/Factory | Identified exit to Upper Caves 23792 | -5/Factory | Garrison activated, responded to threat 23841 | -5/Factory | Destroyed 7 combat bots 24144 | -5/Factory | Discovered new exit (range 12) 24857 | -5/Factory | Lost 5 parts (1p1u3w) 24952 | -5/Factory | Destroyed 11 combat bots 25140 | -5/Factory | Build established: Gunner 25302 | -5/Factory | First assault squad dispatched 25741 | -5/Factory | Entered Upper Caves 25748 | -5/Upper Caves | Encountered a Warlord checkpoint 26060 | -5/Upper Caves | Build established: Scientist-Gunner 26851 | -5/Upper Caves | Discovered new exit (range 4) 26861 | -5/Upper Caves | Identified exit to Upper Caves 26866 | -5/Upper Caves | Entered another Upper Caves area 26875 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 26913 | -5/Upper Caves | Destroyed 7 combat bots 27176 | -5/Upper Caves | Discovered new exit (range 4) 27185 | -5/Upper Caves | Identified exit to Factory 27526 | -5/Upper Caves | Learned location of Armory (-3) 28039 | -5/Upper Caves | Discovered new exit (range 3) 28041 | -5/Upper Caves | Identified exit to Warlord 28054 | -5/Upper Caves | Entered Warlord 28142 | -5/Warlord | System corruption cleaned by Quarantine Array 28353 | -5/Warlord | Discovered new exit (range 35) 28840 | -5/Warlord | Opened Warlord's prototype stash 28847 | -5/Warlord | Found Prototype Reactor 28853 | -5/Warlord | Found Prototype Device 28853 | -5/Warlord | Identified Exp. Cloaking Device 28874 | -5/Warlord | Found Prototype Hackware 28874 | -5/Warlord | Identified System Mapper 28881 | -5/Warlord | Found Prototype Processor 28881 | -5/Warlord | Identified Exp. Target Analyzer 29354 | -5/Warlord | Warlord's base attacked by MAIN.C 29572 | -5/Warlord | Lost 3 allies 29704 | -5/Warlord | Warlord forces counterattacked 29791 | -5/Warlord | Spotted B-75 Beast 29794 | -5/Warlord | Spotted Executioner 29804 | -5/Warlord | Spotted B-86 Titan 29813 | -5/Warlord | Destroyed Executioner 29845 | -5/Warlord | Lost 17 allies 29862 | -5/Warlord | Spotted Striker 29941 | -5/Warlord | Lost 8 allies 29957 | -5/Warlord | Spotted Executioner 29957 | -5/Warlord | Spotted B-75 Beast 29964 | -5/Warlord | Spotted B-86 Titan 30015 | -5/Warlord | Lost 7 allies 30029 | -5/Warlord | Warlord base infiltrated, sounded retreat 30078 | -5/Warlord | Spotted Striker 30092 | -5/Warlord | Spotted Executioner 30114 | -5/Warlord | Lost 6 allies 30160 | -5/Warlord | Met Warlord 30187 | -5/Warlord | Spotted Striker 30233 | -5/Warlord | Lost 4 allies 30254 | -5/Warlord | Spotted Executioner 30254 | -5/Warlord | Spotted Striker 30257 | -5/Warlord | Spotted Striker 30302 | -5/Warlord | Lost 6 allies 30313 | -5/Warlord | Identified exit to Proximity Caves 30315 | -5/Warlord | Entered Proximity Caves 30454 | -4/Proximity Caves | Build established: Scavenger-Gunner 30669 | -4/Proximity Caves | Spotted B-86 Titan 30690 | -4/Proximity Caves | Destroyed B-86 Titan 30695 | -4/Proximity Caves | Spotter reported a threat 30754 | -4/Proximity Caves | Spotter reported a threat 30978 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 30994 | -4/Proximity Caves | Entered Factory 30994 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 30995 | -4/Factory | Loaded intel: 28 terminal locations 31211 | -4/Factory | Discovered new exit (range 13) 31286 | -4/Factory | Found Faulty Exp. Targeting Computer 31297 | -4/Factory | Build established: Scavenger-Executioner 31674 | -4/Factory | Garrison activated, responded to threat 31786 | -4/Factory | Incoming investigation squad redirected 32139 | -4/Factory | Identified exit to Extension 32143 | -4/Factory | Entered Extension 32508 | -4/Extension | Rescued a captive Derelict 32508 | -4/Extension | Rescued a captive Derelict 33219 | -4/Extension | Spotted B-86 Titan 33232 | -4/Extension | Allies destroyed B-86 Titan 33236 | -4/Extension | Spotted B-86 Titan 33251 | -4/Extension | Allies destroyed B-86 Titan 33343 | -4/Extension | Disrupted transfer network 33362 | -4/Extension | Lost 3 allies 33714 | -4/Extension | Rescued a captive Derelict 33796 | -4/Extension | Rescued a captive Derelict 33796 | -4/Extension | Rescued a captive Derelict 33902 | -4/Extension | Rescued A7 33980 | -4/Extension | Disrupted transfer network 34013 | -4/Extension | Discovered new exit (range 10) 34016 | -4/Extension | Destroyed 7 combat bots 34016 | -4/Extension | Discovered new exit (range 6) 34053 | -4/Extension | Identified exit to Cetus 34073 | -4/Extension | Entered Cetus 34073 | -4/Cetus | Accompanied by 3 allies (A7) 34078 | -4/Cetus | Acquired a Cetus Manufacturing Module code from A7 34104 | -4/Cetus | Spotted Cetus Guard 34109 | -4/Cetus | Spotted Cetus Guard 34110 | -4/Cetus | Allies destroyed Cetus Guard 34120 | -4/Cetus | Destroyed Cetus Guard 34120 | -4/Cetus | Destroyed Cetus Guard 34124 | -4/Cetus | Destroyed Cetus Guard 34172 | -4/Cetus | System corruption reached 10% 34307 | -4/Cetus | Started Cetus Manufacturing Module 34332 | -4/Cetus | Manufactured an Enhanced Grunt 34357 | -4/Cetus | Manufactured an Enhanced Grunt 34370 | -4/Cetus | Discovered new exit (range 16) 34382 | -4/Cetus | Manufactured an Enhanced Grunt 34407 | -4/Cetus | Manufactured an Enhanced Grunt 34432 | -4/Cetus | Manufactured an Enhanced Grunt 34533 | -4/Cetus | Spotted Cetus Guard 34533 | -4/Cetus | Allies destroyed Cetus Guard 34535 | -4/Cetus | Destroyed Cetus Guard 34539 | -4/Cetus | Destroyed Cetus Guard 34539 | -4/Cetus | Spotted Cetus Guard 34544 | -4/Cetus | Allies destroyed Cetus Guard 34551 | -4/Cetus | Murdered A7 34555 | -4/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 34604 | -4/Cetus | Discovered new exit (range 15) 34622 | -4/Cetus | Met Revision 17 34631 | -4/Cetus | System corruption reached 30% 34765 | -4/Cetus | Identified exit to Archives 34778 | -4/Cetus | Entered Archives 34778 | -4/Archives | Accompanied by 6 allies 34954 | -4/Archives | Discovered new exit (range 16) 34976 | -4/Archives | Discovered new exit (range 16) 35108 | -4/Archives | Discovered new exit (range 16) 35413 | -4/Archives | Identified exit to Hub_04(d) 35431 | -4/Archives | Entered Hub_04(d) 35431 | -4/Hub_04(d) | Accompanied by 5 allies 35520 | -4/Hub_04(d) | Discovered new exit (range 4) 35535 | -4/Hub_04(d) | Identified exit to Research 35964 | -4/Hub_04(d) | Destroyed 9 combat bots 36181 | -4/Hub_04(d) | First assault squad dispatched 36240 | -4/Hub_04(d) | Entered Research 36240 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 36440 | -3/Research | Revision forces began assault on 0b10 36467 | -3/Research | Met up with Revision 17++ 36511 | -3/Research | Discovered new exit (range 14) 36563 | -3/Research | Identified exit to Armory 36848 | -3/Research | Lost 3 allies 36931 | -3/Research | Entered Armory 37203 | -3/Armory | Found Prototype Device 37203 | -3/Armory | Identified Exp. Shield Generator 37929 | -3/Armory | Destroyed 8 combat bots 38013 | -3/Armory | Destroyed 9 combat bots 38017 | -3/Armory | Lost 4 parts (1n1u2w) 38159 | -3/Armory | Incoming investigation squad redirected 38243 | -3/Armory | Lost 5 parts (1p1u3w) 38262 | -3/Armory | Destroyed 7 combat bots 38431 | -3/Armory | First assault squad dispatched 38461 | -3/Armory | Incoming assault squad redirected 38486 | -3/Armory | P-80 Master assimilated allied Veteran 8b 38497 | -3/Armory | P-80 Master assimilated allied Veteran 8d 38558 | -3/Armory | Destroyed 8 combat bots 38645 | -3/Armory | Discovered new exit (range 3) 38649 | -3/Armory | Identified exit to Lab 38709 | -3/Armory | Entered Lab 38709 | -3/Lab | Discovered new exit (range 9) 38732 | -3/Lab | Identified exit to Research 38745 | -3/Lab | Hidden lab's door opened automatically 38745 | -3/Lab | Sensor layout match revealed 38746 | -3/Lab | Gained access to the hidden lab's interior 38872 | -3/Lab | Found Alien Artifact 38888 | -3/Lab | Found Alien Artifact 39086 | -3/Lab | Found Prototype Hackware 39109 | -3/Lab | Found Prototype Protection 39125 | -3/Lab | Found Prototype Energy Cannon 39175 | -3/Lab | Identified Hvy. Regenerative Plating 39318 | -3/Lab | Entered Research 39318 | -2/Research | Warlord forces began assault on 0b10 39318 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 39428 | -2/Research | Research machine network offline 39444 | -2/Research | Spotted B-90 Cyclops 39545 | -2/Research | Borebot progress halted 39705 | -2/Research | Identified Vortex Chain Reactor 39714 | -2/Research | Identified Integrated Reactor 39714 | -2/Research | Installed Integrated Reactor, increased core energy generation (+10) 39715 | -2/Research | Identified Core Expander 39715 | -2/Research | Installed Core Expander, added new Utility slot 39734 | -2/Research | Lost 4 parts (1p1u2w) 39935 | -2/Research | Spotted Striker 39999 | -2/Research | Spotted Executioner 40000 | -2/Research | Spotted Executioner 40000 | -2/Research | Destroyed Executioner 40010 | -2/Research | Destroyed Executioner 40027 | -2/Research | Lost 3 allies 40041 | -2/Research | Destroyed 13 combat bots 40043 | -2/Research | Lost 3 parts (1u2w) 40062 | -2/Research | Found Exp. Core Analyzer 40082 | -2/Research | Found Exp. Core Analyzer 40150 | -2/Research | Found Prototype Processor 40150 | -2/Research | Identified Exp. Targeting Computer 40170 | -2/Research | Spotted Executioner 40172 | -2/Research | Spotted Striker 40175 | -2/Research | Destroyed Executioner 40178 | -2/Research | Destroyed Striker 40206 | -2/Research | Destroyed 7 combat bots 40213 | -2/Research | Lost 3 allies 40232 | -2/Research | Found Exp. Targeting Computer 40358 | -2/Research | Spotted Striker 40365 | -2/Research | Destroyed Striker 40400 | -2/Research | Destroyed 7 combat bots 40401 | -2/Research | Spotted Striker 40408 | -2/Research | Destroyed Striker 40637 | -2/Research | Discovered new exit (range 19) 40828 | -2/Research | Given Cave Seal Controls access code 40846 | -2/Research | Entered Access 40846 | -1/Access | Evolved 2 slots: Weapon x2 41072 | -1/Access | Garrison activated, responded to threat 41096 | -1/Access | Lost 4 allies 41136 | -1/Access | Destroyed 8 combat bots 42346 | -1/Access | First assault squad dispatched 42371 | -1/Access | Discovered new exit (range 8) 42531 | -1/Access | Identified Warp Cannon 42533 | -1/Access | Spotted B-99 Colossus 42550 | -1/Access | Destroyed B-99 Colossus 42574 | -1/Access | Spotted B-99 Colossus 42589 | -1/Access | Destroyed B-99 Colossus 42614 | -1/Access | Found Prototype Ballistic Gun 42614 | -1/Access | Identified Multirail 42653 | -1/Access | Found Multirail 42779 | -1/Access | Found Multirail 42791 | -1/Access | Found Multirail 42896 | -1/Access | Entered Command 42997 | -1/Command | Identified Quantum Router 43913 | -1/Command | Found Exp. Core Analyzer 44166 | -1/Command | System corruption reached 10% 44183 | -1/Command | Spotted Combat Programmer 44184 | -1/Command | Spotted Combat Programmer 44185 | -1/Command | Destroyed Combat Programmer 44201 | -1/Command | Destroyed Combat Programmer 44205 | -1/Command | Spotted M Guard 44207 | -1/Command | Spotted M Guard 44221 | -1/Command | Destroyed M Guard 44225 | -1/Command | Destroyed M Guard 44225 | -1/Command | All MAIN.C guards destroyed 44254 | -1/Command | Destroyed 8 combat bots 44258 | -1/Command | Lost 10 parts (3u7w) 44896 | -1/Command | First assault squad dispatched 45309 | -1/Command | Met MAIN.C 45320 | -1/Command | 0b10 Conduit disabled 45346 | -1/Command | Destroyed MAIN.C Shell 45349 | -1/Command | MAIN.C activated Command garrisons 45377 | -1/Command | Destroyed MAIN.C 45408 | -1/Command | Discovered new exit (range 50) 45408 | -1/Command | Discovered new exit (range 85) 45408 | -1/Command | Extracted map data and part IDs from MAIN.C's data core 45411 | -1/Command | Lost 16 parts (1p1n7u7w) 45416 | -1/Command | Found Exp. Powered Armor 45422 | -1/Command | Found Exp. Powered Armor 45428 | -1/Command | Found Zero-point Reactor 45442 | -1/Command | Found Centrium Heavy Armor Plating 47874 | -1/Command | Found Gamma Bomb Array 48705 | -1/Command | Found Vortex Chain Reactor 48710 | -1/Command | Found Zero-point Reactor 48740 | -1/Command | Found Exp. Core Analyzer 48748 | -1/Command | Found Exp. System Purifier 48756 | -1/Command | Found Adv. Particle Accelerator 50715 | -1/Command | Found Multirail 50727 | -1/Command | Found Corrupted Multirail 52280 | *** | Establishing 0b11! Last Messages --------------- 50715_ Acquired Multirail. 50726_ Dropped KE Penetrator+. 50727_ Acquired Corrupted Multirail. 50727_ Integrated Corrupted Multirail (+1). 50727_ Complication: FCS attempts to trigger Multirail. 50727_ Complication: Multirail misfires. 50727_ Slug penetrates Wall. 50728_ Acquired 6 matter. 50730_ Exp. System Purifier purges 1% system corruption (0%). 50738_ Dropped Adv. Cooling System. 50738_ Acquired Adv. Cooling System. 50743_ Dropped Gamma Bomb Array. 50743_ Acquired Adv. Cooling System. 50744_ Acquired 7 matter. 50780_ Acquired 23 matter. 51007_ Dropped Adv. Cooling System. 51007_ Acquired Adv. Force Field. 51291_ Imp. Dynamic Insulation System melted. 51291_ H-81 Overseer destroyed. [Achievement: Slow And Deadly Wins The Race] Map ----- +----------------------------------------------------+ | ""# #?# != %=% ! * ######### | | ""# !%*#?# ###+/##|!##!=### *= !%!%! | | ""# !*!#?## ### % #= #### " ^ *[! | | ""# =%!#??# #?# "!!#??## # ^ [= | | ""# = #### #?# #= #???# # ######### | | ### #"## #?# #!!#???#?####"##?????#?# " | | #?# # ############??????#?# | | ######## ### # #???????#?##### | | # # #???????#?????? | | = " ### # #########+#####???####### | | "= #?# # # #?????????? | | %=!#![ #####+## # * #?????????? | | ! =%%!=% % % # #?????????? | | = **=%" = + !! #?????????? | | %!%*%[" %=##+######### # !! #?????????? | | ! [ = " # #?# # !! #?????????? | | # # #?# # #?????????? | | "+""#### # "" #?# # #?????????? | | # """" #?# # "" "" #?????????? | | ###### # """" #?# # ""T"" #?????????? | | #????# # "" #?# # """ #?????????? | | "#????# # #?# ########### ###?????????? | | ""#????# # #?# #?????????###???????????? | | ""#????# + "" #?# ###?????????????????????? | | ""#????# # """" #?# #?????????????????????? | | ""#????# # """" #?# @ #?????????????????????? | | T"#????# # "" #?# #?????????????????????? | | ""#????# # #?######?????????????????????? | | ""#????# + #????????????????????????????? | | ""######+###+########????????????????????????????? | | ""# #?????????????????????????????????? | | "# #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | # "" #?????????????????????????????????? | | # """" #?????????????????????????????????? | | # """" #?????????????????????????????????? | | # "" #?????????????????????????????????? | | # #?????????????????????????????????? | | # #?????????????????????????????????? | | # # #?????????????????????????????????? | | # # #?????????????????????????????????? | | # ##+###########?????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | ######???????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Energy Generation 89 Energy Capacity 950 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 14 Armor Coverage 1200 Resistance: TH 15 Resistance: EM 15 Weapon Cycling 25 Evasion (%) 40 Targeting Accuracy 24 Core Analysis 8 Recoil Reduction 2 Salvage Targeting 3 Offensive Hacking 20 Defensive Hacking 25 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Biomechanical Wings | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Antimatter Cannon | -7/Data Miner | Free Thunder Leg | -7/Data Miner | Free Adv. Cooling System | -7/Data Miner | Free KE Penetrator | -7/Data Miner | Free Imp. Proton Missile Launcher | -6/Zion | Archive Lance | -6/Zion | Archive Imp. Target Analyzer | -6/Zion | Archive Tesla Rifle | -6/Zion | Archive Wave Gun | -6/Zion | Archive Drone Bay | -6/Zion | Archive Myomer Leg | -6/Zion | Archive Energy Well | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Nuclear Pulse Thruster | -6/Zion | Archive Hvy. Phase Cannon | -6/Zion | Archive Phase Shifter | -6/Zion | Archive Hardcell Cannon | -6/Zion | Archive Adv. System Shield | -6/Zion | Archive Hvy. Treads | -4/Factory | Hacked Robot Schematics ------------------ O-24 Administrator | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free L-41 Fighter | -7/Data Miner | Free B-48 Gladiator | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Hvy. Assault Rifle | 73% | -9/Materials Hvy. Assault Rifle | 35% | -9/Materials Imp. Light Armor Plating | 72% | -9/Materials Imp. Sensor Array | 31% | -8/Storage Insulated Plating | 37% | -8/Storage Enh. Autogun | 60% | -8/Storage Gauss Rifle | 69% | -8/Storage Cooling System | 66% | -8/Storage Enh. Autogun | 63% | -8/Storage Enh. Autogun | 29% | -5/Factory Studied --------- Lgt. Treads | -8/Materials | Hacked Adv. Treads | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Hvy. Assault Rifle | -8/Materials | Hacked Autogun | -8/Materials | Hacked Gauss Rifle | -7/Factory | Hacked Med. Treads | -6/Factory | Hacked Arm. Medium Treads | -5/Factory | Hacked KE Penetrator | -5/Factory | Hacked Angular Momentum Engine | -5/Factory | Hacked Alien Tech Used ----------------- Integrated Reactor Core Expander Achievements -------------- Fancy Inventory Slow And Deadly Wins The Race Welcome To The Revolution Challenges ------------ None Game ------ Seed SchematicLatentBlaster Manual? 0 Play Time 05:43:16 Cumulative 2221.8 hours Start 2025.11.14 @ 23:33:01 End 2025.11.17 @ 00:13:33 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 744 Rogue 744 Adventurer 0 Explorer 0 Win Type 1 Total 168 Types 31/20/65/7/1/2/40/1/1/0 Lore% 97 Gallery% 94 Achievement% 66 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 39b1ead8-e03f-4908-83a1-9340d8e4e3aa