Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 12:00:56 Player: orbstealer Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (14) 70 Value Destroyed (206) 206 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1176 Bonus ------- None Cogmind --------- Core Integrity 146/400 Matter 11/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (1350) Ox26 Location -9/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (2) ------ Huge Storage Unit Visual Processing Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (25) --- Large Storage Unit High-capacity Storage Unit Large Battery (200) High-capacity Battery (250) Structural Scanner Sensor Array Targeting Computer Improved Targeting Computer Improved Targeting Computer EM Shotgun Medium Laser Medium Laser Beam Rifle Beam Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Large Storage Unit Visual Processing Unit > --- WEAPON ----------- Medium Laser Grenade Launcher > --- INVENTORY -------- Ion Engine Small Storage Unit Huge Storage Unit High-capacity Battery Structural Scanner Sensor Array Targeting Computer Improved Targeting Computer Improved Targeting Computer EM Shotgun Medium Laser Beam Rifle Beam Rifle Assault Rifle Datajack [Rating: 10] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Visual Processing Unit Storage Large Storage Unit Processor Visual Processing Unit Weapon Grenade Launcher Energy Gun Medium Laser Launcher Grenade Launcher Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility . | . . . Weapon 2 | . . 2 Parts Attached 15 | 6 7 2 Power 3 | 1 1 1 Engine 3 | 1 1 1 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads 2 | 2 . . Leg . | . . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 4 | 1 2 1 Device . | . . . Storage 3 | 1 1 1 Processor 1 | . 1 . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 6 | 2 4 . Energy Gun 3 | 2 1 . Energy Cannon . | . . . Ballistic Gun . | . . . Ballistic Cannon . | . . . Launcher 2 | . 2 . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes . | . . . Parts Lost 5 | . 4 1 Power 2 | . 1 1 Propulsion 2 | . 2 . Utility . | . . . Weapon 1 | . 1 . Highest Loss Streak 4 | . 4 1 To Critical Strikes . | . . . Average Slot Usage (%) 72 | . 97 25 Engine 10 | . 14 3 Treads 17 | . 27 . Storage 12 | . 14 11 Processor 11 | . 12 11 Energy Gun 6 | . 9 . Launcher 8 | . 13 . Special Melee Weapon 2 | . 4 . Naked Turns . | . . . Heaviest Build 85 | 14 30 85 Greatest Support 40 | 40 40 3 Greatest Overweight (x) 28 | 2 9 28 Average Overweight (x) 1 | . . 21 Largest Inventory Capacity 25 | 8 15 25 Average Capacity 15 | 6 11 24 Most Carried 16 | 5 15 16 Average Carried 11 | 2 10 15 Final Capacity 25 | 8 15 25 Final Carried 15 | 2 13 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 226 | 215 11 . Remotely . | . . . Salvage Created 289 | . 289 . Parts 24 | . 24 . Haulers Intercepted . | . . . Recyclers Shooed 1 | . 1 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | . 8 . AOE 8 | . 8 . Classes Destroyed 6 | . 6 . Builder 2 | . 2 . Tunneler 1 | . 1 . Recycler 2 | . 2 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 2 | . 2 . Best Kill Streak 12 | . 12 . Combat Bots Only 8 | . 8 . Max Kills in Single Turn 4 | . 4 . Gunslinging . | . . . Exploded 3 | . 3 . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 116 | . 82 34 Missed 36 | . 24 12 Damage Taken 1043 | . 710 333 Core 405 | . 151 254 Absorbed by Shields . | . . . Core Remaining (%) 69 | 100 39 . Volleys Fired 20 | . 20 . Largest 2 | . 2 . Hottest 100 | . 100 . Shots Fired 21 | . 21 . Gun 2 | . 2 . Cannon . | . . . Launcher 19 | . 19 . Special . | . . . Kinetic . | . . . Thermal 2 | . 2 . Explosive 19 | . 19 . Electromagnetic . | . . . Robot Hit Streak 3 | . 3 . Robot Miss Streak 4 | . 4 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 7 | . 7 . Core Hits 20 | . 20 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks 4 | . 4 . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks 3 | . 3 . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 851 | . 851 . Guns . | . . . Cannons . | . . . Explosions 851 | . 851 . Melee . | . . . Ramming . | . . . Kinetic . | . . . Thermal . | . . . Explosive 851 | . 851 . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage 20 | . 20 . Projectiles . | . . . Explosions 20 | . 20 . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 159 | . 159 . Shots 9 | . 9 . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 39 | . 39 . Average Temperature 20 | . 20 . Received Heat Transfer 273 | . 192 81 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 348 | . 348 15 Initial . | . . . Average 121 | . 196 1 Maximum Alert Level 1 | . 1 . Low Security (%) 77 | 100 63 100 Level 1 22 | . 36 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 1 | . 1 . Investigation . | . . . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 2 | . 2 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 18 | . 17 1 Peak Tracking Total 5 | . 5 1 Tactical Retreats . | . . . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled 2 | . 2 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 2 | . 2 . Terminals 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 4 | . 4 . Successful 1 | . 1 . Failed 3 | . 3 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks . | . . . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Recycle Component 1 | . 1 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 1 | . 1 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled 1 | . 1 . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked 3 | . 3 . Non-combat 3 | . 3 . Combat . | . . . Robot Hacks Applied 3 | . 3 . parse_system 1 | . 1 . no_distress 2 | . 2 . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1452 | 72 893 487 Spaces Moved 593 | 49 503 41 Core 66 | 21 4 41 Treads 527 | 28 499 . Legs . | . . . Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 350 Average Speed 227 | 123 163 1132 Slowest Speed 1450 | 160 500 1450 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 26 | 4 70 4 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 108 | . 108 . Melee . | . . . Projectile . | . . . AOE 108 | . 108 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 675 | 59 553 63 Wait 17 | . . 17 Move 591 | 48 502 41 Hop . | . . . Pick Up 22 | 5 15 2 Fast Attach 3 | 3 . . Attach 5 | 3 1 1 Detach 1 | . . 1 Swap 7 | . 6 1 Drop 5 | . 5 . Fire 20 | . 20 . Melee 4 | . 4 . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x3]) -9/Materials (discovered 1 exit: [*Min]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 73 | -11/Scrapyard | Entered Materials 170 | -10/Materials | Destroyed 8 combat bots 313 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 12) 775 | -10/Materials | Discovered new exit (range 16) 946 | -10/Materials | Discovered new exit (range 5) 948 | -10/Materials | Core integrity fell below 50% 966 | -10/Materials | Entered another Materials area 966 | -9/Materials | Evolved 2 slots: Weapon x2 995 | -9/Materials | Lost 4 parts (1p2n1w) 1181 | -9/Materials | Discovered new exit (range 13) 1449 | -9/Materials | Core integrity fell below 50% 1453 | -9/Materials | Self-destructed Last Messages --------------- 00792_ K-01 Serf cleans the Atomic Centrifuge. 00836_ Connecting with Recycling Unit... >>Recycle(Datajack) Accepting Datajack... 00837_ Recycling unit begins recycling process. 00931_ Lgt. Treads destroyed. 00946_ EXIT=FOUND 00950_ Lgt. Treads destroyed. 00962_ Grenade Launcher destroyed. 00964_ Ion Engine destroyed. PARAMETERS=WEAPON+2 LOCATION=UNKNOWN GOAL=ESCAPE 00967_ T-07 Excavator is excavating. 00981_ Acquired Lrg. Battery. 01018_ Acquired Hcp. Storage Unit. 01151_ U-05 Engineer builds a Door. 01181_ EXIT=FOUND 01437_ Ion Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????######??????????????????????? | | ????????????????????## ??????????????????????? | | ????????????????????? ??????????????????????? | | ????????????????????? < ######????????????????? | | ?????????????????????? # #????????????????? | | ?????????????????????? # #????????????????? | | ??????????????????????# ## #########????????? | | ??????????????????????# Y ## ## #????????? | | ??????????????????????# ## ## #????????? | | ??????????????????????# ## ##!!! #????????? | | ??????????????????????# ## ##!!! ! #????????? | | ??????????????????????# ## ##! #????????? | | ?????????????????????## ## ## #????????? | | ?????????????????????# ###+######+####???????? | | ?????????????????????# @ #???????? | | ?????????????????????# #???????? | | ?????????????????????# #???????? | | ?????????????????????# ###############???????? | | ?????????????????????#######?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 255 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops Challenges ------------ None Game ------ Seed PhasingHybridOptics Manual? 0 Play Time 00:16:33 Cumulative 1.7 hours Start 2024.04.02 @ 11:45:16 End 2024.04.02 @ 12:00:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 4 Rogue 4 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 5 Achievement% 5 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: eb73bbfd-5ada-447f-9dcc-0851ea022990