Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.23 @ 19:30:11 Player: Cash Money Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (28) 140 Value Destroyed (1534) 1534 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1726) 1726 TOTAL SCORE: 8280 Bonus ------- Follower Combat Kills 442 Entered Garrisons 400 Used RIF Installer 500 Entered DSFs 500 Friendly Fire -116 Cogmind --------- Core Integrity 0/850 Matter 195/300 Energy 150/150 System Corruption 8% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Micro Fission Core > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ Improved Signal Interpreter Advanced Targeting Computer Relay Coupler [NC] (28) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Cryofiber Web Improved Cooling System Advanced Weight Redist. System Relay Coupler [Behemoth] (10) Peak State ------------ > --- POWER ------------ Light Quantum Reactor > --- PROPULSION ------- Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Biometal Leg > --- UTILITY ---------- Improved Sensor Array Improved Signal Interpreter Hacking Suite Hacking Suite Relay Coupler [NC] Relay Coupler [NC] > --- WEAPON ----------- Improved Arc Projector Improved Arc Projector > --- INVENTORY -------- Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Grunt] Relay Coupler [Behemoth] Datajack [Rating: 57] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Reactor Light Quantum Reactor Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Relay Coupler [NC] Device Improved Sensor Array Storage Medium Battery Processor Improved Signal Interpreter Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Improved Concussive RPG Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Gar Fac Slots Evolved 8 | . . . 2 . . . 2 2 . . . 2 . . Power 1 | . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . . . 1 1 . . . . . . Utility 5 | . . . 2 . . . 1 1 . . . 1 . . Weapon . | . . . . . . . . . . . . . . . Parts Attached 121 | 4 12 5 7 2 1 3 5 5 19 . 18 22 7 11 Power 18 | 1 2 1 1 1 . 1 . 1 2 . 1 5 . 2 Engine 9 | 1 2 1 1 1 . . . 1 . . . 2 . . Core 7 | . . . . . . 1 . . 1 . 1 2 . 2 Reactor 2 | . . . . . . . . . 1 . . 1 . . Propulsion 29 | 2 3 3 2 . . . 1 1 6 . 6 5 . . Treads 1 | . . . . . . . . . 1 . . . . . Leg 19 | 2 1 . . . . . . . 5 . 6 5 . . Wheel . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 9 | . 2 3 2 . . . 1 1 . . . . . . Utility 41 | . 4 1 3 . 1 2 2 3 4 . 4 6 3 8 Device 17 | . . . 3 . . . 1 2 . . 3 2 2 4 Storage 3 | . 2 . . . 1 . . . . . . . . . Processor 5 | . 2 . . . . . 1 . 1 . . . . 1 Hackware 10 | . . . . . . 1 . 1 3 . 1 4 . . Protection 6 | . . 1 . . . 1 . . . . . . 1 3 Artifact . | . . . . . . . . . . . . . . . Weapon 33 | 1 3 . 1 1 . . 2 . 7 . 7 6 4 1 Energy Gun 17 | 1 . . 1 . . . 2 . 3 . 4 3 3 . Energy Cannon 1 | . . . . . . . . . . . . . . 1 Ballistic Gun 7 | . 3 . . 1 . . . . 3 . . . . . Ballistic Cannon 1 | . . . . . . . . . . . 1 . . . Launcher 2 | . . . . . . . . . . . . 1 1 . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon 5 | . . . . . . . . . 1 . 2 2 . . Unidentified Prototypes 2 | . . . 1 . . . . . . . . 1 . . Corrupted Parts 3 | . . . . . . . . 2 . . . . 1 . System Corruption 4 | . . . . . . . . 2 . . . . 2 . Parts Lost 52 | . . 3 2 1 . 1 . 7 . . 11 9 14 4 Power 8 | . . 1 1 . . 1 . 1 . . 1 1 2 . Propulsion 15 | . . 1 . . . . . 2 . . 4 4 4 . Utility 15 | . . . . 1 . . . 2 . . 3 2 4 3 Weapon 14 | . . 1 1 . . . . 2 . . 3 2 4 1 Highest Loss Streak 12 | . . 3 2 1 . 1 . 7 . . 9 5 12 4 To Critical Strikes . | . . . . . . . . . . . . . . . Average Slot Usage (%) 81 | . 89 97 77 55 74 87 95 86 91 . 81 71 70 46 Engine 3 | . 14 12 8 3 11 3 . 1 . . . . 4 . Core 2 | . . . . . . 7 9 4 2 . 1 2 3 3 Reactor 1 | . . . . . . . . . 4 . 4 1 . . Leg 12 | . 22 . . . . . . . 20 . 24 9 17 . Flight 7 | . 5 28 22 22 22 22 27 24 . . . . . . Device 5 | . . . 3 . . . 4 11 7 . 7 9 2 5 Storage 2 | . 13 . . . 8 11 9 6 . . . . . . Processor 9 | . 7 14 11 11 11 11 12 15 11 . 7 6 6 10 Hackware 15 | . . . . . . 5 9 8 25 . 22 27 23 13 Protection 2 | . . 14 11 4 . 6 6 . . . . . 2 6 Energy Gun 7 | . 10 . 11 11 11 11 12 11 6 . 10 7 8 . Ballistic Gun 6 | . 15 27 10 3 11 11 6 . 5 . . . . . Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 26 | 4 16 8 9 5 7 10 14 15 26 26 26 22 25 18 Greatest Support 83 | 20 20 8 10 10 10 10 15 28 78 78 83 46 35 3 Greatest Overweight (x) 5 | 1 . . 1 . . . . 1 1 . 3 1 . 5 Average Overweight (x) . | . . . . . . . . . . . . . . 3 Largest Inventory Capacity 8 | 5 8 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 6 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 3 5 5 5 5 5 4 3 4 5 5 5 5 5 5 Average Carried 4 | 1 2 4 4 5 4 3 2 3 4 5 5 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 3 5 5 5 5 5 3 3 4 5 5 5 4 4 4 Class Distribution -------------------- 37% | Bothacker-Mutant 37% | Mutant 11% | Scavenger-Mutant 10% | Hacker-Mutant 3% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Mutant | -8/Materials Sprinter | -7/Factory Bothacker-Mutant | -7/Garrison Bothacker-Mutant | -7/Factory Bothacker-Mutant | -7/DSF Bothacker-Mutant | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Gar Fac Matter Collected 1381 | 240 176 68 . 45 . 63 62 10 118 . 344 185 70 . Remotely . | . . . . . . . . . . . . . . . Salvage Created 895 | . 191 46 . 72 . 103 . 78 20 . 175 57 153 . Parts 59 | . 20 1 . 8 . 5 . 7 . . 11 . 7 . Haulers Intercepted 1 | . 1 . . . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Gar Fac Combat Hostiles Destroyed 24 | . 7 1 . 4 . 2 . 2 . . 5 1 2 . Guns 21 | . 7 1 . 4 . 2 . 2 . . 2 1 2 . Cannons 2 | . . . . . . . . . . . 2 . . . Classes Destroyed 9 | . 4 . . . . . . 1 . . 2 . 2 . Hauler 1 | . 1 . . . . . . . . . . . . . Operator 1 | . . . . . . . . 1 . . . . . . Watcher 1 | . 1 . . . . . . . . . . . . . Swarmer 15 | . 6 . . 4 . . . 2 . . 3 . . . Grunt 6 | . 1 1 . . . 2 . . . . . 1 1 . Sentry 1 | . . . . . . . . . . . . . 1 . Specialist 1 | . . . . . . . . . . . 1 . . . Hunter 1 | . . . . . . . . . . . 1 . . . Programmer 1 | . . . . . . . . . . . . . 1 . Best Kill Streak 4 | . 4 1 . 4 . 2 . 3 . . 2 1 1 . Combat Bots Only 4 | . 4 1 . 4 . 2 . 2 . . 2 1 1 . Max Kills in Single Turn 1 | . 1 1 . 1 . 1 . 1 . . 1 1 1 . Gunslinging . | . . . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Gar Fac Hostile Shots Fired 458 | . 36 31 14 23 . 18 . 49 . . 118 20 119 30 Missed 143 | . 10 11 8 12 . 6 . 16 . . 39 3 29 9 Damage Taken 5514 | . 208 323 90 80 . 198 . 495 . . 1423 833 1480 384 Core 1613 | . 62 44 . 13 . 98 . 179 . . 357 86 618 156 Absorbed by Shields 60 | . . . . . . . . . . . . . 60 . Redirected to Shielding 11 | . . . . . . . . . . . . . . 11 Core Remaining (%) 70 | 100 . 57 . . . 72 100 . . . 23 . . . Volleys Fired 121 | . 27 13 . 11 . 8 2 8 8 . 28 6 10 . Largest 2 | . 2 2 . 1 . 2 2 2 2 . 2 1 2 . Hottest 135 | . 60 40 . 40 . 60 70 100 130 . 130 55 135 . Shots Fired 206 | . 54 26 . 11 . 16 4 13 15 . 48 6 13 . Gun 197 | . 54 26 . 11 . 16 4 13 15 . 40 6 12 . Cannon 8 | . . . . . . . . . . . 8 . . . Launcher 1 | . . . . . . . . . . . . . 1 . Special . | . . . . . . . . . . . . . . . Kinetic 98 | . 47 26 . . . 8 2 . 7 . 8 . . . Thermal 34 | . 7 . . 11 . 8 . . . . . . 8 . Explosive 1 | . . . . . . . . . . . . . 1 . Electromagnetic 73 | . . . . . . . 2 13 8 . 40 6 4 . Robot Hit Streak 11 | . 6 6 . 6 . 11 2 3 2 . 8 2 7 . Robot Miss Streak 7 | . 4 2 . 1 . 1 2 3 6 . 6 7 2 . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . 2 . . . . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . . Shots Hit Robots 152 | . 29 20 . 8 . 13 2 6 6 . 32 25 11 . Core Hits 58 | . 14 5 . 4 . 5 . 6 4 . 8 2 10 . Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 1 | . . . . . . . . . . . 1 . . . Blast 1 | . . . . . . . . . . . 1 . . . Melee Attacks 32 | . . . . . . . . . 4 . 5 23 . . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 23 | . . . . . . . . . 4 . 5 14 . . Combat Hostiles 21 | . . . . . . . . . 4 . 5 12 . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 1762 | . 316 166 . 86 . 125 42 113 76 . 445 88 305 . Guns 1586 | . 312 166 . 86 . 125 42 113 70 . 315 88 269 . Cannons 130 | . . . . . . . . . . . 130 . . . Explosions 36 | . . . . . . . . . . . . . 36 . Melee . | . . . . . . . . . . . . . . . Ramming 10 | . 4 . . . . . . . 6 . . . . . Kinetic 632 | . 254 166 . . . 51 10 . 21 . 130 . . . Thermal 445 | . 58 . . 86 . 74 . . . . . . 227 . Explosive 36 | . . . . . . . . . . . . . 36 . Electromagnetic 639 | . . . . . . . 32 113 49 . 315 88 42 . Impact . | . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 10 | . . 10 . . . . . 2 2 2 2 5 8 8 Average Corruption 3 | . . 6 . . . . . 1 2 2 2 5 6 8 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 39 | . . 1 . . . . . 1 13 . 7 2 4 11 Message Errors 12 | . . 1 . . . . . . 4 . 2 . 2 3 Matter Fused 8 | . . . . . . . . . 5 . 1 . . 2 Heat Flow Errors 6 | . . . . . . . . 1 2 . 1 . 1 1 Energy Discharges 4 | . . . . . . . . . . . 1 2 . 1 Data Loss (minor) 5 | . . . . . . . . . 1 . 1 . 1 2 Data Loss (major) 1 | . . . . . . . . . . . . . . 1 Misfires 2 | . . . . . . . . . 1 . 1 . . . Alerts 1 | . . . . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 24 | . . . . . . . . . . . . . 24 . Projectiles . | . . . . . . . . . . . . . . . Explosions 24 | . . . . . . . . . . . . . 24 . Melee . | . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 34 | . . . . . . . . . . . . . 34 . Shots 1 | . . . . . . . . . . . . . 1 . Rammed . | . . . . . . . . . . . . . . . Targets Rammed 7 | . 1 . . . . . . . 6 . . . . . Kicked 7 | . 1 . . . . . . . 6 . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 208 | . 10 105 . . . 65 35 49 138 . 178 22 196 208 Average Temperature 41 | . 5 63 . . . 37 19 34 35 . 28 8 49 106 Received Heat Transfer 663 | . . 177 27 . . 99 . . . . 27 162 171 . Siege Activations . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 1 . . 1 . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . 1 . 2 . Heat Transferred 975 | . 125 . . 200 . 175 . . . . . . 475 . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Gar Fac Peak Influence 650 | . 210 78 48 150 . 95 127 107 650 340 319 167 122 135 Initial 340 | . . 3 29 10 . . 37 57 39 340 238 167 81 45 Average 146 | . 62 22 39 96 . 40 61 63 275 340 253 107 84 79 Maximum Alert Level 2 | . 1 . . . . . . . 2 1 1 . . . Low Security (%) 73 | 100 82 100 100 100 . 100 100 100 47 . 5 100 100 100 Level 1 19 | . 17 . . . . . . . 28 100 94 . . . Level 2 6 | . . . . . . . . . 24 . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . 1 . . . Squads Dispatched 7 | . 1 1 . . . . . . . . 2 2 . 1 Investigation 2 | . 1 1 . . . . . . . . . . . . Extermination 2 | . . . . . . . . . . . . 1 . 1 Reinforcement 2 | . . . . . . . . . . . 2 . . . Assault . | . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . 1 . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Gar Fac Distress Signals 2 | . 1 . . . . . 1 . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 99 | . 11 17 3 8 . 8 5 5 1 . 12 13 10 6 Peak Tracking Total 10 | . 4 9 2 4 . 3 6 4 1 . 4 5 10 5 Tactical Retreats 13 | . . 1 . 1 . 1 . . . . 4 . 2 4 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Gar Fac Traps Triggered 6 | . . . . . . . . . 3 . . 1 2 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Gar Fac Machines Disabled 5 | . . . . . . . . . 4 . 1 . . . Max in Single Turn 1 | . . . . . . . . . 1 . . . . . Garrison Relay 4 | . . . . . . . . . 4 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Gar Fac Machines Accessed 20 | . 3 1 1 . 4 . 1 1 2 1 . 4 1 1 Terminals 9 | . 2 . 1 . . . 1 . 2 1 . 1 1 . Fabricators 1 | . . . . . . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . . . . . . 1 . . Garrison Access 2 | . . . . . . . . 1 . . . 1 . . Total Hacks 31 | . 7 1 1 . 4 . 3 2 2 1 . 6 2 2 Successful 20 | . 5 1 1 . 4 . 1 1 1 1 . 3 . 2 Failed 11 | . 2 . . . . . 2 1 1 . . 3 2 . Catastrophic 3 | . 1 . . . . . . . . . . . 2 . Database Lockouts . | . . . . . . . . . . . . . . . Manual . | . . . . . . . . . . . . . . . Terminals 15 | . 4 . 1 . . . 3 . 2 1 . 2 2 . Fabricators 2 | . . . . . . . . . . . . . . 2 Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 4 | . 3 . . . . . . . . . . 1 . . Scanalyzers 2 | . . . . . . . . . . . . 2 . . Garrison Access 3 | . . . . . . . . 2 . . . 1 . . Terminal Hacks 13 | . 3 1 1 . 4 . 1 . 1 1 . 1 . . Record 4 | . . . . . 4 . . . . . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . Open DSF 1 | . . . . . . . . . . 1 . . . . Branch Access Points 2 | . 1 . . . . . . . . . . 1 . . Emergency Access Points 2 | . . . . . . . 1 . 1 . . . . . Locate Traps 2 | . 1 . 1 . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . . . . 2 Network Status 1 | . . . . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . . . . . . . . 1 . . Report Inventory 1 | . 1 . . . . . . . . . . . . . Retrieve Components 2 | . 1 . . . . . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . . . 1 . . Unlock Access 2 | . . . . . . . . 1 . . . 1 . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 8 | . 1 . . . . . 1 1 2 . . 2 1 . Full Trace Events 2 | . 1 . . . . . . . . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built 1 | . . . . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . . . . Time 81 | . . . . . . . . . . . . . . 81 Total Robot Build Rating 1 | . . . . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 5 | . 3 . . . . . . . . . . 2 . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Gar Fac Used RIF Installer 1 | . . . . . . . . . 1 . . . . . Robots Hacked 5 | . . . . . . . . . . . . 5 . . Non-combat 3 | . . . . . . . . . . . . 3 . . Combat 2 | . . . . . . . . . . . . 2 . . Robot Hacks Applied 9 | . . . . . . . . . . . . 9 . . no_distress 1 | . . . . . . . . . . . . 1 . . find_chute 1 | . . . . . . . . . . . . 1 . . reboot_system 2 | . . . . . . . . . . . . 2 . . go_dormant 2 | . . . . . . . . . . . . 2 . . formatsys_high 3 | . . . . . . . . . . . . 3 . . Relay Couplers Released 15 | . . . . . . . . . 15 . . . . . Machine Destruction 12 | . . . . . . . . . 12 . . . . . Programmers 3 | . . . . . . . . . 3 . . . . . Attached 7 | . . . . . . . . . 3 . 1 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired 10 | . . . . . . . . . 8 . 1 1 . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Gar Fac Total Allies 14 | . . . . . . . . . 8 . 1 4 . 1 Largest Group 7 | . . . . . . . . . 7 7 7 3 1 1 Highest-Rated Group 139 | . . . . . . . . . 139 139 139 85 32 6 Highest-Rated Ally 90 | . . . . . . . . . 32 32 90 32 32 6 Total Orders 1 | . . . . . . . . . . . . 1 . . ROAM 1 | . . . . . . . . . . . . 1 . . Ally Attacks 71 | . . . . . . . . . 5 . 36 28 2 . Total Damage 1641 | . . . . . . . . . 108 . 869 573 91 . Kills 11 | . . . . . . . . . 1 . 6 4 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Gar Fac Turns Passed 4001 | 55 416 214 144 75 226 219 68 133 1080 5 355 562 149 300 Spaces Moved 4102 | 42 328 369 191 130 595 481 144 274 749 5 203 383 108 100 Core 271 | 6 . . . . . . . 14 14 . 19 76 42 100 Treads 86 | . . . . . . . . . 86 . . . . . Legs 1457 | 36 210 . . . . . . . 649 5 184 307 66 . Wheels . | . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . Flight 2288 | . 118 369 191 130 595 481 144 260 . . . . . . Fastest Speed 31 | 50 37 37 37 37 37 37 34 31 100 117 50 50 50 50 Average Speed 75 | 112 90 37 38 37 37 37 34 34 125 117 114 119 92 200 Slowest Speed 300 | 120 120 37 117 37 37 37 34 100 190 117 200 190 120 300 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 6 | . . 2 1 . . 2 1 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 42 | 4 46 78 23 43 92 85 15 8 83 . 75 10 22 4 Regions Visited 14 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . Known Exits Taken 6 | . 1 1 . . . . 1 1 . 1 . 1 . . Unknown Exits Taken 5 | 1 . . 1 1 1 1 . . . . . . . . Scrap Searched 5 | . . 1 . 2 . 2 . . . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . Terrain Destroyed 11 | . . . . . . . . . . . 3 . 8 . Melee . | . . . . . . . . . . . . . . . Projectile 3 | . . . . . . . . . . . 3 . . . AOE 8 | . . . . . . . . . . . . . 8 . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Gar Fac DSF Fac Gar Fac Total 4781 | 48 401 422 261 144 601 505 157 299 872 4 265 465 141 196 Wait 248 | . 21 35 56 . . 11 4 9 . . 9 18 4 81 Move 4078 | 41 327 364 188 129 594 477 141 274 748 4 202 382 107 100 Hop 5 | . . 2 1 . . 1 1 . . . . . . . Pick Up 29 | 3 4 1 3 1 3 2 1 2 7 . . 2 . . Fast Attach 80 | 4 8 1 4 2 1 2 4 3 14 . 13 12 4 8 Attach 18 | . 2 1 3 . . 1 1 2 1 . . 5 1 1 Detach 9 | . 1 . 1 . . . . 1 1 . . 3 1 1 Swap 23 | . 2 3 . . . . . . 4 . 5 5 2 2 Drop 54 | . 8 2 5 1 3 3 3 . 17 . 3 5 1 3 Fire 121 | . 27 13 . 11 . 8 2 8 8 . 28 6 10 . Melee 32 | . . . . . . . . . 4 . 5 23 . . Ram . | . . . . . . . . . . . . . . . Kick 7 | . 1 . . . . . . . 6 . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 11 | . . . . . . . . . . . . . 11 . Rewire 66 | . . . . . . . . . 62 . . 4 . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -9/Mines -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Low / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -7/Factory -7/DSF -6/Factory (discovered 4 exits: *Fac / *Low x2 / Gar) -6/Garrison -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 15) 56 | -11/Scrapyard | Entered Materials 188 | -10/Materials | Identified exit to Mines 322 | -10/Materials | Build established: Mutant 407 | -10/Materials | Discovered new exit (range 18) 472 | -10/Materials | Entered Mines 476 | -10/Mines | Met a Derelict shopkeep closing up shop 487 | -10/Mines | Identified exit to Materials 602 | -10/Mines | Assembled infested the area 607 | -10/Mines | Assisted by a Guerilla fighting off Assembled 648 | -10/Mines | Build established: Scavenger-Mutant 675 | -10/Mines | System corruption reached 10% 686 | -10/Mines | Entered Materials 686 | -9/Materials | Evolved 2 slots: Utility x2 705 | -9/Materials | Lost 3 parts (1p1n1w) 816 | -9/Materials | Discovered new exit (range 7) 830 | -9/Materials | Entered Mines 900 | -9/Mines | Learned Materials security intel 903 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 903 | -9/Mines | Discovered new exit (range 5) 905 | -9/Mines | Entered Exiles 905 | -9/Exiles | Found Exiles lab abandoned 974 | -9/Exiles | Discovered new exit (range 12) 1109 | -9/Exiles | Discovered new exit (range 15) 1131 | -9/Exiles | Entered Mines 1152 | -8/Mines | Build established: Mutant 1345 | -8/Mines | Discovered new exit (range 6) 1350 | -8/Mines | Entered Materials 1350 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1417 | -8/Materials | Discovered new exit (range 5) 1418 | -8/Materials | Identified exit to Factory 1418 | -8/Materials | Entered Factory 1418 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 1489 | -7/Factory | Discovered new exit (range 4) 1490 | -7/Factory | Identified exit to Lower Caves 1551 | -7/Factory | Identified exit to Garrison 1551 | -7/Factory | Entered Garrison 1551 | -7/Garrison | Discovered recently destroyed garrison 1572 | -7/Garrison | Lost 7 parts (1p2n2u2w) 1614 | -7/Garrison | Installed Relay Interface Framework 1828 | -7/Garrison | Build established: Hacker-Mutant 1971 | -7/Garrison | Garrison Relay disabled 2069 | -7/Garrison | Garrison Relay disabled 2113 | -7/Garrison | Discovered new exit (range 10) 2264 | -7/Garrison | Build established: Bothacker-Mutant 2371 | -7/Garrison | Garrison Relay disabled 2536 | -7/Garrison | Garrison Relay disabled 2588 | -7/Garrison | Discovered new exit (range 8) 2629 | -7/Garrison | Identified exit to Factory 2631 | -7/Garrison | Entered Factory 2631 | -7/Factory | Accompanied by 7 allies 2636 | -7/Factory | Identified exit to DSF 2636 | -7/Factory | Entered DSF 2636 | -7/DSF | Accompanied by 7 allies 2680 | -7/DSF | Additional patrols routed to DSF 2704 | -7/DSF | Lost 3 allies 2734 | -7/DSF | Discovered new exit (range 16) 2771 | -7/DSF | Lost 4 allies 2870 | -7/DSF | Sterilization system engaged 2880 | -7/DSF | Core integrity fell below 50% 2890 | -7/DSF | Ambient heat levels rising (+10) 2905 | -7/DSF | Ambient heat levels rising (+10) 2920 | -7/DSF | Ambient heat levels rising (+10) 2935 | -7/DSF | Ambient heat levels rising (+10) 2941 | -7/DSF | Lost 9 parts (1p4n1u3w) 2950 | -7/DSF | Ambient heat levels rising (+10) 2965 | -7/DSF | Ambient heat levels rising (+10) 2967 | -7/DSF | Identified exit to Factory 2980 | -7/DSF | Ambient heat levels rising (+10) 2991 | -7/DSF | Entered Factory 2991 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3061 | -6/Factory | Lost 5 parts (3n1u1w) 3240 | -6/Factory | Identified exit to Lower Caves 3440 | -6/Factory | Discovered new exit (range 9) 3449 | -6/Factory | Identified exit to Factory 3480 | -6/Factory | Garrison activated, responded to threat 3543 | -6/Factory | Identified exit to Garrison 3553 | -6/Factory | Entered Garrison 3553 | -6/Garrison | Accompanied by 1 ally 3647 | -6/Garrison | Triggered checkpoint 3682 | -6/Garrison | Triggered checkpoint 3689 | -6/Garrison | Core integrity fell below 50% 3692 | -6/Garrison | Discovered new exit (range 10) 3700 | -6/Garrison | Core integrity fell below 20% 3702 | -6/Garrison | Identified exit to Factory 3702 | -6/Garrison | Entered Factory 3727 | -6/Factory | Lost 12 parts (2p3n4u3w) 3770 | -6/Factory | Build established: Mutant 3795 | -6/Factory | Fabricated K-01 Serf (x1) 4002 | -6/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 03841_ Acquired Mic. Fission Core. 03842_ U-05 Engineer lays Concrete. 03846_ SOTSZN3ETY:, PMQ55 03861_ System corrupted: Heat flow error (+237). 03891_ VSJKPK 2Y6TAS<#8 77QJ 03904_ U-05 Engineer lays Concrete. 03919_ System corrupted: Component data lost. 03934_ System corrupted: Matter fused (-7). 03952_ ALERT: Rogue bot located, Programmers report to Factory Zone 2W. 03955_ &#U>2Z3NXRAP6,NW5UQ&DSXH8YKCAVOPOWY8# 03967_ Dropped Imp. Utility Shielding. 03968_ Dropped EM Disruption Field. 03969_ Acquired Adv. Sensor Array. 03974_ Proton Cannon destroyed. 03975_ System corrupted: IFF burst signal emitted. 03976_ Adv. Sensor Array destroyed. 04001_ Relay Coupler [NC] destroyed. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ?????????????????????????????#????? | | ???????????????????????????? #????? | | ???????????????????????????? #????? | | ?????????????????????????+## #????? | | ????????????????????????? #????? | | ????????????????????????? #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????+ +????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????# #????? | | ????????????????????????#@ #????? | | ????????????????????????# ##???? | | ?????????? ???????????# T#???? | | ???????# ???????????# #???? | | ???????# ???????????# ##???? | | ???????# ???????????# #????? | | ??""???# "???????????# #????? | | ??"" ??? "???????????# #????? | | ??"" ??? "???????????#sss #????? | | ??"" ??? "???????????# #????? | | ?""" ???? ???????????# #????? | | """" ???#"#???????????# #????? | | """" #### #############+##+#????? | | ! # #????? | | ?""" # #????? | | ?""" = # #????? | | """" !! / #????? | | """" ! # #????? | | """" ! ! # #????? | | """" !! ##+#+###########????? | | ?""" !!! #????????????? | | ?""" !!! #????????????? | | ?""" !!! #????????????? | | +????????????? | | #????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 115 Energy Generation 27 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 150 Armor Coverage 150 Resistance: EM 25 Utility Shielding 66 Evasion (%) 71 Targeting Accuracy 10 Recoil Reduction 1 Offensive Hacking 20 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 149 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ K-01 Serf | x1 | -6/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- Assassin Challenges ------------ None Game ------ Seed MetafiberImprovedFirepult Manual? 0 Play Time 01:09:11 Cumulative 29.5 hours Start 2024.04.23 @ 13:13:31 End 2024.04.23 @ 19:30:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 11 Rogue 5 Adventurer 5 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 26 Gallery% 37 Achievement% 34 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1e3131db-c206-4075-8dea-be04cd427e43