Cogmind - Beta 10.1 @@@ ROGUE MODE // 2020.10.14 @ 22:34:12 Player: Shamgod Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (71) 355 Value Destroyed (1861) 1861 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (147) 147 TOTAL SCORE: 4043 Bonus ------- High Alert Combat Kills 147 Cogmind --------- Core Integrity 0/550 Matter 300/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (90) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Light Ion Engine > --- PROPULSION (3) --- Wheel Wheel > --- UTILITY (3) ------ Large Storage Unit Terrain Scan Processor Utility Shielding > --- WEAPON (3) ------- High-powered Shotgun High-powered Shotgun > --- INVENTORY (10) --- Particle Gun Particle Gun EMP Blaster Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Light Treads Advanced Treads Flight Unit > --- UTILITY ---------- Large Storage Unit Improved Power Shielding Utility Shielding > --- WEAPON ----------- Particle Gun Pulse Rifle High-powered Shotgun > --- INVENTORY -------- Light Ion Engine Light Ion Engine Light Treads Wheel Medium Storage Unit Visual Processing Unit Pulse Rifle [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Utility Shielding Device Transmission Jammer Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Utility Shielding Weapon Ion Cannon Energy Gun Particle Gun Energy Cannon Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . 1 . Propulsion 1 | . . . 1 Utility 1 | . . 1 . Weapon 1 | . . . 1 Parts Attached 89 | 7 14 25 43 Power 12 | 1 2 2 7 Engine 12 | 1 2 2 7 Core . | . . . . Reactor . | . . . . Propulsion 29 | 2 2 9 16 Treads 5 | . . . 5 Leg 15 | . 2 9 4 Wheel 8 | 2 . . 6 Hover . | . . . . Flight 1 | . . . 1 Utility 15 | 1 5 4 5 Device 3 | 1 1 1 . Storage 2 | . . 1 1 Processor 4 | . 2 . 2 Hackware 1 | . . . 1 Protection 5 | . 2 2 1 Artifact . | . . . . Weapon 33 | 3 5 10 15 Energy Gun 11 | 1 2 2 6 Energy Cannon 5 | . . 4 1 Ballistic Gun 8 | 2 . 1 5 Ballistic Cannon 3 | . 2 1 . Launcher 5 | . 1 2 2 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 28 | . 1 5 22 Power 3 | . . 1 2 Propulsion 10 | . . 1 9 Utility 5 | . . 2 3 Weapon 10 | . 1 1 8 Highest Loss Streak 8 | . 1 1 8 Average Slot Usage (%) 95 | . 97 96 94 Engine 16 | . 13 19 16 Treads 5 | . . . 12 Leg 16 | . 25 21 7 Wheel 2 | . 2 . 3 Device 4 | . 4 10 . Storage 5 | . . 3 9 Processor 3 | . 11 1 1 Protection 14 | . 11 16 14 Energy Gun 5 | . 9 1 7 Energy Cannon 3 | . . 7 3 Ballistic Gun 4 | . 7 1 6 Ballistic Cannon 3 | . 9 5 . Launcher 4 | . 1 5 5 Impact Weapon 1 | . . . 3 Naked Turns . | . . . . Heaviest Build 45 | 8 18 39 45 Greatest Support 42 | 20 20 23 42 Greatest Overweight (x) 7 | . 2 3 7 Average Overweight (x) . | . . 1 . Largest Inventory Capacity 10 | 4 4 8 10 Average Capacity 6 | 4 4 5 9 Most Carried 8 | 4 4 8 8 Average Carried 3 | 2 3 3 4 Final Capacity 10 | 4 4 8 10 Final Carried 4 | 4 4 4 3 Class Distribution -------------------- 43% | Scavenger-Mutant 34% | Mutant 13% | Scavenger-Tank 7% | Scavenger-Bomber Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1856 | 275 181 451 949 Remotely . | . . . . Salvage Created 2054 | 41 237 744 1032 Parts 123 | 2 14 38 69 Haulers Intercepted 1 | . . 1 . Recyclers Shooed 2 | . . . 2 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 53 | 1 9 13 30 Guns 26 | 1 2 2 21 Cannons 14 | . 4 9 1 AOE 12 | . 3 2 7 Classes Destroyed 11 | 1 2 6 2 Worker 2 | . . . 2 Builder 4 | . . 1 3 Tunneler 2 | . . 1 1 Hauler 1 | . . 1 . Recycler 5 | . . 1 4 Operator 1 | . . . 1 Watcher 3 | . 1 1 1 Swarmer 19 | . 3 . 16 Grunt 26 | 1 6 9 10 Brawler 1 | . . 1 . Sentry 7 | . . 3 4 Best Kill Streak 9 | 1 3 4 9 Combat Bots Only 4 | 1 3 3 4 Max Kills in Single Turn 3 | 1 2 1 3 Gunslinging . | . . . . Exploded 2 | . 2 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 4655 | 71 326 1224 3034 Core 786 | 12 43 179 552 Absorbed by Shields . | . . . . Core Remaining (%) 76 | 95 78 55 . Volleys Fired 163 | 5 31 43 84 Largest 3 | 2 2 2 3 Hottest 153 | 60 100 120 153 Shots Fired 313 | 10 60 84 159 Gun 181 | 10 35 18 118 Cannon 99 | . 23 60 16 Launcher 33 | . 2 6 25 Special . | . . . . Kinetic 151 | 5 35 33 78 Thermal 119 | . 18 45 56 Explosive 29 | . 2 6 21 Electromagnetic 14 | 5 5 . 4 Robot Hit Streak 20 | 2 7 8 20 Robot Miss Streak 8 | 2 3 3 8 Penetration Max . | . . . . Secondary Targets 2 | . . . 2 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 174 | 5 38 45 86 Core Hits 113 | 2 15 26 70 Critical Hits 2 | . 1 1 . Critical Kills . | . . . . Critical Parts Destroyed 2 | . 1 1 . Melee Attacks 6 | . . . 6 Impact 6 | . . . 6 Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 4475 | 91 625 884 2875 Guns 1721 | 91 271 114 1245 Cannons 1079 | . 234 619 226 Explosions 1553 | . 120 135 1298 Melee 103 | . . . 103 Ramming 19 | . . 16 3 Kinetic 1348 | 50 287 215 796 Thermal 1424 | . 162 518 744 Explosive 1279 | . 120 135 1024 Electromagnetic 302 | 41 56 . 205 Impact 103 | . . . 103 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 104 | . . 11 93 Projectiles 17 | . . . 17 Explosions 46 | . . 11 35 Melee 41 | . . . 41 Knockbacks 6 | . 5 1 . Impact . | . . . . Kinetic 5 | . 4 1 . Secondary 1 | . 1 . . Self-Inflicted Damage 358 | . . 142 216 Shots 10 | . . 2 8 Rammed 2 | . . . 2 Targets Rammed 3 | . . 1 2 Kicked 1 | . . 1 . Crushed . | . . . . Highest Temperature 494 | 18 405 494 440 Average Temperature 146 | 11 146 160 130 Received Heat Transfer 1557 | 36 174 537 810 Effects 22 | . 4 13 5 Shutdowns 8 | . 1 4 3 Energy Bleed 3 | . 1 2 . Interference 8 | . 1 7 . Matter Decay 1 | . 1 . . Damage (minor) 2 | . . . 2 Siege Activations . | . . . . Robots Corrupted 2 | . . . 2 Combat Hostiles 1 | . . . 1 Parts Fried 3 | . . . 3 Impact Corruptions 4 | . . . 4 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 4 | . 1 2 1 Heat Transferred 2788 | . 407 888 1493 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 604 | 20 159 244 604 Initial 59 | . 13 59 59 Average 259 | 2 98 123 455 Maximum Alert Level 2 | . . 1 2 Low Security (%) 55 | 100 100 87 8 Level 1 4 | . . 12 2 Level 2 39 | . . . 89 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 11 | . 2 1 8 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 6 | . 1 1 4 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Construction Impeded 2 | . . . 2 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 3 | . . . 3 Communications Jammed 29 | . . 29 . Distress Signals 29 | . . 29 . Times Spotted 89 | 1 12 18 58 Peak Tracking Total 10 | 1 3 4 10 Tactical Retreats 8 | . . 2 6 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 3 | . 1 2 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 10 | . 1 3 6 Max in Single Turn 2 | . 1 1 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 12 | . 3 4 5 Terminals 8 | . 2 4 2 Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 2 | . . . 2 Scanalyzers 1 | . . . 1 Garrison Access . | . . . . Total Hacks 36 | . 12 13 11 Successful 28 | . 8 13 7 Failed 8 | . 4 . 4 Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 24 | . 6 13 5 Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units 2 | . . . 2 Scanalyzers 4 | . . . 4 Garrison Access . | . . . . Terminal Hacks 19 | . 4 13 2 Record 7 | . . 7 . Prototype ID Bank 2 | . 1 1 . Emergency Access Points 1 | . 1 . . Alert Level 1 | . . 1 . Locate Traps 2 | . 1 1 . Dispatch Records 1 | . . 1 . Maintenance Status 1 | . . 1 . Investigation Status 1 | . . 1 . Recall Investigation 1 | . . . 1 Zone Layout 2 | . 1 . 1 Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 4 . . Scan Component 2 | . 2 . . Repair 2 | . 2 . . Recycling Unit Hacks 1 | . . . 1 Recycle Component 1 | . . . 1 Scanalyzer 4 | . . . 4 Insert Component 2 | . . . 2 Analyze 2 | . . . 2 Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 8 | . 2 1 5 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 2 . . Time 58 | . 58 . . Parts Recycled 1 | . . . 1 Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 2 | . . . 2 Part Schematics Acquired 1 | . . . 1 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 3494 | 89 760 1118 1527 Spaces Moved 1840 | 80 423 569 768 Core 28 | 24 3 . 1 Treads 407 | . . . 407 Legs 1190 | . 382 569 239 Wheels 215 | 56 38 . 121 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 120 90 Average Speed 140 | 71 116 150 153 Slowest Speed 400 | 80 150 210 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 35 | 9 53 31 49 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 252 | . 7 107 138 Melee . | . . . . Projectile 7 | . . 3 4 AOE 245 | . 7 104 134 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 2452 | 99 634 756 963 Wait 245 | 4 139 82 20 Move 1837 | 79 422 568 768 Hop . | . . . . Pick Up 42 | 3 12 11 16 Fast Attach 33 | 7 6 9 11 Attach 39 | . 7 9 23 Detach 22 | 1 2 7 12 Swap 17 | . 1 7 9 Drop 45 | . 14 19 12 Fire 163 | 5 31 43 84 Melee 6 | . . . 6 Ram 1 | . . . 1 Kick 1 | . . 1 . Crush 1 | . . . 1 Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 59 | -11/Scrapyard | Discovered new exit (range 8) 90 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 434 | -10/Materials | Discovered new exit (range 15) 606 | -10/Materials | Repaired Particle Gun 632 | -10/Materials | Repaired Ion Engine 785 | -10/Materials | Discovered new exit (range 14) 850 | -10/Materials | Entered another Materials area 850 | -9/Materials | Evolved 2 slots: Power x1, Utility x1 1013 | -9/Materials | Discovered new exit (range 9) 1586 | -9/Materials | Build established: Scavenger-Mutant 1870 | -9/Materials | Discovered new exit (range 16) 1968 | -9/Materials | Entered another Materials area 1968 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2664 | -8/Materials | Lost 4 parts (2n2w) 2945 | -8/Materials | Core integrity fell below 50% 3276 | -8/Materials | Garrison activated, responded to threat 3301 | -8/Materials | Core integrity fell below 20% 3329 | -8/Materials | Lost 8 parts (2p3n1u2w) 3421 | -8/Materials | Lost 3 parts (1n1u1w) 3495 | -8/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 03420_ K-01 Serf collects debris. 03423_ Acquired 9 matter. 03423_ K-01 Serf collects debris. 03426_ Acquired 6 matter. 03426_ K-01 Serf collects debris. 03428_ Connecting with Terminal... >>Recall(Investigation) Establishing remote squad link... No tasked investigation squads found. 03440_ U-05 Engineer lays Concrete. 03450_ Slammed into U-05 Engineer. 03456_ W-25 Informer sends out distress signal. 03462_ Aluminum Leg destroyed. 03462_ S-10 Pest destroyed. 03485_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 03486_ O-16 Technician uses terminal to summon reinforcements. 03486_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M010. 03486_ O-16 Technician locks terminal. 03493_ Lgt. Assault Rifle destroyed. 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Ion Engine | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Loot Pinata No Signal Novice Programmer Power Corrupts Remodeling Total Silence Troublemaker Challenges ------------ None Game ------ Seed SiegeWeightFalx Manual? 0 Play Time 01:25:44 Cumulative 5.7 hours Start 2020.10.14 @ 14:24:31 End 2020.10.14 @ 22:34:12 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 5 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 16/CogWide Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9f4d11da-94f0-489a-82cf-9cadaf4390c0