Cogmind - Beta 13 @@@ ROGUE MODE // 2024.03.31 @ 17:21:56 Player: firstiteration Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (5) 2500 Regions Visited (8) 1600 Robots Destroyed (41) 205 Value Destroyed (1364) 1364 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (1042) 1042 TOTAL SCORE: 6731 Bonus ------- Follower Combat Kills 161 Entered DSFs 500 Met Imprinter 300 Was Imprinted 300 Friendly Fire -219 Cogmind --------- Core Integrity 0/1000 Matter 195/300 Energy 53/100 System Corruption 31% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (8) ------ Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Micro Fission Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads > --- UTILITY ---------- Enhanced Optical Array Advanced Signal Interpreter Advanced Targeting Computer Energy Filter Improved Weapon Cycler Transmission Jammer Focal Shield Makeshift Hacking Suite > --- WEAPON ----------- Proton Missile Launcher Proton Missile Launcher Proton Missile Launcher > --- INVENTORY -------- Armored Treads Armored Treads Medium Storage Unit Focal Shield Proton Missile Launcher [Rating: 69] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Utility Medium Storage Unit Device Weight Redist. System Storage Medium Storage Unit Processor Improved Signal Interpreter Hackware Makeshift Hacking Suite Protection Light Armor Plating Weapon Proton Missile Launcher Energy Gun Heavy Riot Gun Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Battle Cannon Launcher Proton Missile Launcher Build | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Slots Evolved 10 | . . 2 . . . 6 . 2 Power 2 | . . . . . . 1 . 1 Propulsion 1 | . . . . . . 1 . . Utility 6 | . . 2 . . . 3 . 1 Weapon 1 | . . . . . . 1 . . Parts Attached 83 | 6 5 11 2 4 17 7 9 22 Power 10 | 1 2 2 . . 2 1 . 2 Engine 8 | 1 1 2 . . 2 1 . 1 Core 2 | . 1 . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 21 | 2 . 4 . . 5 . 3 7 Treads 10 | . . . . . . . 3 7 Leg 11 | 2 . 4 . . 5 . . . Wheel . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 30 | 1 3 5 . 3 3 5 3 7 Device 13 | . 1 1 . 1 1 3 1 5 Storage 3 | 1 1 . . 1 . . . . Processor 5 | . . 2 . . . 1 . 2 Hackware 1 | . . . . . . 1 . . Protection 8 | . 1 2 . 1 2 . 2 . Artifact . | . . . . . . . . . Weapon 22 | 2 . . 2 1 7 1 3 6 Energy Gun 2 | . . . . . 2 . . . Energy Cannon 1 | . . . . . 1 . . . Ballistic Gun 8 | 2 . . 2 1 3 . . . Ballistic Cannon 1 | . . . . . 1 . . . Launcher 10 | . . . . . . 1 3 6 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . 1 . . . . Corrupted Parts 1 | . . . . . 1 . . . System Corruption 4 | . . . . . 4 . . . Parts Lost 40 | . . 2 . . 8 . 10 20 Power 5 | . . 1 . . . . 2 2 Propulsion 11 | . . 1 . . 3 . . 7 Utility 11 | . . . . . 2 . 3 6 Weapon 13 | . . . . . 3 . 5 5 Highest Loss Streak 19 | . . 1 . . 4 . 5 19 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 90 | . 95 95 100 100 91 86 73 72 Engine 8 | . 12 5 11 11 11 13 4 3 Treads 3 | . . . . . . . 4 15 Leg 16 | . 28 21 22 22 16 13 9 . Device 11 | . 7 11 11 11 13 20 8 12 Storage 9 | . 14 11 11 11 11 6 6 4 Processor 9 | . . 6 11 11 11 11 13 12 Hackware 1 | . . . . . . 6 6 4 Protection 7 | . 2 12 11 11 8 . 3 . Ballistic Gun 14 | . 28 22 22 22 7 6 2 . Launcher 3 | . . . . . . 1 9 13 Naked Turns . | . . . . . . . . . Heaviest Build 55 | 10 22 23 25 25 38 54 55 50 Greatest Support 60 | 20 20 26 26 26 46 29 60 60 Greatest Overweight (x) 1 | . 1 1 . . 1 1 1 1 Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 10 Average Capacity 9 | 7 9 10 10 10 10 10 10 9 Most Carried 10 | 5 10 10 10 10 10 10 10 7 Average Carried 7 | 1 5 8 10 9 7 7 8 3 Final Capacity 10 | 8 10 10 10 10 10 10 10 5 Final Carried 10 | 1 10 10 10 10 3 9 7 . Class Distribution -------------------- 72% | Mutant 11% | Skirmisher 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Mutant | -6/DSF Skirmisher | -5/Factory Resources | -11 -10 -9 -9 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Matter Collected 1224 | 276 84 200 7 60 205 . 195 197 Remotely . | . . . . . . . . . Salvage Created 2163 | 89 208 578 24 . 251 . 604 409 Parts 108 | 6 18 44 . . 4 . 14 22 Haulers Intercepted . | . . . . . . . . . Recyclers Shooed 3 | 1 2 . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . . 1 6 . . . Prevented 1 | . . . . . 1 . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Combat Hostiles Destroyed 28 | . 6 11 . . 4 . 3 4 Guns 19 | . 6 11 . . . . 2 . Cannons 4 | . . . . . 4 . . . AOE 5 | . . . . . . . 1 4 Classes Destroyed 11 | 2 3 4 . . 1 . 1 . Worker 2 | . . 1 . . . . . 1 Tunneler 4 | 1 . 1 . . . . . 2 Recycler 1 | 1 . . . . . . . . Watcher 5 | . 1 3 . . . . . 1 Swarmer 6 | . 3 . . . 3 . . . Grunt 14 | . 3 7 . . . . . 4 Brawler 1 | . . 1 . . . . . . Duelist 1 | . . 1 . . . . . . Sentry 2 | . . 2 . . . . . . Specialist 3 | . . . . . . . 3 . Hunter 1 | . . . . . 1 . . . Thug 1 | . . . . . . . . 1 Best Kill Streak 4 | 2 4 3 . . 2 . 3 4 Combat Bots Only 4 | . 3 3 . . 2 . 3 4 Max Kills in Single Turn 3 | 1 1 1 . . 1 . 1 3 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . . 1 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Hostile Shots Fired 575 | . 20 60 . . 66 . 128 301 Missed 193 | . 9 11 . . 16 . 44 113 Damage Taken 7458 | . 119 650 . . 992 . 1889 3808 Core 1523 | . . 125 . . 87 . 301 1010 Absorbed by Shields . | . . . . . . . . . Ignored by Resistances 93 | . . . . . . . . 93 Regen/Repaired (Parts) 263 | . . 79 . . . . . 184 Core Remaining (%) 77 | 100 100 . . . 47 . 64 . Volleys Fired 125 | 8 22 52 . . 23 . 8 12 Largest 3 | 2 2 2 . . 2 . 3 3 Hottest 160 | 40 40 40 . . 160 . 101 117 Shots Fired 243 | 16 44 105 1 . 31 . 20 26 Gun 185 | 16 44 105 1 . 14 . 5 . Cannon 20 | . . . . . 17 . 3 . Launcher 38 | . . . . . . . 12 26 Special . | . . . . . . . . . Kinetic 190 | 16 44 105 1 . 16 . 8 . Thermal 4 | . . . . . 4 . . . Explosive . | . . . . . . . . . Electromagnetic 49 | . . . . . 11 . 12 26 Robot Hit Streak 14 | 5 8 14 1 . 9 . 6 13 Robot Miss Streak 7 | 3 4 3 . . 7 . 2 2 Penetration Max . | . . . . . . . . . Secondary Targets 2 | . . 2 . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . Shots Hit Robots 155 | 9 25 74 1 . 16 . 12 18 Core Hits 107 | 5 16 36 1 . 7 . 11 31 Critical Kills 1 | . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . . 1 . . 1 . . . Destroy 1 | . . 1 . . . . . . Blast 1 | . . . . . 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 2954 | 89 209 635 8 . 379 . 538 1096 Guns 1188 | 89 207 635 8 . 170 . 79 . Cannons 228 | . . . . . 209 . 19 . Explosions 1535 | . . . . . . . 439 1096 Melee . | . . . . . . . . . Ramming 3 | . 2 . . . . . 1 . Kinetic 1208 | 89 207 635 8 . 171 . 98 . Thermal 298 | . . . . . 36 . 41 221 Explosive 67 | . . . . . . . . 67 Electromagnetic 1378 | . . . . . 172 . 398 808 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 31 | . . 1 1 1 4 . 1 31 Average Corruption 2 | . . 1 1 1 4 . 1 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 33 | . . 4 2 1 14 . . 12 Message Errors 9 | . . 2 . . 4 . . 3 Matter Fused 7 | . . . . . 3 . . 4 Heat Flow Errors 8 | . . 1 . . 3 . . 4 Energy Discharges 1 | . . . . . 1 . . . Data Loss (minor) 3 | . . . . 1 2 . . . Data Loss (major) 1 | . . . 1 . . . . . Misfires 3 | . . 1 1 . . . . 1 Alerts 1 | . . . . . 1 . . . Overload Shots . | . . . . . . . . . Overflow Damage 54 | . . . . . 11 . . 43 Projectiles 11 | . . . . . 11 . . . Explosions 43 | . . . . . . . . 43 Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . . 1 . Impact . | . . . . . . . . . Kinetic 1 | . . . . . . . 1 . Secondary . | . . . . . . . . . Self-Inflicted Damage 234 | . . . . . . . 87 147 Shots 11 | . . . . . . . 5 6 Rammed 1 | . . . . . . . 1 . Targets Rammed 3 | . 2 . . . . . 1 . Kicked 2 | . 2 . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 288 | . 25 178 1 . 288 . 1 250 Average Temperature 72 | . 12 26 1 . 128 . 1 69 Received Heat Transfer 825 | . 36 246 . . 93 . 216 234 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 9 | . . . . . 1 . 5 3 Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 350 | . . . . . 100 . 50 200 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 3 | . . . . . . . 2 1 Alert | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Peak Influence 411 | 10 193 312 126 . . 34 136 411 Initial 121 | . 6 81 121 . . 31 23 65 Average 134 | 3 81 187 123 . . 31 68 159 Maximum Alert Level 2 | . . 1 . . . . . 2 Low Security (%) 69 | 100 100 65 100 . . 100 100 44 Level 1 29 | . . 34 . . . . . 54 Level 2 . | . . . . . . . . 1 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 11 | . 1 4 . . . . 3 3 Investigation 4 | . 1 2 . . . . . 1 Extermination 2 | . . . . . . . . 2 Reinforcement 5 | . . 2 . . . . 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Distress Signals 1 | . . 1 . . . . . . Communications Jammed 1 | . . . . . . . . 1 Distress Signals 1 | . . . . . . . . 1 Times Spotted 76 | . 9 24 . . 9 . 16 18 Peak Tracking Total 9 | . 3 5 . . 5 . 9 8 Tactical Retreats 5 | . . . . . . . 4 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Traps Triggered 3 | . 1 2 . . . . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Machines Disabled 13 | . . . . . . . 1 12 Max in Single Turn 9 | . . . . . . . 1 9 Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Machines Accessed 8 | . . 4 . . . 1 . 3 Terminals 4 | . . 2 . . . 1 . 1 Fabricators . | . . . . . . . . . Repair Stations 2 | . . 1 . . . . . 1 Recycling Units 1 | . . . . . . . . 1 Scanalyzers 1 | . . 1 . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 17 | . . 10 . . . 1 . 6 Successful 12 | . . 7 . . . 1 . 4 Failed 5 | . . 3 . . . . . 2 Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 8 | . . 5 . . . 1 . 2 Fabricators . | . . . . . . . . . Repair Stations 6 | . . 3 . . . . . 3 Recycling Units 1 | . . . . . . . . 1 Scanalyzers 2 | . . 2 . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 7 | . . 5 . . . 1 . 1 Record 3 | . . 3 . . . . . . Open DSF 2 | . . . . . . 1 . 1 Alert Level 2 | . . 2 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 4 | . . 2 . . . . . 2 Scan Component 2 | . . 1 . . . . . 1 Repair 2 | . . 1 . . . . . 1 Recycling Unit Hacks 1 | . . . . . . . . 1 Report Inventory 1 | . . . . . . . . 1 Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 7 | . . 3 . . . 1 . 3 Full Trace Events 1 | . . 1 . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired 3 | . . . . 3 . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 14 | . . . . 14 . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . . 1 . . . . . 1 Time 45 | . . 26 . . . . . 19 Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Total Allies 4 | . . . . 4 . . . . Largest Group 4 | . . . . 4 4 . . . Highest-Rated Group 155 | . . . . 155 155 . . . Highest-Rated Ally 41 | . . . . 41 41 . . . Total Orders . | . . . . . . . . . Ally Attacks 15 | . . . . . 15 . . . Total Damage 1224 | . . . . . 1224 . . . Kills 6 | . . . . . 6 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . . . 3 2 . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Turns Passed 5312 | 93 327 795 120 1749 717 191 275 1045 Spaces Moved 3221 | 64 190 372 98 1383 389 89 135 501 Core 39 | 22 . . . . . . . 17 Treads 515 | . . . . . . . 31 484 Legs 2667 | 42 190 372 98 1383 389 89 104 . Wheels . | . . . . . . . . . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 190 120 50 Average Speed 135 | 95 127 120 120 120 158 190 163 167 Slowest Speed 250 | 120 190 190 120 120 190 190 190 250 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 38 | 3 33 33 27 90 57 2 88 10 Regions Visited 8 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . . Known Exits Taken 5 | . . 1 1 1 1 1 . . Unknown Exits Taken 2 | 1 1 . . . . . . . Scrap Searched 8 | . . . . 5 3 . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 58 | . . . . . . . 13 45 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 58 | . . . . . . . 13 45 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac DSF Fac Total 3970 | 82 240 641 101 1475 459 112 173 687 Wait 410 | . . 180 . 75 11 3 8 133 Move 3213 | 63 189 371 97 1382 388 88 134 501 Hop . | . . . . . . . . . Pick Up 85 | 5 16 16 . 6 10 12 6 14 Fast Attach 8 | 2 . . 1 1 1 . 3 . Attach 59 | 4 3 9 . 1 11 7 5 19 Detach 2 | . . . . 1 . 1 . . Swap 16 | . 2 2 1 2 5 . 1 3 Drop 49 | . 6 11 2 7 10 1 7 5 Fire 125 | 8 22 52 . . 23 . 8 12 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 2 | . 2 . . . . . . . Crush 1 | . . . . . . . 1 . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -7/Zion -6/Proximity Caves -6/Factory (discovered 2 exits: Fac / DSF) -6/DSF -5/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 376 | -10/Materials | Discovered new exit (range 7) 421 | -10/Materials | Entered another Materials area 421 | -9/Materials | Evolved 2 slots: Utility x2 1016 | -9/Materials | Repaired Aluminum Leg 1203 | -9/Materials | Discovered new exit (range 9) 1215 | -9/Materials | Identified exit to Mines 1216 | -9/Materials | Entered Mines 1306 | -9/Mines | Found a hidden stash of uninstalled traps 1324 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1335 | -9/Mines | Identified exit to Zion 1336 | -9/Mines | Entered Zion 1363 | -7/Zion | Learned Factory stockpile data 1369 | -7/Zion | Learned location of 1 exit from Factory 1437 | -7/Zion | Found CR-A16's Pointy Stick 1461 | -7/Zion | System corruption cleaned by Quarantine Array 1680 | -7/Zion | Given the Hacking Drone Bay 1680 | -7/Zion | Found Prototype Device 1682 | -7/Zion | Identified Hacking Drone Bay 1803 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 1983 | -7/Zion | Learned location of Quarantine (-2) 2286 | -7/Zion | Discovered new exit (range 13) 2300 | -7/Zion | Identified exit to Proximity Caves 2430 | -7/Zion | Learned 4 Factory zone layouts 2766 | -7/Zion | Imprinted 2768 | -7/Zion | Declared Zion's savior 3085 | -7/Zion | Entered Proximity Caves 3085 | -6/Proximity Caves | Accompanied by 4 allies 3200 | -6/Proximity Caves | Lost 3 parts (1n1u1w) 3200 | -6/Proximity Caves | Lost 3 allies 3549 | -6/Proximity Caves | Identified exit to Factory 3574 | -6/Proximity Caves | Learned Factory stockpile data 3672 | -6/Proximity Caves | Core integrity fell below 50% 3695 | -6/Proximity Caves | Lost 4 parts (1n1u2w) 3802 | -6/Proximity Caves | Entered Factory 3802 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x3, Weapon x1 3803 | -6/Factory | Identified exit to Factory 3991 | -6/Factory | Identified exit to DSF 3993 | -6/Factory | Entered DSF 4022 | -6/DSF | Discovered exit to Factory (range 22) 4033 | -6/DSF | Additional patrols routed to DSF 4135 | -6/DSF | Lost 5 parts (2p2u1w) 4268 | -6/DSF | Entered Factory 4268 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 4293 | -5/Factory | Lost 3 parts (3w) 4766 | -5/Factory | Build established: Skirmisher 4839 | -5/Factory | Repaired Arm. Treads 5056 | -5/Factory | Discovered new exit (range 18) 5149 | -5/Factory | Identified exit to Factory 5196 | -5/Factory | System corruption reached 10% 5277 | -5/Factory | Core integrity fell below 50% 5310 | -5/Factory | Core integrity fell below 20% 5311 | -5/Factory | System corruption reached 30% 5313 | -5/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 05289_ R-10 Processor collects Wheel. 05290_ Acquired Hvy. Shock Bomb Launcher. 05291_ R-10 Processor collects Terrain Scanner. 05291_ S-27 Virus destroyed. 05296_ R-10 Processor collects Autogun. 05298_ Focal Shield destroyed. 05299_ System corrupted: Matter fused (-6). 05299_ R-10 Processor collects Lgt. Nuclear Core. 05301_ Mak. Hacking Suite destroyed. 05303_ R-10 Processor collects Corrupted VTOL Module. 05305_ P-70 Sage resets S-27 Virus, system corruption cleaned. 05307_ Hvy. Shock Bomb Launcher destroyed. 05307_ P-70 Sage resets P-70 Sage, system corruption cleaned. 05309_ Arm. Medium Treads destroyed. 05310_ S-27 Virus destroyed. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ???#"""""" """"""##????????????????????????????? | | ??##" #?########???????????????????? | | ??# " #?# #???????????????????? | | ??# " #?#! """ #???????????????????? | | ??# ! #?# R" #???????????????????? | | ??## ### """ #????????????######## | | ??# "## #??#######???# | | ###" ]"#?? ???# ##### | | "#####+###### | | ??##" " < | | ??# " " ###### | | ####"""" """# #????# ##### | | #????#######???# | | ! """"" " ##;###########?????????????######## | | "" F" # # s #????????????????????? | | "" "" + #| s @ #????????????????????? | | # # p #????????????????????? | | # # #????????????????????? | | # # [ #????????????????????? | | # # =% #????????????????????? | | ########## # s #????????????????????? | | ?????????# # pp #????????????????????? | | ?????????# R % p #????????????????????? | | ?????????# # #????????????????????? | | ?????????# # #????????????????????? | | ?????????# # #????????????????????? | | ?????????# %* ##############????????????????????? | | ?????????# |! #?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ?????????+ #?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ?????????+ +?????????????????????????????????? | | ?????????# #?????????????????????????????????? | | ?????????# ??????????????????????????????????? | | ?????????# ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 490 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 14 Terrain Scan Density 10 Jamming Range 12 Additional Mass Support 9 Armor Coverage 300 Resistance: KI 20 Weapon Cycling 20 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Energy Filtering 30 Particle Charging 20 Kinecelleration 30 Offensive Hacking 11 Item Schematics ----------------- Mak. Hacking Suite | -7/Zion | Archive Imp. Particle Charger | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Thermic Laser | -7/Zion | Archive Mak. Spear | -7/Zion | Archive Hvy. Pick | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Imp. Launcher Guidance Computer | -7/Zion | Archive Adv. Cooling System | -7/Zion | Archive Hrd. Heavy Armor Plating | -7/Zion | Archive Adv. Heat Sink | -7/Zion | Archive Beamcaster | -7/Zion | Archive Energy Well | -7/Zion | Archive Kinecellerator | -7/Zion | Archive Robot Schematics ------------------ S-27 Virus | -7/Zion | Archive W-25 Informer | -7/Zion | Archive K-01 Serf | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club Backstab I'm Back, Baby! Made in Tau Ceti IV Robot Respite Serviceable Loadout The One Challenges ------------ None Game ------ Seed VariableMetafiberAxe Manual? 0 Play Time 01:07:39 Cumulative 6.5 hours Start 2024.03.31 @ 15:38:02 End 2024.03.31 @ 17:21:56 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 11 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 583d551b-1fc2-434d-b4a7-1c47036ca1a3