Cogmind - Beta 12 @@@ ROGUE MODE // 2023.06.22 @ 21:13:11 Player: Shadow Pussy wanter Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (384) 1920 Value Destroyed (17162) 17162 Prototype IDs (37) 740 Alien Tech Used (0) 0 Bonus (9366) 9366 TOTAL SCORE: 36688 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 6940 Follower Combat Kills 126 Entered DSFs 500 Aligned with FarCom 300 Scanned by Researcher 500 Cogmind --------- Core Integrity 0/1600 Matter 62/300 Energy 100/100 System Corruption 34% Temperature Cool (9) Movement Core (250) Ox4 Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- (None) > --- WEAPON (5) ------- Enhanced Nova Cannon > --- INVENTORY (5) ---- Layered Heavy Armor Plating Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink High-capacity Storage Unit Advanced Visual Processing Unit Advanced Signal Interpreter Advanced Terrain Scan Processor Advanced Targeting Computer Advanced Targeting Computer Advanced Phase Shifter Advanced Phase Shifter Advanced Hardlight Generator > --- WEAPON ----------- Phase Gun Enhanced Nova Cannon Enhanced Coil Gun Heavy Linear Accelerator > --- INVENTORY -------- Quantum Reactor Quantum Reactor Quantum Reactor Advanced Medium Treads Advanced Heavy Siege Treads Improved VSS Leg High-capacity Storage Unit High-capacity Matter Pod Matter Filter Layered Heavy Armor Plating Layered Heavy Armor Plating Graphene Brace Gamma Rifle Enhanced Quantum Rifle Enhanced Nova Cannon Ragnarok Missile Launcher [Rating: 187] Favorites ----------- Power Quantum Reactor Engine Improved Ion Engine Power Core Light Neutrino Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Myomer Leg Wheel Compact Wheel Hover Unit Improved Antigrav System Utility Advanced Targeting Computer Device Advanced Transmission Jammer Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun Variable Charge Gun Energy Cannon Ion Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Slots Evolved 18 | . . . 2 . . . 2 2 2 2 2 2 2 . 2 Power 2 | . . . . . . . . . . . . 1 1 . . Propulsion 4 | . . . 2 . . . . . . 2 . . . . . Utility 9 | . . . . . . . 2 2 1 . 2 1 1 . . Weapon 3 | . . . . . . . . . 1 . . . . . 2 Parts Attached 457 | 7 7 1 20 2 1 2 23 35 24 49 42 178 3 19 44 Power 36 | 1 1 1 3 . . . 2 3 1 2 4 11 . 3 4 Engine 11 | 1 1 1 3 . . . 1 3 1 . . . . . . Core 4 | . . . . . . . 1 . . 2 . 1 . . . Reactor 21 | . . . . . . . . . . . 4 10 . 3 4 Propulsion 78 | 2 1 . 9 . . 1 8 7 . 7 8 26 . 5 4 Treads 62 | 2 1 . 9 . . 1 8 7 . 5 5 15 . 5 4 Leg 10 | . . . . . . . . . . 2 3 5 . . . Wheel 5 | . . . . . . . . . . . . 5 . . . Hover 1 | . . . . . . . . . . . . 1 . . . Flight . | . . . . . . . . . . . . . . . . Utility 248 | 2 3 . 4 1 . . 9 21 22 31 23 105 3 5 19 Device 163 | 1 . . . . . . . 9 12 17 14 87 3 3 17 Storage 14 | 1 1 . 1 . . . 3 2 . 1 . 2 . 2 1 Processor 14 | . . . . . . . 3 3 1 2 1 4 . . . Hackware 2 | . . . . . . . . . 2 . . . . . . Protection 55 | . 2 . 3 1 . . 3 7 7 11 8 12 . . 1 Artifact . | . . . . . . . . . . . . . . . . Weapon 95 | 2 2 . 4 1 1 1 4 4 1 9 7 36 . 6 17 Energy Gun 16 | . . . . . . . 1 . . . . 8 . 3 4 Energy Cannon 30 | . . . 1 . . . 3 1 . 2 2 11 . 2 8 Ballistic Gun 20 | 2 . . . . . . . 1 1 5 4 6 . . 1 Ballistic Cannon 15 | . 2 . 3 . . . . 1 . . 1 5 . 1 2 Launcher 12 | . . . . 1 . 1 . 1 . 1 . 6 . . 2 Special Weapon . | . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . 1 . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . 1 . . . 1 4 . 1 . 2 . . 3 Parts Lost 84 | . . . . . . 1 1 1 1 4 9 28 . 7 32 Power 8 | . . . . . . . . . . . . 4 . . 4 Propulsion 26 | . . . . . . 1 1 . 1 2 6 9 . . 6 Utility 19 | . . . . . . . . . . 1 1 3 . 3 11 Weapon 31 | . . . . . . . . 1 . 1 2 12 . 4 11 Highest Loss Streak 17 | . . . . . . 1 1 1 1 2 4 8 . 6 17 To Critical Strikes 3 | . . . . . . . . . . . 1 . . 1 1 Average Slot Usage (%) 94 | . 99 100 99 100 85 97 99 99 99 98 92 88 91 84 82 Engine 4 | . 14 14 11 11 11 11 8 6 6 3 . . . . . Reactor 3 | . . . . . . . . . . . 3 8 8 10 11 Treads 25 | . 28 28 44 44 44 44 35 29 26 30 20 11 13 13 11 Device 8 | . . . . . . . . 12 7 9 10 13 17 16 18 Storage 7 | . 14 14 11 11 11 11 9 7 6 5 5 4 8 8 4 Processor 16 | . . . . . . . 18 23 20 17 21 22 21 21 19 Hackware 1 | . . . . . . . . . 4 5 5 3 . . . Protection 4 | . 13 14 11 11 11 11 8 1 6 1 4 1 . . . Energy Cannon 3 | . . . . . . . 8 6 . 2 2 2 4 4 6 Ballistic Gun 3 | . . . . . . . . . 6 7 12 3 . . 3 Ballistic Cannon 5 | . 27 28 21 17 . . . . 6 2 . 2 4 3 3 Slashing Weapon 2 | . . . . . 7 11 9 7 6 2 . . . . . Naked Turns 13 | . . . . . . . . . . . . . . . 13 Heaviest Build 186 | 12 38 34 40 44 40 38 59 63 67 81 93 122 105 184 186 Greatest Support 240 | 40 40 40 80 80 80 80 88 88 88 122 115 240 115 240 240 Greatest Overweight (x) 4 | 3 1 . . . . . . 1 1 1 1 3 . 1 4 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 15 15 15 15 15 20 20 20 20 20 20 20 19 Most Carried 20 | 7 15 15 15 15 15 15 20 20 20 20 20 20 14 20 20 Average Carried 17 | 5 14 15 14 14 15 14 15 19 19 19 19 19 14 17 19 Final Capacity 20 | 8 15 15 15 15 15 15 20 20 20 20 20 20 20 20 5 Final Carried 20 | 7 15 15 15 15 15 15 20 20 20 20 19 15 14 20 4 Class Distribution -------------------- 29% | Mutant 27% | Scavenger-Mutant 12% | Scavenger-Gunner 11% | Assassin 7% | Scavenger-Skirmisher 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Assassin | -7/Factory Mutant | -6/Factory Machinist-Assassin | -5/Factory Mutant | -4/Factory Scavenger-Mutant | -3/Research Scavenger-Skirmisher | -2/Research Scavenger-Gunner | -2/DSF Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ----------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Matter Collected 11364 | 280 523 188 649 137 196 36 294 321 349 562 1246 4155 . 297 2131 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 17412 | 131 549 125 669 168 . 41 1109 414 307 1019 1418 5178 . 469 5815 Parts 858 | 6 48 9 39 13 . 6 66 26 20 47 84 231 . 15 248 Haulers Intercepted 5 | . 2 . 1 . . . 1 . . . . 1 . . . Recyclers Shooed 15 | . 2 . . . . . . . . . 2 4 . . 7 Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Combat Hostiles Destroyed 307 | . 16 7 16 13 . 3 22 7 7 20 18 92 . 8 78 Melee 42 | . . . . . . . 19 7 7 9 . . . . . Guns 51 | . . . . . . . . . . 2 16 15 . 2 16 Cannons 140 | . 16 7 16 10 . . 3 . . 6 2 40 . 4 36 AOE 52 | . . . . 3 . 3 . . . 3 . 23 . . 20 Classes Destroyed 21 | 2 7 . 2 . . . 1 1 . . . 5 . 1 2 Worker 31 | . 3 . 2 . . 2 3 1 1 . . 4 . . 15 Builder 17 | . 1 . . . . . . . . . 2 4 . . 10 Tunneler 5 | 2 1 . . . . . . . . . . 2 . . . Hauler 5 | . 2 . 1 . . . 1 . . . . 1 . . . Recycler 17 | 1 2 . 2 1 . . . . . 1 1 2 . . 7 Mechanic 3 | . . . . . . . . . . . . 2 . . 1 Operator 6 | . 1 . 1 . . . 1 . . . 1 1 . . 1 Watcher 14 | . 2 . 1 . . . 2 1 1 1 . 3 . . 3 Swarmer 65 | . 9 3 4 13 . 3 5 . 4 8 . 12 . 4 . Saboteur 3 | . . . . . . . . . . . . 1 . . 2 Grunt 94 | . 7 4 6 . . . 10 . . 4 7 26 . . 30 Brawler 7 | . . . 1 . . . . . . . . 4 . . 2 Duelist 11 | . . . . . . . . . . . . 6 . . 5 Protector 1 | . . . . . . . . . . . . . . . 1 Sentry 31 | . . . 5 . . . 6 3 1 2 2 10 . . 2 Specialist 4 | . . . . . . . . . . . . . . 2 2 Hunter 15 | . . . . . . . 1 . 1 1 . 2 . 2 8 Programmer 71 | . . . . . . . . 4 1 5 9 29 . . 23 Heavy 3 | . . . . . . . . . . . . 1 . . 2 Behemoth 2 | . . . . . . . . . . . . 1 . . 1 Investigator 1 | . . . . . . . . . . . . . . . 1 Best Kill Streak 42 | 3 7 5 9 4 . 3 5 1 4 4 2 9 . 4 42 Combat Bots Only 23 | . 3 5 8 4 . 3 3 1 4 4 2 8 . 4 23 Max Kills in Single Turn 7 | 1 1 1 1 1 . 3 1 1 1 3 1 5 . 1 7 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 6 | . . . . 1 . 3 . . . 3 . 5 . . 6 Melee 1 | . . . . . . . 1 1 1 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Damage Taken 28849 | 1 403 229 537 329 . 195 577 598 888 1723 1653 10175 . 2172 9369 Core 3217 | . 34 54 55 44 . . 27 75 93 267 78 654 . 223 1613 Absorbed by Shields 2873 | . . . . . . . . . . 72 166 1422 . 200 1013 Reduced by Siege Mode 3448 | . . . . . . . . . . . . 1411 . 636 1401 Redirected to Shielding 85 | . . . . . . . . . . . . . . . 85 Regen/Repaired (Parts) 383 | . . . . . . . 194 129 38 . . 22 . . . Core Remaining (%) 81 | 100 . 64 . . . 75 95 89 89 73 93 49 . 84 . Volleys Fired 715 | 15 50 21 42 25 . 2 15 . 4 32 78 270 . 20 141 Largest 5 | 2 2 2 2 2 . 1 1 . 1 3 3 3 . 3 5 Hottest 405 | 40 78 78 88 88 . 30 68 . 28 146 158 248 . 238 405 Shots Fired 1565 | 30 100 38 78 26 . 3 15 1 4 52 180 531 . 57 450 Gun 648 | 30 . . . . . . . . 4 21 153 246 . 23 171 Cannon 873 | . 100 38 78 23 . . 15 1 . 30 27 265 . 34 262 Launcher 44 | . . . . 3 . 3 . . . 1 . 20 . . 17 Special . | . . . . . . . . . . . . . . . . Kinetic 951 | 30 100 38 78 23 . . . . 4 21 159 264 . 14 220 Thermal 492 | . . . . . . . 15 1 . 30 21 200 . 13 212 Explosive 44 | . . . . 3 . 3 . . . 1 . 20 . . 17 Electromagnetic 78 | . . . . . . . . . . . . 47 . 30 1 Robot Hit Streak 62 | 5 13 8 9 8 . 1 6 5 1 9 52 62 . 14 31 Robot Miss Streak 7 | 2 3 2 6 2 . 2 1 . 6 7 3 2 . 1 3 Penetration Max 2 | . . . . . . . . . . . 1 1 . . 2 Secondary Targets 1 | . . . . . . . . . . . 1 . . . . Max Gunslinging Chain 1 | . . . . . . . . . . . 1 . . . . Shots Hit Robots 1274 | 21 60 22 47 20 . 1 52 27 30 69 138 421 . 46 320 Core Hits 668 | 6 27 12 23 13 . 5 27 10 10 40 57 229 . 18 191 Critical Kills 17 | . . . . . . . . . . . 5 4 . . 8 Critical Parts Destroyed 15 | . . . . . . . . . . . 8 3 . . 4 Critical Strikes 84 | . 3 2 . 1 . . 5 1 5 10 13 20 . 3 21 Burn 3 | . . . . . . . . . . . . 2 . 1 . Meltdown 9 | . . . . . . . . . . . . 4 . . 5 Destroy 24 | . . . . . . . . . . . 13 3 . . 8 Blast 25 | . 3 2 . 1 . . . . . . . 10 . 1 8 Corrupt 2 | . . . . . . . . . . . . 1 . 1 . Sever 21 | . . . . . . . 5 1 5 10 . . . . . Melee Attacks 160 | . . . . . . . 48 38 34 40 . . . . . Impact . | . . . . . . . . . . . . . . . . Slashing 160 | . . . . . . . 48 38 34 40 . . . . . Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . . . . . 6 2 1 1 . . . . . Combat Hostiles 1 | . . . . . . . 1 . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 59434 | 222 1305 529 1233 797 . 245 2484 1332 1285 2800 3553 20670 . 1295 21684 Guns 13640 | 219 . . . . . . . . 27 364 2972 5306 . 445 4307 Cannons 24841 | . 1253 502 1200 463 . . 271 . . 602 556 9330 . 850 9814 Explosions 13767 | . . . . 334 . 245 . . . 88 25 5900 . . 7175 Melee 6520 | . . . . . . . 2212 1332 1258 1718 . . . . . Ramming 666 | 3 52 27 33 . . . 1 . . 28 . 134 . . 388 Kinetic 23480 | 219 1253 502 1200 463 . . . . 27 364 3150 8582 . 382 7338 Thermal 13288 | . . . . . . 58 271 . . 602 378 4997 . 244 6738 Explosive 13684 | . . . . 334 . 187 . . . 88 . 5900 . . 7175 Electromagnetic 1796 | . . . . . . . . . . . 25 1057 . 669 45 Impact . | . . . . . . . . . . . . . . . . Slashing 6520 | . . . . . . . 2212 1332 1258 1718 . . . . . Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 39 | 1 1 1 6 6 6 6 1 3 . 14 6 39 . . 34 Average Corruption 8 | 1 1 1 3 6 6 6 1 1 . 8 4 19 . . 15 Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 518 | 2 6 5 2 19 14 14 15 24 . 57 30 229 . . 101 Message Errors 105 | 1 3 2 . 2 3 4 2 3 . 11 8 51 . . 15 Matter Fused 115 | 1 2 1 . 6 3 3 4 8 . 15 8 45 . . 19 Heat Flow Errors 70 | . . 1 1 5 2 4 3 4 . 9 3 26 . . 12 Energy Discharges 71 | . 1 1 . 3 2 1 4 3 . 11 2 32 . . 11 Parts Rejected 5 | . . . . . . . . . . . . 2 . . 3 Parts Fused 5 | . . . . . . . . . . 1 . 3 . . 1 Data Loss (minor) 52 | . . . 1 2 4 . 1 3 . 5 3 20 . . 13 Data Loss (major) 19 | . . . . 1 . . . 2 . 1 2 8 . . 5 Misfires 20 | . . . . . . 1 . 1 . 1 3 9 . . 5 Alerts 10 | . . . . . . 1 1 . . 2 . 4 . . 2 Misdirections 6 | . . . . . . . . . . . . 4 . . 2 Weapon Failures 40 | . . . . . . . . . . 1 1 25 . . 13 Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 2569 | . 18 17 15 42 . 15 211 135 88 118 15 825 . . 1070 Projectiles 1196 | . 18 17 15 15 . . . . . 25 15 555 . . 536 Explosions 832 | . . . . 27 . 15 . . . . . 270 . . 520 Melee 541 | . . . . . . . 211 135 88 93 . . . . 14 Knockbacks 87 | . 14 4 1 3 . . . . . 1 3 30 . . 31 Impact 6 | . . . . . . . . . . 1 . 1 . . 4 Kinetic 72 | . 12 3 1 3 . . . . . . 2 26 . . 25 Secondary 9 | . 2 1 . . . . . . . . 1 3 . . 2 Self-Inflicted Damage 799 | 1 . . . 29 . 166 . . . . 4 223 . . 376 Shots 14 | . . . . 1 . 5 . . . . 1 3 . . 4 Rammed 55 | 1 5 6 4 . . . 1 . . 1 . 9 . . 28 Targets Rammed 60 | 1 6 6 6 . . . 1 . . 1 . 10 . . 29 Kicked 1 | . . . . . . . . . . . . 1 . . . Crushed 4 | . 1 . 2 . . . . . . . . . . . 1 Highest Temperature 660 | . 216 333 164 270 222 246 142 395 . 287 266 660 . 36 475 Average Temperature 94 | . 65 117 54 65 105 87 50 132 . 98 36 114 . 16 110 Received Heat Transfer 2866 | . 102 96 216 . . . 171 108 36 189 214 1024 . . 710 Effects 22 | . . . . . . . . 1 . . . 11 . . 10 Shutdowns 5 | . . . . . . . . . . . . 4 . . 1 Energy Bleed 3 | . . . . . . . . . . . . 1 . . 2 Interference 7 | . . . . . . . . . . . . 3 . . 4 Matter Decay 2 | . . . . . . . . . . . . 1 . . 1 Short Circuit 2 | . . . . . . . . 1 . . . . . . 1 Damage (minor) 2 | . . . . . . . . . . . . 1 . . 1 Damage (core) 1 | . . . . . . . . . . . . 1 . . . Siege Activations 53 | . . . . . . . . . . . . 20 . 3 30 Total Turns 920 | . . . . . . . . . . . . 437 . 76 407 Longest Duration 53 | . . . . . . . . . . . . 53 . 48 49 Robots Corrupted 9 | . . . . . . . . . . . . 7 . 2 . Combat Hostiles 9 | . . . . . . . . . . . . 7 . 2 . Parts Fried 20 | . . . . . . . . . . . . 16 . 4 . Impact Corruptions 2 | . . . . . . . . . . . . . . . 2 Robots Melted 14 | . . . . . . . . . . . . 7 . . 7 Combat Hostiles 13 | . . . . . . . . . . . . 7 . . 6 Parts Melted 36 | . . . . . . . 1 . . 2 1 23 . . 9 Heat Transferred 14917 | . . . . . . 100 444 . . 592 407 6747 . 650 5977 Parts Sabotaged 5 | . . . . . . . . . . . . 4 . . 1 Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Peak Influence 2477 | 15 337 266 492 549 . 165 319 172 149 252 226 2003 1126 1000 2477 Initial 1126 | . 9 95 25 191 . . 64 128 39 . 123 39 1126 844 600 Average 313 | 5 149 148 253 362 . 34 101 71 61 124 86 536 1126 873 1040 Maximum Alert Level 5 | . 1 1 2 2 . . 1 . . 1 1 5 4 3 5 Low Security (%) 62 | 100 60 57 43 . . 100 81 100 100 81 94 40 . . . Level 1 15 | . 39 42 25 72 . . 18 . . 18 5 22 . . . Level 2 7 | . . . 30 27 . . . . . . . 11 . . 32 Level 3 5 | . . . . . . . . . . . . 7 . 100 30 Level 4 4 | . . . . . . . . . . . . 7 100 . 25 Level 5 2 | . . . . . . . . . . . . 9 . . . High Security 1 | . . . . . . . . . . . . . . . 11 Max Security . | . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . 1 . Squads Dispatched 80 | . 6 . 2 . . . 3 8 4 3 8 20 . 1 25 Investigation 8 | . 2 . . . . . 1 2 2 . 1 . . . . Extermination 30 | . . . . . . . . 4 1 3 5 11 . . 6 Reinforcement 21 | . 4 . 2 . . . 2 2 1 . 1 1 . 1 7 Assault 21 | . . . . . . . . . . . 1 8 . . 12 Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . 2 Haulers Reinforced 2 | . . . . . . . . . . . 1 . . . 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . 1 . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Distress Signals 21 | . 1 . 6 . . . 2 . 2 4 1 3 . . 2 Communications Jammed 90 | . . . . . . . . . . . . 74 . 5 11 Distress Signals 75 | . . . . . . . . . . . . 68 . . 7 Times Spotted 450 | . 24 7 31 14 . 3 35 14 11 28 23 126 . 11 123 Peak Tracking Total 15 | . 4 2 7 4 . 3 5 3 5 5 3 11 . 5 15 Tactical Retreats 17 | . . . . 1 . . 1 . . 3 1 5 . 1 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Traps Triggered 16 | . 2 . 5 . . . 1 . 1 1 . 3 . . 3 Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . 2 . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ---------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Machines Disabled 14 | . . . 1 . . 4 1 . . 2 3 2 . 1 . Max in Single Turn 4 | . . . 1 . . 4 1 . . 1 1 1 . 1 . Garrison Access 4 | . . . . . . . 1 1 . 1 1 . . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Machines Accessed 62 | . 4 . 5 1 1 1 11 10 7 2 5 9 1 . 5 Terminals 39 | . 4 . 5 1 . 1 7 4 4 1 3 4 1 . 4 Fabricators 6 | . . . . . . . . 3 . . 1 1 . . 1 Repair Stations 9 | . . . . . . . 2 2 2 . 1 2 . . . Recycling Units 2 | . . . . . . . 1 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . 1 1 1 1 . 1 . . . Total Hacks 172 | . 14 . 18 2 1 4 40 29 18 5 14 19 1 . 7 Successful 80 | . 6 . 8 2 1 1 24 15 8 3 3 6 1 . 2 Failed 92 | . 8 . 10 . . 3 16 14 10 2 11 13 . . 5 Catastrophic 19 | . . . 1 . . 1 5 2 3 . 2 3 . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . Manual 93 | . 14 . 16 . 1 4 22 9 5 4 7 6 . . 5 Terminals 111 | . 14 . 18 2 . 4 27 10 9 4 9 7 1 . 6 Fabricators 14 | . . . . . . . . 9 . . 2 2 . . 1 Repair Stations 30 | . . . . . . . 9 5 8 . 3 5 . . . Recycling Units 5 | . . . . . . . 2 . . . . 3 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 11 | . . . . . . . 2 5 1 1 . 2 . . . Terminal Hacks 22 | . 2 . 3 2 1 1 7 . 1 1 1 2 1 . . Part Schematic 3 | . . . 1 . . . 2 . . . . . . . . Robot Analysis 2 | . 2 . . . . . . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . . . . Open DSF 1 | . . . . . . . . . . . . . 1 . . Level Access Points 1 | . . . . . . . . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . Alert Level 6 | . . . . 1 . 1 3 . . . . 1 . . . Unreport Threat 3 | . . . . . . . 1 . . . 1 1 . . . Dispatch Records 1 | . . . . 1 . . . . . . . . . . . Recall Reinforcements 1 | . . . . . . . 1 . . . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks 10 | . . . . . . . . 7 . . 2 . . . 1 Network Status 3 | . . . . . . . . 2 . . . . . . 1 Load Schematic 3 | . . . . . . . . 2 . . 1 . . . . Build 4 | . . . . . . . . 3 . . 1 . . . . Repair Station Hacks 20 | . . . . . . . 8 4 5 . . 3 . . . Scan Component 12 | . . . . . . . 5 2 3 . . 2 . . . Repair 8 | . . . . . . . 3 2 2 . . 1 . . . Recycling Unit Hacks 3 | . . . . . . . 2 . . . . 1 . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . . . . . . . 1 . . . Retrieve Components 1 | . . . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . 1 1 . 1 . . . . . Seal Access 3 | . . . . . . . 1 1 . 1 . . . . . Unauthorized Hacks 22 | . 4 . 5 . . . 6 3 2 1 . . . . 1 Terminals 22 | . 4 . 5 . . . 6 3 2 1 . . . . 1 Assimilate 2 | . . . . . . . . 1 . 1 . . . . . Botnet 20 | . 4 . 5 . . . 6 2 2 . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . . . . 1 . . . 1 Used 1 | . . . . . . . . . . . . . . . 1 Hacking Detections 52 | . 4 . 4 . . 1 9 9 6 1 5 9 . . 4 Full Trace Events 5 | . . . . . . . 1 2 1 . 1 . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . 2 . . . . . . . . Parts Built 8 | . . . . . . . . 6 . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . Time 261 | . . . . . . . . 188 . . 73 . . . . Total Part Build Rating 26 | . . . . . . . . 20 . . 6 . . . . Parts Repaired 8 | . . . . . . . 3 2 2 . . 1 . . . Time 270 | . . . . . . . 81 91 73 . . 25 . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 2 | . . . . . . . 2 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------ Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 -------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Total Allies 4 | . . 3 . . . . . . . 1 . . . . . Largest Group 3 | . . 3 3 . . . . . . 1 . . . . . Highest-Rated Group 40 | . . 40 40 . . . . . . 10 . . . . . Highest-Rated Ally 16 | . . 16 16 . . . . . . 10 . . . . . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 43 | . . . 43 . . . . . . . . . . . . Total Damage 375 | . . . 375 . . . . . . . . . . . . Kills 5 | . . . 5 . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Robot Analysis Total 2 | . 2 . . . . . . . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 ------------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Turns Passed 24266 | 183 1089 774 1130 566 621 574 2835 3010 1366 2330 1878 5170 36 270 2434 Spaces Moved 10497 | 84 556 437 577 317 385 355 1144 1201 650 931 672 2115 21 82 970 Core 56 | 32 . . . . . . . . . . . . . . 24 Treads 9518 | 52 556 437 577 317 385 355 1144 1201 650 931 672 1192 21 82 946 Legs 109 | . . . . . . . . . . . . 109 . . . Wheels 814 | . . . . . . . . . . . . 814 . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 160 160 160 156 156 167 163 158 115 152 152 50 Average Speed 162 | 140 160 160 160 160 160 160 158 164 167 164 192 159 152 165 157 Slowest Speed 330 | 200 240 160 160 160 160 160 160 237 250 241 241 330 152 270 250 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 2 | . . . . . . . . . . 1 . . . . 1 Exploration Rate (%) 48 | 6 76 79 56 71 69 93 75 34 14 26 15 48 1 87 28 Regions Visited 15 Branch Regions 4 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 . . . . 1 1 1 1 1 1 . . Unknown Exits Taken 7 | 1 1 1 . 1 1 1 1 . . . . . . . . Scrap Searched 3 | . . . . 2 . 1 . . . . . . . . . Spaces Dug 72 | . . . . . . . 4 9 7 7 6 39 . . . Terrain Destroyed 652 | . 4 1 18 35 . 48 4 9 7 31 27 259 . 2 207 Melee 22 | . . . . . . . 4 9 7 2 . . . . . Projectile 209 | . 4 1 18 3 . . . . . 13 26 64 . 2 78 AOE 419 | . . . . 32 . 48 . . . 16 . 194 . . 129 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -6 -5 -4 -3 -2 -2 -1 --------- Run | Jun Mat Min Mat Min Exi Min Mat Fac Fac Fac Fac Res Res DSF Acc Total 16065 | 119 657 471 716 350 393 360 2107 2202 890 1634 1104 3371 24 172 1495 Wait 3845 | 6 13 4 41 3 . . 834 884 165 559 291 729 1 33 282 Move 10482 | 83 555 436 576 316 384 354 1143 1200 649 930 671 2114 20 81 970 Hop . | . . . . . . . . . . . . . . . . Pick Up 141 | 7 13 1 7 2 3 1 18 16 6 10 7 33 . 9 8 Fast Attach 101 | 7 3 . 2 . 1 . 8 10 4 6 8 28 . 7 17 Attach 75 | . . . 2 1 . 2 3 3 3 5 5 31 1 6 13 Detach 8 | . 1 . 1 . . 1 . . . . 1 1 . . 3 Swap 282 | . 4 1 16 1 . . 12 23 17 38 29 119 2 6 14 Drop 191 | . 12 2 23 2 5 . 25 28 8 13 14 36 . 10 13 Fire 715 | 15 50 21 42 25 . 2 15 . 4 32 78 270 . 20 141 Melee 160 | . . . . . . . 48 38 34 40 . . . . . Ram 8 | 1 . . . . . . . . . . . 4 . . 3 Kick 1 | . . . . . . . . . . . . 1 . . . Crush 52 | . 6 6 6 . . . 1 . . 1 . 5 . . 27 Escape Stasis 4 | . . . . . . . . . . . . . . . 4 Rewire . | . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 2 exits: *Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac / Sto) -7/Factory -6/Factory (discovered 2 exits: *Fac / *Ext) -5/Factory (discovered 5 exits: *Fac x4 / *Upp) -4/Factory (discovered 2 exits: *Res / *Upp) -3/Research (discovered 2 exits: *Res x2) -2/Research -2/DSF -1/Access History --------- Turn | Location | Event 5 | -11/Junkyard | Discovered new exit (range 14) 184 | -11/Junkyard | Entered Materials 312 | -10/Materials | Build established: Mutant 735 | -10/Materials | Discovered new exit (range 8) 930 | -10/Materials | Discovered new exit (range 16) 1232 | -10/Materials | Discovered new exit (range 7) 1273 | -10/Materials | Entered Mines 1535 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1775 | -10/Mines | Learned location of Storage (-8) 1925 | -10/Mines | Discovered new exit (range 13) 2047 | -10/Mines | Entered Materials 2047 | -9/Materials | Accompanied by 3 allies 2047 | -9/Materials | Evolved 2 slots: Propulsion x2 2267 | -9/Materials | Identified exit to Mines 2574 | -9/Materials | Destroyed 8 combat bots 2606 | -9/Materials | Build established: Scavenger-Mutant 2833 | -9/Materials | Discovered new exit (range 7) 3177 | -9/Materials | Entered Mines 3555 | -9/Mines | Discovered new exit (range 9) 3735 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3736 | -9/Mines | Discovered new exit (range 5) 3743 | -9/Mines | Entered Exiles 3765 | -9/Exiles | Discovered new exit (range 15) 3788 | -9/Exiles | Met 8R-AWN 3812 | -9/Exiles | Met EX-HEX 3860 | -9/Exiles | Met EX-BIN 3882 | -9/Exiles | Aligned with FarCom system 3884 | -9/Exiles | Given EX-Vault access code 3920 | -9/Exiles | Opened EX-Vault 3935 | -9/Exiles | Found Longsword +1 3943 | -9/Exiles | Found PSU Rigger 3979 | -9/Exiles | Warned to stay clear of 0b10 Research branches 4203 | -9/Exiles | Met EX-DEC 4349 | -9/Exiles | Discovered new exit (range 10) 4364 | -9/Exiles | Stole two prototypes: Longsword +1, PSU Rigger 4364 | -9/Exiles | Entered Mines 4876 | -8/Mines | Discovered new exit (range 5) 4919 | -8/Mines | Discovered new exit (range 5) 4938 | -8/Mines | Entered Materials 4938 | -8/Materials | Evolved 2 slots: Utility x2 4939 | -8/Materials | Identified exit to Storage 5388 | -8/Materials | Discovered new exit (range 4) 5463 | -8/Materials | Repaired Lgt. Treads 6043 | -8/Materials | Repaired Mni. Grenade Launcher 6080 | -8/Materials | Repaired Broken Lgt. Treads 6253 | -8/Materials | Build established: Mutant 7773 | -8/Materials | Entered Factory 7773 | -7/Factory | Evolved 2 slots: Utility x2 7775 | -7/Factory | FarCom data flow suspended 8023 | -7/Factory | Fabricated Arm. Treads? 8040 | -7/Factory | Fabricated Greatsword (x2) 8229 | -7/Factory | Build established: Assassin 8436 | -7/Factory | Repaired Ion Cannon 9590 | -7/Factory | Repaired Broken Arm. Treads 9957 | -7/Factory | Fabricated Arm. Treads? 10204 | -7/Factory | Build established: Mutant 10517 | -7/Factory | Discovered new exit (range 11) 10577 | -7/Factory | Found Prototype Launcher 10577 | -7/Factory | Identified Rocket Array 10580 | -7/Factory | Found Rocket Array 10582 | -7/Factory | Found Rocket Array 10660 | -7/Factory | Build established: Assassin 10770 | -7/Factory | Identified exit to Factory 10783 | -7/Factory | Entered another Factory area 10783 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 11051 | -6/Factory | Repaired Imp. Terrain Scanner 11100 | -6/Factory | Discovered new exit (range 12) 11344 | -6/Factory | Repaired Broken Adv. Sensor Array 11436 | -6/Factory | Discovered new exit (range 10) 11447 | -6/Factory | Identified exit to Extension 11810 | -6/Factory | Cargo convoy interrupted 11957 | -6/Factory | Build established: Mutant 12108 | -6/Factory | Identified exit to Factory 12149 | -6/Factory | Entered another Factory area 12149 | -5/Factory | Evolved 2 slots: Propulsion x2 12602 | -5/Factory | Discovered new exit (range 9) 12713 | -5/Factory | Identified exit to Upper Caves 13194 | -5/Factory | Crushed by falling debris 13194 | -5/Factory | System corruption reached 10% 13510 | -5/Factory | Build established: Scavenger-Mutant 13927 | -5/Factory | Identified exit to Factory 14347 | -5/Factory | Build established: Mutant 14479 | -5/Factory | Entered another Factory area 14479 | -4/Factory | Evolved 2 slots: Utility x2 14658 | -4/Factory | Discovered new exit (range 8) 14699 | -4/Factory | Identified exit to Upper Caves 15497 | -4/Factory | Fabricated Arm. Treads? 16289 | -4/Factory | Lost 4 parts (2n1u1w) 16340 | -4/Factory | Discovered new exit (range 9) 16354 | -4/Factory | Identified exit to Research 16357 | -4/Factory | Entered Research 16357 | -3/Research | Evolved 2 slots: Power x1, Utility x1 17336 | -3/Research | Found Fusion Bomb Launcher 17470 | -3/Research | System corruption reached 10% 17497 | -3/Research | Lost 8 parts (4n4w) 17750 | -3/Research | Repaired Adv. Sensor Array 18287 | -3/Research | Build established: Scavenger-Mutant 18364 | -3/Research | Discovered new exit (range 17) 18405 | -3/Research | Identified exit to Research 19304 | -3/Research | Lost 4 parts (1p1u2w) 19419 | -3/Research | Spotted B-86 Titan 19443 | -3/Research | Destroyed B-86 Titan 20385 | -3/Research | First assault squad dispatched 20456 | -3/Research | System corruption reached 30% 20933 | -3/Research | Destroyed 8 combat bots 21105 | -3/Research | Lost 3 parts (2n1w) 21354 | -3/Research | Discovered exit to Research (range 10) 21404 | -3/Research | Core integrity fell below 50% 21490 | -3/Research | High security lockdown imminent 21527 | -3/Research | Entered another Research area 21527 | -2/Research | Evolved 2 slots: Power x1, Utility x1 21563 | -2/Research | Identified exit to DSF 21563 | -2/Research | Entered DSF 21589 | -2/DSF | Additional patrols routed to DSF 21670 | -2/DSF | Lost 6 parts (2u4w) 21785 | -2/DSF | Discovered new exit (range 15) 21802 | -2/DSF | Sterilization system engaged 21822 | -2/DSF | Ambient heat levels rising (+10) 21830 | -2/DSF | Identified exit to Access 21833 | -2/DSF | Entered Access 21833 | -1/Access | Evolved 2 slots: Weapon x2 22367 | -1/Access | First assault squad dispatched 22801 | -1/Access | System corruption reached 10% 22960 | -1/Access | Build established: Scavenger-Gunner 22984 | -1/Access | Spotted B-99 Colossus 23287 | -1/Access | Destroyed B-99 Colossus 23314 | -1/Access | Lost 3 parts (1p2u) 23543 | -1/Access | Destroyed 8 combat bots 23670 | -1/Access | Found Prototype Launcher 23880 | -1/Access | Spotted B-99 Colossus 23985 | -1/Access | High security lockdown imminent 24065 | -1/Access | High security lockdown engaged 24104 | -1/Access | Identified Ragnarok Missile Launcher 24145 | -1/Access | System corruption reached 30% 24170 | -1/Access | Crushed by falling debris 24218 | -1/Access | Spotted Investigator 24218 | -1/Access | Scanned by Researcher 24226 | -1/Access | Destroyed Investigator 24234 | -1/Access | Destroyed 23 combat bots 24242 | -1/Access | Core integrity fell below 50% 24246 | -1/Access | Core integrity fell below 20% 24246 | -1/Access | Released all parts (2) 24267 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 24241_ L-61 Swordsman stasis bubble bursts. 24241_ Critical hit (Burn: +37). 24241_ Adv. Targeting Computer severed. 24242_ M-36 Artificer fits Backup Laser VII on G-73 Enforcer. 24243_ The unstable cave ceiling collapses. 24243_ T-07 Excavator stasis bubble strength at 74. 24246_ The unstable cave ceiling collapses. 24246_ M-36 Artificer repairs Myomer Leg. 24246_ Released Adv. Signal Interpreter. 24246_ Released Hcp. Storage Unit. 24246_ Slammed into G-73 Enforcer. 24247_ System corrupted: Matter fused (-9). 24247_ The unstable cave ceiling collapses. 24247_ Slammed into K-01 Serf. 24247_ L-61 Swordsman stasis bubble strength at 32. 24248_ T-07 Excavator stasis bubble strength at 60. 24249_ T-07 Excavator stasis bubble strength at 46. 24259_ Dropped Enh. Quantum Rifle. 24259_ Acquired Enh. Nova Cannon. 24266_ A26HKUSS7LPIVVONXS/TKNS/ Map ----- +----------------------------------------------------+ | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ??????????????????????????????????? ???????????# | | ??????????????????????????????????? ???????????# | | ??????????????????????????????????? ???????????# | | ??????????????????????????????????# ???????????# | | ??????????????????????????????????# #??????????# | | ??????????????????????????????????# #?????###### | | ??????????????????????????????????# ####### ## | | ??????????????????????????????????+ % =! | | ??????????????????????????????????# % ** | | ??????????????????????????????????# ####### ## | | ??????????????????????????????????# #???####/#### | | ??????????????????????????????????# #???# | | ??????????????????????????????????# #???# / | | ??????????????????????????????????# ##### | | ????????????????????????????####### + " | | ??????????????????????# ##### """ | | ??????????????????????#############/###### """ | | ??????????????????????# """S""" gg # " | | ??????????????????????# """ """ # | | ??????????????????????#= # = | | ??????????????????????# ######### | | ??????????????????????+ !! #???????? | | ??????????????????????# @ !! #???????? | | ??????????????????????#! !! #???????? | | ??????????????????????# [ #???????? | | ??????????????????????####################???????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 109 Energy Generation 65 Energy Capacity 850 Matter Stores 500 Matter Capacity 500 Sight Range 20 Robot Scan Range 18 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 16 Armor Coverage 450 Resistance: TH 30 Propulsion Shielding 66 Phase Shifting 15 Evasion (%) 55 Targeting Accuracy 16 Melee Accuracy 5 Armor Integrity Analysis 30 Recoil Reduction 6 Matter Filtering 30 Kinecelleration 40 Offensive Hacking 12 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Hvy. Armor Plating | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Arm. Treads | x2 | -7/Factory Greatsword | x2 | -7/Factory | Preloaded Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -4/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ChipDataPerforator Manual? 0 Play Time 03:03:01 Cumulative 142.9 hours Start 2023.06.20 @ 21:24:12 End 2023.06.22 @ 21:13:11 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 190 Rogue 190 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 62 Gallery% 68 Achievement% 53 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d740a2e-f3bd-4085-981c-6405b7c6cbbd