Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.06 @ 15:38:45 Player: Mallow Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (27) 5400 Robots Destroyed (138) 690 Value Destroyed (4393) 4393 Prototype IDs (67) 1340 Alien Tech Used (2) 400 Bonus (7298) 7298 TOTAL SCORE: 24021 Bonus ------- High Alert Combat Kills 20 Follower Combat Kills 1029 Aligned with FarCom 300 Met Imprinter 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Met Warlord at Research 2000 Win 3000 Friendly Fire -651 Cogmind --------- Core Integrity 1600/1600 Matter 92/300 Energy 148/150 System Corruption 0% Temperature Cool (5) Movement Flying (23) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Micro Antimatter Reactor > --- PROPULSION (5) --- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY (16) ----- Advanced Weight Redist. System Experimental Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Launcher Guidance Computer Experimental Target Analyzer Advanced Transmission Jammer Improved Cloaking Device Centrium Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield Improved System Shield > --- WEAPON (3) ------- Micro-nuke Launcher Advanced Datajack Particle Cleaver > --- INVENTORY (5) ---- Micro Antimatter Reactor Impulse Thruster Array Vortex Driver (30) Enhanced Nova Cannon Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor > --- PROPULSION ------- Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster Cooled Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Experimental Signal Interpreter Long-range Terrain Scanner Advanced Terrain Scan Processor Improved Launcher Guidance Computer Experimental Target Analyzer Advanced Transmission Jammer Improved Cloaking Device Centrium Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Advanced Hacking Suite Improved System Shield Improved System Shield Improved System Shield > --- WEAPON ----------- Micro-nuke Launcher Advanced Datajack Particle Cleaver > --- INVENTORY -------- Micro Antimatter Reactor Quantum Reactor Cooled Nuclear Pulse Thruster Vortex Driver Enhanced Nova Cannon [Rating: 160] Favorites ----------- Power Micro Fission Core Engine Ion Engine Power Core Micro Fission Core Reactor Micro Antimatter Reactor Propulsion Nuclear Pulse Array Treads Light Treads Leg Improved Titanium Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Nuclear Pulse Array Utility Hacking Suite Device Advanced Terrain Scanner Storage Medium Storage Unit Processor Experimental Armor Integrity Analyzer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Ripper Energy Gun Medium Laser Energy Cannon Vortex Driver Ballistic Gun Assault Rifle Ballistic Cannon Heavy Gauss Cannon Launcher Heavy Rocket Launcher Slashing Weapon Ripper Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Slots Evolved 18 | . . . . . 4 . 2 2 . . . . . . 2 . . . . 2 . . . . 2 2 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . . . Utility 14 | . . . . . 2 . 2 1 . . . . . . 2 . . . . 1 . . . . 2 2 2 Weapon 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Parts Attached 210 | 6 2 1 . . 20 18 27 15 9 4 2 . 9 1 11 . . 10 3 16 6 . 5 6 17 18 4 Power 19 | 1 . 1 . . 2 1 2 3 2 . . . . . . . . 2 . 1 1 . . 1 1 1 . Engine 4 | 1 . 1 . . . . . 2 . . . . . . . . . . . . . . . . . . . Core 10 | . . . . . 2 1 2 1 1 . . . . . . . . 1 . 1 1 . . . . . . Reactor 5 | . . . . . . . . . 1 . . . . . . . . 1 . . . . . 1 1 1 . Propulsion 46 | 2 . . . . 10 2 7 3 3 1 . . . . 2 . . 2 2 2 1 . 1 2 5 . 1 Treads 5 | 2 . . . . 2 . 1 . . . . . . . . . . . . . . . . . . . . Leg 12 | . . . . . 6 2 2 2 . . . . . . . . . . . . . . . . . . . Wheel 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Hover 10 | . . . . . . . 4 1 3 1 . . . . . . . 1 . . . . . . . . . Flight 17 | . . . . . . . . . . . . . . . 2 . . 1 2 2 1 . 1 2 5 . 1 Utility 91 | 1 1 . . . 4 4 13 4 2 3 2 . 7 1 6 . . 6 . 9 2 . 1 2 8 12 3 Device 36 | . . . . . 2 1 4 1 . 2 1 . 2 . 2 . . 3 . 5 1 . 1 . 5 6 . Storage 7 | 1 1 . . . . . . . 1 . . . . . 1 . . 1 . 1 . . . 1 . . . Processor 22 | . . . . . 1 1 6 3 . . . . 4 1 1 . . . . 1 1 . . 1 . 1 1 Hackware 14 | . . . . . . . 1 . . 1 . . 1 . 2 . . 1 . 2 . . . . 2 2 2 Protection 12 | . . . . . 1 2 2 . 1 . 1 . . . . . . 1 . . . . . . 1 3 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 54 | 2 1 . . . 4 11 5 5 2 . . . 2 . 3 . . . 1 4 2 . 3 1 3 5 . Energy Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Ballistic Gun 13 | 1 . . . . 2 7 . . . . . . . . . . . . 1 2 . . . . . . . Ballistic Cannon 10 | . . . . . . . 2 3 1 . . . . . . . . . . 1 . . . 1 1 1 . Launcher 16 | . 1 . . . 1 3 . 2 1 . . . 1 . 2 . . . . 1 2 . 1 . 1 . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . . . 1 1 3 . . . . . 1 . 1 . . . . . . . 1 . . 2 . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Special Melee Weapon 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Unidentified Prototypes 27 | . . . . . 1 1 1 1 . . . . 6 . . . . 6 . 2 . . 1 1 2 4 1 Parts Lost 44 | . . . . 1 3 11 3 2 . . . . . . . . . . 6 1 4 1 . 9 . 2 1 Power 5 | . . . . . . 2 . 1 . . . . . . . . . . . . 1 . . 1 . . . Propulsion 16 | . . . . 1 . 4 2 1 . . . . . . . . . . 2 . 1 . . 4 . 1 . Utility 13 | . . . . . 1 2 1 . . . . . . . . . . . 2 . 2 1 . 2 . 1 1 Weapon 10 | . . . . . 2 3 . . . . . . . . . . . . 2 1 . . . 2 . . . Highest Loss Streak 9 | . . . . 1 1 9 2 2 . . . . . . . . . . 4 1 4 1 . 4 . 1 2 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 85 | . 85 85 85 71 90 94 74 79 91 91 93 93 93 93 90 82 82 80 79 79 77 78 77 69 82 99 97 Engine 1 | . 14 14 14 14 . . . 1 . . . . . . . . . . . . . . . . . . . Core 4 | . . . . . 8 8 5 4 3 6 6 6 6 6 5 5 5 4 5 5 4 5 5 1 . . . Treads 3 | . 28 28 28 14 9 . 1 . . . . . . . . . . . . . . . . . . . . Leg 3 | . . . . . 22 33 7 1 . . . . . . . . . . . . . . . . . . . Hover 4 | . . . . . . . 3 15 21 20 20 20 20 20 11 . . . . . . . . . . . . Flight 6 | . . . . . . . . . . . . . . . 3 11 11 11 11 12 15 15 15 13 19 21 20 Device 7 | . . . . . 11 2 10 9 13 11 13 13 7 6 5 5 5 4 4 9 9 5 5 3 5 16 16 Storage 6 | . 14 14 14 14 9 8 . . 5 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 4 . Processor 12 | . . . . . 6 15 28 22 18 6 6 6 11 13 17 17 17 17 17 13 10 15 15 17 18 13 13 Hackware 13 | . . . . . . . 2 6 6 12 13 13 13 13 18 23 23 23 20 22 26 26 21 20 21 21 27 Protection 2 | . . . . . 2 8 1 5 1 6 6 6 6 6 3 . . . . . . . . . 1 4 4 Ballistic Gun 2 | . 14 14 14 14 3 11 . . . . . . . . . . . . 1 2 . . . . . . . Ballistic Cannon 1 | . . . . . . . 3 4 6 6 6 6 6 6 3 . . . . 1 4 . . . . . . Launcher 4 | . 9 14 14 14 7 4 . . 2 6 6 6 6 6 4 5 5 5 3 . . 5 5 2 1 4 4 Slashing Weapon 4 | . . . . . 6 . 6 6 6 6 6 6 6 6 5 5 5 5 5 4 . . 3 1 . 3 4 Peak Build Rating 160 | 6 7 7 8 8 36 43 41 56 77 78 77 77 87 86 96 86 87 93 90 111 107 96 107 99 123 148 160 Average Rating 69 | 4 6 7 7 7 28 36 32 46 71 75 76 77 83 85 90 86 86 86 85 96 99 94 97 82 98 135 154 On Entrance 61 | . 6 7 7 8 7 36 4 36 47 77 76 77 77 85 86 86 86 87 89 70 100 94 93 99 45 112 138 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 47 | 14 24 20 20 20 26 39 23 20 44 44 47 47 47 41 41 26 26 26 26 33 30 29 32 32 29 39 34 Greatest Support 80 | 40 40 40 40 20 80 80 26 35 47 47 47 47 47 47 47 26 26 26 26 33 36 33 36 35 39 54 54 Greatest Overweight (x) 6 | . . . . . 6 3 1 . . . . . . . . . . 1 . . . . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 5 5 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 10 8 8 8 Average Capacity 8 | 7 9 10 10 10 10 9 5 5 7 8 8 8 8 8 8 10 10 10 10 10 10 10 10 9 8 8 5 Most Carried 10 | 1 9 10 10 10 10 10 5 5 8 8 8 8 8 8 10 10 10 10 10 10 10 7 10 10 8 8 7 Average Carried 8 | . 4 9 9 10 9 9 4 4 6 7 7 8 7 7 6 10 9 9 9 8 9 5 8 9 7 7 5 Final Capacity 10 | 8 10 10 10 10 10 5 5 5 8 8 8 8 8 8 10 10 10 10 10 10 10 10 10 8 8 8 5 Final Carried 10 | 1 9 9 10 10 10 5 5 5 8 8 8 8 8 8 10 10 10 9 6 10 5 7 10 8 8 8 5 Class Distribution -------------------- 50% | Hacker-Mutant 21% | Mutant 9% | Assassin 6% | Hacker-Ninja 4% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Mutant | -8/Storage Assassin | -7/Factory Mutant | -6/Factory Scout | -6/Waste Hacker-Ninja | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Zion Hacker-Mutant | -5/Proximity Caves Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Zhirov Hacker-Mutant | -4/Proximity Caves Hacker-Mutant | -4/Factory Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Upper Caves Hacker-Mutant | -4/Warlord Hacker-Mutant | -3/Proximity Caves Hacker-Sprinter | -3/Research Hacker-Ninja | -2/Research Wizard-Ninja | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Matter Collected 4409 | 204 252 23 . 6 435 351 495 190 199 35 182 64 20 157 97 30 . . 327 254 152 56 253 229 165 190 43 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5170 | . 381 25 . 26 522 494 455 273 342 44 122 119 . 133 131 591 . . 326 116 62 145 . 213 170 385 95 Parts 248 | . 39 6 . 7 26 19 36 14 7 4 4 1 . 4 5 14 . . 12 6 4 5 . 4 6 17 8 Haulers Intercepted 9 | . 2 . . . 3 1 . . . . . . . . . . . . . . . . . . 1 2 . Recyclers Shooed 4 | . . . . . 1 . 1 . . . . . . . 2 . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 42 | . . . . . . . . . . . 16 2 . 5 . 5 . . 8 . 2 2 . 2 . . . Prevented 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Combat Hostiles Destroyed 91 | . 12 3 . 4 9 10 9 5 1 . 4 2 . 5 . 4 . . 7 1 5 3 . 5 . . 2 Melee 10 | . . . . . 3 . 5 . . . . . . . . . . . 1 1 . . . . . . . Guns 16 | . 3 . . 1 3 9 . . . . . . . . . . . . . . . . . . . . . Cannons 9 | . . . . . . . 4 1 1 . 2 . . . . . . . . . . . . 1 . . . AOE 56 | . 9 3 . 3 3 1 . 4 . . 2 2 . 5 . 4 . . 6 . 5 3 . 4 . . 2 Classes Destroyed 17 | . 6 . . . 3 1 2 1 2 . . . . . . . . . 1 . . . . 1 . . . Worker 6 | . . . . . . 1 2 1 . 1 . . . . . . . . . . . . . . . . 1 Builder 8 | . 2 . . . 1 . 1 1 . . . . . . . . . . . . . . . . 1 1 1 Tunneler 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . . 1 Hauler 9 | . 2 . . . 3 1 . . . . . . . . . . . . . . . . . . 1 2 . Recycler 6 | . . . . . 1 1 1 1 . . . . . . 1 . . . . . . . . . . 1 . Operator 4 | . 1 . . . 1 . . 1 . . . . . . . . . . . . . . . . . 1 . Drone 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Watcher 8 | . 2 . . . 1 . 1 . . 1 . . . . . . . . . 1 . . . . 1 . 1 Swarmer 33 | . 6 3 . 4 3 . 3 . . . 3 . . 1 . 4 . . . . 4 . . 1 . . 1 Grunt 28 | . 6 . . . 2 5 2 . . . . 1 . 3 . . . . 5 . . 3 . 1 . . . Duelist 3 | . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Sentry 14 | . . . . . 3 5 1 . . . 1 1 . 1 . . . . . 1 1 . . . . . . Hunter 5 | . . . . . 1 . . 2 . . . . . . . . . . 2 . . . . . . . . Programmer 6 | . . . . . . . 3 . . . . . . . . . . . . . . . . 2 . . 1 Compactor 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . Wasp 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 7 3 . 4 6 10 3 6 1 1 3 2 . 5 1 4 . . 4 1 4 3 . 3 2 2 4 Combat Bots Only 7 | . 7 3 . 4 3 7 3 5 1 . 3 2 . 5 . 4 . . 4 1 4 3 . 3 . . 1 Max Kills in Single Turn 3 | . 2 1 . 2 2 1 1 3 1 1 2 2 . 2 1 3 . . 2 1 2 2 . 2 1 1 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . 2 1 . 2 1 1 . 3 . . 2 2 . 2 . 3 . . 2 . 2 2 . 2 . . 1 Melee 1 | . . . . . 1 . 1 . . . . . . . . . . . 1 1 . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Hostile Shots Fired 708 | . 66 8 . 8 65 165 88 3 . 2 30 1 . 21 . 9 . . 71 19 31 19 2 73 1 22 4 Missed 246 | . 24 4 . 2 13 37 18 2 . . 10 . . 6 . 7 . . 32 11 17 14 . 33 . 13 3 Damage Taken 8281 | . 432 41 . 85 779 2007 975 108 . 34 208 36 . 277 . 64 . . 1244 241 322 134 62 856 21 255 100 Core 1727 | . 19 6 . 8 124 310 133 20 . . 66 . . 37 . 13 . . 430 95 44 54 20 297 21 30 . Absorbed by Shields . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Regen/Repaired (Parts) 678 | . . . . . . . 60 . 163 3 33 24 . 156 105 . . . 35 71 . . 28 . . . . Core Remaining (%) 77 | 100 . . . 86 . 21 81 . . . . . . 85 . . . . 49 . . . . 55 98 97 100 Volleys Fired 275 | . 51 4 . 6 29 40 26 6 14 . 17 3 . 7 1 3 . . 18 4 20 5 . 9 . . 12 Largest 2 | . 2 1 . 1 1 2 1 1 1 . 1 1 . 1 1 1 . . 1 1 1 1 . 1 . . 1 Hottest 70 | . 70 30 . 30 30 50 48 48 48 . 61 61 . 61 61 39 . . 39 61 61 49 . 61 . . 49 Shots Fired 319 | . 62 4 . 6 29 73 26 6 14 . 17 3 . 7 1 3 . . 18 4 20 5 . 9 . . 12 Gun 148 | . 52 1 . 4 20 68 . . . . . . . . . . . . . 3 . . . . . . . Cannon 81 | . . . . . . . 26 3 14 . 16 2 . 3 1 . . . . 1 12 . . 3 . . . Launcher 90 | . 10 3 . 2 9 5 . 3 . . 1 1 . 4 . 3 . . 18 . 8 5 . 6 . . 12 Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 218 | . 41 1 . 4 20 68 26 3 14 . 16 2 . 3 1 . . . . 4 12 . . 3 . . . Thermal 11 | . 11 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 90 | . 10 3 . 2 9 5 . 3 . . 1 1 . 4 . 3 . . 18 . 8 5 . 6 . . 12 Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 16 | . 9 2 . 2 3 16 12 11 4 . 3 3 . 6 7 1 . . 7 3 6 10 . 13 . . 5 Robot Miss Streak 8 | . 4 2 . 2 4 2 2 1 2 . 2 8 . 1 . 1 . . 2 2 4 . . 1 . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 320 | . 49 2 . 3 39 60 40 8 13 2 12 5 . 6 4 14 . . 16 7 8 5 . 8 5 7 7 Core Hits 246 | . 28 5 . 4 22 31 16 19 6 2 6 9 . 14 2 9 . . 26 3 8 6 . 12 2 4 12 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 20 | . 1 . . . 4 4 1 . . . 3 . . . 1 . . . . 1 1 . . 1 2 1 . Burn 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . Blast 7 | . . . . . . . 1 . . . 3 . . . 1 . . . . . 1 . . 1 . . . Sever 5 | . . . . . 4 . . . . . . . . . . . . . . 1 . . . . . . . Impale 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Melee Attacks 193 | . . . . . 32 2 25 4 4 8 2 3 . . 7 13 . . 19 10 . . . 4 11 21 28 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 172 | . . . . . 32 2 25 4 4 8 2 3 . . 7 13 . . 19 10 . . . 4 . 13 26 Piercing 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 11 7 . Sneak Attacks 38 | . . . . . 10 . 7 2 4 1 . . . . 1 . . . 3 . . . . . 2 6 2 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 17136 | . 1089 160 . 172 1758 1579 1580 1488 574 136 419 437 . 694 189 1301 . . 1673 236 547 624 . 954 271 496 759 Guns 1705 | . 505 14 . 27 156 950 . . . . . . . . . . . . . 53 . . . . . . . Cannons 1547 | . . . . . . . 636 53 260 . 295 41 . 84 38 . . . . . 42 . . 98 . . . Explosions 8086 | . 583 145 . 132 440 560 . 1180 . . 63 242 . 610 . 341 . . 1343 . 505 624 . 747 . . 571 Melee 5707 | . . . . . 1162 . 944 255 314 129 61 154 . . 151 960 . . 330 183 . . . 109 271 496 188 Ramming 91 | . 1 1 . 13 . 69 . . . 7 . . . . . . . . . . . . . . . . . Kinetic 3151 | . 404 14 . 27 156 950 636 53 260 . 295 41 . 84 38 . . . . 53 42 . . 98 . . . Thermal 101 | . 101 . . . . . . . . . . . . . . . . . . . . . . . . . . Explosive 8027 | . 583 145 . 132 440 560 . 1121 . . 63 242 . 610 . 341 . . 1343 . 505 624 . 747 . . 571 Electromagnetic 59 | . . . . . . . . 59 . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5036 | . . . . . 1162 . 944 255 314 129 61 154 . . 151 960 . . 330 183 . . . 109 . 96 188 Piercing 671 | . . . . . . . . . . . . . . . . . . . . . . . . . 271 400 . Highest Corruption 3 | . . . . . . . 3 . . . . . . . 1 . . . . . . . . 1 . . . Average Corruption 1 | . . . . . . . 2 . . . . . . . 1 . . . . . . . . 1 . . . Corruption Purged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 18 | . . . . . . . 17 . . . . . . . . . . . . . . . . 1 . . . Message Errors 5 | . . . . . . . 5 . . . . . . . . . . . . . . . . . . . . Matter Fused 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Heat Flow Errors 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Discharges 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fused 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Data Loss (minor) 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1485 | . 5 . . 7 160 6 113 143 . . 103 26 . . 10 559 . . 152 . 30 21 . 53 27 66 4 Projectiles 91 | . . . . . . . 12 . . . 34 . . . 8 . . . . . . . . 37 . . . Explosions 383 | . 5 . . 7 14 6 . 116 . . 16 . . . . 95 . . 57 . 30 21 . 16 . . . Melee 1011 | . . . . . 146 . 101 27 . . 53 26 . . 2 464 . . 95 . . . . . 27 66 4 Knockbacks 17 | . . . . . . . 11 . . 1 4 . . . . . . . . . 1 . . . . . . Impact 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kinetic 16 | . . . . . . . 11 . . . 4 . . . . . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 531 | . 18 14 . 33 88 . . 108 . 3 28 18 . . . 39 . . 62 . 74 46 . . . . . Shots 18 | . 1 1 . 2 5 . . 3 . . 1 1 . . . 1 . . 1 . 1 1 . . . . . Rammed 3 | . . 1 . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Targets Rammed 15 | . 1 1 . 1 . 11 . . . 1 . . . . . . . . . . . . . . . . . Kicked 11 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 297 | . 90 . . . 6 259 267 . 80 . 116 69 . 158 4 . . . 3 . 12 . . 8 . 22 297 Average Temperature 62 | . 31 . . . 4 85 90 . 38 . 52 43 . 75 3 . . . 3 . 4 . . 6 . 22 111 Received Heat Transfer 1731 | . 99 . . . 216 918 123 . . . 42 9 . 54 . . . . 30 . 36 9 9 150 . 36 . Effects 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 Interference 4 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . . 1 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 370 | . 370 . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Peak Influence 714 | . 307 180 . 106 277 295 133 277 59 425 . . . . 57 . . . . 258 . . . . 461 251 714 Initial 357 | . . 86 . . 4 90 102 32 51 . . . . . . . . . . . . . . . 357 180 43 Average 106 | . 85 176 . 82 63 112 68 63 13 240 . . . . 13 . . . . 137 . . . . 382 122 268 Maximum Alert Level 3 | . 1 . . . 1 1 . 1 . 2 . . . . . . . . . 1 . . . . 2 1 3 Low Security (%) 81 | 100 96 100 . 100 84 86 100 97 100 27 . . . . 100 . . . . 63 . . . . . 73 47 Level 1 15 | . 3 . . . 15 13 . 2 . 61 . . . . . . . . . 36 . . . . 54 26 25 Level 2 3 | . . . . . . . . . . 11 . . . . . . . . . . . . . . 45 . 25 Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 28 | . 3 . . . 2 5 5 1 . 1 . . . . . . . . . 2 . . . 1 . 3 5 Investigation 7 | . 1 . . . . 1 . . . 1 . . . . . . . . . 1 . . . . . 2 1 Extermination 5 | . . . . . . . 4 . . . . . . . . . . . . 1 . . . . . . . Reinforcement 11 | . 2 . . . 2 1 1 1 . . . . . . . . . . . . . . . . . 1 3 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Garrison 4 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Distress Signals 160 | . 3 . . . 1 2 . 2 . . . . . . . . . . 141 2 . . . 1 . 7 1 Communications Jammed 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Distress Signals 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Times Spotted 247 | . 28 3 . 2 19 26 19 9 5 3 9 5 . 7 . 4 . . 22 16 8 8 2 21 4 11 16 Peak Tracking Total 9 | . 8 2 . 1 6 9 4 7 3 1 3 5 . 7 . 4 . . 8 6 4 4 3 7 4 8 8 Tactical Retreats 33 | . 4 . . . . . 2 2 . . . . . . . . . . 8 2 2 3 . 4 1 3 2 Traps | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Traps Triggered 13 | . . . . . . 2 3 2 . . . . . . 3 . . . . 1 . . . . . . 2 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed 5 | . 5 . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 7 | . 1 . . . . . . . . . . . . . . . . . . . 2 . 4 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Disabled 13 | . 1 . . 1 . 2 . 4 . 1 . . . 1 . . . . . 1 . . . . . . 2 Max in Single Turn 2 | . 1 . . 1 . 1 . 2 . . . . . 1 . . . . . . . . . . . . 1 Garrison Access 9 | . . . . . . . 1 1 . 1 . . . . 1 . . . . 1 . . . . 1 2 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Machines Accessed 74 | . 5 . 2 . 3 8 7 2 . 3 2 . . 1 4 1 1 8 . 8 . 2 5 . 3 3 6 Terminals 31 | . 4 . . . 3 5 3 1 . 1 1 . . 1 . . . . . 5 . 1 . . 1 1 4 Fabricators 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Repair Stations 4 | . . . . . . 1 1 . . . . . . . 1 . . . . 1 . . . . . . . Recycling Units 3 | . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 5 | . . . . . . . 1 . . 1 . . . . 2 . . . . . . . . . . . 1 Garrison Access 10 | . . . . . . 1 1 1 . 1 . . . . 1 . . . . 1 . . . . 2 1 1 Total Hacks 221 | . 12 . 10 . 9 29 13 2 . 11 2 . . 4 9 1 1 43 . 15 . 2 9 . 6 12 31 Successful 161 | . 8 . 10 . 4 14 10 2 . 5 2 . . 4 7 1 1 43 . 8 . 2 9 . 1 5 25 Failed 59 | . 4 . . . 5 15 3 . . 6 . . . . 2 . . . . 7 . . . . 5 7 5 Catastrophic 13 | . . . . . 2 2 1 . . 1 . . . . 1 . . . . 3 . . . . 2 . 1 Database Lockouts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Manual 17 | . . . 1 . . . . . . 2 . . 2 . . . . . . 10 . . . . . . 2 Terminals 101 | . 11 . . . 9 21 6 1 . 4 1 . . 4 . . . . . 7 . 1 . . 3 6 27 Fabricators 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Repair Stations 12 | . . . . . . 3 2 . . . . . . . 2 . . . . 5 . . . . . . . Recycling Units 3 | . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . Scanalyzers 16 | . . . . . . . 3 . . 6 . . . . 4 . . . . . . . . . . . 3 Garrison Access 20 | . . . . . . 4 1 1 . 1 . . . . 3 . . . . 2 . . . . 3 4 1 Terminal Hacks 129 | . 7 . 10 . 4 13 3 1 . 2 2 . . 4 . 1 1 43 . 3 . 2 9 . . 2 22 Record 75 | . . . 9 . . . . . . 1 1 . . 4 . . . 35 . . . 1 7 . . . 17 Part Schematic 6 | . . . . . . 1 . . . . . . . . . . . 4 . 1 . . . . . . . Robot Analysis 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 1 . . . 2 2 1 . . . . . . . . . . 4 . . . . . . . . . Open Door 8 | . . . . . . 1 . . . . 1 . . . . 1 1 . . . . 1 2 . . . 1 Open DSF 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 4 | . . . . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . 1 Emergency Access Points 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Garrison Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Alert Level 4 | . . . . . 1 . 1 . . . . . . . . . . . . 1 . . . . . . 1 Locate Traps 4 | . 1 . . . . 1 1 . . . . . . . . . . . . . . . . . . 1 . Reprogram Traps 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Dispatch Records 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Maintenance Status 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Surveillance Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 Derelict Proto ID Bank 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 2 . Load Schematic 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . Build 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Repair Station Hacks 8 | . . . . . . 1 2 . . . . . . . 2 . . . . 3 . . . . . . . Scan Component 4 | . . . . . . 1 1 . . . . . . . 1 . . . . 1 . . . . . . . Repair 3 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . Refit 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Recycling Unit Hacks 2 | . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . . Report Inventory 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieve Components 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Scanalyzer 11 | . . . . . . . 3 . . 2 . . . . 4 . . . . . . . . . . . 2 Insert Component 6 | . . . . . . . 2 . . 1 . . . . 2 . . . . . . . . . . . 1 Analyze 5 | . . . . . . . 1 . . 1 . . . . 2 . . . . . . . . . . . 1 Garrison Access Hacks 8 | . . . . . . . 1 1 . 1 . . . . 1 . . . . 1 . . . . 1 1 1 Seal Access 8 | . . . . . . . 1 1 . 1 . . . . 1 . . . . 1 . . . . 1 1 1 Unauthorized Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 39 | . 5 . . . 3 7 5 . . 1 . . . . 3 . . . . 7 . . . . 2 2 4 Full Trace Events 4 | . . . . . . 1 . . . . . . . . . . . . . 1 . . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 11 | . . . . . . 1 1 . . 1 . . . . 2 . . 4 . 1 . . . . . . 1 Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 36 | . . . . . . . . . . . . . . . . . . . . . . . . . . 36 . Total Part Build Rating 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Repaired 3 | . . . . . . . 1 . . . . . . . 1 . . . . 1 . . . . . . . Time 129 | . . . . . . . 70 . . . . . . . 31 . . . . 28 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Parts Scanalyzed 5 | . . . . . . . 1 . . 1 . . . . 2 . . . . . . . . . . . 1 Part Schematics Acquired 5 | . . . . . . . 1 . . 1 . . . . 2 . . . . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Non-combat 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 parse_system 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Relay Couplers Released 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 4 Machine Destruction 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . Programmers 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total Allies 23 | . . . . 2 . . . . 19 . . . . . . . . . . 2 . . . . . . . Largest Group 19 | . . . . 2 . . . . 19 11 5 4 3 3 2 2 1 1 1 2 . . . . . . . Highest-Rated Group 702 | . . . . 51 . . . . 702 437 211 165 115 113 70 53 24 24 24 192 . . . . . . . Highest-Rated Ally 96 | . . . . 31 . . . . 50 46 46 46 46 46 46 29 24 24 24 96 . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 242 | . . . . 2 . . . . 97 80 25 8 . 7 . . . . . 23 . . . . . . . Total Damage 5892 | . . . . 41 . . . . 2479 1530 509 231 . 187 . . . . . 915 . . . . . . . Kills 35 | . . . . 1 . . . . 7 11 6 3 . 2 . . . . . 5 . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Robot Analysis Total 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 11 | . . . . . . . . . . . 1 2 1 . . 3 1 . 1 . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Decoded 0b10 Intel 20 | . . . . . . . . . . . . . . . 2 . . . . 18 . . . . . . . Garrisons 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Patrols 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . Guards 14 | . . . . . . . . . . . . . . . 2 . . . . 12 . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Turns Passed 22876 | 98 1196 300 665 514 2011 722 1375 557 685 720 712 415 902 1202 442 993 430 211 3731 801 1350 509 328 258 335 1005 409 Spaces Moved 26244 | 61 553 173 416 145 1077 418 1182 948 783 1039 709 496 1264 746 699 967 366 336 2640 1663 1230 685 773 677 1084 3707 1407 Core 481 | 8 . . . . 1 25 447 . . . . . . . . . . . . . . . . . . . . Treads 1718 | 53 553 173 416 145 378 . . . . . . . . . . . . . . . . . . . . . . Legs 1748 | . . . . . 698 393 618 39 . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 6596 | . . . . . . . 117 909 783 1039 709 496 1264 746 533 . . . . . . . . . . . . Flight 15701 | . . . . . . . . . . . . . . . 166 967 366 336 2640 1663 1230 685 773 677 1084 3707 1407 Fastest Speed 5 | 50 160 160 160 160 130 50 50 48 48 52 52 52 52 52 37 37 37 37 37 34 31 34 31 25 23 5 5 Average Speed 51 | 145 160 160 160 160 140 126 95 52 53 52 52 52 52 52 48 37 37 37 37 35 33 34 33 32 24 22 22 Slowest Speed 350 | 160 160 160 160 160 350 200 190 120 55 55 52 52 52 52 52 37 37 120 37 37 34 34 37 35 35 23 23 Overloaded Moves 262 | . . . . . . . . . . . . . . . . . . . . . 48 . 6 124 . 14 70 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 31 | . . . . . . . . . . . . . . . . . . 2 . 23 . . 2 1 3 . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Exploration Rate (%) 53 | 5 64 28 77 32 46 54 25 23 93 19 67 59 86 86 12 80 51 62 85 24 82 69 75 78 20 72 30 Regions Visited 27 Branch Regions 16 Pre-discovered Areas 7 | . . . . . . . . . . . 1 . 3 . . . . 3 . . . . . . . . . Known Exits Taken 10 | . . . . . 1 . 1 . . 1 . . . . 1 . . . 1 1 . 1 . 1 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 . 1 . . . . 1 1 1 1 . 1 1 1 . . 1 . 1 . . . . Scrap Searched 18 | . . . . . . . . . . . 3 1 3 4 . . . . . . 2 1 . 4 . . . Spaces Dug 121 | . . . . . 9 . 1 1 . 6 1 . . . 4 . . . 9 4 9 . . 1 3 12 61 Terrain Destroyed 928 | . 57 21 . 11 64 27 2 48 1 6 37 41 . 16 4 31 . . 123 5 98 73 . 113 3 12 135 Melee 60 | . . . . . . . 1 . . 6 1 . . . 4 . . . 9 4 . . . 1 3 12 19 Projectile 29 | . . . . . . . 1 1 1 . 10 1 . 1 . . . . . 1 13 . . . . . . AOE 839 | . 57 21 . 11 64 27 . 47 . . 26 40 . 15 . 31 . . 114 . 85 73 . 112 . . 116 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Fac Was Fac Low Low Zio Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Acc Total 34972 | 67 802 194 416 421 1511 550 1371 996 1035 1205 1030 643 1508 1553 792 1579 660 417 5346 1830 2141 954 834 699 1131 3834 1453 Wait 7819 | . 186 . . 270 332 54 87 8 209 145 298 141 224 797 58 597 293 61 2666 136 884 263 56 . . 54 . Move 26159 | 60 552 172 415 144 1076 417 1181 948 782 1038 708 495 1263 745 698 966 365 331 2639 1619 1229 684 769 674 1077 3706 1406 Hop 27 | . . . . . . . . . . . . . . . . . . 2 . 20 . . 1 1 3 . . Pick Up 106 | 1 8 5 1 . 9 2 10 3 8 4 1 . 2 1 7 . 1 . 1 12 . 2 1 2 11 13 1 Fast Attach 122 | 6 2 . . . 10 7 18 11 4 1 1 . 8 1 4 . . 12 1 5 . . 5 2 10 13 1 Attach 56 | . . . . . 6 2 7 3 4 1 . . . . 5 . . . 2 5 6 . . 3 5 4 3 Detach 21 | . . . . . 2 1 2 3 1 . . . . . 3 . . . . 3 2 . 2 2 . . . Swap 34 | . . 1 . . 4 9 2 1 1 2 1 . 1 . 2 . . . . 6 . . . 1 2 1 . Drop 138 | . 2 5 . . 11 5 13 9 8 5 2 . 10 2 7 . 1 11 . 10 . . . 1 12 22 2 Fire 275 | . 51 4 . 6 29 40 26 6 14 . 17 3 . 7 1 3 . . 18 4 20 5 . 9 . . 12 Melee 193 | . . . . . 32 2 25 4 4 8 2 3 . . 7 13 . . 19 10 . . . 4 11 21 28 Ram 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Kick 11 | . . . . . . 11 . . . . . . . . . . . . . . . . . . . . . Crush 3 | . 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 7 | . . 6 . . . . . . . . . 1 . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac / *Sto x2) -8/Storage -7/Factory -6/Factory -6/Waste -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: *Upp x2 / Ext x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research (discovered 3 exits: *Acc / *Qua x2) -1/Access (discovered 2 exits: *Sur / Com) To Epsilon Eridani History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 517 | -10/Materials | Destroyed 7 combat bots 520 | -10/Materials | Discovered new exit (range 10) 700 | -10/Materials | Discovered new exit (range 9) 1295 | -10/Materials | Entered Mines 1309 | -10/Mines | Met a Derelict bent on vengeance 1584 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1586 | -10/Mines | Discovered new exit (range 5) 1595 | -10/Mines | Entered Exiles 1651 | -10/Exiles | Met 8R-AWN 1685 | -10/Exiles | Met EX-HEX 1763 | -10/Exiles | Met EX-BIN 1816 | -10/Exiles | Aligned with FarCom system 1818 | -10/Exiles | Given EX-Vault access code 1866 | -10/Exiles | Opened EX-Vault 1901 | -10/Exiles | Found Cloak of Protection 1937 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1990 | -10/Exiles | Met EX-DEC 2087 | -10/Exiles | Visited The Gauntlet 2235 | -10/Exiles | Discovered new exit (range 12) 2260 | -10/Exiles | Left Exiles lab with Cloak of Protection 2260 | -10/Exiles | Entered Mines 2371 | -9/Mines | Assembled infested the area 2376 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2447 | -9/Mines | Discovered new exit (range 13) 2774 | -9/Mines | Entered Materials 2774 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3346 | -8/Materials | Identified exit to Storage 3610 | -8/Materials | Build established: Assassin 4618 | -8/Materials | Discovered new exit (range 16) 4785 | -8/Materials | Entered Storage 5200 | -8/Storage | Build established: Mutant 5462 | -8/Storage | Destroyed 7 combat bots 5488 | -8/Storage | Core integrity fell below 50% 5499 | -8/Storage | Discovered new exit (range 16) 5507 | -8/Storage | Entered Factory 5507 | -7/Factory | Evolved 2 slots: Utility x2 5519 | -7/Factory | Lost 9 parts (1p4n2u2w) 6436 | -7/Factory | Build established: Assassin 6728 | -7/Factory | Repaired Imp. Airjet 6812 | -7/Factory | Discovered new exit (range 13) 6822 | -7/Factory | Identified exit to Factory 6882 | -7/Factory | Entered another Factory area 6882 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6915 | -6/Factory | Identified exit to DSF 7070 | -6/Factory | Build established: Mutant 7435 | -6/Factory | Found Prototype Launcher 7435 | -6/Factory | Identified Scatter Rocket Array 7439 | -6/Factory | Sucked down chute 7439 | -6/Factory | Entered Waste 7462 | -6/Waste | Spotted C-40 Crusher 7483 | -6/Waste | Spotted C-40 Crusher 7488 | -6/Waste | Warlord forces began an assault 7551 | -6/Waste | Spotted C-40 Crusher 7561 | -6/Waste | Spotted C-40 Crusher 7567 | -6/Waste | Allies destroyed C-40 Crusher 7575 | -6/Waste | Allies destroyed C-40 Crusher 7579 | -6/Waste | Spotted C-40 Crusher 7580 | -6/Waste | Destroyed C-40 Crusher 7589 | -6/Waste | Allies destroyed C-40 Crusher 7596 | -6/Waste | Spotted C-40 Crusher 7605 | -6/Waste | Lost 5 allies 7610 | -6/Waste | Allies destroyed C-40 Crusher 7614 | -6/Waste | Discovered new exit (range 22) 7682 | -6/Waste | Build established: Scout 7813 | -6/Waste | Murdered 3 allies 8124 | -6/Waste | Entered Factory 8124 | -6/Factory | Accompanied by 11 allies 8544 | -6/Factory | Identified exit to Lower Caves 8668 | -6/Factory | Build established: Hacker-Ninja 8844 | -6/Factory | Entered Lower Caves 8844 | -6/Lower Caves | Accompanied by 5 allies 8871 | -6/Lower Caves | Learned location of Extension (-4) 8970 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8998 | -6/Lower Caves | Encountered a Warlord checkpoint 9157 | -6/Lower Caves | Build established: Hacker-Mutant 9372 | -6/Lower Caves | Discovered new exit (range 15) 9556 | -6/Lower Caves | Entered another Lower Caves area 9556 | -6/Lower Caves | Accompanied by 4 allies 9615 | -6/Lower Caves | Encountered a Warlord checkpoint 9663 | -6/Lower Caves | Discovered new exit (range 7) 9720 | -6/Lower Caves | Learned Factory garrison access intel 9785 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 9949 | -6/Lower Caves | Discovered new exit (range 16) 9971 | -6/Lower Caves | Entered Zion 9971 | -6/Zion | Accompanied by 3 allies 10088 | -6/Zion | Found Prototype Device 10088 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 10163 | -6/Zion | Found Prototype Processor 10163 | -6/Zion | Identified Exp. Signal Interpreter 10166 | -6/Zion | Found Prototype Hackware 10166 | -6/Zion | Identified Exp. System Shield 10168 | -6/Zion | Found Prototype Processor 10168 | -6/Zion | Identified Exp. Melee Analysis Suite 10171 | -6/Zion | Found Prototype Processor 10171 | -6/Zion | Identified Exp. Armor Integrity Analyzer 10375 | -6/Zion | Learned location of Warlord (-4) 10521 | -6/Zion | Rebuked by Imprinter 10601 | -6/Zion | Given A8's code to call for help 10706 | -6/Zion | Discovered new exit (range 18) 10797 | -6/Zion | Received a hallucinogenic algorithm 10873 | -6/Zion | Entered Proximity Caves 10873 | -5/Proximity Caves | Accompanied by 3 allies 11181 | -5/Proximity Caves | Attracted the attention of an 0b10 base 11266 | -5/Proximity Caves | Learned Research emergency access door positions 11266 | -5/Proximity Caves | Learned Extension stockpile data 11266 | -5/Proximity Caves | Learned Factory security intel 11415 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 11799 | -5/Proximity Caves | Discovered new exit (range 17) 12075 | -5/Proximity Caves | Entered Factory 12075 | -5/Factory | Accompanied by 2 allies 12075 | -5/Factory | Evolved 2 slots: Utility x2 12076 | -5/Factory | Identified exit to Upper Caves 12078 | -5/Factory | Loaded intel: 4 garrison access locations 12363 | -5/Factory | Build established: Hacker-Scout 12474 | -5/Factory | Repaired Hvy. Gauss Cannon 12517 | -5/Factory | Entered Upper Caves 12517 | -5/Upper Caves | Accompanied by 2 allies 12732 | -5/Upper Caves | Encountered a Warlord checkpoint 12740 | -5/Upper Caves | Learned Factory non-interactive machine intel 12743 | -5/Upper Caves | Learned Factory emergency access door positions 12807 | -5/Upper Caves | Build established: Hacker-Mutant 12935 | -5/Upper Caves | Learned Factory non-interactive machine intel 13476 | -5/Upper Caves | Discovered new exit (range 10) 13510 | -5/Upper Caves | Entered another Upper Caves area 13510 | -5/Upper Caves | Accompanied by 1 ally 13635 | -5/Upper Caves | Identified exit to Factory 13714 | -5/Upper Caves | Discovered new exit (range 12) 13940 | -5/Upper Caves | Entered Zhirov 13940 | -5/Zhirov | Accompanied by 1 ally 13940 | -5/Zhirov | Discovered new exit (range 3) 13990 | -5/Zhirov | Met Zhirov 14002 | -5/Zhirov | Found Alien Artifact 14002 | -5/Zhirov | Identified Transdimensional Reconstructor 14002 | -5/Zhirov | Warped through subspace 14025 | -5/Zhirov | Found Alien Artifact 14025 | -5/Zhirov | Identified Integrated Reactor 14025 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 14091 | -5/Zhirov | Learned location of Quarantine (-2) 14091 | -5/Zhirov | Learned location of Testing (-3) 14091 | -5/Zhirov | Learned location of Command (-1) 14095 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 14151 | -5/Zhirov | Entered Proximity Caves 14151 | -4/Proximity Caves | Accompanied by 1 ally 14185 | -4/Proximity Caves | Spotted B-86 Titan 15470 | -4/Proximity Caves | Learned 4 Research zone layouts 16098 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17874 | -4/Proximity Caves | Discovered exit to Factory (range 15) 17877 | -4/Proximity Caves | Core integrity fell below 50% 17882 | -4/Proximity Caves | Entered Factory 17882 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 17884 | -4/Factory | Loaded intel: 196 non-interactive machine locations 17900 | -4/Factory | Lost 4 parts (2n1u1w) 18024 | -4/Factory | Repaired Nuclear Pulse Array 18200 | -4/Factory | Enhanced Grunt warped into view, answering call for help 18204 | -4/Factory | Enhanced Grunt warped into view, answering call for help 18455 | -4/Factory | Identified exit to Upper Caves 18455 | -4/Factory | Identified exit to Extension 18455 | -4/Factory | Identified exit to Armory 18683 | -4/Factory | Entered Upper Caves 19349 | -4/Upper Caves | Spotted B-86 Titan 20006 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20024 | -4/Upper Caves | Discovered new exit (range 6) 20033 | -4/Upper Caves | Entered another Upper Caves area 20036 | -4/Upper Caves | Lost 4 parts (1p1n2u) 20335 | -4/Upper Caves | Discovered new exit (range 10) 20359 | -4/Upper Caves | Spotted B-86 Titan 20438 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 20467 | -4/Upper Caves | Learned Research emergency access door positions 20493 | -4/Upper Caves | Encountered a Warlord checkpoint 20524 | -4/Upper Caves | Identified exit to Warlord 20542 | -4/Upper Caves | Entered Warlord 20676 | -4/Warlord | Met Warlord 20688 | -4/Warlord | Warlord's base attacked by MAIN.C 20710 | -4/Warlord | Found Prototype Energy Cannon 20710 | -4/Warlord | Identified Vortex Driver 20804 | -4/Warlord | P-80 Master assimilated allied UO-23W(g) 20827 | -4/Warlord | Opened side exit 20838 | -4/Warlord | Lost 3 allies 20867 | -4/Warlord | Discovered new exit (range 9) 20870 | -4/Warlord | Entered Proximity Caves 20872 | -3/Proximity Caves | Spotted B-86 Titan 20873 | -3/Proximity Caves | Spotter reported a threat 20874 | -3/Proximity Caves | Spotter reported a threat 20996 | -3/Proximity Caves | Attracted the attention of an 0b10 outpost 21034 | -3/Proximity Caves | Lost 3 parts (2n1w) 21055 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 21124 | -3/Proximity Caves | Discovered new exit (range 9) 21127 | -3/Proximity Caves | Identified exit to Research 21128 | -3/Proximity Caves | Entered Research 21128 | -3/Research | Evolved 2 slots: Utility x2 21132 | -3/Research | Found Gamma Bomb Array 21143 | -3/Research | Lost 4 parts (2n2u) 21318 | -3/Research | Discovered new exit (range 5) 21318 | -3/Research | Identified exit to Research 21378 | -3/Research | Search patrols dispatched 21463 | -3/Research | Entered another Research area 21463 | -2/Research | Warlord forces began assault on 0b10 21463 | -2/Research | Evolved 2 slots: Utility x2 21489 | -2/Research | Build established: Hacker-Sprinter 21512 | -2/Research | Fabricated Hacking Suite (x1) 21573 | -2/Research | Research machine network offline 21747 | -2/Research | Lost 3 allies 21845 | -2/Research | Met up with Warlord 22033 | -2/Research | Build established: Hacker-Ninja 22052 | -2/Research | Discovered new exit (range 21) 22163 | -2/Research | Found Exp. Signal Interpreter 22186 | -2/Research | Discovered new exit (range 9) 22188 | -2/Research | Identified exit to Quarantine 22209 | -2/Research | Borebot progress halted 22316 | -2/Research | Borebot progress halted 22318 | -2/Research | Borebot progress halted 22341 | -2/Research | Discovered new exit (range 23) 22367 | -2/Research | Identified exit to Access 22468 | -2/Research | Spotted Striker 22468 | -2/Research | Spotted Striker 22468 | -2/Research | Entered Access 22468 | -1/Access | Evolved 2 slots: Utility x2 22546 | -1/Access | Identified exit to Surface 22546 | -1/Access | Identified exit to Command 22546 | -1/Access | Central database locked down 22710 | -1/Access | Found Prototype Processor 22710 | -1/Access | Identified Exp. Target Analyzer 22778 | -1/Access | Build established: Wizard-Ninja 22877 | *** | Escaped! Last Messages --------------- Sneak attack on K-01 Serf. Jacked K-01 Serf... >>parse_system Reading system data... Sneak attack on K-01 Serf. Jacked K-01 Serf... >>find_chute No applicable chute records found in memory. T-07 Excavator destroyed. K-01 Serf destroyed. The unstable cave ceiling collapses. K-01 Serf collects debris. Terminal disabled. Wave Collapse Detector explodes. R-10 Processor collects Sml. Matter Pod. K-01 Serf collects debris. The unstable cave ceiling collapses. P-80 Master destroyed. The unstable cave ceiling collapses. [Achievement: 20k Club] Map ----- +----------------------------------------------------+ | ????# #############?##?###?#####??#?#????????? ? | | ??### #?# ##?####### ? ??#? ? ? ?? | | ###?# ### #####?##? ? ? #? ?? ? ? | | ##### #?# ###??#?#?# ? " ? #########???# | | #?# ###?###### ""?? ?# ????? | | #?# ####?##### """ ?# ? ? | | ##### ### ##?#??#### " # ##?#????## | | #???# ##? ####?##### + ####?##??# | | ?#?## #?#?!! ####### # # ##?###???? | | ##?## #?? ? ##### ########?# ##?####?# | | ?##?# ########+###### ######### ##??####? | | #?#?# n =R #?#?###?#? | | ##### #######?#? | | ??###+##+############ ""## ## ###?##?## | | ### ##?### ""# #???#?# | | #?# = #### ""# ####?## | | #?# #### T ###?#?? | | ### ### # #??##?# | | ??# #?## # ##?###? | | ### #?# ! #?#?### | | #?# ##### Y #?##?## | | #?# #### # # ###?##? | | ?## ###### # #####?#### | | ?## ! ##?### #?#? ##"####### | | ??# ###?## ## """G""" ??#? | | ??# #?##?# @" ##?? ??" ?"" ###? | | #?################### "" ##? # ?? | | ????##?#? ###????#### #?? ###? | | ?#?##?##??####?##?### #?? " #### | | ??##?#????##?##?###?# #?? ?"""" ###? | | ? ? ??###??##########""""""""""###? ?""""" #### | | ?? #?#?# ##???##?#??"??"?"""""##? ?? ""??" #??? | | ??? ??#?? ###?###??##""?""?""""### ?? ??""" #??? | | ????#?###?###?#######"""""""""??#? ? ??? ? ## ? | | ????? ??? ??####?? ??#?? ? #??? | | ? ???????? ?? ?#????BB? BB?### ? ? ? #??? | | ??????? ? ? ? #??#?BB ???BB #####?#+#?#?#??##?? | | ??????????? ? ? ???# ?? ? ??#?###?? ? ? ??? | | ???????? ???? ???## ????? ???#####? ???##???? ? | | ????????? ???? ?###? ?? ??? #?????#? ??##?????? | | ????????? ?" ? ??#?##?? ? ??##?##? ???#????#?? | | ????????????? ? ?#?##?# ? ?#??????#?? ?????#???? | | ?????????? ??????????#? ???###?##?# ? ????????? | | ???????????? ?????#?????? ?##"?"?""?#??????##???? | | ???????????????? ????#?# ? ? ? ? ? ??????#?????? | | ??????????????????#???????? ?? ?? ?? ? ? ??????? | | ?????????????????#???### ? ? ?????????? ??????? | | ????????????????????? ??? ? ?????? ?????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 29 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 16 Cloak Strength 5 Additional Mass Support 9 Armor Coverage 225 Weapon Shielding 66 Melee Speed Boost 20 Evasion (%) 73 Targeting Accuracy 8 Melee Accuracy 12 Launcher Accuracy 30 Target Analysis 10 Core Analysis 9 Armor Integrity Analysis 50 Recoil Reduction 2 Offensive Hacking 44 Defensive Hacking 36 Item Schematics ----------------- Adv. Treads | -8/Storage | Hacked System Shield | -7/Factory | Scanalyzed Hacking Suite | -6/Factory | Scanalyzed Imp. System Shield | -5/Factory | Scanalyzed Nuclear Pulse Array | -5/Factory | Scanalyzed Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Adv. Cloaking Device | -4/Factory | Hacked Cld. Nuclear Pulse Thruster | -1/Access | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -2/Research Alien Tech Used ----------------- Transdimensional Reconstructor Integrated Reactor Achievements -------------- 20k Club A Powerful Ally? Adventurer All-out Warlord Cya! Deadly Force Explorer Help From High Places Knowing Is Half The Battle Maximum Efficiency Ooh, Shiny! Rockin' Loadout Speed Demon Subspace Traveler Supersonic The Science Guy Watch This! Whoosh! Challenges ------------ None Game ------ Seed MagneticHeartSaw Manual? 0 Play Time 05:23:43 Cumulative 47.9 hours Start 2024.10.03 @ 09:20:22 End 2024.10.06 @ 15:38:45 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 70 Adventurer 0 Explorer 0 Win Type 0 Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 40 Achievement% 35 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 28% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 98400eae-170f-406f-b432-b180692ab86e