Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.11 @ 10:46:31 Player: Calliope Result: Destroyed by VG-F4B(z) with Zionite Laser-S Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (66) 330 Value Destroyed (1990) 1990 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (992) 992 TOTAL SCORE: 5252 Bonus ------- High Alert Combat Kills 16 Follower Combat Kills 25 Destroyed Z-Imprinter 1000 Friendly Fire -49 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 100/100 System Corruption 0% Temperature Cool (9) Movement Core (350) Ox6 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Experimental Heat Sink Large Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Zionite Light DM Reactor Carbon-fiber Leg Carbon-fiber Leg Cesium-ion Thruster Cesium-ion Thruster Makeshift Flight Unit Experimental Heat Sink Experimental Heat Sink Improved Terrain Scan Processor Recoil Stabilizer Zionite Weapon Casing Makeshift Hacking Suite CR-A16's Pointy Stick GAL Module Peak State ------------ > --- POWER ------------ Zionite Light DM Reactor > --- PROPULSION ------- Zionite Glidesys I Zionite Glidesys I > --- UTILITY ---------- Experimental Heat Sink Large Storage Unit Advanced Phase Shifter Zionite Light Carapace > --- WEAPON ----------- Zionite Laser-M Zionite Laser-M > --- INVENTORY -------- Zionite Light DM Reactor Light Treads Light Treads Carbon-fiber Leg Carbon-fiber Leg Experimental Heat Sink Experimental Heat Sink Experimental Heat Sink Improved Terrain Scan Processor Recoil Stabilizer Makeshift Hacking Suite Precision Beam Rifle Makeshift Spear CR-A16's Pointy Stick GAL Module [Rating: 65] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Reactor Zionite Light DM Reactor Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Zionite Glidesys I Flight Unit Improved Flight Unit Utility Hacking Suite Device Recoil Stabilizer Storage Large Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Zionite Light Carapace Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Battle Rifle Launcher Grenade Launcher Special Weapon Mining Laser Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 82 | 6 14 4 27 . 8 23 Power 12 | 1 . . 5 . 1 5 Engine 8 | 1 . . 5 . 1 1 Core 2 | . . . . . . 2 Reactor 2 | . . . . . . 2 Propulsion 25 | 2 2 2 10 . 3 6 Treads 18 | 2 . . 9 . 3 4 Leg 4 | . 2 2 . . . . Wheel . | . . . . . . . Hover 2 | . . . . . . 2 Flight 1 | . . . 1 . . . Utility 19 | 1 2 . 7 . 2 7 Device 10 | . . . 5 . 2 3 Storage 4 | 1 1 . 1 . . 1 Processor 1 | . . . 1 . . . Hackware 1 | . 1 . . . . . Protection 3 | . . . . . . 3 Artifact . | . . . . . . . Weapon 26 | 2 10 2 5 . 2 5 Energy Gun 9 | . . . 3 . 1 5 Energy Cannon 3 | . 3 . . . . . Ballistic Gun 9 | 2 5 1 1 . . . Ballistic Cannon . | . . . . . . . Launcher 3 | . 1 1 1 . . . Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 12 | . 1 . 3 . . 8 Parts Lost 14 | . . . 1 . . 13 Power 3 | . . . . . . 3 Propulsion 4 | . . . . . . 4 Utility 3 | . . . . . . 3 Weapon 4 | . . . 1 . . 3 Highest Loss Streak 8 | . . . 1 . . 8 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 99 95 Engine 10 | . 14 14 10 11 11 3 Treads 18 | . 16 . 20 22 22 18 Leg 4 | . 11 28 1 . . . Device 16 | . . . 21 22 21 20 Storage 12 | . 19 14 11 11 11 12 Hackware 10 | . 8 14 11 11 11 6 Energy Gun 12 | . . . 14 22 17 21 Energy Cannon 2 | . 6 16 . . . . Ballistic Gun 6 | . 20 8 7 . . . Naked Turns . | . . . . . . . Heaviest Build 45 | 14 18 18 35 34 35 45 Greatest Support 42 | 40 40 20 40 40 42 42 Greatest Overweight (x) 12 | . . . 1 . . 12 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 8 8 15 15 15 15 Average Capacity 13 | 6 8 8 14 15 15 15 Most Carried 15 | 3 8 8 15 15 15 15 Average Carried 12 | 1 7 8 12 15 14 14 Final Capacity 15 | 8 8 8 15 15 15 15 Final Carried 15 | 3 8 8 15 15 15 14 Class Distribution -------------------- 64% | Mutant 35% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 1678 | 214 456 195 578 . 22 213 Remotely . | . . . . . . . Salvage Created 2373 | . 309 66 1690 184 . 124 Parts 133 | . 17 7 99 4 . 6 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 51 | . 9 1 36 3 . 2 Guns 47 | . 6 . 36 3 . 2 AOE 4 | . 3 1 . . . . Classes Destroyed 11 | . 3 3 3 1 . 1 Worker 5 | . . 2 3 . . . Recycler 1 | . . 1 . . . . Mechanic 1 | . . . . 1 . . Operator 3 | . 1 . 2 . . . Watcher 5 | . . . 5 . . . Swarmer 7 | . 3 . 4 . . . Grunt 29 | . 6 . 21 2 . . Duelist 2 | . . . 1 1 . . Sentry 10 | . . . 10 . . . Demolisher 1 | . . 1 . . . . Z-Light 2 | . . . . . . 2 Best Kill Streak 5 | . 3 4 5 4 . 2 Combat Bots Only 4 | . 3 1 4 3 . 2 Max Kills in Single Turn 3 | . 3 2 2 1 . 1 Gunslinging 1 | . . . 1 . . . Exploded 3 | . 3 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . 1 Z-Imprinter (-7/Deep Caves) Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 216 | . 40 . 110 2 . 64 Missed 53 | . 7 . 28 . . 18 Damage Taken 2911 | . 391 142 1036 47 . 1295 Core 431 | . 17 13 176 . . 225 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 239 | . 47 . 192 . . . Core Remaining (%) 94 | 100 . 88 . . . . Volleys Fired 157 | . 33 6 95 7 . 16 Largest 2 | . 2 2 2 2 . 2 Hottest 133 | . 50 101 122 122 . 133 Shots Fired 294 | . 66 8 187 14 . 19 Gun 282 | . 65 2 182 14 . 19 Cannon 2 | . . 2 . . . . Launcher 10 | . 1 4 5 . . . Special . | . . . . . . . Kinetic 136 | . 65 2 69 . . . Thermal 148 | . . 2 113 14 . 19 Explosive 10 | . 1 4 5 . . . Electromagnetic . | . . . . . . . Robot Hit Streak 34 | . 7 5 19 32 . 34 Robot Miss Streak 3 | . 3 2 2 . . 3 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 3 1 . . Max Gunslinging Chain 1 | . . . 1 1 . . Shots Hit Robots 206 | . 42 5 135 13 . 11 Core Hits 100 | . 17 11 59 7 . 6 Critical Kills 1 | . . . 1 . . . Critical Parts Destroyed 1 | . 1 . . . . . Critical Strikes 13 | . 1 . 11 . . 1 Burn 11 | . . . 10 . . 1 Destroy 2 | . 1 . 1 . . . Melee Attacks 1 | . . . . . 1 . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 1 | . . . . . 1 . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3947 | . 653 253 2562 235 . 244 Guns 3492 | . 520 19 2474 235 . 244 Cannons 20 | . . 20 . . . . Explosions 416 | . 133 214 69 . . . Melee . | . . . . . . . Ramming 19 | . . . 19 . . . Kinetic 1367 | . 520 19 828 . . . Thermal 2145 | . . 20 1646 235 . 244 Explosive 416 | . 133 214 69 . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 2 | . 2 2 1 1 1 . Average Corruption 1 | . 2 2 1 1 1 . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 46 | . 2 16 27 1 . . Message Errors 11 | . 2 3 6 . . . Matter Fused 12 | . . 6 6 . . . Heat Flow Errors 8 | . . 1 6 1 . . Energy Discharges 4 | . . 2 2 . . . Parts Fused 1 | . . . 1 . . . Data Loss (minor) 6 | . . 3 3 . . . Data Loss (major) 3 | . . 1 2 . . . Alerts 1 | . . . 1 . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 15 | . 15 . . . . . Shots 1 | . 1 . . . . . Rammed 4 | . . . 4 . . . Targets Rammed 5 | . . . 5 . . . Kicked . | . . . . . . . Crushed 1 | . . . 1 . . . Highest Temperature 409 | . 409 242 260 214 . 71 Average Temperature 72 | . 134 87 66 57 . 27 Received Heat Transfer 1122 | . 228 . 471 9 . 414 Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 18 | . . . 17 . . 1 Heat Transferred 5327 | . . 37 4329 518 . 443 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Peak Influence 435 | . 241 45 435 192 . . Initial 114 | . . . . 114 . . Average 129 | . 44 16 188 177 . . Maximum Alert Level 2 | . 1 . 2 . . . Low Security (%) 72 | 100 94 100 55 100 . . Level 1 26 | . 5 . 43 . . . Level 2 . | . . . 1 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 10 | . 3 . 6 1 . . Investigation 8 | . 3 . 5 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault 1 | . . . . 1 . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 9 | . 3 . 6 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 77 | . 17 2 46 5 . 7 Peak Tracking Total 5 | . 3 2 5 4 . 4 Tactical Retreats 3 | . 3 . . . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 5 | . 2 . 3 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed 12 | . 12 . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 5 | . 1 . 2 . . 2 Max in Single Turn 1 | . 1 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 23 | . 9 . 14 . . . Terminals 17 | . 7 . 10 . . . Fabricators . | . . . . . . . Repair Stations 3 | . 1 . 2 . . . Recycling Units 3 | . 1 . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 88 | . 39 . 49 . . . Successful 57 | . 26 . 31 . . . Failed 31 | . 13 . 18 . . . Catastrophic 8 | . 2 . 6 . . . Database Lockouts . | . . . . . . . Manual 70 | . 23 . 26 . 21 . Terminals 68 | . 33 . 35 . . . Fabricators . | . . . . . . . Repair Stations 14 | . 4 . 10 . . . Recycling Units 6 | . 2 . 4 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 23 | . 14 . 9 . . . Record 1 | . . . 1 . . . Robot Analysis 1 | . 1 . . . . . Terminal Index 1 | . 1 . . . . . Alert Level 1 | . 1 . . . . . Unreport Threat 8 | . 4 . 4 . . . Locate Traps 4 | . 2 . 2 . . . Reprogram Traps 2 | . 2 . . . . . Transport Status 1 | . 1 . . . . . Recall Investigation 2 | . 1 . 1 . . . Hauler Manifests 1 | . . . 1 . . . Zone Layout 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 13 | . 3 . 10 . . . Scan Component 7 | . 2 . 5 . . . Repair 6 | . 1 . 5 . . . Recycling Unit Hacks 6 | . 2 . 4 . . . Process 1 | . . . 1 . . . Report Inventory 3 | . 1 . 2 . . . Retrieve Matter 1 | . . . 1 . . . Retrieve Components 1 | . 1 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 15 | . 7 . 8 . . . Terminals 15 | . 7 . 8 . . . Botnet 15 | . 7 . 8 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . 1 . 1 . . . Used 1 | . . . 1 . . . Hacking Detections 20 | . 8 . 12 . . . Full Trace Events 11 | . 6 . 5 . . . Feedback Events 1 | . . . 1 . . . Corruption 1 | . . . 1 . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 6 | . 1 . 5 . . . Time 220 | . 26 . 194 . . . Parts Recycled . | . . . . . . . Recycled Matter 210 | . . . 210 . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . 3 . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 8 | . . . . 1 7 . Largest Group 7 | . . . . 1 7 7 Highest-Rated Group 132 | . . . . 31 132 132 Highest-Rated Ally 31 | . . . . 31 31 31 Total Orders . | . . . . . . . Ally Attacks 77 | . . . . 5 . 72 Total Damage 1857 | . . . . 61 . 1796 Kills 7 | . . . . 1 . 6 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 2 | . . 1 . . 1 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 8867 | 108 1430 666 3361 228 2051 1023 Spaces Moved 4764 | 63 825 497 1464 110 1299 506 Core 9 | 6 . . . . . 3 Treads 3694 | 57 419 . 1376 110 1299 433 Legs 991 | . 406 497 88 . . . Wheels . | . . . . . . . Hover 70 | . . . . . . 70 Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 160 152 126 Average Speed 151 | 149 140 120 158 160 155 173 Slowest Speed 650 | 160 160 120 240 160 160 650 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 58 | 5 95 72 93 19 78 44 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 4 | . . 2 . . 2 . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . . 2 . Spaces Dug 1 | . . . . . 1 . Terrain Destroyed 46 | . 10 10 24 . 1 1 Melee 1 | . . . . . 1 . Projectile 7 | . . . 6 . . 1 AOE 38 | . 10 10 18 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 6107 | 74 1031 559 2324 148 1336 635 Wait 965 | 3 139 48 687 32 5 51 Move 4758 | 62 824 496 1463 109 1298 506 Hop . | . . . . . . . Pick Up 58 | 3 9 1 22 . 10 13 Fast Attach 44 | 6 8 2 9 . 3 16 Attach 11 | . 1 . 4 . 1 5 Detach 7 | . 1 . 2 . 1 3 Swap 27 | . 5 2 14 . 4 2 Drop 74 | . 11 4 23 . 13 23 Fire 157 | . 33 6 95 7 . 16 Melee 1 | . . . . . 1 . Ram . | . . . . . . . Kick . | . . . . . . . Crush 5 | . . . 5 . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / *Zio) -7/Zion (discovered 2 exits: [*Dee] / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 6 | -11/Scrapyard | Discovered new exit (range 16) 109 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 498 | -10/Materials | Discovered new exit (range 16) 604 | -10/Materials | Discovered new exit (range 16) 903 | -10/Materials | Discovered new exit (range 11) 1118 | -10/Materials | Repaired Assault Rifle 1216 | -10/Materials | Discovered new exit (range 16) 1539 | -10/Materials | Entered Mines 1569 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 1656 | -10/Mines | Assembled infested the area 1661 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1685 | -10/Mines | Discovered new exit (range 13) 1729 | -10/Mines | Discovered new exit (range 16) 1783 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1798 | -10/Mines | Learned location of Storage (-7) 2205 | -10/Mines | Entered Materials 2205 | -9/Materials | Evolved 2 slots: Utility x2 2712 | -9/Materials | Build established: Scavenger-Mutant 3255 | -9/Materials | Discovered new exit (range 12) 3625 | -9/Materials | Discovered new exit (range 15) 4593 | -9/Materials | Discovered new exit (range 13) 4635 | -9/Materials | Repaired Recoil Stabilizer 4668 | -9/Materials | Repaired Imp. Ion Engine 4696 | -9/Materials | Repaired Lgt. Treads 4735 | -9/Materials | Repaired Imp. Heat Sink 4839 | -9/Materials | Discovered new exit (range 12) 5257 | -9/Materials | Repaired Prc. Beam Rifle 5297 | -9/Materials | Build established: Mutant 5566 | -9/Materials | Entered Mines 5567 | -9/Mines | Met a Derelict testing a Signal Generator 5612 | -9/Mines | Met a Derelict bent on vengeance 5672 | -9/Mines | Discovered new exit (range 6) 5720 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 5794 | -9/Mines | Entered Zion 5863 | -7/Zion | System corruption cleaned by Quarantine Array 6137 | -7/Zion | Found CR-A16's Pointy Stick 6322 | -7/Zion | Learned 4 Factory zone layouts 6537 | -7/Zion | Learned location of Warlord (-5) 6571 | -7/Zion | Gained Derelict followers 7025 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7358 | -7/Zion | Gained Derelict followers 7481 | -7/Zion | Discovered new exit (range 8) 7581 | -7/Zion | Found GAL Module 7813 | -7/Zion | Opened final containment barrier to the Deep Caves 7839 | -7/Zion | Discovered new exit (range 3) 7839 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 7845 | -7/Zion | Entered Deep Caves 7845 | -7/Deep Caves | Accompanied by 7 allies 8150 | -7/Deep Caves | Z-Facility disabled 8169 | -7/Deep Caves | Attacked by Z-Imprinter 8220 | -7/Deep Caves | Lost 7 allies 8223 | -7/Deep Caves | Core integrity fell below 50% 8252 | -7/Deep Caves | Lost 5 parts (2p2n1u) 8547 | -7/Deep Caves | Found Prototype Protection 8547 | -7/Deep Caves | Identified Zio. Weapon Casing 8633 | -7/Deep Caves | Build established: Scavenger-Mutant 8867 | -7/Deep Caves | Core integrity fell below 20% 8868 | -7/Deep Caves | Destroyed by VG-F4B(z) with Zionite Laser-S Last Messages --------------- 08613_ Acquired Zio. Laser-M. 08616_ Acquired Zio. Weapon Casing. 08617_ Acquired 10 matter. 08633_ Dropped Lgt. Treads. 08638_ Acquired Cesium-ion Thruster. 08651_ Dropped Exp. Heat Sink. 08655_ Acquired Mak. Flight Unit. 08665_ Dropped Zio. Light DM Reactor. 08667_ Acquired Lgt. Nuclear Core. 08699_ Dropped Zio. Glidesys I. 08720_ Acquired Lgt. Treads. 08738_ Dropped Lgt. Nuclear Core. 08740_ Acquired Zio. Light DM Reactor. 08843_ Zio. Laser-M destroyed. 08845_ Zio. Light Carapace destroyed. 08847_ Zio. Laser-M destroyed. 08849_ Zio. Laser-S destroyed. 08851_ Adv. Phase Shifter destroyed. 08857_ Lgt. Treads destroyed. 08865_ Zio. Light DM Reactor destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????? ????????????????????#??????????? | | ????????????????? ???# ???????????? ?????###??? | | ????????????#"??# ??# ????????? ##?### ##?? | | ????????? # #?# ## ??????? ## # #?? | | ??????? ## ??????? ### | | ??????? ?????? | | ?????? ?????? | | ?????? ???? ? | | ????? ? ?? | | ????? """"" """""" | | ????? """""""""""""" | | ???? """""""""" | | ???? """""" " ! | | ??? """" !%*= | | ??? """ = | | ??? " [%! | | ??? z @ % | | ??? z %*! | | ??? zz [ | | ??? %[ | | ??? | | ??? ! | | ???? | | ???? ! | | ????? / % = | | ????? [ | | ????? = | | ?????? | | ?????? | | ??????? | | ??????? | | ????????? | | ??????????? | | ????????????? | | ????????????? | | ????????????? | | ?????????????? | | ?????????????? | | ??????????????? | | ??????????????? | | ??????????????? ?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 54 Coolant Potential 50 Energy Generation 27 Energy Capacity 700 Matter Stores 450 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 Armor Coverage 400 Phase Shifting 15 Evasion (%) 55 Recoil Reduction 6 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Adventurer Are We The Baddies? Dynamic Key Robot Respite Serviceable Loadout Signs Are For Wimps Challenges ------------ None Game ------ Seed ReactiveWarpVibroblade Manual? 0 Play Time 01:27:25 Cumulative 11.5 hours Start 2024.04.10 @ 22:37:33 End 2024.04.11 @ 10:46:31 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 23 Rogue 21 Adventurer 0 Explorer 2 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 7 Gallery% 15 Achievement% 18 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x44 Zoom Use 1% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a9a0dcf5-6e84-4043-988d-a271ee02aa00