Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.08 @ 07:28:24 Player: Eusmilis Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (738) 738 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (640) 640 TOTAL SCORE: 3033 Bonus ------- Follower Combat Kills 40 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 285/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (190) Ox1 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg Improved Aluminum Leg > --- UTILITY (4) ------ Heat Sink Large Storage Unit Visual Processing Unit Sensor Array > --- WEAPON (2) ------- Beam Rifle Flak Gun > --- INVENTORY (15) --- Compact Matter Pod (150) Signal Interpreter Medium Laser Medium Laser Small Laser Small Laser Beam Cannon Autogun Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Heat Sink Large Storage Unit Visual Processing Unit Sensor Array > --- WEAPON ----------- Beam Rifle Flak Gun > --- INVENTORY -------- Compact Matter Pod Signal Interpreter Medium Laser Medium Laser Small Laser Small Laser Beam Cannon Autogun [Rating: 16] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Visual Processing Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Beam Rifle Ballistic Gun Light Assault Rifle Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 42 | 7 7 23 4 1 . Power 8 | 1 1 5 1 . . Engine 7 | 1 . 5 1 . . Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 10 | 2 3 4 1 . . Treads . | . . . . . . Leg 10 | 2 3 4 1 . . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 13 | 2 2 8 1 . . Device 5 | 1 1 2 1 . . Storage 3 | 1 1 1 . . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection 3 | . . 3 . . . Artifact . | . . . . . . Weapon 11 | 2 1 6 1 1 . Energy Gun 1 | . . . 1 . . Energy Cannon . | . . . . . . Ballistic Gun 10 | 2 1 6 . 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 15 | . 1 10 4 . . Power 3 | . . 2 1 . . Propulsion 3 | . . 2 1 . . Utility 6 | . 1 4 1 . . Weapon 3 | . . 2 1 . . Highest Loss Streak 6 | . 1 6 4 . . To Critical Strikes . | . . . . . . Average Slot Usage (%) 98 | . 98 96 92 100 100 Engine 8 | . 3 8 10 11 11 Core 2 | . 10 2 . . . Leg 22 | . 27 20 21 22 22 Device 16 | . 13 10 13 22 22 Storage 11 | . 14 11 11 11 11 Processor 10 | . . 13 14 11 11 Protection 2 | . . 7 . . . Energy Gun 5 | . . . 7 11 11 Ballistic Gun 17 | . 28 20 14 11 11 Naked Turns . | . . . . . . Heaviest Build 34 | 11 28 34 31 32 . Greatest Support 23 | 20 20 20 23 23 . Greatest Overweight (x) 9 | 1 1 9 2 1 . Average Overweight (x) . | . . 1 1 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 Most Carried 15 | 3 13 15 10 8 8 Average Carried 9 | 1 10 13 8 7 8 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 13 | 3 13 9 7 8 8 Class Distribution -------------------- 67% | Scavenger-Mutant 32% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 891 | 236 155 431 69 . . Remotely . | . . . . . . Salvage Created 925 | 51 155 646 73 . . Parts 68 | 8 5 51 4 . . Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 24 | . 4 18 2 . . Guns 24 | . 4 18 2 . . Classes Destroyed 7 | 1 1 4 1 . . Tunneler 3 | 3 . . . . . Mechanic 1 | . . 1 . . . Watcher 3 | . . 3 . . . Swarmer 10 | . . 10 . . . Grunt 9 | . 4 4 1 . . Duelist 1 | . . . 1 . . Sentry 4 | . . 4 . . . Best Kill Streak 7 | 1 2 7 1 . . Combat Bots Only 6 | . 2 6 1 . . Max Kills in Single Turn 2 | 1 1 2 1 . . Gunslinging 1 | . . 1 . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 252 | . 28 202 18 . 4 Missed 62 | . 4 53 3 . 2 Damage Taken 2114 | . 311 1486 289 . 28 Core 486 | . 80 304 88 . 14 Absorbed by Shields . | . . . . . . Regen/Repaired (Parts) 250 | . 55 195 . . . Core Remaining (%) 84 | 100 68 . . . . Volleys Fired 102 | 17 24 50 10 . 1 Largest 2 | 2 2 2 2 . 2 Hottest 84 | 40 40 46 79 . 84 Shots Fired 182 | 34 48 80 18 . 2 Gun 182 | 34 48 80 18 . 2 Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 176 | 34 48 80 13 . 1 Thermal 6 | . . . 5 . 1 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | 7 16 10 7 . 3 Robot Miss Streak 3 | 2 2 3 2 . 3 Penetration Max . | . . . . . . Secondary Targets 2 | . . 2 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 130 | 21 37 57 14 . 1 Core Hits 52 | 6 13 29 4 . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1544 | 181 283 844 204 . 32 Guns 1544 | 181 283 844 204 . 32 Cannons . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 1486 | 181 283 844 146 . 32 Thermal 58 | . . . 58 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 29 | . 20 29 18 . . Average Temperature 9 | . 9 9 6 . . Received Heat Transfer 531 | . 183 294 54 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 148 | . . . 148 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 224 | 15 107 224 127 . . Initial 87 | . 9 1 87 . . Average 53 | 7 27 65 101 . . Maximum Alert Level 1 | . . 1 . . . Low Security (%) 95 | 100 100 91 100 . . Level 1 4 | . . 8 . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 2 1 . . . Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 3 | . 2 1 . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 3 | . 2 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 47 | . 9 31 4 . 3 Peak Tracking Total 8 | . 3 8 3 . 3 Tactical Retreats 3 | . . 2 1 . . Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . 1 . . . Max in Single Turn 1 | . . 1 . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 8 | . 4 4 . . . Terminals 5 | . 3 2 . . . Fabricators . | . . . . . . Repair Stations 3 | . 1 2 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 24 | . 8 16 . . . Successful 17 | . 5 12 . . . Failed 7 | . 3 4 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 11 | . 6 5 . . . Fabricators . | . . . . . . Repair Stations 13 | . 2 11 . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . 3 4 . . . Record 1 | . . 1 . . . Branch Access Points 1 | . . 1 . . . Emergency Access Points 1 | . 1 . . . . Unreport Threat 1 | . . 1 . . . Locate Traps 2 | . 1 1 . . . Registered Components 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 10 | . 2 8 . . . Scan Component 5 | . 1 4 . . . Repair 5 | . 1 4 . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . 2 3 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . 1 4 . . . Time 136 | . 26 110 . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 4 | . . . . 4 . Largest Group 4 | . . . . 4 4 Highest-Rated Group 160 | . . . . 160 160 Highest-Rated Ally 41 | . . . . 41 41 Total Orders . | . . . . . . Ally Attacks 4 | . . . . . 4 Total Damage 129 | . . . . . 129 Kills 2 | . . . . . 2 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3449 | 201 595 1006 267 1378 2 Spaces Moved 1583 | 122 286 351 117 707 . Core 6 | 5 . 1 . . . Treads . | . . . . . . Legs 1577 | 117 286 350 117 707 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 190 190 . Average Speed 181 | 117 168 191 194 190 . Slowest Speed 500 | 120 190 500 260 190 . Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 7 48 34 28 85 1 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . 1 . . . Unknown Exits Taken 4 | 1 1 . 1 1 . Scrap Searched 2 | . . . . 2 . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2000 | 149 359 608 141 742 1 Wait 251 | 1 35 170 10 35 . Move 1578 | 121 285 350 116 706 . Hop . | . . . . . . Pick Up 19 | 3 8 7 1 . . Fast Attach 19 | 7 3 8 1 . . Attach 14 | . 1 10 3 . . Detach 1 | . . 1 . . . Swap 9 | . 3 5 . 1 . Drop 7 | . . 7 . . . Fire 102 | 17 24 50 10 . 1 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 202 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 404 | -10/Materials | Discovered new exit (range 16) 537 | -10/Materials | Repaired Aluminum Leg 774 | -10/Materials | Discovered new exit (range 13) 797 | -10/Materials | Entered another Materials area 797 | -9/Materials | Evolved 2 slots: Utility x2 1196 | -9/Materials | Repaired Aluminum Leg 1223 | -9/Materials | Repaired Aluminum Leg 1257 | -9/Materials | Repaired Hvy. Assault Rifle 1340 | -9/Materials | Repaired Aluminum Leg 1530 | -9/Materials | Discovered new exit (range 13) 1545 | -9/Materials | Build established: Scavenger-Mutant 1575 | -9/Materials | Identified exit to Mines 1575 | -9/Materials | Identified exit to Storage 1707 | -9/Materials | Core integrity fell below 50% 1755 | -9/Materials | Lost 6 parts (2p2n1u1w) 1803 | -9/Materials | Entered Mines 1876 | -9/Mines | Core integrity fell below 20% 1922 | -9/Mines | Lost 4 parts (1p1n1u1w) 2058 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2070 | -9/Mines | Entered Zion 3040 | -7/Zion | Imprinted 3042 | -7/Zion | Declared Zion's savior 3405 | -7/Zion | Discovered new exit (range 17) 3448 | -7/Zion | Entered Proximity Caves 3448 | -6/Proximity Caves | Accompanied by 4 allies 3450 | -6/Proximity Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- very moment!" Imprinter is transmitting encrypted data deep into the caves. PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 1. PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. SD-0K4(z) fiddles with the Twisted Machinery. EXIT=FOUND PUBLIC SERVICE ANNOUNCEMENT: Quarantine Array scanned 1 system, cleaned 0. Searching scrap... Found ECM Suite. Found Component Analysis Suite. Found Seismic Detector. Found Flak Gun. Found 31 Matter. LOCATION=UNKNOWN GOAL=ESCAPE S-27 Virus destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????## ######?????????????????????? | | ????????" ## s%* #?????????????????????? | | ????????" 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M=M ##?????????????????????? | | ??????????# #### M####??????????????????????? | | ????????? ?????????# ???????????????????????????? | | ????????????????????#????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 38 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Challenges ------------ None Game ------ Seed NavigationChargeShield Manual? 0 Play Time 00:20:30 Cumulative 6.6 hours Start 2024.04.08 @ 07:06:25 End 2024.04.08 @ 07:28:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 14 Rogue 14 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 12 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 0 RUN: 864298ac-bc31-4568-bcd4-2d51c2501dbd