Cogmind - Beta 12 *** ADVENTURER MODE // 2023.09.06 @ 18:20:59 Player: Damos Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (112) 560 Value Destroyed (3889) 3889 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (339) 339 TOTAL SCORE: 8168 Bonus ------- High Alert Combat Kills 39 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 2/300 Energy 96/100 System Corruption 8% Temperature Cool (9) Movement Core (1450) Ox28 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Huge Storage Unit Advanced Visual Processing Unit Improved Power Shielding > --- WEAPON (2) ------- Mini Assault Cannon > --- INVENTORY (25) --- Deuterium Engine Nuclear Core Large Storage Unit Improved Sensor Array Transmission Jammer Improved Light Armor Plating Shield Generator Component Analysis Suite Precision Shock Rifle Advanced Beam Rifle Cooled Pulse Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Enhanced Autogun Precision Assault Rifle Assault Cannon Mini Assault Cannon Remote Datajack Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Huge Storage Unit Advanced Visual Processing Unit Improved Sensor Array Improved Signal Interpreter System Shield Component Analysis Suite > --- WEAPON ----------- Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Improved Titanium Leg Aerolev Unit Large Storage Unit Improved Targeting Computer Transmission Jammer Improved Power Shielding Improved Weapon Shielding Improved Light Armor Plating Shield Generator Precision Shock Rifle Advanced Beam Rifle Cooled Pulse Rifle Improved EM Pulse Cannon Improved EM Pulse Cannon Enhanced Autogun Assault Cannon Assault Cannon [Rating: 51] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Armored Huge Wheel Leg Aluminum Leg Wheel Armored Huge Wheel Utility Improved Sensor Array Device Improved Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Improved Weapon Shielding Weapon Assault Cannon Energy Gun Beam Rifle Energy Cannon Beam Cannon Ballistic Gun Gauss Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion 2 | . . . . . 2 . Utility 4 | . . . . . 2 2 Weapon . | . . . . . . . Parts Attached 99 | 9 15 7 1 . 32 35 Power 14 | 2 2 1 1 . 4 4 Engine 12 | 2 1 1 1 . 4 3 Core 2 | . 1 . . . . 1 Reactor . | . . . . . . . Propulsion 27 | 4 2 1 . . 10 10 Treads . | . . . . . . . Leg 19 | 2 2 1 . . 7 7 Wheel 8 | 2 . . . . 3 3 Hover . | . . . . . . . Flight . | . . . . . . . Utility 26 | 1 3 . . . 9 13 Device 9 | . . . . . 4 5 Storage 6 | 1 2 . . . 3 . Processor 6 | . 1 . . . 1 4 Hackware 1 | . . . . . 1 . Protection 4 | . . . . . . 4 Artifact . | . . . . . . . Weapon 32 | 2 8 5 . . 9 8 Energy Gun 10 | 1 5 3 . . 1 . Energy Cannon 1 | . 1 . . . . . Ballistic Gun 4 | 1 1 . . . 2 . Ballistic Cannon 11 | . . . . . 6 5 Launcher 6 | . 1 2 . . . 3 Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Corrupted Parts 1 | . . . . . . 1 System Corruption 5 | . . . . . . 5 Parts Lost 21 | . . 4 . . 4 13 Power 5 | . . 1 . . 2 2 Propulsion 5 | . . 1 . . 2 2 Utility 6 | . . . . . . 6 Weapon 5 | . . 2 . . . 3 Highest Loss Streak 5 | . . 3 . . 1 5 To Critical Strikes 2 | . . . . . 1 1 Average Slot Usage (%) 87 | . 98 96 99 100 83 81 Engine 8 | . 9 7 13 14 8 6 Leg 15 | . 28 27 28 28 12 4 Wheel 6 | . . . . . 8 11 Device 6 | . . . . . 10 8 Storage 10 | . 14 14 14 14 9 7 Processor 11 | . 13 14 14 14 9 15 Hackware 4 | . . . . . 7 4 Protection 1 | . . . . . . 5 Energy Gun 8 | . 24 26 28 28 1 . Ballistic Gun 1 | . . . . . 2 . Ballistic Cannon 9 | . . . . . 13 14 Naked Turns . | . . . . . . . Heaviest Build 105 | 13 16 16 16 16 100 105 Greatest Support 60 | 32 20 20 20 20 56 60 Greatest Overweight (x) 33 | 1 . 1 . . 8 33 Average Overweight (x) . | . . . . . . 1 Largest Inventory Capacity 25 | 8 25 8 8 8 25 25 Average Capacity 13 | 7 8 8 8 8 12 25 Most Carried 20 | 2 8 8 8 8 16 20 Average Carried 10 | . 7 7 7 8 10 17 Final Capacity 25 | 8 8 8 8 8 25 25 Final Carried 18 | 2 8 8 8 8 14 18 Class Distribution -------------------- 38% | Hacker-Skirmisher 32% | Mutant 16% | Scavenger-Skirmisher 8% | Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Hacker-Skirmisher | -8/Materials Hacker-Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Jun Mat Min Exi Min Mat Fac Matter Collected 3158 | 175 251 195 . 10 1375 1152 Remotely . | . . . . . . . Salvage Created 3288 | . 386 262 . . 1642 998 Parts 172 | . 34 9 . . 87 42 Haulers Intercepted 1 | . . . . . 1 . Recyclers Shooed 4 | . 1 . . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 90 | . 12 9 . . 42 27 Guns 25 | . 11 7 . . 7 . Cannons 62 | . . . . . 35 27 AOE 2 | . . 2 . . . . Classes Destroyed 14 | . 3 2 . . 7 2 Worker 4 | . . . . . 1 3 Builder 3 | . . . . . . 3 Tunneler 1 | . . 1 . . . . Hauler 1 | . . . . . 1 . Recycler 5 | . . . . . 2 3 Operator 1 | . . . . . 1 . Watcher 12 | . 3 . . . 5 4 Swarmer 14 | . 6 . . . 5 3 Grunt 49 | . 6 7 . . 23 13 Brawler 1 | . . . . . 1 . Sentry 13 | . . . . . 10 3 Hunter 8 | . . . . . 3 5 Programmer 3 | . . . . . . 3 Assembled 2 | . . 2 . . . . Best Kill Streak 9 | . 5 3 . . 6 9 Combat Bots Only 7 | . 5 3 . . 6 7 Max Kills in Single Turn 2 | . 2 1 . . 2 2 Gunslinging 1 | . 1 . . . . . Exploded 1 | . . 1 . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Damage Taken 4608 | . 154 598 . . 1319 2537 Core 1076 | . 43 122 . . 209 702 Absorbed by Shields 174 | . . . . . . 174 Redirected to Shielding 162 | . . . . . . 162 Regen/Repaired (Parts) 958 | . 53 . . . 672 233 Core Remaining (%) 65 | 100 . . . 34 62 . Volleys Fired 322 | . 29 48 . . 143 102 Largest 2 | . 2 2 . . 2 2 Hottest 112 | . 112 112 . . 112 92 Shots Fired 618 | . 58 75 . . 283 202 Gun 212 | . 57 62 . . 93 . Cannon 385 | . 1 . . . 190 194 Launcher 21 | . . 13 . . . 8 Special . | . . . . . . . Kinetic 415 | . 1 . . . 220 194 Thermal 182 | . 57 62 . . 63 . Explosive 21 | . . 13 . . . 8 Electromagnetic . | . . . . . . . Robot Hit Streak 39 | . 10 15 . . 22 39 Robot Miss Streak 4 | . 3 2 . . 4 4 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 454 | . 39 39 . . 209 167 Core Hits 191 | . 20 24 . . 83 64 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . Critical Strikes 34 | . 4 2 . . 17 11 Burn 14 | . 4 2 . . 8 . Destroy 1 | . . . . . 1 . Blast 19 | . . . . . 8 11 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9933 | . 557 792 . . 4339 4245 Guns 1997 | . 557 501 . . 939 . Cannons 7248 | . . . . . 3400 3848 Explosions 688 | . . 291 . . . 397 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 7641 | . 6 . . . 3787 3848 Thermal 1604 | . 551 501 . . 552 . Explosive 688 | . . 291 . . . 397 Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 8 | . . . . . . 8 Average Corruption 4 | . . . . . . 4 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 4 | . . . . . . 4 Message Errors 1 | . . . . . . 1 Matter Fused 1 | . . . . . . 1 Heat Flow Errors 1 | . . . . . . 1 Energy Discharges 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 152 | . . 12 . . 60 80 Projectiles 140 | . . . . . 60 80 Explosions 12 | . . 12 . . . . Melee . | . . . . . . . Knockbacks 90 | . . . . . 42 48 Impact . | . . . . . . . Kinetic 82 | . . . . . 37 45 Secondary 8 | . . . . . 5 3 Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed 1 | . . . . . . 1 Targets Rammed 1 | . . . . . . 1 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 270 | . 228 228 . . 228 270 Average Temperature 51 | . 83 65 . . 50 29 Received Heat Transfer 1851 | . 75 72 . . 828 876 Effects 2 | . 1 . . . 1 . Energy Bleed 2 | . 1 . . . 1 . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions 1 | . . . . . . 1 Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 11 | . 5 3 . . 3 . Heat Transferred 5143 | . 1702 1443 . . 1998 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Peak Influence 489 | . 173 114 . . 245 489 Initial 13 | . . 13 . . . . Average 71 | . 65 38 . . 54 154 Maximum Alert Level 2 | . 1 . . . 1 2 Low Security (%) 91 | 100 99 100 . 100 98 61 Level 1 7 | . . . . . 1 31 Level 2 1 | . . . . . . 7 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 19 | . 2 . . . 8 9 Investigation 9 | . 2 . . . 6 1 Extermination 2 | . . . . . . 2 Reinforcement 5 | . . . . . 2 3 Assault . | . . . . . . . Garrison 3 | . . . . . . 3 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Distress Signals 2 | . . . . . . 2 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 132 | . 15 10 . . 59 48 Peak Tracking Total 6 | . 4 2 . . 6 6 Tactical Retreats 10 | . . 1 . . 4 5 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Traps Triggered 9 | . 2 . . . 4 3 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Jun Mat Min Exi Min Mat Fac Machines Disabled 5 | . . 1 . . 4 . Max in Single Turn 1 | . . 1 . . 1 . Machines Repaired . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Machines Accessed 32 | . 9 . 3 1 12 7 Terminals 19 | . 7 . . 1 8 3 Fabricators 1 | . . . . . . 1 Repair Stations 5 | . 1 . . . 2 2 Recycling Units 2 | . 1 . . . 1 . Scanalyzers 1 | . . . . . 1 . Garrison Access 1 | . . . . . . 1 Total Hacks 133 | . 30 . 15 3 68 17 Successful 90 | . 21 . 15 1 44 9 Failed 43 | . 9 . . 2 24 8 Catastrophic 11 | . 3 . . . 7 1 Database Lockouts . | . . . . . . . Manual 18 | . 11 . 3 . 4 . Terminals 65 | . 24 . . 3 33 5 Fabricators 3 | . . . . . . 3 Repair Stations 30 | . 4 . . . 20 6 Recycling Units 3 | . 2 . . . 1 . Scanalyzers 14 | . . . . . 14 . Garrison Access 3 | . . . . . . 3 Terminal Hacks 49 | . 16 . 15 1 14 3 Record 19 | . . . 14 . 5 . Part Schematic 4 | . 4 . . . . . Robot Analysis 2 | . 2 . . . . . Prototype ID Bank 3 | . 2 . . . 1 . Open DSF 3 | . . . . . . 3 Emergency Access Points 2 | . 1 . . . 1 . Terminal Index 1 | . . . . . 1 . Repair Station Index 1 | . . . . . 1 . Alert Level 2 | . 1 . . . 1 . Locate Traps 1 | . 1 . . . . . Dispatch Records 4 | . 1 . . 1 2 . Surveillance Status 1 | . 1 . . . . . Investigation Status 2 | . 1 . . . 1 . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 1 . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 25 | . 4 . . . 17 4 Scan Component 13 | . 1 . . . 9 3 Repair 10 | . 1 . . . 8 1 Refit 2 | . 2 . . . . . Recycling Unit Hacks 2 | . 1 . . . 1 . Report Inventory 2 | . 1 . . . 1 . Scanalyzer 12 | . . . . . 12 . Insert Component 6 | . . . . . 6 . Analyze 6 | . . . . . 6 . Garrison Access Hacks 1 | . . . . . . 1 Unlock Access 1 | . . . . . . 1 Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 27 | . 8 . . 1 11 7 Full Trace Events 8 | . 2 . . . 5 1 Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 7 | . 3 . . . 4 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 10 | . 1 . . . 8 1 Time 401 | . 32 . . . 325 44 Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 4 | . . . . . 4 . Part Schematics Acquired 4 | . . . . . 4 . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Jun Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released 4 | . . . . . . 4 Programmers 4 | . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Jun Mat Min Exi Min Mat Fac Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Jun Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . 2 . . . . . Derelict Logs Recovered 4 | . . 1 . 3 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Jun Mat Min Exi Min Mat Fac Turns Passed 10734 | 107 1199 1058 441 543 5261 2125 Spaces Moved 6522 | 81 835 617 360 437 3048 1144 Core 10 | 4 . . . . 2 4 Treads . | . . . . . . . Legs 3506 | 26 835 617 360 437 1224 7 Wheels 3006 | 51 . . . . 1822 1133 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 115 Average Speed 120 | 106 120 121 120 120 117 129 Slowest Speed 1700 | 190 120 190 120 120 450 1700 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 68 | 5 98 95 63 99 95 27 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 5 | . 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . Scrap Searched 4 | . . 2 . 2 . . Spaces Dug 2 | . . . . . 2 . Terrain Destroyed 79 | . . 42 . . 15 22 Melee . | . . . . . . . Projectile 20 | . . . . . 15 5 AOE 59 | . . 42 . . . 17 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Jun Mat Min Exi Min Mat Fac Total 8789 | 98 978 849 371 455 4453 1585 Wait 1718 | 6 68 176 . 19 1178 271 Move 6516 | 80 834 616 359 436 3047 1144 Hop . | . . . . . . . Pick Up 56 | 1 13 2 4 . 26 10 Fast Attach 49 | 8 8 2 1 . 19 11 Attach 18 | . . 2 . . 4 12 Detach 6 | . 1 . . . . 5 Swap 32 | 1 7 3 . . 9 12 Drop 61 | 2 18 . 5 . 27 9 Fire 322 | . 29 48 . . 143 102 Melee . | . . . . . . . Ram 1 | . . . . . . 1 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis 8 | . . . . . . 8 Rewire 2 | . . . 2 . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: [*Low] / Gar) History --------- Turn | Location | Event 11 | -11/Junkyard | Discovered new exit (range 16) 108 | -11/Junkyard | Entered Materials 239 | -10/Materials | Discovered new exit (range 5) 244 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 345 | -10/Materials | Discovered exit to Mines (range 8) 433 | -10/Materials | Discovered new exit (range 14) 800 | -10/Materials | Discovered new exit (range 12) 1160 | -10/Materials | Repaired Beam Rifle 1167 | -10/Materials | Discovered new exit (range 11) 1237 | -10/Materials | Identified exit to Materials 1307 | -10/Materials | Entered Mines 1313 | -10/Mines | Excavation squad dispatched 1313 | -10/Mines | A large section of the Mines collapsed 1563 | -10/Mines | Excavation squad dispatched 1606 | -10/Mines | Core integrity fell below 50% 1643 | -10/Mines | Lost 3 parts (1p1n1w) 1813 | -10/Mines | Excavation squad dispatched 1997 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1997 | -10/Mines | Discovered new exit (range 5) 2001 | -10/Mines | Identified exit to Exiles 2038 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2097 | -10/Mines | Discovered exit to Materials (range 11) 2141 | -10/Mines | Discovered exit to Materials (range 5) 2290 | -10/Mines | Learned Materials terminal intel 2365 | -10/Mines | Entered Exiles 2418 | -10/Exiles | Discovered new exit (range 14) 2433 | -10/Exiles | Identified exit to Mines 2466 | -10/Exiles | Met 8R-AWN 2484 | -10/Exiles | Met EX-HEX 2552 | -10/Exiles | Met EX-BIN 2568 | -10/Exiles | Aligned with FarCom system 2570 | -10/Exiles | Given EX-Vault access code 2598 | -10/Exiles | Opened EX-Vault 2690 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2725 | -10/Exiles | Met EX-DEC 2791 | -10/Exiles | Discovered exit to Mines (range 14) 2806 | -10/Exiles | Entered Mines 2823 | -9/Mines | Discovered new exit (range 10) 2838 | -9/Mines | Identified exit to Materials 2946 | -9/Mines | Learned 2 Materials zone layouts 2974 | -9/Mines | Discovered exit to Materials (range 11) 3209 | -9/Mines | Learned Materials terminal intel 3349 | -9/Mines | Entered Materials 3349 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3351 | -8/Materials | Loaded intel: 10 terminal locations 3653 | -8/Materials | Build established: Skirmisher 4115 | -8/Materials | Build established: Scavenger-Skirmisher 4682 | -8/Materials | Discovered new exit (range 6) 4871 | -8/Materials | Build established: Hacker-Skirmisher 5229 | -8/Materials | Build established: Scavenger-Skirmisher 5464 | -8/Materials | Identified exit to Factory 5854 | -8/Materials | Repaired Carbon-fiber Leg 5893 | -8/Materials | Repaired Imp. Sensor Array 6282 | -8/Materials | Build established: Hacker-Skirmisher 6931 | -8/Materials | Discovered exit to Factory (range 10) 7000 | -8/Materials | Repaired Broken Deuterium Engine 7039 | -8/Materials | Repaired Assault Cannon 7079 | -8/Materials | Repaired Assault Cannon 7218 | -8/Materials | Discovered exit to Factory (range 14) 8193 | -8/Materials | Repaired Assault Cannon 8232 | -8/Materials | Repaired Assault Cannon 8278 | -8/Materials | Repaired Arm. Huge Wheel 8610 | -8/Materials | Entered Factory 8610 | -7/Factory | Evolved 2 slots: Utility x2 8756 | -7/Factory | Identified exit to DSF 9875 | -7/Factory | Garrison activated, responded to threat 9976 | -7/Factory | Discovered new exit (range 14) 10024 | -7/Factory | Cargo convoy interrupted 10087 | -7/Factory | Lost 5 parts (1p1n2u1w) 10089 | -7/Factory | Identified exit to Garrison 10100 | -7/Factory | Destroyed 7 combat bots 10294 | -7/Factory | Repaired Arm. Huge Wheel 10334 | -7/Factory | Build established: Skirmisher 10641 | -7/Factory | Core integrity fell below 50% 10677 | -7/Factory | Lost 5 parts (1n3u1w) 10727 | -7/Factory | Core integrity fell below 20% 10735 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- U-05 Engineer lays Concrete. U-05 Engineer repairs door. U-05 Engineer builds a Wall. U-05 Engineer lays Concrete. R-06 Scavenger collects Corrupted Lgt. Ion Engine. U-05 Engineer lays Concrete. G-47 Trooper suffers critical hit (Burn). U-05 Engineer lays Concrete. R-06 Scavenger collects Corrupted Wheel. U-05 Engineer lays Concrete. Critical hit (Burn: +37). U-05 Engineer lays Concrete. R-06 Scavenger collects Corrupted Med. Matter Pod. U-05 Engineer destroyed. U-05 Engineer builds a Wall. U-05 Engineer destroyed. Missile Launcher destroyed. M,EUF |SRID6TMIRJJI :YZBCCEYCFIVGCUZO Critical hit (Burn: +37). G-47 Trooper knocked back. Map ----- +----------------------------------------------------+ | #?????????????????????????? | | #?????????????????????????? | | % % #?????????????????????????? | | % #?????????????????????????? | | #?????????????????????????? | | ##+########/########"###?????????????????????????? | | ? ?# % % % #??????????????????????????????? | | ? # % % ! #??????????????????????????????? | | ?"" # % #??????????????????????????????? | | ?"" # #??????????????????????????????? | | ?"" # #??????????????????????????????? | | ?"" # ! #?????#????????????????????????? | | ??? # #????? ????????????????????????? | | ??? # #????? ????????????????????????? | | ??? # ###### #??##???????????????????? | | ??? # !## # #?? ????????????????????? | | ??? # !!!## # #??"????????????????????? | | ??? # !!%## # #? 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"""T""" +????????????????? | | ????????????????#### ##########????????????????? | | ???????????????????##+##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 1 Jamming Range 12 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Power Shielding 66 Weapon Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Grenade Launcher | -10/Materials | Hacked Beam Cannon | -10/Materials | Hacked Core Shielding | -10/Materials | Hacked Imp. Medium Laser | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Prc. Beam Rifle | -8/Materials | Scanalyzed Shield Generator | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Oops root@ Challenges ------------ None Game ------ Seed UtilityBehemothMapper Manual? 0 Play Time 02:05:33 Cumulative 9.5 hours Start 2023.09.06 @ 11:34:21 End 2023.09.06 @ 18:20:59 Sessions 3 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 4 Rogue 0 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 10 Achievement% 12 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam X RUN: b7423783-c671-4aed-bf0f-093a642f5884