Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.03 @ 16:12:04 Player: Terminus Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (391) 1955 Value Destroyed (17417) 17417 Prototype IDs (40) 800 Alien Tech Used (0) 0 Bonus (4906) 4906 TOTAL SCORE: 34678 Bonus ------- High Alert Combat Kills 887 Follower Combat Kills 1690 Network Hubs Disabled 200 Met Data Miner 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 908 Met R17 at Cetus 500 Friendly Fire -579 Cogmind --------- Core Integrity 1319/1450 Matter 300/300 Energy 340/340 System Corruption 0% Temperature Warm (139) Movement Immobile (Siege) Location -2/Research Parts ------- > --- POWER (3) -------- Particle Reactor > --- PROPULSION (4) --- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY (12) ----- Advanced Cooling System Huge Storage Unit Advanced Signal Interpreter Advanced Target Analyzer Core Analyzer Experimental Armor Integrity Analyzer Advanced Weapon Cycler High-powered Tractor Beam > --- WEAPON (4) ------- KE Penetrator KE Penetrator Hypervelocity Railgun > --- INVENTORY (25) --- Armored Heavy Treads Advanced Heavy Treads Advanced Energy Well (500) Advanced Matter Compressor (400) Long-range Sensor Array Medium Regenerative Plating Graphene Brace Subatomic Replicator Cooled Particle Cannon Coil Gun Coil Gun KE Penetrator KE Penetrator Fusion Bomb Launcher Plasma Cutter Core Stripper Peak State ------------ > --- POWER ------------ Particle Reactor Vortex Chain Reactor > --- PROPULSION ------- Centrium Heavy Treads Centrium Heavy Treads > --- UTILITY ---------- Advanced Cooling System Huge Storage Unit Advanced Signal Interpreter Advanced Targeting Computer Advanced Target Analyzer Core Analyzer Experimental Armor Integrity Analyzer Advanced Weapon Cycler Layered Heavy Armor Plating Improved Force Field System Mapper > --- WEAPON ----------- KE Penetrator Railgun Advanced KE Penetrator Hypervelocity Railgun > --- INVENTORY -------- Armored Heavy Treads Advanced Heavy Treads Advanced Energy Well Advanced Matter Compressor Long-range Sensor Array Advanced Transmission Jammer Layered Heavy Armor Plating Medium Regenerative Plating Graphene Brace High-powered Tractor Beam Subatomic Replicator Cooled Particle Cannon Coil Gun Coil Gun Coil Gun KE Penetrator KE Penetrator Hypervelocity Railgun Fusion Bomb Launcher Plasma Cutter Core Stripper [Rating: 183] Favorites ----------- Power Reinforced Fission Core Engine Improved Ion Engine Power Core Reinforced Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Advanced Targeting Computer Hackware System Mapper Protection Hardened Medium Armor Plating Weapon Cooled Particle Cannon Energy Gun Medium Laser Energy Cannon Cooled Particle Cannon Ballistic Gun Railgun Launcher Mini Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Slots Evolved 16 | . . . 2 . 2 2 . . . . 2 . . 2 . . . . 2 . . . . . . 2 . 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . . Utility 10 | . . . 1 . 1 2 . . . . . . . 2 . . . . 1 . . . . . . 1 . 2 Weapon 2 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . . Parts Attached 353 | 7 5 8 41 8 27 17 4 7 . 12 13 2 2 10 13 10 2 7 9 7 2 . 9 14 9 52 42 14 Power 31 | 2 1 3 3 . 4 1 . . . 1 2 . . 1 1 1 . . . . . . . 2 1 5 3 . Engine 17 | 2 1 3 3 . 4 1 . . . 1 2 . . . . . . . . . . . . . . . . . Core 5 | . . . . . . . . . . . . . . 1 1 . . . . . . . . 1 . 2 . . Reactor 9 | . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 3 3 . Propulsion 32 | 2 . 2 8 1 4 2 . . . 2 3 . . . . 4 . . . . . . 1 . . 1 2 . Treads 32 | 2 . 2 8 1 4 2 . . . 2 3 . . . . 4 . . . . . . 1 . . 1 2 . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 206 | 1 4 1 14 3 8 11 4 5 . 4 4 . 2 6 6 4 . 7 7 7 2 . 8 12 8 35 34 9 Device 139 | . 1 1 13 2 4 5 2 2 . 1 1 . 1 4 3 1 . 5 4 2 2 . 8 9 7 26 28 7 Storage 10 | 1 2 . 1 . 1 . . . . 1 . . . 1 2 . . 1 . . . . . . . . . . Processor 13 | . . . . . . 2 . . . . 1 . 1 . 1 1 . . 1 . . . . 1 . 3 2 . Hackware 3 | . . . . . . 1 . . . . . . . . . . . . 1 . . . . . . 1 . . Protection 41 | . 1 . . 1 3 3 2 3 . 2 2 . . 1 . 2 . 1 1 5 . . . 2 1 5 4 2 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 84 | 2 . 2 16 4 11 3 . 2 . 5 4 2 . 3 6 1 2 . 2 . . . . . . 11 3 5 Energy Gun 17 | 1 . 1 11 . 4 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 27 | . . 1 4 2 3 3 . 1 . 3 3 1 . 2 2 . . . . . . . . . . 2 . . Ballistic Gun 28 | 1 . . . . . . . . . . . 1 . 1 3 1 2 . 2 . . . . . . 9 3 5 Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 9 | . . . . 2 2 . . 1 . 2 1 . . . 1 . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 18 | . . . 2 . . 1 . . . 1 1 1 . 1 1 2 . 1 . 1 . . . 2 . 2 2 . Parts Lost 50 | . 1 5 4 2 4 . . 3 . 4 . 2 . 1 . 1 . . 2 . . . 1 . . 7 2 11 Power 6 | . . 1 . . 1 . . . . 1 . . . . . . . . . . . . . . . 2 . 1 Propulsion 8 | . . 2 2 1 . . . . . 1 . . . . . 1 . . . . . . 1 . . . . . Utility 20 | . 1 . 1 1 2 . . 3 . 2 . 2 . . . . . . 1 . . . . . . . 1 6 Weapon 16 | . . 2 1 . 1 . . . . . . . . 1 . . . . 1 . . . . . . 5 1 4 Highest Loss Streak 10 | . 1 3 3 2 2 . . 2 . 2 . 2 . 1 . 1 . . 2 . . . 1 . . 2 1 10 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Average Slot Usage (%) 92 | . 98 99 99 99 99 100 100 99 100 99 89 78 86 85 82 86 88 88 84 86 89 89 88 89 89 89 84 80 Engine 5 | . 14 13 11 11 9 7 7 7 7 6 13 13 13 7 5 3 . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . 2 5 5 5 5 5 5 5 5 5 3 2 3 . . Reactor 2 | . . . . . . . . . . . . . . . . 1 5 5 5 5 5 5 5 6 7 8 9 7 Treads 16 | . 28 28 21 21 26 23 23 23 23 23 16 13 13 11 11 11 11 11 10 10 10 10 9 10 10 9 8 8 Device 13 | . 6 14 21 21 20 20 14 14 15 15 13 9 13 17 12 11 11 11 12 10 10 10 10 10 10 9 9 14 Storage 7 | . 14 14 11 11 9 7 7 7 7 7 6 6 6 8 5 5 5 5 5 5 5 5 5 5 5 4 4 4 Processor 13 | . . . . . . 15 15 15 15 15 13 9 13 11 15 21 23 23 18 21 21 21 21 24 26 23 23 20 Hackware 1 | . . . . . . 2 7 6 . . . . . . . . . . . . . . . . . 3 4 1 Protection 4 | . 5 . . . 6 . . . 7 7 5 6 6 5 5 5 5 5 5 7 10 10 10 6 5 4 3 3 Energy Gun 3 | . 14 16 16 . 6 1 . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 11 | . . 5 16 32 20 21 23 22 23 22 19 20 20 16 16 . . . . . . . . . . . . . Ballistic Gun 8 | . 14 6 . . . . . . . . . . . . . 17 17 17 21 21 21 21 21 21 21 18 19 16 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 194 | 14 30 33 42 43 118 128 120 120 120 126 139 139 140 148 155 148 149 151 165 165 165 165 165 165 153 181 169 194 Greatest Support 160 | 40 40 40 40 40 60 70 70 70 70 70 140 140 140 140 140 160 160 160 160 160 160 160 160 160 160 160 160 160 Greatest Overweight (x) 2 | 1 . 1 1 1 2 2 1 1 1 1 1 . . 1 1 1 . . 1 1 1 1 1 1 . 1 1 1 Average Overweight (x) . | . . . . 1 . 1 1 1 1 1 . . . . 1 . . . 1 . 1 1 1 . . . . 1 Largest Inventory Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Capacity 22 | 6 12 15 15 15 24 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Most Carried 25 | 2 15 15 15 15 25 25 25 25 24 25 25 21 20 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Average Carried 21 | 1 10 14 14 14 21 24 25 23 24 24 24 20 19 21 24 24 24 24 23 24 24 25 23 24 24 24 24 23 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 2 14 15 15 15 25 25 25 24 24 25 21 21 19 25 25 25 25 25 24 25 25 25 23 25 25 24 25 19 Class Distribution -------------------- 52% | Scavenger-Gunner 12% | Scavenger-Skirmisher 12% | Gunner 9% | Mutant 4% | Skirmisher 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Gunner | -9/Materials Gunner | -9/Mines Scavenger-Tank | -8/Materials Gunner | -7/Factory Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Lower Caves Scavenger-Skirmisher | -7/Data Miner Skirmisher | -6/Proximity Caves Skirmisher | -6/Factory Skirmisher | -6/Waste Gunner | -6/Factory Gunner | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Gunner | -5/Cetus Scavenger-Gunner | -5/Archives Scavenger-Gunner | -5/Hub_04(d) Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Waste Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Upper Caves Scavenger-Gunner | -4/Warlord Scavenger-Gunner | -3/Proximity Caves Scavenger-Gunner | -3/Research Scavenger-Gunner | -3/Quarantine Scavenger-Gunner | -2/Research Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ----------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Matter Collected 11609 | 221 283 121 448 131 179 280 109 119 . 191 54 . . 251 145 495 355 383 464 235 88 114 345 393 450 2401 2206 1148 Remotely 2569 | . . . . . . . . . . . . . . . . . . . . . . . 76 132 103 619 1021 618 Salvage Created 20784 | . 688 292 1775 303 1487 581 217 219 . 358 205 . . 628 678 800 570 1109 262 . 460 177 648 425 650 2821 3067 2364 Parts 1073 | . 44 20 87 29 69 22 10 6 . 18 9 . . 22 19 46 31 64 21 . 15 13 28 18 37 163 191 91 Haulers Intercepted 21 | . 2 . 4 . 4 1 . . . . 1 . . 1 . . . 1 . . 1 . . . . 3 1 2 Recyclers Shooed 12 | . 4 . 2 . 2 1 . . . . . . . . . . . . . . . . . . . 2 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 246 | . . . . . . . 12 2 . 29 . . . . . . . . . . . 13 30 123 37 . . . Prevented 21 | . . . . . . . . . . . . . . . . . . . . . . . . 21 . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Combat Hostiles Destroyed 281 | . 12 10 30 17 19 8 6 5 . 13 2 . . 7 10 16 4 9 3 . 3 3 10 6 9 27 35 17 Guns 185 | . 12 9 20 . 2 . . . . . . . . . . 16 4 9 3 . 3 3 10 6 9 27 35 17 Cannons 67 | . . 1 10 9 10 7 5 2 . 8 1 . . 5 9 . . . . . . . . . . . . . AOE 21 | . . . . 7 6 . . 3 . 5 . . . . . . . . . . . . . . . . . . Classes Destroyed 24 | . 8 1 1 3 1 2 . . . . . . . 1 1 . . . 1 . . . 1 1 . . 2 1 Worker 12 | . 1 . 2 . 1 . . . . . . . . . . . . 4 . . . . . . . . 1 3 Builder 13 | . 1 . 2 . 3 . . . . . . . . . . . . 3 . . . . . . . 2 1 1 Tunneler 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 Hauler 21 | . 2 . 4 . 4 1 . . . . 1 . . 1 . . . 1 . . 1 . . . . 3 1 2 Recycler 23 | . 2 . 3 1 5 1 . . . . . . . . . . . 2 . . 1 . . . . 4 1 3 Carrier 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Operator 12 | . 1 . . . 1 . . . . . . . . . . . 6 . 1 . . . . . . . 2 1 Watcher 25 | . 2 . 4 . 4 2 . . . . . . . . 1 2 . 2 1 . . . . . . 1 3 3 Swarmer 53 | . 3 6 6 8 5 2 3 . . 9 . . . . . 8 . . . . . . 3 . . . . . Grunt 87 | . 9 2 14 4 9 . 3 . . 2 . . . . 4 3 . 2 . . 2 1 6 2 3 4 15 2 Brawler 6 | . . . . . 1 . . . . . . . . . . . . . . . 1 . 1 1 1 . 1 . Duelist 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . 1 . Researcher 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 36 | . . 2 9 . 3 2 . 1 . 1 1 . . 1 3 . 4 3 . . . . . . 1 4 1 . Demolisher 3 | . . . . 2 . . . . . . . . . . . . . . . . . . . 1 . . . . Specialist 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . Hunter 28 | . . . . . . 1 . . . . . . . 3 1 . . 2 . . . . . 1 4 4 2 10 Programmer 40 | . . . . . . 3 . . . 1 1 . . 1 . . . 2 . . . 2 . . . 15 15 . Heavy 3 | . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Cetus Guard 5 | . . . . . . . . . . . . . . . . 5 . . . . . . . . . . . . Striker 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 4 Executioner 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Assembled 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . Wasp 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Thug 4 | . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Bouncer 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Best Kill Streak 17 | . 3 3 7 6 8 4 3 4 . 4 1 . . 3 3 5 4 17 3 . 3 2 7 3 4 5 6 11 Combat Bots Only 8 | . 3 3 6 6 5 2 3 4 . 4 1 . . 3 3 5 2 6 3 . 3 2 7 3 4 5 5 8 Max Kills in Single Turn 3 | . 1 1 2 3 3 1 1 2 . 2 1 . . 1 1 3 1 3 1 . 3 1 3 1 2 2 3 2 Gunslinging 2 | . . . . . . . . . . . . . . . . 2 . . . . 1 . 2 . 1 1 1 1 Exploded 3 | . . . . 3 2 . . 2 . 2 . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Damage Taken 19253 | . 377 635 883 857 687 362 293 308 . 674 118 332 . 729 447 927 313 754 715 . 21 123 290 241 471 2506 2199 3991 Core 1546 | . 63 61 143 152 73 104 . 50 . 88 . 62 . 74 39 38 . 68 . . . . 39 46 86 88 141 131 Absorbed by Shields 1091 | . . . . . . . . . . . . . . . 69 . . . . . . . . 107 . . 12 903 Reduced by Siege Mode 1090 | . . . . . . . . . . . 11 . . 81 20 68 47 70 36 . . 5 20 . 20 202 216 294 Regen/Repaired (Parts) 2097 | . . . 95 . 119 . . . . . . . . . . . . 63 . . . . . . 51 691 1078 . Core Remaining (%) 73 | 100 . 50 . 26 86 . . . . 65 . . 92 . . . . 78 . . . . . . 85 . 82 . Volleys Fired 776 | . 64 25 75 23 62 26 21 14 . 19 6 11 . 28 29 30 29 24 12 . 3 4 13 17 19 90 77 55 Largest 4 | . 2 2 3 3 3 3 3 3 . 3 3 3 . 3 3 3 3 3 4 . 4 4 4 4 4 4 4 4 Hottest 270 | . 70 110 204 204 204 183 90 90 . 90 90 270 . 270 90 101 103 103 138 . 138 138 138 138 138 140 143 143 Shots Fired 2432 | . 127 50 224 59 178 78 63 31 . 48 16 32 . 81 79 90 87 70 45 . 13 17 51 59 76 329 310 219 Gun 1722 | . 127 48 167 . 21 3 . . . . . . . . . 90 87 70 45 . 13 17 51 59 76 319 310 219 Cannon 690 | . . 2 57 54 154 75 63 27 . 43 16 32 . 81 76 . . . . . . . . . . 10 . . Launcher 20 | . . . . 5 3 . . 4 . 5 . . . . 3 . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 1436 | . 64 16 . . . . . . . . . . . . . 90 87 70 45 . 13 17 51 59 76 319 310 219 Thermal 976 | . 63 34 224 54 175 78 63 27 . 43 16 32 . 81 76 . . . . . . . . . . 10 . . Explosive 20 | . . . . 5 3 . . 4 . 5 . . . . 3 . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 38 | . 12 6 16 7 22 13 19 9 . 18 6 . . 36 12 27 34 26 25 . 6 15 20 26 13 38 33 16 Robot Miss Streak 6 | . 3 2 4 3 3 4 3 1 . 3 1 . . 2 2 1 6 2 1 . 2 . 2 1 2 5 3 4 Penetration Max 2 | . . . . . . . . . . . . . . . . 1 . 2 . . 1 . 1 1 . 1 1 2 Secondary Targets 49 | . . 1 4 . . . . . . . . . . . . 6 . 5 1 . 1 1 5 . 3 10 9 3 Max Gunslinging Chain 2 | . . 1 1 . . . . . . . . . . . . 2 . 1 1 . 1 1 2 . 1 2 1 1 Shots Hit Robots 1496 | . 82 30 136 30 95 40 28 14 . 24 10 . . 53 54 72 53 51 39 . 9 11 45 36 44 173 215 152 Core Hits 743 | . 36 15 59 20 50 13 8 13 . 18 4 . . 17 22 36 27 39 12 . 10 5 22 21 24 82 104 86 Critical Kills 92 | . . . . 1 1 1 1 . . . 1 . . 1 1 8 3 5 . . 2 . 5 2 5 14 22 19 Critical Parts Destroyed 90 | . . . . . . . . . . . . . . . . 5 . 6 1 . . 1 3 3 1 17 27 26 Critical Strikes 202 | . 1 3 10 1 3 1 1 . . . 1 . . 1 1 14 4 11 1 . 2 1 9 5 6 31 50 45 Burn 16 | . 1 3 10 . 2 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 7 | . . . . 1 1 1 1 . . . 1 . . 1 1 . . . . . . . . . . . . . Destroy 179 | . . . . . . . . . . . . . . . . 14 4 11 1 . 2 1 9 5 6 31 50 45 Melee Attacks 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39618 | . 1069 440 2327 1181 2682 1239 809 720 . 1057 289 . . 1729 1623 1957 1361 1968 1026 . 316 344 1140 956 917 4985 5573 3910 Guns 27510 | . 1034 422 1633 . 180 38 . . . . . . . . . 1957 1361 1778 1026 . 316 344 1140 956 917 4950 5548 3910 Cannons 10095 | . . 18 687 654 2016 1158 809 325 . 788 289 . . 1729 1622 . . . . . . . . . . . . . Explosions 1823 | . . . . 499 470 . . 395 . 269 . . . . . . . 190 . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 190 | . 35 . 7 28 16 43 . . . . . . . . 1 . . . . . . . . . . 35 25 . Kinetic 24777 | . 450 124 . . . . . . . . . . . . . 1957 1361 1778 1026 . 316 344 1140 956 917 4950 5548 3910 Thermal 13091 | . 584 316 2320 803 2310 1196 809 325 . 788 289 . . 1729 1622 . . . . . . . . . . . . . Explosive 1370 | . . . . 350 356 . . 395 . 269 . . . . . . . . . . . . . . . . . . Electromagnetic 190 | . . . . . . . . . . . . . . . . . . 190 . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 22 | . 1 1 . . . 3 3 3 3 3 1 16 22 1 1 1 1 4 5 5 5 6 6 6 . 5 5 . Average Corruption 2 | . 1 1 . . . 1 3 3 3 3 1 10 22 1 1 1 1 1 4 5 5 5 6 6 . 2 1 . Corruption Purged 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . Corruption Blocked 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 Effects 224 | . 1 11 . . . 16 24 13 2 15 1 9 4 5 10 3 . 1 5 12 14 21 14 3 . 20 20 . Message Errors 55 | . . 2 . . . 4 8 2 1 1 . 3 . 1 3 1 . . 2 2 5 6 3 . . 6 5 . Matter Fused 60 | . 1 4 . . . 5 6 3 . 7 . 3 1 1 2 . . . 1 3 2 5 4 2 . 6 4 . Heat Flow Errors 27 | . . 1 . . . 2 2 1 1 2 1 . 2 1 . 1 . . 1 3 1 3 3 1 . . 1 . Energy Discharges 22 | . . . . . . 2 4 . . . . 2 . 1 2 1 . 1 . 1 1 1 1 . . 2 3 . Parts Rejected 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Loss (minor) 26 | . . 4 . . . 1 3 3 . 2 . . . . 1 . . . . 2 1 4 2 . . 2 1 . Data Loss (major) 14 | . . . . . . 2 . 3 . 1 . 1 1 1 2 . . . . 1 1 . . . . 1 . . Misfires 8 | . . . . . . . . . . 1 . . . . . . . . . . 2 1 . . . . 4 . Alerts 5 | . . . . . . . 1 . . . . . . . . . . . 1 . . 1 . . . 2 . . Weapon Failures 6 | . . . . . . . . 1 . . . . . . . . . . . . 1 . 1 . . 1 2 . Overload Shots 23 | . . . . . . . . . . . . 5 . 10 . . . . . . . . . . . 8 . . Effects 3 | . . . . . . . . . . . . . . 2 . . . . . . . . . . . 1 . . Energy Bleed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Heat Surge 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Overflow Damage 366 | . . . . 55 171 33 5 7 . 65 . . . . 30 . . . . . . . . . . . . . Projectiles 134 | . . . . 10 33 33 5 7 . 16 . . . . 30 . . . . . . . . . . . . . Explosions 232 | . . . . 45 138 . . . . 49 . . . . . . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . Impact 3 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . 1 1 . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 401 | . . . . 22 244 . . 36 . . . . . . . . . 99 . . . . . . . . . . Shots 6 | . . . . 1 3 . . 1 . . . . . . . . . 1 . . . . . . . . . . Rammed 29 | . 8 . 1 4 4 4 . . . . . . . . 1 . . . . . . . . . . 6 1 . Targets Rammed 36 | . 10 . 2 5 5 5 . . . . . . . . 1 . . . . . . . . . . 6 2 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 7 | . 2 . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . 1 . Highest Temperature 397 | . 222 230 323 397 81 177 123 183 235 289 91 192 154 335 12 80 37 50 131 247 254 188 229 311 81 377 171 192 Average Temperature 59 | . 60 37 87 99 16 50 66 57 130 142 22 73 73 93 6 17 15 22 56 118 88 65 82 67 38 25 50 73 Received Heat Transfer 2614 | . 183 180 345 60 153 24 108 165 . 75 24 . . . 56 159 36 81 . . 12 . 30 4 54 222 500 143 Effects 4 | . . . 2 . . . . . . . . . . 2 . . . . . . . . . . . . . . Interference 3 | . . . 1 . . . . . . . . . . 2 . . . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Siege Activations 72 | . . . . . . . . . . . 3 . . 5 5 3 4 3 2 . 1 2 3 2 5 14 15 5 Total Turns 975 | . . . . . . . . . . . 22 . . 72 45 53 42 49 25 . 1 21 36 14 33 178 268 116 Longest Duration 55 | . . . . . . . . . . . 8 . . 44 20 22 14 32 22 . 1 12 23 11 12 37 52 55 Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 8 | . . . . 1 1 1 1 . . . 1 . . 2 1 . . . . . . . . . . . . . Combat Hostiles 8 | . . . . 1 1 1 1 . . . 1 . . 2 1 . . . . . . . . . . . . . Parts Melted 62 | . 2 2 16 . 6 3 1 1 . 3 4 . . 12 12 . . . . . . . . . . . . . Heat Transferred 23182 | . 1813 1110 6031 1297 4157 1517 1110 444 . 1073 370 . . 2115 2145 . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Peak Influence 806 | . 226 138 382 240 309 110 . . . . 75 20 14 176 213 358 278 756 452 158 612 . . . . 343 672 806 Initial 378 | . . 21 . 125 51 7 . . . . 46 . 14 6 21 . 63 97 370 158 . . . . . . 152 378 Average 157 | . 108 62 224 105 102 37 . . . . 45 5 14 71 84 132 195 326 407 100 282 . . . . 177 376 565 Maximum Alert Level 3 | . 1 . 1 1 1 . . . . . . . . . 1 1 1 3 2 . 2 . . . . 1 2 3 Low Security (%) 69 | 100 92 100 33 86 76 100 . . . . 100 100 100 100 90 80 41 34 . 100 37 . . . . 60 10 . Level 1 22 | . 7 . 66 13 23 . . . . . . . . . 9 20 58 11 47 . 40 . . . . 39 45 11 Level 2 7 | . . . . . . . . . . . . . . . . . . 48 52 . 22 . . . . . 43 66 Level 3 . | . . . . . . . . . . . . . . . . . . 5 . . . . . . . . . 22 Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 55 | . 2 . 2 . 2 5 . . . 1 3 . . 4 1 . . 1 3 . 4 . . . . 12 14 1 Investigation 7 | . . . 2 . . 1 . . . 1 1 . . 2 . . . . . . . . . . . . . . Extermination 18 | . . . . . . 3 . . . . 1 . . . . . . 1 1 . . . . . . 6 6 . Reinforcement 21 | . 2 . . . 2 1 . . . . . . . 2 1 . . . 2 . 4 . . . . 2 4 1 Assault 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Garrison 8 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 4 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . . Haulers Reinforced 3 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Distress Signals 16 | . 2 . 1 . 1 . . . . . . . . . 1 2 . 1 . . . . . . . . 1 7 Communications Jammed 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 5 Distress Signals 17 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 9 5 Times Spotted 423 | . 26 12 34 17 33 16 7 5 . 15 2 6 . 9 22 18 13 10 4 . 8 2 10 39 8 30 45 32 Peak Tracking Total 14 | . 4 3 4 5 5 3 3 4 . 4 1 5 . 2 4 5 1 4 3 . 4 2 3 10 4 4 4 14 Tactical Retreats 15 | . 1 2 2 . 1 . 1 . . . . 1 . . . . . 1 . . . . . 4 . . 1 1 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Traps Triggered 10 | . 1 . 1 . . 1 . . . . 1 . . 1 2 . . . 1 . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered 24 | . . . . . . . 3 . . . . . . . . . . . . . . 2 . 19 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ---------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Machines Disabled 29 | . 1 . 2 1 4 1 . . . 3 . . . 1 1 . 4 5 . . . . . . . 3 3 . Max in Single Turn 4 | . 1 . 1 1 4 1 . . . 1 . . . 1 . . 1 3 . . . . . . . 1 1 . Garrison Access 4 | . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . 1 . . Network Hub 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Energy Cycler 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Machines Accessed 62 | . 5 1 8 . 6 5 2 . 4 1 3 . . 3 3 . . 1 2 . 1 1 . . . 8 8 . Terminals 41 | . 5 1 6 . 5 3 . . . 1 1 . . 2 3 . . 1 1 . 1 1 . . . 4 6 . Fabricators 3 | . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . Repair Stations 4 | . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . Garrison Access 4 | . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . 1 . . Total Hacks 202 | . 16 5 25 . 18 17 8 . 29 4 5 . . 6 7 . . 1 4 . 4 1 . . . 29 23 . Successful 127 | . 13 1 18 . 13 6 8 . 29 4 3 . . 3 2 . . . 3 . . 1 . . . 12 11 . Failed 75 | . 3 4 7 . 5 11 . . . . 2 . . 3 5 . . 1 1 . 4 . . . . 17 12 . Catastrophic 10 | . . . . . . 2 . . . . 1 . . 1 1 . . . 1 . 2 . . . . 2 . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 78 | . 15 5 17 . 13 10 . . . . 1 . . 2 . . . . 2 . . . . 1 . 6 6 . Terminals 117 | . 16 5 19 . 14 8 . . . 4 1 . . 3 7 . . 1 3 . 4 1 . . . 14 17 . Fabricators 12 | . . . . . . 7 . . . . 2 . . 3 . . . . . . . . . . . . . . Repair Stations 18 | . . . 5 . 4 . . . . . . . . . . . . . . . . . . . . 5 4 . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . 7 2 . Garrison Access 8 | . . . . . . 2 . . . . 2 . . . . . . . 1 . . . . . . 3 . . Terminal Hacks 78 | . 9 . 10 . 4 1 8 . 29 4 . . . 1 2 . . . 2 . . 1 . . . 3 4 . Record 23 | . . . . . . . 7 . 11 4 . . . . . . . . . . . 1 . . . . . . Part Schematic 9 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . . . . Robot Schematic 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 10 | . 4 . 3 . . . . . 3 . . . . . . . . . . . . . . . . . . . Open Door 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Open DSF 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 3 | . . . 1 . . . . . . . . . . 1 . . . . 1 . . . . . . . . . Terminal Index 5 | . 1 . 1 . 1 . . . . . . . . . . . . . . . . . . . . 1 1 . Alert Level 5 | . . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . 2 . Unreport Threat 6 | . . . 1 . 2 . . . . . . . . . 2 . . . . . . . . . . 1 . . Hauler Manifests 2 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 4 | . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 . Fabricator Hacks 5 | . . . . . . 1 . . . . 2 . . 2 . . . . . . . . . . . . . . Network Status 2 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . . . . . Load Schematic 2 | . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks 14 | . . . 4 . 4 . . . . . . . . . . . . . . . . . . . . 4 2 . Scan Component 7 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . 2 1 . Repair 7 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . 2 1 . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 2 . Insert Component 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 . Analyze 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access Hacks 4 | . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . 1 . . Seal Access 4 | . . . . . . 1 . . . . 1 . . . . . . . 1 . . . . . . 1 . . Unauthorized Hacks 21 | . 4 1 4 . 5 3 . . . . . . . . . . . . . . . . . . . 1 3 . Terminals 18 | . 4 1 3 . 5 1 . . . . . . . . . . . . . . . . . . . 1 3 . Assimilate 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Botnet 16 | . 4 1 3 . 5 . . . . . . . . . . . . . . . . . . . . . 3 . Fabricators 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Liberate 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 51 | . 5 1 7 . 6 5 . . . 1 2 . . 3 3 . . 1 1 . 1 . . . . 8 7 . Full Trace Events 5 | . . . . . . 1 . . . 1 1 . . 2 . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . 1 . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 9 . . . . . . . . . . . . . . . . 1 3 . Parts Built 2 | . . . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 53 | . . . . . . . . . . . 53 . . . . . . . . . . . . . . . . . Total Part Build Rating 12 | . . . . . . . . . . . 12 . . . . . . . . . . . . . . . . . Parts Repaired 7 | . . . 2 . 2 . . . . . . . . . . . . . . . . . . . . 2 1 . Time 282 | . . . 52 . 64 . . . . . . . . . . . . . . . . . . . . 130 36 . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Part Schematics Acquired 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------ Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . . . . . . . . . . . . . 8 . . . . . . . . 5 . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Total Allies 50 | . . . . 1 . 1 . . . 1 . . . . 21 . . . . 20 . . . 5 . 1 . . Largest Group 20 | . . . . 1 . 1 . . . 1 . . . . 12 5 . . . 20 20 . . 5 . 1 . . Highest-Rated Group 705 | . . . . 31 . 10 . . . 96 . . . . 462 134 . . . 705 705 . . 285 . 26 . . Highest-Rated Ally 159 | . . . . 31 . 10 . . . 96 . . . . 159 39 . . . 50 50 . . 65 . 26 . . Total Orders 5 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . 3 . . STAY 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . FOLLOW 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . AID 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Ally Attacks 359 | . . . . 3 . . . . . 28 . . . . 144 11 . . . . 158 . . 15 . . . . Total Damage 8594 | . . . . 42 . . . . . 832 . . . . 2503 197 . . . . 4361 . . 659 . . . . Kills 42 | . . . . . . . . . . 6 . . . . 15 3 . . . . 15 . . 3 . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 2 . . 1 . . 1 . . . . . . . . . . . . 2 . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 ------------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Turns Passed 28399 | 72 1462 1030 2143 1495 1721 2104 1300 742 181 1006 920 215 95 828 2056 445 260 308 337 629 429 813 572 1392 1188 2098 2125 433 Spaces Moved 10903 | 51 745 580 866 568 551 765 421 289 78 388 445 79 52 271 712 159 74 123 114 256 162 323 207 542 670 577 752 83 Core 20 | 20 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 10883 | 31 745 580 866 568 551 765 421 289 78 388 445 79 52 271 712 159 74 123 114 256 162 323 207 542 670 577 752 83 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 160 160 160 240 160 235 235 235 235 235 160 160 160 160 240 160 160 160 240 160 240 240 240 160 160 160 160 240 Average Speed 207 | 121 160 160 191 240 237 236 235 235 235 235 172 160 160 239 240 174 160 160 240 239 240 240 240 182 160 238 196 240 Slowest Speed 320 | 160 160 240 240 240 320 320 235 235 235 235 232 160 160 240 240 246 160 160 240 240 240 240 240 240 160 240 240 240 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 98 99 70 97 44 27 56 47 69 60 11 65 2 6 84 56 68 15 4 96 7 58 40 57 67 14 84 4 Regions Visited 28 Branch Regions 15 Pre-discovered Areas 6 | . . 1 1 1 . . 1 . 1 . . . . . . . . . . . . . 1 . . . . . Known Exits Taken 19 | . . . 1 . 1 1 1 1 1 1 . . . 1 1 1 1 1 . . 1 1 1 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Scrap Searched 11 | . . 1 . 1 . . 2 2 . 3 . . . . . . . . . . . 1 . . 1 . . . Spaces Dug 103 | . . . 1 . 2 8 5 11 . . . 23 . 5 . . . . 1 . . . . . 19 27 1 . Terrain Destroyed 634 | . . . 1 49 84 16 7 39 . 29 . 23 . 9 34 5 26 179 11 . 1 11 3 8 30 46 11 12 Melee 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Projectile 234 | . . . . 1 . 16 7 6 . 4 . 23 . 9 2 5 26 19 11 . 1 11 3 8 29 36 8 9 AOE 380 | . . . . 48 82 . . 33 . 25 . . . . 32 . . 160 . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 --------- Run | Scr Mat Min Mat Min Mat Fac Low Low Dat Pro Fac Was Fac Fac Ext Cet Arc Hub Fac Was Fac Upp Upp War Pro Res Qua Res Total 15044 | 58 887 633 1201 646 822 993 685 325 77 444 589 143 64 405 1010 282 170 189 157 273 198 352 256 913 745 1085 1229 213 Wait 2484 | . 38 10 155 40 122 166 238 14 . 18 103 50 11 71 186 65 59 34 16 4 26 26 28 251 43 327 330 53 Move 10876 | 50 744 579 865 567 550 764 420 288 77 387 445 77 51 270 711 158 73 122 114 255 161 322 206 541 669 576 751 83 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 184 | 1 18 7 20 2 33 7 1 2 . 6 3 1 . 15 8 7 3 1 4 1 3 . . 4 2 17 13 5 Fast Attach 61 | 6 2 . 9 . 2 2 . . . 1 8 . . 2 4 5 1 . . 7 . . . 4 . 4 4 . Attach 73 | . 1 5 5 2 6 2 . 3 . 4 2 . 2 3 . 2 . 1 4 . . . 1 1 2 13 7 7 Detach 7 | . . . . . . . . . . . 2 . . 1 . . . . 1 . . . . . . 3 . . Swap 219 | 1 2 3 27 6 19 13 4 4 . 7 3 2 . 5 9 3 1 6 5 . 2 . 8 9 7 35 31 7 Drop 198 | . 8 4 42 1 21 8 1 . . 2 17 1 . 10 13 12 4 1 1 6 3 . . 9 3 14 14 3 Fire 776 | . 64 25 75 23 62 26 21 14 . 19 6 11 . 28 29 30 29 24 12 . 3 4 13 17 19 90 77 55 Melee 3 | . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 36 | . 10 . 2 5 5 5 . . . . . . . . 1 . . . . . . . . . . 6 2 . Escape Stasis 5 | . . . . . . . . . . . . 1 . . 4 . . . . . . . . . . . . . Rewire 122 | . . . . . . . . . . . . . . . 45 . . . . . . . . 77 . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min / *Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory -6/Waste -6/Factory -5/Factory (discovered 4 exits: Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / *Arc) -5/Archives (discovered 2 exits: *Fac / *Hub) -5/Hub_04(d) (discovered 2 exits: *Fac x2) -4/Factory (discovered 4 exits: *Res / Upp x2 / Arm) -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves (discovered 2 exits: Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine -2/Research History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 73 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 328 | -10/Materials | Discovered new exit (range 7) 557 | -10/Materials | Discovered new exit (range 16) 1024 | -10/Materials | Discovered new exit (range 15) 1091 | -10/Materials | Discovered new exit (range 5) 1232 | -10/Materials | Discovered new exit (range 16) 1535 | -10/Materials | Entered Mines 1633 | -10/Mines | Discovered new exit (range 9) 1811 | -10/Mines | Learned location of Zion (-6) 1831 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1920 | -10/Mines | Discovered new exit (range 10) 2184 | -10/Mines | Lost 3 parts (1p1n1w) 2422 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2565 | -10/Mines | Entered Materials 2565 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2782 | -9/Materials | Lost 3 parts (2n1u) 2857 | -9/Materials | Build established: Scavenger-Gunner 2953 | -9/Materials | Discovered new exit (range 12) 2953 | -9/Materials | Discovered new exit (range 16) 3119 | -9/Materials | Repaired Lgt. Treads 3146 | -9/Materials | Repaired Lgt. Treads 3244 | -9/Materials | Discovered new exit (range 8) 3280 | -9/Materials | Identified exit to Mines 3280 | -9/Materials | Identified exit to Storage 3654 | -9/Materials | Discovered new exit (range 16) 4149 | -9/Materials | Discovered new exit (range 9) 4670 | -9/Materials | Build established: Gunner 4708 | -9/Materials | Entered Mines 4736 | -9/Mines | Learned 8 Materials zone layouts 4816 | -9/Mines | Assembled infested the area 4821 | -9/Mines | Assisted by a Guerilla fighting off Assembled 5080 | -9/Mines | Received a Mining Laser from a helpful Derelict 5144 | -9/Mines | Core integrity fell below 50% 5322 | -9/Mines | Discovered new exit (range 14) 6154 | -9/Mines | Discovered new exit (range 9) 6203 | -9/Mines | Entered Materials 6203 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6204 | -8/Materials | Identified exit to Factory 6690 | -8/Materials | Build established: Scavenger-Gunner 7087 | -8/Materials | Build established: Scavenger-Tank 7738 | -8/Materials | Repaired Med. Armor Plating 7771 | -8/Materials | Repaired Cooling System 7924 | -8/Materials | Entered Factory 7924 | -7/Factory | Evolved 2 slots: Utility x2 8080 | -7/Factory | Identified exit to DSF 8506 | -7/Factory | Build established: Gunner 9895 | -7/Factory | Build established: Scavenger-Skirmisher 9927 | -7/Factory | Discovered new exit (range 12) 9953 | -7/Factory | Identified exit to Lower Caves 10028 | -7/Factory | Entered Lower Caves 10965 | -7/Lower Caves | Learned 8 Factory zone layouts 10965 | -7/Lower Caves | Learned Research trap positions 11022 | -7/Lower Caves | Learned Factory emergency access door positions 11272 | -7/Lower Caves | Discovered new exit (range 15) 11316 | -7/Lower Caves | Identified exit to Lower Caves 11328 | -7/Lower Caves | Entered another Lower Caves area 11348 | -7/Lower Caves | Discovered new exit (range 8) 11386 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 11402 | -7/Lower Caves | Identified exit to Factory 11998 | -7/Lower Caves | Discovered new exit (range 10) 12011 | -7/Lower Caves | Ambushed by wild Derelicts 12039 | -7/Lower Caves | Identified exit to Data Miner 12070 | -7/Lower Caves | Entered Data Miner 12070 | -7/Data Miner | Discovered new exit (range 6) 12115 | -7/Data Miner | Met Data Miner 12160 | -7/Data Miner | Learned location of Section 7 (-2) 12160 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 12193 | -7/Data Miner | Received God Mode back door access code from Data Miner 12249 | -7/Data Miner | Identified exit to Proximity Caves 12251 | -7/Data Miner | Entered Proximity Caves 12300 | -6/Proximity Caves | Escorted by Enhanced Grunt 12424 | -6/Proximity Caves | Learned location of 2 exits from Lower Caves 12424 | -6/Proximity Caves | Learned location of 2 exits from Upper Caves 12424 | -6/Proximity Caves | Learned location of 1 exit from Research 12424 | -6/Proximity Caves | Learned Factory security intel 12610 | -6/Proximity Caves | Build established: Skirmisher 12629 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13205 | -6/Proximity Caves | Learned 4 Factory zone layouts 13229 | -6/Proximity Caves | Discovered exit to Factory (range 10) 13230 | -6/Proximity Caves | Build established: Scavenger-Skirmisher 13257 | -6/Proximity Caves | Entered Factory 13257 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 13445 | -6/Factory | Incoming investigation squad redirected 13468 | -6/Factory | Fabricated Hvy. Treads (x2) 13823 | -6/Factory | Build established: Skirmisher 14026 | -6/Factory | Garrison activated, responded to threat 14177 | -6/Factory | Sucked down chute 14177 | -6/Factory | Entered Waste 14192 | -6/Waste | EMP discharged 14250 | -6/Waste | Spotted C-40 Crusher 14274 | -6/Waste | Crushed by falling debris 14292 | -6/Waste | EMP discharged 14292 | -6/Waste | System corruption reached 10% 14323 | -6/Waste | Spotted C-40 Crusher 14372 | -6/Waste | Spotted C-40 Crusher 14375 | -6/Waste | Spotted C-40 Crusher 14378 | -6/Waste | Discovered new exit (range 11) 14389 | -6/Waste | Spotted C-40 Crusher 14392 | -6/Waste | EMP discharged 14392 | -6/Waste | Entered Factory 14451 | -6/Factory | Discovered new exit (range 10) 14487 | -6/Factory | Entered another Factory area 14487 | -5/Factory | Evolved 2 slots: Utility x2 14609 | -5/Factory | Incoming investigation squad redirected 14704 | -5/Factory | Build established: Gunner 15177 | -5/Factory | Identified exit to Upper Caves 15177 | -5/Factory | Identified exit to Extension 15315 | -5/Factory | Entered Extension 15344 | -5/Extension | Build established: Scavenger-Gunner 15443 | -5/Extension | Rescued A7 15539 | -5/Extension | Rescued a captive Derelict 15539 | -5/Extension | Rescued a captive Derelict 15779 | -5/Extension | Rescued a captive Derelict 15780 | -5/Extension | Rescued a captive Derelict 15875 | -5/Extension | Rescued a captive Derelict 16092 | -5/Extension | Found Prototype Protection 16150 | -5/Extension | Build established: Commander-Gunner 16505 | -5/Extension | Spotted B-75 Beast 16516 | -5/Extension | Destroyed B-75 Beast 16530 | -5/Extension | Build established: Scavenger-Gunner 16533 | -5/Extension | Spotted B-75 Beast 16546 | -5/Extension | Destroyed B-75 Beast 16568 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 16616 | -5/Extension | Rescued a captive Derelict 16617 | -5/Extension | Rescued a captive Derelict 16794 | -5/Extension | Rescued a captive Derelict 16795 | -5/Extension | Rescued a captive Derelict 17085 | -5/Extension | Rescued a captive Derelict 17182 | -5/Extension | Energy Cycler disabled 17182 | -5/Extension | Rescued a captive Derelict 17182 | -5/Extension | Rescued a captive Derelict 17190 | -5/Extension | Rescued a captive Derelict 17314 | -5/Extension | Discovered new exit (range 10) 17316 | -5/Extension | Discovered new exit (range 6) 17363 | -5/Extension | Identified exit to Cetus 17371 | -5/Extension | Entered Cetus 17371 | -5/Cetus | Accompanied by 5 allies 17411 | -5/Cetus | Spotted Cetus Guard 17412 | -5/Cetus | Spotted Cetus Guard 17413 | -5/Cetus | Spotted Cetus Guard 17421 | -5/Cetus | Allies destroyed Cetus Guard 17428 | -5/Cetus | Destroyed Cetus Guard 17434 | -5/Cetus | Allies destroyed Cetus Guard 17646 | -5/Cetus | Discovered new exit (range 15) 17673 | -5/Cetus | Spotted Cetus Guard 17673 | -5/Cetus | Spotted Cetus Guard 17677 | -5/Cetus | Spotted Cetus Guard 17681 | -5/Cetus | Spotted Cetus Guard 17682 | -5/Cetus | Destroyed Cetus Guard 17682 | -5/Cetus | Destroyed Cetus Guard 17695 | -5/Cetus | Destroyed Cetus Guard 17697 | -5/Cetus | Destroyed Cetus Guard 17715 | -5/Cetus | Discovered new exit (range 15) 17726 | -5/Cetus | Met Revision 17 17814 | -5/Cetus | Identified exit to Archives 17816 | -5/Cetus | Entered Archives 17949 | -5/Archives | Discovered new exit (range 16) 18014 | -5/Archives | Discovered new exit (range 14) 18074 | -5/Archives | Identified exit to Hub_04(d) 18076 | -5/Archives | Entered Hub_04(d) 18175 | -5/Hub_04(d) | Discovered new exit (range 12) 18241 | -5/Hub_04(d) | Identified exit to Factory 18257 | -5/Hub_04(d) | Identified Med. Regenerative Plating 18259 | -5/Hub_04(d) | Discovered exit to Factory (range 13) 18356 | -5/Hub_04(d) | Network Hub disabled 18384 | -5/Hub_04(d) | Entered Factory 18384 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 18522 | -4/Factory | Discovered new exit (range 10) 18526 | -4/Factory | Identified exit to Upper Caves 18526 | -4/Factory | Identified exit to Armory 18721 | -4/Factory | Sucked down chute 18721 | -4/Factory | Entered Waste 18722 | -4/Waste | Joined by Warlord forces that had cleared the area 18733 | -4/Waste | Found Prototype Device 18733 | -4/Waste | Identified Thermal Barrier 19278 | -4/Waste | Discovered new exit (range 12) 19312 | -4/Waste | Identified exit to Factory 19350 | -4/Waste | Entered Factory 19350 | -4/Factory | Accompanied by 20 allies 19511 | -4/Factory | Discovered exit to Upper Caves (range 6) 19779 | -4/Factory | Entered Upper Caves 19780 | -4/Upper Caves | Identified exit to Upper Caves 20592 | -4/Upper Caves | Entered another Upper Caves area 20593 | -4/Upper Caves | Identified exit to Research 20670 | -4/Upper Caves | Learned Research trap positions 20852 | -4/Upper Caves | Learned location of Armory (-4) 21050 | -4/Upper Caves | Destroyed 7 combat bots 21147 | -4/Upper Caves | Discovered new exit (range 8) 21159 | -4/Upper Caves | Identified exit to Warlord 21164 | -4/Upper Caves | Entered Warlord 21246 | -4/Warlord | System corruption cleaned by Quarantine Array 21561 | -4/Warlord | Met Warlord 21586 | -4/Warlord | Warlord's base attacked by MAIN.C 21589 | -4/Warlord | Opened Warlord's prototype stash 21597 | -4/Warlord | Found Prototype Reactor 21610 | -4/Warlord | Found Prototype Processor 21610 | -4/Warlord | Identified Exp. Armor Integrity Analyzer 21628 | -4/Warlord | Found Prototype Hackware 21889 | -4/Warlord | Spotted B-86 Titan 21889 | -4/Warlord | Spotted B-90 Cyclops 21936 | -4/Warlord | Warlord forces counterattacked 21942 | -4/Warlord | Spotted Executioner 22126 | -4/Warlord | Spotted Striker 22127 | -4/Warlord | Spotted Striker 22131 | -4/Warlord | Spotted Striker 22261 | -4/Warlord | Warlord base infiltrated, sounded retreat 22262 | -4/Warlord | Enhanced Grunt warped into view 22262 | -4/Warlord | Enhanced Grunt warped into view 22262 | -4/Warlord | Enhanced Grunt warped into view 22262 | -4/Warlord | Enhanced Demolisher warped into view 22262 | -4/Warlord | Enhanced Demolisher warped into view 22262 | -4/Warlord | Enhanced Demolisher warped into view 22271 | -4/Warlord | Spotted Executioner 22404 | -4/Warlord | Spotted Striker 22438 | -4/Warlord | Spotted Executioner 22475 | -4/Warlord | Destroyed Executioner 22494 | -4/Warlord | Discovered new exit (range 14) 22547 | -4/Warlord | Identified exit to Proximity Caves 22556 | -4/Warlord | Entered Proximity Caves 23049 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23736 | -3/Proximity Caves | Discovered exit to Research (range 6) 23744 | -3/Proximity Caves | Entered Research 23744 | -3/Research | Evolved 2 slots: Power x1, Utility x1 23745 | -3/Research | Identified exit to Quarantine 23746 | -3/Research | Loaded intel: 109 trap records 23876 | -3/Research | Identified System Mapper 24439 | -3/Research | P-80 Master assimilated allied Administrator 8a 24550 | -3/Research | Repaired Broken Centrium Heavy Treads 24614 | -3/Research | Repaired Broken Adv. KE Penetrator 25387 | -3/Research | Garrison activated, responded to threat 25811 | -3/Research | Spotted B-90 Cyclops 25842 | -3/Research | Entered Quarantine 25861 | -3/Quarantine | Found Alien Impact Weapon 26192 | -3/Quarantine | Found Fusion Bomb Launcher 26439 | -3/Quarantine | Found Alien Artifact 26517 | -3/Quarantine | Found Alien Artifact 26840 | -3/Quarantine | Identified Vortex Chain Reactor 26922 | -3/Quarantine | Repaired Centrium Heavy Treads 27138 | -3/Quarantine | Identified Core Reset Matrix 27138 | -3/Quarantine | Identified Subatomic Replicator 27296 | -3/Quarantine | Found Prototype Processor 27296 | -3/Quarantine | Identified Exp. Target Analyzer 27368 | -3/Quarantine | First assault squad dispatched 27548 | -3/Quarantine | Cryocooling Duct disabled 27563 | -3/Quarantine | Ambient heat levels rising (+20) 27563 | -3/Quarantine | Non-combat units ordered to evacuate 27596 | -3/Quarantine | Build established: Generator-Gunner 27690 | -3/Quarantine | Garrison activated, responded to threat 27864 | -3/Quarantine | Discovered new exit (range 11) 27889 | -3/Quarantine | Identified exit to Research 27967 | -3/Quarantine | Entered Research 27967 | -2/Research | Warlord forces began assault on 0b10 27967 | -2/Research | Evolved 2 slots: Utility x2 27968 | -2/Research | Loaded intel: 66 trap records 28065 | -2/Research | Build established: Scavenger-Gunner 28077 | -2/Research | Research machine network offline 28238 | -2/Research | Spotted Striker 28240 | -2/Research | Destroyed Striker 28250 | -2/Research | Spotted Striker 28255 | -2/Research | Destroyed Striker 28345 | -2/Research | Spotted Striker 28350 | -2/Research | Destroyed Striker 28350 | -2/Research | Spotted Executioner 28358 | -2/Research | Destroyed Executioner 28364 | -2/Research | Borebot progress halted 28367 | -2/Research | Destroyed Striker 28368 | -2/Research | Spotted Striker 28382 | -2/Research | Spotted Executioner 28384 | -2/Research | Spotted Executioner 28400 | -2/Research | Self-destructed Last Messages --------------- 28394_ Slug penetrates Executioner. 28394_ Executioner suffers critical hit (Destroy). 28394_ Destroyed Prototype Ballistic Gun. 28394_ Slug penetrates Executioner. 28395_ Acquired 18 matter. 28395_ Slug penetrates Wall. 28395_ Penetrated by Slug. 28397_ Slug penetrates G-73 Enforcer. 28397_ HV Slug penetrates G-73 Enforcer. 28397_ HV Slug penetrates P-80 Master. 28397_ P-80 Master suffers critical hit (Destroy). 28397_ Destroyed Unknown Hover Unit. 28397_ Slug penetrates G-73 Enforcer. 28398_ Acquired 18 matter. 28398_ Penetrated by Slug. 28398_ Lyr. Heavy Armor Plating destroyed. 28398_ Penetrated by Slug. 28398_ KE Penetrator destroyed. 28398_ Vortex Chain Reactor destroyed. 28399_ Slug penetrates Garrison Access. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????^^???????????????????????? | | ############??#########??????????????????????????? | | # """ #??# ??????????????????????????? | | # "Y" #??# ???????????????????????????? | | # #??# ???????????????????????????? | | # #??# ???????????????????????????? | | # #??# ???????????????????????????? | | ?# #??# ????????????????????????????? | | !?# =#??? ????????????????????????????? | | ??# #???? ????????????????????????????? | | ??# #????? ????????????????????????????? | | #####+#############"####?????????????????????????? | | !%/ #?????????????????????????? | | * =!! % #?????????????????????????? | | * !* !!! =*[= ##########????????????????? | | =%= ! %%!= " * #????????????????? | | #####"####;;;;;##;;=[*=###%;#####????????????????? | | ?? ??# ;; ] =#=hgh%===#????????????????? | | # ?# ?#=** ;*@gE=!Y[#????????????????? | | # # ## !];!["!g%E%h%=% #??????????? | | # #=!! ;; =!=;[!"""=!=%** #??????????? | | # #!! #;]]| #! G%!p![#%! #??????????? | | # #!! ##!]= # h"""*%!#??? ; ?????????? | | #""" # = ## !]%# " [ #????????????????? | | #""" # ## !!# #????????????????? | | ###""" # ## # +????????????????? | | ?????? # ## #########?????????????????? | | ?????? # + !*#?????????????????????????? | | ??????##### = ## ]]#?????????????????????????? | | ??????????? ## !]%#?????????????????????????? | | ???????????######?# ]]#?????????????????????????? | | ??????????????????# ]??????????????????????????? | | ??????????????????# ??????????????????????????? | | ???????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 85 Energy Generation 73 Energy Capacity 1015 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Density 10 Jamming Range 16 Armor Coverage 1200 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 8 Target Analysis 8 Core Analysis 6 Armor Integrity Analysis 50 Recoil Reduction 4 Particle Charging 15 Offensive Hacking 20 Item Schematics ----------------- Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Cesium-ion Thruster | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Cld. Plasma Cannon | -7/Data Miner | Free Hvy. Treads | -7/Data Miner | Free Imp. Dynamic Insulation System | -7/Data Miner | Free Imp. Plasma Cutter | -7/Data Miner | Free Adv. Sensor Array | -7/Data Miner | Free Centrium Heavy Treads | -3/Research | Scanalyzed Exp. Power Amplifier | -3/Quarantine | Archive Lgt. Antimatter Cannon | -3/Quarantine | Archive Nanosword | -3/Quarantine | Archive Robot Schematics ------------------ H-66 Slayer | -7/Data Miner | Free P-60 Hacker | -7/Data Miner | Free A-15 Conveyor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free R-06 Scavenger | -3/Quarantine | Archive Fabricated ------------ Hvy. Treads | x2 | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EtherialLobotomySteel Manual? 0 Play Time 02:59:33 Cumulative 1472.4 hours Start 2022.04.28 @ 15:07:50 End 2022.05.03 @ 16:12:04 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 517 Rogue 517 Adventurer 0 Explorer 0 Win Type - Total 104 Types 22/12/43/6/1/2/16/1/1 Lore% 96 Gallery% 96 Achievement% 86 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bc0dd9e2-7c2d-44b0-9b70-aaf4e14e3c4e