Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.04 @ 22:17:56 Player: Tisajokt Result: Destroyed by Y5-CW2(g) with Beamcaster Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (106) 530 Value Destroyed (3353) 3353 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (410) 410 TOTAL SCORE: 7693 Bonus ------- High Alert Combat Kills 103 Follower Combat Kills 7 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 95/100 System Corruption 1% Temperature Cool (9) Movement Rolling (90) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- Medium Treads Wheel Compact Wheel > --- UTILITY (6) ------ Improved Terrain Scan Processor Melee Analysis Suite Improved Melee Analysis Suite Improved Core Shielding Improved Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- Improved Grenade Launcher Longsword +1 > --- INVENTORY (5) ---- Improved EM Pulse Cannon Flak Gun Gauss Cannon Katana Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Light Deuterium Engine Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Melee Analysis Suite Improved Melee Analysis Suite Microactuators Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Improved Grenade Launcher Longsword +1 > --- INVENTORY -------- Coolant Injector Improved Light Armor Plating Beamcaster Improved EM Pulse Cannon Heavy Ion Cannon Flak Gun Gauss Cannon Greatsword [Rating: 49] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Utility Improved Light Armor Plating Device Microactuators Storage Medium Storage Unit Processor Melee Analysis Suite Hackware Hacking Suite Protection Improved Light Armor Plating Weapon Longsword +1 Energy Gun EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Slashing Weapon Longsword +1 Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Slots Evolved 6 | . . . . . 4 2 . Power 1 | . . . . . . 1 . Propulsion 1 | . . . . . 1 . . Utility 4 | . . . . . 3 1 . Weapon . | . . . . . . . . Parts Attached 91 | 8 5 7 2 2 26 35 6 Power 14 | 2 1 1 . . 3 7 . Engine 9 | 2 1 1 . . 2 3 . Core 5 | . . . . . 1 4 . Reactor . | . . . . . . . . Propulsion 22 | 2 . 3 . . 4 10 3 Treads 10 | 2 . 3 . . 4 . 1 Leg 10 | . . . . . . 10 . Wheel 2 | . . . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 36 | 2 1 2 1 1 14 12 3 Device 10 | 1 1 . . . 3 5 . Storage 4 | 1 . . 1 . 1 1 . Processor 6 | . . 1 . . 1 3 1 Hackware 1 | . . . . . . 1 . Protection 15 | . . 1 . 1 9 2 2 Artifact . | . . . . . . . . Weapon 19 | 2 3 1 1 1 5 6 . Energy Gun 5 | 1 . 1 . 1 1 1 . Energy Cannon 2 | . 1 . . . 1 . . Ballistic Gun 5 | 1 . . . . 3 1 . Ballistic Cannon 2 | . 2 . . . . . . Launcher 1 | . . . . . . 1 . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon 3 | . . . 1 . . 2 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . . 2 . . Parts Lost 11 | . . 2 . . . 9 . Power 1 | . . . . . . 1 . Propulsion 3 | . . . . . . 3 . Utility 5 | . . 1 . . . 4 . Weapon 2 | . . 1 . . . 1 . Highest Loss Streak 6 | . . 1 . . . 6 . To Critical Strikes . | . . . . . . . . Average Backups 8 | 2 7 7 8 9 8 9 4 Power . | . 1 1 1 1 . . . Propulsion . | . . 1 1 1 . . . Utility 3 | . 2 3 3 3 4 3 . Weapon 4 | . 3 2 3 3 3 5 4 Tool/Special . | . . . . . . . . Unused Backups 16 | . 4 1 . 1 2 4 4 Power 1 | . . . . . 1 . . Propulsion 2 | . 1 . . . . 1 . Utility 5 | . 2 . . . . 3 . Weapon 8 | . 1 1 . 1 1 . 4 Tool/Special . | . . . . . . . . Average Slot Usage (%) 95 | . 99 93 99 100 99 95 56 Engine 8 | . 14 14 14 14 8 6 . Core 4 | . . . . . . 7 . Treads 13 | . 27 28 28 28 27 2 4 Leg 10 | . . . . . . 20 . Device 6 | . 14 . . . 2 9 . Storage 8 | . 14 14 14 14 9 6 . Processor 7 | . . . . . 6 8 21 Hackware 2 | . . . . . . 4 7 Protection 15 | . . 6 14 14 26 13 6 Energy Gun 3 | . . 8 14 20 3 1 . Energy Cannon 2 | . 13 5 . . 2 . . Ballistic Gun 2 | . . . . . 6 1 . Ballistic Cannon 1 | . 13 14 9 . . . . Slashing Weapon 6 | . . . 4 7 6 6 7 Peak Build Rating 49 | 7 8 12 19 23 36 49 40 Average Rating 34 | 5 7 8 14 20 30 45 29 On Entrance 15 | . 7 8 12 19 20 36 20 Naked Turns . | . . . . . . . . Heaviest Build 53 | 14 17 21 26 28 46 53 18 Greatest Support 62 | 40 40 42 42 42 62 62 26 Greatest Overweight (x) 2 | . . . . . 1 2 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 5 Average Capacity 9 | 7 8 8 9 10 10 9 5 Most Carried 10 | 3 8 8 9 10 10 10 5 Average Carried 9 | 2 7 7 8 9 9 9 4 Final Capacity 10 | 8 8 8 10 10 10 5 5 Final Carried 10 | 3 8 8 9 10 10 5 5 Class Distribution -------------------- 52% | Mutant 28% | Scavenger-Mutant 19% | Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Matter Collected 2054 | 255 470 136 . 40 392 642 119 Remotely . | . . . . . . . . Salvage Created 4983 | 35 421 253 . 46 834 2911 483 Parts 248 | 6 33 11 . 3 38 143 14 Haulers Intercepted 10 | . 2 . . . 4 4 . Recyclers Shooed 3 | . 1 . . . . 2 . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 5 | . . . . . . . 5 Prevented 3 | . . . . . . . 3 Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Combat Hostiles Destroyed 69 | . 10 4 . 3 11 35 6 Melee 48 | . . . . 2 8 35 3 Guns 4 | . . 1 . . 3 . . Cannons 13 | . 10 3 . . . . . AOE 4 | . . . . 1 . . 3 Classes Destroyed 12 | 1 5 1 . . 2 2 1 Worker 5 | . . . . . 1 4 . Builder 2 | . . . . . . 2 . Tunneler 2 | 2 . . . . . . . Hauler 10 | . 2 . . . 4 4 . Recycler 13 | . 1 1 . . . 11 . Minesweeper 1 | . . . . . . . 1 Watcher 4 | . 1 . . . 2 1 . Swarmer 9 | . 3 . . 3 . 3 . Grunt 31 | . 7 2 . . 7 13 2 Duelist 2 | . . . . . 1 . 1 Sentry 10 | . . 2 . . 3 5 . Programmer 14 | . . . . . . 14 . Packrat 2 | . . . . . . . 2 Thug 3 | . . . . . . . 3 Best Kill Streak 5 | 1 3 3 . 2 3 5 3 Combat Bots Only 5 | . 3 2 . 2 3 5 3 Max Kills in Single Turn 2 | 1 1 1 . 1 2 1 2 Gunslinging 1 | . . . . . 1 . . Exploded 2 | . . . . 1 . . 2 Melee 1 | . . . . 1 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Hostile Shots Fired 445 | . 33 31 . 15 34 330 2 Missed 149 | . 4 6 . 5 5 129 . Hits 296 | . 29 25 . 10 29 201 2 Melee 9 | . . . . . 3 6 . Projectile 287 | . 29 25 . 10 26 195 2 Critical Strikes 15 | . 3 . . . 1 11 . Part Disruptions 2 | . . . . . . 2 . Damage Taken 4472 | . 335 346 . 82 473 3183 53 Core 848 | . 97 14 . 25 . 697 15 Absorbed by Shields 100 | . . . . . 16 84 . Redirected to Shielding 6 | . . . . . . . 6 Regen/Repaired (Parts) 262 | . 78 . . . 32 152 . Core Remaining (%) 81 | 100 . . . 45 100 . . Volleys Fired 72 | 11 24 14 . 1 11 9 2 Largest 2 | 2 2 2 . 2 2 1 1 Hottest 120 | 70 90 90 . 120 75 65 36 Shots Fired 133 | 22 48 28 . 2 22 9 2 Gun 49 | 22 . 3 . 2 22 . . Cannon 75 | . 48 25 . . . 2 . Launcher 7 | . . . . . . 5 2 Special 2 | . . . . . . 2 . Kinetic 60 | 11 24 14 . . 11 . . Thermal 49 | 11 24 11 . 1 . 2 . Explosive 7 | . . . . . . 5 2 Electromagnetic 15 | . . 3 . 1 11 . . Robot Hit Streak 11 | 11 10 9 . 1 7 9 2 Robot Miss Streak 3 | 2 2 3 . 1 2 2 . Penetration Max . | . . . . . . . . Secondary Targets 2 | . . . . . 2 . . Max Gunslinging Chain 1 | . . . . . 1 . . Shots Hit Robots 248 | 16 33 19 . 5 51 113 11 Core Hits 107 | 3 16 9 . 3 20 45 11 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . Critical Strikes 15 | 1 3 . . . 4 7 . Burn 1 | 1 . . . . . . . Destroy 1 | . . . . . 1 . . Blast 3 | . 3 . . . . . . Sever 10 | . . . . . 3 7 . Melee Attacks 179 | . . . . 5 34 131 9 Impact . | . . . . . . . . Slashing 179 | . . . . 5 34 131 9 Piercing . | . . . . . . . . Sneak Attacks 32 | . . . . 1 6 22 3 Combat Hostiles 3 | . . . . 1 1 1 . Follow-up Attacks . | . . . . . . . . Damage Inflicted 10789 | 159 601 334 . 253 2099 6588 755 Guns 591 | 159 . 40 . 7 385 . . Cannons 943 | . 598 284 . . . 61 . Explosions 226 | . . . . 24 . 44 158 Melee 9007 | . . . . 222 1711 6477 597 Ramming 22 | . 3 10 . . 3 6 . Kinetic 684 | 59 267 180 . . 178 . . Thermal 620 | 100 331 104 . 24 . 61 . Explosive 202 | . . . . . . 44 158 Electromagnetic 254 | . . 40 . 7 207 . . Impact . | . . . . . . . . Slashing 9007 | . . . . 222 1711 6477 597 Piercing . | . . . . . . . . Highest Corruption 3 | . . . . . . 3 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged 7 | . . . . . . 7 . Corruption Blocked . | . . . . . . . . Effects 38 | . . . . . . 25 13 Message Errors 7 | . . . . . . 6 1 Matter Fused 10 | . . . . . . 7 3 Heat Flow Errors 5 | . . . . . . 3 2 Energy Discharges 6 | . . . . . . 2 4 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 4 | . . . . . . 3 1 Data Loss (major) 3 | . . . . . . 3 . Misfires 1 | . . . . . . . 1 Weapon Failures 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 1384 | . . . . 22 162 1139 61 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 1384 | . . . . 22 162 1139 61 Knockbacks 5 | . 5 . . . . . . Impact . | . . . . . . . . Kinetic 5 | . 5 . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 11 | . . . . . . . 11 Shots 1 | . . . . . . . 1 Rammed 7 | . 3 1 . . 1 2 . Targets Rammed 9 | . 4 1 . . 1 3 . Kicked . | . . . . . . . . Crushed 2 | . 1 . . . . 1 . Highest Temperature 264 | 52 264 252 . 69 167 251 185 Average Temperature 82 | 27 91 126 . 37 65 65 99 Received Heat Transfer 1265 | . 204 135 . . 219 689 18 Effects 1 | . . 1 . . . . . Energy Bleed 1 | . . 1 . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . 2 . 1 Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1369 | 370 703 222 . . . 74 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . 1 . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Maximum Alert Level 3 | . . . . . . 3 . Low Security (%) 76 | 100 100 100 . 100 100 56 . Level 1 9 | . . . . . . 17 . Level 2 9 | . . . . . . 16 . Level 3 4 | . . . . . . 8 . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 711 | 5 111 50 . 69 94 711 . Initial 37 | . . . . . . 37 . Average 133 | 1 34 8 . 6 25 222 . Influence Increases 2304 | 10 314 96 . 120 392 1237 135 Destroy 0b10 Robot/C 1340 | . 200 80 . 80 220 700 60 Destroy 0b10 Robot/NC 185 | 10 20 5 . . 35 110 5 Destroy Leader 418 | . 56 10 . 20 72 250 10 Allied During Kill 1 | . . . . 1 . . . Successful Hack 164 | . 20 . . . 49 95 . Destroy Structure 46 | . 3 1 . 4 1 37 . Lose Combat Pursuer 150 | . 15 . . 15 15 45 60 Influence Decreases 2096 | 10 314 96 . 120 310 658 588 Entered New Map 291 | . . . . . . 45 246 Time Decay 1682 | 10 314 86 . 107 310 513 342 Lost Part 100 | . . 10 . . . 90 . Lost Ally 23 | . . . . 13 . 10 . Squads Dispatched 32 | . 1 1 . . 3 27 . Investigation 4 | . . 1 . . 2 1 . Extermination 15 | . . . . . . 15 . Reinforcement 9 | . 1 . . . 1 7 . Assault 4 | . . . . . . 4 . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 3 | . . . . . . 3 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Distress Signals 7 | . 2 . . . 3 2 . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 128 | . 16 6 . 4 18 73 11 Peak Tracking Total 13 | . 4 2 . 3 3 13 3 Tactical Retreats 7 | . 1 . . 1 1 2 2 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Traps Triggered 1 | . . . . . 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . . . . . . 1 Triggered . | . . . . . . . . Most Traps Carried 1 | . . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Disabled 1 | . . 1 . . . . . Max in Single Turn 1 | . . 1 . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Machines Accessed 43 | . 8 1 1 1 11 21 . Terminals 25 | . 6 . . . 9 10 . Fabricators 2 | . . . . . . 2 . Repair Stations 5 | . 1 . . . 1 3 . Recycling Units 5 | . 1 . . . . 4 . Scanalyzers 3 | . . . . . 1 2 . Garrison Access . | . . . . . . . . Total Hacks 114 | . 18 1 1 1 39 54 . Successful 73 | . 9 1 1 1 25 36 . Failed 41 | . 9 . . . 14 18 . Catastrophic 3 | . . . . . 1 2 . Database Lockouts . | . . . . . . . . Manual 66 | . 15 . 1 . 25 25 . Terminals 74 | . 14 . . . 32 28 . Fabricators 4 | . . . . . . 4 . Repair Stations 15 | . 3 . . . 3 9 . Recycling Units 8 | . 1 . . . . 7 . Scanalyzers 10 | . . . . . 4 6 . Garrison Access . | . . . . . . . . Terminal Hacks 21 | . 2 1 1 1 9 7 . Part Schematic 2 | . 1 . . . . 1 . Open Door 2 | . . 1 . 1 . . . Open DSF 1 | . . . . . . 1 . Level Access Points 1 | . . . . . 1 . . Terminal Index 2 | . 1 . . . . 1 . Fabricator Index 2 | . . . . . 1 1 . Alert Level 2 | . . . . . 1 1 . Locate Traps 5 | . . . . . 3 2 . Hauler Manifests 1 | . . . . . 1 . . Zone Layout 2 | . . . . . 2 . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks 3 | . . . . . . 3 . Load Schematic 2 | . . . . . . 2 . Build 1 | . . . . . . 1 . Repair Station Hacks 12 | . 2 . . . 2 8 . Scan Component 7 | . 1 . . . 1 5 . Repair 5 | . 1 . . . 1 3 . Recycling Unit Hacks 5 | . 1 . . . . 4 . Report Inventory 4 | . 1 . . . . 3 . Retrieve Components 1 | . . . . . . 1 . Scanalyzer 8 | . . . . . 4 4 . Insert Component 4 | . . . . . 2 2 . Analyze 4 | . . . . . 2 2 . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 24 | . 4 . . . 10 10 . Terminals 23 | . 4 . . . 10 9 . Assimilate 3 | . . . . . 2 1 . Botnet 19 | . 4 . . . 7 8 . Operators 1 | . . . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 1 | . . . . . . 1 . Monitor 1 | . . . . . . 1 . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 36 | . 8 . . . 10 18 . Full Trace Events 1 | . . . . . . 1 . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 6 | . 1 . . . 2 3 . Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 95 | . . . . . . 95 . Total Part Build Rating 5 | . . . . . . 5 . Parts Repaired 5 | . 1 . . . 1 3 . Time 168 | . 13 . . . 53 102 . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 9 | . . . . . . 9 . Parts Scanalyzed 4 | . . . . . 2 2 . Part Schematics Acquired 4 | . . . . . 2 2 . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Total Allies 3 | . . . . 1 1 1 . Largest Group 1 | . . . . 1 1 1 . Highest-Rated Group 31 | . . . . 31 10 10 . Highest-Rated Ally 31 | . . . . 31 10 10 . Total Orders 4 | . . . . . 4 . . STAY 2 | . . . . . 2 . . FOLLOW 2 | . . . . . 2 . . Ally Attacks 5 | . . . . 5 . . . Total Damage 66 | . . . . 66 . . . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Active Infowar (turns) 1344 | 37 1301 6 . . . . . Seismic 1344 | 37 1301 6 . . . . . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 7 | . . 1 . 3 . . 3 Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Turns Passed 17317 | 152 1301 427 499 1153 4154 8863 768 Spaces Moved 10022 | 67 708 231 326 662 1786 5140 1102 Core 686 | 2 . . . . . 28 656 Treads 4230 | 65 708 231 326 662 1786 452 . Legs 4660 | . . . . . . 4660 . Wheels 446 | . . . . . . . 446 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 160 152 152 152 152 50 50 Average Speed 129 | 156 160 158 152 152 158 124 64 Slowest Speed 260 | 160 160 160 152 152 232 260 90 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 62 | 5 97 30 62 95 66 59 84 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 . 1 . Scrap Searched 5 | . . 1 . 1 . . 3 Spaces Dug 34 | . . . . . . 34 . Terrain Destroyed 64 | . . . . 4 . 44 16 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 64 | . . . . 4 . 44 16 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Total 14008 | 90 831 262 330 803 3059 7483 1150 Wait 3457 | 3 67 1 1 129 1161 2072 23 Move 10015 | 66 707 230 325 661 1785 5139 1102 Hop . | . . . . . . . . Pick Up 57 | 2 13 3 . 2 9 24 4 Fast Attach 34 | 7 1 1 1 . 5 14 5 Attach 20 | . . 2 . . 3 13 2 Detach 12 | . . 1 1 . 1 9 . Swap 69 | 1 5 5 1 2 27 28 . Drop 83 | . 10 4 1 3 22 41 2 Fire 72 | 11 24 14 . 1 11 9 2 Melee 179 | . . . . 5 34 131 9 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush 9 | . 4 1 . . 1 3 . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . . . . . . 1 Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x2 / *Min x2 / [*Sub]) -10/Mines (discovered 2 exits: *Mat / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: [*Fac x2] / [*Low x2]) -7/Lower Caves (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 153 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 602 | -10/Materials | Discovered new exit (range 10) 878 | -10/Materials | Discovered new exit (range 16) 976 | -10/Materials | Repaired Lgt. Treads 1031 | -10/Materials | Discovered new exit (range 16) 1188 | -10/Materials | Discovered new exit (range 16) 1329 | -10/Materials | Discovered new exit (range 12) 1454 | -10/Materials | Entered Mines 1516 | -10/Mines | Discovered new exit (range 16) 1522 | -10/Mines | Learned Materials emergency access door positions 1732 | -10/Mines | Identified exit to Materials 1823 | -10/Mines | Met a Derelict shopkeep closing up shop 1874 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1874 | -10/Mines | Discovered new exit (range 5) 1881 | -10/Mines | Entered Exiles 1918 | -10/Exiles | Met 8R-AWN 1945 | -10/Exiles | Met EX-HEX 2003 | -10/Exiles | Met EX-DEC 2135 | -10/Exiles | Met EX-BIN 2157 | -10/Exiles | Aligned with FarCom system 2158 | -10/Exiles | Given EX-Vault access code 2195 | -10/Exiles | Opened EX-Vault 2222 | -10/Exiles | Found Longsword +1 2254 | -10/Exiles | Warned to stay clear of 0b10 Research branches 2355 | -10/Exiles | Discovered new exit (range 10) 2380 | -10/Exiles | Left Exiles lab with Longsword +1 2380 | -10/Exiles | Entered Mines 2433 | -9/Mines | Found the Drone Emporium 2440 | -9/Mines | Found Prototype Device 2691 | -9/Mines | Assembled infested the area 2696 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2775 | -9/Mines | Learned Materials stockpile data 2963 | -9/Mines | Received a Mining Laser from a helpful Derelict 3014 | -9/Mines | Core integrity fell below 50% 3097 | -9/Mines | Discovered new exit (range 5) 3233 | -9/Mines | Discovered new exit (range 10) 3321 | -9/Mines | Build established: Scavenger-Mutant 3414 | -9/Mines | Learned location of 1 exit from Materials 3419 | -9/Mines | Learned Materials terminal intel 3533 | -9/Mines | Entered Materials 3533 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3534 | -8/Materials | Identified exit to Factory 3534 | -8/Materials | Identified Decoy Drone Bay 3537 | -8/Materials | Loaded intel: 12 terminal locations 6046 | -8/Materials | Repaired Broken Adv. Treads 6349 | -8/Materials | Build established: Mutant 7687 | -8/Materials | Entered Factory 7687 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 9795 | -7/Factory | Discovered new exit (range 16) 11344 | -7/Factory | Build established: Scavenger-Mutant 12205 | -7/Factory | Discovered new exit (range 15) 12733 | -7/Factory | Repaired Imp. Deuterium Engine 13533 | -7/Factory | Build established: Gladiator 14400 | -7/Factory | Discovered new exit (range 8) 14887 | -7/Factory | First assault squad dispatched 15210 | -7/Factory | Repaired Microactuators 15261 | -7/Factory | Repaired Greatsword 15536 | -7/Factory | Discovered new exit (range 5) 16389 | -7/Factory | Fabricated Imp. Hacking Suite? 16495 | -7/Factory | Core integrity fell below 50% 16533 | -7/Factory | Core integrity fell below 20% 16550 | -7/Factory | Entered Lower Caves 16560 | -7/Lower Caves | Lost 6 parts (1p2n2u1w) 16790 | -7/Lower Caves | Build established: Mutant 16794 | -7/Lower Caves | Learned location of 1 exit from Proximity Caves 16830 | -7/Lower Caves | Learned 4 Factory zone layouts 17239 | -7/Lower Caves | Learned Factory non-interactive machine intel 17285 | -7/Lower Caves | Discovered new exit (range 7) 17318 | -7/Lower Caves | Destroyed by Y5-CW2(g) with Beamcaster Last Messages --------------- 17206_ System corrupted: Imp. Grenade Launcher misfires. 17206_ G-47 Trooper destroyed. 17215_ Imp. Melee Analysis Suite fried. 17215_ L-41 Fighter destroyed. 17215_ G-47 Trooper destroyed. 17220_ Lgt. Nuclear Core fries itself beyond repair. 17220_ Acquired 26 matter. 17223_ Aluminum Leg fries itself beyond repair. 17239_ Acquired derelict log, extracted data. Data stored: Factory non-interactive machine intel. 17251_ System corrupted: Energy discharge (-38). 17285_ EXIT=FOUND 17294_ 7S-TT6(g) destroyed. 17302_ System corrupted: Heat flow error (+206). 17307_ YS-PAA(g) destroyed. 17317_ 1V-ANC(g) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ???????????????##########????????????????? | | ???????????????#g==! ##???????######??? | | ??????????????#!#@= #?????### ##?? | | ????????????? ##!= #?????# ### | | ????????????#### < #?????# | | ???????????????## ##?????## | | ????????????????### ###??????## | | ??????????????????# ######??### | | ??????????????????# #### ## | | ??????????????????# #### | | ??????????????????###### #??# | | ???????????????????????# #?? | | ???????????????????????# | | ??????????????????????# | | ???????????????????? ## | | ??????????????????# ### | | ??????????????????# ###?#### # | | ?????????????????# ##??????## # | | ????????????????# #?????????## # | | ???????????????" ???????????### # | | ???????????????" #?????????????? # | | ???????????????"" ???????????????# | | ????????????????" ????????????????? ?? | | ?????????????????? ????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 110 Armor Coverage 525 Core Shielding 30 Melee Speed Boost 20 Evasion (%) 63 Targeting Accuracy 5 Melee Accuracy 11 Target Analysis 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Lgt. Treads | -10/Materials | Hacked Adv. Treads | -8/Materials | Scanalyzed Beamcaster | -8/Materials | Scanalyzed Titanium Leg | -7/Factory | Scanalyzed Carbon-fiber Leg | -7/Factory | Scanalyzed Imp. Hacking Suite | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Hacking Suite | x1 | -7/Factory Repaired ---------- Lgt. Treads | 44% | -10/Materials Adv. Treads | 81% | -8/Materials | Broken Imp. Deuterium Engine | 22% | -7/Factory Microactuators | 30% | -7/Factory Greatsword | 55% | -7/Factory Alien Tech Used ----------------- None Achievements -------------- Deadly Force Challenges ------------ None Game ------ Seed GhostSiegeMinigun Manual? 0 Play Time 04:15:22 Cumulative 34.4 hours Start 2025.06.04 @ 00:54:21 End 2025.06.04 @ 22:17:56 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 20 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: bf60debe-4046-46a1-a528-bdf14ad63c2a