Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.08 @ 03:53:45

Player: Trione

Result: Destroyed by S-10 Pest with Light Assault Rifle

 Performance 
-------------
Evolutions (0)             0
Regions Visited (2)        400
Robots Destroyed (40)      200
Value Destroyed (1047)     1047
Prototype IDs (0)          0
Alien Tech Used (0)        0
Bonus (0)                  0
              TOTAL SCORE: 1647

 Bonus
-------
None

 Cogmind 
---------
Core Integrity             0/250
Matter                     250/300
Energy                     200/200
System Corruption          2%
Temperature                Cool (0)
Movement                   Rolling (140) Ox3
Location                   -10/Subcaves

 Parts 
-------
>               --- POWER (1) --------
     Subdweller Power Source
>               --- PROPULSION (2) ---
          Light Treads
     Subdweller Monowheel
>               --- UTILITY (2) ------
  High-capacity Storage Unit
      Makeshift Light Armor Plating
>               --- WEAPON (2) -------
     Subdweller Beam Cannon
     Subdweller Machine Gun
>               --- INVENTORY (20) ---
     Subdweller Power Source
     Subdweller Monowheel
     Subdweller Monowheel
         Medium Matter Pod (0)
         Medium Matter Pod (0)
          Large Matter Pod (0)
                Seismic Detector
                Scrap Shield
         Medium Laser
     Subdweller Laser
     Subdweller Beam Cannon
     Subdweller Beam Cannon
          Light Assault Rifle
     Subdweller Machine Gun
     Subdweller Machine Gun
          Heavy Battle Rifle
                Battle Cannon
     Subdweller Shrapnel Launcher
                Mining Laser

 Peak State 
------------
>               --- POWER ------------
     Subdweller Power Source
>               --- PROPULSION -------
          Light Treads
     Subdweller Monowheel
>               --- UTILITY ----------
  High-capacity Storage Unit
      Makeshift Light Armor Plating
>               --- WEAPON -----------
     Subdweller Beam Cannon
     Subdweller Machine Gun
>               --- INVENTORY --------
     Subdweller Power Source
     Subdweller Monowheel
         Medium Matter Pod
         Medium Matter Pod
          Large Matter Pod
                Seismic Detector
                Scrap Shield
         Medium Laser
     Subdweller Laser
     Subdweller Beam Cannon
     Subdweller Beam Cannon
          Light Assault Rifle
     Subdweller Machine Gun
     Subdweller Machine Gun
          Heavy Battle Rifle
                Battle Cannon
                Mining Laser
[Rating: 17]

 Favorites 
-----------
Power                      Light Ion Engine
  Engine                   Light Ion Engine
Propulsion                 Light Treads
  Treads                   Light Treads
  Wheel                    Subdweller Monowheel
Utility                    High-capacity Storage Unit
  Device                   Seismic Detector
  Storage                  High-capacity Storage Unit
  Protection               Makeshift Light Armor Plating
Weapon                     Battle Cannon
  Energy Gun               Medium Laser
  Energy Cannon            Subdweller Beam Cannon
  Ballistic Gun            Light Assault Rifle
  Ballistic Cannon         Battle Cannon
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser

 Build                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Slots Evolved              .    | .   .   .   
  Power                    .    | .   .   .   
  Propulsion               .    | .   .   .   
  Utility                  .    | .   .   .   
  Weapon                   .    | .   .   .   
Parts Attached             72   | 7   14  51  
  Power                    5    | 1   .   4   
    Engine                 5    | 1   .   4   
    Core                   .    | .   .   .   
    Reactor                .    | .   .   .   
  Propulsion               9    | 2   3   4   
    Treads                 8    | 2   3   3   
    Leg                    .    | .   .   .   
    Wheel                  1    | .   .   1   
    Hover                  .    | .   .   .   
    Flight                 .    | .   .   .   
  Utility                  18   | 2   3   13  
    Device                 9    | 1   2   6   
    Storage                2    | 1   1   .   
    Processor              .    | .   .   .   
    Hackware               .    | .   .   .   
    Protection             7    | .   .   7   
    Artifact               .    | .   .   .   
  Weapon                   40   | 2   8   30  
    Energy Gun             6    | 1   3   2   
    Energy Cannon          3    | .   .   3   
    Ballistic Gun          11   | 1   3   7   
    Ballistic Cannon       6    | .   .   6   
    Launcher               5    | .   1   4   
    Special Weapon         9    | .   1   8   
    Impact Weapon          .    | .   .   .   
    Slashing Weapon        .    | .   .   .   
    Piercing Weapon        .    | .   .   .   
    Special Melee Weapon   .    | .   .   .   
  Unidentified Prototypes  .    | .   .   .   
Parts Lost                 11   | .   2   9   
  Power                    3    | .   .   3   
  Propulsion               4    | .   .   4   
  Utility                  1    | .   1   .   
  Weapon                   3    | .   1   2   
  Highest Loss Streak      3    | .   1   3   
  To Critical Strikes      .    | .   .   .   
Average Slot Usage (%)     96   | .   100 95  
  Engine                   13   | .   14  13  
  Treads                   22   | .   28  20  
  Wheel                    2    | .   .   3   
  Device                   6    | .   14  4   
  Storage                  14   | .   14  14  
  Protection               7    | .   .   9   
  Energy Gun               2    | .   4   1   
  Energy Cannon            1    | .   .   2   
  Ballistic Gun            10   | .   16  8   
  Ballistic Cannon         8    | .   .   11  
  Launcher                 1    | .   .   1   
  Special Weapon           3    | .   6   3   
Peak Build Rating          17   | 7   8   17  
  Average Rating           11   | 5   7   12  
  On Entrance              5    | .   7   8   
Naked Turns                .    | .   .   .   
Heaviest Build             61   | 11  46  61  
  Greatest Support         40   | 40  40  40  
  Greatest Overweight (x)  3    | .   1   3   
  Average Overweight (x)   1    | .   .   1   
Largest Inventory Capacity 20   | 8   20  20  
  Average Capacity         18   | 6   15  20  
  Most Carried             20   | 7   12  20  
  Average Carried          12   | 4   9   14  
  Final Capacity           20   | 8   20  20  
  Final Carried            20   | 7   12  20  

 Class Distribution 
--------------------
 100% | Mutant

 Dominant Class 
----------------
 Mutant | -10/Materials
 Mutant | -10/Subcaves

 Resources                      | -11  -10  -10  
-----------                Run  | Yrd  Mat  Sub  
Matter Collected           1876 | 296  417  1163 
  Remotely                 .    | .    .    .    
Salvage Created            1069 | 128  346  595  
  Parts                    69   | 10   20   39   
Haulers Intercepted        1    | .    1    .    
Recyclers Shooed           1    | .    1    .    
Parts Field Recycled       .    | .    .    .    
  Retrieved Matter         .    | .    .    .    
Parts Self-Destructed      11   | .    .    11   
  Prevented                .    | .    .    .    

 Kills                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Combat Hostiles Destroyed  29   | .   8   21  
  Guns                     13   | .   5   8   
  Cannons                  6    | .   .   6   
  AOE                      10   | .   3   7   
Classes Destroyed          9    | 3   3   3   
  Worker                   2    | 1   1   .   
  Tunneler                 4    | 3   1   .   
  Hauler                   1    | .   1   .   
  Recycler                 2    | 1   1   .   
  Turret                   2    | .   .   2   
  Swarmer                  7    | .   3   4   
  Grunt                    5    | .   5   .   
  Artisan                  1    | .   .   1   
  Subdweller               17   | .   .   17  
Best Kill Streak           4    | 2   3   4   
  Combat Bots Only         3    | .   3   3   
Max Kills in Single Turn   2    | 1   1   2   
  Gunslinging              .    | .   .   .   
  Exploded                 2    | .   1   2   
  Melee                    .    | .   .   .   
Uniques/NPCs Destroyed     .    | .   .   .   

 Combat                         | -11  -10  -10  
--------                   Run  | Yrd  Mat  Sub  
Hostile Shots Fired        164  | .    57   107  
  Missed                   50   | .    12   38   
Damage Taken               2021 | .    563  1458 
  Core                     256  | .    73   183  
  Absorbed by Shields      .    | .    .    .    
  Regen/Repaired (Parts)   99   | .    99   .    
Core Remaining (%)         100  | 100  .    .    
Volleys Fired              261  | 13   45   203  
  Largest                  2    | 2    2    2    
  Hottest                  113  | 60   100  113  
Shots Fired                365  | 25   74   266  
  Gun                      155  | 25   58   72   
  Cannon                   74   | .    .    74   
  Launcher                 36   | .    5    31   
  Special                  100  | .    11   89   
  Kinetic                  127  | 13   19   95   
  Thermal                  190  | 12   38   140  
  Explosive                36   | .    5    31   
  Electromagnetic          12   | .    12   .    
  Robot Hit Streak         14   | 5    13   14   
  Robot Miss Streak        7    | 1    7    3    
  Penetration Max          .    | .    .    .    
  Secondary Targets        1    | .    .    1    
    Max Gunslinging Chain  1    | .    .    1    
Shots Hit Robots           154  | 17   43   94   
  Core Hits                67   | 9    19   39   
  Critical Kills           1    | .    1    .    
  Critical Parts Destroyed .    | .    .    .    
  Critical Strikes         3    | .    1    2    
    Burn                   1    | .    .    1    
    Destroy                2    | .    1    1    
Melee Attacks              .    | .    .    .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
  Sneak Attacks            .    | .    .    .    
    Combat Hostiles        .    | .    .    .    
  Follow-up Attacks        .    | .    .    .    
Damage Inflicted           3384 | 158  789  2437 
  Guns                     1568 | 158  442  968  
  Cannons                  694  | .    .    694  
  Explosions               1113 | .    338  775  
  Melee                    .    | .    .    .    
  Ramming                  9    | .    9    .    
  Kinetic                  1513 | 81   108  1324 
  Thermal                  669  | 77   254  338  
  Explosive                1113 | .    338  775  
  Electromagnetic          80   | .    80   .    
  Impact                   .    | .    .    .    
  Slashing                 .    | .    .    .    
  Piercing                 .    | .    .    .    
Highest Corruption         2    | .    2    2    
  Average Corruption       2    | .    2    2    
  Corruption Purged        .    | .    .    .    
  Corruption Blocked       .    | .    .    .    
  Effects                  85   | .    5    80   
    Message Errors         21   | .    .    21   
    Matter Fused           16   | .    2    14   
    Heat Flow Errors       11   | .    .    11   
    Energy Discharges      19   | .    1    18   
    Parts Rejected         1    | .    1    .    
    Data Loss (minor)      7    | .    .    7    
    Data Loss (major)      5    | .    1    4    
    Misfires               4    | .    .    4    
    Weapon Failures        1    | .    .    1    
Overload Shots             .    | .    .    .    
Overflow Damage            18   | .    14   4    
  Projectiles              .    | .    .    .    
  Explosions               18   | .    14   4    
  Melee                    .    | .    .    .    
Knockbacks                 1    | .    .    1    
  Impact                   .    | .    .    .    
  Kinetic                  1    | .    .    1    
  Secondary                .    | .    .    .    
Self-Inflicted Damage      158  | .    63   95   
  Shots                    5    | .    1    4    
  Rammed                   1    | .    1    .    
Targets Rammed             2    | .    2    .    
  Kicked                   .    | .    .    .    
  Crushed                  1    | .    1    .    
Highest Temperature        355  | 40   355  234  
  Average Temperature      63   | 13   91   42   
  Received Heat Transfer   453  | .    207  246  
  Effects                  2    | .    2    .    
    Matter Decay           1    | .    1    .    
    Damage (minor)         1    | .    1    .    
Siege Activations          .    | .    .    .    
Robots Corrupted           .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Fried              .    | .    .    .    
  Impact Corruptions       .    | .    .    .    
Robots Melted              .    | .    .    .    
  Combat Hostiles          .    | .    .    .    
  Parts Melted             5    | .    5    .    
  Heat Transferred         1463 | 175  622  666  
Parts Sabotaged            .    | .    .    .    
Parts Stolen               .    | .    .    .    
Parts Stripped             .    | .    .    .    
Power Chain Reactions      .    | .    .    .    

 Alert                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Peak Influence             204  | 25  204 .   
  Initial                  16   | .   16  .   
  Average                  63   | 15  68  .   
Maximum Alert Level        1    | .   1   .   
  Low Security (%)         99   | 100 99  .   
  Level 1                  .    | .   .   .   
  Level 2                  .    | .   .   .   
  Level 3                  .    | .   .   .   
  Level 4                  .    | .   .   .   
  Level 5                  .    | .   .   .   
  High Security            .    | .   .   .   
  Max Security             .    | .   .   .   
Squads Dispatched          3    | .   3   .   
  Investigation            3    | .   3   .   
  Extermination            .    | .   .   .   
  Reinforcement            .    | .   .   .   
  Assault                  .    | .   .   .   
  Garrison                 .    | .   .   .   
  Intercept                .    | .   .   .   
Searches Triggered         .    | .   .   .   
Construction Impeded       .    | .   .   .   
Haulers Reinforced         .    | .   .   .   
Active Scanning Responses  .    | .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   

 Stealth                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Distress Signals           .    | .   .   .   
Communications Jammed      .    | .   .   .   
  Distress Signals         .    | .   .   .   
Times Spotted              45   | .   20  25  
  Peak Tracking Total      4    | .   3   4   
  Tactical Retreats        4    | .   2   2   

 Traps                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Traps Triggered            1    | .   1   .   
  Indirectly               .    | .   .   .   
Trap Hack Attempts         .    | .   .   .   
  Triggered                .    | .   .   .   
  Disarmed                 .    | .   .   .   
  Reprogrammed             .    | .   .   .   
  Reused                   .    | .   .   .   
Traps Extracted            .    | .   .   .   
  Installed                .    | .   .   .   
  Triggered                .    | .   .   .   

 Machines                       | -11 -10 -10 
----------                 Run  | Yrd Mat Sub 
Machines Disabled          1    | .   1   .   
  Max in Single Turn       1    | .   1   .   
Machines Repaired          .    | .   .   .   
Machines Dismantled        .    | .   .   .   
Machines Sabotaged         .    | .   .   .   
Overloaded Fab Kills       .    | .   .   .   

 Hacking                        | -11 -10 -10 
---------                  Run  | Yrd Mat Sub 
Machines Accessed          11   | .   11  .   
  Terminals                8    | .   8   .   
  Fabricators              .    | .   .   .   
  Repair Stations          1    | .   1   .   
  Recycling Units          2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Total Hacks                32   | .   32  .   
  Successful               17   | .   17  .   
  Failed                   15   | .   15  .   
    Catastrophic           1    | .   1   .   
  Database Lockouts        .    | .   .   .   
  Manual                   27   | .   27  .   
  Terminals                24   | .   24  .   
  Fabricators              .    | .   .   .   
  Repair Stations          5    | .   5   .   
  Recycling Units          3    | .   3   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Terminal Hacks             5    | .   5   .   
  Robot Analysis           3    | .   3   .   
  Unreport Threat          1    | .   1   .   
  Locate Traps             1    | .   1   .   
Fabricator Hacks           .    | .   .   .   
Repair Station Hacks       4    | .   4   .   
  Scan Component           1    | .   1   .   
  Repair                   1    | .   1   .   
  Refit                    2    | .   2   .   
Recycling Unit Hacks       .    | .   .   .   
Scanalyzer                 .    | .   .   .   
Garrison Access Hacks      .    | .   .   .   
Unauthorized Hacks         8    | .   8   .   
  Terminals                6    | .   6   .   
    Track                  1    | .   1   .   
    Botnet                 4    | .   4   .   
    Operators              1    | .   1   .   
  Fabricators              .    | .   .   .   
  Repair Stations          .    | .   .   .   
  Recycling Units          2    | .   2   .   
    Tunnel                 2    | .   2   .   
  Scanalyzers              .    | .   .   .   
  Garrison Access          .    | .   .   .   
Data Cores Recovered       .    | .   .   .   
  Used                     .    | .   .   .   
Hacking Detections         8    | .   8   .   
  Full Trace Events        .    | .   .   .   
  Feedback Events          .    | .   .   .   
  Feedback Blocked         .    | .   .   .   
Robot Schematics Acquired  .    | .   .   .   
  Robots Built             .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Robot Build Rating .    | .   .   .   
Part Schematics Acquired   .    | .   .   .   
  Parts Built              .    | .   .   .   
    Authchips              .    | .   .   .   
    Time                   .    | .   .   .   
  Total Part Build Rating  .    | .   .   .   
Parts Repaired             1    | .   1   .   
  Time                     26   | .   26  .   
Parts Recycled             .    | .   .   .   
  Recycled Matter          .    | .   .   .   
  Retrieved Matter         .    | .   .   .   
  Retrieved Components     .    | .   .   .   
Parts Scanalyzed           .    | .   .   .   
  Part Schematics Acquired .    | .   .   .   
  Parts Damaged            .    | .   .   .   

 Bothacking                     | -11 -10 -10 
------------               Run  | Yrd Mat Sub 
Used RIF Installer         .    | .   .   .   
Robots Hacked              .    | .   .   .   
  Non-combat               .    | .   .   .   
  Combat                   .    | .   .   .   
Robot Hacks Applied        .    | .   .   .   
Relay Couplers Released    .    | .   .   .   
Fabnet Peak Effective %    .    | .   .   .   
Robots Rewired             .    | .   .   .   
Allies Hacked              .    | .   .   .   
Hacks Repelled             .    | .   .   .   

 Allies                         | -11 -10 -10 
--------                   Run  | Yrd Mat Sub 
Total Allies               .    | .   .   .   
  Largest Group            .    | .   .   .   
  Highest-Rated Group      .    | .   .   .   
  Highest-Rated Ally       .    | .   .   .   
Total Orders               .    | .   .   .   
Ally Attacks               .    | .   .   .   
  Total Damage             .    | .   .   .   
  Kills                    .    | .   .   .   
Allies Corrupted           .    | .   .   .   
Allies Melted              .    | .   .   .   

 Intel                          | -11 -10 -10 
-------                    Run  | Yrd Mat Sub 
Robot Analysis Total       3    | .   3   .   
Derelict Logs Recovered    1    | .   .   1   
Drone Launches             .    | .   .   .   
  Drone Recoveries         .    | .   .   .   

 Exploration                    | -11  -10  -10  
-------------              Run  | Yrd  Mat  Sub  
Turns Passed               7317 | 209  1913 5195 
Spaces Moved               2911 | 98   826  1987 
  Core                     1    | 1    .    .    
  Treads                   2218 | 97   826  1295 
  Legs                     .    | .    .    .    
  Wheels                   692  | .    .    692  
  Hover                    .    | .    .    .    
  Flight                   .    | .    .    .    
  Fastest Speed            50   | 50   160  130  
  Average Speed            215  | 158  205  221  
  Slowest Speed            320  | 160  240  320  
  Overloaded Moves         .    | .    .    .    
  Propulsion Burnouts      .    | .    .    .    
  Robots Hopped            .    | .    .    .    
  Cave-ins Triggered       .    | .    .    .    
Exploration Rate (%)       58   | 7    97   71   
  Regions Visited          2
    Branch Regions         1
  Pre-discovered Areas     3    | .    2    1    
  Known Exits Taken        .    | .    .    .    
  Unknown Exits Taken      2    | 1    1    .    
Scrap Searched             6    | .    .    6    
Spaces Dug                 61   | .    5    56   
Terrain Destroyed          230  | .    30   200  
  Melee                    .    | .    .    .    
  Projectile               64   | .    8    56   
  AOE                      166  | .    22   144  
Terrain Rammed             .    | .    .    .    
  Walls Destroyed          .    | .    .    .    
  Machines Disabled        .    | .    .    .    

 Actions                        | -11  -10  -10  
---------                  Run  | Yrd  Mat  Sub  
Total                      3388 | 126  951  2311 
  Wait                     87   | .    43   44   
  Move                     2909 | 97   825  1987 
  Hop                      .    | .    .    .    
  Pick Up                  40   | 8    12   20   
  Fast Attach              9    | 7    1    1    
  Attach                   11   | .    3    8    
  Detach                   1    | .    1    .    
  Swap                     52   | .    10   42   
  Drop                     16   | 1    9    6    
  Fire                     261  | 13   45   203  
  Melee                    .    | .    .    .    
  Ram                      .    | .    .    .    
  Kick                     .    | .    .    .    
  Crush                    2    | .    2    .    
  Escape Stasis            .    | .    .    .    
  Rewire                   .    | .    .    .    
  Trap                     .    | .    .    .    
  Miscellaneous            .    | .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / [*Sub])
-10/Subcaves (discovered 2 exits: [*Mat] / [*Rec])

 History 
---------
 Turn | Location      | Event
   24 | -11/Scrapyard | Discovered new exit (range 16)
  210 | -11/Scrapyard | Entered Materials
  318 | -10/Materials | Build established: Mutant
  424 | -10/Materials | Discovered new exit (range 16)
  461 | -10/Materials | Discovered new exit (range 16)
 1080 | -10/Materials | Discovered new exit (range 12)
 1511 | -10/Materials | Discovered new exit (range 4)
 1523 | -10/Materials | Discovered new exit (range 9)
 2033 | -10/Materials | Repaired Lgt. Treads
 2123 | -10/Materials | Entered Subcaves
 2312 | -10/Subcaves  | Shifting Twisted Machinery released Mak. Light Armor Plating
 2661 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 2686 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 2830 | -10/Subcaves  | Discovered new exit (range 14)
 3024 | -10/Subcaves  | Shifting Twisted Machinery released Hvy. Battle Rifle
 3202 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 3204 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 3260 | -10/Subcaves  | Lost 3 parts (1p1n1w)
 3336 | -10/Subcaves  | Discovered new exit (range 8)
 3831 | -10/Subcaves  | Disturbed a concealed Subdweller
 3852 | -10/Subcaves  | Disturbed a concealed Subdweller
 3853 | -10/Subcaves  | Core integrity fell below 50%
 4030 | -10/Subcaves  | A swath of the cavern ceiling suddenly collapsed
 4065 | -10/Subcaves  | Learned location of 2 exits from Materials
 4224 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Beam Cannon
 4326 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Monowheel
 5694 | -10/Subcaves  | Learned location of Zion (-7)
 5694 | -10/Subcaves  | Met a Zionite searching for "candidates"
 6371 | -10/Subcaves  | Ambushed by Subdweller buried in earth
 6718 | -10/Subcaves  | Shifting Twisted Machinery released Sub. Power Source
 7259 | -10/Subcaves  | Disturbed a concealed Subdweller
 7268 | -10/Subcaves  | Core integrity fell below 20%
 7318 | -10/Subcaves  | Destroyed by S-10 Pest with Light Assault Rifle

 Last Messages 
---------------
07253_ System corrupted: Matter fused (-7).
07259_ 07-X0G(R) angrily emerges from the Twisted Machinery.
07260_ 07-X0G(R) affixes Scrap Shield Fragment to Scrap
  Shield.
07265_ Sub. Beam Cannon shoots sparks and powers down.
07273_ 07-X0G(R) destroyed.
07276_ Acquired 43 matter.
07281_ System corrupted: Energy discharge (-70).
07281_ Subatomizers dissect the Disposable Heat Sink.
07283_ Searching scrap...
07283_ Found Battle Rifle.
07283_ Found Spk. Treads.
07283_ Found 55 Matter.
07284_ Acquired 55 matter.
07284_ Searching scrap...
07284_ Found Sub. Shrapnel Launcher.
07284_ Found 36 Matter.
07285_ Acquired 36 matter.
07287_ Acquired Sub. Shrapnel Launcher.
07292_ Subatomizers dissect the Disposable Heat Sink.

 Map 
-----
+----------------------------------------------------+
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| ???????????????????????????????#######???????????? |
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| ???????????????????????????????# &#  #???????????? |
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| ???????????????????????????????#" "  #???????????? |
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| ???????????#   ####  ###  ######  ### #??????????? |
| ???????????#               #  #       ##?????????? |
| ??????????#                            ##????????? |
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| ????????????#       s       # #         #????????? |
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| ?????????       ??????##    #?##   ###      ##???? |
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| ??????????????????????????????????????#    #?????? |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           25
Energy Generation          15
Energy Capacity            200
Matter Stores              300
Matter Capacity            300
Sight Range                16
Terrain Scan Density       10
Armor Coverage             100
Evasion (%)                40
Recoil Reduction           2

 Item Schematics 
-----------------
None

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
None

 Challenges 
------------
None

 Game 
------
Seed              VortexGyrokineticThrower
  Manual?         0
Play Time         00:44:34
  Cumulative      1335.1 hours
  Start           2024.09.08 @ 03:09:43
  End             2024.09.08 @ 03:53:45
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          478
  Rogue           478
  Adventurer      0
  Explorer        0
Win Type          -
  Total           30
  Types           14/2/8/0/0/0/6/0/0
Lore%             77
Gallery%          90
Achievement%      85
Wizard Run        0

 Options 
---------
Layout            1
ASCII             0
Keyboard          0
Movement          Vi
Keybinds          0
Fullscreen        0
Font              14/CherryShadow
Map View          64x42
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: 02e28db3-cca1-4632-8a8c-9c8d1d33f328