Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.15 @ 21:31:45 Player: ywiktor Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (115) 575 Value Destroyed (4432) 4432 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1324) 1324 TOTAL SCORE: 10211 Bonus ------- High Alert Combat Kills 624 Entered Garrisons 200 Used RIF Installer 500 Cogmind --------- Core Integrity 0/850 Matter 296/350 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Rolling (80) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- Carbon-fiber Leg Wheel > --- UTILITY (5) ------ Small Matter Pod Advanced Targeting Computer Core Shielding Tractor Beam > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Titanium Leg Titanium Leg Improved Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Advanced Sensor Array Advanced Targeting Computer Improved Propulsion Shielding Hardened Medium Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Improved Lightning Gun Thermic Laser Heavy Flak Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Titanium Leg Arc Projector Long-range Missile Launcher Remote Datajack [Rating: 60] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Hackware Relay Coupler [Grunt] Protection Improved Light Armor Plating Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Particle Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Heavy Flak Cannon Launcher Mini Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Low Slots Evolved 8 | . . . 2 2 . . 2 2 . Power 1 | . . . . . . . . 1 . Propulsion 3 | . . . 1 1 . . . 1 . Utility 3 | . . . 1 1 . . 1 . . Weapon 1 | . . . . . . . 1 . . Parts Attached 161 | 6 4 13 22 5 39 23 9 24 16 Power 25 | 1 1 4 4 1 3 3 2 2 4 Engine 17 | 1 1 4 4 . 1 2 2 1 1 Core 8 | . . . . 1 2 1 . 1 3 Reactor . | . . . . . . . . . . Propulsion 55 | 2 1 4 8 2 14 7 3 9 5 Treads 3 | . . . . . 2 1 . . . Leg 51 | 2 1 4 8 2 12 6 3 9 4 Wheel 1 | . . . . . . . . . 1 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 30 | 1 . 3 2 1 10 4 2 4 3 Device 11 | . . 3 1 . 5 . . 1 1 Storage 2 | 1 . . . . . . . . 1 Processor 4 | . . . 1 . 1 1 1 . . Hackware 1 | . . . . . 1 . . . . Protection 12 | . . . . 1 3 3 1 3 1 Artifact . | . . . . . . . . . . Weapon 51 | 2 2 2 8 1 12 9 2 9 4 Energy Gun 20 | 1 . 2 5 . 2 5 . 3 2 Energy Cannon 5 | . 1 . 1 . 2 . 1 . . Ballistic Gun 10 | 1 1 . 1 1 3 2 . . 1 Ballistic Cannon 5 | . . . . . . . 1 4 . Launcher 7 | . . . . . 5 . . 2 . Special Weapon 4 | . . . 1 . . 2 . . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . . . 1 . 2 . 1 . Parts Lost 82 | . 2 1 10 . 26 9 6 6 22 Power 15 | . 1 . 2 . 2 3 2 . 5 Propulsion 28 | . . 1 3 . 12 2 2 2 6 Utility 19 | . . . 1 . 8 3 1 2 4 Weapon 20 | . 1 . 4 . 4 1 1 2 7 Highest Loss Streak 16 | . 1 1 9 . 9 4 6 3 16 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 90 | . 78 96 96 100 87 92 96 93 80 Engine 5 | . 7 14 10 3 . 2 6 6 4 Core 4 | . . . . 5 7 5 . 2 4 Treads 2 | . . . . . 6 2 . . . Leg 29 | . 28 27 32 36 25 33 29 32 26 Device 7 | . . 11 16 9 6 9 7 4 4 Storage 7 | . 14 14 11 9 9 9 4 . . Processor 5 | . . . 3 9 8 . 15 11 6 Protection 6 | . . . . 9 5 7 8 15 15 Energy Gun 9 | . 12 15 16 9 5 10 10 5 5 Energy Cannon 1 | . 2 1 2 6 1 . 3 4 . Ballistic Gun 4 | . 12 10 1 2 5 6 . . . Ballistic Cannon 2 | . . . . . . . 7 6 9 Launcher 1 | . . . . . 5 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 56 | 11 15 15 22 21 21 33 38 56 50 Greatest Support 85 | 20 20 25 35 47 57 48 53 85 85 Greatest Overweight (x) 5 | 1 . 1 1 . 5 4 . . . Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 6 5 5 Most Carried 8 | 3 8 8 8 8 8 8 7 5 5 Average Carried 6 | 2 7 7 7 7 7 7 5 4 3 Final Capacity 8 | 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 3 8 8 8 8 8 8 5 5 . Class Distribution -------------------- 64% | Scavenger-Mutant 16% | Mutant 9% | Tank 8% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -6/Factory Tank | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Low Matter Collected 2832 | 143 155 160 179 . 789 511 96 351 448 Remotely 77 | . . . . . . . . . 77 Salvage Created 4210 | . 260 272 502 . 1072 990 198 577 339 Parts 210 | . 12 25 34 . 57 39 10 23 10 Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 3 | . 1 . . . . . . 2 . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 8 Prevented 1 | . . . . . . . . . 1 Kills | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Low Combat Hostiles Destroyed 113 | . 7 11 17 . 34 20 4 13 7 Guns 71 | . 6 8 15 . 14 20 2 4 2 Cannons 20 | . 1 3 1 . 2 . 2 8 3 AOE 19 | . . . . . 17 . . 1 1 Classes Destroyed 10 | . 2 . 1 . 3 2 . 2 . Tunneler 1 | . . . . . . . . 1 . Mechanic 1 | . . . . . . . . 1 . Swarmer 31 | . 2 8 6 . 8 . . 3 4 Cutter 2 | . . . . . 2 . . . . Grunt 45 | . 5 3 8 . 5 13 2 7 2 Brawler 4 | . . . . . . 2 1 1 . Duelist 2 | . . . . . . 1 . . 1 Sentry 19 | . . . 3 . 10 4 . 2 . Hunter 7 | . . . . . 6 . 1 . . Programmer 3 | . . . . . 3 . . . . Best Kill Streak 12 | . 2 5 5 . 12 5 2 4 2 Combat Bots Only 12 | . 2 5 5 . 12 5 2 3 2 Max Kills in Single Turn 6 | . 1 1 1 . 6 1 1 3 2 Gunslinging . | . . . . . . . . . . Exploded 6 | . . . . . 6 . . 1 1 Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Low Hostile Shots Fired 868 | . 58 59 121 6 219 99 58 81 167 Missed 214 | . 24 11 30 2 68 21 18 17 23 Damage Taken 10253 | . 357 519 972 55 2409 1352 644 1077 2868 Core 1870 | . 60 141 177 . 432 105 104 268 583 Absorbed by Shields 28 | . . . . . 28 . . . . Redirected to Shielding 126 | . . . . . . . . 84 42 Core Remaining (%) 52 | 100 . 19 55 . . 2 85 . . Volleys Fired 335 | . 28 28 62 . 76 64 9 31 37 Largest 3 | . 2 2 2 . 2 2 3 3 3 Hottest 218 | . 100 130 130 . 133 141 185 218 166 Shots Fired 631 | . 55 56 105 . 130 112 26 85 62 Gun 465 | . 46 47 97 . 87 110 11 28 39 Cannon 137 | . 9 9 5 . 22 . 15 56 21 Launcher 22 | . . . . . 21 . . 1 . Special 7 | . . . 3 . . 2 . . 2 Kinetic 219 | . 20 18 10 . 58 50 9 29 25 Thermal 343 | . 9 38 95 . 51 60 17 51 22 Explosive 22 | . . . . . 21 . . 1 . Electromagnetic 43 | . 26 . . . . . . 4 13 Robot Hit Streak 28 | . 14 10 12 . 28 15 18 13 14 Robot Miss Streak 10 | . 5 4 7 . 4 3 1 3 10 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 459 | . 33 28 78 . 103 89 19 63 46 Core Hits 253 | . 13 18 24 . 62 48 9 57 22 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . . 2 . . . . Critical Strikes 14 | . . 1 3 . 6 2 . 1 1 Burn 12 | . . 1 3 . 4 2 . 1 1 Destroy 2 | . . . . . 2 . . . . Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 9512 | . 433 369 1134 . 2471 1785 414 1765 1141 Guns 5867 | . 313 298 1081 . 1108 1781 204 487 595 Cannons 2294 | . 120 71 41 . 406 . 210 1082 364 Explosions 1335 | . . . . . 957 . . 196 182 Melee . | . . . . . . . . . . Ramming 4 | . . . . . . 4 . . . Kinetic 2758 | . 88 98 79 . 717 610 108 626 432 Thermal 5072 | . 120 271 1055 . 797 1171 306 846 506 Explosive 1153 | . . . . . 957 . . 196 . Electromagnetic 525 | . 225 . . . . . . 97 203 Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 16 | . . . . . 14 16 4 . . Average Corruption 12 | . . . . . 11 15 4 . . Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 72 | . . . . . 20 49 3 . . Message Errors 15 | . . . . . 6 9 . . . Matter Fused 18 | . . . . . 3 14 1 . . Heat Flow Errors 9 | . . . . . 1 8 . . . Energy Discharges 10 | . . . . . 5 3 2 . . Data Loss (minor) 6 | . . . . . 1 5 . . . Data Loss (major) 2 | . . . . . 1 1 . . . Misfires 3 | . . . . . 1 2 . . . Alerts 4 | . . . . . 2 2 . . . Misdirections 2 | . . . . . . 2 . . . Weapon Failures 3 | . . . . . . 3 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 48 | . . . . . 30 . . . 18 Projectiles 6 | . . . . . . . . . 6 Explosions 42 | . . . . . 30 . . . 12 Melee . | . . . . . . . . . . Knockbacks 22 | . . . . . . . . 12 10 Impact . | . . . . . . . . . . Kinetic 19 | . . . . . . . . 10 9 Secondary 3 | . . . . . . . . 2 1 Self-Inflicted Damage 318 | . . . . . 275 . . . 43 Shots 9 | . . . . . 8 . . . 1 Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . . . 1 . . 1 Kicked 2 | . . . . . . 1 . . 1 Crushed . | . . . . . . . . . . Highest Temperature 790 | . 308 551 144 . 251 350 270 768 790 Average Temperature 145 | . 74 180 47 . 93 84 82 223 268 Received Heat Transfer 2499 | . 144 96 351 18 279 540 351 315 405 Effects 55 | . . 7 . . . . . 26 22 Shutdowns 15 | . . 2 . . . . . 8 5 Energy Bleed 10 | . . 1 . . . . . 6 3 Interference 9 | . . 1 . . . . . 4 4 Matter Decay 5 | . . . . . . . . 1 4 Short Circuit 5 | . . 1 . . . . . 3 1 Damage (minor) 6 | . . 1 . . . . . 3 2 Damage (major) 1 | . . . . . . . . . 1 Damage (core) 4 | . . 1 . . . . . 1 2 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted 3 | . . . 1 . 1 . . . 1 Combat Hostiles 3 | . . . 1 . 1 . . . 1 Parts Melted 23 | . 1 2 6 . 5 5 1 3 . Heat Transferred 11843 | . 259 703 2775 . 1866 2678 583 1779 1200 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions 1 | . . . . . . . . . 1 Alert | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Low Peak Influence 1048 | . 110 195 291 120 1048 745 393 419 . Initial 510 | . . 40 60 105 78 510 291 192 . Average 383 | . 60 123 143 106 642 583 326 289 . Maximum Alert Level 3 | . . . 1 . 3 3 1 2 . Low Security (%) 40 | 100 100 100 77 100 16 . . 9 . Level 1 15 | . . . 22 . . . 100 81 . Level 2 29 | . . . . . 41 95 . 8 . Level 3 13 | . . . . . 41 4 . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 6 | . 2 . . 1 . 3 . . . Investigation 2 | . 1 . . . . 1 . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . 1 . . 1 . 1 . . . Assault 1 | . . . . . . 1 . . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Low Distress Signals 7 | . . . 2 1 . 2 . 2 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 156 | . 14 12 21 3 31 35 7 19 14 Peak Tracking Total 10 | . 4 3 6 4 10 6 4 5 9 Tactical Retreats 15 | . 2 1 2 1 1 1 2 2 3 Traps | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Low Traps Triggered 2 | . 1 . . . 1 . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Low Machines Disabled 6 | . . 1 . . 3 . . 2 . Max in Single Turn 1 | . . 1 . . 1 . . 1 . Garrison Relay 1 | . . . . . 1 . . . . Phase Generator 1 | . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Low Machines Accessed 11 | . 1 1 . 1 2 4 . 1 1 Terminals 7 | . 1 . . . 2 3 . 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Total Hacks 15 | . 1 1 . 1 2 7 . 2 1 Successful 11 | . 1 1 . 1 1 6 . . 1 Failed 4 | . . . . . 1 1 . 2 . Catastrophic . | . . . . . . . . . . Database Lockouts . | . . . . . . . . . . Manual . | . . . . . . . . . . Terminals 9 | . 1 . . . 2 4 . 2 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 3 | . . . . . . 3 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . 1 . . . . . Terminal Hacks 8 | . 1 1 . . 1 4 . . 1 Record 3 | . . . . . . 3 . . . Open Door 2 | . . 1 . . . . . . 1 Emergency Access Points 1 | . . . . . 1 . . . . Alert Level 2 | . 1 . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . 2 . . . Report Inventory 1 | . . . . . . 1 . . . Retrieve Components 1 | . . . . . . 1 . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 1 | . . . . 1 . . . . . Unlock Access 1 | . . . . 1 . . . . . Unauthorized Hacks . | . . . . . . . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 2 | . . . . . . 2 . . . Full Trace Events 1 | . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 10 | . . . . . . 10 . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Low Used RIF Installer 1 | . . . . . 1 . . . . Robots Hacked 3 | . . . . . . 2 . . 1 Non-combat . | . . . . . . . . . . Combat 3 | . . . . . . 2 . . 1 Robot Hacks Applied 3 | . . . . . . 2 . . 1 parse_system 2 | . . . . . . 1 . . 1 streamctrl_high 1 | . . . . . . 1 . . . Relay Couplers Released 3 | . . . . . 3 . . . . Machine Destruction 3 | . . . . . 3 . . . . Attached 1 | . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Low Total Allies 1 | . . . . . . 1 . . . Largest Group 1 | . . . . . . 1 . . . Highest-Rated Group 29 | . . . . . . 29 . . . Highest-Rated Ally 29 | . . . . . . 29 . . . Total Orders . | . . . . . . . . . . Ally Attacks 4 | . . . . . . 4 . . . Total Damage 76 | . . . . . . 76 . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . . 1 . . . Intel | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Low Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Low Turns Passed 7460 | 76 492 764 687 388 2054 1030 319 658 992 Spaces Moved 4679 | 57 303 514 337 296 1362 535 205 379 691 Core 28 | 7 . . . . 18 3 . . . Treads 295 | . . . . . 245 50 . . . Legs 4338 | 50 303 514 337 296 1099 482 205 379 673 Wheels 18 | . . . . . . . . . 18 Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 100 120 120 120 80 Average Speed 125 | 114 120 120 120 121 130 128 120 122 123 Slowest Speed 300 | 120 120 190 190 122 300 250 120 126 127 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . . . Exploration Rate (%) 36 | 3 54 70 33 20 87 36 5 16 37 Regions Visited 9 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 1 | . . . . 1 . . . . . Unknown Exits Taken 7 | 1 1 1 1 . . 1 1 1 . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 199 | . . . . . 183 . 1 9 6 Melee . | . . . . . . . . . . Projectile 2 | . . . . . 1 . 1 . . AOE 197 | . . . . . 182 . . 9 6 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Gar Mat Fac Fac Low Total 5721 | 65 379 608 512 326 1523 776 259 505 768 Wait 410 | . 39 34 77 17 12 128 30 50 23 Move 4668 | 56 302 513 336 295 1359 534 204 378 691 Hop . | . . . . . . . . . . Pick Up 69 | 3 6 6 6 4 22 11 4 7 . Fast Attach 63 | 6 . 6 8 1 13 7 3 10 9 Attach 45 | . 2 . 7 2 15 4 5 5 5 Detach 3 | . . . 1 . . . . 2 . Swap 54 | . 2 7 7 2 12 12 1 9 2 Drop 66 | . . 14 8 5 9 14 3 13 . Fire 335 | . 28 28 62 . 76 64 9 31 37 Melee . | . . . . . . . . . . Ram 1 | . . . . . . 1 . . . Kick 2 | . . . . . . 1 . . 1 Crush . | . . . . . . . . . . Escape Stasis 5 | . . . . . 5 . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -9/Materials -8/Materials (discovered 2 exits: *Fac / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/Lower Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 77 | -11/Scrapyard | Entered Materials 306 | -10/Materials | Build established: Mutant 315 | -10/Materials | Discovered new exit (range 16) 367 | -10/Materials | Discovered new exit (range 15) 449 | -10/Materials | Discovered new exit (range 10) 569 | -10/Materials | Entered Mines 580 | -10/Mines | Met a Derelict bent on vengeance 833 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1040 | -10/Mines | Build established: Scavenger-Mutant 1164 | -10/Mines | Core integrity fell below 50% 1196 | -10/Mines | Core integrity fell below 20% 1212 | -10/Mines | Discovered new exit (range 9) 1213 | -10/Mines | Learned location of Storage (-7) 1333 | -10/Mines | Entered Materials 1333 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1814 | -9/Materials | Lost 9 parts (1p3n1u4w) 1856 | -9/Materials | Discovered new exit (range 16) 2020 | -9/Materials | Entered another Materials area 2020 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2071 | -8/Materials | Identified exit to Garrison 2323 | -8/Materials | Discovered new exit (range 10) 2408 | -8/Materials | Entered Garrison 2422 | -8/Garrison | Triggered checkpoint 2482 | -8/Garrison | Triggered checkpoint 2558 | -8/Garrison | Lost 5 parts (2n2u1w) 2652 | -8/Garrison | Triggered checkpoint 2742 | -8/Garrison | Triggered checkpoint 2762 | -8/Garrison | Triggered checkpoint 2800 | -8/Garrison | Destroyed 12 combat bots 2854 | -8/Garrison | Discovered new exit (range 9) 2866 | -8/Garrison | Triggered checkpoint 3046 | -8/Garrison | Triggered checkpoint 3104 | -8/Garrison | Discovered new exit (range 15) 3270 | -8/Garrison | Triggered checkpoint 3284 | -8/Garrison | Discovered new exit (range 14) 3686 | -8/Garrison | Phase Generator disabled 3907 | -8/Garrison | Core integrity fell below 50% 3958 | -8/Garrison | Lost 9 parts (1p4n1u3w) 4060 | -8/Garrison | Crushed by falling debris 4061 | -8/Garrison | System corruption reached 10% 4387 | -8/Garrison | Installed Relay Interface Framework 4462 | -8/Garrison | Entered Materials 4546 | -8/Materials | Core integrity fell below 20% 4862 | -8/Materials | First assault squad dispatched 4952 | -8/Materials | Lost 4 parts (2p1n1u) 5458 | -8/Materials | Discovered new exit (range 3) 5492 | -8/Materials | Entered Factory 5492 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5713 | -7/Factory | Lost 6 parts (2p2n1u1w) 5789 | -7/Factory | Discovered new exit (range 7) 5811 | -7/Factory | Entered another Factory area 5811 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 5951 | -6/Factory | Build established: Scavenger-Gunner 6038 | -6/Factory | Lost 3 parts (2n1w) 6211 | -6/Factory | Lost 3 parts (2u1w) 6440 | -6/Factory | Discovered new exit (range 4) 6469 | -6/Factory | Entered Lower Caves 6736 | -6/Lower Caves | Build established: Tank 7165 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 7177 | -6/Lower Caves | Core integrity fell below 50% 7228 | -6/Lower Caves | Core integrity fell below 20% 7234 | -6/Lower Caves | Lost 16 parts (3p4n4u5w) 7364 | -6/Lower Caves | Lost 4 parts (1p1n2w) 7461 | -6/Lower Caves | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- 07321_ Penetrated by Slug. 07321_ Broken Rnf. Deuterium Engine destroyed. 07324_ Titanium Leg destroyed. 07327_ Autogun destroyed. 07327_ Penetrated by Slug. 07328_ Y-64 Sentinel heat short circuits Wave Gun. 07329_ Slug penetrates Wall. 07333_ Penetrated by Slug. 07333_ Thermic Laser destroyed. 07335_ Penetrated by Slug. 07442_ Acquired Wheel. 07449_ Acquired Sml. Matter Pod. 07452_ Acquired Tractor Beam. 07453_ Acquired 4 matter. 07453_ Acquired 15 matter. 07460_ Acquired 13 matter. 07461_ Acquired 24 matter. 07461_ Acquired 21 matter. 07461_ Penetrated by Slug. 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