Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.07.18 @ 15:48:36 Player: Melmon Result: Destroyed by X-62 Marksman with Gauss Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (1075) 1075 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (453) 453 TOTAL SCORE: 4188 Bonus ------- Follower Combat Kills 162 Aligned with FarCom 300 Friendly Fire -9 Cogmind --------- Core Integrity 0/550 Matter 292/300 Energy 32/100 System Corruption 0% Temperature Cool (0) Movement Core (300) Ox5 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Medium Storage Unit > --- WEAPON (3) ------- Ion Cannon > --- INVENTORY (10) --- Experimental Sensor Array Beam Rifle Pulse Rifle Ion Cannon EMP Blaster Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Compact Battery Improved Shield Generator > --- WEAPON ----------- Light EM Pulse Cannon Light Assault Rifle Flail > --- INVENTORY -------- Experimental Sensor Array System Shield Ion Cannon Ion Cannon Ion Cannon Ion Cannon Light Assault Rifle Autogun EMP Blaster Deploy-a-Sentry [Rating: 24] Favorites ----------- Power Light Nuclear Core Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Improved Shield Generator Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Launcher Shock Bomb Launcher Impact Weapon Flail Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power 1 | . . . 1 . . . . Propulsion 1 | . . . . . . . 1 Utility 1 | . . . . . . . 1 Weapon 1 | . . . 1 . . . . Parts Attached 51 | 7 5 7 15 . . 2 15 Power 6 | 2 . 1 3 . . . . Engine 4 | 2 . 1 1 . . . . Core 2 | . . . 2 . . . . Reactor . | . . . . . . . . Propulsion 15 | 2 3 2 3 . . . 5 Treads . | . . . . . . . . Leg 10 | 2 3 2 3 . . . . Wheel 3 | . . . . . . . 3 Hover . | . . . . . . . . Flight 2 | . . . . . . . 2 Utility 9 | 1 1 . 5 . . . 2 Device 3 | . . . 1 . . . 2 Storage 3 | 1 . . 2 . . . . Processor 2 | . 1 . 1 . . . . Hackware . | . . . . . . . . Protection 1 | . . . 1 . . . . Artifact . | . . . . . . . . Weapon 21 | 2 1 4 4 . . 2 8 Energy Gun 5 | 2 1 1 1 . . . . Energy Cannon 4 | . . . . . . 1 3 Ballistic Gun 9 | . . 3 2 . . 1 3 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . . 2 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . 1 . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 23 | . 2 6 1 . . . 14 Power 3 | . 1 . . . . . 2 Propulsion 7 | . 1 2 1 . . . 3 Utility 2 | . . . . . . . 2 Weapon 11 | . . 4 . . . . 7 Highest Loss Streak 12 | . 1 4 1 . . . 12 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 93 | . 87 80 97 100 100 100 80 Engine 3 | . 6 5 19 . . . . Core 13 | . . . 2 22 22 22 12 Leg 19 | . 27 18 20 22 22 22 7 Wheel 1 | . . . . . . . 8 Device 2 | . . . 5 . . . 7 Storage 16 | . 14 14 2 22 22 22 17 Processor 3 | . 11 14 8 . . . . Energy Gun 5 | . 26 14 13 . . . . Energy Cannon 1 | . . . . . . 2 7 Ballistic Gun 16 | . . 13 15 22 22 19 16 Impact Weapon 6 | . . . 4 11 11 11 1 Naked Turns . | . . . . . . . . Heaviest Build 33 | 14 14 11 29 27 27 30 33 Greatest Support 30 | 20 20 30 30 20 20 20 30 Greatest Overweight (x) 10 | . . 2 1 1 1 1 10 Average Overweight (x) . | . . . . 1 1 1 1 Largest Inventory Capacity 10 | 8 8 8 10 10 10 10 10 Average Capacity 9 | 6 8 8 5 10 10 10 10 Most Carried 10 | 5 8 8 10 10 10 10 10 Average Carried 8 | 1 3 5 4 9 9 9 9 Final Capacity 10 | 8 8 8 10 10 10 10 10 Final Carried 10 | 2 8 6 10 10 10 10 5 Class Distribution -------------------- 73% | Mutant 14% | Scavenger-Skirmisher 6% | Scavenger-Mutant 4% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 1004 | 207 167 72 183 21 . 84 270 Remotely . | . . . . . . . . Salvage Created 1594 | . 157 89 581 75 . 237 455 Parts 107 | . 7 7 33 2 . 29 29 Haulers Intercepted . | . . . . . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 37 | . 6 4 9 2 . 10 6 Guns 33 | . 4 4 9 2 . 10 4 Cannons 2 | . . . . . . . 2 Classes Destroyed 8 | . 2 . 2 . . 3 1 Worker 2 | . . . . . . 2 . Builder 5 | . . . . . . 2 3 Tunneler 1 | . . . . . . 1 . Recycler 3 | . . . 2 . . . 1 Swarmer 18 | . 3 3 . 2 . 10 . Grunt 11 | . 3 1 5 . . . 2 Sentry 6 | . . . 4 . . . 2 Specialist 2 | . . . . . . . 2 Best Kill Streak 4 | . 4 3 3 2 . 4 2 Combat Bots Only 4 | . 4 3 3 2 . 4 2 Max Kills in Single Turn 2 | . 1 1 1 1 . 2 1 Gunslinging 1 | . . . . . . 1 . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 3613 | . 680 454 349 74 . 272 1784 Core 842 | . 116 117 . 6 . 46 557 Absorbed by Shields 243 | . . . . . . . 243 Regen/Repaired (Parts) 152 | . . . 141 . . . 11 Core Remaining (%) 64 | 100 . 6 . . . 87 . Volleys Fired 123 | . 29 15 15 4 . 16 44 Largest 3 | . 2 2 3 2 . 2 3 Hottest 140 | . 100 90 100 43 . 43 140 Shots Fired 261 | . 46 28 41 8 . 32 106 Gun 232 | . 46 28 41 8 . 32 77 Cannon 28 | . . . . . . . 28 Launcher 1 | . . . . . . . 1 Special . | . . . . . . . . Kinetic 158 | . . 22 19 8 . 32 77 Thermal 87 | . 46 6 22 . . . 13 Explosive . | . . . . . . . . Electromagnetic 16 | . . . . . . . 16 Robot Hit Streak 13 | . 13 8 11 3 . 2 9 Robot Miss Streak 8 | . 3 3 4 2 . 8 4 Penetration Max . | . . . . . . . . Secondary Targets 5 | . . . . . . 4 1 Max Gunslinging Chain 1 | . . . . . . 1 1 Shots Hit Robots 180 | . 29 20 28 8 . 20 75 Core Hits 75 | 1 9 8 20 4 . 11 22 Critical Kills . | . . . . . . . . Critical Parts Destroyed 3 | . . . . 1 . 2 . Critical Strikes 6 | . 2 . . 1 . 2 1 Burn 2 | . 2 . . . . . . Corrupt 1 | . . . . . . . 1 Smash 3 | . . . . 1 . 2 . Melee Attacks 13 | . . . 1 4 . 7 1 Impact 13 | . . . 1 4 . 7 1 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks 9 | . . . 1 . . 7 1 Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3093 | 4 369 197 410 407 . 588 1118 Guns 1663 | . 369 191 362 53 . 134 554 Cannons 452 | . . . . . . . 452 Explosions 63 | . . . . . . . 63 Melee 899 | . . . 42 354 . 454 49 Ramming 16 | 4 . 6 6 . . . . Kinetic 1058 | . . 121 196 53 . 134 554 Thermal 853 | . 369 70 166 . . . 248 Explosive . | . . . . . . . . Electromagnetic 267 | . . . . . . . 267 Impact 899 | . . . 42 354 . 454 49 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 456 | . . . 2 131 . 281 42 Projectiles 2 | . . . . . . . 2 Explosions 6 | . . . . . . . 6 Melee 448 | . . . 2 131 . 281 34 Knockbacks 5 | . . . 1 1 . 3 . Impact 5 | . . . 1 1 . 3 . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 46 | . . 3 . . . . 43 Shots 2 | . . . . . . . 2 Rammed 1 | . . 1 . . . . . Targets Rammed 6 | 1 1 1 3 . . . . Kicked 5 | 1 1 . 3 . . . . Crushed . | . . . . . . . . Highest Temperature 514 | . 514 57 210 34 . 28 330 Average Temperature 107 | . 204 24 66 16 . 13 93 Received Heat Transfer 1169 | . 276 51 144 20 . . 678 Effects 7 | . 6 . . . . . 1 Shutdowns 1 | . 1 . . . . . . Energy Bleed 1 | . 1 . . . . . . Interference 2 | . 2 . . . . . . Matter Decay 2 | . 1 . . . . . 1 Short Circuit 1 | . 1 . . . . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 10 | . . . 2 . . 3 5 Impact Corruptions 17 | . . . 1 4 . 11 1 Robots Melted 2 | . 2 . . . . . . Combat Hostiles 2 | . 2 . . . . . . Parts Melted 5 | . 5 . . . . . . Heat Transferred 2130 | . 1198 174 375 . . . 383 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . . . . . . . 1 Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 298 | . 232 195 298 150 . 155 246 Initial 90 | . . 90 76 70 . . 3 Average 106 | . 135 164 168 88 . 76 82 Maximum Alert Level 1 | . 1 . 1 . . . 1 Low Security (%) 90 | 100 64 100 71 100 . 100 92 Level 1 9 | . 35 . 28 . . . 7 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 11 | . 3 2 2 . . . 4 Investigation 3 | . 1 . 2 . . . . Extermination . | . . . . . . . . Reinforcement 6 | . 2 . . . . . 4 Assault 2 | . . 2 . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 2 | . 1 . 1 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 80 | . 15 9 14 16 . 10 16 Peak Tracking Total 16 | . 5 5 5 16 . 4 3 Tactical Retreats 4 | . . 1 1 1 . . 1 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered 1 | . . . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled 1 | . . . 1 . . . . Max in Single Turn 1 | . . . 1 . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 6 | . 1 . 4 . . . 1 Terminals 2 | . . . 2 . . . . Fabricators . | . . . . . . . . Repair Stations 3 | . 1 . 1 . . . 1 Recycling Units . | . . . . . . . . Scanalyzers 1 | . . . 1 . . . . Garrison Access . | . . . . . . . . Total Hacks 18 | . 3 . 13 . . . 2 Successful 12 | . 1 . 9 . . . 2 Failed 6 | . 2 . 4 . . . . Catastrophic 1 | . . . 1 . . . . Database Lockouts . | . . . . . . . . Manual 15 | . . . 9 . 6 . . Terminals 6 | . . . 6 . . . . Fabricators . | . . . . . . . . Repair Stations 10 | . 3 . 5 . . . 2 Recycling Units . | . . . . . . . . Scanalyzers 2 | . . . 2 . . . . Garrison Access . | . . . . . . . . Terminal Hacks 3 | . . . 3 . . . . Record 2 | . . . 2 . . . . Alert Level 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 7 | . 1 . 4 . . . 2 Scan Component 4 | . 1 . 2 . . . 1 Repair 3 | . . . 2 . . . 1 Recycling Unit Hacks . | . . . . . . . . Scanalyzer 2 | . . . 2 . . . . Insert Component 1 | . . . 1 . . . . Analyze 1 | . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 6 | . 1 . 4 . . . 1 Full Trace Events 3 | . 1 . 2 . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 3 | . . . 2 . . . 1 Time 172 | . . . 64 . . . 108 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . Part Schematics Acquired 1 | . . . 1 . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 1 | . . 1 . . . . . Largest Group 1 | . . 1 . . . . . Highest-Rated Group 31 | . . 31 . . . . . Highest-Rated Ally 31 | . . 31 . . . . . Total Orders . | . . . . . . . . Ally Attacks 19 | . . 13 . . . . 6 Total Damage 617 | . . 254 . . . . 363 Kills 9 | . . 4 . . . . 5 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Turrets Deployed 1 | . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 3872 | 52 305 296 564 484 496 944 731 Spaces Moved 1910 | 34 160 188 255 240 261 456 316 Core 52 | 7 . 38 . . . . 7 Treads . | . . . . . . . . Legs 1693 | 27 160 150 255 240 261 456 144 Wheels 163 | . . . . . . . 163 Hover . | . . . . . . . . Flight 2 | . . . . . . . 2 Fastest Speed 50 | 50 120 120 120 190 190 190 80 Average Speed 161 | 105 120 126 131 190 190 190 149 Slowest Speed 680 | 120 120 150 190 190 190 190 680 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 37 | 4 27 39 24 54 43 89 21 Regions Visited 7 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . 1 1 . . . . . Unknown Exits Taken 5 | 1 . . 1 1 1 1 . Scrap Searched 5 | . . 1 . 3 . 1 . Spaces Dug . | . . . . . . . . Terrain Destroyed 6 | . . . . . . . 6 Melee . | . . . . . . . . Projectile 1 | . . . . . . . 1 AOE 5 | . . . . . . . 5 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2478 | 49 228 223 453 256 262 496 511 Wait 270 | . 17 4 132 5 . 8 104 Move 1904 | 34 159 187 254 239 260 455 316 Hop . | . . . . . . . . Pick Up 71 | 8 12 7 21 2 1 4 16 Fast Attach . | . . . . . . . . Attach 41 | 6 3 7 9 . . 1 15 Detach 5 | . 1 . 2 . . . 2 Swap 10 | 1 2 . 6 . . 1 . Drop 36 | . 4 2 10 2 1 4 13 Fire 123 | . 29 15 15 4 . 16 44 Melee 13 | . . . 1 4 . 7 1 Ram 1 | . . 1 . . . . . Kick 4 | . 1 . 3 . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 53 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Discovered new exit (range 16) 336 | -10/Materials | Build established: Mutant 352 | -10/Materials | Identified exit to Mines 358 | -10/Materials | Entered Mines 359 | -10/Mines | Met a Derelict testing a Signal Generator 383 | -10/Mines | Found Signal Generator 415 | -10/Mines | Core integrity fell below 50% 454 | -10/Mines | Lost 4 parts (2n2w) 458 | -10/Mines | Core integrity fell below 20% 635 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 637 | -10/Mines | Found Prototype Device 644 | -10/Mines | Discovered new exit (range 7) 650 | -10/Mines | Identified exit to Materials 654 | -10/Mines | Entered Materials 654 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 697 | -9/Materials | Repaired Sml. Storage Unit 736 | -9/Materials | Repaired Carbon-fiber Leg 823 | -9/Materials | Identified Exp. Sensor Array 1126 | -9/Materials | Discovered new exit (range 16) 1218 | -9/Materials | Entered Mines 1225 | -9/Mines | Met a Derelict bent on vengeance 1528 | -9/Mines | Assembled infested the area 1543 | -9/Mines | Met 8R-AWN 1694 | -9/Mines | Discovered new exit (range 5) 1702 | -9/Mines | Entered Exiles 1727 | -9/Exiles | Discovered new exit (range 15) 1771 | -9/Exiles | Welcomed by 8R-AWN 1801 | -9/Exiles | Met EX-HEX 1854 | -9/Exiles | Met EX-BIN 1881 | -9/Exiles | Aligned with FarCom system 1883 | -9/Exiles | Given EX-Vault access code 1934 | -9/Exiles | Opened EX-Vault 1999 | -9/Exiles | Found Deploy-a-Sentry 2042 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2126 | -9/Exiles | Learned about 8R-AWN's background 2198 | -9/Exiles | Left Exiles lab with Deploy-a-Sentry 2198 | -9/Exiles | Entered Mines 3127 | -8/Mines | Discovered new exit (range 8) 3142 | -8/Mines | Entered Materials 3142 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3343 | -8/Materials | DAS Turret deployed 3500 | -8/Materials | Repaired Exp. Sensor Array? 3841 | -8/Materials | Core integrity fell below 50% 3862 | -8/Materials | Core integrity fell below 20% 3873 | -8/Materials | Destroyed by X-62 Marksman with Gauss Rifle Last Messages --------------- 03831_ Penetrated by Slug. 03837_ Ion Cannon destroyed. 03839_ X-62 Marksman heat damages Imp. Carbon-fiber Leg. 03840_ Penetrated by Slug. 03841_ X-62 Marksman heat damages Armor Integrity Analyzer. 03843_ Penetrated by Slug. 03843_ K-01 Serf destroyed. 03846_ Slug penetrates Wall. 03846_ Penetrated by Slug. 03846_ Shock Bomb Launcher destroyed. 03849_ Penetrated by Slug. 03852_ Ion Cannon destroyed. 03852_ Destroyed Ion Cannon. 03858_ Penetrated by Slug. 03858_ Slug penetrates Wall. 03861_ Penetrated by Slug. 03864_ Shock Bomb Launcher destroyed. 03864_ Penetrated by Slug. 03869_ Slug penetrates Wall. 03873_ Acquired 50 matter. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | ?????????????????????????#??????????? | | ????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ????????????????????????? ??????????? | | ?###########????????????? ??????????? | | ?# ##???????????? ??????????? | | ?# """ #?????????### ###?###???? | | ?# """ #??????????# # ????? | | ?# """ ####?????### # ?????? | | ##"""[ ## ?????? + ??????? | | /#"R ] ## #???????# = #???????? | | #""" ## #?####### x% #???????? | | # ## #?# ! ####!###???????? | | #####+###### ### #??#[##????????? | | #### ## ####x;###??????? | | % =!*" |]/##%!@== #??????? | | ##### * % !*=## | /##"S%[ #??????? | | ????##!##### [=##[ //##""" #??????? | | ?????#%#??## %=## ## "" #??????? | | ######+##### =# ## #?H????? | | # =! #" %## g ## #??????? | | # # %*###+######+### #??? | | # """ ! # #??? | | # """" + #??? | | # """" # #??? | | # """" # ###+######+#######??? | | #? """ ## ## #?????????????? | | ?? ## ## #?????????????? | | ?########### ## #?????????????? | | ???????????# ## #?????????????? | | ???????????# ## #?????????????? | | ???????????# ## #?????????????? | | ???????????# ## #?????????????? | | ???????????# ########?????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????/ +????????????????????? | | ???????????# #????????????????????? | | ???????????# #????????????????????? | | ???????????? ?????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 420 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call I Survived The Infestation Slippery One Challenges ------------ None Game ------ Seed MiningElectronGravjet Manual? 0 Play Time 00:39:10 Cumulative 4.9 hours Start 2022.07.17 @ 16:26:05 End 2022.07.18 @ 15:48:36 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 9 Achievement% 9 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 18/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ef4056c0-15b5-46c6-96cf-9f05ff627b21