Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.24 @ 03:09:54 Player: Maulwurf Result: Destroyed by Z-Imprinter with Zionite Laser-M Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (16) 80 Value Destroyed (247) 247 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (828) 828 TOTAL SCORE: 2895 Bonus ------- Follower Combat Kills 228 Met Imprinter 300 Was Imprinted 300 Cogmind --------- Core Integrity 0/400 Matter 177/300 Energy 29/100 System Corruption 0% Temperature Warm (163) Movement Core (450) Ox8 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit > --- WEAPON (2) ------- Autogun Improved Assault Rifle > --- INVENTORY (15) --- ECM Suite ECM Suite Hacking Suite Hacking Drone Bay (1/1) EM Pulse Gun EM Pulse Gun Field Laser Light Assault Rifle CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Hacking Drone Bay > --- WEAPON ----------- EM Pulse Gun Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Seismic Detector ECM Suite ECM Suite Hacking Suite EM Pulse Gun Light Assault Rifle Autogun Grenade Launcher [Rating: 23] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Terrain Scan Processor Weapon Improved Assault Rifle Energy Gun Field Laser Ballistic Gun Improved Assault Rifle Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 1 | . . . 1 . . . Weapon . | . . . . . . . Parts Attached 24 | 7 3 . 7 . 3 4 Power 2 | 1 . . . . . 1 Engine 2 | 1 . . . . . 1 Core . | . . . . . . . Reactor . | . . . . . . . Propulsion 7 | 2 . . 5 . . . Treads 2 | . . . 2 . . . Leg 2 | . . . 2 . . . Wheel 3 | 2 . . 1 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 6 | 2 1 . 1 . 2 . Device 3 | 1 . . 1 . 1 . Storage 2 | 1 1 . . . . . Processor 1 | . . . . . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 9 | 2 2 . 1 . 1 3 Energy Gun 3 | 1 1 . . . 1 . Energy Cannon . | . . . . . . . Ballistic Gun 3 | 1 . . 1 . . 1 Ballistic Cannon . | . . . . . . . Launcher 2 | . . . . . . 2 Special Weapon 1 | . 1 . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 . Parts Lost 15 | . 1 . 3 . . 11 Power 2 | . . . . . . 2 Propulsion 7 | . . . 3 . . 4 Utility 3 | . . . . . . 3 Weapon 3 | . 1 . . . . 2 Highest Loss Streak 11 | . 1 . 2 . . 11 To Critical Strikes . | . . . . . . . Average Backups 11 | 5 7 8 8 9 12 13 Power . | . 1 1 1 1 1 . Propulsion 1 | 2 2 2 1 1 1 . Utility 3 | . 1 2 1 3 4 4 Weapon 5 | 1 2 3 3 4 6 6 Tool/Special . | . . . . . . . Unused Backups 6 | 2 . . . . . 4 Power . | . . . . . . . Propulsion 2 | 2 . . . . . . Utility 3 | . . . . . . 3 Weapon 1 | . . . . . . 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 98 | . 99 85 94 100 100 96 Engine 11 | . 14 14 11 11 11 10 Treads 17 | . . . 2 22 22 20 Leg 8 | . . . 3 11 11 11 Wheel 5 | . 28 28 22 . . . Device 14 | . 14 14 22 22 13 10 Storage 11 | . 14 14 11 11 11 11 Processor 6 | . . . . . 8 10 Energy Gun 11 | . 19 14 11 11 11 10 Ballistic Gun 9 | . . . 10 11 11 2 Peak Build Rating 23 | 7 8 7 15 15 23 23 Average Rating 17 | 6 7 7 13 15 20 21 On Entrance 10 | . 7 7 7 15 15 22 Avg Prop Armor Cover (%) 5 | . . . 8 5 5 6 Naked Turns . | . . . . . . . Heaviest Build 36 | 14 30 28 32 32 33 36 Greatest Support 43 | 20 20 20 43 43 43 43 Greatest Overweight (x) 2 | . 1 1 2 . . 1 Average Overweight (x) . | . . 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 Most Carried 14 | 7 8 8 10 9 14 14 Average Carried 11 | 5 7 8 8 9 13 13 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 14 | 6 8 8 9 9 14 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -7 -7 ----------- Run | Yrd Mat Min Mat Min Zio Dee Matter Collected 530 | 302 . 25 154 9 40 . Remotely . | . . . . . . . Salvage Created 445 | 180 . . 216 49 . . Parts 42 | 21 . . 16 5 . . Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 1 | . . . . . 1 . Prevented 1 | . . . . . 1 . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Combat Hostiles Destroyed 9 | . . . 6 3 . . Guns 8 | . . . 5 3 . . AOE 1 | . . . 1 . . . Classes Destroyed 7 | 3 . . 4 . . . Worker 1 | 1 . . . . . . Tunneler 4 | 4 . . . . . . Recycler 1 | 1 . . . . . . Operator 1 | . . . 1 . . . Swarmer 6 | . . . 3 3 . . Grunt 2 | . . . 2 . . . Sentry 1 | . . . 1 . . . Best Kill Streak 5 | 2 . . 5 3 . . Combat Bots Only 3 | . . . 3 3 . . Max Kills in Single Turn 2 | 1 . . 1 2 . . Gunslinging 1 | . . . . 1 . . Exploded 1 | . . . 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Hostile Shots Fired 112 | . 11 1 35 8 . 57 Missed 29 | . 4 . 10 4 . 11 Hits 83 | . 7 1 25 4 . 46 Projectile 83 | . 7 1 25 4 . 46 Damage Taken 1905 | . 76 25 298 30 . 1476 Core 437 | . . 13 68 . . 356 Absorbed by Shields . | . . . . . . . Core Remaining (%) 97 | 100 . 94 . . . . Volleys Fired 72 | 32 4 . 25 3 . 8 Largest 2 | 1 1 . 2 2 . 2 Hottest 102 | 20 100 . 63 63 . 102 Shots Fired 107 | 32 4 . 50 6 . 15 Gun 97 | 32 . . 50 6 . 9 Cannon . | . . . . . . . Launcher 6 | . . . . . . 6 Special 4 | . 4 . . . . . Kinetic 64 | 32 . . 25 3 . 4 Thermal 9 | . 4 . . . . 5 Explosive 6 | . . . . . . 6 Electromagnetic 28 | . . . 25 3 . . Robot Hit Streak 14 | 6 . . 14 7 . 2 Robot Miss Streak 5 | 5 . . 5 1 . 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . . . . 1 . . Max Gunslinging Chain 1 | . . . . 1 . . Shots Hit Robots 59 | 20 . . 30 5 . 4 Core Hits 34 | 11 . . 11 3 . 9 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1246 | 153 . . 437 67 . 589 Guns 681 | 153 . . 417 67 . 44 Cannons . | . . . . . . . Explosions 565 | . . . 20 . . 545 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 483 | 153 . . 257 45 . 28 Thermal 36 | . . . 20 . . 16 Explosive 545 | . . . . . . 545 Electromagnetic 182 | . . . 160 22 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 16 | . . . . . . 16 Projectiles . | . . . . . . . Explosions 16 | . . . . . . 16 Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 295 | . 20 . 45 . . 295 Average Temperature 79 | . 12 . 16 . . 174 Received Heat Transfer 600 | . 42 15 129 . . 414 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 9 | . . . . . . 9 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Maximum Alert Level . | . . . . . . . Low Security (%) 100 | 100 100 100 100 100 . . Level 1 . | . . . . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 159 | 5 1 58 159 108 . . Initial 48 | . . . 10 48 . . Average 46 | 1 . 19 83 63 . . Influence Increases 589 | 30 12 58 419 70 . . Destroy 0b10 Robot/C 340 | . . 40 240 60 . . Destroy 0b10 Robot/NC 35 | 30 . . 5 . . . Destroy Leader 70 | . . 10 50 10 . . Allied During Kill 23 | . . 8 15 . . . Successful Hack 8 | . 8 . . . . . Disable Machine 15 | . . . 15 . . . Destroy Structure 8 | . 4 . 4 . . . Lose Combat Pursuer 90 | . . . 90 . . . Influence Decreases 589 | 30 12 30 322 177 18 . Entered New Map 113 | . . . 18 77 18 . Time Decay 385 | 30 11 30 214 100 . . Lost Part 31 | . 1 . 30 . . . Lost Ally 60 | . . . 60 . . . Squads Dispatched 2 | . 2 . . . . . Investigation 2 | . 2 . . . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Distress Signals 3 | . . . 3 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 31 | . 6 2 17 3 . 3 Peak Tracking Total 4 | . 4 2 3 3 . 3 Tactical Retreats 4 | . . . 4 . . . Traps | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Traps Triggered 1 | . 1 . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -7 ---------- Run | Yrd Mat Min Mat Min Zio Dee Machines Disabled 1 | . . . 1 . . . Max in Single Turn 1 | . . . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Machines Accessed 7 | . 3 . 4 . . . Terminals 6 | . 3 . 3 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . . . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 18 | . 10 . 8 . . . Successful 7 | . 4 . 3 . . . Failed 11 | . 6 . 5 . . . Catastrophic 5 | . 1 . 4 . . . Database Lockouts . | . . . . . . . Manual 16 | . 6 . 6 . 4 . Terminals 16 | . 10 . 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . . . 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 4 | . 4 . . . . . Branch Access Points 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Investigation Status 1 | . 1 . . . . . Recall Investigation 1 | . 1 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 2 | . . . 2 . . . Report Inventory 1 | . . . 1 . . . Retrieve Components 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 1 | . . . 1 . . . Terminals 1 | . . . 1 . . . Assimilate 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 1 | . . . 1 . . . Used . | . . . . . . . Hacking Detections 6 | . 3 . 3 . . . Full Trace Events 1 | . 1 . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 2 | . . . 2 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -7 ------------ Run | Yrd Mat Min Mat Min Zio Dee Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -7 -------- Run | Yrd Mat Min Mat Min Zio Dee Total Allies 7 | . . 3 . . 4 . Largest Group 4 | . . 3 3 . 4 . Highest-Rated Group 159 | . . 40 40 . 159 . Highest-Rated Ally 41 | . . 16 16 . 41 . Total Orders . | . . . . . . . Ally Attacks 50 | . . 16 34 . . . Total Damage 521 | . . 195 326 . . . Kills 8 | . . 2 6 . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -7 ------- Run | Yrd Mat Min Mat Min Zio Dee Active Infowar (turns) 3593 | 118 194 125 452 200 2229 275 Terrain 3012 | . . . 452 200 2229 131 Seismic 1686 | 118 194 125 452 200 453 144 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 2 | . . . . . 2 . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -7 ------------- Run | Yrd Mat Min Mat Min Zio Dee Turns Passed 3669 | 185 194 125 452 200 2229 284 Spaces Moved 2295 | 134 188 81 276 118 1359 139 Core 3 | 3 . . . . . . Treads 1629 | . . . 15 118 1359 137 Legs 33 | . . . 31 . . 2 Wheels 630 | 131 188 81 230 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 95 83 160 160 160 Average Speed 140 | 79 91 95 102 160 160 160 Slowest Speed 190 | 80 95 95 190 160 160 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 5 35 18 31 29 86 21 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 2 | . . . . . 2 . Known Exits Taken 1 | . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 1 1 . Scrap Searched 2 | . . . . . 2 . Spaces Dug 4 | . 4 . . . . . Terrain Destroyed 40 | . 4 . 3 . . 33 Melee . | . . . . . . . Projectile 4 | . 4 . . . . . AOE 36 | . . . 3 . . 33 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -7 --------- Run | Yrd Mat Min Mat Min Zio Dee Total 2621 | 185 198 128 393 123 1412 182 Wait 203 | . 1 48 80 3 44 27 Move 2289 | 133 187 80 275 117 1358 139 Hop . | . . . . . . . Pick Up 20 | 11 2 . 3 . 4 . Fast Attach 8 | 4 . . 3 . 1 . Attach 12 | 3 . . 4 . . 5 Detach 2 | . . . 1 . 1 . Swap 11 | . 3 . 2 . 3 3 Drop 3 | 2 1 . . . . . Fire 72 | 32 4 . 25 3 . 8 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire 1 | . . . . . 1 . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 2 exits: [*Min x2]) -9/Mines -7/Zion -7/Deep Caves History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 186 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Identified exit to Mines 318 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 12) 380 | -10/Materials | Entered Mines 380 | -10/Mines | Discovered new exit (range 11) 408 | -10/Mines | Met a Derelict bent on vengeance 441 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 505 | -10/Mines | Entered Materials 505 | -9/Materials | Accompanied by 3 allies 505 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 595 | -9/Materials | Discovered new exit (range 6) 762 | -9/Materials | Discovered new exit (range 15) 957 | -9/Materials | Entered Mines 1154 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1157 | -9/Mines | Entered Zion 1432 | -7/Zion | Learned 8 Factory zone layouts 1467 | -7/Zion | Given the Hacking Drone Bay 1471 | -7/Zion | Found Prototype Device 1472 | -7/Zion | Identified Hacking Drone Bay 1768 | -7/Zion | Found CR-A16's Pointy Stick 1814 | -7/Zion | Met Imprinter 1844 | -7/Zion | Imprinted 1846 | -7/Zion | Declared Zion's savior 2085 | -7/Zion | Learned location of Armory (-3) 2109 | -7/Zion | Learned location of Extension (-4) 2133 | -7/Zion | Learned Factory emergency access door positions 2578 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 2649 | -7/Zion | Opened final containment barrier to the Deep Caves 2673 | -7/Zion | Discovered new exit (range 5) 2676 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 3386 | -7/Zion | Entered Deep Caves 3386 | -7/Deep Caves | Accompanied by 4 allies 3634 | -7/Deep Caves | Attacked by Z-Imprinter 3651 | -7/Deep Caves | Core integrity fell below 50% 3661 | -7/Deep Caves | Core integrity fell below 20% 3670 | -7/Deep Caves | Destroyed by Z-Imprinter with Zionite Laser-M Last Messages --------------- 03390_ UQ-VHZ(M) slips into the shadows. 03625_ NEW_ZION: Z-Facility proximity alert. Z-Imprinter: GET AWAY FROM HERE! I've worked too hard for our future just to have you ruin everything! 03648_ Destroyed Prototype Hover Unit. 03648_ Destroyed Prototype Storage. 03648_ Destroyed Imp. Reaction Control System. 03649_ Seismic Detector destroyed. 03650_ Imp. Treads destroyed. 03650_ Ion Engine destroyed. 03653_ Lgt. Ion Engine destroyed. 03656_ Destroyed Prototype Protection. 03657_ Hvy. Missile Launcher destroyed. 03657_ Grenade Launcher destroyed. 03661_ Adv. Terrain Scan Processor destroyed. 03662_ Aluminum Leg destroyed. 03663_ Lgt. Treads destroyed. 03666_ Imp. Terrain Scanner destroyed. 03666_ Aluminum Leg destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | ???????????????????##????????????????????????????? | | ???????????????######????????##??????????????????? | | ?????????????? ????????????????????????????? | | ?????????????? ???#?###??????#????????????? | | ????????????? ##?### ###?#??######?????### | | ????????????? ## # #???### ##????# | | ???????????? ##### #????# | | ???????????? #????# | | ???????????? #????# | | ??????????? ????# | | ??????????? ?????# | | ??????????????"""" ????# | | ?????????????"?""" ##### | | ??????????"???"""" @ | | ???????????????""" z | | ?????????????"" I | | ?????????????""""" ##### | | ???????????????""" ##???# | | ???????????"??"""" ##????# | | ????????????????"" #?????# | | ???????????"????" #?????## | | ??????????????? o ???????# | | ?????????????? ???????? | | ??????????????o ???????# | | ?????????????? #??????# | | ???????????????? ???????# | | ??????????????????o ???????## | | ????????????????????? ? ????????# | | ????????????????????? ? ?????? ????????# | | ?????????????????????????????????????? #????????# | | ????????????????????????????????????????????????# | | ???????????????????????????????????????????????# | | ??????????????????????????????????????????????? | | ??????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 210 Evasion (%) 44 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Adventurer Signs Are For Wimps Challenges ------------ None Game ------ Seed FlakBombPerforator Manual? 0 Play Time 00:34:38 Cumulative 24.7 hours Start 2026.01.19 @ 21:44:24 End 2026.01.24 @ 03:09:54 Sessions 4 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 26 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 946619a4-f4fc-4ca4-bf13-61802e44c1b5