Cogmind - Beta 16.1 --- EXPLORER MODE // 2026.06.15 @ 23:16:15 Player: NeoBioHazard Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (31) 6200 Robots Destroyed (378) 1890 Value Destroyed (21448) 21448 Prototype IDs (10) 200 Alien Tech Used (1) 200 Bonus (13043) 13043 TOTAL SCORE: 47481 Bonus ------- High Alert Combat Kills 3629 Follower Combat Kills 1703 Entered Garrisons 2000 Used RIF Installer 5000 MAIN.C Attacked Warlord 500 Warlord Defense Kills 442 Friendly Fire -231 Cogmind --------- Core Integrity 0/1600 Matter 154/300 Energy 100/100 System Corruption 18% Temperature Cool (0) Movement Core (50) Location -1/Command Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (12) ----- (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Antigrav System Combat Linear Gravjet Advanced Heat Sink Layered Heavy Armor Plating Peak State ------------ > --- POWER ------------ Particle Reactor Quantum Reactor > --- PROPULSION ------- Cooled Antigrav System Combat Antigrav System Combat Antigrav System Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Combat Linear Gravjet > --- UTILITY ---------- Advanced Heat Sink Advanced Heat Sink Medium Storage Unit Advanced Visual Processing Unit Advanced Target Analyzer Advanced Target Analyzer Core Analyzer Improved Armor Integrity Analyzer Improved Armor Integrity Analyzer Advanced Kinecellerator Advanced Phase Shifter Advanced Hacking Suite > --- WEAPON ----------- Hypervelocity Railgun Linear Accelerator Enhanced Hardcell Cannon Enhanced Hardcell Cannon > --- INVENTORY -------- Particle Reactor Quantum Reactor Combat Linear Gravjet Advanced Heat Sink Advanced Kinecellerator Layered Heavy Armor Plating Railgun Enhanced Hardcell Cannon Power Maul [Rating: 196] Favorites ----------- Power Particle Reactor Engine Deuterium Engine Power Core Micro Fission Core Reactor Particle Reactor Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Combat Antigrav System Utility Advanced Targeting Computer Device Advanced Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Heavy Mass Driver Energy Gun Particle Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Mass Driver Special Weapon Advanced Remote Datajack Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Gar Acc Com Slots Evolved 18 | . 1 2 2 . . . 2 . . . 2 . 2 . . . 2 . . . . . . 2 . 2 . . . 1 . Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Propulsion 6 | . . 2 . . . . . . . . 1 . 1 . . . 1 . . . . . . 1 . . . . . . . Utility 10 | . 1 . 2 . . . 2 . . . 1 . 1 . . . 1 . . . . . . . . 1 . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 239 | 8 5 6 11 11 3 7 7 14 17 5 7 7 4 3 5 2 2 . 6 3 2 1 8 8 15 10 13 5 4 11 29 Power 27 | 2 2 2 1 1 1 . 1 1 1 2 . 1 . . . 1 . . . . . 1 1 1 1 3 1 . . 2 1 Engine 15 | 2 2 2 1 1 1 . 1 1 1 2 . 1 . . . . . . . . . . . . . . . . . . . Core 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Reactor 11 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 1 1 3 1 . . 2 1 Propulsion 74 | 2 . 2 8 3 1 2 1 6 3 2 6 . 3 . 2 . 1 . 6 . . . 2 5 2 3 . 4 . 3 7 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 32 | 2 . 2 8 3 1 2 1 6 3 2 2 . . . . . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 42 | . . . . . . . . . . . 4 . 3 . 2 . 1 . 6 . . . 2 5 2 3 . 4 . 3 7 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 96 | 2 1 1 2 3 1 4 4 5 9 1 1 2 1 2 3 1 1 . . 1 1 . 3 2 9 3 8 1 3 6 15 Device 48 | . . . 1 2 . 2 2 1 3 . . . 1 . 2 . . . . 1 1 . 3 . 8 2 5 . 2 2 10 Storage 5 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Processor 26 | 1 1 . . . . 2 1 . 5 1 1 1 . 1 . 1 1 . . . . . . 1 1 1 2 . . 1 4 Hackware 7 | . . . . . . . . 2 1 . . . . . . . . . . . . . . 1 . . . 1 . 2 . Protection 10 | 1 . 1 . . 1 . 1 2 . . . 1 . 1 1 . . . . . . . . . . . 1 . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 42 | 2 2 1 . 4 . 1 1 2 4 . . 4 . 1 . . . . . 2 1 . 2 . 3 1 4 . 1 . 6 Energy Gun 3 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Energy Cannon 5 | . . . . 3 . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 17 | 2 1 1 . . . . . 1 . . . 4 . . . . . . . . 1 . 2 . 1 . 1 . . . 3 Ballistic Cannon 14 | . . . . . . . . . 2 . . . . 1 . . . . . 2 . . . . 2 1 3 . 1 . 2 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 6 | . 1 . . . . . . . . . . . . . 1 . . . . . . . 1 . . 1 . . . 2 . Corrupted Parts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . System Corruption 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . . . . . . Parts Lost 82 | . 1 1 1 7 . . . 9 6 2 . 5 . 7 . 1 . . . 1 . 6 . 1 7 . 5 . 5 1 16 Power 11 | . 1 . . . . . . 1 1 . . 1 . 2 . . . . . . . 1 . . . . 1 . . . 3 Propulsion 18 | . . . . 2 . . . 3 1 2 . . . 1 . . . . . . . 3 . 1 3 . . . . . 2 Utility 31 | . . 1 . 3 . . . 4 3 . . 1 . 2 . 1 . . . 1 . 2 . . 1 . 2 . 4 1 5 Weapon 22 | . . . 1 2 . . . 1 1 . . 3 . 2 . . . . . . . . . . 3 . 2 . 1 . 6 Highest Loss Streak 12 | . 1 1 1 2 . . . 5 5 1 . 2 . 5 . 1 . . . 1 . 3 . 1 7 . 3 . 2 1 12 To Critical Strikes 3 | . . . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . 1 Average Backups 11 | 1 4 5 6 14 15 14 14 12 13 14 13 12 12 12 13 14 13 13 13 12 10 9 8 11 12 13 13 14 11 4 7 Power 2 | . 1 2 2 3 4 4 3 2 1 1 2 1 2 1 1 1 1 1 1 1 1 . . . 2 3 3 3 2 2 1 Propulsion 4 | . . . 2 8 8 7 5 4 7 7 5 5 5 4 5 6 6 6 6 6 3 2 . 1 1 1 3 3 2 . 1 Utility 2 | . 1 1 . . . . 1 4 3 3 3 3 2 2 2 2 . . . 1 1 1 1 2 4 2 3 4 2 . 2 Weapon 3 | . 1 2 1 2 3 2 3 1 . 2 3 1 3 4 5 5 5 6 6 4 5 6 5 6 4 5 4 4 4 1 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 31 | . 1 . . . 1 2 3 4 3 1 . . . 1 2 . . . . . 2 . . 2 . 3 . . 3 . 3 Power 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 11 | . . . . . . 1 2 . . . . . . 1 . . . . . . 2 . . 2 . 1 . . 2 . . Utility 9 | . 1 . . . . 1 . 2 3 1 . . . . . . . . . . . . . . . . . . . . 1 Weapon 9 | . . . . . . . 1 2 . . . . . . 2 . . . . . . . . . . 1 . . 1 . 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 88 | . 87 92 91 93 88 99 98 88 88 96 93 84 80 74 76 73 73 80 86 97 94 89 86 93 90 83 84 86 86 89 88 Engine 4 | . 11 10 8 8 8 8 7 6 4 7 6 5 5 4 5 2 . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 2 5 5 5 5 5 . 3 7 8 8 7 8 8 7 6 Leg 13 | . 25 33 33 31 25 33 28 27 26 24 27 . . . . . . . . . . . . . . . . . . . . Hover 12 | . . . . . . . . . . . 1 18 15 16 16 16 17 20 26 34 29 29 25 28 27 23 24 26 28 26 25 Device 11 | . . . . 10 8 8 12 17 8 14 12 6 6 11 11 12 12 15 15 14 14 10 8 10 10 15 15 16 15 16 15 Storage 5 | . . . 8 13 16 15 7 7 7 7 6 6 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 4 3 . 2 Processor 19 | . 13 20 16 10 8 8 17 4 14 28 27 31 27 26 26 26 27 30 30 30 30 30 28 26 22 20 20 20 19 17 19 Hackware 2 | . . . . . . . . 6 9 . . . . . . . . . . . . . . 2 4 4 4 4 4 7 3 Protection 2 | . 12 9 8 . 5 8 10 4 2 . . 3 7 2 4 . . . . . . . . . . . . . . . . Energy Cannon 2 | . . . . 12 16 15 14 3 1 . . . . . . . . . . . . . . . . . . . . . . Ballistic Gun 3 | . 25 20 16 2 . . . . . . . 7 11 4 . . . . . . 4 5 8 8 7 . . . . . 2 Ballistic Cannon 4 | . . . . . . . . . 5 14 12 4 . 2 5 5 5 5 5 9 5 5 4 4 4 7 7 8 8 11 8 Peak Build Rating 196 | 7 9 12 30 38 33 46 55 56 50 58 73 66 78 79 89 90 102 102 109 109 106 106 105 131 147 166 173 176 176 188 196 Average Rating 85 | 5 7 9 17 32 30 37 51 45 42 56 69 63 74 77 85 87 96 102 104 105 105 93 95 122 136 161 168 171 171 181 172 On Entrance 83 | . 7 8 12 30 27 33 45 55 45 50 54 66 63 78 79 89 89 102 102 109 98 106 77 105 121 147 166 171 176 169 181 Avg Prop Armor Cover (%) 3 | . . . . . . . . . . . . . . 5 . . . . 3 3 . . . . . . . . . . 2 Naked Turns 22 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 22 Heaviest Build 116 | 12 12 15 39 53 55 55 61 81 60 48 48 48 61 56 60 63 64 64 64 64 64 61 63 77 76 104 116 113 113 104 113 Greatest Support 117 | 20 20 40 72 72 61 79 84 84 63 78 117 52 60 60 60 60 70 70 76 66 74 74 71 97 107 109 109 111 111 111 113 Greatest Overweight (x) 3 | 3 . . . 1 1 . . 1 1 . 2 . 1 1 . 1 1 . 2 1 . . 1 1 . . 1 1 1 . 1 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Largest Inventory Capacity 15 | 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 10 Average Capacity 13 | 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 5 9 Most Carried 15 | 3 5 5 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 15 15 14 11 10 15 15 15 15 15 15 5 10 Average Carried 12 | 2 4 5 6 14 14 14 14 12 13 14 13 13 12 13 14 15 14 14 14 13 10 9 8 12 13 14 14 15 12 4 8 Final Capacity 15 | 5 5 5 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Final Carried 15 | 3 5 5 12 15 14 14 15 13 14 15 14 15 15 13 15 15 14 14 15 15 11 9 9 15 15 15 15 15 3 5 5 Class Distribution -------------------- 40% | Hacker-Mutant 15% | Hacker-Gunner 12% | Hacker-Scout 9% | Scavenger-Gunner 7% | Scavenger-Mutant 6% | Commander-Mutant 5% | Bothacker-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Hacker-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Commander-Mutant | -8/Materials Hacker-Mutant | -8/Garrison Hacker-Mutant | -7/Factory Bothacker-Mutant | -7/Garrison Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Garrison Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Garrison Scavenger-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Garrison Hacker-Scout | -4/Factory Hacker-Scout | -4/Waste Hacker-Scout | -4/Factory Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Upper Caves Hacker-Scout | -4/Warlord Scavenger-Scout | -3/Proximity Caves Scavenger-Scout | -3/Research Scavenger-Gunner | -3/Garrison Scavenger-Gunner | -2/Research Hacker-Gunner | -2/Garrison Hacker-Gunner | -2/Research Hacker-Gunner | -2/Garrison Hacker-Gunner | -1/Access Hacker-Gunner | -1/Command Resources | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Gar Acc Com Matter Collected 13727 | 258 169 432 268 286 27 114 70 308 128 950 232 694 84 960 24 474 11 . 266 300 189 126 300 40 1021 264 1928 203 1075 928 1598 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 16127 | . 328 813 468 1020 86 474 341 1398 352 556 65 1000 . 991 . 497 . . 457 210 112 166 295 25 966 237 1924 127 753 697 1769 Parts 703 | . 29 63 21 45 5 20 16 32 10 33 2 52 . 50 . 23 . . 16 4 5 8 11 4 38 13 70 4 18 19 92 Haulers Intercepted 7 | . 1 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . Recyclers Shooed 2 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Gar Acc Com Combat Hostiles Destroyed 338 | . 9 19 9 20 1 10 7 23 9 25 1 24 . 29 . 16 . . 6 5 2 3 4 . 17 1 38 1 20 8 31 Melee 7 | . . . . . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . Guns 93 | . 9 19 9 8 . . . . . . . 13 . 9 . . . . . . . 1 3 . 9 . 1 . . . 12 Cannons 218 | . . . . 11 1 9 6 7 4 25 1 11 . 19 . 16 . . 4 5 2 2 1 . 8 1 37 1 20 8 19 AOE 3 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Classes Destroyed 21 | . 4 3 1 1 1 1 . 1 . 1 . . . 1 . . . . 1 . . . . . 1 1 . 2 . . 2 Worker 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . 4 Builder 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Tunneler 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 7 | . 1 2 . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . . 2 . Recycler 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Operator 8 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . 2 . . . 1 1 Watcher 15 | . . 3 . . 1 . 1 . . . 1 . . . . 1 . . . . . . . . . 2 . 1 . 2 3 Swarmer 70 | . 6 8 . . . 1 2 11 . 9 . 2 . 15 . 4 . . . . . . . . 3 . 3 . . . 6 Cutter 12 | . . . . . . . . . . 2 . 4 . . . 2 . . . . . . . . . . 4 . . . . Saboteur 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 Grunt 106 | . 3 3 5 13 1 4 . 7 2 . . 10 . 4 . 8 . . 4 2 . 2 3 . 7 . 9 . 8 8 3 Brawler 11 | . . 1 1 1 . . . 1 1 . . . . 1 . . . . 1 . . . . . . . 3 . . . 1 Duelist 7 | . . . 1 . . 1 . . 1 . . . . . . . . . 1 . . . . . . . 3 . . . . Sentry 53 | . . 7 2 5 . 2 1 2 2 7 1 4 . 4 . 1 . . . . . . 1 . 1 1 6 1 3 . 2 Specialist 4 | . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . . . . 1 . . Hunter 26 | . . . . 1 . . 2 . 1 1 . 2 . . . . . . . 3 2 . . . 2 . 5 . 1 . 6 Programmer 36 | . . . . . . 2 2 . 2 6 . 2 . 3 . . . . . . . . . . 2 . 2 . 5 . 10 Behemoth 9 | . . . . . . . . . . . . . . 2 . 1 . . . . . . . . 1 . 3 . 2 . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Best Kill Streak 12 | . 4 5 4 3 3 2 2 5 2 5 2 7 . 7 . 6 . . 5 2 2 3 2 1 3 2 6 3 3 3 12 Combat Bots Only 9 | . 2 4 4 3 1 2 2 5 2 5 1 7 . 7 . 6 . . 3 2 2 3 2 . 3 1 6 1 3 3 9 Max Kills in Single Turn 2 | . 2 1 1 1 1 1 1 1 2 1 1 2 . 2 . 1 . . 2 1 1 1 2 1 1 1 1 1 2 1 2 Gunslinging 1 | . 1 . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . Melee 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Gar Acc Com Hostile Shots Fired 2542 | . 36 67 52 116 5 28 80 295 138 192 9 185 . 200 . 54 . . 6 81 12 29 14 . 148 44 147 6 102 38 458 Missed 881 | . 10 13 13 35 2 8 30 78 57 60 2 62 . 72 . 17 . . . 26 3 15 6 . 67 16 62 4 43 8 172 Hits 1661 | . 26 54 39 81 3 20 50 217 81 132 7 123 . 128 . 37 . . 6 55 9 14 8 . 81 28 85 2 59 30 286 Melee 38 | . . 2 1 1 . . . 5 . . . 7 . . . 1 . . . . . . . . 1 . 1 . . . 19 Projectile 1623 | . 26 52 38 80 3 20 50 212 81 132 7 116 . 128 . 36 . . 6 55 9 14 8 . 80 28 84 2 59 30 267 AOE 3 | . . . . . . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Critical Strikes 68 | . . 4 5 4 . 1 1 5 1 2 . 2 . 5 . 2 . . . 2 . . . . 4 1 3 . 3 1 22 Part Disruptions 4 | . . . . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . . 1 Damage Taken 17748 | . 223 425 385 1223 27 213 410 1495 352 795 32 904 . 1268 . 414 . . 175 611 101 339 103 168 945 284 1236 28 975 422 4195 Core 3400 | . 51 46 37 262 . 14 46 251 65 171 . 105 . 176 . 39 . . 50 66 6 22 13 . 108 29 106 . 126 27 1584 Absorbed by Shields 679 | . . . . . . 6 . . . . . 34 . 414 . 59 . . . . . . . . 47 . 26 . 40 . 53 Ignored by Resistances 11665 | . 153 273 231 566 17 132 255 1605 318 522 21 592 . 995 . 279 . . 101 362 61 200 61 93 589 172 736 17 591 247 2476 Regen/Repaired (Parts) 553 | . . . . . . . . . . . . . . . . . . 282 89 100 82 . . . . . . . . . . Core Remaining (%) 75 | 100 79 88 . . . 43 . . . 23 . 87 . . . 78 . . . . . . 86 . 91 . . . 82 . . Volleys Fired 942 | . 25 54 36 72 6 26 28 48 14 61 5 72 . 99 . 40 . . 16 23 6 16 8 1 52 16 75 9 44 23 67 Largest 4 | . 2 2 2 2 2 2 2 2 2 2 2 2 . 2 . 1 . . 1 2 2 2 3 3 3 2 3 2 3 3 4 Hottest 210 | . 40 43 43 160 160 160 160 145 80 80 80 80 . 65 . 65 . . 65 94 82 82 115 115 129 130 158 135 182 182 210 Shots Fired 1897 | . 50 108 71 123 13 50 56 83 27 120 10 140 . 144 . 40 . . 16 39 12 33 24 3 146 32 160 18 88 69 222 Gun 712 | . 50 108 71 51 . . . 17 . . . 97 . 95 . . . . . . 6 17 15 2 98 . 14 . . . 71 Cannon 1173 | . . . . 72 13 49 56 56 26 120 10 43 . 49 . 40 . . 16 39 6 16 9 1 48 32 146 18 88 69 151 Launcher . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special 12 | . . . . . . 1 . 10 1 . . . . . . . . . . . . . . . . . . . . . . Kinetic 1617 | . 50 108 71 31 . . . 17 26 120 10 140 . 144 . 40 . . 16 39 12 33 24 3 146 32 160 18 88 69 220 Thermal 268 | . . . . 92 13 49 56 56 . . . . . . . . . . . . . . . . . . . . . . 2 Explosive . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 66 | . 18 39 47 27 13 22 36 36 43 51 6 66 . 30 . 16 . . 29 9 14 20 28 3 42 11 24 22 47 15 22 Robot Miss Streak 4 | . 1 2 1 2 2 1 1 1 . 4 1 1 . 2 . 1 . . . 3 . 1 1 . 3 1 3 . 1 1 3 Penetration Max 1 | . . . . . . . . . . 1 . 1 . 1 . . . . . . . . 1 . 1 . 1 1 1 . 1 Secondary Targets 11 | . 3 1 2 1 . . . . . . . 1 . 2 . . . . . . . . . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . 1 Shots Hit Robots 1494 | . 41 90 63 84 8 31 41 130 39 84 8 117 . 133 . 37 . . 16 29 12 20 15 2 125 12 106 7 74 36 134 Core Hits 631 | . 15 36 24 39 3 13 10 33 9 36 2 63 . 45 . 20 . . 9 14 7 9 8 2 55 6 62 5 28 17 61 Critical Kills 16 | . . . . 1 1 1 . 1 . . . 1 . 1 . . . . . . . . 1 . 1 . . . . . 8 Critical Parts Destroyed 35 | . . 1 . . . . . 6 5 . . 2 . 5 . . . . . . . . . . 6 . . . . . 10 Critical Strikes 181 | . . 1 . 1 1 1 . 8 8 9 3 7 . 23 . 6 . . 2 8 3 1 1 . 15 4 20 2 11 5 41 Meltdown 3 | . . . . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 41 | . . 1 . . . . . 2 . . . 3 . 9 . . . . . . . . 1 . 7 . . . . . 18 Blast 126 | . . . . . . . . . 3 9 3 4 . 14 . 6 . . 2 8 3 1 . . 8 4 20 2 11 5 23 Smash 11 | . . . . . . . . 6 5 . . . . . . . . . . . . . . . . . . . . . . Melee Attacks 93 | . . . . . . . . 69 24 . . . . . . . . . . . . . . . . . . . . . . Impact 93 | . . . . . . . . 69 24 . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 54028 | . 510 1206 877 1707 204 879 1196 4212 1274 2827 251 2640 . 5007 . 2486 . . 1535 1054 229 506 359 47 3280 915 7593 618 5180 2194 5242 Guns 11219 | . 510 1206 877 643 . . . 223 . . . 1680 . 1830 . . . . . . 101 228 267 47 2067 . 325 . . . 1215 Cannons 38503 | . . . . 1064 204 879 1196 1219 593 2827 251 960 . 3177 . 2486 . . 917 1054 128 278 92 . 1213 915 7031 618 5180 2194 4027 Explosions 940 | . . . . . . . . . 85 . . . . . . . . . 618 . . . . . . . 237 . . . . Melee 3366 | . . . . . . . . 2770 596 . . . . . . . . . . . . . . . . . . . . . . Ramming . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 44840 | . 510 1206 877 376 . . . 223 593 2827 251 2640 . 5007 . 2486 . . 917 1054 229 506 359 47 3280 915 7356 618 5180 2194 5189 Thermal 5500 | . . . . 1331 204 879 1196 1219 . . . . . . . . . . 618 . . . . . . . . . . . 53 Explosive 322 | . . . . . . . . . 85 . . . . . . . . . . . . . . . . . 237 . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Impact 3366 | . . . . . . . . 2770 596 . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 18 | . 1 3 . 3 3 3 . 2 6 10 . 2 . . . . . . . . . 1 1 . 1 . 1 1 6 5 18 Average Corruption 3 | . 1 3 . 3 3 3 . 1 5 8 . 1 . . . . . . . . . 1 1 . 1 . 1 1 2 5 8 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 176 | . . 1 . 16 5 9 . 8 27 36 . 3 . . . . . . . . . 5 3 . 1 . 11 1 11 7 32 Message Errors 44 | . . 1 . 2 1 1 . 3 4 11 . 1 . . . . . . . . . 3 1 . . . 1 1 4 1 9 Matter Fused 36 | . . . . 4 1 2 . . 3 7 . 1 . . . . . . . . . 1 . . 1 . 3 . 4 3 6 Heat Flow Errors 30 | . . . . 2 . 3 . 1 9 7 . . . . . . . . . . . . . . . . 2 . 2 1 3 Energy Discharges 18 | . . . . 3 1 1 . 3 5 1 . . . . . . . . . . . . . . . . . . . 1 3 Parts Rejected 2 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fused 3 | . . . . 1 . . . . 1 . . . . . . . . . . . . . 1 . . . . . . . . Data Loss (minor) 13 | . . . . 1 . . . 1 2 3 . . . . . . . . . . . . . . . . 4 . . . 2 Data Loss (major) 10 | . . . . 1 . 1 . . 2 3 . . . . . . . . . . . . . . . . . . . . 3 Misfires 6 | . . . . . 1 . . . . 1 . 1 . . . . . . . . . 1 1 . . . 1 . . . . Alerts 5 | . . . . 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . 1 1 Misdirections 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Weapon Failures 8 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . 4 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2681 | . . . . 11 3 17 54 327 228 68 28 . . 389 . 76 . . 177 52 . 9 . . 37 149 260 . 410 136 250 Projectiles 2059 | . . . . 11 3 17 54 . . 68 28 . . 389 . 76 . . 110 52 . 9 . . 37 149 260 . 410 136 250 Explosions 67 | . . . . . . . . . . . . . . . . . . . 67 . . . . . . . . . . . . Melee 555 | . . . . . . . . 327 228 . . . . . . . . . . . . . . . . . . . . . . Knockbacks 154 | . . . . . . . . 8 4 12 2 4 . 14 . 9 . . 2 5 1 2 1 . 8 3 18 . 23 11 27 Impact 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . . . . Kinetic 137 | . . . . . . . . . 4 11 2 4 . 13 . 8 . . 2 5 1 2 1 . 7 3 17 . 21 11 25 Secondary 9 | . . . . . . . . . . 1 . . . 1 . 1 . . . . . . . . 1 . 1 . 2 . 2 Self-Inflicted Damage 89 | . . . . . . . . . . . . . . . . . . . 89 . . . . . . . . . . . . Shots 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 500 | . 12 20 73 450 231 222 102 166 253 318 66 122 . 84 . 49 . . 378 500 450 127 186 54 342 . 150 . 152 120 152 Average Temperature 93 | . 5 8 23 124 95 89 16 72 91 112 34 30 . 17 . 16 . . 147 193 167 61 58 12 126 . 70 . 116 58 37 Received Heat Transfer 4746 | . 84 234 396 657 27 111 30 828 183 174 18 391 . 247 . 118 . . 54 30 . 57 30 . 364 . 134 . 188 108 283 Effects 32 | . . . . 6 . . . . . 4 . . . . . . . . 4 14 2 . . . 2 . . . . . . Shutdowns 10 | . . . . 2 . . . . . 1 . . . . . . . . 2 2 2 . . . 1 . . . . . . Energy Bleed 2 | . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Interference 12 | . . . . 4 . . . . . 2 . . . . . . . . . 6 . . . . . . . . . . . Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Short Circuit 5 | . . . . . . . . . . . . . . . . . . . 2 3 . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 17 | . . . . . . . . 12 4 . . . . 1 . . . . . . . . . . . . . . . . . Combat Hostiles 14 | . . . . . . . . 9 4 . . . . 1 . . . . . . . . . . . . . . . . . Parts Fried 14 | . . . . . . . . 9 3 . . . . 1 . . . . . . . . 1 . . . . . . . . Impact Corruptions 29 | . . . . . . . . 18 8 . . . . 2 . . . . . . . . . . . . 1 . . . . Robots Melted 4 | . . . . 1 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 3 | . . . . 1 . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 18 | . . . . 2 2 5 4 5 . . . . . . . . . . . . . . . . . . . . . . . Heat Transferred 8868 | . . . . 2729 362 1650 1838 1865 . . . . . . . . . . 350 . . . . . . . . . . . 74 Parts Sabotaged 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . 14 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Gar Acc Com Maximum Alert Level 4 | . . . . 3 1 2 . 2 1 3 1 3 1 3 1 3 1 . 1 . . . . . 2 . 4 2 4 3 3 Low Security (%) 41 | 100 100 100 100 21 . 37 100 26 97 16 . 11 . 23 . 14 . 100 83 . . . . 100 59 100 15 . . . . Level 1 20 | . . . . 24 100 14 . 39 2 49 100 35 100 9 100 26 100 . 16 . . . . . 29 . 8 . 6 . 20 Level 2 20 | . . . . 22 . 48 . 34 . 33 . 52 . 19 . 56 . . . . . . . . 11 . 18 100 40 90 9 Level 3 14 | . . . . 31 . . . . . . . . . 46 . 2 . . . . . . . . . . 25 . 46 9 70 Level 4 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 . 6 . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1581 | . 72 107 110 1013 361 500 195 552 214 799 311 794 309 973 379 825 321 66 293 . . . . 7 429 180 1581 667 1114 724 1007 Initial 667 | . . 1 13 31 361 104 195 42 214 33 311 108 309 142 379 180 321 66 . . . . . . . 180 19 667 360 506 344 Average 374 | . 16 36 50 489 299 323 42 300 43 389 254 446 286 572 356 452 303 31 106 . . . . . 181 102 816 630 788 592 736 Influence Increases 13500 | . 265 573 210 1112 91 516 206 700 302 786 54 736 . 901 . 655 . . 689 188 50 75 90 7 499 184 1712 115 884 462 1438 Destroy 0b10 Robot/C 7760 | . 180 380 180 660 60 380 140 540 180 500 20 480 . 580 . 320 . . 340 140 40 60 80 . 340 20 900 20 440 160 620 Destroy 0b10 Robot/NC 260 | . 10 25 . 5 10 . 5 30 . . 5 . . 5 . 5 . . 30 . . . . 5 5 30 . 25 . 25 40 Destroy Leader 1008 | . 42 130 30 20 12 30 52 40 60 50 12 30 . 40 . 30 . . 64 30 10 . 10 . 50 14 40 12 50 18 132 Allied During Kill 207 | . . . . 42 1 40 . . . . . . . . . . . . 75 18 . . . . . . 22 1 8 . . Successful Hack 145 | . 18 5 . 20 . 20 . . 10 . . . . 10 . . . . . . . . . . 8 . 8 . 8 8 30 Disable Machine 84 | . . . . . . 4 8 . 16 . . . . . . . . . 24 . . . . . 4 . 8 . . 8 12 Anti-Garrison Action 750 | . . . . 200 . . . 50 . 100 . 50 . 50 . 50 . . . . . . . . . . 200 . 50 . . Destroy Structure 1726 | . . 3 . 90 8 27 1 10 36 61 2 71 . 21 . 115 . . 156 . . . . 2 17 60 474 57 193 168 154 Partial Spotted 120 | . . . . . . . . . . 30 15 . . . . . . . . . . . . . . . . . . . 75 Lose Combat Pursuer 1440 | . 15 30 . 75 . 15 . 30 . 45 . 105 . 195 . 135 . . . . . 15 . . 75 60 60 . 135 75 375 Influence Decreases 12493 | . 260 531 192 164 892 228 627 227 792 49 653 142 530 192 639 164 549 276 426 451 45 65 105 7 70 579 165 1079 387 873 1134 Entered New Map 6750 | . . 4 34 34 652 108 305 37 338 29 488 92 485 122 594 154 504 210 . 138 . 5 15 . . 249 15 914 257 608 359 Time Decay 4196 | . 254 410 148 . 240 . 322 . 398 . 165 . 45 . 45 . 45 66 246 270 45 35 90 7 . 330 . 165 . 255 615 Lost Part 736 | . . 10 10 70 . . . 90 36 20 . 50 . 70 . 10 . . . 5 . 25 . . 70 . 50 . 50 10 160 Lost Ally 698 | . . . . 60 . 120 . 100 20 . . . . . . . . . 180 38 . . . . . . 100 . 80 . . Purge Threat 113 | . 6 107 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 1 1 3 . 1 . 5 . 5 . . . . . . . . . 2 . . . . . . 2 . . . 1 5 Investigation 4 | . 1 . . . . . 2 . . . . . . . . . . . 1 . . . . . . . . . . . . Extermination 10 | . . . . . . . 2 . 2 . . . . . . . . . 1 . . . . . . 1 . . . 1 3 Reinforcement 7 | . . 1 1 . 1 . . . 3 . . . . . . . . . . . . . . . . 1 . . . . . Assault 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Garrison 3 | . . . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Gar Acc Com Distress Signals 15 | . 1 1 . . . . . . 2 . 1 . . . . . . . . . . 1 . . . 3 . . . 1 5 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 711 | . 11 23 10 33 4 15 8 39 15 26 3 26 . 36 . 19 . . 15 10 3 7 4 . 23 28 44 2 21 16 270 Peak Tracking Total 207 | . 3 3 3 6 3 4 3 9 3 5 2 7 . 10 . 6 . . 5 3 2 5 2 . 8 15 12 1 9 5 207 Tactical Retreats 51 | . 1 2 . 2 . 1 . 2 . 1 . 4 . 5 . 3 . . . . . 1 . . 5 3 3 . 6 2 10 Traps | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Gar Acc Com Traps Triggered 46 | . 2 . . 3 . 2 1 3 1 3 . 2 . 9 . 3 1 . 1 . . 2 . 2 1 2 5 . 2 . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Gar Acc Com Machines Disabled 39 | . . . . 3 . 1 2 1 4 3 . 2 . . . 2 . . 6 . . . . . 1 . 7 . 2 2 3 Max in Single Turn 4 | . . . . 2 . 1 1 1 2 2 . 2 . . . 2 . . 4 . . . . . 1 . 2 . 2 1 1 Garrison Relay 4 | . . . . 1 . . . 1 . 1 . . . . . . . . . . . . . . . . 1 . . . . Phase Generator 6 | . . . . 1 . . . . . 1 . 1 . . . 1 . . . . . . . . . . 1 . 1 . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Gar Acc Com Machines Accessed 58 | . 4 3 1 6 2 3 3 . 4 2 2 . 1 2 1 . . . 5 . . . . 3 2 4 1 1 2 1 5 Terminals 47 | . 4 3 . 6 1 3 2 . 3 2 1 . . 2 . . . . 5 . . . . 1 2 3 1 . 2 1 5 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . 1 . 1 . 1 . . . Total Hacks 112 | . 19 12 1 8 4 4 5 . 10 5 3 . 1 3 1 . . . 10 . . . . 3 2 6 2 1 3 1 8 Successful 49 | . 12 4 1 6 1 2 1 . 3 . 2 . 1 1 1 . . . 1 . . . . 1 2 2 1 1 1 1 4 Failed 63 | . 7 8 . 2 3 2 4 . 7 5 1 . . 2 . . . . 9 . . . . 2 . 4 1 . 2 . 4 Catastrophic 14 | . . 2 . . . . 1 . 1 . 1 . . . . . . . 4 . . . . 2 . 3 . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 55 | . 18 4 . . 3 . 2 . 6 . 2 . . . . . . . 10 . . . . 1 . 3 . . . 1 5 Terminals 101 | . 19 12 . 8 3 4 4 . 9 5 2 . . 3 . . . . 10 . . . . 1 2 5 2 . 3 1 8 Fabricators 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 10 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . 1 . 1 . 1 . . . Terminal Hacks 32 | . 5 4 . 6 . 2 . . 2 . 1 . . 1 . . . . 1 . . . . . 2 1 1 . 1 1 4 Robot Analysis 4 | . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Open Door 2 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Branch Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Emergency Access Points 3 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . . Machine Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 3 | . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . 1 . . . . . Unreport Threat 3 | . 1 2 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Registered Components 2 | . . 1 . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Garrison Registry 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . . Patrol Navigation 4 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . . 1 . . . 1 . . Security Stations 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 10 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . 1 . 1 . 1 . . . Unlock Access 10 | . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . 1 . 1 . 1 . . . Unauthorized Hacks 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Terminals 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 3 | . 3 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 7 | . . . . . . . . . . . . . . . . . . . 3 . . . . 1 . 1 . . . 1 1 Used 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hacking Detections 40 | . 4 3 . 2 1 2 2 . 3 2 1 . . 2 . . . . 5 . . . . 3 . 3 1 1 2 . 3 Full Trace Events 4 | . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Gar Acc Com Used RIF Installer 10 | . . . . 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . . . . . . 1 . 1 . 1 . . Coupler Efficiency 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Hotswap 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Code Merge 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Command Fork 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Cloak 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robot Detection 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Structural Interface 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Crosswire 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robots Hacked 10 | . . . . . . 1 . 8 1 . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 10 | . . . . . . 1 . 8 1 . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 10 | . . . . . . 1 . 8 1 . . . . . . . . . . . . . . . . . . . . . . parse_system 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . overwrite_iff 9 | . . . . . . . . 8 1 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 26 | . . . . 5 . . . 5 . 9 . . . . . . . . . . . . . . . . 7 . . . . Machine Destruction 18 | . . . . 5 . . . 5 . 5 . . . . . . . . . . . . . . . . 3 . . . . Programmers 8 | . . . . . . . . . . 4 . . . . . . . . . . . . . . . . 4 . . . . Attached 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Crosswired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 16 | . . . . 10 . . . . . . . . . . . . . . . . . . . . . . 5 . 1 . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Gar Acc Com Total Allies 50 | . . . . 11 . . . 8 1 . . . . . . . . 20 . . . . . . . . 7 . 3 . . Largest Group 20 | . . . . 8 8 8 . 2 . . . . . . . . . 20 20 8 1 . . . . . 3 1 3 . . Highest-Rated Group 725 | . . . . 301 301 301 . 48 . . . . . . . . . 725 725 292 26 . . . . . 232 116 258 . . Highest-Rated Ally 149 | . . . . 149 149 149 . 32 . . . . . . . . . 50 50 46 26 . . . . . 116 116 116 . . Total Orders 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . STAY 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 248 | . . . . 46 4 46 . 18 1 . . . . . . . . . 56 13 . . . . . . 41 . 23 . . Total Damage 6975 | . . . . 1041 196 879 . 420 13 . . . . . . . . . 1958 426 . . . . . . 1447 . 595 . . Kills 58 | . . . . 13 2 11 . 4 . . . . . . . . . . 15 2 . . . . . . 7 2 2 . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Gar Acc Com Active Infowar (turns) 9830 | . . . . . . . 643 180 280 . 80 474 77 699 79 363 63 114 498 390 166 797 249 143 527 455 1459 229 709 348 808 Optics 8727 | . . . . . . . . . . . 80 474 77 699 79 363 63 114 498 390 166 797 249 143 527 455 1459 229 709 348 808 Sensors 2769 | . . . . . . . . . 280 . . . . . . . 36 114 403 344 166 772 249 143 262 . . . . . . Terrain 823 | . . . . . . . 643 180 . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 4 | . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Gar Acc Com Turns Passed 16638 | 58 610 771 214 1523 323 513 797 872 980 1067 230 474 77 699 79 363 63 114 498 401 166 797 249 143 527 455 1459 229 709 348 830 Spaces Moved 13419 | 34 421 422 71 955 153 333 535 341 630 740 175 423 81 605 123 310 104 63 408 333 257 190 425 243 620 703 1342 170 604 499 1106 Core 60 | 17 . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 43 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4757 | 17 421 422 71 955 153 333 535 341 630 740 139 . . . . . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 8602 | . . . . . . . . . . . 36 423 81 605 123 310 104 63 408 333 257 190 425 243 620 703 1342 170 604 499 1063 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 33 | 50 120 120 120 120 120 117 117 120 117 115 52 58 52 52 52 52 43 43 33 40 36 36 40 38 39 46 47 102 44 44 41 Average Speed 79 | 130 120 120 121 126 189 118 118 145 125 116 106 58 80 55 52 73 56 43 44 47 36 40 41 49 43 47 65 105 74 44 46 Slowest Speed 200 | 200 120 120 122 190 190 120 120 190 190 117 170 58 102 106 52 102 102 43 176 108 36 48 105 98 53 53 102 112 112 44 148 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 37 | 4 67 45 8 90 14 48 16 46 19 68 6 56 2 73 5 37 4 64 16 66 43 21 61 8 72 25 97 7 60 12 43 Regions Visited 31 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 19 | 1 1 1 1 . 1 . 1 . 1 . 1 . 1 . 1 . . . 1 1 1 1 1 1 . 1 . 1 . 1 . Unknown Exits Taken . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scrap Searched 6 | . . . . . . . . . . . . . . . . . . . . 1 3 . 2 . . . . . . . . Spaces Dug 41 | . . . . . . . . . 6 . . . . . . . . . . . . 4 1 . . 12 2 8 . 7 1 Terrain Destroyed 897 | . . . . 86 4 . 1 . 33 78 2 77 . 10 . 75 . . 37 16 2 18 14 1 11 25 180 13 106 53 55 Melee 6 | . . . . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . Projectile 269 | . . . . . 4 . 1 . 2 1 2 1 . 10 . 2 . . 3 16 2 18 14 1 11 25 46 13 16 26 55 AOE 622 | . . . . 86 . . . . 25 77 . 76 . . . 73 . . 34 . . . . . . . 134 . 90 27 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -2 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Gar Fac Was Fac Upp Upp War Pro Res Gar Res Gar Res Gar Acc Com Total 17341 | 43 476 579 122 1150 177 403 645 523 756 853 212 541 93 832 139 385 108 149 698 535 319 877 475 262 758 784 1706 191 732 563 1255 Wait 2125 | . 20 93 4 49 11 24 61 36 53 35 14 26 . 33 . 7 . 87 263 174 47 670 33 . 57 24 211 5 32 22 34 Move 13380 | 33 420 421 70 953 152 331 534 339 629 738 174 421 80 603 122 308 104 62 407 332 256 189 424 242 618 703 1340 169 602 498 1106 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 77 | 2 3 1 . 5 2 2 6 5 6 3 1 2 2 5 4 . 1 . 2 . 2 . . 4 3 7 . . 4 2 3 Fast Attach 111 | 7 2 3 1 7 1 2 2 6 10 . 3 3 2 1 5 1 1 . 6 1 . . 4 2 4 4 5 3 5 4 16 Attach 58 | . 1 . 2 . 1 . . 4 3 . 4 4 4 5 . . 2 . . 2 2 2 3 1 6 1 3 . 2 . 6 Detach 30 | . 1 . . . . . . 2 6 . 1 2 3 . 2 . . . . 2 1 . 1 1 1 1 2 . . . 4 Swap 108 | 1 2 3 9 5 1 6 5 7 4 5 3 2 . 2 . 1 . . . . 1 . 2 6 8 5 5 2 4 7 12 Drop 131 | . 2 4 . 7 3 7 9 7 7 6 7 . 2 3 6 2 . . 4 1 4 . . 5 6 13 2 3 9 7 5 Fire 942 | . 25 54 36 72 6 26 28 48 14 61 5 72 . 99 . 40 . . 16 23 6 16 8 1 52 16 75 9 44 23 67 Melee 93 | . . . . . . . . 69 24 . . . . . . . . . . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 218 | . . . . . . 5 . . . 5 . 9 . 81 . 26 . . . . . . . . 2 10 52 . 26 . 2 Rewire 68 | . . . . 52 . . . . . . . . . . . . . . . . . . . . 1 . 11 . 4 . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Materials (discovered 3 exits: *Mat x2 / *Sto) -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -8/Garrison (discovered 4 exits: *Fac x3 / Mat) -7/Factory -7/Garrison -7/Factory (discovered 2 exits: *Fac / Gar) -7/Garrison (discovered 2 exits: *Fac x2) -6/Factory -6/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison (discovered 2 exits: *Fac x2) -5/Factory -5/Garrison -4/Factory -4/Waste -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Garrison (discovered 3 exits: *Res x3) -2/Research -2/Garrison (discovered 3 exits: *Res x3) -2/Research (discovered 2 exits: *Acc / Gar) -2/Garrison -1/Access -1/Command (discovered 2 exits: Sur x2) History --------- Turn | Location | Event 38 | -11/Scrapyard | Identified exit to Materials 38 | -11/Scrapyard | Discovered exit to Materials (range 14) 59 | -11/Scrapyard | Entered Materials 59 | -10/Materials | Evolved 1 slot: Utility x1 59 | -10/Materials | Identified exit to Mines 59 | -10/Materials | Discovered exit to Mines (range 15) 311 | -10/Materials | Build established: Hacker-Mutant 376 | -10/Materials | Identified exit to Materials 376 | -10/Materials | Discovered exit to Materials (range 13) 543 | -10/Materials | Discovered exit to Materials (range 10) 669 | -10/Materials | Entered another Materials area 669 | -9/Materials | Evolved 2 slots: Propulsion x2 1001 | -9/Materials | Identified exit to Materials 1001 | -9/Materials | Discovered exit to Materials (range 8) 1077 | -9/Materials | Identified exit to Storage 1077 | -9/Materials | Discovered exit to Storage (range 10) 1265 | -9/Materials | Discovered exit to Materials (range 5) 1440 | -9/Materials | Entered another Materials area 1440 | -8/Materials | Evolved 2 slots: Utility x2 1473 | -8/Materials | Garrison activated, responded to threat 1652 | -8/Materials | Identified exit to Garrison 1654 | -8/Materials | Entered Garrison 1718 | -8/Garrison | Triggered checkpoint 1756 | -8/Garrison | Triggered checkpoint 2110 | -8/Garrison | Triggered checkpoint 2152 | -8/Garrison | Identified exit to Materials 2152 | -8/Garrison | Discovered exit to Materials (range 9) 2246 | -8/Garrison | Triggered checkpoint 2357 | -8/Garrison | Phase Generator disabled 2369 | -8/Garrison | Crushed by falling debris 2418 | -8/Garrison | Triggered checkpoint 2558 | -8/Garrison | Core integrity fell below 50% 2637 | -8/Garrison | Discovered exit to Materials (range 10) 2642 | -8/Garrison | Triggered checkpoint 2686 | -8/Garrison | Triggered checkpoint 2758 | -8/Garrison | Triggered checkpoint 2866 | -8/Garrison | Triggered checkpoint 2934 | -8/Garrison | Installed Relay Interface Framework 2950 | -8/Garrison | Discovered exit to Materials (range 67) 2950 | -8/Garrison | Discovered exit to Materials (range 45) 2950 | -8/Garrison | Discovered exit to Materials (range 17) 2972 | -8/Garrison | Triggered checkpoint 2973 | -8/Garrison | Build established: Commander-Mutant 2985 | -8/Garrison | Garrison Relay disabled 3027 | -8/Garrison | Rescued HV-R5K 3083 | -8/Garrison | Learned Materials security intel 3177 | -8/Garrison | Entered Materials 3177 | -8/Materials | Accompanied by 8 allies (HV-R5K) 3483 | -8/Materials | Identified exit to Garrison 3500 | -8/Materials | Entered Garrison 3500 | -8/Garrison | Accompanied by 8 allies (HV-R5K) 3532 | -8/Garrison | Triggered checkpoint 3576 | -8/Garrison | Identified exit to Factory 3576 | -8/Garrison | Discovered exit to Factory (range 67) 3576 | -8/Garrison | Discovered exit to Factory (range 48) 3576 | -8/Garrison | Discovered exit to Factory (range 69) 3576 | -8/Garrison | Identified exit to Materials 3576 | -8/Garrison | Discovered exit to Materials (range 58) 3744 | -8/Garrison | Triggered checkpoint 3784 | -8/Garrison | Triggered checkpoint 3792 | -8/Garrison | Triggered checkpoint 3812 | -8/Garrison | Found Prototype Processor 3844 | -8/Garrison | Lost 6 allies 3870 | -8/Garrison | Triggered checkpoint 3920 | -8/Garrison | Expanded RIF knowledge: Hotswap 4013 | -8/Garrison | Entered Factory 4013 | -7/Factory | Evolved 2 slots: Utility x2 4052 | -7/Factory | Build established: Hacker-Mutant 4753 | -7/Factory | Garrison activated, responded to threat 4809 | -7/Factory | Identified exit to Garrison 4810 | -7/Factory | Entered Garrison 4828 | -7/Garrison | Triggered checkpoint 4948 | -7/Garrison | Triggered checkpoint 5036 | -7/Garrison | Lost 5 parts (1p1n2u1w) 5039 | -7/Garrison | Garrison Relay disabled 5228 | -7/Garrison | Triggered checkpoint 5284 | -7/Garrison | Triggered checkpoint 5295 | -7/Garrison | Triggered checkpoint 5328 | -7/Garrison | Lost 4 allies 5336 | -7/Garrison | Triggered checkpoint 5349 | -7/Garrison | Build established: Bothacker-Mutant 5491 | -7/Garrison | Expanded RIF knowledge: Coupler Efficiency 5530 | -7/Garrison | Triggered checkpoint 5663 | -7/Garrison | Identified exit to Factory 5663 | -7/Garrison | Discovered exit to Factory (range 9) 5682 | -7/Garrison | Entered Factory 6005 | -7/Factory | Lost 5 parts (1p1n2u1w) 6152 | -7/Factory | Identified exit to Factory 6152 | -7/Factory | Discovered exit to Factory (range 15) 6275 | -7/Factory | Build established: Hacker-Mutant 6620 | -7/Factory | Build established: Scavenger-Mutant 6621 | -7/Factory | Core integrity fell below 50% 6661 | -7/Factory | Identified exit to Garrison 6662 | -7/Factory | Entered Garrison 6700 | -7/Garrison | Triggered checkpoint 6827 | -7/Garrison | Garrison Relay disabled 7030 | -7/Garrison | Triggered checkpoint 7074 | -7/Garrison | Build established: Hacker-Mutant 7094 | -7/Garrison | Triggered checkpoint 7149 | -7/Garrison | Discovered exit to Factory (range 10) 7366 | -7/Garrison | Triggered checkpoint 7410 | -7/Garrison | System corruption reached 10% 7618 | -7/Garrison | Discovered exit to Factory (range 9) 7630 | -7/Garrison | Triggered checkpoint 7678 | -7/Garrison | Expanded RIF knowledge: Structural Interface 7725 | -7/Garrison | Phase Generator disabled 7729 | -7/Garrison | Entered Factory 7729 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7959 | -6/Factory | Identified exit to Garrison 7959 | -6/Factory | Entered Garrison 7995 | -6/Garrison | Triggered checkpoint 8050 | -6/Garrison | Destroyed 7 combat bots 8217 | -6/Garrison | Triggered checkpoint 8332 | -6/Garrison | Identified exit to Factory 8332 | -6/Garrison | Discovered exit to Factory (range 14) 8369 | -6/Garrison | Triggered checkpoint 8400 | -6/Garrison | Discovered exit to Factory (range 4) 8411 | -6/Garrison | Expanded RIF knowledge: Zone Cloak 8432 | -6/Garrison | Phase Generator disabled 8433 | -6/Garrison | Entered Factory 8433 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8509 | -5/Factory | Identified exit to Garrison 8510 | -5/Factory | Entered Garrison 8522 | -5/Garrison | Spotted B-75 Beast 8525 | -5/Garrison | Spotted B-90 Cyclops 8560 | -5/Garrison | Triggered checkpoint 8602 | -5/Garrison | Build established: Scavenger-Mutant 8629 | -5/Garrison | Destroyed B-75 Beast 8710 | -5/Garrison | Spotted B-75 Beast 8785 | -5/Garrison | Destroyed B-75 Beast 8823 | -5/Garrison | Lost 5 parts (1p2u2w) 8848 | -5/Garrison | Triggered checkpoint 8902 | -5/Garrison | Destroyed 7 combat bots 8956 | -5/Garrison | Triggered checkpoint 9055 | -5/Garrison | Identified exit to Factory 9055 | -5/Garrison | Discovered exit to Factory (range 17) 9085 | -5/Garrison | Build established: Hacker-Mutant 9098 | -5/Garrison | Triggered checkpoint 9158 | -5/Garrison | Triggered checkpoint 9200 | -5/Garrison | Expanded RIF knowledge: Code Merge 9208 | -5/Garrison | Discovered exit to Factory (range 2) 9209 | -5/Garrison | Entered Factory 9288 | -5/Factory | Identified exit to Garrison 9288 | -5/Factory | Entered Garrison 9299 | -5/Garrison | Expanded RIF knowledge: Patrol Navigation 9355 | -5/Garrison | Spotted B-75 Beast 9381 | -5/Garrison | Destroyed B-75 Beast 9434 | -5/Garrison | Triggered checkpoint 9456 | -5/Garrison | Triggered checkpoint 9564 | -5/Garrison | Triggered checkpoint 9614 | -5/Garrison | Identified exit to Factory 9614 | -5/Garrison | Discovered exit to Factory (range 13) 9642 | -5/Garrison | Phase Generator disabled 9651 | -5/Garrison | Entered Factory 9651 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 9714 | -4/Factory | Sucked down chute 9714 | -4/Factory | Entered Waste 9715 | -4/Waste | Joined by Warlord forces that had cleared the area 9734 | -4/Waste | Identified exit to Factory 9734 | -4/Waste | Discovered exit to Factory (range 18) 9828 | -4/Waste | Entered Factory 9828 | -4/Factory | Accompanied by 20 allies 9966 | -4/Factory | Build established: Hacker-Scout 10198 | -4/Factory | Identified exit to Upper Caves 10198 | -4/Factory | Discovered exit to Upper Caves (range 5) 10305 | -4/Factory | Lost 5 allies 10326 | -4/Factory | Entered Upper Caves 10326 | -4/Upper Caves | Accompanied by 8 allies 10518 | -4/Upper Caves | Learned Research emergency access door positions 10650 | -4/Upper Caves | Lost 5 allies 10657 | -4/Upper Caves | Identified exit to Upper Caves 10657 | -4/Upper Caves | Discovered exit to Upper Caves (range 16) 10727 | -4/Upper Caves | Entered another Upper Caves area 10727 | -4/Upper Caves | Accompanied by 1 ally 10891 | -4/Upper Caves | Identified exit to Warlord 10891 | -4/Upper Caves | Discovered exit to Warlord (range 5) 10893 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 10893 | -4/Upper Caves | Entered Warlord 10919 | -4/Warlord | RIF detected upon attempting to enter Warlord's base 10919 | -4/Warlord | Attacked by Warlord forces 10984 | -4/Warlord | Lost 3 parts (1p1n1u) 10993 | -4/Warlord | Warlord's base attacked by MAIN.C 11343 | -4/Warlord | Warlord forces counterattacked 11668 | -4/Warlord | Warlord base infiltrated, sounded retreat 11684 | -4/Warlord | Lost 3 parts (2n1u) 11684 | -4/Warlord | Identified exit to Proximity Caves 11684 | -4/Warlord | Discovered exit to Proximity Caves (range 14) 11690 | -4/Warlord | Entered Proximity Caves 11712 | -3/Proximity Caves | Found Alien Artifact 11712 | -3/Proximity Caves | Identified Core Expander 11712 | -3/Proximity Caves | Installed Core Expander, added new Weapon slot 11933 | -3/Proximity Caves | Identified exit to Research 11933 | -3/Proximity Caves | Discovered exit to Research (range 17) 11939 | -3/Proximity Caves | Entered Research 11939 | -3/Research | Evolved 2 slots: Power x1, Propulsion x1 12054 | -3/Research | Identified exit to Garrison 12082 | -3/Research | Entered Garrison 12123 | -3/Garrison | Spotted B-86 Titan 12202 | -3/Garrison | Destroyed B-86 Titan 12337 | -3/Garrison | Triggered checkpoint 12346 | -3/Garrison | Triggered checkpoint 12407 | -3/Garrison | Lost 7 parts (3n1u3w) 12433 | -3/Garrison | Triggered checkpoint 12477 | -3/Garrison | Identified exit to Research 12477 | -3/Garrison | Discovered exit to Research (range 10) 12500 | -3/Garrison | Triggered checkpoint 12568 | -3/Garrison | Discovered exit to Research (range 48) 12568 | -3/Garrison | Discovered exit to Research (range 30) 12568 | -3/Garrison | Discovered exit to Research (range 19) 12580 | -3/Garrison | Expanded RIF knowledge: Crosswire 12609 | -3/Garrison | Entered Research 12609 | -2/Research | Evolved 2 slots: Utility x1, Weapon x1 12663 | -2/Research | Build established: Scavenger-Gunner 13038 | -2/Research | Spotted B-90 Cyclops 13059 | -2/Research | Spotted B-90 Cyclops 13064 | -2/Research | Identified exit to Garrison 13064 | -2/Research | Entered Garrison 13070 | -2/Garrison | Triggered checkpoint 13172 | -2/Garrison | Triggered checkpoint 13256 | -2/Garrison | Triggered checkpoint 13257 | -2/Garrison | Build established: Hacker-Gunner 13287 | -2/Garrison | Triggered checkpoint 13339 | -2/Garrison | Lost 3 allies 13345 | -2/Garrison | Garrison Relay disabled 13394 | -2/Garrison | Spotted B-90 Cyclops 13573 | -2/Garrison | Destroyed B-90 Cyclops 13629 | -2/Garrison | Lost 3 parts (1p2w) 13712 | -2/Garrison | Identified exit to Research 13712 | -2/Garrison | Discovered exit to Research (range 11) 13714 | -2/Garrison | Found embedded Infiltrators 13747 | -2/Garrison | Phase Generator disabled 13758 | -2/Garrison | Triggered checkpoint 13806 | -2/Garrison | Triggered checkpoint 13843 | -2/Garrison | Spotted B-75 Beast 13844 | -2/Garrison | Triggered checkpoint 13869 | -2/Garrison | Destroyed B-75 Beast 13876 | -2/Garrison | Spotted B-75 Beast 13885 | -2/Garrison | Destroyed B-75 Beast 13900 | -2/Garrison | Rewired B-86 Titan 13911 | -2/Garrison | Rewired B-86 Titan 14029 | -2/Garrison | Discovered exit to Research (range 11) 14074 | -2/Garrison | Triggered checkpoint 14228 | -2/Garrison | Build established: Scavenger-Gunner 14316 | -2/Garrison | Triggered checkpoint 14347 | -2/Garrison | Discovered exit to Research (range 2) 14376 | -2/Garrison | Expanded RIF knowledge: Command Fork 14523 | -2/Garrison | Entered Research 14523 | -2/Research | Accompanied by 1 ally 14679 | -2/Research | Identified exit to Access 14679 | -2/Research | Discovered exit to Access (range 6) 14739 | -2/Research | Identified exit to Garrison 14752 | -2/Research | Entered Garrison 14752 | -2/Garrison | Accompanied by 1 ally 14800 | -2/Garrison | Triggered checkpoint 14864 | -2/Garrison | Phase Generator disabled 14900 | -2/Garrison | Build established: Hacker-Gunner 14903 | -2/Garrison | Found embedded Infiltrators 14987 | -2/Garrison | Spotted B-86 Titan 14998 | -2/Garrison | Destroyed B-86 Titan 15017 | -2/Garrison | Rewired B-86 Titan 15102 | -2/Garrison | Spotted B-90 Cyclops 15110 | -2/Garrison | Triggered checkpoint 15202 | -2/Garrison | Destroyed B-90 Cyclops 15266 | -2/Garrison | Triggered checkpoint 15356 | -2/Garrison | Discovered exit to Access (range 15) 15370 | -2/Garrison | Expanded RIF knowledge: Robot Detection 15461 | -2/Garrison | Entered Access 15461 | -1/Access | Evolved 1 slot: Utility x1 15528 | -1/Access | Found Prototype Device 15528 | -1/Access | Identified Adv. Kinecellerator 15530 | -1/Access | Found Adv. Kinecellerator 15702 | -1/Access | Identified exit to Command 15777 | -1/Access | Energy Cycler disabled 15809 | -1/Access | Entered Command 15817 | -1/Command | Identified exit to Surface 16114 | -1/Command | Destroyed 9 combat bots 16131 | -1/Command | Found Adv. Kinecellerator 16156 | -1/Command | Spotted B-99 Colossus 16227 | -1/Command | Spotted Striker 16228 | -1/Command | Spotted Striker 16255 | -1/Command | Spotted Alpha 7 16269 | -1/Command | Spotted Alpha 7 16279 | -1/Command | Destroyed Striker 16309 | -1/Command | First assault squad dispatched 16386 | -1/Command | Destroyed Alpha 7 16387 | -1/Command | System corruption reached 10% 16502 | -1/Command | Lost 12 parts (3p2n3u4w) 16617 | -1/Command | Released all parts (10) 16623 | -1/Command | Core integrity fell below 50% 16627 | -1/Command | Core integrity fell below 20% 16639 | -1/Command | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 16619_ E-15 Imp destroyed. 16620_ P-80 Master resets P-80 Master, system corruption cleaned. 16621_ H-88 Terminator springs to life. 16621_ Penetrated by Slug. 16621_ Slug penetrates H-88 Terminator. 16622_ H-88 Terminator springs to life. 16622_ Slug penetrates Wall. 16622_ P-80 Master resets P-80 Master, system corruption cleaned. 16623_ Critical hit (Burn: +37). 16623_ S-43 Plague springs to life. 16624_ G-73 Enforcer springs to life. 16625_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 16625_ G-73 Enforcer destroyed. 16626_ P-80 Master resets C-57 Dissector, system corruption cleaned. 16627_ P-80 Master resets G-73 Enforcer, system corruption cleaned. 16627_ E-15 Imp destroyed. 16627_ Slug penetrates Wall. 16630_ C-57 Dissector destroyed. 16634_ System corrupted: Matter fused (-9). 16635_ RIF reveals location of hidden door. Map ----- +----------------------------------------------------+ | ???????????????????# ## [ # """" #???? | | ???????????????????# + [=+ """" #???? | | ???????????????????# ####### # #???? | | ???????????????????# #?????# # = #???? | | ???????????????????# ###########+######+######### | | ####???????????????# # | | #???????????????# # | | ? ???????????# ################# ##+###### | | ? ???????????# #???????????????# # | | ? ???????????# #???????????????# # | | ? ???????????# #???##########??# # % " | | ? ???????????# #?? #??# # | | #?# #???????????# #?? #??# # " | | #?# #???????????# #? #??# # | | #?# #???????????# #? #??# # | | #?# #????######?# # #??# # = | | #?# #????#" #?# # "" #??# # | | #?# #?????# #?# + """" ????# # | | #?# #?????# #?# # """" ????# # | | //###""#######" "### # "" ???# # | | " " #? ???# ####+#### | | +!= / #? #??# # | | =+=== / #?? #??# # | | [%= =%*=%!*] / #?#+##########??# # | | //###//########/##"# #?# #???????????# # "" | | #?# #?????# * # # #?#@#???????????# # """" | | #?# #?????#! ### ###s########????# + |"""" | | #?# #?????# #?# ## s ! #????# #! !" | | #?# #?????####### ##ss ] !#????# # [ | | #?# #??????????# #css"" #????# #!!! | | #?# #??????????# " #sc"""" #????# # | | #?# #??????????# cs """" #????# # | | ? ??????????# # s "" #????# # | | ? ??????????###### s #????# #####/### | | ? ???????????????# ! #????# #???#[#?? | | ?? ???????????????###########????# ##### ### | | ???# #?????????????????????????????# [ ! |* ! | | ???# ??????????????????????????#####+#########+ | | ???##+##??????????????????????????# #?# | | ??????????????????????????????????# +?+ | | ??????????????????????????????????# """" #?#=! | | ??????????????????????????????????# """" #?#=! | | ??????????????????????????????????# """" +?+ | | ??????????????????????????????????# """" #?# | | ??????????????????????????????????# #?###+ | | ??????????????????????????????????# #???# | | ?????????????????????????????#######/########???# | | ?????????????????????????????# #????????# | | ?????????????????????????????# #????????# | | ?????????????????????????????# #????????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 155 Energy Generation 45 Energy Capacity 600 Matter Stores 344 Matter Capacity 800 Sight Range 22 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 210 Power Amplification 30 Armor Coverage 450 Resistance: KI 65 Resistance: TH 50 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Propulsion Shielding 90 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 71 Targeting Accuracy 16 Target Analysis 12 Core Analysis 9 Armor Integrity Analysis 40 Recoil Reduction 6 Matter Filtering 30 Energy Filtering 30 Kinecelleration 50 Salvage Targeting 2 Offensive Hacking 46 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 29 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- Core Expander Achievements -------------- Hackerman Challenges ------------ None Game ------ Seed ConstructQuantumExpander Manual? 0 Play Time 03:01:12 Cumulative 209.1 hours Start 2026.06.15 @ 13:31:47 End 2026.06.15 @ 23:16:15 Sessions 9 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 350 Rogue 216 Adventurer 15 Explorer 119 Win Type - Total 17 Types 17/0/0/0/0/0/0/0/0/0 Lore% 60 Gallery% 63 Achievement% 51 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c006af58-c08c-4d6a-bd0f-ce6339ae12a3