Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 16:54:23 Player: poison Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (74) 370 Value Destroyed (2112) 2112 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (22) 22 TOTAL SCORE: 5304 Bonus ------- High Alert Combat Kills 22 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ Large Storage Unit Signal Interpreter Advanced Targeting Computer > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Light Nuclear Core Neutrino Core Cesium-ion Thruster Improved Heat Sink High-capacity Battery (250) High-capacity Matter Pod (200) Improved Terrain Scanner Advanced Terrain Scan Processor Reaction Control System Propulsion Shielding Improved Medium Armor Plating High-powered Tractor Beam Recalibrator Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Visual Processing Unit Sensor Array Hardened Medium Armor Plating > --- WEAPON ----------- Heavy EM Shotgun Spread Laser > --- INVENTORY -------- Heavy Ion Engine Heavy Ion Engine Nuclear Core Advanced Treads Compact Wheel Improved Heat Sink High-capacity Battery High-capacity Matter Pod Sensor Array Signal Interpreter Targeting Computer Advanced Targeting Computer ECM Suite Propulsion Shielding Hardened Medium Armor Plating Tractor Beam Spread Laser Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle [Rating: 29] Favorites ----------- Power Nuclear Core Engine Heavy Ion Engine Power Core Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Improved Aluminum Leg Wheel Compact Wheel Utility Sensor Array Device Sensor Array Storage High-capacity Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Shock Bomb Launcher Slashing Weapon Chainsword Build | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Slots Evolved 6 | . . 2 2 2 . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility 4 | . . 2 . 2 . . Weapon . | . . . . . . . Parts Attached 57 | 7 9 10 25 4 . 2 Power 8 | 1 1 2 4 . . . Engine 4 | 1 . 1 2 . . . Core 4 | . 1 1 2 . . . Reactor . | . . . . . . . Propulsion 16 | 2 2 2 10 . . . Treads 6 | 1 . 2 3 . . . Leg 7 | . 2 . 5 . . . Wheel 3 | 1 . . 2 . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 18 | 2 4 3 6 3 . . Device 6 | 1 1 1 2 1 . . Storage 3 | 1 1 . . 1 . . Processor 5 | . 1 2 1 1 . . Hackware 1 | . . . 1 . . . Protection 3 | . 1 . 2 . . . Artifact . | . . . . . . . Weapon 15 | 2 2 3 5 1 . 2 Energy Gun 6 | 1 . 1 3 . . 1 Energy Cannon 1 | . 1 . . . . . Ballistic Gun 6 | 1 1 2 1 1 . . Ballistic Cannon . | . . . . . . . Launcher 1 | . . . 1 . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 5 | . 1 3 1 . . . Parts Lost 23 | . . 1 11 1 1 9 Power 4 | . . 1 2 . . 1 Propulsion 10 | . . . 6 1 1 2 Utility 5 | . . . 2 . . 3 Weapon 4 | . . . 1 . . 3 Highest Loss Streak 9 | . . 1 4 1 1 9 To Critical Strikes 1 | . . . 1 . . . Average Backups 12 | 1 7 15 16 9 12 14 Power 1 | . 1 1 2 1 1 2 Propulsion 1 | . 1 3 1 . 1 1 Utility 8 | . 4 8 9 7 10 10 Weapon 1 | . . 1 2 . . . Tool/Special . | . . . . . . . Unused Backups 19 | . . 3 1 1 . 14 Power 2 | . . 1 . . . 1 Propulsion 2 | . . 1 . . . 1 Utility 14 | . . 1 1 1 . 11 Weapon . | . . . . . . . Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 94 | . 99 99 93 97 90 80 Engine 3 | . 4 4 7 . . . Core 5 | . 9 6 . 7 7 6 Treads 11 | . 7 20 9 12 7 6 Leg 6 | . 13 1 19 . . . Wheel 5 | . 6 . 3 15 13 6 Device 10 | . 2 11 9 15 15 14 Storage 9 | . 9 11 9 8 7 7 Processor 15 | . 11 21 11 13 15 15 Hackware 2 | . . . . 7 7 6 Protection 1 | . 4 . 4 . . . Energy Gun 3 | . . . 6 7 7 6 Energy Cannon 3 | . 13 5 . . . . Ballistic Gun 11 | . 13 16 11 7 7 6 Peak Build Rating 29 | 7 13 23 29 26 28 28 Average Rating 21 | 4 12 20 23 25 26 26 On Entrance 17 | . 7 13 23 23 26 27 Avg Prop Armor Cover (%) 14 | 16 9 . 15 18 14 15 Naked Turns . | . . . . . . . Heaviest Build 76 | 14 51 55 63 76 37 37 Greatest Support 54 | 20 20 44 54 26 26 16 Greatest Overweight (x) 7 | 1 5 2 2 2 2 7 Average Overweight (x) 1 | . 1 1 1 1 1 2 Largest Inventory Capacity 20 | 8 20 20 20 20 15 15 Average Capacity 17 | 7 14 20 20 16 15 15 Most Carried 20 | 2 11 20 20 11 14 15 Average Carried 12 | 1 7 15 15 9 12 14 Final Capacity 20 | 8 20 20 20 15 15 15 Final Carried 20 | 2 11 20 12 11 14 14 Class Distribution -------------------- 59% | Mutant 30% | Skirmisher 9% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Skirmisher | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Low Low Matter Collected 1865 | 243 223 494 739 83 45 38 Remotely . | . . . . . . . Salvage Created 2459 | 102 248 532 1270 99 65 143 Parts 153 | 5 18 33 82 5 4 6 Haulers Intercepted 4 | . . 2 2 . . . Recyclers Shooed 2 | . . 1 1 . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 10 | . . . . . 4 6 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Combat Hostiles Destroyed 52 | . 7 9 28 2 3 3 Guns 43 | . 3 4 28 2 3 3 Cannons 9 | . 4 5 . . . . Classes Destroyed 13 | 2 3 3 4 1 . . Worker 6 | . . 2 4 . . . Builder 2 | . . . 2 . . . Tunneler 1 | 1 . . . . . . Hauler 4 | . . 2 2 . . . Recycler 3 | 1 . . 2 . . . Operator 1 | . . . 1 . . . Watcher 5 | . 2 2 . 1 . . Swarmer 13 | . 3 . 7 . 3 . Grunt 29 | . 4 8 14 1 . 2 Duelist 1 | . . . 1 . . . Sentry 5 | . . 1 4 . . . Hunter 3 | . . . 2 . . 1 Programmer 1 | . . . . 1 . . Best Kill Streak 12 | 2 3 2 12 2 3 2 Combat Bots Only 6 | . 3 2 6 1 3 2 Max Kills in Single Turn 2 | 1 1 1 2 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Hostile Shots Fired 379 | . 38 32 191 21 32 65 Missed 95 | . 9 8 50 5 11 12 Hits 284 | . 29 24 141 16 21 53 Melee 3 | . . . 3 . . . Projectile 281 | . 29 24 138 16 21 53 Critical Strikes 5 | . . . 3 1 . 1 Damage Taken 4560 | . 307 287 2155 262 313 1236 Core 1273 | . 40 16 505 32 87 593 Absorbed by Shields . | . . . . . . . Regen/Repaired (Parts) 47 | . 8 39 . . . . Core Remaining (%) 72 | 100 84 96 8 . . . Volleys Fired 247 | 5 31 51 131 14 5 10 Largest 2 | 2 2 2 2 2 2 2 Hottest 93 | 60 88 88 88 93 93 93 Shots Fired 475 | 10 60 102 246 27 10 20 Gun 401 | 10 29 62 243 27 10 20 Cannon 71 | . 31 40 . . . . Launcher 3 | . . . 3 . . . Special . | . . . . . . . Kinetic 278 | 5 29 62 153 14 5 10 Thermal 194 | 5 31 40 90 13 5 10 Explosive . | . . . . . . . Electromagnetic 3 | . . . 3 . . . Robot Hit Streak 16 | 6 8 10 16 13 3 13 Robot Miss Streak 9 | 1 9 7 8 6 4 4 Penetration Max . | . . . . . . . Secondary Targets 4 | . . . 2 1 1 . Max Gunslinging Chain 1 | . . . 1 1 1 . Shots Hit Robots 331 | 9 29 58 193 17 7 18 Core Hits 227 | 3 12 21 158 15 9 9 Critical Kills . | . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . Critical Strikes 1 | . . . 1 . . . Destroy 1 | . . . 1 . . . Melee Attacks 3 | . . . . . . 3 Impact . | . . . . . . . Slashing 3 | . . . . . . 3 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4758 | 100 460 829 2722 280 90 277 Guns 3894 | 100 128 406 2650 280 90 240 Cannons 724 | . 328 396 . . . . Explosions 72 | . . . 72 . . . Melee 37 | . . . . . . 37 Ramming 31 | . 4 27 . . . . Kinetic 2421 | 46 128 406 1521 146 51 123 Thermal 2197 | 54 328 396 1129 134 39 117 Explosive . | . . . . . . . Electromagnetic 72 | . . . 72 . . . Impact . | . . . . . . . Slashing 37 | . . . . . . 37 Piercing . | . . . . . . . Highest Corruption 1 | . 1 . . . . . Average Corruption 1 | . 1 . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . 3 . . . . . Message Errors 1 | . 1 . . . . . Matter Fused 2 | . 2 . . . . . Overload Shots . | . . . . . . . Overflow Damage . | . . . . . . . Projectiles . | . . . . . . . Explosions . | . . . . . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 77 | . 2 . 75 . . . Shots 3 | . . . 3 . . . Rammed 7 | . 2 5 . . . . Targets Rammed 7 | . 2 5 . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 556 | . 404 234 556 69 60 75 Average Temperature 137 | . 107 63 208 21 30 24 Received Heat Transfer 1251 | . 138 141 702 99 . 171 Effects 30 | . . . 30 . . . Shutdowns 4 | . . . 4 . . . Energy Bleed 5 | . . . 5 . . . Interference 6 | . . . 6 . . . Short Circuit 2 | . . . 2 . . . Damage (minor) 2 | . . . 2 . . . Damage (major) 10 | . . . 10 . . . Damage (core) 1 | . . . 1 . . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 1 | . . . . . . 1 Heat Transferred 3276 | 125 592 703 1430 165 60 201 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . . . 1 . . . Alert | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Maximum Alert Level 2 | . . . 2 . . . Low Security (%) 83 | 100 100 100 40 100 . . Level 1 15 | . . . 54 . . . Level 2 1 | . . . 4 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 430 | 5 85 55 430 119 . . Initial 119 | . . . 16 119 . . Average 67 | 1 19 9 199 29 . . Influence Increases 1709 | 10 270 296 901 92 70 70 Destroy 0b10 Robot/C 1040 | . 140 180 560 40 60 60 Destroy 0b10 Robot/NC 110 | 10 10 30 55 5 . . Destroy Leader 228 | . 44 28 114 22 10 10 Successful Hack 51 | . 14 12 . 25 . . Disable Machine 90 | . 45 30 15 . . . Destroy Structure 10 | . 2 1 7 . . . Partial Spotted 30 | . 15 . 15 . . . Lose Combat Pursuer 150 | . . 15 135 . . . Influence Decreases 1709 | 10 270 257 678 341 69 84 Entered New Map 175 | . . . 23 143 5 4 Time Decay 1264 | 10 270 257 395 188 64 80 Lost Part 120 | . . . 110 10 . . Purge Threat 150 | . . . 150 . . . Squads Dispatched 12 | . 2 1 4 5 . . Investigation 3 | . . 1 1 1 . . Extermination 1 | . . . . 1 . . Reinforcement 5 | . 2 . 3 . . . Assault . | . . . . . . . Garrison 3 | . . . . 3 . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . 1 . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Distress Signals 6 | . . . 4 2 . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 98 | . 10 25 43 9 7 4 Peak Tracking Total 7 | . 2 4 7 3 3 1 Tactical Retreats 11 | . . 1 7 2 1 . ECM-based Alert Blocks 6 | . . . . 2 4 . Traps | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Traps Triggered 3 | . 1 . 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Low Low Machines Disabled 6 | . 3 2 1 . . . Max in Single Turn 1 | . 1 1 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Machines Accessed 15 | . 5 3 4 3 . . Terminals 7 | . 3 1 2 1 . . Fabricators 1 | . . . . 1 . . Repair Stations 4 | . 1 1 1 1 . . Recycling Units 3 | . 1 1 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 31 | . 11 7 9 4 . . Successful 16 | . 5 3 5 3 . . Failed 15 | . 6 4 4 1 . . Catastrophic 8 | . 4 2 1 1 . . Database Lockouts . | . . . . . . . Manual 12 | . 5 3 3 1 . . Terminals 15 | . 6 3 5 1 . . Fabricators 1 | . . . . 1 . . Repair Stations 10 | . 3 3 2 2 . . Recycling Units 5 | . 2 1 2 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 5 | . 1 . 3 1 . . Record 2 | . . . 2 . . . Robot Analysis 1 | . 1 . . . . . Open DSF 1 | . . . . 1 . . Unreport Threat 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . 1 . . Network Status 1 | . . . . 1 . . Repair Station Hacks 5 | . 2 2 . 1 . . Scan Component 3 | . 1 1 . 1 . . Repair 2 | . 1 1 . . . . Recycling Unit Hacks 5 | . 2 1 2 . . . Report Inventory 3 | . 1 1 1 . . . Retrieve Components 2 | . 1 . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 5 2 4 2 . . Full Trace Events 4 | . . 1 2 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 2 | . 1 1 . . . . Time 42 | . 26 16 . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 11 | . 10 . 1 . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Low Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Low Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Low Low Active Infowar (turns) 5359 | 27 843 1429 1158 600 626 676 Optics 3120 | . 818 1429 873 . . . Sensors 4456 | . . 1429 1156 600 626 645 Seismic 52 | 27 25 . . . . . ECM 1902 | . . . . 600 626 676 Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . . . . 2 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Low Low Turns Passed 5641 | 99 999 1429 1196 600 626 692 Spaces Moved 3020 | 79 523 499 394 493 556 476 Core 12 | 4 . . . . . 8 Treads 562 | 5 8 480 69 . . . Legs 363 | . 179 19 165 . . . Wheels 2083 | 70 336 . 160 493 556 468 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 95 225 105 105 105 115 Average Speed 148 | 91 161 226 168 108 109 133 Slowest Speed 400 | 160 400 305 320 120 130 400 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 67 33 27 12 66 54 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken 3 | . . 1 . 1 1 . Unknown Exits Taken 3 | 1 1 . 1 . . . Scrap Searched 5 | . . . . . 3 2 Spaces Dug . | . . . . . . . Terrain Destroyed 3 | . . . 2 1 . . Melee . | . . . . . . . Projectile 1 | . . . . 1 . . AOE 2 | . . . 2 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Low Low Total 3700 | 92 623 700 678 534 563 510 Wait 275 | . 36 107 105 12 . 15 Move 3014 | 78 522 498 393 492 555 476 Hop . | . . . . . . . Pick Up 49 | 2 10 18 8 6 3 2 Fast Attach 32 | 7 9 6 8 1 . 1 Attach 21 | . 2 3 12 3 . 1 Detach 3 | . 2 . 1 . . . Swap 10 | . 1 1 8 . . . Drop 39 | . 8 11 12 6 . 2 Fire 247 | 5 31 51 131 14 5 10 Melee 3 | . . . . . . 3 Ram 2 | . 2 . . . . . Kick . | . . . . . . . Crush 5 | . . 5 . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat x2) -9/Materials -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 16) 100 | -11/Scrapyard | Entered Materials 223 | -10/Materials | Repaired Wheel 302 | -10/Materials | Build established: Mutant 349 | -10/Materials | Discovered new exit (range 15) 888 | -10/Materials | Build established: Scavenger-Mutant 1019 | -10/Materials | Discovered new exit (range 17) 1099 | -10/Materials | Entered another Materials area 1099 | -9/Materials | Evolved 2 slots: Utility x2 1469 | -9/Materials | Build established: Skirmisher 2180 | -9/Materials | Discovered new exit (range 18) 2395 | -9/Materials | Repaired Med. Armor Plating 2505 | -9/Materials | Identified exit to Materials 2528 | -9/Materials | Entered another Materials area 2528 | -8/Materials | Evolved 2 slots: Propulsion x2 3123 | -8/Materials | Lost 4 parts (1p1n1u1w) 3191 | -8/Materials | Build established: Mutant 3370 | -8/Materials | Core integrity fell below 50% 3486 | -8/Materials | Lost 3 parts (2n1u) 3540 | -8/Materials | Core integrity fell below 20% 3650 | -8/Materials | Discovered new exit (range 11) 3724 | -8/Materials | Entered Factory 3724 | -7/Factory | Evolved 2 slots: Utility x2 3922 | -7/Factory | Identified exit to DSF 4116 | -7/Factory | Garrison activated, responded to threat 4273 | -7/Factory | Discovered new exit (range 16) 4323 | -7/Factory | Identified exit to Lower Caves 4324 | -7/Factory | Entered Lower Caves 4389 | -7/Lower Caves | Identified exit to Lower Caves 4507 | -7/Lower Caves | Encountered a Warlord checkpoint 4950 | -7/Lower Caves | Entered another Lower Caves area 5579 | -7/Lower Caves | Learned Factory garrison access intel 5584 | -7/Lower Caves | Spotted B-75 Beast 5618 | -7/Lower Caves | Core integrity fell below 50% 5630 | -7/Lower Caves | Core integrity fell below 20% 5642 | -7/Lower Caves | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- Particle Gun fries itself beyond repair. Imp. Heat Sink fries itself beyond repair. Acquired derelict log, extracted data. Data stored: Factory garrison access intel. Slug penetrates Wall. Knocked back. Slug penetrates B-75 Beast. Pulse Rifle destroyed. Gauss Rifle destroyed. Sensor Array destroyed. Nuclear Core destroyed. Knocked back. Arm. Treads destroyed. Knocked back. Com. Wheel destroyed. Chainsword destroyed. Knocked back. ECM Suite destroyed. Hacking Suite destroyed. Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????# ### ##??# | | ???????????????????????# #?# #### | | ???????????????????????## #?# | | ????????????????????????# #### | | ????????????????????????# #?### ### | | ????????????????????????# ##### # # #?# | | ???????????????????????## ### ## # # #### | | ???????????????????????# ## ### | | ???????????????????????# # ## | | ???????????????????????#### # # # | | ??????????????????????????# ### # # # ### | | ?????????????????????????## ## ##?# ## #?## | | ???????????????????????### #####?### #??# | | ??????????????????????## #????## ######??# | | ??????????????????????# ##???## ##???????# | | ??????????????????????## ##????# #####?????# | | ???????????????????????## ##?????## ## ##????? | | ????????????????????????####???????## #????? | | ????????????????????????????????????# ###??? | | ??????????????????????????########??## #??? | | ??????????????????????????# $###### #??? | | ??????????????????????????# # #?#### ###? | | ???????????????????????#### BB #????## ## | | ???????????????????????? # BB % #???#### | | ????????????????????????# ; ; #??## ### | | ????????????????????????#@; % ; %#### ### | | ?????????????# % ### ## #;; | | ?????????????????# % % # | | ?????????????????# #####;# # | | ???????????????????????###;% #;### ##### | | ??????????????????????????#### #?## ##???### | | ?????????????????????????????# #??######???????### | | ?????????????????????????????###?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 18 Robot Scan Range 14 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 44 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 80% | -10/Materials Med. Armor Plating | 67% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed PhysicsAccelerationHarness Manual? 0 Play Time 00:40:31 Cumulative 8.1 hours Start 2026.09.11 @ 16:16:47 End 2026.09.11 @ 16:54:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 7f678952-f344-4ca3-b03f-32a1573f26a8