Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.12 @ 18:29:20 Player: Lunace Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (271) 1355 Value Destroyed (12696) 12696 Prototype IDs (75) 1500 Alien Tech Used (0) 0 Bonus (15155) 15155 TOTAL SCORE: 40206 Bonus ------- Triggered High Security 1000 High Alert Combat Kills 6153 Follower Combat Kills 1545 Entered DSFs 500 Aligned with FarCom 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 890 Met Warlord at Research 2000 Scanned by Researcher 500 Acquired SGEMP 2000 Friendly Fire -733 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- Graphene Brace Improved System Guard > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Quantum Reactor Experimental Energy Well (600) Enhanced Force Lance SGEMP Prototype Peak State ------------ > --- POWER ------------ Light Antimatter Reactor Light Antimatter Reactor > --- PROPULSION ------- Myomer Leg Advanced Myomer Leg Experimental Flexi-carbon Leg Myomer Exoskeleton > --- UTILITY ---------- Experimental Heat Sink Huge Storage Unit Experimental Signal Interpreter Light Regenerative Plating Light Regenerative Plating Medium Regenerative Plating SHELL Armor Improved Corruption Screen > --- WEAPON ----------- High-powered Disruptor Cannon Advanced Micro-nuke Launcher > --- INVENTORY -------- Cooled Antimatter Reactor Improved Quantum Reactor Advanced Myomer Leg Biometal Leg High-density Centrium Wheel Large Storage Unit Experimental Matter Compressor Enhanced Optical Array Long-range Sensor Array Experimental ECM Suite Advanced Corruption Screen Hypervelocity EM Gauss Rifle Heavy Quantum Rifle Hypervelocity Railgun Neutron Missile Launcher Welding Torch Power Sword SGEMP Prototype [Rating: 196] Favorites ----------- Power Neutrino Core Engine Improved Ion Engine Power Core Neutrino Core Reactor Particle Reactor Propulsion Potential Leg Treads Heavy Treads Leg Potential Leg Wheel High-density Centrium Wheel Hover Unit Improved Linear Gravjet Flight Unit Field Propulsion Drive Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Improved Terrain Scan Processor Hackware System Shield Protection Improved Light Armor Plating Weapon Firepult Energy Gun Vortex Rifle Energy Cannon Firepult Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Special Weapon RU-N14's Throwing Claymores v3 Slashing Weapon Power Sword Piercing Weapon Kinetic Spear Special Melee Weapon Dirty Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac DSF Fac Was Fac Fac Upp Upp War Pro Res Tes Res Acc Slots Evolved 18 | . . . 2 . . . 2 . . 4 . . . 2 . . 2 . . . . 2 . 2 2 Power 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Propulsion 4 | . . . 1 . . . . . . 1 . . . . . . 2 . . . . . . . . Utility 11 | . . . 1 . . . 1 . . 2 . . . 2 . . . . . . . 2 . 2 1 Weapon 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Parts Attached 302 | 7 9 . 13 6 3 1 8 3 . 24 4 . 3 9 1 20 19 24 . 10 6 10 76 22 24 Power 39 | 1 1 . 2 . . . 2 . . 4 . . 2 . 1 2 3 4 . . 1 1 10 4 1 Engine 9 | 1 1 . 2 . . . 2 . . 1 . . . . . . . . . . . 1 . 1 . Core 8 | . . . . . . . . . . 3 . . 2 . . . 2 1 . . . . . . . Reactor 22 | . . . . . . . . . . . . . . . 1 2 1 3 . . 1 . 10 3 1 Propulsion 83 | 2 2 . 3 1 2 . . 1 . 3 2 . . . . 7 6 9 . 2 . 4 15 12 12 Treads 15 | 2 2 . . . . . . . . . 2 . . . . 2 1 3 . . . . 1 2 . Leg 39 | . . . 2 1 2 . . 1 . 3 . . . . . . . . . . . . 13 7 10 Wheel 5 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 3 . Hover 22 | . . . . . . . . . . . . . . . . 5 5 5 . 2 . 3 . . 2 Flight 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . Utility 91 | 2 3 . 5 3 . 1 5 2 . 14 2 . . 7 . 4 4 5 . 1 3 3 18 5 4 Device 49 | 1 2 . 2 2 . . 1 1 . 9 2 . . 6 . 3 3 3 . 1 1 2 6 1 3 Storage 14 | 1 1 . 1 . . . 1 . . 1 . . . . . 1 . 2 . . . . 4 2 . Processor 13 | . . . . . . . . . . 4 . . . 1 . . . . . . 2 1 3 2 . Hackware 5 | . . . 2 . . . 1 . . . . . . . . . 1 . . . . . . . 1 Protection 10 | . . . . 1 . 1 2 1 . . . . . . . . . . . . . . 5 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 89 | 2 3 . 3 2 1 . 1 . . 3 . . 1 2 . 7 6 6 . 7 2 2 33 1 7 Energy Gun 27 | . 1 . 2 1 . . . . . . . . . . . 2 1 3 . 4 . 1 9 . 3 Energy Cannon 14 | . . . . . 1 . . . . . . . . . . . 4 3 . . . . 2 . 4 Ballistic Gun 13 | 2 2 . 1 . . . . . . 2 . . 1 . . 2 1 . . . . . 2 . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Launcher 15 | . . . . 1 . . 1 . . 1 . . . 1 . 2 . . . . 1 . 8 . . Special Weapon 10 | . . . . . . . . . . . . . . . . . . . . 3 1 . 6 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . Piercing Weapon 3 | . . . . . . . . . . . . . . 1 . 1 . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Unidentified Prototypes 28 | . . . 2 . . . . . . . . . . 4 . 2 . . . 2 . . 15 2 1 Parts Lost 90 | . . . 3 1 . . . . . 1 . . . . . 16 9 17 . 1 . 2 19 . 21 Power 15 | . . . . . . . . . . 1 . . . . . 3 2 3 . . . . 4 . 2 Propulsion 31 | . . . 2 . . . . . . . . . . . . 2 4 4 . 1 . 2 6 . 10 Utility 21 | . . . 1 . . . . . . . . . . . . 4 1 5 . . . . 4 . 6 Weapon 23 | . . . . 1 . . . . . . . . . . . 7 2 5 . . . . 5 . 3 Highest Loss Streak 15 | . . . 2 1 . . . . . 1 . . . . . 4 9 12 . 1 . 1 12 . 15 To Critical Strikes 2 | . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . Average Slot Usage (%) 83 | . 98 100 89 88 93 85 80 88 90 91 85 80 80 82 82 79 73 79 52 78 79 90 81 35 66 Engine 4 | . 14 14 11 11 11 11 8 9 9 4 6 6 2 . . . . . . 4 5 4 . . . Core 2 | . . . . . . . . . . 7 6 6 10 11 8 1 3 . 5 5 1 . . . . Reactor 2 | . . . . . . . . . . . . . . . 2 8 1 7 . . 3 4 8 3 7 Treads 4 | . 27 28 8 . . . . . . . 6 13 13 11 11 10 2 6 . . . . . 3 . Leg 13 | . . . 15 20 27 33 27 27 27 26 11 . . . . . . . . . . . 17 6 21 Hover 3 | . . . . . . . . . . . . . . . . . 18 13 21 29 26 23 2 . . Device 12 | . 13 14 6 . . . 3 16 18 12 13 13 13 23 23 18 15 14 15 14 18 22 9 1 8 Storage 7 | . 14 14 11 11 11 11 9 9 9 6 6 6 6 5 5 6 3 7 5 5 5 4 5 4 7 Processor 10 | . . . . . . . . . . 19 20 20 20 17 17 17 15 11 5 5 7 15 13 6 11 Hackware 1 | . . . 10 11 11 8 4 . . . . . . . . . 4 4 . . . . . . 1 Protection 2 | . . . . 1 11 11 9 8 9 . . . . . . . . . . . . . 8 . . Energy Gun 2 | . . . 12 20 5 . . . . . . . . . . . . 5 . 7 6 6 6 . 3 Energy Cannon 3 | . . . . . 4 11 9 9 9 6 6 6 6 5 5 1 3 3 . . . . . . 4 Ballistic Gun 3 | . 26 28 9 . . . . . . 1 6 6 6 2 . 1 2 . . . . . . . . Launcher 2 | . . . . 1 5 . 9 9 9 4 . . . 1 . 6 . . . . 1 . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 188 | 15 30 30 33 33 52 64 68 66 55 73 69 69 78 83 77 84 44 68 37 67 60 64 188 46 78 Greatest Support 225 | 40 40 40 40 12 70 70 70 77 77 97 140 140 140 140 140 140 57 225 41 65 55 67 183 150 162 Greatest Overweight (x) 3 | 2 1 . 2 2 2 . . . . . . . . . . 1 . 1 . 1 1 1 3 1 . Average Overweight (x) . | . . . 1 2 . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 25 5 5 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 14 15 15 15 15 15 15 11 11 15 15 15 15 18 5 5 Most Carried 23 | 2 5 8 13 13 14 14 15 13 12 15 15 15 15 15 15 15 7 13 13 15 15 15 23 5 5 Average Carried 11 | 1 3 7 8 9 12 13 11 11 12 12 14 15 13 12 14 11 4 7 7 14 14 14 15 5 4 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 15 15 15 15 15 5 5 5 Final Carried 15 | 2 5 8 8 13 13 14 12 12 12 14 15 15 13 14 15 8 5 5 13 15 15 15 5 5 5 Class Distribution -------------------- 23% | Mutant 21% | Skirmisher 20% | Scavenger-Skirmisher 15% | Scavenger-Mutant 4% | Scavenger-Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -8/Storage Scavenger-Skirmisher | -8/Recycling Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Waste Scavenger-Skirmisher | -6/Factory Skirmisher | -6/DSF Scavenger-Skirmisher | -5/Factory Scavenger-Assassin | -5/Waste Scavenger-Skirmisher | -5/Factory Scavenger-Mutant | -4/Factory Sprinter | -4/Upper Caves Mutant | -4/Upper Caves Commander-Gunner | -4/Warlord Commander-Mutant | -3/Proximity Caves Scavenger-Skirmisher | -3/Research Scavenger-Mutant | -3/Testing Scavenger-Mutant | -2/Research Scavenger-Tank | -1/Access Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac DSF Fac Was Fac Fac Upp Upp War Pro Res Tes Res Acc Matter Collected 5720 | 288 273 94 159 73 30 . 10 110 40 531 86 . 13 155 40 687 . 489 . 12 207 80 1947 180 216 Remotely 364 | . 173 94 97 . . . . . . . . . . . . . . . . . . . . . . Salvage Created 12962 | 114 472 119 187 101 . . 227 535 . 455 1618 . 411 507 221 2408 200 1073 . 240 19 . 3301 . 754 Parts 450 | 3 33 16 14 2 . . 2 18 . 20 14 . 8 9 . 118 9 25 . 9 2 . 127 . 21 Haulers Intercepted 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Recyclers Shooed 7 | . 1 . 2 . . . . . . . . . . . . 3 . . . . . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 28 | . . . . . . . . . . . . . . . . . . 15 2 . 11 . . . . Prevented 15 | . . . . . . . . . . . . . . . . . . 15 . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac DSF Fac Was Fac Fac Upp Upp War Pro Res Tes Res Acc Combat Hostiles Destroyed 215 | . 9 9 4 2 . . 6 11 . 10 6 . 2 8 1 32 6 12 . 7 3 . 77 . 10 Melee 7 | . . . . . . . . . . . . . . . . 2 . 2 . 1 . . 2 . . Guns 51 | . 9 9 4 2 . . . . . . . . . . . 2 5 5 . 1 . . 8 . 6 Cannons 15 | . . . . . . . 1 1 . 1 . . . . . . 1 4 . . . . 5 . 2 AOE 105 | . . . . . . . 2 8 . 7 . . . 4 . 17 . . . 5 3 . 59 . . Classes Destroyed 22 | 2 4 . 1 . . . . 3 . 1 1 . 2 1 . 3 . . . 1 . . 3 . . Worker 20 | . 1 . 1 . . . . . . 8 . . . . . 5 1 . . . . . 3 . 1 Builder 12 | . . . . . . . . 2 . 1 . . . . . 7 . . . . . . 2 . . Tunneler 3 | 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Hauler 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Recycler 8 | 1 2 . . . . . . . . . . . . . . 4 . . . . . . 1 . . Mechanic 3 | . . . . . . . . 1 . . . . . . . . . . . . . . 2 . . Watcher 12 | . 3 . . . . . 1 1 . 3 . . . . . 3 . . . . . . 1 . . Swarmer 44 | . 6 9 . . . . 3 . . 4 . . . . . 12 5 1 . . 3 . . . 1 Saboteur 6 | . . . . . . . . . . . . . . . . . . . . 1 . . 5 . . Grunt 90 | . 3 . 3 2 . . . 9 . 3 . . . 6 . 5 . 7 . 5 . . 39 . 8 Brawler 6 | . . . . . . . . 1 . . . . . . . 2 . . . . . . 2 . 1 Duelist 10 | . . . . . . . . . . . . . . 1 . 2 . 3 . . . . 4 . . Protector 2 | . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . Researcher 5 | . . . . . . . . . . . . . . . . . . . . . . . 5 . . Sentry 7 | . . . 1 . . . 3 1 . 1 . . . . . . . 1 . . . . . . . Specialist 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Hunter 15 | . . . . . . . . . . . . . . . . 4 . . . . . . 11 . . Programmer 22 | . . . . . . . . . . 2 . . . 1 . 3 1 . . 2 . . 13 . . Heavy 4 | . . . . . . . . . . . . . 1 . . 3 . . . . . . . . . Compactor 7 | . . . . . . . . . . . 6 . . . 1 . . . . . . . . . . Investigator 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Best Kill Streak 21 | 2 5 3 2 2 . . 4 11 . 7 4 . 1 4 1 16 7 4 . 7 3 . 21 . 5 Combat Bots Only 20 | . 3 3 2 2 . . 4 7 . 4 4 . 1 4 1 8 6 4 . 7 3 . 20 . 5 Max Kills in Single Turn 9 | 1 2 2 1 1 . . 2 4 . 4 1 . 1 1 1 6 2 1 . 4 3 . 9 . 2 Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . . . . . . . 2 2 . 2 . . . 1 . 6 . . . 3 3 . 9 . . Melee 1 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac DSF Fac Was Fac Fac Upp Upp War Pro Res Tes Res Acc Hostile Shots Fired 1747 | . 44 41 53 6 . . 15 17 . 47 . . 27 11 . 119 93 198 3 19 5 9 768 14 258 Missed 546 | . 10 13 16 2 . . 7 4 . 17 . . 10 3 . 38 26 47 2 8 1 5 248 5 84 Damage Taken 24980 | . 319 228 390 60 . . 110 235 . 790 25 . 450 155 . 2531 1504 3263 21 177 92 102 10334 197 3997 Core 4250 | . 31 36 57 12 . . . 30 . 142 . . 30 . . 235 373 336 . 77 44 . 1178 62 1607 Absorbed by Shields 747 | . . . . . . . . 4 . . . . . . . . . . . 42 . 14 687 . . Regen/Repaired (Parts) 3620 | . . . . . . . 47 . . 283 . . . . 3 160 . . . 109 . . 3018 . . Core Remaining (%) 70 | 100 . 73 . . . 82 . . 94 . . . 79 . . 76 . . . . 27 . 9 95 . Volleys Fired 495 | 3 34 17 18 3 . . 10 14 . 30 9 . 9 14 1 62 24 53 . 13 3 . 140 . 38 Largest 3 | 2 2 2 2 2 . . 1 2 . 2 1 . 1 1 1 3 2 3 . 2 1 . 3 . 3 Hottest 298 | 40 60 40 122 122 . . 250 280 . 286 250 . 250 250 250 250 140 256 . 80 46 . 195 . 298 Shots Fired 788 | 6 68 34 36 6 . . 10 16 . 33 9 . 8 14 1 96 29 104 . 17 3 . 222 . 76 Gun 467 | 6 68 34 36 6 . . . . . 6 . . 2 . . 29 22 72 . 8 . . 123 . 55 Cannon 139 | . . . . . . . 7 4 . 14 9 . 6 7 1 10 7 32 . . . . 21 . 21 Launcher 153 | . . . . . . . 3 12 . 13 . . . 7 . 57 . . . . 2 . 59 . . Special 29 | . . . . . . . . . . . . . . . . . . . . 9 1 . 19 . . Kinetic 181 | 6 62 34 18 . . . . . . 6 . . 2 . . 22 22 . . . . . 9 . . Thermal 253 | . 6 . 18 6 . . 7 4 . 14 9 . 6 7 1 10 5 69 . . . . 23 . 68 Explosive 89 | . . . . . . . 3 12 . 13 . . . . . . . . . 3 1 . 57 . . Electromagnetic 186 | . . . . . . . . . . . . . . 7 . 64 2 35 . . 2 . 68 . 8 Entropic 73 | . . . . . . . . . . . . . . . . . . . . 8 . . 65 . . Robot Hit Streak 26 | 3 9 4 12 16 . . 17 6 . 10 5 . 5 7 2 13 9 14 . 18 1 . 8 . 26 Robot Miss Streak 6 | 1 6 5 1 . . . 3 1 . 3 2 . 5 3 1 5 1 5 . 2 1 . 4 . 2 Penetration Max 1 | . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . Secondary Targets 9 | . 2 2 1 1 . . . . . . . . . . . . . . . 1 . . 2 . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . . . . . . . . . . . . . 1 . . 1 . . Shots Hit Robots 533 | 4 29 18 30 5 . . 7 4 . 20 9 . 5 13 1 74 23 70 . 12 1 8 147 . 53 Core Hits 580 | 3 20 9 9 3 . . 9 27 . 37 2 . 18 14 . 74 12 35 . 10 4 4 264 . 26 Critical Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Critical Parts Destroyed 4 | . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . Critical Strikes 15 | . . 1 1 1 . . . . . . . . . . . . . . . 1 . . 11 . . Burn 2 | . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . . 1 . . . . . . . . . . . . . . . . . . . . 3 . . Sever 9 | . . . . . . . . . . . . . . . . . . . . 1 . . 8 . . Melee Attacks 54 | . . . . . . . . . . . . . . . . 15 . . . . . 8 30 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 28 | . . . . . . . . . . . . . . . . . . . . . . . 27 1 . Piercing 26 | . . . . . . . . . . . . . . . . 15 . . . . . 8 3 . . Sneak Attacks 5 | . . . . . . . . . . . . . . . . 1 . . . . . 1 3 . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44797 | 53 386 258 471 86 . . 486 1111 . 2278 716 . 621 886 127 5895 960 2128 . 1673 636 21 23847 . 2158 Guns 8415 | 53 385 258 471 86 . . . . . 49 . . . . . 638 677 1472 . 169 . . 2805 . 1352 Cannons 2843 | . . . . . . . 86 156 . 183 257 . 177 44 70 184 196 630 . . . . 389 . 471 Explosions 31396 | . . . . . . . 400 955 . 2046 459 . 444 842 57 4769 . . . 1352 578 . 19165 . 329 Melee 1034 | . . . . . . . . . . . . . . . . 304 . . . . . 21 709 . . Ramming 148 | . 1 . . . . . . . . . . . . . . . 87 26 . . . . 28 . 6 Kinetic 2089 | 53 353 258 167 . . . . . . 49 . . . . . 500 677 . . . . . 32 . . Thermal 10460 | . 32 . 304 86 . . 450 487 . 1084 716 . 621 530 127 1945 160 1391 . . . . 865 . 1662 Explosive 20188 | . . . . . . . 36 624 . 1145 . . . . . 302 . . . 1352 521 . 15879 . 329 Electromagnetic 7664 | . . . . . . . . . . . . . . 356 . 2844 36 711 . . 57 . 3499 . 161 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 1664 | . . . . . . . . . . . . . . . . . . . . 152 58 . 1454 . . Piercing 331 | . . . . . . . . . . . . . . . . 304 . . . . . 21 6 . . Entropic 2253 | . . . . . . . . . . . . . . . . . . . . 169 . . 2084 . . Highest Corruption 23 | . . . . . . . . . . 2 23 23 23 . . 12 3 6 6 6 2 . 9 . 1 Average Corruption 4 | . . . . . . . . . . 1 12 23 23 . . 4 2 3 6 2 2 . 2 . 1 Corruption Purged 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Corruption Blocked 33 | . . . . . . . . . . . . . . . . . . . . . . . 33 . . Effects 83 | . . . . . . . . . . 20 10 1 10 . . 16 5 11 5 1 . . 4 . . Message Errors 24 | . . . . . . . . . . 4 3 . 2 . . 6 2 4 2 . . . 1 . . Matter Fused 16 | . . . . . . . . . . 5 1 1 2 . . 3 2 1 1 . . . . . . Heat Flow Errors 10 | . . . . . . . . . . 3 2 . 1 . . 1 . 1 . 1 . . 1 . . Energy Discharges 6 | . . . . . . . . . . 4 . . 1 . . 1 . . . . . . . . . Parts Fused 3 | . . . . . . . . . . . 1 . 1 . . . . . . . . . 1 . . Data Loss (minor) 11 | . . . . . . . . . . 1 1 . 2 . . 2 1 2 1 . . . 1 . . Data Loss (major) 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . Misfires 4 | . . . . . . . . . . 2 . . . . . 2 . . . . . . . . . Alerts 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Misdirections 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Weapon Failures 3 | . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1354 | . . . . . . . 18 3 . 179 . . 2 13 . 323 12 . . 51 3 . 750 . . Projectiles 74 | . . . . . . . . . . 9 . . . . . . . . . . . . 65 . . Explosions 1147 | . . . . . . . 18 3 . 170 . . 2 13 . 299 . . . 51 3 . 588 . . Melee 133 | . . . . . . . . . . . . . . . . 24 12 . . . . . 97 . . Knockbacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 1517 | . . . . . . . 5 35 . 332 25 . 58 . . 393 42 . . . . . 624 . 3 Shots 54 | . . . . . . . 1 3 . 15 2 . 6 . . 13 . . . . . . 14 . . Rammed 15 | . 1 . . . . . . . . . . . . . . . 6 5 . . . . . . 3 Targets Rammed 20 | . 1 . . . . . . . . . . . . . . . 6 7 . . . . 3 . 3 Kicked 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Crushed 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . Highest Temperature 614 | . 54 . 171 180 . . 614 280 . 416 595 . 233 359 122 342 352 294 . 129 . . 370 . 285 Average Temperature 120 | . 41 . 81 93 . . 210 129 . 150 170 . 107 189 63 98 113 90 . 72 . . 117 . 96 Received Heat Transfer 3283 | . 96 . 105 33 . . 18 114 . 60 . . 54 54 . 75 180 952 . 6 . 13 974 45 504 Effects 25 | . . . . . . . 6 . . 5 3 . . 3 . 1 1 1 . . . . 4 . 1 Shutdowns 3 | . . . . . . . 1 . . . 1 . . . . . . . . . . . 1 . . Energy Bleed 5 | . . . . . . . . . . 1 1 . . 1 . . . 1 . . . . 1 . . Interference 6 | . . . . . . . 2 . . . . . . 2 . . . . . . . . 1 . 1 Matter Decay 2 | . . . . . . . . . . . . . . . . 1 1 . . . . . . . . Short Circuit 2 | . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Damage (minor) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Damage (major) 6 | . . . . . . . 2 . . 4 . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 15 | . . . . . . . . . . . . . . 1 . 10 . 1 . . . . 3 . . Combat Hostiles 14 | . . . . . . . . . . . . . . 1 . 9 . 1 . . . . 3 . . Parts Fried 34 | . . . . . . . . . . . . . . . . 24 . 3 . . . . 7 . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Robots Melted 25 | . . . . . . . 3 3 . 2 6 . 2 3 1 3 . . . . . . . . 2 Combat Hostiles 23 | . . . . . . . 3 2 . 2 6 . 2 3 1 2 . . . . . . . . 2 Parts Melted 109 | . . . 1 1 . . 11 9 . 14 17 . 9 14 6 15 . 9 . . . . . . 3 Heat Transferred 29639 | . 75 . 703 259 . . 2640 2560 . 3500 3360 . 3600 2560 560 4825 148 2106 . . . . 819 . 1924 Parts Sabotaged 13 | . . . . . . . . . . . . . . . . . . . . 3 . . 2 . 8 Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 10 | . . . . . . . . . . . . . . . . 6 . . . . . . 4 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac DSF Fac Was Fac Fac Upp Upp War Pro Res Tes Res Acc Peak Influence 3367 | 10 202 318 248 128 . . 148 731 242 590 206 144 164 239 51 2349 1288 . . . . 512 3367 1968 1339 Initial 1845 | . 6 78 123 88 . . . 56 208 202 206 144 104 86 31 35 1150 . . . . 466 288 1845 1180 Average 605 | 4 82 266 178 123 . . 42 480 158 271 206 144 145 130 41 1340 1192 . . . . 484 1168 1930 1233 Maximum Alert Level 5 | . 1 1 1 . . . . 3 1 2 1 . . 1 . 5 4 . . . . 2 5 5 4 Low Security (%) 34 | 100 95 8 71 100 . 100 100 10 37 23 . 100 100 76 100 8 . . . . . . . . . Level 1 24 | . 4 91 28 . . . . 26 62 63 100 . . 23 . . . . . . . . 11 . . Level 2 11 | . . . . . . . . 52 . 12 . . . . . 2 . . . . . 100 35 . . Level 3 4 | . . . . . . . . 10 . . . . . . . 27 . . . . . . 9 . . Level 4 16 | . . . . . . . . . . . . . . . . 27 99 . . . . . 21 . 100 Level 5 4 | . . . . . . . . . . . . . . . . 20 . . . . . . 2 100 . High Security 4 | . . . . . . . . . . . . . . . . 13 . . . . . . 20 . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 77 | . 1 . 1 . . . 1 3 . 5 . . 1 2 . 14 4 . 1 . . . 33 3 8 Investigation 7 | . 1 . 1 . . . 1 1 . . . . . 1 . 1 . . . . . . . 1 . Extermination 8 | . . . . . . . . . . 2 . . . 1 . . . . . . . . 4 . 1 Reinforcement 25 | . . . . . . . . 1 . 2 . . 1 . . 5 2 . . . . . 11 2 1 Assault 34 | . . . . . . . . 1 . 1 . . . . . 7 2 . 1 . . . 18 . 4 Garrison 3 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 2 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 5 | . . . . . . . . 1 . 1 . . . . . 1 . . . . . . 2 . . Haulers Reinforced 5 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . 2 1 Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac DSF Fac Was Fac Fac Upp Upp War Pro Res Tes Res Acc Distress Signals 12 | . . . 1 . . . 1 1 . . . . . . . 1 . . . . . . 2 6 . Communications Jammed 42 | . . . . . . . . . . . . . . . . 42 . . . . . . . . . Distress Signals 42 | . . . . . . . . . . . . . . . . 42 . . . . . . . . . Times Spotted 455 | . 15 7 12 2 . . 7 17 . 18 5 . 6 9 1 53 29 23 2 10 5 6 169 17 42 Peak Tracking Total 31 | . 4 3 7 2 . . 4 5 . 4 2 . 4 3 1 12 14 9 11 8 4 2 31 9 13 Tactical Retreats 27 | . 1 . . . . . . 2 . . . . . 1 . 2 2 4 2 . . . 5 3 5 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac DSF Fac Was Fac Fac Upp Upp War Pro Res Tes Res Acc Traps Triggered 21 | . 3 . . . . . 1 2 . 5 . . . 2 . 6 . . . . . . 1 . 1 Indirectly 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Triggered 9 | . . . . . . . . . . . . . . . . . . . . 9 . . . . . Most Traps Carried 4 | . . . . 4 1 . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac DSF Fac Was Fac Fac Upp Upp War Pro Res Tes Res Acc Machines Disabled 83 | . 1 . . . . . 1 4 . 18 . . 1 1 . 34 1 1 . . . . 19 . 2 Max in Single Turn 11 | . 1 . . . . . 1 1 . 10 . . 1 1 . 11 1 1 . . . . 2 . 1 Garrison Access 3 | . . . . . . . . 1 . . . . . . . 1 . . . . . . . . 1 Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac DSF Fac Was Fac Fac Upp Upp War Pro Res Tes Res Acc Machines Accessed 67 | . 5 . 2 . 2 . 5 4 10 11 . 1 . 3 . 1 3 1 1 4 . . 7 2 5 Terminals 29 | . 4 . 2 . . . 2 3 6 4 . 1 . 1 . . . . . . . . 4 1 1 Fabricators 8 | . . . . . . . . . . 2 . . . 1 . . 3 . . . . . . . 2 Repair Stations 6 | . . . . . . . 1 . . 3 . . . 1 . . . . . . . . 1 . . Recycling Units 8 | . 1 . . . . . 1 1 4 1 . . . . . . . . . . . . . . . Scanalyzers 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 Garrison Access 5 | . . . . . . . 1 . . 1 . . . . . 1 . . . . . . . 1 1 Total Hacks 158 | . 17 . 6 . 2 . 19 11 28 24 . 4 . 9 . 1 7 1 1 5 . . 13 2 8 Successful 77 | . 5 . 1 . 2 . 14 6 17 9 . 1 . 5 . 1 1 1 1 5 . . 5 . 3 Failed 80 | . 12 . 5 . . . 5 5 10 15 . 3 . 4 . . 6 . . . . . 8 2 5 Catastrophic 18 | . . . . . . . 1 1 2 2 . 1 . 1 . . 5 . . . . . 3 1 1 Database Lockouts 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Manual 104 | . 15 . 6 . 1 . 13 9 23 15 . . . 5 . . 5 . . 1 . . 7 1 3 Terminals 89 | . 14 . 6 . . . 10 10 24 9 . 4 . 2 . . . . . . . . 8 1 1 Fabricators 21 | . . . . . . . . . . 5 . . . 5 . . 7 . . . . . . . 4 Repair Stations 12 | . . . . . . . 2 . . 6 . . . 2 . . . . . . . . 2 . . Recycling Units 14 | . 3 . . . . . 4 1 4 2 . . . . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . . . . . . . . . . . . . . . . . 3 . 2 Garrison Access 8 | . . . . . . . 3 . . 2 . . . . . 1 . . . . . . . 1 1 Terminal Hacks 25 | . . . . . 2 . 4 2 8 . . 1 . . . . . 1 1 5 . . 1 . . Record 4 | . . . . . 1 . . . . . . . . . . . . . . 3 . . . . . Prototype ID Bank 5 | . . . . . . . 1 1 3 . . . . . . . . . . . . . . . . Open Door 5 | . . . . . . . . . . . . . . . . . . 1 1 2 . . 1 . . Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recall Investigation 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 Network Status 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 1 Repair Station Hacks 10 | . . . . . . . 2 . . 5 . . . 1 . . . . . . . . 2 . . Scan Component 6 | . . . . . . . 1 . . 3 . . . 1 . . . . . . . . 1 . . Repair 4 | . . . . . . . 1 . . 2 . . . . . . . . . . . . 1 . . Recycling Unit Hacks 3 | . . . . . . . 3 . . . . . . . . . . . . . . . . . . Process 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Report Inventory 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Retrieve Matter 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Seal Access 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Unauthorized Hacks 34 | . 5 . 1 . . . 5 4 9 4 . . . 3 . . . . . . . . 2 . 1 Terminals 19 | . 3 . 1 . . . 3 3 5 3 . . . . . . . . . . . . 1 . . Assimilate 3 | . . . . . . . 1 2 . . . . . . . . . . . . . . . . . Botnet 13 | . 2 . 1 . . . 2 . 5 2 . . . . . . . . . . . . 1 . . Disrupt 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Operators 2 | . 1 . . . . . . . . 1 . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . 1 . . . 3 . . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Fabnet 2 | . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . Haulers 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 8 | . 2 . . . . . 1 1 4 . . . . . . . . . . . . . . . . Monitor 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Recyclers 2 | . 1 . . . . . 1 . . . . . . . . . . . . . . . . . . Tunnel 5 | . . . . . . . . 1 4 . . . . . . . . . . . . . . . . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Researchers 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 Garrison Access 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Watchers 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 46 | . 5 . 2 . . . 4 2 5 11 . 1 . 3 . . 3 . . . . . 4 2 4 Full Trace Events 3 | . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 12 | . . . . . . . . . . . . . . . . . . . . . . . 12 . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Repaired 4 | . . . . . . . 1 . . 2 . . . . . . . . . . . . 1 . . Time 162 | . . . . . . . 32 . . 62 . . . . . . . . . . . . 68 . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 112 | . . . . . . . 112 . . . . . . . . . . . . . . . . . . Retrieved Matter 112 | . . . . . . . 112 . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac DSF Fac Was Fac Fac Upp Upp War Pro Res Tes Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 12 | . . . . . . . . 2 . . . . . . . 10 . . . . . . . . . Machine Destruction 5 | . . . . . . . . 2 . . . . . . . 3 . . . . . . . . . Programmers 7 | . . . . . . . . . . . . . . . . 7 . . . . . . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . . . . 3 3 3 3 1 1 1 . . Autooverrided 3 | . . . . . . . . . . . . . . . . . . 1 . 1 . . 1 . . Robots Rewired 7 | . . . . . . . . . . . . . . . . . . . . 5 . . 2 . . Allies Hacked 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac DSF Fac Was Fac Fac Upp Upp War Pro Res Tes Res Acc Total Allies 36 | . . . . . . . . 1 . 3 . . . . 20 . . 1 . 6 . 2 3 . . Largest Group 20 | . . . . . . . . 1 . 3 . . . . 20 20 . . . 5 5 5 2 . . Highest-Rated Group 753 | . . . . . . . . 10 . 93 . . . . 753 753 . . . 282 272 267 189 . . Highest-Rated Ally 145 | . . . . . . . . 10 . 31 . . . . 50 50 . . . 65 65 65 145 . . Total Orders 6 | . . . . . . . . . . . . . . . . . . . . . . 6 . . . EXPLORE 5 | . . . . . . . . . . . . . . . . . . . . . . 5 . . . RETURN 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ally Attacks 203 | . . . . . . . . . . 21 . . . . 5 107 . 1 . 9 22 14 24 . . Total Damage 7303 | . . . . . . . . . . 339 . . . . 357 3964 . 22 . 333 541 520 1227 . . Kills 53 | . . . . . . . . . . 5 . . . . 1 24 . . . 4 7 3 9 . . Allies Corrupted 4 | . . . . . . . . . . 1 . . . . . 1 . . . . . 2 . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac DSF Fac Was Fac Fac Upp Upp War Pro Res Tes Res Acc Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 1 . 1 . . . . . . . . . . . . . 1 2 . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . . . . . . . 8 . . . Drone Recoveries 7 | . . . . . . . . . . . . . . . . . . . . . . 7 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac DSF Fac Was Fac Fac Upp Upp War Pro Res Tes Res Acc Turns Passed 13434 | 82 671 371 275 397 289 261 595 434 636 1837 228 10 169 953 121 1120 406 587 132 385 277 156 1997 222 823 Spaces Moved 9850 | 41 283 199 120 280 256 227 367 329 576 1156 133 7 89 518 72 566 488 725 355 547 361 211 1102 222 620 Core 390 | 5 . . . . . . . . . . . . . . . . 68 . . . . . 83 120 114 Treads 1926 | 36 283 199 32 . . . . . . . 76 7 89 518 72 530 . 84 . . . . . . . Legs 4268 | . . . 29 . 139 227 367 329 576 1156 57 . . . . . . . . . . . 863 23 502 Wheels 664 | . . . 59 280 117 . . . . . . . . . . . . . . . . . 129 79 . Hover 2602 | . . . . . . . . . . . . . . . . 36 420 641 355 547 361 211 27 . 4 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 30 | 50 160 160 120 120 100 100 100 100 103 107 110 160 160 160 160 43 35 30 35 35 42 36 50 50 50 Average Speed 100 | 150 161 160 150 120 109 100 100 101 103 108 138 160 160 160 160 152 62 47 35 35 48 47 114 74 103 Slowest Speed 260 | 160 240 160 260 120 120 100 100 103 103 110 160 160 160 160 160 240 83 160 35 105 110 110 190 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 3 51 51 16 61 60 46 35 48 99 28 96 . 83 16 82 27 15 77 60 84 59 8 95 8 14 Regions Visited 25 Branch Regions 11 Pre-discovered Areas 7 | . . . . . 1 . . 1 4 . . . . . . . . . 1 . . . . . . Known Exits Taken 8 | . . . . . . 1 . . . . . 1 . . . 1 1 . . . 1 1 1 1 . Unknown Exits Taken 12 | 1 1 1 1 1 1 . 1 1 1 . . . . . . . . 1 1 1 . . . . . Scrap Searched 11 | . . 1 . 1 . 1 . . . . . . . . . . . 4 1 . 3 . . . . Spaces Dug 29 | . . . . . . . . 18 . 10 . . . . . . . . . . . . . 1 . Terrain Destroyed 1370 | . . . . . . . 70 104 . 191 . . . . . 185 4 8 . 20 3 . 760 1 24 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Projectile 49 | . . . . . . . 3 1 . . . . . . . 1 4 8 . 5 . . 25 . 2 AOE 1320 | . . . . . . . 67 103 . 191 . . . . . 184 . . . 15 3 . 735 . 22 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Fac Was Fac DSF Fac Was Fac Fac Upp Upp War Pro Res Tes Res Acc Total 12582 | 52 426 218 180 335 267 261 588 413 619 1701 170 6 108 630 77 696 554 876 362 728 462 272 1582 272 727 Wait 1500 | . 93 . 14 30 . 32 190 54 42 459 15 . . 77 2 16 11 46 . 131 86 29 123 19 31 Move 9827 | 40 282 198 119 279 255 226 366 328 575 1156 132 6 88 518 71 565 487 724 354 546 360 210 1101 221 620 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 136 | 2 4 3 4 9 2 . 5 2 1 21 3 . 2 3 1 10 2 10 8 12 4 5 20 . 3 Fast Attach 156 | 7 6 . 6 3 3 1 2 1 . 5 1 . 2 4 . 6 13 9 . 10 1 7 33 21 15 Attach 96 | . 2 . 3 2 . . 5 2 . 8 1 . . 4 . 13 6 15 . . 5 2 25 . 3 Detach 45 | . 1 . 2 1 1 1 2 . . 3 . . . 5 . 1 2 6 . 2 1 1 14 . 2 Swap 50 | . 1 . 4 1 . . 1 . . 11 2 . 1 1 1 1 . . . . . 1 18 1 6 Drop 153 | . 2 . 10 4 6 1 7 2 1 8 7 . 6 4 1 7 3 6 . 14 2 9 38 9 6 Fire 495 | 3 34 17 18 3 . . 10 14 . 30 9 . 9 14 1 62 24 53 . 13 3 . 140 . 38 Melee 54 | . . . . . . . . . . . . . . . . 15 . . . . . 8 30 1 . Ram 9 | . . . . . . . . . . . . . . . . . 6 . . . . . . . 3 Kick 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Crush 8 | . 1 . . . . . . . . . . . . . . . . 7 . . . . . . . Escape Stasis 26 | . . . . . . . . 10 . . . . . . . . . . . . . . 16 . . Rewire 21 | . . . . . . . . . . . . . . . . . . . . . . . 21 . . Trap 3 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage -8/Recycling -6/Factory -6/Waste -6/Factory -6/DSF -5/Factory -5/Waste -5/Factory -4/Factory (discovered 2 exits: *Upp / *Ext) -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research (discovered 2 exits: *Res / *Tes) -3/Testing -2/Research -1/Access History --------- Turn | Location | Event 27 | -11/Scrapyard | Discovered new exit (range 15) 83 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 570 | -10/Materials | Discovered new exit (range 4) 726 | -10/Materials | Discovered new exit (range 7) 754 | -10/Materials | Entered Mines 791 | -10/Mines | Discovered new exit (range 6) 823 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 826 | -10/Mines | Found Prototype Device 970 | -10/Mines | Learned Materials terminal intel 1084 | -10/Mines | Discovered new exit (range 3) 1125 | -10/Mines | Entered Materials 1125 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1126 | -9/Materials | Loaded intel: 12 terminal locations 1127 | -9/Materials | Identified Exp. Sensor Array 1309 | -9/Materials | Discovered new exit (range 14) 1400 | -9/Materials | Entered Mines 1490 | -9/Mines | Found a hidden stash of uninstalled traps 1577 | -9/Mines | Assembled infested the area 1639 | -9/Mines | Identified exit to Materials 1792 | -9/Mines | Discovered new exit (range 5) 1797 | -9/Mines | Entered Exiles 1826 | -9/Exiles | Met 8R-AWN 1847 | -9/Exiles | Met EX-HEX 1885 | -9/Exiles | Met EX-BIN 1902 | -9/Exiles | Aligned with FarCom system 1903 | -9/Exiles | Given EX-Vault access code 1931 | -9/Exiles | Opened EX-Vault 1938 | -9/Exiles | Found Potential Leg 1941 | -9/Exiles | Found Potential Leg 1945 | -9/Exiles | Found PSU Rigger 1950 | -9/Exiles | Found Firepult 1973 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2005 | -9/Exiles | Learned location of Zion (-6) 2006 | -9/Exiles | Met EX-DEC 2074 | -9/Exiles | Discovered new exit (range 12) 2086 | -9/Exiles | Stole three prototypes: Firepult, Potential Leg, PSU Rigger 2086 | -9/Exiles | Entered Mines 2299 | -8/Mines | Discovered exit to Materials (range 3) 2347 | -8/Mines | Entered Materials 2347 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2642 | -8/Materials | Repaired Imp. Ion Engine 2674 | -8/Materials | Identified exit to Factory 2701 | -8/Materials | Build established: Skirmisher 2894 | -8/Materials | Discovered new exit (range 11) 2942 | -8/Materials | Entered Storage 3011 | -8/Storage | Used back door to open Recycling access 3011 | -8/Storage | Discovered new exit (range 5) 3139 | -8/Storage | Destroyed 7 combat bots 3304 | -8/Storage | Build established: Scavenger-Skirmisher 3376 | -8/Storage | Entered Recycling 3707 | -8/Recycling | Discovered new exit (range 12) 4012 | -8/Recycling | Entered Factory 4012 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4014 | -6/Factory | FarCom data flow suspended 4220 | -6/Factory | Allied Derelicts emerged from ambush trap array 4345 | -6/Factory | Build established: Skirmisher 4359 | -6/Factory | Discovered new exit (range 14) 4374 | -6/Factory | Identified exit to Factory 5682 | -6/Factory | Repaired Exp. Sensor Array 5762 | -6/Factory | First assault squad dispatched 5788 | -6/Factory | Repaired Lrg. Storage Unit 5849 | -6/Factory | Sucked down chute 5849 | -6/Factory | Entered Waste 5864 | -6/Waste | EMP discharged 5864 | -6/Waste | System corruption reached 10% 5874 | -6/Waste | Spotted C-40 Crusher 5880 | -6/Waste | Destroyed C-40 Crusher 5905 | -6/Waste | Spotted C-40 Crusher 5910 | -6/Waste | Destroyed C-40 Crusher 5912 | -6/Waste | Spotted C-40 Crusher 5918 | -6/Waste | Spotted C-40 Crusher 5922 | -6/Waste | Destroyed C-40 Crusher 5924 | -6/Waste | Spotted C-40 Crusher 5927 | -6/Waste | Destroyed C-40 Crusher 5939 | -6/Waste | Destroyed C-40 Crusher 5964 | -6/Waste | EMP discharged 5965 | -6/Waste | Spotted C-40 Crusher 5969 | -6/Waste | Destroyed C-40 Crusher 6053 | -6/Waste | Discovered new exit (range 13) 6064 | -6/Waste | EMP discharged 6074 | -6/Waste | Identified exit to Factory 6077 | -6/Waste | Entered Factory 6087 | -6/Factory | Identified exit to DSF 6087 | -6/Factory | Entered DSF 6109 | -6/DSF | Additional patrols routed to DSF 6166 | -6/DSF | Discovered exit to Factory (range 16) 6256 | -6/DSF | Entered Factory 6256 | -5/Factory | Evolved 2 slots: Utility x2 6551 | -5/Factory | Build established: Scavenger-Skirmisher 7209 | -5/Factory | Sucked down chute 7209 | -5/Factory | Entered Waste 7210 | -5/Waste | Joined by Warlord forces that had cleared the area 7249 | -5/Waste | A Compactor rumbled back to life 7249 | -5/Waste | Spotted C-40 Crusher 7249 | -5/Waste | Destroyed C-40 Crusher 7279 | -5/Waste | A Compactor rumbled back to life 7279 | -5/Waste | Allies destroyed C-40 Crusher 7307 | -5/Waste | Discovered new exit (range 13) 7315 | -5/Waste | Build established: Scavenger-Assassin 7327 | -5/Waste | Identified exit to Factory 7330 | -5/Waste | Entered Factory 7330 | -5/Factory | Accompanied by 20 allies 7417 | -5/Factory | Garrison activated, responded to threat 7485 | -5/Factory | Lost 11 allies 7526 | -5/Factory | Lost 3 allies 7741 | -5/Factory | Build established: Scavenger-Skirmisher 7861 | -5/Factory | Lost 4 allies 7930 | -5/Factory | First assault squad dispatched 8137 | -5/Factory | Lost 3 parts (1u2w) 8302 | -5/Factory | High security lockdown imminent 8343 | -5/Factory | Destroyed 8 combat bots 8382 | -5/Factory | High security lockdown engaged 8410 | -5/Factory | Lost 3 parts (1n2w) 8428 | -5/Factory | System corruption reached 10% 8441 | -5/Factory | Discovered new exit (range 22) 8450 | -5/Factory | Identified exit to Factory 8450 | -5/Factory | Entered another Factory area 8450 | -4/Factory | Evolved 2 slots: Propulsion x2 8476 | -4/Factory | Lost 4 parts (1p1u2w) 8520 | -4/Factory | Discovered new exit (range 21) 8538 | -4/Factory | Identified exit to Extension 8700 | -4/Factory | First assault squad dispatched 8758 | -4/Factory | Lost 9 parts (2p4n1u2w) 8854 | -4/Factory | Discovered new exit (range 7) 8856 | -4/Factory | Identified exit to Upper Caves 8856 | -4/Factory | Entered Upper Caves 8884 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 9100 | -4/Upper Caves | Learned Research stockpile data 9255 | -4/Upper Caves | Lost 3 parts (1p1u1w) 9326 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9365 | -4/Upper Caves | Core integrity fell below 50% 9392 | -4/Upper Caves | Encountered a Warlord checkpoint 9417 | -4/Upper Caves | Lost 12 parts (2p4n3u3w) 9438 | -4/Upper Caves | Discovered new exit (range 15) 9443 | -4/Upper Caves | Entered another Upper Caves area 9518 | -4/Upper Caves | Learned Research emergency access door positions 9528 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 9554 | -4/Upper Caves | Encountered a Warlord checkpoint 9556 | -4/Upper Caves | Discovered new exit (range 9) 9575 | -4/Upper Caves | Entered Warlord 9588 | -4/Warlord | System corruption cleaned by Quarantine Array 9665 | -4/Warlord | Found Prototype Special Weapon 9665 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 9667 | -4/Warlord | Found RU-N14's Throwing Claymores v3 9671 | -4/Warlord | Found RU-N14's Throwing Claymores v3 9672 | -4/Warlord | Found RU-N14's Throwing Claymores v3 9674 | -4/Warlord | Found RU-N14's Throwing Claymores v3 9675 | -4/Warlord | Found RU-N14's Throwing Claymores v3 9685 | -4/Warlord | Met Warlord 9710 | -4/Warlord | Warlord's base attacked by MAIN.C 9726 | -4/Warlord | Found Prototype Energy Gun 9726 | -4/Warlord | Identified Vortex Rifle 9730 | -4/Warlord | Found Vortex Rifle 9733 | -4/Warlord | Found Vortex Rifle 9734 | -4/Warlord | Found Vortex Rifle 9914 | -4/Warlord | Opened side exit 9943 | -4/Warlord | Discovered new exit (range 13) 9959 | -4/Warlord | Destroyed 7 combat bots 9960 | -4/Warlord | Entered Proximity Caves 9960 | -3/Proximity Caves | Accompanied by 5 allies 9963 | -3/Proximity Caves | Spotter reported a threat 10092 | -3/Proximity Caves | Spotter reported a threat 10178 | -3/Proximity Caves | Discovered new exit (range 8) 10223 | -3/Proximity Caves | Identified exit to Research 10237 | -3/Proximity Caves | Entered Research 10237 | -3/Research | Accompanied by 5 allies 10237 | -3/Research | Evolved 2 slots: Utility x2 10242 | -3/Research | Discovered new exit (range 15) 10278 | -3/Research | Identified exit to Research 10320 | -3/Research | Lost 3 allies 10359 | -3/Research | Discovered new exit (range 34) 10390 | -3/Research | Identified exit to Testing 10393 | -3/Research | Entered Testing 10393 | -3/Testing | Accompanied by 1 ally 10571 | -3/Testing | Found Prototype Launcher 10603 | -3/Testing | Identified Adv. Micro-nuke Launcher 10631 | -3/Testing | Build established: Scavenger-Mutant 10693 | -3/Testing | Protovariant out of control (PP-XV5LG245CC) 11007 | -3/Testing | Found Prototype Energy Cannon 11011 | -3/Testing | Identified Hpw. Disruptor Cannon 11024 | -3/Testing | Repaired Particle Reactor? 11081 | -3/Testing | Scanned by Researcher 11106 | -3/Testing | Found Prototype Protection 11106 | -3/Testing | Identified Med. Regenerative Plating 11109 | -3/Testing | Found Prototype Protection 11109 | -3/Testing | Identified Lgt. Regenerative Plating 11113 | -3/Testing | Found Lgt. Regenerative Plating 11118 | -3/Testing | Found Prototype Protection 11118 | -3/Testing | Identified SHELL Armor 11166 | -3/Testing | Found Prototype Device 11166 | -3/Testing | Identified Exp. EM Disruption Field 11260 | -3/Testing | Found Prototype Energy Gun 11260 | -3/Testing | Identified Hyp. EM Gauss Rifle 11358 | -3/Testing | Found Prototype Processor 11363 | -3/Testing | Identified Exp. Target Analyzer 11368 | -3/Testing | Destroyed 9 combat bots 11397 | -3/Testing | Found Prototype Leg 11397 | -3/Testing | Identified Myomer Exoskeleton 11464 | -3/Testing | Spotted Striker 11542 | -3/Testing | Found Prototype Processor 11703 | -3/Testing | Identified Exp. Signal Interpreter 11717 | -3/Testing | Spotted PH-F5KUWOH4EI 11724 | -3/Testing | Spotted Striker 11747 | -3/Testing | Rewired PH-F5KUWOH4EI 11798 | -3/Testing | Spotted Alpha 7 11807 | -3/Testing | Allies destroyed Striker 11828 | -3/Testing | Destroyed Striker 11875 | -3/Testing | Destroyed Alpha 7 11894 | -3/Testing | Found Corrupted Prototype Device 11917 | -3/Testing | Stole the SGEMP Prototype 11927 | -3/Testing | First assault squad dispatched 11977 | -3/Testing | High security lockdown imminent 11998 | -3/Testing | Destroyed 8 combat bots 12036 | -3/Testing | Lost 3 parts (1n1u1w) 12057 | -3/Testing | High security lockdown engaged 12208 | -3/Testing | Destroyed 9 combat bots 12227 | -3/Testing | Spotted Investigator 12230 | -3/Testing | Destroyed Investigator 12272 | -3/Testing | Destroyed 20 combat bots 12333 | -3/Testing | Spotted Executioner 12334 | -3/Testing | Spotted Striker 12334 | -3/Testing | Spotted Executioner 12336 | -3/Testing | Spotted Executioner 12347 | -3/Testing | Core integrity fell below 50% 12375 | -3/Testing | Core integrity fell below 20% 12387 | -3/Testing | Discovered exit to Research (range 8) 12390 | -3/Testing | Entered Research 12390 | -2/Research | Warlord forces began assault on 0b10 12390 | -2/Research | Evolved 2 slots: Utility x2 12403 | -2/Research | Lost 12 parts (3p5n2u2w) 12448 | -2/Research | Discovered new exit (range 8) 12457 | -2/Research | Found Enh. Force Lance 12458 | -2/Research | Identified exit to Access 12470 | -2/Research | Met up with Warlord 12500 | -2/Research | Research machine network offline 12556 | -2/Research | Found Prototype Processor 12556 | -2/Research | Identified Exp. Melee Analysis Suite 12612 | -2/Research | Entered Access 12612 | -1/Access | Evolved 2 slots: Utility x1, Weapon x1 12840 | -1/Access | Garrison activated, responded to threat 13112 | -1/Access | First assault squad dispatched 13193 | -1/Access | Build established: Scavenger-Tank 13196 | -1/Access | Energy Cycler disabled 13377 | -1/Access | Core integrity fell below 50% 13408 | -1/Access | Lost 15 parts (2p7n5u1w) 13431 | -1/Access | Core integrity fell below 20% 13435 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 13366_ Acquired Imp. Gyrokinetic Inverter. 13367_ Adv. Heat Sink destroyed. 13368_ Acquired Imp. Gyrokinetic Inverter. 13370_ Acquired Adv. Heat Sink. 13371_ Exp. Signal Interpreter destroyed. 13371_ System corrupted by crushing effect (+5). 13372_ Slammed into G-73 Enforcer. 13372_ Destabilizing: Core damaged (-16). 13373_ Slammed into P-80 Master. 13373_ Destabilizing: System corrupted (+1). 13374_ Slammed into P-80 Master. 13375_ Acquired 6 matter. 13376_ Acquired Myomer Leg. 13377_ Adv. Heat Sink destroyed. 13396_ Acquired 5 matter. 13414_ Myomer Leg destroyed. 13422_ K-01 Serf cleans the Wave Collapse Detector. 13427_ Imp. Gyrokinetic Inverter destroyed. 13432_ Graphene Brace destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????###########????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????# #????????????????? | | ??????????????????????#] #????????????????? | | ??????????????????????# ! #????????????????? | | ??????????????????????#####+#####????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ??????????????????????????# #?????????????????? | | ???????????????????????#### ##############????? | | ???????????????????????# ???? | | ???????????????????????# ??? | | ???????????????????????# ^ ? | | ???????????????????????# ? | | ???????????????????????# @ ^ ?? | | ???????????????????????# h ?? | | ???????????????????????# " " " ?? | | ???????????????????????# """ """??? | | ???????????????????????# "sps ss """ """ | | ???????????????????????# " p " " | | ???????????????######### "" s k | | ?????????????? k | | ?????????????? ] = | | ?????????????# k | | ?????????????# #################+# | | ?????????????# #????#######??????? | | ?????????????# #??? #??????? | | ?????????????# k #??? #??????? | | ??????????????#""" """## #?? #??????? | | ???????????????????"???# #?? !] #??????? | | ???????????????????????# #? !] #??????? | | ???????????????????????# #? ] #??????? | | ???????????????????????# # #??????? | | ????????????????####???# # #??????? | | ???????????????? ???# / #??????? | | ???????????????? ??# # #??????? | | ?????????????????"" ??# # ! #??????? | | ?????????????????"" ?# ################### | | ???????????????"""""" ?# % # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 103 Coolant Potential 80 Energy Generation 45 Energy Capacity 1230 Matter Stores 434 Matter Capacity 800 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 110 Jamming Range 12 Corruption Containment 12 Corruption Block 13 Armor Coverage 1425 Evasion (%) 59 Melee Accuracy 12 Launcher Accuracy 40 Target Analysis 10 Recoil Reduction 6 Particle Charging 15 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Adv. Remote Shield | -3/Testing | Archive Exp. Propulsion Shielding | -3/Testing | Archive Imp. Lightning Gun | -3/Testing | Archive Imp. KE Penetrator | -3/Testing | Archive Cld. Phase Cannon | -3/Testing | Archive Centrium Heavy Treads | -3/Testing | Archive Shock Maul | -3/Testing | Archive Enh. Flexi-carbon Leg | -3/Testing | Archive Exp. Heat Sink | -3/Testing | Archive Exp. Thermal Generator | -3/Testing | Archive Exp. Core Shielding | -3/Testing | Archive Cld. Impulse Thruster | -3/Testing | Archive Robot Schematics ------------------ A-02 Transporter | -3/Testing | Archive L-61 Swordsman | -3/Testing | Archive R-10 Processor | -3/Testing | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- All-out Warlord Pyromaniac Challenges ------------ None Game ------ Seed CoilTransmissionRedirector Manual? 0 Play Time 03:02:14 Cumulative 172.6 hours Start 2024.05.12 @ 14:50:52 End 2024.05.12 @ 18:29:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 166 Rogue 161 Adventurer 5 Explorer 0 Win Type - Total 3 Types 2/0/0/1/0/0/0/0/0 Lore% 53 Gallery% 73 Achievement% 55 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Terminus Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9d0633cc-e8e5-41e1-b26f-93c04866acce