Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.07 @ 07:19:38 Player: 3.14 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (26) 130 Value Destroyed (646) 646 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (60) 60 TOTAL SCORE: 2696 Bonus ------- Follower Combat Kills 60 Cogmind --------- Core Integrity 476/550 Matter 292/300 Energy 135/250 System Corruption 0% Temperature Cool (0) Movement Treading (242) Ox1 Location -8/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY (4) ------ Improved Heat Sink Huge Storage Unit Core Analyzer > --- WEAPON (2) ------- EM Pulse Cannon Improved Light Cannon > --- INVENTORY (25) --- Ion Engine Light Treads Cooling System Large Matter Pod (150) Light Armor Plating Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Long-range Tractor Beam EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Light Cannon Improved Light Cannon Improved Light Cannon Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads Armored Treads > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Core Analyzer Light Armor Plating > --- WEAPON ----------- EM Pulse Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Light Treads Cooling System Large Matter Pod Light Armor Plating Light Armor Plating Hacking Suite Hacking Suite Hacking Suite Hacking Suite System Shield Long-range Tractor Beam EM Pulse Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Light Cannon Improved Light Cannon Improved Light Cannon Rocket Launcher Rocket Launcher [Rating: 26] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Huge Storage Unit Device Cooling System Storage Huge Storage Unit Processor Targeting Computer Protection Light Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon EM Pulse Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power . | . . . . . Propulsion 2 | . . . 1 1 Utility 2 | . . . 1 1 Weapon . | . . . . . Parts Attached 22 | . 11 1 4 6 Power . | . . . . . Engine . | . . . . . Core . | . . . . . Reactor . | . . . . . Propulsion 6 | . 2 . 2 2 Treads 6 | . 2 . 2 2 Leg . | . . . . . Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 4 . 1 3 Device 3 | . 2 . . 1 Storage 1 | . 1 . . . Processor 2 | . 1 . . 1 Hackware . | . . . . . Protection 2 | . . . 1 1 Artifact . | . . . . . Weapon 8 | . 5 1 1 1 Energy Gun 1 | . 1 . . . Energy Cannon 2 | . . 1 1 . Ballistic Gun 1 | . 1 . . . Ballistic Cannon 4 | . 3 . . 1 Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 2 | . . . . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 1 | . . . . 1 Weapon . | . . . . . Highest Loss Streak 1 | . . . . 1 To Critical Strikes . | . . . . . Average Slot Usage (%) 99 | . 100 100 99 99 Engine 12 | . 14 14 11 9 Treads 27 | . 19 28 32 35 Leg 3 | . 8 . . . Device 11 | . 10 14 11 9 Storage 12 | . 14 14 11 9 Processor 1 | . 3 . . 1 Protection 4 | . . . 11 16 Energy Gun 5 | . 9 5 . . Energy Cannon 7 | . . 8 13 15 Ballistic Gun 1 | . 3 . . . Ballistic Cannon 11 | . 14 14 8 2 Naked Turns . | . . . . . Heaviest Build 103 | 14 94 97 100 103 Greatest Support 80 | 20 40 40 60 80 Greatest Overweight (x) 4 | . 4 2 1 1 Average Overweight (x) 1 | . 1 2 1 1 Largest Inventory Capacity 25 | . 25 25 25 25 Average Capacity 24 | . 23 25 25 25 Most Carried 25 | . 21 25 25 25 Average Carried 20 | . 14 23 23 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 6 21 25 25 24 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 779 | 200 228 184 36 131 Remotely . | . . . . . Salvage Created 865 | . 259 102 70 434 Parts 51 | . 19 2 4 26 Haulers Intercepted 1 | . 1 . . . Recyclers Shooed 2 | . 2 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 22 | . 8 1 1 12 Guns 5 | . 5 . . . Cannons 17 | . 3 1 1 12 Classes Destroyed 9 | . 4 1 2 2 Hauler 1 | . 1 . . . Recycler 3 | . 1 1 . 1 Watcher 1 | . . . 1 . Swarmer 11 | . 5 . . 6 Grunt 6 | . 3 . . 3 Sentry 1 | . . . 1 . Specialist 2 | . . . . 2 Hunter 1 | . . . . 1 Assembled 1 | . . 1 . . Best Kill Streak 4 | . 2 1 1 4 Combat Bots Only 3 | . 2 1 1 3 Max Kills in Single Turn 1 | . 1 1 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1001 | . 230 14 73 684 Core 139 | . 57 . 8 74 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 81 | . . . 81 . Core Remaining (%) 91 | 100 . 77 98 . Volleys Fired 68 | . 28 3 5 32 Largest 2 | . 2 2 2 2 Hottest 131 | . 104 104 102 131 Shots Fired 126 | . 52 6 10 58 Gun 27 | . 25 2 . . Cannon 99 | . 27 4 10 58 Launcher . | . . . . . Special . | . . . . . Kinetic 51 | . 28 3 5 15 Thermal 39 | . 24 2 . 13 Explosive . | . . . . . Electromagnetic 36 | . . 1 5 30 Robot Hit Streak 13 | . 6 9 13 10 Robot Miss Streak 8 | . 8 . 1 2 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 76 | . 27 6 6 37 Core Hits 36 | . 13 2 2 19 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . 3 . . 1 Burn 2 | . 2 . . . Blast 2 | . 1 . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1789 | . 561 114 202 912 Guns 268 | . 238 30 . . Cannons 1441 | . 291 84 202 864 Explosions 48 | . . . . 48 Melee . | . . . . . Ramming 32 | . 32 . . . Kinetic 569 | . 291 63 24 191 Thermal 401 | . 238 30 . 133 Explosive . | . . . . . Electromagnetic 787 | . . 21 178 588 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 47 | . 1 6 32 8 Projectiles 47 | . 1 6 32 8 Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . 3 . . 2 Impact 1 | . 1 . . . Kinetic 4 | . 2 . . 2 Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 7 | . 6 1 . . Targets Rammed 10 | . 9 1 . . Kicked 3 | . 3 . . . Crushed . | . . . . . Highest Temperature 132 | . 19 . 1 132 Average Temperature 33 | . 8 . 1 39 Received Heat Transfer 411 | . 123 27 27 234 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . 1 2 Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 2 . . . Heat Transferred 975 | . 703 74 . 198 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . . . . 1 Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 250 | . 130 71 67 250 Initial 6 | . . 6 . . Average 40 | . 41 17 18 93 Maximum Alert Level 1 | . . . . 1 Low Security (%) 97 | . 100 100 100 85 Level 1 2 | . . . . 14 Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 6 | . 1 1 . 4 Investigation 1 | . . 1 . . Extermination . | . . . . . Reinforcement 5 | . 1 . . 4 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 5 | . 2 . 1 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 45 | . 12 6 8 19 Peak Tracking Total 4 | . 4 3 3 4 Tactical Retreats 3 | . 1 . . 2 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered . | . . . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 6 | . . . 6 . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . . . 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 6 | . 2 1 3 . Terminals 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 19 | . 8 1 10 . Successful 12 | . 3 1 8 . Failed 7 | . 5 . 2 . Catastrophic 1 | . . . 1 . Database Lockouts . | . . . . . Manual 10 | . 6 . 4 . Terminals 15 | . 8 . 7 . Fabricators . | . . . . . Repair Stations 3 | . . . 3 . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 9 | . 3 1 5 . Robot Analysis 3 | . 2 . 1 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . 1 . . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . . 1 . Disarm Traps 2 | . . . 2 . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals 1 | . . . 1 . Botnet 1 | . . . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . 2 . 2 . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 2 | . . 2 . . Largest Group 2 | . . 2 1 . Highest-Rated Group 45 | . . 45 14 . Highest-Rated Ally 31 | . . 31 14 . Total Orders . | . . . . . Ally Attacks 9 | . . 9 . . Total Damage 168 | . . 168 . . Kills 5 | . . 5 . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total 3 | . 2 . 1 . Derelict Logs Recovered 2 | . . 2 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 3298 | . 1221 963 518 596 Spaces Moved 1056 | 1 380 292 185 198 Core . | . . . . . Treads 908 | . 233 292 185 198 Legs 148 | 1 147 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 320 240 240 Average Speed 278 | 120 284 320 240 240 Slowest Speed 400 | 120 400 320 240 242 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 32 | 2 53 69 19 19 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 2 | . . 2 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 1282 | . 450 317 256 259 Wait 62 | . 1 9 34 18 Move 1052 | . 379 291 184 198 Hop . | . . . . . Pick Up 44 | . 18 8 15 3 Fast Attach 5 | . 2 . 2 1 Attach 6 | . . 1 2 3 Detach . | . . . . . Swap 11 | . 9 . . 2 Drop 24 | . 4 4 14 2 Fire 68 | . 28 3 5 32 Melee . | . . . . . Ram . | . . . . . Kick 3 | . 3 . . . Crush 7 | . 6 1 . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 1 exit: [*Sto]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 843 | -10/Materials | Discovered new exit (range 16) 1086 | -10/Materials | Discovered new exit (range 16) 1222 | -10/Materials | Entered Mines 1360 | -10/Mines | Learned 2 Materials zone layouts 1379 | -10/Mines | Learned location of 1 exit from Materials 1533 | -10/Mines | Met a Derelict shopkeep closing up shop 1744 | -10/Mines | Assembled infested the area 2135 | -10/Mines | Discovered new exit (range 9) 2168 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 2185 | -10/Mines | Entered Materials 2185 | -9/Materials | Accompanied by 1 ally 2185 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2186 | -9/Materials | Identified exit to Materials 2516 | -9/Materials | Repaired Lgt. Treads 2537 | -9/Materials | Discovered exit to Materials (range 14) 2703 | -9/Materials | Entered another Materials area 2703 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3255 | -8/Materials | Discovered new exit (range 12) 3299 | -8/Materials | Self-destructed Last Messages --------------- 03210_ Acquired 3 matter. 03220_ Dropped Lgt. Armor Plating. 03220_ Acquired Core Analyzer. 03221_ U-05 Engineer builds a Door. 03224_ Acquired 1 matter. 03231_ Acquired 28 matter. 03255_ EXIT=FOUND 03266_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 03275_ S-10 Pest destroyed. 03278_ Destroyed Flight Unit. 03280_ Lgt. Armor Plating destroyed. 03280_ K-01 Serf collects debris. 03281_ S-10 Pest destroyed. 03282_ Acquired 11 matter. 03284_ K-01 Serf collects debris. 03284_ S-10 Pest destroyed. 03285_ Acquired 4 matter. 03285_ U-05 Engineer builds a Door. 03287_ K-01 Serf collects debris. 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""??????????### | | ??????????????????????????????# "?????????????? | | ??????????????????????????????# ?????????????? | | ???????????????????????????????####??????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 300 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SlugThermoelectricRipper Manual? 0 Play Time 00:13:27 Cumulative 761.5 hours Start 2023.02.07 @ 07:08:32 End 2023.02.07 @ 07:19:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 1180 Rogue 1180 Adventurer 0 Explorer 0 Win Type - Total 72 Types 43/1/11/12/4/0/0/1/0 Lore% 92 Gallery% 91 Achievement% 83 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: f47c260a-4599-440d-974e-78bd33ed044d