Cogmind - Beta 17 @@@ ROGUE MODE // 2026.08.16 @ 13:56:15 Player: ATOM Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (21) 105 Value Destroyed (479) 479 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1064 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 297/300 Energy 148/160 System Corruption 0% Temperature Cool (12) Movement Rolling (90) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Wheel Compact Wheel > --- UTILITY (2) ------ Medium Storage Unit ECM Suite > --- WEAPON (2) ------- Improved EM Shotgun Assault Rifle > --- INVENTORY (10) --- Light Ion Engine Heat Sink Large Storage Unit Visual Processing Unit Terrain Scanner Improved EM Shotgun Improved EM Shotgun Light Cannon Rocket Launcher Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Compact Wheel > --- UTILITY ---------- Medium Storage Unit ECM Suite > --- WEAPON ----------- Improved EM Shotgun Assault Rifle > --- INVENTORY -------- Light Ion Engine Heat Sink Large Storage Unit Visual Processing Unit Improved EM Shotgun Improved EM Shotgun Assault Rifle Light Cannon Rocket Launcher Rocket Launcher [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 20 | 6 14 . Power 4 | 1 3 . Engine 3 | 1 2 . Core 1 | . 1 . Reactor . | . . . Propulsion 6 | 2 4 . Treads 2 | 2 . . Leg . | . . . Wheel 4 | . 4 . Hover . | . . . Flight . | . . . Utility 3 | 1 2 . Device 1 | . 1 . Storage 2 | 1 1 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 5 . Energy Gun 3 | 1 2 . Energy Cannon . | . . . Ballistic Gun 4 | 1 3 . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes 1 | . 1 . Parts Lost 6 | . 6 . Power 2 | . 2 . Propulsion 2 | . 2 . Utility . | . . . Weapon 2 | . 2 . Highest Loss Streak 2 | . 2 . To Critical Strikes . | . . . Average Backups 5 | 3 5 10 Power 1 | . 1 1 Propulsion 1 | 1 1 . Utility 1 | . 1 3 Weapon 1 | . . 5 Tool/Special . | . . . Unused Backups 11 | . 1 10 Power 2 | . 1 1 Propulsion . | . . . Utility 4 | . . 4 Weapon 5 | . . 5 Tool/Special . | . . . Average Slot Usage (%) 87 | . 86 100 Engine 10 | . 10 . Core 2 | . 2 14 Treads 14 | . 15 . Wheel 12 | . 11 28 Device 3 | . 3 14 Storage 14 | . 14 14 Energy Gun 11 | . 11 14 Ballistic Gun 16 | . 16 14 Peak Build Rating 12 | 6 12 12 Average Rating 6 | 4 6 12 On Entrance 6 | . 6 12 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 22 | 11 22 22 Greatest Support 40 | 40 40 26 Greatest Overweight (x) . | . . . Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 8 10 10 Average Capacity 8 | 6 8 10 Most Carried 10 | 6 10 10 Average Carried 5 | 3 5 10 Final Capacity 10 | 8 10 10 Final Carried 10 | 4 10 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 508 | 237 261 10 Remotely . | . . . Salvage Created 710 | . 710 . Parts 45 | . 45 . Haulers Intercepted 1 | . 1 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 12 | . 12 . Guns 12 | . 12 . Classes Destroyed 8 | . 8 . Worker 1 | . 1 . Builder 1 | . 1 . Hauler 1 | . 1 . Recycler 1 | . 1 . Operator 2 | . 2 . Watcher 3 | . 3 . Swarmer 3 | . 3 . Grunt 9 | . 9 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 114 | . 113 1 Missed 33 | . 33 . Hits 81 | . 80 1 Projectile 81 | . 80 1 Damage Taken 960 | . 947 13 Core 255 | . 242 13 Absorbed by Shields . | . . . Regen/Repaired (Parts) 22 | . 22 . Core Remaining (%) 100 | 100 . . Volleys Fired 77 | . 76 1 Largest 2 | . 2 2 Hottest 70 | . 70 65 Shots Fired 153 | . 151 2 Gun 153 | . 151 2 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 93 | . 92 1 Thermal 36 | . 36 . Explosive . | . . . Electromagnetic 24 | . 23 1 Robot Hit Streak 10 | . 10 1 Robot Miss Streak 5 | . 5 2 Penetration Max . | . . . Secondary Targets 3 | . 3 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 83 | . 82 1 Core Hits 42 | . 41 1 Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 2 | . 2 . Burn 1 | . 1 . Destroy 1 | . 1 . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1019 | . 1004 15 Guns 968 | . 953 15 Cannons . | . . . Explosions 48 | . 48 . Melee . | . . . Ramming 3 | . 3 . Kinetic 508 | . 493 15 Thermal 313 | . 313 . Explosive . | . . . Electromagnetic 195 | . 195 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 40 | . 40 . Shots 1 | . 1 . Rammed 2 | . 2 . Targets Rammed 2 | . 2 . Kicked . | . . . Crushed . | . . . Highest Temperature 239 | . 239 3 Average Temperature 52 | . 52 3 Received Heat Transfer 402 | . 393 9 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted 1 | . 1 . Heat Transferred 951 | . 951 . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 1 | . 1 . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 96 | . 96 14 Initial 14 | . . 14 Average 24 | . 27 5 Influence Increases 410 | . 410 . Destroy 0b10 Robot/C 240 | . 240 . Destroy 0b10 Robot/NC 45 | . 45 . Destroy Leader 68 | . 68 . Successful Hack 8 | . 8 . Disable Machine 15 | . 15 . Destroy Structure 4 | . 4 . Lose Combat Pursuer 30 | . 30 . Influence Decreases 410 | . 373 37 Entered New Map 23 | . . 23 Time Decay 337 | . 323 14 Lost Part 50 | . 50 . Squads Dispatched 2 | . 2 . Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 28 | . 27 1 Peak Tracking Total 7 | . 7 2 Tactical Retreats 2 | . 2 . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 7 | . 7 . Terminals 4 | . 4 . Fabricators . | . . . Repair Stations 1 | . 1 . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 21 | . 21 . Successful 10 | . 10 . Failed 11 | . 11 . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations 4 | . 4 . Recycling Units 4 | . 4 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Record 1 | . 1 . Prototype ID Bank 2 | . 2 . Locate Traps 1 | . 1 . Zone Layout 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks 2 | . 2 . Scan Component 1 | . 1 . Repair 1 | . 1 . Recycling Unit Hacks 2 | . 2 . Report Inventory 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired 1 | . 1 . Time 38 | . 38 . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Active Infowar (turns) 356 | . 293 63 ECM 356 | . 293 63 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 1386 | 97 1226 63 Spaces Moved 826 | 55 704 67 Core 5 | 5 . . Treads 392 | 50 342 . Legs . | . . . Wheels 429 | . 362 67 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 90 90 Average Speed 125 | 150 127 90 Slowest Speed 160 | 160 160 90 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 39 | 3 82 32 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 1 | . . 1 Spaces Dug . | . . . Terrain Destroyed 3 | . 3 . Melee . | . . . Projectile . | . . . AOE 3 | . 3 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 1036 | 69 897 70 Wait 73 | . 73 . Move 824 | 54 703 67 Hop . | . . . Pick Up 31 | 9 21 1 Fast Attach 1 | 1 . . Attach 13 | 5 8 . Detach . | . . . Swap 7 | . 7 . Drop 8 | . 7 1 Fire 77 | . 76 1 Melee . | . . . Ram . | . . . Kick . | . . . Crush 2 | . 2 . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min x2]) -10/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 98 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 333 | -10/Materials | Discovered new exit (range 12) 489 | -10/Materials | Discovered new exit (range 13) 889 | -10/Materials | Discovered new exit (range 16) 1042 | -10/Materials | Core integrity fell below 50% 1065 | -10/Materials | Core integrity fell below 20% 1114 | -10/Materials | Discovered new exit (range 16) 1226 | -10/Materials | Repaired Lgt. Nuclear Core 1324 | -10/Materials | Entered Mines 1374 | -10/Mines | Learned location of Zion (-6) 1387 | -10/Mines | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- Lgt. Ion Engine (77%) Hover Unit (16%) Corrupted Aluminum Leg (95%) Corrupted Aluminum Leg (41%) 01280_ Acquired Rocket Launcher. 01285_ Acquired Prototype Energy Gun. 01290_ Identified Imp. EM Shotgun. LOCATION=UNKNOWN GOAL=ESCAPE 01356_ Searching scrap... 01356_ Found Beam Cannon. 01356_ Found Terrain Scanner. 01356_ Found ECM Suite. 01356_ Found Sml. Laser. 01356_ Found 38 Matter. 01357_ Acquired 10 matter. 01358_ Dropped Assault Rifle. 01358_ Acquired Terrain Scanner. 01374_ Acquired derelict log, extracted data. World map updated: -6/Zion. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ??????????????????????#????????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# ???????????????????? | | ??????????????????????# ??########????????? | | ??????????????????????# ?## #????????? | | ??????????????????????# ## #????????? | | ?????????????????????## # ## #????????? | | ????????????????????## ### #????????? | | ????????????????????# @ ##?# #????????? | | ?????????????????#g ##??# #????????? | | ?????????????????#g #???# #????????? | | ?????????????????#g #???# #????????? | | ?????????????????##### #???# #????????? | | ?????????????????????# ##???# #????????? | | ?????????????????????#### #????# #????????? | | ????????????????????????# #????# #????????? | | ????????????????????????#g#????# #????????? | | ???????????????????????? ?????# #????????? | | ???????????????????????? ?????# #????????? | | ???????????????????????? ?????# #????????? | | ???????????????????????? ?????# #????????? | | ???????????????????????? ?????# #????????? | | ???????????????????????? ?????# #????????? | | ????????????????????????? ?????# #???????#? | | ???????????????????????? ?????#]!#????? #? | | ???????????????????????# ?????#%[#???? #? | | ???????????????????????# #????#[ #??? #? | | ???????????????????????# #????# #### #? | | ???????????????????????# #???## #? | | ???????????????????????# #??## #?? | | ???????????????????????# #??# #?? | | ???????????????????????# #??# #?? | | ???????????????????????# #??# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 42 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Nuclear Core | 56% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AngularMasterTearclaws Manual? 0 Play Time 00:16:17 Cumulative 19.3 hours Start 2026.08.16 @ 13:36:53 End 2026.08.16 @ 13:56:15 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 31 Rogue 31 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 15 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: ec8941b1-083c-4c42-affb-589ce04d0aaf