Cogmind - Beta 16 X2 @@@ ROGUE MODE // 2025.10.17 @ 16:26:03 Player: jumpy Result: Destroyed by Y-72 Warden with Railgun Performance ------------- Evolutions (9) 4500 Regions Visited (25) 5000 Robots Destroyed (159) 795 Value Destroyed (5931) 5931 Prototype IDs (36) 720 Alien Tech Used (3) 600 Bonus (4462) 4462 TOTAL SCORE: 22008 Bonus ------- High Alert Combat Kills 363 Follower Combat Kills 1366 Entered Garrisons 600 Used RIF Installer 1500 Met Zhirov 300 MAIN.C Attacked Warlord 500 Friendly Fire -167 Cogmind --------- Core Integrity 0/1600 Matter 84/300 Energy 84/100 System Corruption 10% Temperature Cool (10) Movement Flying (45) Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (8) --- Impulse Thruster Array > --- UTILITY (12) ----- Core Analyzer Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Combat Linear Gravjet Improved Matter Compressor (23) Enhanced Hardcell Cannon Peak State ------------ > --- POWER ------------ Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav Array Antigrav Array Antigrav Array Antigrav Array > --- UTILITY ---------- Advanced Signal Interpreter Core Analyzer Advanced Thermal Shield Advanced System Shield > --- WEAPON ----------- Enhanced Nova Cannon Heavy Gauss Cannon Remote Datajack > --- INVENTORY -------- Combat Linear Gravjet Improved Matter Compressor Transdimensional Reconstructor Enhanced Hardcell Cannon Gamma Bomb Array [Rating: 128] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Aluminum Leg Leg Aluminum Leg Wheel Armored Huge Wheel Hover Unit Antigrav Array Flight Unit Cooled Nuclear Pulse Thruster Utility Advanced Targeting Computer Device Seismic Detector Storage Large Storage Unit Processor Advanced Targeting Computer Hackware Advanced System Shield Protection Improved Medium Armor Plating Weapon Antimatter Cannon Energy Gun Medium Laser Energy Cannon Heavy Phase Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Antimatter Cannon Launcher Gamma Bomb Array Special Weapon Remote Datajack Special Melee Weapon Improved Datajack Build | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Slots Evolved 18 | . . 2 2 . . . 2 2 . . 2 . . . . 2 . . . . 2 2 2 . . Power 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Propulsion 6 | . . 1 1 . . . . 1 . . 1 . . . . . . . . . 1 1 . . . Utility 10 | . . 1 1 . . . 1 1 . . 1 . . . . 1 . . . . 1 1 2 . . Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Attached 140 | 7 2 7 7 6 8 13 24 2 . 11 2 1 2 . 6 8 4 2 8 . 9 6 4 . 1 Power 19 | 1 . 2 . . 2 . 4 . . 1 . . . . 2 1 1 . 1 . 1 2 1 . . Engine 9 | 1 . 2 . . 1 . 2 . . 1 . . . . 1 1 . . . . . . . . . Core 4 | . . . . . 1 . 2 . . . . . . . . . 1 . . . . . . . . Reactor 6 | . . . . . . . . . . . . . . . 1 . . . 1 . 1 2 1 . . Propulsion 48 | 2 . 2 4 5 1 9 9 . . 4 . . . . . 3 . . 3 . 4 1 . . 1 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 35 | 2 . 2 4 5 1 8 7 . . 4 . . . . . 1 . . . . 1 . . . . Wheel 5 | . . . . . . 1 2 . . . . . . . . 2 . . . . . . . . . Hover 4 | . . . . . . . . . . . . . . . . . . . . . 3 1 . . . Flight 4 | . . . . . . . . . . . . . . . . . . . 3 . . . . . 1 Utility 37 | 2 1 1 2 1 3 1 5 2 . 1 1 1 1 . 3 2 . 2 3 . 1 3 1 . . Device 10 | 1 . . 1 . . . . . . . . . . . 2 2 . 1 . . 1 2 . . . Storage 4 | 1 1 . . . . . 1 . . . . . . . . . . . 1 . . . . . . Processor 11 | . . . 1 1 1 . 1 1 . 1 1 . 1 . . . . 1 . . . 1 1 . . Hackware 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Protection 9 | . . 1 . . 2 1 1 1 . . . 1 . . 1 . . . 1 . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 1 2 1 . 2 3 6 . . 5 1 . 1 . 1 2 3 . 1 . 3 . 2 . . Energy Gun 3 | 1 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 7 | . . 1 . . . . 2 . . . 1 . . . . 1 1 . . . . . 1 . . Ballistic Gun 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 17 | . . 1 1 . . 2 3 . . 3 . . . . 1 1 2 . . . 3 . . . . Launcher 5 | . . . . . 1 1 . . . 1 . . 1 . . . . . . . . . 1 . . Special Weapon 2 | . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Unidentified Prototypes 15 | . . 1 . . 2 . 2 . . 2 . . . . . 2 . . 4 . 1 . . 1 . Parts Lost 68 | . . 1 1 2 . 13 2 . . 1 . . 1 . 9 11 . 10 . . 2 2 12 1 . Power 10 | . . . . . . 2 . . . . . . . . 1 2 . 2 . . 1 . 2 . . Propulsion 22 | . . 1 . 1 . 6 1 . . . . . . . 5 2 . 1 . . 1 . 4 . . Utility 20 | . . . 1 1 . 2 . . . 1 . . 1 . 2 3 . 4 . . . 2 2 1 . Weapon 16 | . . . . . . 3 1 . . . . . . . 1 4 . 3 . . . . 4 . . Highest Loss Streak 10 | . . 1 1 2 . 7 1 . . 1 . . 1 . 9 10 . 4 . . 1 1 8 1 . To Critical Strikes 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Average Backups 10 | 3 6 10 14 14 15 12 12 12 13 12 12 13 12 13 11 12 9 7 5 5 4 4 4 3 3 Power . | . 1 1 1 1 1 . . 2 2 2 2 1 1 2 1 . . . . . . . . . . Propulsion 1 | 1 2 2 2 2 3 2 2 1 1 1 1 1 1 1 . . . . . . . 1 1 1 1 Utility 3 | . 2 3 5 5 4 4 3 5 6 4 3 4 3 3 2 3 3 2 2 2 1 1 1 1 1 Weapon 4 | . 1 3 6 5 6 4 5 4 4 5 5 5 5 5 4 5 4 3 1 1 . 1 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 39 | . . 3 3 3 5 2 8 1 . 5 1 . . . . . . 3 1 . 1 1 . . 2 Power 5 | . . 1 1 . 1 . . . . 1 . . . . . . . . . . . 1 . . . Propulsion 3 | . . . 1 . . . 1 . . . . . . . . . . . . . . . . . 1 Utility 13 | . . . . 1 2 1 3 1 . 2 1 . . . . . . . 1 . 1 . . . . Weapon 17 | . . 2 1 2 2 1 4 . . 2 . . . . . . . 2 . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Average Slot Usage (%) 80 | . 100 85 97 99 100 96 85 91 93 98 93 94 93 94 65 67 53 49 20 36 38 49 37 10 8 Engine 5 | . 14 11 9 9 7 8 3 6 6 6 5 5 5 5 . 5 5 2 . . . . . . . Leg 19 | . 28 25 34 35 36 33 11 26 26 31 29 29 29 29 2 1 . . . . 1 . . . . Wheel 2 | . . . . . . . 9 . . . . . . . 4 7 5 4 . . . . . . . Device 2 | . 14 11 8 2 . . . . . . . . . . . 2 5 9 . . . 5 2 . . Storage 6 | . 14 11 9 9 9 9 7 6 6 6 5 5 5 5 5 5 5 4 . . . . . . . Processor 16 | . . . 9 15 18 18 22 22 26 26 28 29 28 29 23 20 15 11 . . . . 7 6 4 Hackware 1 | . . . . . . . 4 3 . . . . . . . . . . 2 5 4 4 4 4 4 Protection 4 | . . 4 9 9 9 8 . 4 6 6 5 5 5 5 4 4 . . 2 5 4 . . . . Energy Gun 1 | . 15 18 . . . . . . . . . . . . . . . . . . . . . . . Energy Cannon 4 | . . 1 9 9 9 5 5 6 6 6 5 5 4 5 5 5 4 4 . . . . 1 . . Ballistic Cannon 8 | . . 1 9 9 9 11 10 13 13 11 11 11 10 11 11 9 9 8 . . 4 8 3 . . Peak Build Rating 128 | 7 7 15 19 24 28 28 52 58 58 69 74 75 76 76 76 91 62 74 50 50 104 127 128 18 28 Average Rating 47 | 6 7 10 17 21 26 25 45 56 58 64 72 74 74 76 61 71 58 52 31 50 65 117 90 15 13 On Entrance 44 | . 7 7 15 19 24 28 15 52 58 58 68 74 75 76 76 61 38 62 3 50 50 96 127 18 12 Avg Prop Armor Cover (%) 5 | . . . . . . 12 6 . . . . . . . . 2 . . . . 5 . 4 . . Naked Turns 120 | . . . . . . . . . . . . . . . . . . 81 39 . . . . . . Heaviest Build 87 | 14 30 43 45 45 46 46 50 53 53 62 64 64 64 64 73 87 79 83 22 22 69 70 66 . . Greatest Support 112 | 20 20 30 40 46 46 46 74 74 74 98 98 98 98 98 98 84 28 28 18 27 84 112 112 3 16 Greatest Overweight (x) 6 | . 1 3 1 1 . 3 3 . . . . . . . 2 3 2 2 6 1 2 . . . . Average Overweight (x) . | . . 1 1 . . . . . . . . . . . 1 1 1 1 . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 Average Capacity 13 | 7 13 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 13 5 5 5 5 5 5 5 Most Carried 15 | 6 7 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 12 9 5 5 5 5 5 4 3 Average Carried 11 | 3 6 10 14 14 14 12 13 14 15 14 14 15 14 15 11 12 9 7 4 5 4 4 4 3 3 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 5 5 5 5 Final Carried 15 | 6 7 15 15 15 15 8 15 15 15 14 15 15 15 15 11 12 9 5 5 5 5 5 4 3 3 Class Distribution -------------------- 45% | Gunner 32% | Mutant 14% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Commander-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Mutant | -7/Factory Gunner | -6/Factory Gunner | -6/Waste Gunner | -6/Factory Gunner | -5/Factory Gunner | -5/Upper Caves Gunner | -5/Upper Caves Gunner | -5/Warlord Gunner | -4/Proximity Caves Gunner | -4/Factory Gunner | -4/Upper Caves Gunner | -4/Upper Caves Mutant | -4/Zhirov Mutant | -3/Proximity Caves Mutant | -3/Research Tank | -2/Research Gunner | -1/Access Mutant | -1/Garrison Mutant | -1/Access Resources | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ----------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Matter Collected 4396 | 287 26 55 110 253 214 402 790 66 127 440 13 113 342 . 107 63 231 264 150 53 73 104 109 4 . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5400 | 200 147 298 208 272 511 553 1113 85 . 570 130 133 286 . 50 63 211 217 . . 110 90 153 . . Parts 278 | 14 7 21 10 18 35 22 64 8 . 20 2 3 17 . 1 . 6 7 . . 1 11 11 . . Haulers Intercepted 7 | . . . . . 3 . 2 . . 1 . . . . . 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 18 | . . . . . . . . . . . . 3 9 . 1 . . 5 . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Combat Hostiles Destroyed 123 | . 5 10 6 9 6 17 19 3 . 10 3 3 17 . 2 . . 3 . . 2 5 3 . . Guns 14 | . 5 9 . . . . . . . . . . . . . . . . . . . . . . . Cannons 88 | . . . 6 9 6 14 19 3 . 9 1 3 5 . 2 . . 3 . . 2 5 1 . . AOE 20 | . . . . . . 3 . . . 1 2 . 12 . . . . . . . . . 2 . . Classes Destroyed 19 | 2 2 2 1 1 4 1 1 . . 2 1 . . . . . 1 . . . . 1 . . . Worker 4 | . . . . . 1 . 1 . . . . . . . . . . . . . . 1 1 . . Builder 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Tunneler 10 | 5 1 . . . 1 . . 1 . . . . . . . . . . . . . . 2 . . Hauler 7 | . . . . . 3 . 2 . . 1 . . . . . 1 . . . . . . . . . Recycler 7 | 1 . . . . 1 . 4 . . 1 . . . . . . . . . . . . . . . Operator 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Watcher 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Swarmer 41 | . 3 6 . 3 2 2 . 3 . . 1 . 14 . . . . . . . . 5 2 . . Grunt 47 | . 2 2 4 2 3 12 14 . . 3 1 2 1 . . . . . . . 1 . . . . Brawler 4 | . . . 1 . . 1 . . . 2 . . . . . . . . . . . . . . . Duelist 4 | . . . . 1 . . 1 . . 1 1 . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Sentry 14 | . . 2 1 3 2 1 2 . . . . 1 1 . . . . . . . 1 . . . . Specialist 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hunter 7 | . . . . . . . 1 . . 2 . . . . 2 . . 2 . . . . . . . Programmer 4 | . . . . . . 1 2 . . . . . . . . . . . . . . . 1 . . Behemoth 3 | . . . . . . . . . . 1 . . 1 . . . . 1 . . . . . . . Samaritan 6 | . . . . . . . . . . . . . . . . . 5 1 . . . . . . . Surgeon 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Best Kill Streak 6 | 3 3 3 3 3 3 4 6 3 . 5 3 3 5 . 2 1 . 2 . . 1 6 3 . . Combat Bots Only 6 | . 3 3 3 3 2 4 6 3 . 5 3 3 5 . 2 . . 2 . . 1 5 2 . . Max Kills in Single Turn 4 | 1 1 1 1 1 2 2 1 1 . 1 4 1 2 . 1 1 1 1 . . 1 1 3 . . Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . 2 . . . 1 2 . 2 . . . . . . . . . 2 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Hostile Shots Fired 1142 | . 26 32 29 35 14 148 140 9 . 35 4 4 58 . 60 78 . 128 . 23 32 50 160 69 8 Missed 412 | . 12 9 6 6 7 43 55 5 . 10 1 1 20 . 26 14 . 45 . 17 8 21 74 28 4 Hits 730 | . 14 23 23 29 7 105 85 4 . 25 3 3 38 . 34 64 . 83 . 6 24 29 86 41 4 Melee 3 | . . . . . . . 1 . . 2 . . . . . . . . . . . . . . . Projectile 727 | . 14 23 23 29 7 105 84 4 . 23 3 3 38 . 34 64 . 83 . 6 24 29 86 41 4 AOE 8 | . . . . . . . 3 . . . . . . . . 4 . . . . . . 1 . . Critical Strikes 28 | . . . . 1 . 3 4 . . 1 . . . . 1 8 . 4 . . 1 . 5 . . Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Damage Taken 14516 | . 163 239 367 434 109 1575 1466 65 . 531 48 77 753 . 590 1758 . 1642 . 103 1002 521 2107 853 113 Core 3766 | . 53 67 33 15 . 174 206 . . 34 . . 58 . 22 234 . 682 . 40 495 50 663 827 113 Absorbed by Shields 329 | . . . . . . 4 . . . . . . . . . 159 . . . . 31 135 . . . Redirected to Shielding 157 | . . . . . . . . . . . . . . . . . . . . . 130 27 . . . Ignored by Resistances 24 | . . . . . . . . . . . . . . . . . . . . . . . 24 . . Regen/Repaired (Parts) 397 | . . . . . . . 137 52 26 147 35 . . . . . . . . . . . . . . Core Remaining (%) 75 | 100 78 83 . . . 59 70 . . 96 . . . . 92 . . . . 16 61 96 . . . Volleys Fired 365 | 17 16 24 22 17 19 44 53 4 . 25 3 5 22 3 10 5 8 21 2 . 10 20 15 . . Largest 3 | 2 2 2 2 2 2 2 3 3 . 3 3 3 3 3 3 3 3 3 1 . 2 2 2 . . Hottest 210 | 70 70 100 97 97 97 97 145 145 . 149 156 156 156 156 156 164 210 210 5 . 107 102 171 . . Shots Fired 766 | 34 32 48 44 34 38 79 116 12 . 72 9 13 39 9 30 15 24 58 2 . 14 27 17 . . Gun 112 | 34 32 46 . . . . . . . . . . . . . . . . . . . . . . . Cannon 630 | . . 2 44 34 38 72 116 12 . 72 9 13 26 9 30 15 24 58 . . 14 27 15 . . Launcher 22 | . . . . . . 7 . . . . . . 13 . . . . . . . . . 2 . . Special 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . Kinetic 425 | 17 16 1 22 17 19 37 72 8 . 47 6 8 18 6 20 10 16 37 . . 14 27 7 . . Thermal 317 | 17 16 47 22 17 19 35 44 4 . 25 3 5 8 3 10 5 8 21 . . . . 8 . . Explosive 20 | . . . . . . 7 . . . . . . 13 . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . Robot Hit Streak 25 | 6 14 8 11 9 8 12 17 2 . 20 16 18 8 . 9 8 17 25 2 . 15 5 13 . . Robot Miss Streak 7 | 2 4 2 3 7 4 4 6 1 . 2 . 1 2 . 3 1 2 3 . . . 2 5 . . Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 533 | 21 20 28 35 27 29 56 88 5 . 55 5 9 19 . 18 14 16 45 2 . 13 14 14 . . Core Hits 390 | 10 10 13 13 24 34 64 91 4 . 35 4 4 27 . 5 4 5 12 . . 3 7 21 . . Critical Kills 9 | . 1 . . . . . . . . . 1 . . . . . 3 2 . . 2 . . . . Critical Parts Destroyed 15 | . . . . . . . . . . . . . . . . . 3 8 . . 4 . . . . Critical Strikes 50 | . 3 4 . . . . 1 . . 4 1 1 1 . 3 . 6 15 . . 8 2 1 . . Burn 6 | . 2 4 . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Destroy 29 | . 1 . . . . . . . . . . . . . . . 6 15 . . 7 . . . . Blast 14 | . . . . . . . 1 . . 4 . 1 1 . 3 . . . . . 1 2 1 . . Melee Attacks 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 6 | . . . . . . . 6 . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 15456 | 205 212 373 634 561 704 1404 1919 137 . 2109 689 333 1900 . 587 514 384 1040 . . 303 548 880 20 . Guns 772 | 205 212 355 . . . . . . . . . . . . . . . . . . . . . . . Cannons 11757 | . . 18 634 561 599 990 1919 137 . 1829 173 333 678 . 587 514 384 1040 . . 303 548 510 . . Explosions 2803 | . . . . . 105 414 . . . 280 516 . 1222 . . . . . . . . . 266 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ramming 124 | . . . . . . . . . . . . . . . . . . . . . . . 104 20 . Kinetic 7488 | 79 59 18 335 316 353 568 1115 82 . 1344 82 197 435 . 347 381 188 480 . . 303 548 258 . . Thermal 5868 | 126 153 355 299 245 351 422 804 55 . 765 533 136 243 . 240 133 196 560 . . . . 252 . . Explosive 1710 | . . . . . . 414 . . . . 74 . 1222 . . . . . . . . . . . . Electromagnetic 266 | . . . . . . . . . . . . . . . . . . . . . . . 266 . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 10 | . . . . . . 2 3 . . 1 . . . . . . . . . . . . 9 10 10 Average Corruption 2 | . . . . . . 1 1 . . 1 . . . . . . . . . . . . 3 9 10 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 31 | . . . . . . . 17 . . . . . . . . . . . . . . . 6 5 3 Message Errors 10 | . . . . . . . 6 . . . . . . . . . . . . . . . 3 . 1 Matter Fused 5 | . . . . . . . 2 . . . . . . . . . . . . . . . 2 1 . Heat Flow Errors 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Energy Discharges 2 | . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 Data Loss (minor) 5 | . . . . . . . 3 . . . . . . . . . . . . . . . 1 1 . Data Loss (major) 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . . . . . . . . . . . . . . . . 3 . Weapon Failures 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 505 | . . . . . 22 44 4 2 . 86 79 . 106 . . . 100 28 . . . 23 11 . . Projectiles 270 | . . . . . . 6 4 2 . 86 9 . 1 . . . 100 28 . . . 23 11 . . Explosions 235 | . . . . . 22 38 . . . . 70 . 105 . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 95 | . . . 7 4 10 18 29 . . 9 1 . 1 . 4 . . 2 . . 2 2 6 . . Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . Kinetic 89 | . . . 7 4 10 16 28 . . 9 1 . 1 . 4 . . 2 . . 2 2 3 . . Secondary 3 | . . . . . . 2 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 192 | . . . . . . . . . . . . . 115 . . . . . . . . . 68 9 . Shots 5 | . . . . . . . . . . . . . 3 . . . . . . . . . 2 . . Rammed 12 | . . . . . . . . . . . . . . . . . . . . . . . 9 3 . Targets Rammed 12 | . . . . . . . . . . . . . . . . . . . . . . . 9 3 . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 472 | 90 140 234 246 249 117 358 276 92 . 188 63 190 158 63 183 472 18 200 . . . 16 128 . . Average Temperature 76 | 31 48 65 80 78 38 141 67 41 . 55 26 85 69 35 91 172 7 63 . . . 16 44 . . Received Heat Transfer 2732 | . 60 51 180 108 45 672 495 . . 105 9 9 30 . . 547 . 268 . . 54 . 72 . 27 Effects 7 | . . . 1 . . 4 . . . . . . . . . 2 . . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Energy Bleed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . Matter Decay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 2 | . . 1 . . . . . . . . 1 . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 5 | 1 1 1 . . . . . . . . 2 . . . . . . . . . . . . . . Heat Transferred 9513 | 370 592 1295 629 518 618 848 1073 74 . 847 411 148 259 . 259 200 300 850 . . . . 222 . . Parts Sabotaged 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Maximum Alert Level 4 | . . . . 1 1 2 1 . . 4 3 . . . . . . . . . . . 1 1 . Low Security (%) 62 | 100 100 100 100 87 35 . 39 100 100 41 . . . . . 100 . . . . 100 100 55 . 100 Level 1 25 | . . . . 12 64 32 60 . . 22 . . . . . . . . . . . . 44 100 . Level 2 6 | . . . . . . 67 . . . 5 26 . . . . . . . . . . . . . . Level 3 4 | . . . . . . . . . . 19 73 . . . . . . . . . . . . . . Level 4 1 | . . . . . . . . . . 10 . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1232 | 10 60 121 61 349 346 546 349 197 46 1232 978 . . . . 7 . . . . 47 120 328 269 180 Initial 603 | . . . 9 6 169 208 265 148 46 . 603 . . . . . . . . . 47 6 59 254 155 Average 200 | 1 11 58 17 149 240 426 226 154 22 415 849 . . . . . . . . . 11 71 180 258 168 Influence Increases 6647 | 30 135 267 160 383 446 428 625 96 . 1798 461 60 395 . 50 9 . 200 . 90 86 219 649 15 45 Destroy 0b10 Robot/C 3220 | . 100 200 120 320 220 340 380 60 . 720 60 60 340 . 40 . . 60 . . 40 100 60 . . Destroy 0b10 Robot/NC 190 | 30 5 5 . . 35 . 35 5 . 35 10 . . . . 5 . . . . . 10 15 . . Destroy Leader 542 | . 20 52 20 10 66 20 84 10 . 158 . . 40 . 10 2 . 20 . . 10 10 10 . . Allied During Kill 727 | . . . . 53 33 . . . . 641 . . . . . . . . . . . . . . . Successful Hack 72 | . 10 7 4 . 4 . 26 . . . 19 . . . . . . . . . 2 . . . . Disable Machine 360 | . . . 15 . 45 . 15 . . 30 240 . . . . . . . . . . 15 . . . Anti-Garrison Action 200 | . . . . . . 50 . . . 150 . . . . . . . . . . . . . . . Destroy Structure 286 | . . 3 1 . 43 18 10 6 . 19 132 . . . . 2 . . . . 4 39 9 . . Partial Spotted 105 | . . . . . . . . . . . . . . . . . . . . . . 30 30 . 45 Lose Combat Pursuer 945 | . . . . . . . 75 15 . 45 . . 15 . . . . 120 . 90 30 15 525 15 . Influence Decreases 6467 | 30 135 244 173 44 474 243 827 266 134 566 789 590 280 489 50 9 . 96 104 20 144 132 430 74 124 Entered New Map 2663 | . . . 14 4 180 113 241 156 88 . 629 336 72 489 . . . . 104 . 23 6 40 64 104 Time Decay 2962 | 30 135 234 159 . 254 . 556 110 46 316 130 254 198 . 40 7 . 76 . 20 101 106 170 . 20 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . . 100 . . Lost Part 402 | . . 10 . 20 . 130 20 . . 10 . . 10 . 10 2 . 20 . . 20 20 120 10 . Lost Ally 340 | . . . . 20 40 . 10 . . 240 30 . . . . . . . . . . . . . . Squads Dispatched 30 | . . 1 2 . . . 9 1 . 7 . . . . . 2 . . . . 1 2 5 . . Investigation 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Extermination 10 | . . . . . . . 3 . . 2 . . . . . 1 . . . . 1 1 2 . . Reinforcement 11 | . . 1 1 . . . 3 . . 2 . . . . . . . . . . . 1 3 . . Assault 5 | . . . . . . . 2 . . 3 . . . . . . . . . . . . . . . Garrison 3 | . . . 1 . . . 1 . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . Construction Impeded 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Distress Signals 11 | . . 1 . . 2 . 1 . . 2 . . . . . . . . . . 2 . 3 . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 308 | . 7 15 11 13 16 23 38 5 1 34 4 3 16 . 2 4 . 11 . 10 18 11 46 16 4 Peak Tracking Total 17 | . 3 3 5 3 5 5 5 3 . 5 3 3 5 . 2 4 . 8 . 9 7 5 17 10 3 Tactical Retreats 24 | . . . . . . . 3 1 . 3 . . 1 . . . . 2 . 2 1 1 9 1 . Traps | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Traps Triggered 12 | . . . . 2 . 3 3 1 . . 1 . . . . . . . . . 1 . 1 . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ---------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Machines Disabled 27 | . . . 1 . 3 1 1 . . 3 16 1 . . . . . . . . . 1 . . . Max in Single Turn 16 | . . . 1 . 2 1 1 . . 3 16 1 . . . . . . . . . 1 . . . Garrison Access 4 | . . . . . . . 2 . . 1 . . . . . . . . . . . 1 . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Machines Accessed 30 | . 3 3 1 1 5 . 3 2 . 2 2 1 . . . . . . 4 . 1 1 1 . . Terminals 15 | . 3 2 . 1 4 . 1 1 . 1 2 . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . 1 1 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 2 | . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . Garrison Access 5 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . 1 1 . . Total Hacks 72 | . 8 9 1 2 11 . 5 4 . 3 5 1 . . . . . . 17 . 4 1 1 . . Successful 51 | . 4 7 1 . 6 . 3 3 . . 3 1 . . . . . . 17 . 4 1 1 . . Failed 21 | . 4 2 . 2 5 . 2 1 . 3 2 . . . . . . . . . . . . . . Catastrophic 4 | . 1 . . . . . 1 . . 1 1 . . . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 16 | . 7 3 . . 5 . . 1 . . . . . . . . . . . . . . . . . Terminals 35 | . 8 5 . 2 10 . 1 3 . 1 5 . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . 2 . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . 3 1 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers 8 | . . 4 . . . . . . . . . . . . . . . . . . 4 . . . . Garrison Access 5 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . 1 1 . . Terminal Hacks 28 | . 3 1 . . 1 . . 2 . . 3 1 . . . . . . 17 . . . . . . Record 6 | . . . . . . . . . . . . 1 . . . . . . 5 . . . . . . Part Schematic 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . Robot Analysis 6 | . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 8 | . . 1 . . 1 . . . . . 2 . . . . . . . 4 . . . . . . Emergency Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Transport Status 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Scan Component 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Repair 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 8 | . . 4 . . . . . . . . . . . . . . . . . . 4 . . . . Retrieve Study 8 | . . 4 . . . . . . . . . . . . . . . . . . 4 . . . . Garrison Access Hacks 5 | . . . 1 . 1 . 1 . . . . . . . . . . . . . . 1 1 . . Unlock Access 3 | . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . . Seal Access 2 | . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . Unauthorized Hacks 8 | . 1 2 . . 4 . . 1 . . . . . . . . . . . . . . . . . Terminals 7 | . 1 2 . . 4 . . . . . . . . . . . . . . . . . . . . Skim 7 | . 1 2 . . 4 . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Patch 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Used 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . Hacking Detections 13 | . 3 . . 1 2 . 2 1 . 2 1 . . . . . . . . . . . 1 . . Full Trace Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 1 . . . . . . . . . . . . . . . . . 4 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 8 | . . 4 . . . . . . . . . . . . . . . . . . 4 . . . . Parts Repaired 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Time 19 | . . . . . . . 19 . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------ Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Used RIF Installer 3 | . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 . Hotswap 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Cloak 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Robots Hacked 7 | . . . . . . . 6 . . . . . . . . . . . 1 . . . . . . Non-combat 4 | . . . . . . . 4 . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . 2 . . . . . . . . . . . 1 . . . . . . Robot Hacks Applied 8 | . . . . . . . 7 . . . . . . . . . . . 1 . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . find_chute 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . ignore_repairs 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . find_station 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . amplify_resonance 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . formatsys_low 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . formatsys_high 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Relay Couplers Released 8 | . . . . . . 4 3 . . 1 . . . . . . . . . . . . . . . Machine Destruction 8 | . . . . . . 4 3 . . 1 . . . . . . . . . . . . . . . Attached 2 | . . . . . . . 2 . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 9 | . . . . 9 . . . . . . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 -------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Total Allies 31 | . . . . 9 . . 2 . 20 . . . . . . . . . . . . . . . . Largest Group 20 | . . . . 6 4 . 1 . 20 20 3 . . . . . . . . . . . . . . Highest-Rated Group 689 | . . . . 120 88 . 23 . 689 689 97 . . . . . . . . . . . . . . Highest-Rated Ally 46 | . . . . 24 24 . 23 . 46 46 46 . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 256 | . . . . 36 14 . 2 . 14 188 2 . . . . . . . . . . . . . . Total Damage 4894 | . . . . 451 258 . 30 . 378 3702 75 . . . . . . . . . . . . . . Kills 47 | . . . . 8 5 . . . 1 32 1 . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Active Infowar (turns) 4045 | 120 642 549 440 146 . . . . . . . . 400 189 605 304 358 203 . . . 47 42 . . Optics 2059 | . . . . . . . . . . . . . 400 189 605 304 358 203 . . . . . . . Sensors 89 | . . . . . . . . . . . . . . . . . . . . . . 47 42 . . Seismic 1897 | 120 642 549 440 146 . . . . . . . . . . . . . . . . . . . . . Robot Analysis Total 6 | . 2 . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 3 | . . . . . . . . . . . . 1 . . . . 1 1 . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 ------------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Turns Passed 11066 | 224 642 549 450 589 547 661 1628 228 113 831 260 557 416 189 605 304 358 549 143 102 409 255 346 55 56 Spaces Moved 8065 | 137 347 233 178 311 386 342 1172 169 66 572 196 439 287 147 304 207 252 424 166 226 384 387 566 100 67 Core 568 | 6 . . . . . . . . . . . . . . . . . 150 89 . . . 165 100 58 Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 4314 | 131 347 233 178 311 386 315 430 169 66 572 196 439 287 147 10 . . . . . 97 . . . . Wheels 1796 | . . . . . . 27 742 . . . . . . . 294 207 252 274 . . . . . . . Hover 983 | . . . . . . . . . . . . . . . . . . . . . 195 387 401 . . Flight 404 | . . . . . . . . . . . . . . . . . . . 77 226 92 . . . 9 Fastest Speed 20 | 50 120 175 175 112 112 110 90 122 122 122 122 122 122 122 122 100 115 50 50 20 52 48 48 50 45 Average Speed 110 | 116 169 188 175 140 112 145 108 122 122 122 122 122 122 122 129 127 129 99 75 40 87 48 49 50 49 Slowest Speed 350 | 120 190 330 175 178 112 180 315 122 122 122 122 122 122 122 130 145 130 130 350 99 220 48 60 50 50 Overloaded Moves 171 | . . . . . . . . . . . . . . . . . . . . 171 . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 32 | 7 52 29 16 35 41 33 33 5 74 19 7 72 50 18 58 8 48 58 60 48 12 11 21 26 2 Regions Visited 25 Branch Regions 8 Pre-discovered Areas 4 | . . . . . . . . . . . . . . . . . . 1 3 . . . . . . Known Exits Taken 5 | . . . 1 . 1 . . . . . . . . . . 1 . . . . . 1 1 . . Unknown Exits Taken 15 | 1 1 1 . . . . 1 . . 1 1 1 1 1 1 . 1 1 1 1 1 . . . . Scrap Searched 7 | . . . . . . . . . . . . 1 2 . 1 . . 2 . 1 . . . . . Spaces Dug 11 | . . . . . . . . . . . . . . 9 . . . . . . . 2 . . . Terrain Destroyed 291 | . . . . . 40 14 8 4 . 15 73 3 88 9 10 1 4 6 . . 1 12 3 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 76 | . . . . . . . 8 4 . 6 2 3 7 9 10 1 4 6 . . 1 12 3 . . AOE 215 | . . . . . 40 14 . . . 9 71 . 81 . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -1 -1 -1 --------- Run | Yrd Mat Mat Mat Gar Mat Gar Fac Fac Was Fac Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Res Acc Gar Acc Total 9517 | 167 371 296 279 432 466 428 1434 184 98 652 211 451 317 150 492 233 264 504 180 234 442 427 613 103 89 Wait 638 | . 5 16 60 21 36 8 107 6 33 23 7 4 1 1 169 2 1 53 . 10 27 10 17 . 21 Move 8036 | 136 346 232 177 309 385 340 1171 169 65 571 195 438 286 146 303 206 251 423 165 223 383 386 565 98 67 Hop 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Pick Up 92 | 7 1 12 6 3 6 2 26 2 . 5 2 1 1 . 1 5 . 2 2 . 4 3 1 . . Fast Attach 56 | 6 . 3 . . . 1 9 . . 5 1 . . . 1 7 1 2 8 . 6 4 1 . 1 Attach 44 | 1 . . 3 2 . 7 9 1 . 1 . . 1 . 5 3 3 1 1 . 3 1 1 1 . Detach 3 | . . . . . . . 1 . . . . . . . 2 . . . . . . . . . . Swap 72 | . 2 4 4 5 10 8 11 1 . 11 1 1 6 . 1 2 . . . . 2 1 2 . . Drop 97 | . 1 5 7 6 10 8 26 1 . 11 2 2 . . . 3 . 2 2 . 7 2 2 . . Fire 365 | 17 16 24 22 17 19 44 53 4 . 25 3 5 22 3 10 5 8 21 2 . 10 20 15 . . Melee 9 | . . . . . . . 9 . . . . . . . . . . . . . . . . . . Ram 13 | . . . . . . . . . . . . . . . . . . . . . . . 9 4 . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 20 | . . . . 10 . 10 . . . . . . . . . . . . . . . . . . . Rewire 61 | . . . . 59 . . 2 . . . . . . . . . . . . . . . . . . Trap 10 | . . . . . . . 10 . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min] / [*Sub]) -9/Materials -8/Materials -8/Garrison -8/Materials -8/Garrison -7/Factory -6/Factory -6/Waste -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -2/Research -1/Access -1/Garrison -1/Access History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 225 | -11/Scrapyard | Entered Materials 271 | -10/Materials | Discovered new exit (range 6) 302 | -10/Materials | Build established: Mutant 605 | -10/Materials | Discovered new exit (range 8) 808 | -10/Materials | Discovered new exit (range 9) 867 | -10/Materials | Entered another Materials area 867 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1250 | -9/Materials | Discovered new exit (range 13) 1416 | -9/Materials | Entered another Materials area 1416 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1690 | -8/Materials | Garrison activated, responded to threat 1842 | -8/Materials | Build established: Scavenger-Mutant 1864 | -8/Materials | Identified exit to Garrison 1866 | -8/Materials | Entered Garrison 1878 | -8/Garrison | Triggered checkpoint 1904 | -8/Garrison | Triggered checkpoint 1922 | -8/Garrison | Triggered checkpoint 2201 | -8/Garrison | Lost 3 allies 2237 | -8/Garrison | Installed Relay Interface Framework 2374 | -8/Garrison | Triggered checkpoint 2414 | -8/Garrison | Build established: Commander-Mutant 2433 | -8/Garrison | Discovered new exit (range 8) 2455 | -8/Garrison | Entered Materials 2455 | -8/Materials | Accompanied by 4 allies 2786 | -8/Materials | Build established: Scavenger-Mutant 3001 | -8/Materials | Identified exit to Garrison 3002 | -8/Materials | Entered Garrison 3024 | -8/Garrison | Triggered checkpoint 3073 | -8/Garrison | Garrison Relay disabled 3200 | -8/Garrison | Triggered checkpoint 3284 | -8/Garrison | Triggered checkpoint 3411 | -8/Garrison | Discovered new exit (range 14) 3415 | -8/Garrison | Lost 6 parts (3n1u2w) 3443 | -8/Garrison | Expanded RIF knowledge: Zone Cloak 3616 | -8/Garrison | Triggered checkpoint 3663 | -8/Garrison | Entered Factory 3663 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3688 | -7/Factory | Lost 7 parts (2p3n1u1w) 3916 | -7/Factory | Build established: Mutant 4338 | -7/Factory | Repaired Flak Cannon 5030 | -7/Factory | Build established: Gunner 5267 | -7/Factory | Discovered new exit (range 15) 5291 | -7/Factory | Entered another Factory area 5291 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5357 | -6/Factory | Discovered new exit (range 15) 5519 | -6/Factory | Sucked down chute 5519 | -6/Factory | Entered Waste 5520 | -6/Waste | Joined by Warlord forces that had cleared the area 5588 | -6/Waste | Discovered new exit (range 15) 5629 | -6/Waste | A Compactor rumbled back to life 5630 | -6/Waste | Allies destroyed C-40 Crusher 5632 | -6/Waste | Entered Factory 5632 | -6/Factory | Accompanied by 20 allies 5827 | -6/Factory | Lost 8 allies 6172 | -6/Factory | Garrison activated, responded to threat 6185 | -6/Factory | Spotted B-75 Beast 6186 | -6/Factory | Destroyed B-75 Beast 6267 | -6/Factory | Lost 3 allies 6332 | -6/Factory | First assault squad dispatched 6353 | -6/Factory | P-60 Hacker assimilated allied TP-T17(g) 6425 | -6/Factory | Discovered new exit (range 10) 6463 | -6/Factory | Entered another Factory area 6463 | -5/Factory | Accompanied by 3 allies 6463 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 6609 | -5/Factory | Discovered new exit (range 13) 6723 | -5/Factory | Entered Upper Caves 6905 | -5/Upper Caves | Found Alien Artifact 7064 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7127 | -5/Upper Caves | Learned location of 1 exit from Factory 7262 | -5/Upper Caves | Discovered new exit (range 9) 7280 | -5/Upper Caves | Entered another Upper Caves area 7607 | -5/Upper Caves | Spotted B-75 Beast 7612 | -5/Upper Caves | Destroyed B-75 Beast 7667 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7682 | -5/Upper Caves | Discovered new exit (range 7) 7696 | -5/Upper Caves | Entered Warlord 7726 | -5/Warlord | Discovered new exit (range 15) 7856 | -5/Warlord | Warlord's base attacked by MAIN.C 7885 | -5/Warlord | Entered Proximity Caves 7956 | -4/Proximity Caves | Lost 9 parts (1p5n2u1w) 8304 | -4/Proximity Caves | Discovered new exit (range 7) 8463 | -4/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 8490 | -4/Proximity Caves | Entered Factory 8490 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 8491 | -4/Factory | Identified exit to Upper Caves 8711 | -4/Factory | Garrison activated, responded to threat 8752 | -4/Factory | Spotted B-86 Titan 8794 | -4/Factory | Entered Upper Caves 8824 | -4/Upper Caves | Lost 10 parts (2p2n2u4w) 9128 | -4/Upper Caves | Learned 8 Research zone layouts 9149 | -4/Upper Caves | Discovered new exit (range 2) 9152 | -4/Upper Caves | Entered another Upper Caves area 9414 | -4/Upper Caves | Learned location of Armory (-3) 9462 | -4/Upper Caves | Spotted B-86 Titan 9542 | -4/Upper Caves | Destroyed B-86 Titan 9568 | -4/Upper Caves | Lost 3 parts (3u) 9620 | -4/Upper Caves | Released all parts (4) 9626 | -4/Upper Caves | Core integrity fell below 50% 9650 | -4/Upper Caves | Lost 4 parts (1n3w) 9693 | -4/Upper Caves | Discovered new exit (range 16) 9701 | -4/Upper Caves | Entered Zhirov 9701 | -4/Zhirov | Discovered new exit (range 3) 9711 | -4/Zhirov | Met Zhirov 9721 | -4/Zhirov | Learned location of Command (-1) 9721 | -4/Zhirov | Learned location of Testing (-2) 9721 | -4/Zhirov | Learned location of Quarantine (-3) 9725 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 9733 | -4/Zhirov | Found Alien Artifact 9733 | -4/Zhirov | Identified Integrated Dissipator 9733 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 9741 | -4/Zhirov | Found Alien Artifact 9844 | -4/Zhirov | Entered Proximity Caves 9846 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9875 | -3/Proximity Caves | Build established: Mutant 9924 | -3/Proximity Caves | Core integrity fell below 20% 9942 | -3/Proximity Caves | Discovered new exit (range 16) 9946 | -3/Proximity Caves | Entered Research 9946 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 10010 | -3/Research | Identified Dimensional Node Initializer 10010 | -3/Research | Initialized slip node 10274 | -3/Research | Spotted B-86 Titan 10347 | -3/Research | Discovered new exit (range 16) 10355 | -3/Research | Entered another Research area 10355 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10545 | -2/Research | Found Gamma Bomb Array 10605 | -2/Research | Discovered new exit (range 13) 10609 | -2/Research | Identified exit to Access 10610 | -2/Research | Entered Access 10610 | -1/Access | Evolved 2 slots: Utility x2 10765 | -1/Access | Spotted B-99 Colossus 10805 | -1/Access | Lost 3 parts (1p1u1w) 10822 | -1/Access | Spotted B-99 Colossus 10860 | -1/Access | Search patrols dispatched 10900 | -1/Access | Lost 8 parts (1p4n3w) 10955 | -1/Access | Identified exit to Garrison 10956 | -1/Access | Entered Garrison 10968 | -1/Garrison | Triggered checkpoint 10976 | -1/Garrison | Expanded RIF knowledge: Hotswap 10979 | -1/Garrison | System corruption reached 10% 10980 | -1/Garrison | Core integrity fell below 50% 10984 | -1/Garrison | Spotted B-99 Colossus 10984 | -1/Garrison | Spotted B-99 Colossus 10988 | -1/Garrison | Spotted B-99 Colossus 10988 | -1/Garrison | Identified Transdimensional Reconstructor 10988 | -1/Garrison | Warped through subspace 10989 | -1/Garrison | Core integrity fell below 20% 11007 | -1/Garrison | Discovered new exit (range 8) 11011 | -1/Garrison | Entered Access 11067 | -1/Access | Destroyed by Y-72 Warden with Railgun Last Messages --------------- 10988_ Penetrated by Slug. 10988_ Slug penetrates Wall. 10988_ Penetrated by Slug. 10988_ Slug penetrates Wall. 10988_ Identified Transdimensional Reconstructor. 10988_ Warped through subspace. 10989_ Acquired 4 matter. 11007_ EXIT=FOUND 11009_ System corrupted: Matter fused (-5). 11010_ Attempting to access garrison exit controls... RIF authorized. LOCATION=UNKNOWN GOAL=ESCAPE 11014_ ALERT: Access garrison breached. 11014_ ALERT: Machine network offline. 11024_ PE KFDMZ4I/ZA76VFRPJL0EAHMEZ8 11040_ System corrupted: IFF burst signal emitted. 11056_ System corrupted: Energy discharge (-34). 11062_ Acquired Impulse Thruster Array. 11067_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????####?????##+#????????????????? | | ????????????????????# ??? ????????????????? | | ????????????????????# ?? ????????????????? | | ????????????????????# ? ????????????????? | | ????????????????????# " ""#???????????????? | | ????????????????????# """ ""#???????????????? | | ????????????????????# """ ""#???????????????? | | ????????????????????# " T#???????????????? | | ????????????????????# ""#???????????????? | | ????????????????????# ""#???????????????? | | ????????????????????? ""#???????????????? | | ??????????????????????? ?????????????????? | | ????????????????????????? ??????????????????? | | ????????#####+#############+##################### | | ??????? @ Y | | ???????? g ########### | | ??????? g b #?????????? | | ??????? #??????????? | | ?????? #??????????? | | ?????? #??????????? | | ?????? #??????????? | | ?????????###########+##################??????????? | | ??????????????# #?????????????????????? | | ??????????????# #?????????????????????? | | ??????????????# """ #?????????????????????? | | ??????????????# """ #?????????????????????? | | ??????????????# "S #?????????????????????? | | ??????????????# """ #?????????????????????? | | ??????????????# "" #?????????????????????? | | ??????????????#? #?????????????????????? | | ??????????????? #?????????????????????? | | ??????????????? ? #?????????????????????? | | ??????????????#?? #?????????????????????? | | ????????????????? #?????????????????????? | | ?????????????????###########?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 74 Energy Generation 45 Energy Capacity 580 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Armor Coverage 600 Resistance: TH 30 Weapon Shielding 90 Phase Shifting 10 Evasion (%) 70 Targeting Accuracy 24 Core Analysis 9 Defensive Hacking 14 Relay Coupler Types 1 Relay Coupler Value 22 Item Schematics ----------------- Lrg. Storage Unit | -10/Materials | Hacked Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flak Cannon | 8% | -7/Factory Studied --------- Beam Cannon | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Aluminum Leg | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Antigrav Array | -3/Research | Hacked Hyp. Mass Driver | -3/Research | Hacked Hvy. Gauss Cannon | -3/Research | Hacked Particle Reactor | -3/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Transdimensional Reconstructor Achievements -------------- Junior Dev Not Today, Chutes Challenges ------------ None Game ------ Seed GodNeutrinoConstruct Manual? 0 Play Time 01:11:03 Cumulative 213.9 hours Start 2025.10.17 @ 00:13:12 End 2025.10.17 @ 16:26:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 509 Rogue 509 Adventurer 0 Explorer 0 Win Type - Total 12 Types 9/0/2/1/0/0/0/0/0/0 Lore% 78 Gallery% 66 Achievement% 41 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SATURATION(100) Steam 1 RUN: 29d4c8ca-06c6-48e8-878d-5eb4d765445c