Cogmind - Beta 15 @@@ ROGUE MODE // 2025.07.11 @ 09:41:19 Player: puppuppit Result: Destroyed self with Rocket Array Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (608) 3040 Value Destroyed (14381) 14381 Prototype IDs (15) 300 Alien Tech Used (0) 0 Bonus (6961) 6961 TOTAL SCORE: 28182 Bonus ------- Triggered High Security 500 High Alert Combat Kills 6461 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 300/300 System Corruption 7% Temperature Cool (66) Movement Core (700) Ox13 Location -7/Recycling Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit High-powered Tractor Beam > --- WEAPON (4) ------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (15) --- Advanced Heat Sink Coolant Injector Compact Matter Pod (150) Compact Matter Pod (150) Improved Weapon Shielding Hardened Medium Armor Plating Advanced Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Precision Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Large Storage Unit Matter Filter Weapon Cycler > --- WEAPON ----------- Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon Mini Assault Cannon > --- INVENTORY -------- Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System Gravmag System Compact Matter Pod Compact Matter Pod Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Advanced Assault Cannon Mini Assault Cannon Mini Assault Cannon Rocket Array [Rating: 58] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Enhanced Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Utility Large Storage Unit Device High-powered Tractor Beam Storage Large Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Improved Assault Rifle Ballistic Cannon Advanced Assault Cannon Launcher Missile Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . Utility 2 | . . . . . . . 1 1 . . Weapon 2 | . . . 2 . . . . . . . Parts Attached 172 | 7 5 5 25 3 1 2 36 25 58 5 Power 17 | 1 1 2 4 1 . . 1 5 2 . Engine 13 | 1 1 1 3 1 . . 1 4 1 . Core 4 | . . 1 1 . . . . 1 1 . Reactor . | . . . . . . . . . . . Propulsion 61 | 2 . 1 9 . . 1 15 8 24 1 Treads 51 | 2 . 1 9 . . 1 15 8 15 . Leg . | . . . . . . . . . . . Wheel . | . . . . . . . . . . . Hover 10 | . . . . . . . . . 9 1 Flight . | . . . . . . . . . . . Utility 44 | 2 2 . 4 . 1 . 9 7 16 3 Device 23 | 1 . . 1 . . . 2 7 12 . Storage 6 | 1 1 . 1 . . . 2 . . 1 Processor 1 | . . . . . . . 1 . . . Hackware 6 | . 1 . . . 1 . 1 . 3 . Protection 8 | . . . 2 . . . 3 . 1 2 Artifact . | . . . . . . . . . . . Weapon 50 | 2 2 2 8 2 . 1 11 5 16 1 Energy Gun 1 | 1 . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . Ballistic Gun 12 | 1 2 1 6 . . . . 1 . 1 Ballistic Cannon 29 | . . . . 1 . . 10 4 14 . Launcher 8 | . . 1 2 1 . 1 1 . 2 . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 1 . . . . 2 5 . Corrupted Parts 1 | . . . . . . . 1 . . . System Corruption 4 | . . . . . . . 4 . . . Parts Lost 50 | . 2 . . . . 1 5 22 10 10 Power 5 | . 2 . . . . . 1 2 . . Propulsion 21 | . . . . . . 1 3 7 3 7 Utility 9 | . . . . . . . . 3 4 2 Weapon 15 | . . . . . . . 1 10 3 1 Highest Loss Streak 10 | . 1 . . . . 1 1 8 2 10 To Critical Strikes . | . . . . . . . . . . . Average Backups 14 | . 10 15 14 14 14 14 14 14 14 13 Power . | . . . . 1 1 2 1 . . . Propulsion 2 | . 1 3 2 2 2 1 1 4 5 3 Utility 4 | . 4 5 6 4 3 4 5 4 3 5 Weapon 5 | . 4 7 5 7 7 7 6 4 5 4 Tool/Special . | . . . . . . . . . . . Unused Backups 37 | . 3 2 13 1 1 . 6 3 4 4 Power 2 | . . . . . . . 1 1 . . Propulsion 6 | . . . 2 . . . 1 1 2 . Utility 18 | . 2 . 5 1 1 . 3 1 2 3 Weapon 11 | . 1 2 6 . . . 1 . . 1 Tool/Special . | . . . . . . . . . . . Average Slot Usage (%) 98 | . 95 99 99 100 100 100 99 98 97 99 Engine 8 | . 10 4 9 11 11 11 8 6 4 . Core 1 | . . 8 1 . . . . . 2 7 Treads 24 | . 27 28 22 22 22 22 26 29 26 3 Hover 1 | . . . . . . . . . 2 26 Device 5 | . . . . . . . 4 14 17 14 Storage 9 | . 14 14 11 11 11 11 9 7 7 7 Hackware 7 | . 13 14 8 . 6 11 7 4 4 . Protection 2 | . . . 1 11 4 . 5 2 . 7 Ballistic Gun 24 | . 26 27 43 43 44 43 11 . . . Ballistic Cannon 12 | . . . . . . . 23 29 28 30 Peak Build Rating 58 | 9 10 13 26 22 23 23 34 43 58 57 Average Rating 28 | 6 9 11 22 21 22 22 25 37 49 55 On Entrance 19 | . 9 9 13 22 22 23 23 29 18 51 Naked Turns . | . . . . . . . . . . . Heaviest Build 68 | 14 28 29 46 49 49 42 60 68 63 61 Greatest Support 112 | 40 40 40 40 40 40 40 63 94 112 90 Greatest Overweight (x) 2 | . . . 1 1 1 1 2 . 2 1 Average Overweight (x) . | . . . . 1 1 1 . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 13 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 15 15 15 15 15 15 15 15 15 15 Average Carried 14 | . 10 15 14 14 14 14 14 14 14 13 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 15 15 15 15 15 15 15 15 15 14 Class Distribution -------------------- 27% | Scavenger-Gunner 27% | Gunner 22% | Tank 12% | Mutant 8% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Gunner | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Gunner | -7/Storage Tank | -7/Recycling Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Matter Collected 18976 | 410 426 259 2515 724 44 2251 3033 4174 4067 1073 Remotely 6615 | . . . . . . . . 2361 3236 1018 Salvage Created 22476 | 174 704 253 3733 1375 . 5191 2992 3675 3142 1237 Parts 1204 | 12 53 13 245 83 . 272 198 170 119 39 Haulers Intercepted 23 | . 2 . 6 . . . 6 4 5 . Recyclers Shooed 33 | . 3 5 3 2 . 3 3 9 2 3 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Combat Hostiles Destroyed 287 | . 13 5 67 8 . 5 56 51 79 3 Melee 1 | . . . . . . . . 1 . . Guns 77 | . 13 2 36 5 . 4 17 . . . Cannons 130 | . . . . . . . 25 50 52 3 AOE 79 | . . 3 31 3 . 1 14 . 27 . Classes Destroyed 20 | 3 6 . 5 . . . 2 2 . 2 Worker 131 | 2 2 . 30 11 . 67 3 10 6 . Builder 60 | . . . 4 4 . 26 12 11 2 1 Tunneler 45 | 4 . 2 3 5 . 29 2 . . . Hauler 23 | . 2 . 6 . . . 6 4 5 . Recycler 117 | 1 3 1 7 11 . 36 9 26 10 13 Mechanic 11 | . 1 . . . . . 1 3 6 . Operator 11 | . 2 . 3 . . . 3 1 2 . Watcher 17 | . 2 . 5 . . . 4 4 2 . Swarmer 41 | . 11 3 8 3 . . 7 3 6 . Grunt 147 | . 2 2 43 4 . 5 26 26 39 . Brawler 14 | . . . 1 . . . 3 2 8 . Duelist 11 | . . . 1 1 . . 1 1 7 . Protector 11 | . . . 5 . . . 2 1 3 . Sentry 35 | . . . 9 . . . 9 7 10 . Specialist 2 | . . . . . . . . 2 . . Hunter 10 | . . . . . . . 7 2 1 . Programmer 11 | . . . . . . . . 6 5 . Heavy 2 | . . . . . . . 1 1 . . Scientist 2 | . . . . . . . . . . 2 Scrapper 3 | . . . . . . . . . . 3 Best Kill Streak 70 | 6 4 3 9 5 . 70 8 12 16 9 Combat Bots Only 13 | . 3 3 9 3 . 3 5 8 13 3 Max Kills in Single Turn 7 | 1 1 3 5 2 . 3 3 2 7 2 Gunslinging 1 | . . . 1 . . . . . . . Exploded 5 | . . 3 4 2 . 1 2 . 5 . Melee 1 | . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Hostile Shots Fired 1279 | . 85 18 131 10 . 12 227 433 345 18 Missed 399 | . 20 5 34 5 . 3 74 146 111 1 Hits 880 | . 65 13 97 5 . 9 153 287 234 17 Melee 12 | . . . 1 . . . 1 3 7 . Projectile 868 | . 65 13 96 5 . 9 152 284 227 17 Critical Strikes 34 | . 1 . 3 . . 2 7 10 11 . Damage Taken 12605 | 8 554 177 1415 76 . 147 2478 3823 3226 701 Core 1221 | 4 95 34 122 . . 30 207 343 295 91 Absorbed by Shields . | . . . . . . . . . . . Redirected to Shielding 142 | . . . 37 . . . 37 . . 68 Ignored by Resistances 186 | . . . . . . . 159 27 . . Regen/Repaired (Parts) 1106 | . 97 . 307 . . . 402 . 300 . Core Remaining (%) 67 | 98 . 46 . . . 62 62 . . . Volleys Fired 1038 | 16 85 30 150 57 . 183 155 175 150 37 Largest 4 | 2 2 2 4 4 . 4 4 4 4 4 Hottest 165 | 60 60 40 105 105 . 105 137 157 165 160 Shots Fired 3697 | 32 169 57 591 225 . 732 596 659 514 122 Gun 2040 | 32 169 55 569 223 . 729 256 6 1 . Cannon 1591 | . . . . 1 . . 320 649 501 120 Launcher 66 | . . 2 22 1 . 3 20 4 12 2 Special . | . . . . . . . . . . . Kinetic 3595 | 16 149 55 569 224 . 729 576 655 502 120 Thermal . | . . . . . . . . . . . Explosive 66 | . . 2 22 1 . 3 20 4 12 2 Electromagnetic 36 | 16 20 . . . . . . . . . Robot Hit Streak 21 | 2 6 15 21 9 . 14 18 9 15 6 Robot Miss Streak 7 | 3 6 3 5 3 . 4 7 6 5 3 Penetration Max 1 | . . . . . . . . 1 . . Secondary Targets 2 | . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . . . . Shots Hit Robots 1855 | 13 92 39 304 103 . 326 331 318 285 44 Core Hits 1054 | 10 33 12 172 46 . 180 157 157 266 21 Critical Kills 2 | . . 1 . . . 1 . . . . Critical Parts Destroyed 6 | . . . 2 2 . . 2 . . . Critical Strikes 72 | . 1 1 2 2 . 1 11 33 19 2 Destroy 8 | . . 1 2 2 . 1 2 . . . Blast 63 | . . . . . . . 9 33 19 2 Corrupt 1 | . 1 . . . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 47543 | 196 1095 574 7563 1706 . 6011 7890 8693 12473 1342 Guns 16125 | 148 1092 487 4535 1562 . 5731 2453 95 22 . Cannons 20790 | . . . . . . . 2989 8206 8253 1342 Explosions 10555 | 48 . 87 3028 144 . 280 2448 323 4197 . Melee . | . . . . . . . . . . . Ramming 73 | . 3 . . . . . . 69 1 . Kinetic 36652 | 40 937 487 4535 1562 . 5731 5442 8301 8275 1342 Thermal 69 | 48 . . . 21 . . . . . . Explosive 10394 | . . 87 3028 123 . 280 2356 323 4197 . Electromagnetic 355 | 108 155 . . . . . 92 . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 8 | . 1 1 . . . . 5 8 7 7 Average Corruption 3 | . 1 1 . . . . 1 2 3 7 Corruption Purged 9 | . . . . . . . . 8 1 . Corruption Blocked . | . . . . . . . . . . . Effects 115 | . 6 3 . . . . 1 21 58 26 Message Errors 21 | . 2 1 . . . . 1 1 11 5 Matter Fused 22 | . . . . . . . . 7 13 2 Heat Flow Errors 15 | . 2 2 . . . . . 2 5 4 Energy Discharges 19 | . 1 . . . . . . 4 8 6 Parts Rejected 1 | . . . . . . . . . 1 . Data Loss (minor) 17 | . . . . . . . . 6 9 2 Data Loss (major) 2 | . . . . . . . . . 1 1 Misfires 7 | . . . . . . . . 1 3 3 Weapon Failures 11 | . 1 . . . . . . . 7 3 Overload Shots . | . . . . . . . . . . . Overflow Damage 762 | . . . 97 . . . 76 280 209 100 Projectiles 563 | . . . . . . . 25 280 209 49 Explosions 199 | . . . 97 . . . 51 . . 51 Melee . | . . . . . . . . . . . Knockbacks 154 | . . . . . . . 23 68 55 8 Impact 1 | . . . . . . . . 1 . . Kinetic 145 | . . . . . . . 23 61 53 8 Secondary 8 | . . . . . . . . 6 2 . Self-Inflicted Damage 591 | 8 . 6 102 . . . 48 . 117 310 Shots 23 | 1 . 1 3 . . . 2 . 6 10 Rammed 7 | . 1 . . . . . . 4 2 . Targets Rammed 12 | . 1 . . . . . . 9 2 . Kicked . | . . . . . . . . . . . Crushed 5 | . . . . . . . . 5 . . Highest Temperature 325 | 52 264 199 214 112 . 315 325 297 316 258 Average Temperature 58 | 22 52 56 43 33 . 64 69 60 63 80 Received Heat Transfer 4755 | . 12 84 585 24 . 117 855 1719 1155 204 Effects 7 | . . . . . . . . . 7 . Energy Bleed 1 | . . . . . . . . . 1 . Interference 6 | . . . . . . . . . 6 . Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 1 | . . . . . . . . . . 1 Heat Transferred 200 | 100 . . . 100 . . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 2 | 2 . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Maximum Alert Level 5 | . . . 4 2 . 2 4 5 5 4 Low Security (%) 29 | 100 100 100 29 . . 83 3 . . . Level 1 10 | . . . 17 18 . 11 25 . . . Level 2 16 | . . . 24 81 . 4 17 1 . . Level 3 22 | . . . 18 . . . 3 64 47 97 Level 4 14 | . . . 10 . . . 49 25 12 2 Level 5 4 | . . . . . . . . 8 25 . High Security 1 | . . . . . . . . . 14 . Max Security . | . . . . . . . . . . . Sterilizations 3 | . . . 1 . . . 1 . 1 . Peak Influence 2618 | 10 112 94 1419 594 . 485 1578 1841 2618 1100 Initial 1100 | . . 4 . 547 . . 187 697 807 1100 Average 668 | 2 33 19 532 453 . 77 908 1088 1400 1003 Influence Increases 11001 | 35 447 170 2136 433 . 942 2121 1954 2571 192 Destroy 0b10 Robot/C 5460 | . 260 100 1240 160 . 100 1080 1000 1520 . Destroy 0b10 Robot/NC 2145 | 35 60 15 315 155 . 795 210 300 180 80 Destroy Leader 1368 | . 58 20 302 30 . 20 300 294 344 . Successful Hack 234 | . 23 . 24 6 . . 28 42 73 38 Select Force Hacks 60 | . . . 60 . . . . . . . Disable Machine 570 | . 30 15 30 60 . . 135 150 120 30 Anti-Garrison Action 150 | . . . . . . . 150 . . . Destroy Structure 894 | . 1 20 165 22 . 12 158 168 304 44 Lose Combat Pursuer 120 | . 15 . . . . 15 60 . 30 . Influence Decreases 10283 | 35 435 182 731 1465 373 459 1069 1712 1730 2092 Entered New Map 4941 | . . 8 . 858 373 . 296 838 970 1598 Time Decay 4828 | 35 415 174 727 607 . 459 723 654 660 374 Lost Part 490 | . 20 . . . . . 50 220 100 100 Lost Ally 24 | . . . 4 . . . . . . 20 Squads Dispatched 71 | . 1 . 12 . . 1 14 22 21 . Investigation 14 | . . . 4 . . 1 5 2 2 . Extermination 7 | . . . . . . . . 4 3 . Reinforcement 16 | . 1 . 3 . . . 5 5 2 . Assault 24 | . . . 5 . . . 3 5 11 . Garrison 10 | . . . . . . . 1 6 3 . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 2 | . . . . . . . 1 . 1 . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Distress Signals 7 | . . . . . . . 5 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 356 | . 26 5 76 7 . 6 69 69 95 3 Peak Tracking Total 8 | . 4 3 6 3 . 3 5 8 8 5 Tactical Retreats 8 | . 1 . . . . 1 4 . 2 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Traps Triggered 13 | . 3 . 3 1 . . 5 . 1 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Machines Disabled 40 | . 2 1 2 4 . . 10 10 8 3 Max in Single Turn 2 | . 1 1 1 2 . . 2 2 1 2 Garrison Access 1 | . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Machines Accessed 66 | . 11 . 16 2 1 1 13 4 12 6 Terminals 38 | . 8 . 10 1 . 1 7 . 8 3 Fabricators 2 | . . . . . . . . 2 . . Repair Stations 8 | . 1 . 2 . . . 2 1 2 . Recycling Units 12 | . 2 . 2 . . . 2 1 2 3 Scanalyzers 4 | . . . 2 . . . 2 . . . Garrison Access . | . . . . . . . . . . . Total Hacks 227 | . 31 . 62 7 1 3 53 12 37 21 Successful 147 | . 25 . 47 2 1 1 34 7 21 9 Failed 77 | . 5 . 14 4 . 2 19 5 16 12 Catastrophic 9 | . . . . 1 . . . 2 4 2 Database Lockouts 3 | . 1 . 1 1 . . . . . . Manual 147 | . 27 . 40 2 . 3 30 3 21 21 Terminals 109 | . 24 . 29 6 . 3 21 . 17 9 Fabricators 8 | . . . . . . . . 8 . . Repair Stations 36 | . 2 . 10 . . . 12 2 10 . Recycling Units 43 | . 5 . 9 . . . 5 2 10 12 Scanalyzers 29 | . . . 14 . . . 15 . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 20 | . 5 . 4 2 1 1 2 . 5 . Record 1 | . . . . . 1 . . . . . Robot Analysis 7 | . 3 . 1 1 . 1 1 . . . Prototype ID Bank 3 | . 1 . 2 . . . . . . . Open Door 5 | . . . . 1 . . . . 4 . Branch Access Points 1 | . . . . . . . . . 1 . Terminal Index 3 | . 1 . 1 . . . 1 . . . Fabricator Hacks 2 | . . . . . . . . 2 . . Load Schematic 1 | . . . . . . . . 1 . . Build 1 | . . . . . . . . 1 . . Repair Station Hacks 27 | . 2 . 8 . . . 7 2 8 . Scan Component 15 | . 1 . 4 . . . 5 1 4 . Repair 12 | . 1 . 4 . . . 2 1 4 . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 24 | . . . 12 . . . 12 . . . Insert Component 11 | . . . 6 . . . 5 . . . Analyze 13 | . . . 6 . . . 7 . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 73 | . 18 . 22 . . . 13 3 8 9 Terminals 40 | . 13 . 12 . . . 8 . 3 4 Botnet 12 | . 6 . 3 . . . 1 . 1 1 Operators 1 | . . . . . . . 1 . . . Skim 27 | . 7 . 9 . . . 6 . 2 3 Fabricators 1 | . . . . . . . . 1 . . Haulers 1 | . . . . . . . . 1 . . Repair Stations 5 | . . . 2 . . . 2 . 1 . Patch 5 | . . . 2 . . . 2 . 1 . Recycling Units 25 | . 5 . 6 . . . 3 2 4 5 Reject 11 | . 2 . 2 . . . 2 1 2 2 Recyclers 7 | . 1 . 2 . . . 1 1 1 1 Mask 7 | . 2 . 2 . . . . . 1 2 Scanalyzers 2 | . . . 2 . . . . . . . Extract 2 | . . . 2 . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . 1 . Used 1 | . 1 . . . . . . . . . Hacking Detections 47 | . 7 . 13 1 . 1 11 3 6 5 Full Trace Events 6 | . . . . . . 1 2 2 1 . Feedback Events 1 | . . . . . . . . . 1 . Corruption 1 | . . . . . . . . . 1 . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 19 | . . . 14 . . . 5 . . . Parts Built 2 | . . . . . . . . 2 . . Authchips . | . . . . . . . . . . . Time 84 | . . . . . . . . 84 . . Total Part Build Rating 8 | . . . . . . . . 8 . . Parts Repaired 11 | . 1 . 4 . . . 2 . 4 . Time 569 | . 26 . 261 . . . 102 32 148 . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 6 | . . . 6 . . . . . . . Parts Scanalyzed 11 | . . . 6 . . . 5 . . . Part Schematics Acquired 11 | . . . 6 . . . 5 . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released 11 | . . . . . . . 1 4 6 . Machine Destruction 1 | . . . . . . . 1 . . . Programmers 10 | . . . . . . . . 4 6 . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Total Allies 2 | . . 2 . . . . . . . . Largest Group 2 | . . 2 2 . . . . . . . Highest-Rated Group 38 | . . 38 38 . . . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . . . Total Orders 2 | . . . . . . . . . . 2 EXPLORE 2 | . . . . . . . . . . 2 Ally Attacks 5 | . . . 5 . . . . . . . Total Damage 43 | . . . 43 . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Active Infowar (turns) 105 | 39 57 . . . . . . . 9 . Terrain 105 | 39 57 . . . . . . . 9 . Robot Analysis Total 7 | . 3 . 1 1 . 1 1 . . . Derelict Logs Recovered 5 | . . 2 . 3 . . . . . . Drone Launches 2 | . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Turns Passed 21785 | 149 1868 691 4477 1963 437 2541 3443 2427 2923 866 Spaces Moved 9400 | 62 970 368 1906 730 181 790 1607 863 1399 524 Core 6 | 6 . . . . . . . . . . Treads 8761 | 56 970 368 1906 730 181 790 1607 863 1233 57 Legs . | . . . . . . . . . . . Wheels . | . . . . . . . . . . . Hover 633 | . . . . . . . . . 166 467 Flight . | . . . . . . . . . . . Fastest Speed 48 | 50 160 160 160 240 240 240 160 160 48 108 Average Speed 173 | 149 160 160 171 240 240 240 163 161 148 113 Slowest Speed 320 | 160 160 160 240 240 240 240 320 166 216 156 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 74 | 5 93 84 97 97 55 98 92 19 90 89 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 6 | . 1 . . . 1 . 4 . . . Known Exits Taken 7 | . 1 1 1 . . 1 1 1 1 . Unknown Exits Taken 3 | 1 . . . 1 1 . . . . . Scrap Searched 5 | . . 3 . 1 . 1 . . . . Spaces Dug 5 | . . . . . . . 1 . 1 3 Terrain Destroyed 1030 | 6 . 20 195 27 . 16 156 179 381 50 Melee . | . . . . . . . . . . . Projectile 368 | . . . . . . . 33 139 146 50 AOE 662 | 6 . 20 195 27 . 16 123 40 235 . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Sto Rec Total 12526 | 86 1128 419 2745 801 187 977 2041 1497 1929 716 Wait 1375 | . 41 1 577 3 . 1 148 315 165 124 Move 9390 | 61 969 367 1905 729 180 789 1606 862 1398 524 Hop . | . . . . . . . . . . . Pick Up 151 | 2 17 4 23 3 3 1 22 36 36 4 Fast Attach 70 | 7 4 2 5 . . . 16 11 24 1 Attach 63 | . . . 3 . 1 1 11 20 18 9 Detach 26 | . 2 . 1 . . . 4 5 13 1 Swap 215 | . 2 6 45 5 . 2 41 32 73 9 Drop 186 | . 7 9 36 4 3 . 38 32 50 7 Fire 1038 | 16 85 30 150 57 . 183 155 175 150 37 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush 12 | . 1 . . . . . . 9 2 . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 3 exits: *Mat x2 / Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 4 exits: *Mat x2 / *Exi / [*Zio]) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Sto x2) -7/Storage (discovered 2 exits: [*Fac] / *Rec) -7/Recycling (discovered 1 exit: *Fac) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 150 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Discovered new exit (range 8) 308 | -10/Materials | Build established: Mutant 634 | -10/Materials | Identified exit to Mines 668 | -10/Materials | Discovered new exit (range 5) 779 | -10/Materials | Learned 4 Recycling zone layouts 838 | -10/Materials | Learned location of Storage (-7) 889 | -10/Materials | Identified exit to Materials 889 | -10/Materials | Identified exit to Subcaves 932 | -10/Materials | Learned 4 Subcaves zone layouts 965 | -10/Materials | Learned Storage garrison access intel 1006 | -10/Materials | Loaded intel: 1 repair station location 1905 | -10/Materials | Repaired Lgt. Treads 1916 | -10/Materials | Central database locked down 2018 | -10/Materials | Entered Mines 2263 | -10/Mines | Core integrity fell below 50% 2332 | -10/Mines | Discovered exit to Materials (range 9) 2343 | -10/Mines | Learned Materials stockpile data 2415 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2418 | -10/Mines | Found Prototype Device 2472 | -10/Mines | Discovered exit to Materials (range 6) 2709 | -10/Mines | Entered Materials 2709 | -9/Materials | Accompanied by 2 allies 2709 | -9/Materials | Evolved 2 slots: Weapon x2 2714 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 2995 | -9/Materials | Discovered new exit (range 16) 3013 | -9/Materials | Identified Exp. Sensor Array 3231 | -9/Materials | Build established: Scavenger-Gunner 3258 | -9/Materials | Repaired Exp. Sensor Array 3733 | -9/Materials | Discovered new exit (range 15) 3809 | -9/Materials | Build established: Gunner 3821 | -9/Materials | Discovered new exit (range 6) 3844 | -9/Materials | Central database locked down 4094 | -9/Materials | Destroyed 7 combat bots 4216 | -9/Materials | Identified exit to Mines 4216 | -9/Materials | Identified exit to Materials 4348 | -9/Materials | Learned Storage stockpile data 4397 | -9/Materials | Loaded intel: 2 recycling unit locations 4458 | -9/Materials | Learned 2 Storage zone layouts 4529 | -9/Materials | Learned location of 3 exits from Materials 5418 | -9/Materials | Repaired Imp. Assault Rifle 5471 | -9/Materials | Repaired Imp. Assault Rifle 5897 | -9/Materials | Repaired Imp. Assault Rifle 5909 | -9/Materials | First assault squad dispatched 6744 | -9/Materials | Sterilization system engaged 6744 | -9/Materials | Non-combat units ordered to evacuate 6747 | -9/Materials | Destroyed 8 combat bots 6808 | -9/Materials | Build established: Tank 6810 | -9/Materials | Destroyed 9 combat bots 6844 | -9/Materials | Combat units ordered to evacuate 7044 | -9/Materials | Ambient heat levels rising (+10) 7186 | -9/Materials | Entered Mines 7230 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 7483 | -9/Mines | Discovered exit to Materials (range 8) 7766 | -9/Mines | Learned location of 1 exit from Materials 7779 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 8133 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 8133 | -9/Mines | Discovered new exit (range 5) 8199 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 8243 | -9/Mines | Discovered exit to Materials (range 8) 8265 | -9/Mines | Central database locked down 9149 | -9/Mines | Entered Exiles 9209 | -9/Exiles | Met 8R-AWN 9249 | -9/Exiles | Met EX-HEX 9430 | -9/Exiles | Met EX-DEC 9476 | -9/Exiles | Learned location of Zion (-7) 9562 | -9/Exiles | Discovered new exit (range 12) 9586 | -9/Exiles | Entered Mines 9635 | -8/Mines | Build established: Scavenger-Gunner 10693 | -8/Mines | Discovered exit to Materials (range 5) 11448 | -8/Mines | Discovered exit to Materials (range 6) 12127 | -8/Mines | Entered Materials 12127 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 12128 | -8/Materials | Identified exit to Factory 12470 | -8/Materials | Repaired Imp. Assault Rifle 12523 | -8/Materials | Repaired Imp. Assault Rifle 12592 | -8/Materials | Build established: Scavenger-Tank 14031 | -8/Materials | Build established: Scavenger-Gunner 14465 | -8/Materials | Learned Storage stockpile data 14504 | -8/Materials | Learned location of Extension (-6) 14527 | -8/Materials | First assault squad dispatched 14531 | -8/Materials | Learned location of Lower Caves (-7) 14546 | -8/Materials | Learned location of 1 exit from Recycling 14591 | -8/Materials | Learned location of 2 exits from Lower Caves 14725 | -8/Materials | Sterilization system engaged 14725 | -8/Materials | Non-combat units ordered to evacuate 14825 | -8/Materials | Combat units ordered to evacuate 15025 | -8/Materials | Ambient heat levels rising (+10) 15175 | -8/Materials | Ambient heat levels rising (+10) 15187 | -8/Materials | Build established: Tank 15325 | -8/Materials | Ambient heat levels rising (+10) 15475 | -8/Materials | Ambient heat levels rising (+10) 15570 | -8/Materials | Entered Factory 15570 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15571 | -7/Factory | Identified exit to Storage 15638 | -7/Factory | Garrison activated, responded to threat 16308 | -7/Factory | Fabricated Gauss Cannon? 16370 | -7/Factory | First assault squad dispatched 16587 | -7/Factory | Lost 3 parts (2n1w) 16831 | -7/Factory | Build established: Scavenger-Gunner 17573 | -7/Factory | Build established: Gunner 17943 | -7/Factory | Destroyed 8 combat bots 17950 | -7/Factory | Lost 8 parts (3n1u4w) 17997 | -7/Factory | Entered Storage 18000 | -7/Storage | Loaded intel: 1 garrison access location 18023 | -7/Storage | Lost 6 parts (1p2n1u2w) 18356 | -7/Storage | Build established: Scavenger-Gunner 18397 | -7/Storage | First assault squad dispatched 18476 | -7/Storage | Core integrity fell below 50% 18612 | -7/Storage | Repaired Imp. Cooling System 18656 | -7/Storage | Repaired Adv. Assault Cannon? 18736 | -7/Storage | Repaired Lgt. Deuterium Engine 18801 | -7/Storage | Identified exit to Recycling 19104 | -7/Storage | Build established: Gunner 19227 | -7/Storage | Garrison activated, responded to threat 19283 | -7/Storage | Found Prototype Launcher 19283 | -7/Storage | Identified Rocket Array 19476 | -7/Storage | Destroyed 10 combat bots 19594 | -7/Storage | Repaired Gravmag System 19825 | -7/Storage | Discovered new exit (range 15) 20066 | -7/Storage | Used back door to open Recycling access 20472 | -7/Storage | Destroyed 10 combat bots 20495 | -7/Storage | Core integrity fell below 20% 20495 | -7/Storage | High security lockdown imminent 20575 | -7/Storage | High security lockdown engaged 20645 | -7/Storage | Sterilization system engaged 20645 | -7/Storage | Non-combat units ordered to evacuate 20674 | -7/Storage | Destroyed 13 combat bots 20745 | -7/Storage | Combat units ordered to evacuate 20920 | -7/Storage | Entered Recycling 20921 | -7/Recycling | Identified exit to Factory 21140 | -7/Recycling | Build established: Tank 21596 | -7/Recycling | Scanned before Scraplab entrance 21724 | -7/Recycling | Angered Scraplab inhabitants 21786 | -7/Recycling | Destroyed self with Rocket Array Last Messages --------------- 21776_ System corrupted: Mni. Assault Cannon jammed. 21776_ 7O-4KC(c) destroyed. 21776_ Scrap Engine Manual disabled. 21776_ Machine disabled. 21777_ Acquired 13 matter. 21777_ Acquired 5 matter. 21782_ Acquired 1 matter. 21782_ Acquired 9 matter. 21782_ System corrupted: Component data lost. 21783_ Gravmag System destroyed. 21783_ Destroyed Gravmag System. 21783_ Gravmag System destroyed. 21783_ Destroyed Gravmag System. 21783_ Gravmag System destroyed. 21783_ Destroyed Gravmag System. 21783_ Gravmag System destroyed. 21783_ Destroyed Gravmag System. 21784_ Acquired 10 matter. 21786_ Rocket Array destroyed. 21786_ Destroyed Rocket Array. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????############????????????????? | | ?????????????????????#"""""""#*[#????????????????? | | ?????????????????????# " @ "=## #????????????????? | | ???????????????####### = % #????????????????? | | ??????????????## % ! = #????????????????? | | ??????????????# ##### !!"#????????????????? | | ??????????????## #???# = ""#????????????????? | | ???????????????# #???#"& "& ""#????????????????? | | ???????????????# #???#""""" "" #????????????????? | | ????????????#####################????????????????? | | ????????????# #????????????????????????????? | | ????????????# #????????????????????????????? | | ????????????# #????????????????????????????? | | ????????????# #??????###???????????????????? | | ????????????####+####??????# #???????????????????? | | ########???????# #?????????#"##??????????????????? | | #???????# #??########%"#########??####??### | | #???????# #??# =* # #####"###""# | | """ #########+##?# # | | """ + #?# + | | """ ### #?# " | | #?# ! #?# # "##### | | #?# #?# ##### ##???? | | """ #?# ! #?# #???# #????? | | """ ### #?# #?##" #????? | | """ + ## #?#"" ###### | | ### !### #?#"Y | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 17 Energy Capacity 300 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Weapon Shielding 66 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 4 Matter Filtering 30 Salvage Targeting 2 Offensive Hacking 10 Defensive Hacking 20 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Machine Analyzer | -9/Materials | Scanalyzed Imp. Assault Rifle | -9/Materials | Scanalyzed Weapon Shielding | -9/Materials | Scanalyzed Trap Extractor | -9/Materials | Extracted Beam Cannon | -9/Materials | Extracted Arm. Wheel | -9/Materials | Extracted VTOL Module | -9/Materials | Extracted Imp. EM Shotgun | -9/Materials | Extracted Mak. Power Source | -9/Materials | Scanalyzed Missile Launcher | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Extracted Lgt. Armor Plating | -9/Materials | Extracted Med. Laser | -9/Materials | Extracted Graphene Brace | -8/Materials | Scanalyzed Gauss Cannon | -8/Materials | Scanalyzed Imp. Light Cannon | -8/Materials | Scanalyzed Reactive Plating | -8/Materials | Scanalyzed System Restoration Module | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Gauss Cannon | x2 | -7/Factory Repaired ---------- Lgt. Treads | 30% | -10/Materials Exp. Sensor Array | 62% | -9/Materials Imp. Assault Rifle | 25% | -9/Materials Imp. Assault Rifle | 32% | -9/Materials Imp. Assault Rifle | 50% | -9/Materials Imp. Assault Rifle | 13% | -8/Materials Imp. Assault Rifle | 2% | -8/Materials Imp. Cooling System | 18% | -7/Storage Adv. Assault Cannon | 54% | -7/Storage Lgt. Deuterium Engine | 26% | -7/Storage Gravmag System | 64% | -7/Storage Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed KineticMobileField Manual? 0 Play Time 02:16:43 Cumulative 396.5 hours Start 2025.07.11 @ 07:21:20 End 2025.07.11 @ 09:41:19 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 229 Rogue 229 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/1/1/0/0/0/0/0/0 Lore% 85 Gallery% 73 Achievement% 67 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Tamsyn Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 0a61dc3a-9145-49f7-bd3e-7877a136c230