Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.17 @ 16:11:53 Player: Falseshadow Result: Destroyed by TL-CND(z) with Zionite Laser-S Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (166) 830 Value Destroyed (4962) 4962 Prototype IDs (32) 640 Alien Tech Used (0) 0 Bonus (1460) 1460 TOTAL SCORE: 11792 Bonus ------- High Alert Combat Kills 175 Follower Combat Kills 712 Aligned with FarCom 300 Met Imprinter 300 Friendly Fire -27 Cogmind --------- Core Integrity 0/700 Matter 96/300 Energy 69/100 System Corruption 0% Temperature Warning (377) Movement Core (1400) Ox27 Location -7/Deep Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Advanced Heat Sink Huge Storage Unit Armor Integrity Analyzer > --- WEAPON (4) ------- Barrage Gun > --- INVENTORY (25) --- Improved Deuterium Engine Neutrino Core Improved Heat Sink Compact Matter Pod (31) Structural Scanner Core Analyzer Energy Filter Kinecellerator Weapon Cycler Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Graphene Brace Dynamic Insulation System Mobile Refinery Mk. CCLXVII Field Lobotomy Kit (1) Plasma Cutter Great Axe CR-A16's Pointy Stick Peak State ------------ > --- POWER ------------ Neutrino Core > --- PROPULSION ------- Armored Treads Armored Treads Medium Treads Medium Treads > --- UTILITY ---------- Improved Cooling System Huge Storage Unit Improved Signal Interpreter Mobile Refinery Mk. CCLXVII > --- WEAPON ----------- Barrage Gun Barrage Gun Bore Cannon Great Axe > --- INVENTORY -------- Improved Deuterium Engine Light Angular Momentum Engine Light Treads Light Treads Improved Heat Sink Advanced Heat Sink Compact Matter Pod Structural Scanner Core Analyzer Armor Integrity Analyzer Energy Filter Kinecellerator Weapon Cycler Medium Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Light Armor Plating Graphene Brace Hacking Suite Dynamic Insulation System Lightning Gun Lightning Gun Cooled Pulse Rifle Heavy Missile Launcher Field Lobotomy Kit [Rating: 58] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Neutrino Core Propulsion Armored Treads Treads Armored Treads Leg Improved Aluminum Leg Utility Huge Storage Unit Device Improved Cooling System Storage Huge Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Barrage Gun Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Barrage Gun Ballistic Cannon Advanced Assault Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Slashing Weapon Great Axe Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Slots Evolved 6 | . . . 2 . . . 2 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 1 1 . . . . Utility 2 | . . . . . . . 1 1 . . . . Weapon 2 | . . . 2 . . . . . . . . . Parts Attached 173 | 6 5 2 31 . . 5 31 28 15 17 24 9 Power 16 | 1 1 . 4 . . . 2 2 2 3 1 . Engine 15 | 1 1 . 4 . . . 2 2 2 2 1 . Core 1 | . . . . . . . . . . 1 . . Reactor . | . . . . . . . . . . . . . Propulsion 39 | 2 . . 6 . . . 7 10 4 5 3 2 Treads 35 | 2 . . 6 . . . 7 6 4 5 3 2 Leg 4 | . . . . . . . . 4 . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Utility 32 | 1 3 . 3 . . . 4 4 3 1 10 3 Device 10 | . 1 . 1 . . . 1 1 1 . 4 1 Storage 6 | 1 2 . 1 . . . . 1 . . 1 . Processor 4 | . . . . . . . . 2 . . 2 . Hackware 2 | . . . . . . . 2 . . . . . Protection 10 | . . . 1 . . . 1 . 2 1 3 2 Artifact . | . . . . . . . . . . . . . Weapon 86 | 2 1 2 18 . . 5 18 12 6 8 10 4 Energy Gun 26 | 1 . . 4 . . 1 9 2 2 3 1 3 Energy Cannon 6 | . . . 4 . . 1 1 . . . . . Ballistic Gun 24 | 1 . 2 7 . . 1 4 2 1 2 4 . Ballistic Cannon 7 | . 1 . 1 . . . . 2 1 . 2 . Launcher 13 | . . . 2 . . 2 2 4 1 1 . 1 Special Weapon 4 | . . . . . . . 1 1 . 1 1 . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . 1 1 1 1 . Piercing Weapon 1 | . . . . . . . . . . . 1 . Special Melee Weapon 1 | . . . . . . . 1 . . . . . Unidentified Prototypes 8 | . . . 3 . . . 3 . 1 . 1 . Corrupted Parts 4 | . . . . . . . . 4 . . . . System Corruption 21 | . . . . . . . . 21 . . . . Parts Lost 51 | . . . 12 . . . 13 5 3 4 . 14 Power 5 | . . . 2 . . . 1 1 . . . 1 Propulsion 19 | . . . 3 . . . 5 3 . 2 . 6 Utility 4 | . . . . . . . 1 . . 1 . 2 Weapon 23 | . . . 7 . . . 6 1 3 1 . 5 Highest Loss Streak 14 | . . . 7 . . . 3 5 2 2 . 14 To Critical Strikes 1 | . . . . . . . 1 . . . . . Average Slot Usage (%) 93 | . 88 100 94 100 55 100 97 95 99 98 96 97 Engine 6 | . 14 14 10 11 11 11 9 5 7 6 . 6 Core 1 | . . . . . . . . . . . 6 . Treads 25 | . 28 28 20 22 22 22 26 23 28 28 29 29 Device 4 | . 3 14 8 . . . 1 . 4 7 6 . Storage 8 | . 14 14 11 11 11 11 9 9 7 7 6 7 Processor 4 | . . . . . . . . 7 7 7 8 14 Hackware 2 | . . . . . . . 14 12 2 . . . Protection 4 | . . . 2 11 11 11 1 . 6 7 5 6 Energy Gun 7 | . 1 . 4 22 . 11 17 10 11 12 2 6 Energy Cannon 2 | . . . 12 . . . 2 . . . . . Ballistic Gun 11 | . 14 24 22 . . 11 10 11 3 9 12 14 Ballistic Cannon 3 | . 12 3 . . . . . 1 11 . 5 6 Launcher 2 | . . . . 22 . 22 3 1 . . . . Slashing Weapon 2 | . . . . . . . . 3 3 6 4 . Peak Build Rating 58 | 6 9 9 23 22 22 22 39 50 52 55 58 54 Average Rating 36 | 4 6 9 17 21 13 21 28 44 49 51 52 52 On Entrance 26 | . 6 9 9 21 22 14 22 34 47 52 55 52 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 120 | 13 49 48 107 101 93 101 107 111 119 118 120 111 Greatest Support 96 | 40 40 40 40 40 40 40 63 82 82 96 96 96 Greatest Overweight (x) 27 | . 1 1 27 2 2 2 2 7 8 1 27 1 Average Overweight (x) 1 | . . 1 1 2 2 2 1 1 1 1 1 1 Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 Average Capacity 24 | 7 19 20 22 25 25 25 25 25 25 25 24 25 Most Carried 25 | 5 4 6 25 24 25 24 25 25 25 25 25 25 Average Carried 21 | 1 2 5 14 23 24 21 20 24 24 23 23 24 Final Capacity 25 | 8 20 20 25 25 25 25 25 25 25 25 25 25 Final Carried 25 | 1 3 6 22 24 25 22 24 25 24 25 25 19 Class Distribution -------------------- 37% | Scavenger-Tank 18% | Scavenger-Skirmisher 14% | Mutant 9% | Scavenger-Gunner 9% | Tank 6% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Skirmisher | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Lower Caves Scavenger-Tank | -7/Zion Scavenger-Gunner | -7/Deep Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Matter Collected 4600 | 156 281 59 959 18 . 58 917 622 825 461 244 . Remotely . | . . . . . . . . . . . . . Salvage Created 5611 | . 268 106 1590 129 . 122 1572 1236 374 214 . . Parts 345 | . 18 8 108 8 . 4 89 83 13 14 . . Haulers Intercepted 8 | . . . 4 . . . 2 2 . . . . Recyclers Shooed 6 | . 1 1 3 1 . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 38 | . . . . . . . . . 22 16 . . Prevented 4 | . . . . . . . . . 2 2 . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Combat Hostiles Destroyed 110 | . 7 3 27 3 . 3 30 18 11 8 . . Guns 60 | . 2 . 23 2 . 2 15 8 3 5 . . Cannons 18 | . 5 3 . . . . 5 1 4 . . . AOE 32 | . . . 4 1 . 1 10 9 4 3 . . Classes Destroyed 18 | . 5 . 6 1 . . 2 4 . . . . Worker 11 | . 1 . 3 1 . . 1 5 . . . . Builder 10 | . . . 1 . . . 2 7 . . . . Tunneler 2 | . . . . 1 . . 1 . . . . . Hauler 8 | . . . 4 . . . 2 2 . . . . Recycler 10 | . 1 1 2 . . . 2 4 . . . . Mechanic 1 | . . . . . . . . 1 . . . . Operator 5 | . . . 3 . . . 1 1 . . . . Watcher 9 | . 1 . 3 . . . 2 3 . . . . Swarmer 26 | . 3 3 3 . . . 5 . 6 6 . . Cutter 1 | . . . . . . . 1 . . . . . Grunt 48 | . 4 . 16 3 . 3 15 5 2 . . . Brawler 4 | . . . 1 . . . 2 1 . . . . Duelist 3 | . . . 1 . . . . . 2 . . . Protector 1 | . . . . . . . . 1 . . . . Sentry 14 | . . . 6 . . . 5 1 1 1 . . Specialist 3 | . . . . . . . 2 1 . . . . Hunter 4 | . . . . . . . . 4 . . . . Programmer 6 | . . . . . . . . 5 . 1 . . Best Kill Streak 10 | . 3 3 5 3 . 3 7 10 5 3 . . Combat Bots Only 8 | . 3 3 5 3 . 3 6 8 5 3 . . Max Kills in Single Turn 5 | . 1 1 2 1 . 1 4 5 4 3 . . Gunslinging 1 | . . . 1 . . . . . . . . . Exploded 4 | . . . 2 1 . 1 4 2 4 3 . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Hostile Shots Fired 760 | . 48 9 163 4 . 17 113 184 45 96 . 81 Missed 223 | . 15 1 37 2 . 4 28 72 17 32 . 15 Damage Taken 9388 | . 322 64 1672 29 . 236 1595 1911 487 983 . 2089 Core 1191 | . 54 . 154 . . 15 242 261 41 111 . 313 Absorbed by Shields . | . . . . . . . . . . . . . Regen/Repaired (Parts) 56 | . . . . . . . . 56 . . . . Core Remaining (%) 72 | 100 . 78 . . . 57 56 . . . . . Volleys Fired 308 | . 29 6 99 4 . 7 57 58 12 26 3 7 Largest 4 | . 2 2 4 3 . 4 4 4 4 3 3 4 Hottest 201 | . 55 55 201 125 . 128 185 151 166 103 113 168 Shots Fired 902 | . 58 12 338 12 . 20 162 173 44 56 5 22 Gun 720 | . 29 7 299 10 . 14 133 135 21 54 2 16 Cannon 137 | . 29 5 35 . . . 15 25 20 . 3 5 Launcher 41 | . . . 4 2 . 6 13 11 3 1 . 1 Special 4 | . . . . . . . 1 2 . 1 . . Kinetic 580 | . 58 12 274 . . 7 46 107 23 33 5 15 Thermal 170 | . . . 56 5 . . 62 29 10 8 . . Explosive 41 | . . . 4 2 . 6 13 11 3 1 . 1 Electromagnetic 107 | . . . 4 5 . 7 40 24 8 13 . 6 Robot Hit Streak 12 | . 7 2 12 4 . 3 12 9 4 8 . 2 Robot Miss Streak 11 | . 6 2 3 2 . 2 5 11 2 4 . 6 Penetration Max 1 | . . . . . . . . 1 . . . . Secondary Targets 3 | . . . 2 . . . . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . . . . . 1 . . Shots Hit Robots 500 | . 28 5 204 6 . 10 101 89 21 32 . 4 Core Hits 331 | . 15 5 76 15 . 9 92 82 20 14 . 3 Critical Kills 1 | . . . . . . . . . . 1 . . Critical Parts Destroyed 1 | . . . . . . . . 1 . . . . Critical Strikes 8 | . . . 1 . . . 1 3 1 2 . . Burn 3 | . . . 1 . . . 1 . 1 . . . Destroy 2 | . . . . . . . . 1 . 1 . . Blast 2 | . . . . . . . . 2 . . . . Corrupt 1 | . . . . . . . . . . 1 . . Melee Attacks 30 | . . . . . . . . 2 . 2 26 . Impact . | . . . . . . . . . . . . . Slashing 23 | . . . . . . . . 2 . 2 19 . Piercing 7 | . . . . . . . . . . . 7 . Sneak Attacks 1 | . . . . . . . . 1 . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 11882 | . 391 73 2807 220 . 269 3118 3306 826 772 . 100 Guns 5959 | . 129 18 2105 73 . 117 1396 1243 253 552 . 73 Cannons 1629 | . 257 51 324 . . . 269 498 203 . . 27 Explosions 4110 | . . . 360 122 . 152 1453 1433 370 220 . . Melee 97 | . . . . . . . . 97 . . . . Ramming 87 | . 5 4 18 25 . . . 35 . . . . Kinetic 4541 | . 386 69 1818 . . 49 290 1251 240 339 . 99 Thermal 2295 | . . . 631 51 . . 970 329 151 163 . . Explosive 3717 | . . . 287 122 . 152 1252 1314 370 220 . . Electromagnetic 1145 | . . . 53 22 . 68 606 280 65 50 . 1 Impact . | . . . . . . . . . . . . . Slashing 97 | . . . . . . . . 97 . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 26 | . . . 4 4 4 4 5 24 24 26 26 . Average Corruption 13 | . . . 4 4 4 4 4 21 24 25 26 . Corruption Purged 3 | . . . . . . . . 3 . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 402 | . . . 61 22 29 7 27 84 102 63 7 . Message Errors 96 | . . . 15 4 9 3 5 23 24 13 . . Matter Fused 93 | . . . 15 2 6 . 7 21 22 17 3 . Heat Flow Errors 45 | . . . 5 3 2 1 8 8 11 6 1 . Energy Discharges 54 | . . . 8 5 5 1 2 12 11 9 1 . Parts Rejected 5 | . . . . . . . 1 1 1 2 . . Parts Fused 6 | . . . 2 . 1 . . . 2 1 . . Data Loss (minor) 48 | . . . 5 4 5 2 3 9 15 4 1 . Data Loss (major) 18 | . . . 6 . 1 . . 3 5 2 1 . Misfires 17 | . . . 2 3 . . . 3 4 5 . . Alerts 11 | . . . 3 1 . . 1 1 3 2 . . Weapon Failures 9 | . . . . . . . . 3 4 2 . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 75 | . . . . . . . 2 63 10 . . . Projectiles 4 | . . . . . . . . 4 . . . . Explosions 71 | . . . . . . . 2 59 10 . . . Melee . | . . . . . . . . . . . . . Knockbacks 12 | . 5 . . 1 . . . 2 4 . . . Impact 2 | . 1 . . 1 . . . . . . . . Kinetic 10 | . 4 . . . . . . 2 4 . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 433 | . . . 33 . . . 257 69 74 . . . Shots 12 | . . . 1 . . . 6 3 2 . . . Rammed 9 | . 1 . 1 4 . . . 3 . . . . Targets Rammed 12 | . 2 1 2 4 . . . 3 . . . . Kicked . | . . . . . . . . . . . . . Crushed 3 | . 1 1 1 . . . . . . . . . Highest Temperature 576 | . 55 . 497 220 136 368 430 271 296 235 106 576 Average Temperature 118 | . 19 . 115 75 62 175 151 69 115 110 60 329 Received Heat Transfer 2478 | . 108 . 762 15 . 117 495 210 105 72 . 594 Effects 24 | . . . 5 . . . 7 1 1 . . 10 Shutdowns 5 | . . . 1 . . . 2 . . . . 2 Energy Bleed 5 | . . . 1 . . . 2 1 1 . . . Interference 6 | . . . . . . . . . . . . 6 Matter Decay 3 | . . . 1 . . . . . . . . 2 Short Circuit 4 | . . . 2 . . . 2 . . . . . Damage (minor) 1 | . . . . . . . 1 . . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . 2 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 4 | . . . . . . . 1 . 2 1 . . Heat Transferred 4391 | . . . 1494 60 . . 1651 557 370 259 . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 7 | . . . 1 . . . 4 2 . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Peak Influence 693 | . 163 124 248 106 . 179 583 693 . . . . Initial 264 | . . 34 48 93 . . 69 264 . . . . Average 188 | . 59 117 90 54 . 85 396 323 . . . . Maximum Alert Level 2 | . . . 1 . . . 2 2 . . . . Low Security (%) 59 | 100 100 100 93 100 . 100 10 5 . . . . Level 1 29 | . . . 6 . . . 40 80 . . . . Level 2 10 | . . . . . . . 48 13 . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 19 | . 1 . 4 . . . 4 10 . . . . Investigation 4 | . 1 . 1 . . . . 2 . . . . Extermination 4 | . . . . . . . . 4 . . . . Reinforcement 10 | . . . 3 . . . 4 3 . . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . 1 2 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . 1 . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Distress Signals 4 | . 1 . 1 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 171 | . 10 2 35 3 . 3 38 44 15 18 . 3 Peak Tracking Total 9 | . 4 2 6 3 . 3 6 9 5 5 . 3 Tactical Retreats 6 | . . . 2 . . . 1 1 1 1 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Traps Triggered 7 | . . . 4 . . . . 2 . 1 . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . 1 . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Disabled 28 | . . . 5 2 . 7 2 8 1 . 3 . Max in Single Turn 5 | . . . 4 2 . 5 1 2 1 . 1 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled 3 | . . . . . . . . . . . 3 . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Machines Accessed 23 | . 5 . 6 . 2 . 3 6 1 . . . Terminals 15 | . 5 . 5 . . . 2 3 . . . . Fabricators 1 | . . . . . . . . 1 . . . . Repair Stations 2 | . . . . . . . 1 1 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . 1 . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 56 | . 17 . 17 . 2 . 6 13 1 . . . Successful 34 | . 9 . 11 . 2 . 4 7 1 . . . Failed 22 | . 8 . 6 . . . 2 6 . . . . Catastrophic 3 | . 1 . 1 . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . . . . Manual 30 | . 13 . 7 . 1 . 2 7 . . . . Terminals 37 | . 17 . 10 . . . 4 6 . . . . Fabricators 2 | . . . . . . . . 2 . . . . Repair Stations 5 | . . . . . . . 2 3 . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers 9 | . . . 7 . . . . 2 . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 12 | . 5 . 3 . 2 . 1 . 1 . . . Record 1 | . . . . . 1 . . . . . . . Robot Analysis 3 | . 2 . 1 . . . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . . . . . Open Door 1 | . . . . . . . . . 1 . . . Branch Access Points 3 | . 1 . 1 . . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . . 1 . . . . Build 1 | . . . . . . . . 1 . . . . Repair Station Hacks 3 | . . . . . . . 1 2 . . . . Scan Component 2 | . . . . . . . 1 1 . . . . Repair 1 | . . . . . . . . 1 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer 9 | . . . 7 . . . . 2 . . . . Insert Component 4 | . . . 3 . . . . 1 . . . . Analyze 5 | . . . 4 . . . . 1 . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 8 | . 4 . 1 . . . 2 1 . . . . Terminals 8 | . 4 . 1 . . . 2 1 . . . . Botnet 8 | . 4 . 1 . . . 2 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 16 | . 4 . 4 . . . 3 5 . . . . Full Trace Events 2 | . 1 . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . 3 . . . . 1 . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time 73 | . . . . . . . . 73 . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . 1 . . . . Time 44 | . . . . . . . . 44 . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed 4 | . . . 3 . . . . 1 . . . . Part Schematics Acquired 4 | . . . 3 . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total Allies 4 | . . . . . . . 1 2 . 1 . . Largest Group 2 | . . . . . . . 1 2 2 1 . . Highest-Rated Group 180 | . . . . . . . 90 180 180 85 . . Highest-Rated Ally 90 | . . . . . . . 90 90 90 85 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 62 | . . . . . . . . 38 11 13 . . Total Damage 2558 | . . . . . . . . 1425 473 660 . . Kills 22 | . . . . . . . . 8 5 9 . . Allies Corrupted 1 | . . . . . . . . 1 . . . . Allies Melted . | . . . . . . . . . . . . . Field Lobotomies 4 | . . . . . . . 1 2 . 1 . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Robot Analysis Total 3 | . 2 . 1 . . . . . . . . . Derelict Logs Recovered 4 | . . . . . . . . . 2 2 . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Turns Passed 17585 | 90 682 174 2972 930 1184 257 1158 2367 1955 1360 4100 356 Spaces Moved 6101 | 62 247 63 883 283 369 72 359 775 760 508 1591 129 Core 84 | 18 . . 3 . . . . . . . 63 . Treads 5916 | 44 247 63 880 283 369 72 359 682 752 508 1528 129 Legs 101 | . . . . . . . . 93 8 . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 50 | 50 160 240 240 320 320 320 240 190 243 243 100 242 Average Speed 260 | 128 231 240 291 320 320 320 240 260 247 245 242 244 Slowest Speed 1400 | 160 240 240 1400 320 320 320 320 610 680 250 1400 245 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 45 | 3 56 14 63 49 69 25 31 19 89 63 86 21 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 6 | . . . . . 1 . . . 2 . 3 . Known Exits Taken 6 | . 1 . 1 . . . . 1 1 1 1 . Unknown Exits Taken 6 | 1 . 1 . 1 1 1 1 . . . . . Scrap Searched 10 | . . . . . . 1 . . 3 2 4 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 339 | . . . 54 7 . 4 110 87 39 19 1 18 Melee . | . . . . . . . . . . . . . Projectile 20 | . . . . . . . . 2 8 1 1 8 AOE 319 | . . . 54 7 . 4 110 85 31 18 . 10 Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Zio Dee Total 7047 | 72 303 74 1075 292 378 84 535 976 802 567 1736 153 Wait 200 | . 12 . 16 . . . 55 85 2 5 17 8 Move 6089 | 61 246 62 882 282 368 71 358 774 759 507 1590 129 Hop . | . . . . . . . . . . . . . Pick Up 144 | 5 6 3 40 2 1 1 26 14 7 8 31 . Fast Attach 23 | 2 . . 3 . . . . 7 4 1 6 . Attach 78 | 4 2 . 18 . . 4 20 5 6 7 7 5 Detach 6 | . . . . . 4 . . . 1 1 . . Swap 72 | . 3 2 10 . . 1 11 16 5 9 11 4 Drop 57 | . 3 . 5 . 4 . 8 12 6 1 18 . Fire 308 | . 29 6 99 4 . 7 57 58 12 26 3 7 Melee 30 | . . . . . . . . 2 . 2 26 . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 12 | . 2 1 2 4 . . . 3 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire 1 | . . . . . 1 . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 27 | . . . . . . . . . . . 27 . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -10/Mines -9/Materials (discovered 3 exits: *Mat x2 / *Min) -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Zio) -7/Zion (discovered 2 exits: *Dee / [*Pro]) -7/Deep Caves History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 91 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 388 | -10/Materials | Identified exit to Mines 446 | -10/Materials | Discovered new exit (range 16) 773 | -10/Materials | Entered Mines 923 | -10/Mines | Discovered new exit (range 10) 947 | -10/Mines | Entered Materials 947 | -9/Materials | Evolved 2 slots: Weapon x2 1312 | -9/Materials | Build established: Scavenger-Gunner 1772 | -9/Materials | Lost 7 parts (1p1n5w) 2438 | -9/Materials | Build established: Scavenger-Skirmisher 2455 | -9/Materials | Discovered new exit (range 5) 3181 | -9/Materials | Discovered new exit (range 8) 3589 | -9/Materials | Identified exit to Mines 3591 | -9/Materials | Build established: Tank 3919 | -9/Materials | Entered Mines 3953 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 4304 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 4311 | -9/Mines | Found Prototype Device 4683 | -9/Mines | Found a hidden stash of uninstalled traps 4833 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 4836 | -9/Mines | Discovered new exit (range 5) 4849 | -9/Mines | Entered Exiles 4930 | -9/Exiles | Met 8R-AWN 4984 | -9/Exiles | Met EX-HEX 5077 | -9/Exiles | Met EX-BIN 5112 | -9/Exiles | Aligned with FarCom system 5115 | -9/Exiles | Given EX-Vault access code 5139 | -9/Exiles | Build established: Mutant 5189 | -9/Exiles | Opened EX-Vault 5206 | -9/Exiles | Found Field Lobotomy Kit 5264 | -9/Exiles | Warned to stay clear of 0b10 Research branches 5354 | -9/Exiles | Met EX-DEC 5373 | -9/Exiles | Learned location of Zion (-7) 6007 | -9/Exiles | Discovered new exit (range 10) 6033 | -9/Exiles | Left Exiles lab with Field Lobotomy Kit 6033 | -9/Exiles | Entered Mines 6170 | -8/Mines | Discovered new exit (range 15) 6290 | -8/Mines | Entered Materials 6290 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 6331 | -8/Materials | Build established: Skirmisher 6520 | -8/Materials | Lost 3 parts (2n1u) 6842 | -8/Materials | Build established: Hacker-Skirmisher 7213 | -8/Materials | Build established: Scavenger-Skirmisher 7342 | -8/Materials | Lost 3 parts (1n2w) 7411 | -8/Materials | Discovered new exit (range 9) 7426 | -8/Materials | Assimilated H-61 Shepherd with FLK Orb 7448 | -8/Materials | Entered Factory 7448 | -7/Factory | Accompanied by 1 ally 7448 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7923 | -7/Factory | Repaired Imp. Deuterium Engine 8045 | -7/Factory | System corruption reached 10% 8154 | -7/Factory | Discovered new exit (range 3) 8881 | -7/Factory | Identified exit to Factory 9169 | -7/Factory | Cargo convoy interrupted 9224 | -7/Factory | Destroyed 8 combat bots 9227 | -7/Factory | Lost 5 parts (1p3n1w) 9483 | -7/Factory | Build established: Skirmisher 9689 | -7/Factory | Assimilated H-61 Shepherd with FLK Orb 9779 | -7/Factory | Discovered new exit (range 9) 9781 | -7/Factory | Assimilated H-61 Shepherd with FLK Orb 9808 | -7/Factory | Garrison activated, responded to threat 9813 | -7/Factory | Identified exit to Lower Caves 9815 | -7/Factory | Entered Lower Caves 9815 | -7/Lower Caves | Accompanied by 2 allies 10187 | -7/Lower Caves | Build established: Scavenger-Tank 10307 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10986 | -7/Lower Caves | Encountered a Warlord checkpoint 11083 | -7/Lower Caves | Learned location of Extension (-4) 11276 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 11350 | -7/Lower Caves | Discovered new exit (range 10) 11748 | -7/Lower Caves | Identified exit to Lower Caves 11770 | -7/Lower Caves | Entered another Lower Caves area 12077 | -7/Lower Caves | Discovered exit to Factory (range 13) 12425 | -7/Lower Caves | Spotted B-75 Beast 12459 | -7/Lower Caves | Core integrity fell below 50% 12471 | -7/Lower Caves | Assimilated B-75 Beast with FLK Orb 12536 | -7/Lower Caves | Ambushed by wild Derelicts 12713 | -7/Lower Caves | Learned Factory stockpile data 12870 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 13081 | -7/Lower Caves | Discovered new exit (range 9) 13126 | -7/Lower Caves | Identified exit to Zion 13130 | -7/Lower Caves | Entered Zion 13282 | -7/Zion | System corruption cleaned by Quarantine Array 13493 | -7/Zion | Discovered new exit (range 15) 14008 | -7/Zion | Learned location of Warlord (-4) 14015 | -7/Zion | Learned location of Storage (-7) 14777 | -7/Zion | Found Prototype Device 14777 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 14921 | -7/Zion | Given A8's code to call for help 15037 | -7/Zion | Found CR-A16's Pointy Stick 15822 | -7/Zion | Rebuked by Imprinter 17207 | -7/Zion | Build established: Scavenger-Gunner 17217 | -7/Zion | Discovered new exit (range 5) 17220 | -7/Zion | Saw the warning signs outside the Deep Caves entrance 17227 | -7/Zion | Identified exit to Deep Caves 17230 | -7/Zion | Entered Deep Caves 17540 | -7/Deep Caves | Attacked by Z-Imprinter 17566 | -7/Deep Caves | Core integrity fell below 20% 17586 | -7/Deep Caves | Destroyed by TL-CND(z) with Zionite Laser-S Last Messages --------------- Imp. Light Armor Plating destroyed. Overheating: System interference. Bore Cannon temporarily disabled. The unstable cave ceiling collapses. Power failure, Lgt. Angular Momentum Engine shutdown. Overheating: Matter decay (-12). Discarded Imp. Signal Interpreter. Overheating: System interference. Armor Integrity Analyzer temporarily disabled. Adv. Heat Sink temporarily disabled. Armor Integrity Analyzer temporarily disabled. Power failure, Lgt. Angular Momentum Engine shutdown. Barrage Gun destroyed. Lgt. Angular Momentum Engine destroyed. Insulated Plating destroyed. Bore Cannon destroyed. Overheating: System interference. Barrage Gun temporarily disabled. Lightning Gun destroyed. Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????# | | ??????????????????????????????????????????????#### | | ????????? ?????##???????????????????????????## | | ??????? ##?### #??????######??????????????# | | ??????? ## # ????### ##??????####???# | | ?????? ##### #?????## ###?# ## | | ?????? #?????# ### ## | | ????? #??????# #? | | ????? #####???# ## | | ????? # ## # | | ?????"" #??# # | | ?????"" @ ###### # | | ?????"" I # | | ?????"" z ## # | | ???" z ### # | | ?????"" #####;###?### # | | ?????"" #####????????### # | | ?????"" ##???????????## # | | ?????"" #???????????## # | | ?????" #??????????## | | ????? #????????## | | ????? #???????## | | ?????? #??????## | | ?????? ##??????# | | ??????? #???????# | | ??????? ???????# | | ????????? #?????## ### | | ??????????? ##????## ##?# | | ?????????????? ##?????# #??# | | ???????????????? ???????# #??# # | | ????????????????????????????????????# #?# ### | | ????????????????????????????????????# #?# #?? | | ???????????????????????????????????? #?# #?? | | ???????????????????????????????????# ##?# #?? | | ???????????????????????????????????# ##??# ##? | | ???????????????????????????????????# #???# #? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 Armor Coverage 225 Resistance: EM 15 Melee Speed Boost 20 Evasion (%) 40 Core Analysis 6 Armor Integrity Analysis 30 Recoil Reduction 4 Offensive Hacking 20 Item Schematics ----------------- Hacking Suite | -9/Materials | Scanalyzed Hrd. Light Armor Plating | -9/Materials | Scanalyzed Hvy. Ion Engine | -9/Materials | Scanalyzed Hrd. Medium Armor Plating | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Maybe Next Time I'll Detach My Launcher Challenges ------------ None Game ------ Seed VampiricAblativeAccelerator Manual? 0 Play Time 01:10:42 Cumulative 66.3 hours Start 2024.08.17 @ 14:59:27 End 2024.08.17 @ 16:11:53 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 87 Rogue 87 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 51 Achievement% 38 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e924ee1c-625e-48b3-bf9f-e129f98c5888