Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.10.20 @ 18:36:38 Player: PE-P51 Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (25) 5000 Robots Destroyed (151) 755 Value Destroyed (4886) 4886 Prototype IDs (59) 1180 Alien Tech Used (0) 0 Bonus (1310) 1310 TOTAL SCORE: 16131 Bonus ------- High Alert Combat Kills 17 Follower Combat Kills 524 Entered Garrisons 200 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -31 Cogmind --------- Core Integrity 1056/1150 Matter 145/300 Energy 150/150 System Corruption 10% Temperature Cool (0) Movement Flying (23) Location -4/Factory Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (6) --- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module Experimental Cesium-ion Thruster > --- UTILITY (10) ----- Experimental Heat Sink Medium Storage Unit Advanced Weight Redist. System Experimental Targeting Computer Improved Target Analyzer Improved Target Analyzer Improved Weapon Cycler Transmission Jammer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Energy Well (390) Improved Matter Compressor (300) Advanced Sensor Array Advanced Phase Shifter Light Regenerative Plating Long-range Missile Launcher Molecular Deconstructor Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Improved Cesium-ion Thruster Improved Cesium-ion Thruster Cooled VTOL Module Experimental Cesium-ion Thruster Experimental Cesium-ion Thruster > --- UTILITY ---------- Advanced Power Amplifier Experimental Heat Sink Medium Storage Unit Advanced Weight Redist. System Advanced Signal Interpreter Experimental Targeting Computer Improved Target Analyzer Core Analyzer Improved Weapon Cycler Transmission Jammer > --- WEAPON ----------- Advanced KE Penetrator Force Lance > --- INVENTORY -------- Improved Energy Well Improved Matter Compressor Advanced Sensor Array Advanced Phase Shifter Light Regenerative Plating Heavy Mass Driver Long-range Missile Launcher Molecular Deconstructor [Rating: 104] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Micro Fission Core Reactor Cold Fusion Reactor Propulsion Improved Cesium-ion Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Combat Gravmag System Flight Unit Improved Cesium-ion Thruster Utility Makeshift System Shield Device Advanced Heat Sink Storage Medium Storage Unit Processor Core Analyzer Hackware Makeshift System Shield Protection Improved Light Armor Plating Weapon Minigun Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Minigun Ballistic Cannon Hypervelocity Gauss Cannon Launcher Long-range Missile Launcher Special Weapon Remote Datajack Slashing Weapon Scythe Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Slots Evolved 12 | . . . . . 4 . . 2 . . . . 2 . . . . . . 2 . . . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion 4 | . . . . . 2 . . . . . . . 2 . . . . . . . . . . . . Utility 8 | . . . . . 2 . . 2 . . . . . . . . . . . 2 . . . . 2 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 121 | . 6 . 3 . 25 . 3 11 3 3 . . 6 1 18 2 2 2 1 21 . 7 . . 7 Power 14 | . . . . . 4 . . 2 . . . . . . 1 . 1 . 1 4 . 1 . . . Engine 6 | . . . . . 2 . . 2 . . . . . . . . 1 . . 1 . . . . . Core 6 | . . . . . 2 . . . . . . . . . 1 . . . 1 1 . 1 . . . Reactor 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Propulsion 32 | . 1 . 2 . 9 . 3 1 . . . . 2 . 7 . . . . 6 . 1 . . . Treads 10 | . . . 2 . 7 . 1 . . . . . . . . . . . . . . . . . . Leg 2 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . Wheel 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Flight 16 | . . . . . . . . 1 . . . . 2 . 7 . . . . 5 . 1 . . . Utility 54 | . 4 . 1 . 6 . . 7 2 2 . . 4 . 9 1 . 1 . 7 . 4 . . 6 Device 14 | . 1 . . . 2 . . 1 1 1 . . 1 . . 1 . . . 2 . 1 . . 3 Storage 6 | . 1 . 1 . 1 . . . . . . . 1 . 1 . . . . . . 1 . . . Processor 19 | . 1 . . . 1 . . 3 . . . . 1 . 5 . . 1 . 3 . 1 . . 3 Hackware 10 | . . . . . 1 . . 3 . 1 . . . . 2 . . . . 2 . 1 . . . Protection 5 | . 1 . . . 1 . . . 1 . . . 1 . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 21 | . 1 . . . 6 . . 1 1 1 . . . 1 1 1 1 1 . 4 . 1 . . 1 Energy Gun 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Ballistic Gun 10 | . 1 . . . 4 . . 1 . 1 . . . 1 1 1 . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Launcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Special Weapon 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . 1 . . . . . . . . . . . . 1 . 1 . . . . . Piercing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . 1 . . . . . . . 1 1 2 . . . . 2 . 1 . . 1 Parts Lost 27 | . . . . . 3 . 11 . 1 . . . . . . . . . 2 2 . 4 . . 4 Power 2 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Propulsion 12 | . . . . . 1 . 6 . . . . . . . . . . . 1 1 . 2 . . 1 Utility 10 | . . . . . 1 . 2 . 1 . . . . . . . . . 1 1 . 2 . . 2 Weapon 3 | . . . . . . . 2 . . . . . . . . . . . . . . . . . 1 Highest Loss Streak 11 | . . . . . 2 . 11 . 1 . . . . . . . . . 2 1 . 1 . . 4 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Average Backups 11 | . 12 14 14 15 18 21 20 6 4 5 5 5 6 10 11 9 9 9 9 8 8 7 7 7 7 Power . | . 1 1 1 1 1 2 2 . 1 . . . . . . 1 1 1 1 1 1 . . . . Propulsion 2 | . 4 4 4 3 3 6 5 1 . . 1 . . 1 1 1 . . . . . . . . . Utility 5 | . 5 7 7 7 7 10 10 2 1 2 2 2 3 4 4 3 4 4 4 2 3 4 4 4 4 Weapon 2 | . 1 2 2 2 3 2 2 1 1 1 1 1 1 3 4 3 3 3 3 3 3 3 3 3 2 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 46 | . 10 1 . . 13 . . 7 . . . 1 . . 7 . . . . 3 . . . . 4 Power 6 | . 2 . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . Propulsion 10 | . 3 . . . 2 . . 4 . . . 1 . . . . . . . . . . . . . Utility 15 | . 2 1 . . 1 . . 3 . . . . . . 3 . . . . 2 . . . . 3 Weapon 15 | . 3 . . . 8 . . . . . . . . . 3 . . . . . . . . . 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 92 | . 98 100 100 100 97 100 93 66 73 76 76 75 75 80 92 100 100 100 98 96 100 97 94 94 92 Engine 6 | . 14 14 14 14 4 9 8 6 7 7 7 7 6 6 6 2 2 6 1 . 5 2 . . . Core 1 | . . . . . 3 . . . . . . . . . . 3 3 . 4 2 . 2 5 5 5 Treads 7 | . . . . 28 26 27 24 . . . . . . . . . . . . . . . . . . Leg 4 | . 28 28 28 . . . . . . . . . . . . . . . . . . . . . . Wheel 1 | . . . . . 9 9 8 . . . . . . . . . . . . . . . . . . Flight 14 | . . . . . . . . 6 7 7 7 7 15 20 32 40 40 40 39 31 35 33 29 29 25 Device 6 | . 8 . . . 7 9 7 1 7 7 7 7 . . . 5 6 6 5 5 5 11 17 17 22 Storage 7 | . 14 14 14 14 9 9 9 1 . . . . 3 6 6 6 6 6 6 5 5 5 5 5 5 Processor 8 | . 1 . . . 6 . . 10 15 9 7 7 8 6 11 14 13 13 13 12 17 17 17 17 20 Hackware 11 | . . . . . 8 9 9 27 18 20 23 23 20 20 18 13 13 13 13 21 17 10 5 5 3 Protection 4 | . 3 14 14 14 3 9 7 . . 7 7 7 5 6 2 . . . . . . . . . . Energy Gun 3 | . 14 14 14 14 1 . . . . . . . . . . . . . . . . . . . . Ballistic Gun 8 | . 14 14 14 14 16 14 16 2 3 2 7 7 6 6 6 8 5 . 5 3 5 4 5 5 4 Slashing Weapon 3 | . . . . . . 3 . 6 7 7 7 6 6 6 6 4 6 6 6 4 5 4 5 5 2 Peak Build Rating 104 | . 10 10 13 14 38 38 38 61 62 62 62 63 75 79 84 73 76 76 76 93 92 95 94 94 104 Average Rating 53 | . 8 10 10 13 33 38 36 56 59 61 62 62 70 76 73 71 74 72 74 87 91 92 94 94 101 On Entrance 55 | 6 6 10 10 13 14 38 38 16 61 61 62 62 63 75 78 72 72 76 72 66 92 92 94 94 94 Avg Prop Armor Cover (%) 7 | . . . . . 23 10 16 . . . . . . . . 2 2 2 2 . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 98 | 11 28 28 48 48 98 98 98 87 22 22 19 19 39 39 40 31 31 28 28 37 30 31 27 27 32 Greatest Support 62 | 20 20 20 40 40 60 60 60 50 50 50 50 50 62 62 62 34 34 28 31 36 37 33 27 27 36 Greatest Overweight (x) 6 | . 1 1 2 1 6 6 6 1 . . . . . . . . . . . 1 . 1 . . . Average Overweight (x) . | . . 1 1 1 4 3 3 . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | . 15 15 20 20 25 25 25 25 5 5 5 5 15 15 15 10 10 10 10 10 10 10 10 10 10 Average Capacity 13 | . 13 15 17 20 22 25 25 9 5 5 5 5 11 15 11 10 10 10 10 10 10 10 10 10 10 Most Carried 25 | . 15 15 19 20 25 25 25 24 5 5 5 5 9 12 15 10 10 10 10 10 10 10 9 9 10 Average Carried 13 | . 12 15 16 19 22 25 24 6 4 4 5 5 6 10 11 9 9 10 10 9 9 9 9 9 9 Final Capacity 25 | 8 15 15 20 20 25 25 25 5 5 5 5 5 15 15 10 10 10 10 10 10 10 10 10 10 10 Final Carried 25 | 6 15 15 19 20 25 25 24 4 5 5 5 5 9 12 10 10 10 10 10 10 10 9 9 9 8 Class Distribution -------------------- 41% | Mutant 28% | Hacker-Sprinter 23% | Hacker-Mutant 4% | Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Lower Caves Hacker-Mutant | -7/Data Miner Hacker-Mutant | -6/Proximity Caves Hacker-Mutant | -6/Factory Hacker-Mutant | -6/Waste Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Sprinter | -5/Upper Caves Sprinter | -5/Upper Caves Sprinter | -4/Factory Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Matter Collected 4219 | 174 151 . . 49 850 113 299 196 25 48 . 10 40 50 224 94 109 40 130 666 . 569 86 . 296 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 7328 | . 469 . . 35 1322 113 637 338 24 94 . 6 213 . 454 287 214 . 202 1549 . 616 . . 755 Parts 354 | . 25 . . 5 61 2 33 22 2 1 . . 7 . 28 10 8 . 5 87 . 21 . . 37 Haulers Intercepted 20 | . 1 . . . 6 . 2 1 . . . . 2 . 2 . . . . 3 . 2 . . 1 Recyclers Shooed 5 | . 1 . . . 1 . . . . . . . . . . . . . . 2 . . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 39 | . . . . . . . . . 5 5 . . . . . 8 9 . 11 . . . 1 . . Prevented 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Combat Hostiles Destroyed 84 | . 10 . . . 16 2 11 4 1 . . 1 . . . 3 2 . 1 22 . 4 . . 7 Melee 8 | . . . . . . . . 4 1 . . 1 . . . . . . . 1 . 1 . . . Guns 50 | . 10 . . . 16 2 11 . . . . . . . . 3 2 . 1 2 . . . . 3 Cannons 16 | . . . . . . . . . . . . . . . . . . . . 9 . 3 . . 4 AOE 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . Classes Destroyed 19 | . 5 . . 1 3 . . . . . . 1 . . 1 2 2 . . 3 . . . . 1 Worker 18 | . 1 . . 1 1 . . 4 . . . . . . 3 . . . . 7 . . . . 1 Builder 9 | . . . . . . . . . . . . . . . 2 . . . . 4 . 1 . . 2 Tunneler 4 | . . . . 1 . . . . . . . . . . . . . . . 2 . 1 . . . Hauler 20 | . 1 . . . 6 . 2 1 . . . . 2 . 2 . . . . 3 . 2 . . 1 Recycler 9 | . . . . . 2 . 1 . . . . . . . 1 . . . . 2 . 1 . . 2 Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Operator 4 | . 2 . . . . . 1 . . . . . . . 1 . . . . . . . . . . Drone 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Watcher 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Swarmer 11 | . 2 . . . . . 3 . 1 . . . . . . . . . . 5 . . . . . Cutter 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Grunt 40 | . 8 . . . 9 2 8 2 . . . . . . . 2 . . . 6 . . . . 3 Brawler 2 | . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Sentry 6 | . . . . . 5 . . 1 . . . . . . . . . . . . . . . . . Hunter 6 | . . . . . 2 . . 1 . . . . . . . . . . 1 . . 2 . . . Programmer 13 | . . . . . . . . . . . . . . . . . . . . 8 . 2 . . 3 Decomposer 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . Packrat 2 | . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . Best Kill Streak 12 | . 2 . . 1 5 1 5 3 1 . . 1 2 . 2 3 2 . 1 11 . 3 . . 12 Combat Bots Only 7 | . 2 . . . 5 1 4 2 1 . . 1 . . . 3 2 . 1 7 . 2 . . 4 Max Kills in Single Turn 5 | . 1 . . 1 1 1 1 1 1 1 . 1 1 . 1 1 1 . 1 5 . 1 . . 1 Gunslinging 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Exploded 5 | . . . . . . . . . . . . . . . . . . . . 5 . . . . . Melee 1 | . . . . . . . . 1 1 . . 1 . . . . . . . 1 . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Hostile Shots Fired 578 | . 28 . . . 112 11 124 34 36 5 . . . . 35 . 3 . 48 47 . 40 . . 55 Missed 220 | . 8 . . . 29 1 32 18 16 5 . . . . 22 . 3 . 26 20 . 14 . . 26 Hits 358 | . 20 . . . 83 10 92 16 20 . . . . . 13 . . . 22 27 . 26 . . 29 Melee 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 Projectile 355 | . 20 . . . 83 10 92 16 20 . . . . . 13 . . . 22 26 . 26 . . 27 AOE 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Critical Strikes 21 | . 2 . . . 4 3 4 2 . . . . . . 1 . . . 2 2 . . . . 1 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 6221 | . 246 . . . 1270 154 1334 246 291 . . . 132 . 213 . . . 505 729 . 507 . . 594 Core 1419 | . 52 . . . 230 . 291 68 23 . . . . . 51 . . . 197 294 . 119 . . 94 Absorbed by Shields 10 | . . . . . . . . . . . . . . . 10 . . . . . . . . . . Regen/Repaired (Parts) 364 | . . . . . 86 . . . . . . . . . 40 . . . . 65 . 124 . . 49 Core Remaining (%) 66 | 100 . . . 79 . . 5 . . . . 87 . . . . . . 70 . . . . 58 . Volleys Fired 353 | . 34 . . 2 86 9 45 . 1 2 . . . . 4 5 16 . 30 53 . 24 . . 42 Largest 2 | . 2 . . 2 2 2 2 . 1 1 . . . . 1 2 1 . 1 2 . 1 . . 1 Hottest 98 | . 60 . . 60 90 50 50 . 5 28 . . . . 30 63 43 . 35 98 . 65 . . 65 Shots Fired 540 | . 68 . . 4 166 18 90 . 1 2 . . . . 5 11 17 . 30 63 . 23 . . 42 Gun 468 | . 68 . . 4 166 18 90 . . 2 . . . . 5 11 16 . 30 19 . 12 . . 27 Cannon 60 | . . . . . . . . . . . . . . . . . . . . 34 . 11 . . 15 Launcher 10 | . . . . . . . . . . . . . . . . . 1 . . 9 . . . . . Special 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Kinetic 486 | . 34 . . 2 164 18 90 . . 2 . . . . 5 11 16 . 30 49 . 23 . . 42 Thermal 42 | . 34 . . 2 2 . . . . . . . . . . . . . . 4 . . . . . Explosive 10 | . . . . . . . . . . . . . . . . . 1 . . 9 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hit Streak 20 | . 8 . . 5 20 8 14 . 6 . . . . . 1 10 4 . 9 15 . 6 . . 6 Robot Miss Streak 6 | . 2 . . . 5 1 6 . . . . . . . 1 . 2 . 1 3 . 2 . . 1 Penetration Max 3 | . . . . . . . . . . . . . . . . 1 . . . 3 . . . . 1 Secondary Targets 7 | . . . . . 1 . 4 . . . . . . . . 1 . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . . 1 . 1 . . . . . . . . 1 . . . 1 . . . . . Shots Hit Robots 452 | . 46 . . 3 118 14 60 14 4 1 . 1 13 . 15 14 12 . 24 55 . 25 . . 33 Core Hits 221 | . 27 . . 3 48 4 23 9 1 1 . . 4 . 8 8 7 . 5 50 . 7 . . 16 Critical Kills 18 | . . . . . . 1 . . . . . . . . . 2 1 . . 12 . . . . 2 Critical Parts Destroyed 14 | . . . . . 1 . . . . . . . . . . . 1 . 1 8 . . . . 3 Critical Strikes 45 | . . . . . 1 1 . 3 . . . . 1 . 1 2 3 . 3 20 . 2 . . 8 Destroy 34 | . . . . . 1 1 . . . . . . . . . 2 2 . 3 20 . . . . 5 Blast 4 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 2 Sever 6 | . . . . . . . . 3 . . . . 1 . 1 . 1 . . . . . . . . Impale 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 361 | . . . . . 4 30 . 17 60 7 . 3 31 . 54 9 6 . 6 54 . 43 14 1 22 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 353 | . . . . . 4 30 . 17 60 7 . 3 31 . 54 9 6 . 6 54 . 43 14 1 14 Piercing 8 | . . . . . . . . . . . . . . . . . . . . . . . . . 8 Sneak Attacks 50 | . . . . . . . . 7 . 1 . 1 3 . 8 5 2 . . 15 . 5 . . 3 Combat Hostiles 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 14975 | . 521 . . 38 1974 255 1102 712 108 68 . 61 537 . 859 504 411 . 723 3643 . 1596 . . 1863 Guns 5998 | . 521 . . 32 1944 255 1102 . . . . . . . 66 162 267 . 462 449 . 154 . . 584 Cannons 1676 | . . . . . . . . . . . . . . . . . . . . 395 . 337 . . 944 Explosions 1284 | . . . . . . . . . . . . . . . . . 14 . . 1270 . . . . . Melee 6011 | . . . . . 30 . . 712 108 68 . 61 537 . 793 342 130 . 261 1529 . 1105 . . 335 Ramming 6 | . . . . 6 . . . . . . . . . . . . . . . . . . . . . Kinetic 7360 | . 262 . . 10 1911 255 1102 . . . . . . . 66 162 267 . 462 844 . 491 . . 1528 Thermal 314 | . 259 . . 22 33 . . . . . . . . . . . . . . . . . . . . Explosive 1284 | . . . . . . . . . . . . . . . . . 14 . . 1270 . . . . . Electromagnetic . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 5910 | . . . . . 30 . . 712 108 68 . 61 537 . 793 342 130 . 261 1529 . 1105 . . 234 Piercing 101 | . . . . . . . . . . . . . . . . . . . . . . . . . 101 Highest Corruption 13 | . . . . . . . . . . . . . 1 . 4 4 4 4 . 6 11 13 13 13 10 Average Corruption 5 | . . . . . . . . . . . . . 1 . 3 4 4 4 . 2 7 11 13 13 2 Corruption Purged 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 77 | . . . . . . . . . . . . . . . 12 3 8 . . 14 1 29 6 1 3 Message Errors 22 | . . . . . . . . . . . . . . . 5 1 4 . . 4 . 8 . . . Matter Fused 14 | . . . . . . . . . . . . . . . 2 1 . . . 5 . 3 3 . . Heat Flow Errors 10 | . . . . . . . . . . . . . . . . . 3 . . . 1 3 2 1 . Energy Discharges 10 | . . . . . . . . . . . . . . . 1 . . . . 1 . 8 . . . Parts Rejected 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Loss (minor) 6 | . . . . . . . . . . . . . . . 2 . . . . 2 . 1 1 . . Data Loss (major) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Misfires 7 | . . . . . . . . . . . . . . . 1 1 1 . . 2 . 1 . . 1 Alerts 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Misdirections 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1390 | . . . . . . . . . . . . 21 8 . 140 151 63 . 105 563 . 210 . . 129 Projectiles 133 | . . . . . . . . . . . . . . . . . . . . . . 65 . . 68 Explosions 101 | . . . . . . . . . . . . . . . . . . . . 101 . . . . . Melee 1156 | . . . . . . . . . . . . 21 8 . 140 151 63 . 105 462 . 145 . . 61 Knockbacks 11 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 9 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . . 2 . . 7 Secondary 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 Self-Inflicted Damage 135 | . . . . . . . . . . . . . . . . . . . . 135 . . . . . Shots 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 462 | . 81 . . 26 95 7 25 7 . . . . . . 462 148 373 1 61 130 243 250 144 251 12 Average Temperature 42 | . 39 . . 16 29 7 16 7 . . . . . . 49 38 70 1 4 27 116 42 77 145 12 Received Heat Transfer 1875 | . 144 . . . 477 144 612 126 96 . . . . . 42 . . . 90 54 . 45 . . 45 Effects 4 | . . . . . . . . . . . . . . . 1 . 3 . . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . . . 3 . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . 2 . . . . . . . . . . . . . . . . . . 1 . . . . . Heat Transferred 699 | . 575 . . 50 74 . . . . . . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Maximum Alert Level 3 | . . . . . . . . . . . . . . . 3 . . . . 2 . 1 . . . Low Security (%) 84 | . 100 100 . 100 100 100 100 100 . . . . 100 100 14 . . . . 58 100 90 . . 100 Level 1 6 | . . . . . . . . . . . . . . . 12 . . . . 37 . 9 . . . Level 2 3 | . . . . . . . . . . . . . . . 24 . . . . 3 . . . . . Level 3 5 | . . . . . . . . . . . . . . . 48 . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1017 | . 130 45 . 5 163 158 186 124 . . . . 150 15 1017 . . . . 409 138 247 . . 179 Initial 150 | . . 45 . . . 53 76 25 . . . . 150 15 . . . . . 6 138 89 . . 38 Average 140 | . 24 9 . . 78 104 122 37 . . . . 86 2 613 . . . . 159 137 142 . . 73 Influence Increases 5631 | . 316 . . 10 593 105 290 214 65 60 . 5 205 . 1587 70 60 . 127 993 . 508 90 . 333 Destroy 0b10 Robot/C 2260 | . 200 . . . 320 40 220 80 20 . . . . . 540 60 . . 100 460 . 80 . . 140 Destroy 0b10 Robot/NC 360 | . 20 . . 10 45 . 20 25 . . . 5 10 . 60 . . . 5 95 . 30 . . 35 Destroy Leader 508 | . 32 . . . 102 . 34 22 . . . . 4 . 130 10 . . 10 108 . 24 . . 32 Allied During Kill 309 | . . . . . . . . . . . . . . . 297 . . . 12 . . . . . . Successful Hack 304 | . 18 . . . 29 . . 12 . . . . . . 42 . . . . 80 . 100 . . 23 Select Force Hacks 20 | . . . . . . . . . . . . . . . . . . . . 20 . . . . . Disable Machine 300 | . . . . . 15 . 15 15 . . . . . . 180 . . . . 15 . 45 . . 15 Anti-Garrison Action 50 | . . . . . . 50 . . . . . . . . . . . . . . . . . . . Destroy Structure 440 | . 1 . . . 7 . 1 . . . . . 11 . 158 . . . . 140 . 64 . . 58 Advance Influence 150 | . . . . . . . . . . . . . 150 . . . . . . . . . . . . Partial Spotted 135 | . . . . . . . . . . . . . 15 . 30 . . . . 45 . 15 . . 30 Lose Combat Pursuer 795 | . 45 . . . 75 15 . 60 45 60 . . 15 . 150 . 60 . . 30 . 150 90 . . Influence Decreases 5490 | . 198 118 . 10 511 29 390 158 179 60 . 5 160 45 606 494 297 320 116 607 269 491 145 28 254 Entered New Map 1481 | . . 73 . . . 29 82 33 43 . . . . 30 . 364 107 320 . 5 259 39 55 18 24 Time Decay 3152 | . 198 45 . 10 489 . 198 125 126 60 . 5 160 15 344 130 190 . 73 392 10 302 90 10 180 Search Patrol Dispatched 100 | . . . . . . . . . . . . . . . . . . . . . . 100 . . . Lost Part 245 | . . . . . 22 . 110 . 10 . . . . . . . . . 3 20 . 40 . . 40 Lost Ally 362 | . . . . . . . . . . . . . . . 262 . . . 40 40 . 10 . . 10 Purge Threat 150 | . . . . . . . . . . . . . . . . . . . . 150 . . . . . Squads Dispatched 42 | . 1 . . . 2 . 2 2 . . . . 4 . 14 . . . 1 8 . 6 . . 2 Investigation 15 | . . . . . 1 . . . . . . . . . 5 . . . . 5 . 4 . . . Extermination 8 | . . . . . . . . . . . . . 1 . 2 . . . . 2 . 2 . . 1 Reinforcement 13 | . 1 . . . 1 . 1 1 . . . . 3 . 4 . . . . 1 . . . . 1 Assault 5 | . . . . . . . . 1 . . . . . . 3 . . . 1 . . . . . . Garrison 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Construction Impeded 2 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 Haulers Reinforced 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Distress Signals 15 | . 3 . . . 4 . 2 1 . . . . . . 2 . . . . 3 . . . . . Communications Jammed 12 | . . . . . . . . . . . . . . . . . . . . 11 . 1 . . . Distress Signals 11 | . . . . . . . . . . . . . . . . . . . . 11 . . . . . Times Spotted 214 | . 21 . . . 37 3 18 9 6 4 . 1 4 . 23 3 6 . 17 27 3 18 1 . 13 Peak Tracking Total 12 | . 4 . . . 6 2 7 4 5 4 . 1 2 . 6 2 12 . 11 10 3 10 7 . 4 Tactical Retreats 28 | . 3 . . . 4 1 . 2 1 2 . . 1 . 5 . 1 . . 2 . 3 3 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Traps Triggered 14 | . . . . . 1 2 . 2 . . . . 2 . 2 . . . . 2 . 3 . . . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Machines Disabled 24 | . . . . . 1 1 1 1 . 1 . . . . 12 . 1 . . 1 . 3 1 . 1 Max in Single Turn 1 | . . . . . 1 1 1 1 . 1 . . . . 1 . 1 . . 1 . 1 1 . 1 Garrison Access 6 | . . . . . . . . 1 . . . . 1 . 1 . . . . 1 . 2 . . . Garrison Relay 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Machines Accessed 80 | . 4 . 2 . 8 . . 2 . 2 4 . 5 . 13 . . . . 19 . 14 . . 7 Terminals 37 | . 4 . . . 3 . . . . 1 . . 4 . 6 . . . . 8 . 6 . . 5 Fabricators 9 | . . . . . . . . 1 . . . . . . 3 . . . . 3 . 2 . . . Repair Stations 7 | . . . . . 1 . . . . . . . . . 1 . . . . 2 . 2 . . 1 Recycling Units 5 | . . . . . 2 . . . . . . . . . . . . . . 3 . . . . . Scanalyzers 9 | . . . . . 1 . . . . . . . . . 3 . . . . 2 . 2 . . 1 Garrison Access 6 | . . . . . 1 . . 1 . . . . 1 . . . . . . 1 . 2 . . . Total Hacks 286 | . 13 . 2 . 21 . . 4 . 8 33 . 18 . 52 . . . . 79 . 39 . . 17 Successful 178 | . 3 . 2 . 16 . . 2 . 8 33 . 5 . 27 . . . . 45 . 27 . . 10 Failed 107 | . 9 . . . 5 . . 2 . . . . 13 . 25 . . . . 34 . 12 . . 7 Catastrophic 20 | . 2 . . . . . . 1 . . . . 4 . 5 . . . . 6 . 2 . . . Database Lockouts 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . Manual 85 | . 8 . 1 . 12 . . . . . . . 11 . 8 . 1 1 . 25 . 10 . . 8 Terminals 136 | . 13 . . . 6 . . . . 7 . . 17 . 22 . . . . 40 . 19 . . 12 Fabricators 29 | . . . . . . . . 2 . . . . . . 12 . . . . 10 . 5 . . . Repair Stations 22 | . . . . . 2 . . . . . . . . . 3 . . . . 9 . 4 . . 4 Recycling Units 17 | . . . . . 8 . . . . . . . . . . . . . . 9 . . . . . Scanalyzers 37 | . . . . . 4 . . . . . . . . . 15 . . . . 8 . 9 . . 1 Garrison Access 9 | . . . . . 1 . . 2 . . . . 1 . . . . . . 3 . 2 . . . Terminal Hacks 77 | . 3 . 2 . 1 . . . . 8 33 . 3 . 4 . . . . 12 . 8 . . 3 Record 20 | . . . 1 . 1 . . . . 7 11 . . . . . . . . . . . . . . Part Schematic 14 | . 1 . . . . . . . . . 12 . . . . . . . . . . 1 . . . Robot Schematic 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . Robot Analysis 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Prototype ID Bank 9 | . . . . . . . . . . . 3 . 1 . 1 . . . . 2 . 1 . . 1 Open Door 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Branch Access Points 5 | . 1 . . . . . . . . . . . 1 . 1 . . . . 1 . . . . 1 Machine Index 2 | . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Fabricator Index 2 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . . Scanalyzer Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 Alert Level 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Unreport Threat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Patrol Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Transport Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Reinforcement Status 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler Manifests 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Components 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Zone Layout 2 | . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 14 | . . . . . . . . 1 . . . . . . 5 . . . . 6 . 2 . . . Network Status 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Load Schematic 5 | . . . . . . . . . . . . . . . 2 . . . . 2 . 1 . . . Build 7 | . . . . . . . . 1 . . . . . . 3 . . . . 2 . 1 . . . Repair Station Hacks 10 | . . . . . 2 . . . . . . . . . 2 . . . . 2 . 2 . . 2 Scan Component 6 | . . . . . 1 . . . . . . . . . 1 . . . . 2 . 1 . . 1 Repair 4 | . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . 1 Recycling Unit Hacks 7 | . . . . . 1 . . . . . . . . . . . . . . 6 . . . . . Process 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Report Inventory 2 | . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Retrieve Matter 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . Scanalyzer 30 | . . . . . 4 . . . . . . . . . 12 . . . . 7 . 6 . . 1 Insert Component 12 | . . . . . 3 . . . . . . . . . 4 . . . . 2 . 3 . . . Analyze 8 | . . . . . 1 . . . . . . . . . 3 . . . . 1 . 3 . . . Retrieve Study 10 | . . . . . . . . . . . . . . . 5 . . . . 4 . . . . 1 Garrison Access Hacks 6 | . . . . . 1 . . 1 . . . . 1 . . . . . . 1 . 2 . . . Unlock Access 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . Seal Access 5 | . . . . . . . . 1 . . . . 1 . . . . . . 1 . 2 . . . Unauthorized Hacks 34 | . . . . . 7 . . . . . . . 1 . 4 . . . . 11 . 7 . . 4 Terminals 24 | . . . . . 5 . . . . . . . 1 . 1 . . . . 7 . 6 . . 4 Assimilate 5 | . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 Botnet 16 | . . . . . 2 . . . . . . . 1 . 1 . . . . 7 . 3 . . 2 Skim 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Report 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Prioritize 2 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Download 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Repair Stations 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . Patch 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . Recycling Units 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . Mask 3 | . . . . . 2 . . . . . . . . . . . . . . 1 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 58 | . 3 . . . 6 . . 1 . 1 . . 4 . 11 . . . . 16 . 9 . . 7 Full Trace Events 13 | . 2 . . . 1 . . . . . . . . . 4 . . . . 3 . 3 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Hackware Fried 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . . . 7 . . . . . . . . . . . . . . Robots Built 4 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . Time 151 | . . . . . . . . . . . . . . . 67 . . . . 84 . . . . . Total Robot Build Rating 20 | . . . . . . . . . . . . . . . 8 . . . . 12 . . . . . Part Schematics Acquired 22 | . 1 . . . 1 . . . . . 12 . . . 3 . . . . 1 . 4 . . . Parts Built 5 | . . . . . . . . 1 . . . . . . 2 . . . . 1 . 1 . . . Authchips 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 243 | . . . . . . . . 53 . . . . . . 101 . . . . 33 . 56 . . . Total Part Build Rating 22 | . . . . . . . . 6 . . . . . . 6 . . . . 4 . 6 . . . Part Studies Acquired 10 | . . . . . . . . . . . . . . . 5 . . . . 4 . . . . 1 Parts Repaired 4 | . . . . . 1 . . . . . . . . . 1 . . . . . . 1 . . 1 Time 161 | . . . . . 19 . . . . . . . . . 70 . . . . . . 37 . . 35 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 228 | . . . . . . . . . . . . . . . . . . . . 228 . . . . . Retrieved Matter 228 | . . . . . . . . . . . . . . . . . . . . 228 . . . . . Retrieved Components 3 | . . . . . . . . . . . . . . . . . . . . 3 . . . . . Parts Scanalyzed 8 | . . . . . 1 . . . . . . . . . 3 . . . . 1 . 3 . . . Part Schematics Acquired 8 | . . . . . 1 . . . . . . . . . 3 . . . . 1 . 3 . . . Parts Damaged 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Non-combat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . find_chute 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . Relay Couplers Released 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . Machine Destruction 5 | . . . . . . 5 . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Total Allies 32 | . . . . 1 . . . . 1 . . . . 20 2 . . 3 . 2 1 1 . . 1 Largest Group 20 | . . . . 1 . . . . 1 . . . . 20 20 . . 3 3 2 1 1 . . 1 Highest-Rated Group 780 | . . . . 31 . . . . 20 . . . . 780 780 . . 76 76 98 31 26 . . 10 Highest-Rated Ally 50 | . . . . 31 . . . . 20 . . . . 50 50 . . 31 31 49 31 26 . . 10 Initial Warlord ECA Mod 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 182 | . . . . . . . . . 2 . . . . . 150 . . . 27 2 1 . . . . Total Damage 5394 | . . . . . . . . . 31 . . . . . 4755 . . . 526 82 . . . . . Kills 38 | . . . . . . . . . . . . . . . 33 . . . 4 1 . . . . . Allies Corrupted 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Active Infowar (turns) 3964 | . . . . . . . . . . 234 41 471 335 130 667 245 380 519 253 436 . 194 21 . 38 Optics 1130 | . . . . . . . . . . . . . 333 130 667 . . . . . . . . . . Sensors 2144 | . . . . . . . . . . 234 41 471 2 . . 245 380 518 253 . . . . . . Decoding 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . Jamming 689 | . . . . . . . . . . . . . . . . . . . . 436 . 194 21 . 38 Robot Analysis Total 2 | . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . Derelict Logs Recovered 12 | . . . . . . . . . 1 . . 2 . . . 2 2 1 2 . . . 1 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Turns Passed 11855 | . 859 262 823 562 1693 478 404 279 647 299 41 471 339 130 868 271 397 520 292 960 20 668 180 32 360 Spaces Moved 15164 | 1 433 138 372 230 812 167 110 348 924 542 81 909 601 200 1713 679 1028 1172 783 1543 72 1160 600 135 411 Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 372 | . . . 1 230 17 97 27 . . . . . . . . . . . . . . . . . . Legs 943 | 1 433 138 371 . . . . . . . . . . . . . . . . . . . . . . Wheels 948 | . . . . . 795 70 83 . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 12901 | . . . . . . . . 348 924 542 81 909 601 200 1713 679 1028 1172 783 1543 72 1160 600 135 411 Fastest Speed 12 | 120 120 190 190 240 130 190 130 50 50 50 50 50 34 34 20 20 20 23 20 15 12 16 19 19 19 Average Speed 52 | 120 166 190 219 240 162 220 191 59 50 50 50 50 38 34 24 22 20 23 22 23 16 18 19 19 19 Slowest Speed 320 | 120 190 190 260 240 320 243 243 150 50 50 50 50 50 34 34 23 23 23 23 91 18 94 19 19 19 Overloaded Moves 66 | . . . . . . . . . . . . . . . . . . . 18 33 15 . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 12 | . . . . . . . . 2 1 . . . . . 1 . . . 1 7 . . . . . Potential Cave-ins 2 | . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 52 | 2 65 26 66 37 60 32 13 11 84 59 68 96 19 90 45 87 95 84 84 39 73 35 72 25 9 Regions Visited 25 Branch Regions 13 Pre-discovered Areas 9 | . . . 1 . . . . . . 2 1 1 . . . 1 . 2 1 . . . . . . Known Exits Taken 12 | . 1 . . . 1 . . 1 1 1 1 1 . . 1 . . 1 1 . . 1 . 1 . Unknown Exits Taken 8 | 1 . 1 1 1 . . 1 . . . . . . . . 1 1 . . . . . 1 . . Scrap Searched 24 | . . . . 2 . . . . 4 3 . 3 . . . 4 2 3 1 . . . 2 . . Spaces Dug 209 | . . . . . 3 . . . 53 6 . 2 11 . 38 4 3 . . 34 . 22 13 1 19 Terrain Destroyed 314 | . . . . . 3 . . . 53 6 . 2 11 . 38 4 23 . 12 84 . 30 13 1 34 Melee 200 | . . . . . 3 . . . 53 6 . 2 11 . 38 4 3 . . 33 . 22 13 1 11 Projectile 53 | . . . . . . . . . . . . . . . . . 5 . 12 5 . 8 . . 23 AOE 61 | . . . . . . . . . . . . . . . . . 15 . . 46 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Dat Pro Fac Was Fac Low Low Zio Pro Fac Was Fac Upp Upp Fac Total 17936 | . 507 139 378 237 1058 217 231 391 1015 556 80 922 659 260 2079 772 1183 1421 854 1980 79 1524 644 139 611 Wait 1711 | . 15 . 2 1 82 6 74 11 28 . . 5 14 56 257 75 126 242 34 262 6 259 31 4 121 Move 15119 | . 432 137 371 229 812 166 109 343 921 541 80 908 601 199 1710 678 1027 1171 780 1530 71 1159 599 134 411 Hop 11 | . . . . . . . . 2 1 . . . . . 1 . . . 1 6 . . . . . Pick Up 89 | . 13 1 1 2 23 . . . 1 1 . 2 4 3 12 1 2 1 . 14 1 5 . . 2 Fast Attach 43 | . 1 . . . 6 . 2 3 1 1 . 1 3 . 2 . . 1 . 8 . 11 . . 3 Attach 24 | . . . . . 4 . 1 6 . . . . . . 5 . . . . 2 . 5 . . 1 Detach 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . Swap 110 | . 5 . 3 . 17 2 . 3 2 2 . . 4 2 12 4 3 3 2 32 . 8 . . 6 Drop 95 | . 7 1 1 2 24 . . 4 . 2 . 3 2 . 12 . 3 3 1 19 1 7 . . 3 Fire 353 | . 34 . . 2 86 9 45 . 1 2 . . . . 4 5 16 . 30 53 . 24 . . 42 Melee 361 | . . . . . 4 30 . 17 60 7 . 3 31 . 54 9 6 . 6 54 . 43 14 1 22 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . Escape Stasis 16 | . . . . . . 4 . 2 . . . . . . 10 . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x2 / Gar) -8/Garrison -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves -6/Factory (discovered 5 exits: Fac / Low x2 / Ext x2) -6/Waste -6/Factory (discovered 5 exits: *Fac / *Low x2 / *Ext x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 4 exits: *Fac x2 / Upp x2) -5/Waste -5/Factory (discovered 5 exits: Fac x4 / *Upp) -5/Upper Caves -5/Upper Caves -4/Factory (discovered 3 exits: Res / Upp x2) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 10 | -10/Materials | Identified exit to Mines 306 | -10/Materials | Build established: Mutant 334 | -10/Materials | Discovered new exit (range 16) 701 | -10/Materials | Derelicts attacked the area 809 | -10/Materials | Central database locked down 860 | -10/Materials | Entered Mines 861 | -10/Mines | Met a Derelict testing a Signal Generator 878 | -10/Mines | Found Signal Generator 959 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 961 | -10/Mines | Discovered new exit (range 5) 1048 | -10/Mines | Found a hidden stash of uninstalled traps 1122 | -10/Mines | Entered Exiles 1168 | -10/Exiles | Met 8R-AWN 1202 | -10/Exiles | Met EX-HEX 1257 | -10/Exiles | Met EX-BIN 1280 | -10/Exiles | Aligned with FarCom system 1282 | -10/Exiles | Given EX-Vault access code 1350 | -10/Exiles | Opened EX-Vault 1411 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1695 | -10/Exiles | Found Flying Fortress v7 1823 | -10/Exiles | Met EX-DEC 1839 | -10/Exiles | Learned location of Zion (-6) 1917 | -10/Exiles | Discovered new exit (range 10) 1945 | -10/Exiles | Left Exiles lab with Flying Fortress v7 1945 | -10/Exiles | Entered Mines 1948 | -9/Mines | Received a Mining Laser from a helpful Derelict 1954 | -9/Mines | Met a Derelict bent on vengeance 2035 | -9/Mines | Found a Scrap Suit stashed away for nefarious purposes 2046 | -9/Mines | Found Scrap Suit 2369 | -9/Mines | Discovered new exit (range 10) 2507 | -9/Mines | Entered Materials 2507 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2875 | -8/Materials | Discovered new exit (range 15) 3121 | -8/Materials | Repaired Minigun 3517 | -8/Materials | Discovered new exit (range 7) 4198 | -8/Materials | Identified exit to Garrison 4200 | -8/Materials | Entered Garrison 4410 | -8/Garrison | Triggered checkpoint 4450 | -8/Garrison | Garrison Relay disabled 4590 | -8/Garrison | Triggered checkpoint 4651 | -8/Garrison | Discovered new exit (range 12) 4678 | -8/Garrison | Entered Materials 4964 | -8/Materials | Garrison activated, responded to threat 4999 | -8/Materials | Core integrity fell below 50% 5058 | -8/Materials | Discovered new exit (range 16) 5073 | -8/Materials | Core integrity fell below 20% 5082 | -8/Materials | Entered Factory 5082 | -7/Factory | Evolved 2 slots: Utility x2 5100 | -7/Factory | Lost 11 parts (1p6n2u2w) 5255 | -7/Factory | Fabricated Med. Armored Exoskeleton? 5320 | -7/Factory | Discovered new exit (range 8) 5351 | -7/Factory | Identified exit to Lower Caves 5361 | -7/Factory | Entered Lower Caves 5380 | -7/Lower Caves | Build established: Hacker-Mutant 5414 | -7/Lower Caves | Found DCF Scrap (11 items) 5608 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 5644 | -7/Lower Caves | Learned location of 2 exits from Factory 5722 | -7/Lower Caves | Encountered a Warlord checkpoint 5726 | -7/Lower Caves | Discovered new exit (range 9) 5731 | -7/Lower Caves | Identified exit to Lower Caves 5953 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 6008 | -7/Lower Caves | Entered another Lower Caves area 6068 | -7/Lower Caves | Encountered a Warlord checkpoint 6094 | -7/Lower Caves | Discovered new exit (range 14) 6181 | -7/Lower Caves | Learned location of Extension (-6) 6181 | -7/Lower Caves | Learned Armory emergency access door positions 6307 | -7/Lower Caves | Identified exit to Data Miner 6307 | -7/Lower Caves | Entered Data Miner 6307 | -7/Data Miner | Discovered new exit (range 6) 6317 | -7/Data Miner | Met Data Miner 6327 | -7/Data Miner | Learned location of Section 7 (-2) 6327 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6335 | -7/Data Miner | Received God Mode back door access code from Data Miner 6347 | -7/Data Miner | Identified exit to Proximity Caves 6348 | -7/Data Miner | Entered Proximity Caves 6441 | -6/Proximity Caves | Spotter reported a threat 6565 | -6/Proximity Caves | Learned Factory stockpile data 6628 | -6/Proximity Caves | Discovered new exit (range 8) 6632 | -6/Proximity Caves | Identified exit to Factory 6819 | -6/Proximity Caves | Entered Factory 6819 | -6/Factory | Evolved 2 slots: Propulsion x2 6820 | -6/Factory | Identified exit to Factory 6820 | -6/Factory | Identified exit to Extension 6953 | -6/Factory | Identified exit to Lower Caves 7158 | -6/Factory | Sucked down chute 7158 | -6/Factory | Entered Waste 7159 | -6/Waste | Joined by Warlord forces that had cleared the area 7206 | -6/Waste | Discovered new exit (range 22) 7288 | -6/Waste | Entered Factory 7288 | -6/Factory | Accompanied by 20 allies 7396 | -6/Factory | Discovered exit to Factory (range 5) 7471 | -6/Factory | Lost 3 allies 7481 | -6/Factory | Fabricated Lgt. Regenerative Plating (x1) 7599 | -6/Factory | Fabricated Med. Storage Unit (x1) 7779 | -6/Factory | Repaired Broken Hyp. Gauss Rifle+? 7893 | -6/Factory | Build established: Hacker-Sprinter 7919 | -6/Factory | Noticed a derelict Sapper rigging charges 7952 | -6/Factory | Found Prototype Processor 7952 | -6/Factory | Identified Exp. Targeting Computer 7953 | -6/Factory | Found Exp. Targeting Computer 7955 | -6/Factory | Found Exp. Targeting Computer 7958 | -6/Factory | Lost 4 allies 7988 | -6/Factory | First assault squad dispatched 8010 | -6/Factory | Fabricated X-62 Marksman (x2) 8059 | -6/Factory | Lost 4 allies 8156 | -6/Factory | Entered Lower Caves 8157 | -6/Lower Caves | Encountered a Warlord checkpoint 8201 | -6/Lower Caves | Learned Factory security intel 8392 | -6/Lower Caves | Discovered new exit (range 16) 8408 | -6/Lower Caves | Spotted B-75 Beast 8427 | -6/Lower Caves | Entered another Lower Caves area 8498 | -6/Lower Caves | Discovered exit to Factory (range 13) 8508 | -6/Lower Caves | Attacked by a faux Warlord 8649 | -6/Lower Caves | Learned 4 Factory zone layouts 8657 | -6/Lower Caves | Learned Factory stockpile data 8687 | -6/Lower Caves | Discovered new exit (range 16) 8718 | -6/Lower Caves | Encountered a Warlord checkpoint 8803 | -6/Lower Caves | Acquired the password to a Derelict Tinkerer's latest research 8807 | -6/Lower Caves | Found Prototype Special Weapon 8824 | -6/Lower Caves | Entered Zion 8825 | -6/Zion | Identified exit to Proximity Caves 8838 | -6/Zion | System corruption cleaned by Quarantine Array 8844 | -6/Zion | Received a visual enhancement algorithm 8844 | -6/Zion | Ran a visual enhancement algorithm 8931 | -6/Zion | Acquired unknown access codes intercepted by a Zionite 8976 | -6/Zion | Gained Derelict followers 9027 | -6/Zion | Learned location of Quarantine (-2) 9036 | -6/Zion | Learned location of Armory (-3) 9344 | -6/Zion | Entered Proximity Caves 9344 | -5/Proximity Caves | Accompanied by 3 allies 9435 | -5/Proximity Caves | Spotted B-75 Beast 9460 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9575 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 9636 | -5/Proximity Caves | Entered Factory 9636 | -5/Factory | Evolved 2 slots: Utility x2 9684 | -5/Factory | Identified exit to Upper Caves 9725 | -5/Factory | Discovered new exit (range 4) 9744 | -5/Factory | Watched by a mysterious "MATRIX" hacker 9787 | -5/Factory | Fabricated Y-64 Sentinel? 10077 | -5/Factory | Discovered new exit (range 15) 10211 | -5/Factory | Destroyed 7 combat bots 10242 | -5/Factory | Fabricated Cld. VTOL Module (x1) 10358 | -5/Factory | Identified Molecular Deconstructor 10596 | -5/Factory | Sucked down chute 10596 | -5/Factory | Entered Waste 10597 | -5/Waste | Met a frightened Derelict 10602 | -5/Waste | Spotted C-40 Crusher 10602 | -5/Waste | Spotted C-40 Crusher 10602 | -5/Waste | Spotted C-40 Crusher 10604 | -5/Waste | Spotted C-40 Crusher 10607 | -5/Waste | Spotted C-40 Crusher 10607 | -5/Waste | Spotted C-40 Crusher 10609 | -5/Waste | Discovered new exit (range 15) 10611 | -5/Waste | EMP discharged 10611 | -5/Waste | System corruption reached 10% 10616 | -5/Waste | Entered Factory 10631 | -5/Factory | Identified exit to Factory 10641 | -5/Factory | Imp. Hacking Suite fried by hacking feedback 10831 | -5/Factory | Incoming investigation squad redirected 10866 | -5/Factory | Fabricated Exp. Cesium-ion Thruster? 10965 | -5/Factory | Repaired Adv. Phase Shifter 11201 | -5/Factory | Discovered exit to Upper Caves (range 16) 11216 | -5/Factory | Search patrols dispatched 11284 | -5/Factory | Entered Upper Caves 11347 | -5/Upper Caves | Learned Factory emergency access door positions 11404 | -5/Upper Caves | Encountered a Warlord checkpoint 11431 | -5/Upper Caves | Entered a destroyed Warlord outpost 11434 | -5/Upper Caves | Discovered new exit (range 7) 11464 | -5/Upper Caves | Entered another Upper Caves area 11468 | -5/Upper Caves | Encountered a Warlord checkpoint 11472 | -5/Upper Caves | Learned location of 1 exit from Factory 11481 | -5/Upper Caves | Discovered exit to Factory (range 12) 11496 | -5/Upper Caves | Entered Factory 11496 | -4/Factory | Evolved 2 slots: Utility x2 11497 | -4/Factory | Identified exit to Research 11530 | -4/Factory | Build established: Sprinter 11598 | -4/Factory | Identified exit to Upper Caves 11709 | -4/Factory | Repaired Imp. Cesium-ion Thruster 11848 | -4/Factory | System corruption reached 10% 11856 | -4/Factory | Self-destructed Last Messages --------------- 11845_ U-05 Engineer lays Concrete. 11846_ Slug penetrates B-60 Warrior. 11847_ Core Analyzer destroyed. 11847_ Adv. Power Amplifier destroyed. 11847_ System corrupted by crushing effect (+5). 11847_ System corrupted by crushing effect (+3). 11847_ U-05 Engineer lays Concrete. 11848_ System corrupted: Substantial component data lost. 11848_ U-05 Engineer builds a Wall. 11848_ U-05 Engineer lays Concrete. 11850_ Knocked back. 11850_ U-05 Engineer lays Concrete. 11851_ B-60 Warrior Imp. Medium Armor Plating blasted off. 11851_ B-60 Warrior destroyed. 11851_ U-05 Engineer lays Concrete. 11853_ System corrupted: Hvy. Mass Driver+ jammed. 11854_ U-05 Engineer lays Concrete. 11854_ Hvy. Mass Driver+ destroyed. 11855_ Exp. Cesium-ion Thruster destroyed. 11855_ U-05 Engineer lays Concrete. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??###########????????????????????????????????????? | | ??# #????????????????????????????????????? | | ??# "" """ #????????????????????????????????????? | | ### ""S """ #????????????????????????????????????? | | # "" """ #?????????????????????????g??????????? | | # #????????????????????????????????????? | | # #????????????????????????????????????? | | # ! #????????????######???????g??????????? | | # ! #????######??# #?#####??##????????? | | ###+############;##;##### ;;#####"## "#????????? | | # !%!%%![@ [!u%=!%*= ##????????? | | # w !!*=%s=! !=[*=|%% ;##???????? | | + """ !=g=!| u!!**!%!= +???????? | | # """" ##########################+###???????? | | # """" #??????#####= #?????????????????????? | | # """" #??????????### #?????????????????????? | | # """" #?????????????##?????????????????????? | | # """" #######???????????????????>??????????? | | # #??????????????????????????????? | | # ##### #??????????????????????????????? | | # #???# #??????????????????????????????? | | ###### #??## ##?????????????????????????????? | | ##?????# #??# ##########????????????????????? | | ???????# #??# #???????########?????? | | ???????# #??# ######## #???????# #?????? | | ???????#^ ^^#??#####??????# #???????# """" #?????? | | ???????#^ ^^?????????????## ##??????# ""R" #?????? | | ???????#+##+?????????????# ######## "" " #?????? | | ?????????????????????????# ! #" #?????# | | ?????????????????????????# ####" "" * ! ####### | | ?????????????????????????#####??## #######/# ! | | ??##?????????????????????????????# + | | ##"#?????????????????????????????## # """ | | #????????????########???????????# # """ | | #????????????#! #??????###### ^^^ # """ | +----------------------------------------------------+ Best States ------------- Heat Dissipation 69 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 12 Power Amplification 30 Additional Mass Support 9 Armor Coverage 150 Weapon Cycling 20 Evasion (%) 67 Targeting Accuracy 24 Melee Accuracy 10 Target Analysis 9 Core Analysis 6 Recoil Reduction 4 Offensive Hacking 22 Defensive Hacking 25 Authchip Count 5 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Gravity Neutralizer | -7/Data Miner | Free Shock Maul | -7/Data Miner | Free Gyrokinetic Inverter | -7/Data Miner | Free Imp. Thermal Shield | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Stasis Canceller | -7/Data Miner | Free Mni. Drone Bay | -7/Data Miner | Free Lyr. Heavy Armor Plating | -7/Data Miner | Free Phase Gun | -7/Data Miner | Free Lrn. Missile Launcher | -6/Factory | Scanalyzed Cld. VTOL Module | -6/Factory | Scanalyzed Hyp. Gauss Rifle | -6/Factory | Scanalyzed Exp. Cesium-ion Thruster | -5/Factory | Scanalyzed Adv. Phase Shifter | -5/Factory | Scanalyzed Hvy. Mass Driver | -5/Factory | Scanalyzed Adv. Transmission Jammer | -5/Factory | Hacked Imp. Matter Compressor | -5/Factory | Scanalyzed Robot Schematics ------------------ X-67 Chaingunner | -7/Data Miner | Free E-15 Imp | -7/Data Miner | Free M-14 Sweeper | -7/Data Miner | Free M-28 Smith | -7/Data Miner | Free R-10 Processor | -7/Data Miner | Free M-22 Extractor | -7/Data Miner | Free B-60 Warrior | -7/Data Miner | Free Fabricated ------------ Med. Armored Exoskeleton | x1 | -7/Factory | Preloaded Lgt. Regenerative Plating | x1 | -6/Factory Med. Storage Unit | x1 | -6/Factory | Authchip X-62 Marksman | x2 | -6/Factory | Preloaded Y-64 Sentinel | x2 | -5/Factory | Preloaded Cld. VTOL Module | x1 | -5/Factory Exp. Cesium-ion Thruster | x1 | -5/Factory Repaired ---------- Minigun | 31% | -8/Materials Hyp. Gauss Rifle | 99% | -6/Factory | Broken Adv. Phase Shifter | 6% | -5/Factory Imp. Cesium-ion Thruster | 18% | -4/Factory Studied --------- Hyp. Gauss Rifle | -6/Factory | Hacked Lrn. Missile Launcher | -6/Factory | Hacked Deuterium Engine | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Scythe | -6/Factory | Hacked Hyp. Gauss Cannon | -5/Factory | Hacked Hvy. Mass Driver | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Force Lance | -4/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ImpulsePiercelightJack Manual? 0 Play Time 02:36:28 Cumulative 370.0 hours Start 2026.10.20 @ 11:38:18 End 2026.10.20 @ 18:36:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 454 Rogue 452 Adventurer 2 Explorer 0 Win Type - Total 4 Types 2/0/0/1/1/0/0/0/0/0 Lore% 82 Gallery% 68 Achievement% 62 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: adec6450-5652-4b2e-afe4-7aeebae63214