Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.14 @ 16:54:04 Player: BLINGO GOVLIN Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (99) 495 Value Destroyed (2564) 2564 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 4812 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 0/550 Matter 164/300 Energy 100/100 System Corruption 1% Temperature Cool (9) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Signal Interpreter Improved Signal Interpreter > --- WEAPON (2) ------- Heavy Mace > --- INVENTORY (15) --- Light Ion Engine Faulty Improved Flight Unit Improved Flight Unit Medium Storage Unit Structural Scanner Advanced Visual Processing Unit Terrain Scanner Improved Terrain Scan Processor Improved Propulsion Shielding Hacking Suite Heavy Particle Cannon Enhanced Autogun Enhanced Autogun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Sensor Array Signal Interpreter Medium Armor Plating > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun > --- INVENTORY -------- Deuterium Engine Carbon-fiber Leg Improved Flight Unit Improved Flight Unit Medium Storage Unit Structural Scanner Sensor Array Terrain Scanner Improved Terrain Scan Processor Hacking Suite Heavy Particle Cannon Mini Grenade Launcher Mini Grenade Launcher Heavy Mace [Rating: 27] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Light Armor Plating Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Advanced Beam Cannon Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . 2 . Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 63 | 6 14 22 21 Power 10 | 1 3 2 4 Engine 9 | 1 2 2 4 Core 1 | . 1 . . Reactor . | . . . . Propulsion 20 | 2 3 10 5 Treads 12 | 2 . 7 3 Leg 7 | . 3 2 2 Wheel . | . . . . Hover . | . . . . Flight 1 | . . 1 . Utility 16 | 1 3 6 6 Device 3 | . 1 . 2 Storage 4 | 1 . 2 1 Processor 2 | . . . 2 Hackware . | . . . . Protection 7 | . 2 4 1 Artifact . | . . . . Weapon 17 | 2 5 4 6 Energy Gun . | . . . . Energy Cannon 4 | . . 3 1 Ballistic Gun 9 | 2 3 1 3 Ballistic Cannon 1 | . 1 . . Launcher 2 | . 1 . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 2 | . . 1 1 Parts Lost 26 | . 4 6 16 Power 5 | . 2 1 2 Propulsion 11 | . 1 2 8 Utility 4 | . . 1 3 Weapon 6 | . 1 2 3 Highest Loss Streak 6 | . 3 4 6 To Critical Strikes . | . . . . Average Backups 9 | 1 6 8 12 Power . | . . . . Propulsion 1 | . . 1 2 Utility 3 | . 1 4 5 Weapon 3 | . 3 2 4 Tool/Special . | . . . . Unused Backups 13 | . 3 . 10 Power 1 | . . . 1 Propulsion 2 | . . . 2 Utility 6 | . . . 6 Weapon 4 | . 3 . 1 Tool/Special . | . . . . Average Slot Usage (%) 91 | . 95 95 87 Engine 9 | . 10 10 8 Treads 20 | . 10 26 22 Leg 10 | . 15 13 6 Device 5 | . 4 . 8 Storage 10 | . 14 11 9 Processor 4 | . . . 9 Protection 7 | . 8 10 4 Energy Cannon 6 | . . 18 3 Ballistic Gun 11 | . 18 3 11 Ballistic Cannon 2 | . 8 . . Peak Build Rating 27 | 6 9 17 27 Average Rating 15 | 4 7 13 21 On Entrance 7 | . 6 8 16 Naked Turns . | . . . . Heaviest Build 43 | 13 17 28 43 Greatest Support 83 | 40 40 83 83 Greatest Overweight (x) 10 | 1 . 9 10 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 10 15 Average Capacity 11 | 7 8 9 14 Most Carried 15 | 2 8 10 15 Average Carried 9 | . 6 8 12 Final Capacity 15 | 8 8 10 15 Final Carried 14 | 1 8 10 14 Class Distribution -------------------- 69% | Mutant 30% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1859 | 259 450 406 744 Remotely . | . . . . Salvage Created 3070 | . 601 975 1494 Parts 219 | . 44 94 81 Haulers Intercepted 6 | . 2 2 2 Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 78 | . 20 25 33 Guns 24 | . 8 1 15 Cannons 36 | . 6 24 6 AOE 16 | . 6 . 10 Classes Destroyed 10 | . 4 3 3 Worker 5 | . . . 5 Builder 3 | . . 1 2 Hauler 6 | . 2 2 2 Recycler 1 | . . . 1 Operator 4 | . 1 1 2 Watcher 2 | . . 1 1 Swarmer 28 | . 6 12 10 Grunt 38 | . 14 6 18 Sentry 11 | . . 7 4 Hunter 1 | . . . 1 Best Kill Streak 13 | . 6 7 13 Combat Bots Only 7 | . 6 7 5 Max Kills in Single Turn 3 | . 2 1 3 Gunslinging 1 | . . . 1 Exploded 3 | . 2 . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 510 | . 117 124 269 Missed 123 | . 30 24 69 Hits 387 | . 87 100 200 Projectile 387 | . 87 100 200 AOE 3 | . 3 . . Critical Strikes 16 | . 2 5 9 Damage Taken 5451 | . 1158 1271 3022 Core 929 | . 132 241 556 Absorbed by Shields . | . . . . Core Remaining (%) 62 | 100 47 39 . Volleys Fired 233 | . 59 79 95 Largest 2 | . 2 2 2 Hottest 143 | . 50 136 143 Shots Fired 412 | . 110 127 175 Gun 244 | . 76 38 130 Cannon 152 | . 29 89 34 Launcher 16 | . 5 . 11 Special . | . . . . Kinetic 273 | . 105 38 130 Thermal 123 | . . 89 34 Explosive 16 | . 5 . 11 Electromagnetic . | . . . . Robot Hit Streak 12 | . 10 9 12 Robot Miss Streak 5 | . 3 3 5 Penetration Max . | . . . . Secondary Targets 4 | . 1 . 3 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 280 | . 71 71 138 Core Hits 131 | . 32 32 67 Critical Kills 1 | . . . 1 Critical Parts Destroyed 3 | . . . 3 Critical Strikes 5 | . 1 . 4 Destroy 2 | . . . 2 Blast 1 | . 1 . . Smash 2 | . . . 2 Melee Attacks 21 | . . . 21 Impact 21 | . . . 21 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 6 | . . . 6 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 6860 | . 1363 1317 4180 Guns 2367 | . 469 333 1565 Cannons 1839 | . 398 984 457 Explosions 1698 | . 496 . 1202 Melee 956 | . . . 956 Ramming . | . . . . Kinetic 2765 | . 867 333 1565 Thermal 1441 | . . 984 457 Explosive 1698 | . 496 . 1202 Electromagnetic . | . . . . Impact 956 | . . . 956 Slashing . | . . . . Piercing . | . . . . Highest Corruption 3 | . 3 . 1 Average Corruption 1 | . 1 . 1 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 8 | . 3 . 5 Message Errors 2 | . 1 . 1 Matter Fused 2 | . . . 2 Heat Flow Errors 2 | . 1 . 1 Data Loss (minor) 1 | . . . 1 Weapon Failures 1 | . 1 . . Overload Shots . | . . . . Overflow Damage 403 | . 50 12 341 Projectiles 26 | . . 12 14 Explosions 64 | . 50 . 14 Melee 313 | . . . 313 Knockbacks 14 | . 8 . 6 Impact 6 | . . . 6 Kinetic 7 | . 7 . . Secondary 1 | . 1 . . Self-Inflicted Damage 86 | . 17 . 69 Shots 4 | . 1 . 3 Rammed . | . . . . Targets Rammed 1 | . . . 1 Kicked 1 | . . . 1 Crushed . | . . . . Highest Temperature 651 | . 279 651 410 Average Temperature 115 | . 50 158 90 Received Heat Transfer 2229 | . 438 441 1350 Effects 22 | . 1 20 1 Shutdowns 4 | . . 4 . Energy Bleed 3 | . . 2 1 Interference 8 | . 1 7 . Matter Decay 1 | . . 1 . Short Circuit 1 | . . 1 . Damage (minor) 3 | . . 3 . Damage (core) 2 | . . 2 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 6 | . . . 6 Combat Hostiles 2 | . . . 2 Parts Fried 8 | . . . 8 Impact Corruptions 14 | . . . 14 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 5 | . . 4 1 Heat Transferred 2553 | . . 1776 777 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 2 | . . 1 2 Low Security (%) 75 | 100 100 38 80 Level 1 23 | . . 61 17 Level 2 . | . . . 2 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 417 | . 177 385 417 Initial 135 | . . 52 135 Average 125 | . 59 215 118 Influence Increases 2383 | . 595 744 1044 Destroy 0b10 Robot/C 1560 | . 400 500 660 Destroy 0b10 Robot/NC 105 | . 15 25 65 Destroy Leader 376 | . 94 126 156 Successful Hack 44 | . 11 28 5 Disable Machine 45 | . . . 45 Destroy Structure 88 | . 45 5 38 Lose Combat Pursuer 165 | . 30 60 75 Influence Decreases 1972 | . 470 549 953 Entered New Map 258 | . . 73 185 Time Decay 1289 | . 380 396 513 Lost Part 253 | . 33 60 160 Purge Threat 172 | . 57 20 95 Squads Dispatched 13 | . 5 1 7 Investigation 5 | . 4 . 1 Extermination . | . . . . Reinforcement 5 | . 1 1 3 Assault . | . . . . Garrison 3 | . . . 3 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 14 | . . 7 7 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 139 | . 39 42 58 Peak Tracking Total 8 | . 5 8 7 Tactical Retreats 7 | . 1 2 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 8 | . 5 2 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 15 | . 5 5 5 Terminals 12 | . 5 3 4 Fabricators . | . . . . Repair Stations 1 | . . . 1 Recycling Units . | . . . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 36 | . 14 10 12 Successful 16 | . 3 7 6 Failed 20 | . 11 3 6 Catastrophic 5 | . 3 1 1 Database Lockouts . | . . . . Manual 20 | . 12 1 7 Terminals 30 | . 14 6 10 Fabricators . | . . . . Repair Stations 2 | . . . 2 Recycling Units . | . . . . Scanalyzers 4 | . . 4 . Garrison Access . | . . . . Terminal Hacks 9 | . 2 3 4 Part Schematic 1 | . . . 1 Prototype ID Bank 3 | . 1 1 1 Scanalyzer Index 1 | . . . 1 Unreport Threat 3 | . 1 1 1 Zone Layout 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . . . 2 Scan Component 1 | . . . 1 Repair 1 | . . . 1 Recycling Unit Hacks . | . . . . Scanalyzer 3 | . . 3 . Insert Component 2 | . . 2 . Analyze 1 | . . 1 . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 1 1 . Terminals 2 | . 1 1 . Operators 2 | . 1 1 . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 11 | . 5 3 3 Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 2 | . . 1 1 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . . . 1 Time 64 | . . . 64 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 1 | . . 1 . Part Schematics Acquired 1 | . . 1 . Parts Damaged 1 | . . 1 . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 2127 | . 349 . 1778 Sensors 1778 | . . . 1778 Seismic 349 | . 349 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 4240 | 89 1186 1106 1859 Spaces Moved 1784 | 52 676 494 562 Core 31 | 7 . 5 19 Treads 969 | 45 224 341 359 Legs 784 | . 452 148 184 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 120 160 Average Speed 159 | 149 133 153 196 Slowest Speed 550 | 160 160 500 550 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 48 | 4 94 57 39 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 94 | . 55 . 39 Melee . | . . . . Projectile 3 | . . . 3 AOE 91 | . 55 . 36 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 2779 | 64 858 716 1141 Wait 570 | . 80 90 400 Move 1781 | 51 675 493 562 Hop . | . . . . Pick Up 64 | 7 18 15 24 Fast Attach 10 | . 3 6 1 Attach 28 | 6 4 8 10 Detach 1 | . . 1 . Swap 38 | . 8 12 18 Drop 32 | . 11 12 9 Fire 233 | . 59 79 95 Melee 21 | . . . 21 Ram . | . . . . Kick 1 | . . . 1 Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 16) 531 | -10/Materials | Lost 3 parts (1p1n1w) 645 | -10/Materials | Discovered new exit (range 15) 839 | -10/Materials | Discovered new exit (range 8) 894 | -10/Materials | Discovered new exit (range 5) 1234 | -10/Materials | Discovered new exit (range 8) 1242 | -10/Materials | Core integrity fell below 50% 1276 | -10/Materials | Entered another Materials area 1276 | -9/Materials | Evolved 2 slots: Propulsion x2 1563 | -9/Materials | Build established: Scavenger-Mutant 1671 | -9/Materials | Destroyed 7 combat bots 1758 | -9/Materials | Discovered new exit (range 16) 1981 | -9/Materials | Core integrity fell below 50% 2236 | -9/Materials | Lost 4 parts (1p1n1u1w) 2308 | -9/Materials | Discovered new exit (range 14) 2382 | -9/Materials | Entered another Materials area 2382 | -8/Materials | Evolved 2 slots: Utility x2 2908 | -8/Materials | Build established: Mutant 3335 | -8/Materials | Lost 3 parts (1n2u) 3540 | -8/Materials | Repaired Broken Imp. Flight Unit 3666 | -8/Materials | Garrison activated, responded to threat 4157 | -8/Materials | Core integrity fell below 50% 4218 | -8/Materials | Core integrity fell below 20% 4227 | -8/Materials | Lost 6 parts (1p2n1u2w) 4241 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- (Smash). 04211_ Destroyed Imp. Heat Sink. 04211_ Destroyed Particle Gun. 04211_ G-47 Trooper system corrupted by crushing effect. 04211_ G-47 Trooper knocked back. 04212_ G-47 Trooper system terminally corrupted. 04214_ U-05 Engineer builds a Wall. 04218_ U-05 Engineer lays Concrete. 04219_ U-05 Engineer builds a Wall. 04220_ Y-45 Defender suffers critical hit (Smash). 04220_ Destroyed Heat Sink. 04220_ Y-45 Defender system corrupted by crushing effect. 04223_ U-05 Engineer lays Concrete. 04226_ Y-45 Defender misfires. 04229_ K-01 Serf collects debris. 04238_ Critical hit (Burn: +37). 04241_ K-01 Serf collects debris. 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"" # ## !##?????????????????????????????????? | | [# # ## !#?????????????????????????????????? | | ######## ## #?????????????????????????????????? | | !#?????????????????????????????????? | | !#?????????????????????????????????? | | [% !##?????????????????????????????????? | | +## ##+#+####??????????????????????????????????? | | %*%[ # #???????????????????????????????????? | | ##### "" #???????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Evasion (%) 55 Recoil Reduction 4 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed VTOL Module | -8/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. Flight Unit | 99% | -8/Materials | Broken Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxBladeStorage Manual? 0 Play Time 00:29:13 Cumulative 32.7 hours Start 2025.09.14 @ 16:27:06 End 2025.09.14 @ 16:54:04 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 67 Rogue 67 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 31 Achievement% 31 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 09d5af13-713a-443e-a39e-cc7a6ba7553b