Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.02 @ 01:47:05 Player: Namu Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (22) 110 Value Destroyed (377) 377 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2087 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 293/300 Energy 52/100 System Corruption 0% Temperature Cool (9) Movement Core (150) Ox2 Location -8/Materials Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Large Storage Unit Weight Redist. System Visual Processing Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Heat Sink High-capacity Matter Pod (200) Advanced Weight Redist. System Seismic Detector ECM Suite Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Large Storage Unit Advanced Weight Redist. System Visual Processing Unit > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Flight Unit Heat Sink High-capacity Matter Pod Weight Redist. System Seismic Detector ECM Suite [Rating: 12] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Hover Unit Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Visual Processing Unit Weapon Assault Rifle Energy Gun Shock Rifle Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power 1 | . . . 1 Propulsion 1 | . . . 1 Utility 1 | . . . 1 Weapon 1 | . . . 1 Parts Attached 33 | 6 16 . 11 Power 4 | 1 2 . 1 Engine 4 | 1 2 . 1 Core . | . . . . Reactor . | . . . . Propulsion 11 | 2 5 . 4 Treads 2 | 2 . . . Leg 2 | . 2 . . Wheel . | . . . . Hover 3 | . 3 . . Flight 4 | . . . 4 Utility 10 | 1 6 . 3 Device 4 | . 2 . 2 Storage 4 | 1 3 . . Processor 2 | . 1 . 1 Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 8 | 2 3 . 3 Energy Gun 1 | . . . 1 Energy Cannon 1 | . 1 . . Ballistic Gun 5 | 2 1 . 2 Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 15 | . 2 4 9 Power 3 | . 1 . 2 Propulsion 7 | . 1 2 4 Utility . | . . . . Weapon 5 | . . 2 3 Highest Loss Streak 4 | . 2 2 4 To Critical Strikes . | . . . . Average Slot Usage (%) 78 | . 91 91 39 Engine 9 | . 10 14 3 Treads 6 | . 9 . . Leg 5 | . 3 23 . Hover 8 | . 12 . . Device 8 | . 7 14 9 Storage 12 | . 13 14 9 Processor 4 | . 3 . 9 Energy Cannon 6 | . 7 11 . Ballistic Gun 14 | . 19 . 6 Ballistic Cannon 1 | . . 13 . Naked Turns . | . . . . Heaviest Build 30 | 12 30 30 25 Greatest Support 40 | 40 40 20 21 Greatest Overweight (x) 7 | . 2 7 7 Average Overweight (x) 1 | . 1 1 2 Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 14 | 7 14 15 15 Most Carried 11 | 4 7 5 11 Average Carried 4 | . 3 5 5 Final Capacity 15 | 8 15 15 15 Final Carried 5 | . 5 5 5 Class Distribution -------------------- 63% | Mutant 36% | Scavenger-Mutant Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 923 | 225 544 64 90 Remotely . | . . . . Salvage Created 512 | . 402 . 110 Parts 42 | . 31 . 11 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 5 | . . 5 . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 16 | . 11 . 5 Melee 2 | . . . 2 Guns 12 | . 9 . 3 Cannons 2 | . 2 . . Classes Destroyed 5 | . 5 . . Worker 3 | . 3 . . Hauler 1 | . 1 . . Watcher 2 | . 2 . . Swarmer 10 | . 6 . 4 Grunt 6 | . 5 . 1 Best Kill Streak 4 | . 4 . 4 Combat Bots Only 4 | . 3 . 4 Max Kills in Single Turn 1 | . 1 . 1 Gunslinging . | . . . . Exploded . | . . . . Melee 1 | . . . 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 261 | . 96 43 122 Missed 79 | . 26 13 40 Damage Taken 2365 | . 660 631 1074 Core 785 | . 103 132 550 Absorbed by Shields . | . . . . Core Remaining (%) 53 | 100 . 6 . Volleys Fired 76 | . 48 3 25 Largest 2 | . 2 2 2 Hottest 95 | . 80 95 70 Shots Fired 147 | . 96 4 47 Gun 130 | . 83 . 47 Cannon 17 | . 13 4 . Launcher . | . . . . Special . | . . . . Kinetic 130 | . 83 3 44 Thermal 14 | . 13 1 . Explosive . | . . . . Electromagnetic 3 | . . . 3 Robot Hit Streak 7 | . 5 1 7 Robot Miss Streak 5 | . 5 2 4 Penetration Max . | . . . . Secondary Targets 1 | . 1 . . Max Gunslinging Chain 1 | . 1 . . Shots Hit Robots 78 | . 45 1 32 Core Hits 38 | . 23 . 15 Critical Kills . | . . . . Critical Parts Destroyed 3 | . 1 . 2 Critical Strikes 3 | . 1 . 2 Destroy 3 | . 1 . 2 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 969 | . 634 17 318 Guns 880 | . 581 . 299 Cannons 70 | . 53 17 . Explosions . | . . . . Melee . | . . . . Ramming 19 | . . . 19 Kinetic 865 | . 581 17 267 Thermal 53 | . 53 . . Explosive . | . . . . Electromagnetic 32 | . . . 32 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 8 | . . . 8 Shots . | . . . . Rammed 6 | . . . 6 Targets Rammed 6 | . . . 6 Kicked . | . . . . Crushed . | . . . . Highest Temperature 90 | . 90 . 17 Average Temperature 26 | . 33 . 6 Received Heat Transfer 567 | . 165 24 378 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 111 | . 111 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Peak Influence 229 | . 229 . 95 Initial . | . . . . Average 58 | . 66 . 51 Maximum Alert Level 1 | . 1 . . Low Security (%) 98 | 100 97 . 100 Level 1 1 | . 2 . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 3 . 1 Investigation 2 | . 1 . 1 Extermination . | . . . . Reinforcement 2 | . 2 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 2 | . . . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 34 | . 19 3 12 Peak Tracking Total 6 | . 5 3 6 Tactical Retreats 5 | . 4 . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 1 | . 1 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 1 | . 1 . . Max in Single Turn 1 | . 1 . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 5 | . 4 . 1 Terminals 5 | . 4 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 11 . 2 Successful 4 | . 3 . 1 Failed 9 | . 8 . 1 Catastrophic 2 | . 2 . . Database Lockouts . | . . . . Manual . | . . . . Terminals 13 | . 11 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 4 | . 3 . 1 Locate Traps 2 | . 2 . . Dispatch Records 1 | . 1 . . Transport Status 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 3 . 1 Full Trace Events 3 | . 2 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2221 | 134 1350 240 497 Spaces Moved 1080 | 81 660 113 226 Core 215 | 12 . 1 202 Treads 312 | 69 243 . . Legs 209 | . 97 112 . Wheels . | . . . . Hover 320 | . 320 . . Flight 24 | . . . 24 Fastest Speed 50 | 50 116 190 100 Average Speed 175 | 143 175 209 170 Slowest Speed 400 | 160 240 400 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 25 | 5 76 7 13 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1273 | 99 761 115 298 Wait 30 | 5 4 . 21 Move 1077 | 80 659 112 226 Hop . | . . . . Pick Up 36 | 7 20 . 9 Fast Attach . | . . . . Attach 24 | 6 9 . 9 Detach 3 | . 3 . . Swap 9 | . 7 . 2 Drop 12 | 1 11 . . Fire 76 | . 48 3 25 Melee . | . . . . Ram 6 | . . . 6 Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Sub]) -10/Subcaves -8/Materials History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 135 | -11/Scrapyard | Entered Materials 286 | -10/Materials | Discovered new exit (range 16) 316 | -10/Materials | Build established: Mutant 907 | -10/Materials | Discovered new exit (range 5) 1038 | -10/Materials | Build established: Scavenger-Mutant 1044 | -10/Materials | Discovered new exit (range 10) 1411 | -10/Materials | Discovered new exit (range 14) 1485 | -10/Materials | Entered Subcaves 1485 | -10/Subcaves | Learned Materials stockpile data 1487 | -10/Subcaves | Discovered new exit (range 15) 1579 | -10/Subcaves | Learned location of Zion (-7) 1638 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1654 | -10/Subcaves | Core integrity fell below 50% 1713 | -10/Subcaves | Build established: Mutant 1717 | -10/Subcaves | Core integrity fell below 20% 1725 | -10/Subcaves | Entered Materials 1725 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 1991 | -8/Materials | Lost 4 parts (1p3n) 2100 | -8/Materials | Core integrity fell below 50% 2211 | -8/Materials | Core integrity fell below 20% 2222 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 01994_ Acquired 6 matter. 02025_ Lgt. Assault Rifle destroyed. 02047_ K-01 Serf collects debris. 02088_ Connecting with Terminal... 02088_ Current location identified: Materials 02096_ Acquired Shock Rifle. 02105_ Lgt. Assault Rifle destroyed. 02111_ Critical hit (Burn: +37). 02136_ Shock Rifle destroyed. 02143_ Flight Unit destroyed. 02167_ Penetrated by Slug. 02169_ M-28 Smith repairs Y-45 Defender. 02169_ Critical hit (Burn: +37). 02215_ Connecting with Terminal... >>Enumerate(Transport) Retrieving latest reported positions... Found 6 active transport squads. Downloaded coordinate data. 02215_ ALERT: Suspicious activity at Terminal M007. Dispatching Investigation squad. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ???????????????????###???????????? | | ???????????????????# ???????????? | | ???????????????????# #???????????? | | ???????????????????# #???????????? | | ???????????????????+ #???????????? | | ????################ #???????????? | | #???????????? | | ????########### #### #???????????? | | ??????????????# #??# #???????????? | | ??????????????# #??# #???????????? | | ??????????????# #??# ######??????? | | ?????????????## ##?# #??????? | | ?????????????# ###+####Y#??????? | | ?????????????# # ## #??????? | | ?????????????# # ## #??????? | | ????????????## ## ## #??????? | | #????????????# ## ## #??????? | | #????????????# ## ## #??????? | | #????????????# ## ## #??????? | | #??????????### ######### ###????? | | #??????????# #???# #????? | | +??????????# ##### @ #????? | | #??????????# T #????? | | #??????????# ##### #????? | | ####???????# #???# #????? | | !##??????#######???### ###????? | | !#??????????????????# #??????? | | !#??????????????????# #??????? | | !#??????????????????# #??????? | | !#????????????????### ###????? | | !#?????????????????# #????? | | ###################### #????? | | #????? | | #### #????? | | % #??# #????? | | ######/#############??###+###????? | | ?# #?????????????????????? | | ?# """ #?????????????????????? | | ?# """" #?????????????????????? | | ?# """"" #?????????????????????? | | ?# """"" #?????????????????????? | | ?# """ #?????????????????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?###########?????????????????????? | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Additional Mass Support 9 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Close Call Challenges ------------ None Game ------ Seed BottomlessAssembledNanosword Manual? 0 Play Time 00:14:32 Cumulative 2.6 hours Start 2024.04.02 @ 01:32:39 End 2024.04.02 @ 01:47:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2ba6e00e-7c0e-4eea-a10f-a1809ea7ddef