Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.02.13 @ 02:10:02 Player: pepperoniboy57 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (30) 150 Value Destroyed (913) 913 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3583 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 227/300 Energy 31/100 System Corruption 12% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Sensor Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Large Storage Unit Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Wheel > --- UTILITY ---------- Improved Sensor Array Improved Sensor Array Improved Signal Interpreter Improved Signal Interpreter > --- WEAPON ----------- Plasma Cannon Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Large Storage Unit Small Laser Small Laser Plasma Cannon [Rating: 29] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Leg Aluminum Leg Wheel Wheel Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Protection Medium Armor Plating Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power 1 | . . . . 1 . Propulsion 2 | . . . 1 1 . Utility 2 | . . . 1 . 1 Weapon 1 | . . . . . 1 Parts Attached 25 | 6 . . 2 5 12 Power 4 | 1 . . . 3 . Engine 2 | 1 . . . 1 . Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 4 | 2 . . . . 2 Treads . | . . . . . . Leg 2 | . . . . . 2 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 . . 1 . 5 Device 2 | . . . . . 2 Storage 1 | 1 . . . . . Processor 3 | . . . . . 3 Hackware . | . . . . . . Protection 1 | . . . 1 . . Artifact . | . . . . . . Weapon 10 | 2 . . 1 2 5 Energy Gun 5 | 1 . . . 1 3 Energy Cannon 2 | . . . . . 2 Ballistic Gun 3 | 1 . . 1 1 . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . 1 . . Parts Lost 18 | . . . 2 2 14 Power 3 | . . . 1 . 2 Propulsion 4 | . . . 1 . 3 Utility 4 | . . . . 1 3 Weapon 7 | . . . . 1 6 Highest Loss Streak 11 | . . . 2 1 11 To Critical Strikes . | . . . . . . Average Slot Usage (%) 59 | . 85 85 63 50 53 Engine 4 | . 14 14 5 6 . Core 3 | . . . . 3 9 Leg 1 | . . . . . 4 Wheel 11 | . 28 28 16 9 4 Device 2 | . . . . . 8 Storage 7 | . 14 14 11 9 1 Processor 1 | . . . . . 5 Protection 4 | . . . 8 3 . Energy Gun 6 | . 14 14 6 4 4 Energy Cannon 1 | . . . . . 4 Ballistic Gun 12 | . 14 14 15 12 9 Naked Turns . | . . . . . . Heaviest Build 29 | 11 11 11 18 27 29 Greatest Support 26 | 26 26 26 26 10 20 Greatest Overweight (x) 7 | . . . 1 2 7 Average Overweight (x) 1 | . . . . 1 1 Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 5 Most Carried 6 | 1 1 2 5 6 5 Average Carried 3 | . 1 1 3 4 3 Final Capacity 8 | 8 8 8 8 8 5 Final Carried 5 | 1 1 2 5 5 1 Class Distribution -------------------- 71% | Mutant 11% | Scavenger-Skirmisher 9% | Scavenger-Mutant 6% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 632 | 250 19 12 54 200 97 Remotely . | . . . . . . Salvage Created 951 | . 61 48 237 345 260 Parts 71 | . 4 4 12 24 27 Haulers Intercepted . | . . . . . . Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 22 | . 2 3 5 9 3 Guns 21 | . 2 3 5 9 2 Cannons 1 | . . . . . 1 Classes Destroyed 7 | . 1 1 2 1 2 Worker 2 | . . . . . 2 Builder 1 | . . . . . 1 Watcher 5 | . . . . 1 4 Swarmer 8 | . . 3 . 5 . Grunt 11 | . 2 . 3 3 3 Brawler 1 | . . . 1 . . Sentry 2 | . . . 1 1 . Best Kill Streak 5 | . 2 3 3 5 3 Combat Bots Only 5 | . 2 3 3 5 2 Max Kills in Single Turn 2 | . 1 1 1 1 2 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 2286 | . 45 72 246 401 1522 Core 826 | . . 26 42 50 708 Absorbed by Shields . | . . . . . . Core Remaining (%) 92 | 100 . 89 89 90 . Volleys Fired 97 | . 3 4 18 37 35 Largest 3 | . 2 2 2 2 3 Hottest 180 | . 60 60 60 68 180 Shots Fired 205 | . 6 8 36 68 87 Gun 175 | . 6 8 36 68 57 Cannon 30 | . . . . . 30 Launcher . | . . . . . . Special . | . . . . . . Kinetic 113 | . 3 4 18 50 38 Thermal 74 | . 3 4 18 . 49 Explosive . | . . . . . . Electromagnetic 18 | . . . . 18 . Robot Hit Streak 23 | . 3 8 23 14 18 Robot Miss Streak 3 | . 1 1 1 3 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 1 . 1 . Max Gunslinging Chain 1 | . 1 1 . 1 . Shots Hit Robots 127 | . 4 6 30 48 39 Core Hits 55 | . 4 3 13 17 18 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 3 | . . . . 1 2 Burn 1 | . . . . . 1 Meltdown 1 | . . . . . 1 Corrupt 1 | . . . . 1 . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2245 | . 43 86 390 655 1071 Guns 1577 | . 43 86 390 655 403 Cannons 355 | . . . . . 355 Explosions 312 | . . . . . 312 Melee . | . . . . . . Ramming 1 | . . . . . 1 Kinetic 942 | . 12 42 197 491 200 Thermal 826 | . 31 44 193 . 558 Explosive 312 | . . . . . 312 Electromagnetic 164 | . . . . 164 . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 12 | . . . . . 12 Average Corruption 6 | . . . . . 6 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 4 | . . . . . 4 Matter Fused 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (major) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 100 | . . . . . 100 Projectiles 11 | . . . . . 11 Explosions 89 | . . . . . 89 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 59 | . . . . . 59 Shots 1 | . . . . . 1 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked 1 | . . . . . 1 Crushed . | . . . . . . Highest Temperature 318 | . 18 . 17 90 318 Average Temperature 84 | . 14 . 7 39 114 Received Heat Transfer 450 | . 24 . 93 198 135 Effects 2 | . . . . . 2 Interference 2 | . . . . . 2 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Melted 2 | . . 1 . . 1 Heat Transferred 1856 | . 75 100 425 . 1256 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 410 | . 65 95 155 311 410 Initial 141 | . . 25 37 39 141 Average 161 | . 23 37 102 160 273 Maximum Alert Level 2 | . . . . 1 2 Low Security (%) 76 | 100 100 100 100 59 52 Level 1 11 | . . . . 40 12 Level 2 11 | . . . . . 35 Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 1 1 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 4 | . 1 . 1 1 1 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 3 | . . . . 2 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 3 3 13 16 15 Peak Tracking Total 5 | . 2 3 3 5 4 Tactical Retreats 5 | . . . 2 1 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 6 | . . . . . 6 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 11 | . . . . . 11 Max in Single Turn 6 | . . . . . 6 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 1 | . . . . . 1 Terminals 1 | . . . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 3 | . . . . . 3 Successful 1 | . . . . . 1 Failed 2 | . . . . . 2 Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . . . . . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 1 | . . . . . 1 Open DSF 1 | . . . . . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 2039 | 58 29 123 783 370 676 Spaces Moved 1154 | 52 21 114 390 217 360 Core 34 | 4 . . . . 30 Treads . | . . . . . . Legs 95 | . . . . . 95 Wheels 1025 | 48 21 114 390 217 235 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 90 90 95 50 Average Speed 101 | 86 90 90 92 109 111 Slowest Speed 400 | 90 90 90 95 110 400 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 20 | 3 8 49 33 18 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 42 | . . . . . 42 Melee . | . . . . . . Projectile 1 | . . . . . 1 AOE 41 | . . . . . 41 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 1832 | 64 24 126 774 280 564 Wait 535 | . 1 8 361 18 147 Move 1149 | 51 20 113 389 216 360 Hop . | . . . . . . Pick Up 18 | 7 . 1 3 2 5 Fast Attach 7 | . . . 1 2 4 Attach 18 | 6 . . 1 3 8 Detach 3 | . . . 1 1 1 Swap . | . . . . . . Drop 4 | . . . . 1 3 Fire 97 | . 3 4 18 37 35 Melee . | . . . . . . Ram . | . . . . . . Kick 1 | . . . . . 1 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 11 | -11/Scrapyard | Discovered new exit (range 15) 59 | -11/Scrapyard | Entered Materials 75 | -10/Materials | Discovered new exit (range 5) 88 | -10/Materials | Entered Mines 133 | -10/Mines | Met a Derelict bent on vengeance 149 | -10/Mines | Learned Materials stockpile data 207 | -10/Mines | Discovered new exit (range 5) 211 | -10/Mines | Entered Materials 211 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 307 | -9/Materials | Build established: Mutant 973 | -9/Materials | Discovered new exit (range 11) 994 | -9/Materials | Entered another Materials area 994 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1330 | -8/Materials | Discovered new exit (range 12) 1364 | -8/Materials | Entered Factory 1364 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 1820 | -7/Factory | Crushed by falling debris 1831 | -7/Factory | Core integrity fell below 50% 1874 | -7/Factory | Lost 11 parts (2p1n3u5w) 1963 | -7/Factory | System corruption reached 10% 2029 | -7/Factory | Core integrity fell below 20% 2040 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 01963_ The floor emits a surge of raw power. 01963_ System corrupted (+1). 01965_ System corrupted: Matter fused (-8). 01967_ ALERT: Cargo convoy en route, clear transfer corridor. 01967_ R-06 Scavenger collects Sml. Laser. 01974_ U-05 Engineer lays Concrete. 01974_ R-06 Scavenger collects Lgt. Nuclear Core. 01975_ U-05 Engineer lays Concrete. 01979_ Triggered Shock Trap. 01979_ The floor emits a surge of raw power. 01979_ System corrupted (+1). 01980_ U-05 Engineer lays Concrete. 01981_ Kicked U-05 Engineer out of the way. 01981_ U-05 Engineer lays Concrete. 02002_ Acquired 8 matter. 02022_ Aluminum Leg destroyed. 02026_ Particle Gun destroyed. 02028_ System corrupted: Energy discharge (-11). 02028_ S-27 Virus suffers critical hit (Burn). 02036_ Dropped Particle Gun. 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