Cogmind - Beta 10.2 *** ADVENTURER MODE // 2021.09.07 @ 01:15:14 Player: Departed Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (78) 390 Value Destroyed (2301) 2301 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (267) 267 TOTAL SCORE: 4858 Bonus ------- High Alert Combat Kills 267 Cogmind --------- Core Integrity 262/550 Matter 91/300 Energy 265/265 System Corruption 1% Temperature Cool (22) Movement Walking (120) Location -8/Storage Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY (2) ------ Small Storage Unit > --- WEAPON (4) ------- Heavy Assault Rifle Minigun Minigun Missile Launcher > --- INVENTORY (6) ---- Medium Laser Assault Rifle Minigun Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Small Storage Unit Small Storage Unit > --- WEAPON ----------- Heavy Assault Rifle Minigun Minigun High-powered Shotgun > --- INVENTORY -------- Medium Laser Assault Rifle Minigun High-powered Shotgun Missile Launcher [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device Improved Sensor Array Storage Small Storage Unit Processor Visual Processing Unit Weapon Minigun Energy Gun Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Minigun Launcher Missile Launcher Build | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Slots Evolved 4 | . . 2 2 . Power . | . . . . . Propulsion 2 | . . 2 . . Utility . | . . . . . Weapon 2 | . . . 2 . Parts Attached 59 | 6 2 11 30 10 Power 4 | 1 . . 3 . Engine 3 | 1 . . 2 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 18 | 2 . 5 6 5 Treads . | . . . . . Leg 18 | 2 . 5 6 5 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 2 1 1 Device 1 | . . . 1 . Storage 2 | 1 . . . 1 Processor 3 | . 1 2 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 31 | 2 1 4 20 4 Energy Gun 9 | 2 . 2 5 . Energy Cannon 2 | . . 1 1 . Ballistic Gun 15 | . . . 13 2 Ballistic Cannon . | . . . . . Launcher 5 | . 1 1 1 2 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 13 | . . 1 8 4 Power 1 | . . . 1 . Propulsion 6 | . . . 4 2 Utility 2 | . . . . 2 Weapon 4 | . . 1 3 . Highest Loss Streak 4 | . . 1 4 3 Average Slot Usage (%) 91 | . 96 97 91 86 Engine 8 | . 14 11 5 9 Core 1 | . . . 2 . Leg 33 | . 28 42 31 33 Device 2 | . . . 5 . Storage 9 | . 14 11 9 9 Processor 4 | . 10 11 3 . Energy Gun 6 | . 17 13 6 . Energy Cannon 3 | . . 4 5 . Ballistic Gun 17 | . . . 19 30 Launcher 3 | . 10 2 2 3 Naked Turns . | . . . . . Heaviest Build 27 | 11 12 13 26 27 Greatest Support 43 | 20 20 40 40 43 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 6 6 6 6 8 Average Capacity 6 | 5 6 6 6 6 Most Carried 6 | 3 4 5 6 6 Average Carried 4 | 1 2 2 4 4 Final Capacity 6 | 6 6 6 6 6 Final Carried 6 | 1 4 4 6 3 Class Distribution -------------------- 35% | Scavenger-Skirmisher 33% | Mutant 26% | Scavenger-Gunner 3% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Skirmisher | -8/Materials Scavenger-Gunner | -8/Storage Resources | -11 -10 -9 -8 -8 ----------- Run | Scr Mat Mat Mat Sto Matter Collected 1811 | 211 99 82 742 677 Remotely . | . . . . . Salvage Created 2608 | . 302 113 1359 834 Parts 162 | . 19 12 87 44 Haulers Intercepted 1 | . . . . 1 Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Combat Hostiles Destroyed 53 | . 8 4 25 16 Guns 40 | . 6 3 17 14 Cannons 7 | . . . 7 . AOE 6 | . 2 1 1 2 Classes Destroyed 10 | . 3 1 3 3 Worker 6 | . . . 3 3 Builder 6 | . . . 5 1 Hauler 1 | . . . . 1 Recycler 1 | . . . . 1 Operator 2 | . . . 1 1 Watcher 9 | . 2 2 4 1 Swarmer 12 | . 3 3 2 4 Grunt 29 | . 5 . 15 9 Duelist 1 | . . . . 1 Sentry 11 | . . 1 8 2 Best Kill Streak 10 | . 3 3 10 6 Combat Bots Only 5 | . 3 3 5 5 Max Kills in Single Turn 3 | . 1 1 3 3 Gunslinging . | . . . . . Exploded 1 | . 1 1 1 1 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Damage Taken 2077 | . 125 124 1204 624 Core 319 | . 14 17 195 93 Absorbed by Shields . | . . . . . Core Remaining (%) 96 | 100 94 95 . . Volleys Fired 158 | . 22 8 87 41 Largest 4 | . 2 2 4 4 Hottest 195 | . 90 116 195 109 Shots Fired 475 | . 31 14 275 155 Gun 396 | . 28 7 211 150 Cannon 61 | . . 5 56 . Launcher 18 | . 3 2 8 5 Special . | . . . . . Kinetic 318 | . . . 168 150 Thermal 117 | . 6 12 99 . Explosive 18 | . 3 2 8 5 Electromagnetic 22 | . 22 . . . Robot Hit Streak 22 | . 9 5 22 15 Robot Miss Streak 3 | . 1 1 3 3 Penetration Max . | . . . . . Secondary Targets 6 | . 1 . 1 4 Max Gunslinging Chain 1 | . 1 . 1 1 Shots Hit Robots 310 | . 23 8 178 101 Core Hits 133 | . 10 6 75 42 Critical Hits 3 | . . . 1 2 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed 1 | . . . . 1 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 5741 | . 456 105 3282 1898 Guns 3491 | . 278 71 1714 1428 Cannons 925 | . . . 925 . Explosions 1305 | . 178 34 643 450 Melee . | . . . . . Ramming 20 | . . . . 20 Kinetic 2741 | . . . 1313 1428 Thermal 1451 | . 54 71 1326 . Explosive 1276 | . 149 34 643 450 Electromagnetic 253 | . 253 . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . . 1 Average Corruption 1 | . . . . 1 Corruption Purged . | . . . . . Effects 2 | . . . . 2 Targeting Errors 2 | . . . . 2 Overload Shots . | . . . . . Overflow Damage 144 | . . . 144 . Projectiles 22 | . . . 22 . Explosions 122 | . . . 122 . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 216 | . . 41 121 54 Shots 7 | . . 2 3 2 Rammed 1 | . . . . 1 Targets Rammed 6 | . . . . 6 Kicked 5 | . . . . 5 Crushed . | . . . . . Highest Temperature 869 | . 90 90 869 283 Average Temperature 164 | . 25 38 227 75 Received Heat Transfer 981 | . 72 18 585 306 Effects 52 | . . . 52 . Shutdowns 6 | . . . 6 . Energy Bleed 6 | . . . 6 . Interference 9 | . . . 9 . Matter Decay 5 | . . . 5 . Short Circuit 3 | . . . 3 . Damage (minor) 4 | . . . 4 . Damage (major) 17 | . . . 17 . Damage (core) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . 3 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | . . 1 4 . Heat Transferred 2788 | . 124 185 2479 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 1 | . 1 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Peak Influence 703 | . 152 229 703 674 Initial 227 | . . 31 82 227 Average 331 | . 79 124 375 494 Maximum Alert Level 3 | . . 1 3 2 Low Security (%) 32 | 100 100 66 23 . Level 1 25 | . . 33 29 25 Level 2 41 | . . . 47 74 Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 3 . 4 3 Investigation 5 | . 3 . 1 1 Extermination . | . . . . . Reinforcement 4 | . . . 2 2 Assault . | . . . . . Garrison 1 | . . . 1 . Intercept . | . . . . . Construction Impeded 3 | . . . 2 1 Haulers Reinforced . | . . . . . Stealth | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Distress Signals 5 | . . . 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 10 8 39 31 Peak Tracking Total 7 | . 3 3 7 7 Tactical Retreats 10 | . . 1 4 5 Traps | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Traps Triggered 7 | . 2 3 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -8 ---------- Run | Scr Mat Mat Mat Sto Machines Disabled 7 | . . 1 4 2 Max in Single Turn 2 | . . 1 2 1 Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Fab Network Shutdowns . | . . . . . Hacking | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Machines Accessed 15 | . 3 3 5 4 Terminals 7 | . 2 2 2 1 Fabricators . | . . . . . Repair Stations 2 | . . 1 . 1 Recycling Units 3 | . 1 . 1 1 Scanalyzers 1 | . . . 1 . Garrison Access 2 | . . . 1 1 Total Hacks 39 | . 8 10 12 9 Successful 20 | . 4 5 6 5 Failed 19 | . 4 5 6 4 Catastrophic 1 | . . . . 1 Database Lockouts . | . . . . . Manual . | . . . . . Terminals 18 | . 7 5 4 2 Fabricators . | . . . . . Repair Stations 8 | . . 5 . 3 Recycling Units 6 | . 1 . 2 3 Scanalyzers 3 | . . . 3 . Garrison Access 4 | . . . 3 1 Terminal Hacks 7 | . 3 2 2 . Record 3 | . 1 1 1 . Prototype ID Bank 2 | . . 1 1 . Alert Level 1 | . 1 . . . Unreport Threat 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . . 3 . 1 Scan Component 3 | . . 2 . 1 Repair 1 | . . 1 . . Recycling Unit Hacks 6 | . 1 . 2 3 Recycle Component 3 | . . . 1 2 Process 2 | . 1 . 1 . Retrieve Matter 1 | . . . . 1 Scanalyzer 1 | . . . 1 . Insert Component 1 | . . . 1 . Garrison Access Hacks 2 | . . . 1 1 Unlock Access 2 | . . . 1 1 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . . 1 Used . | . . . . . Hacking Detections 9 | . 2 2 3 2 Full Trace Events 9 | . 2 2 3 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Matter . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . 1 . . Time 13 | . . 13 . . Parts Recycled 3 | . . . 1 2 Recycled Matter 160 | . 2 . 158 . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -8 ------------ Run | Scr Mat Mat Mat Sto Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -8 -------- Run | Scr Mat Mat Mat Sto Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -8 ------- Run | Scr Mat Mat Mat Sto Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -8 ------------- Run | Scr Mat Mat Mat Sto Turns Passed 2429 | 62 218 392 1097 660 Spaces Moved 1354 | 44 111 268 553 378 Core 5 | 5 . . . . Treads . | . . . . . Legs 1349 | 39 111 268 553 378 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 120 120 120 Average Speed 122 | 112 120 120 123 123 Slowest Speed 150 | 120 120 120 150 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 31 | 3 21 24 50 58 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 195 | . 18 8 120 49 Melee . | . . . . . Projectile 7 | . . . 7 . AOE 188 | . 18 8 113 49 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -8 --------- Run | Scr Mat Mat Mat Sto Total 1813 | 56 164 325 782 486 Wait 163 | . 26 25 69 43 Move 1350 | 43 110 267 552 378 Hop . | . . . . . Pick Up 50 | 7 4 10 26 3 Fast Attach 4 | . . . . 4 Attach 31 | 6 1 8 13 3 Detach 4 | . . 2 1 1 Swap 24 | . 1 3 17 3 Drop 23 | . . 2 17 4 Fire 158 | . 22 8 87 41 Melee . | . . . . . Ram . | . . . . . Kick 6 | . . . . 6 Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Sto / Gar) -8/Storage (discovered 1 exit: Gar) History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 16) 63 | -11/Scrapyard | Entered Materials 266 | -10/Materials | Discovered new exit (range 10) 279 | -10/Materials | Identified exit to Materials 281 | -10/Materials | Entered another Materials area 281 | -9/Materials | Evolved 2 slots: Propulsion x2 319 | -9/Materials | Build established: Mutant 448 | -9/Materials | Repaired Aluminum Leg 616 | -9/Materials | Discovered new exit (range 9) 673 | -9/Materials | Entered another Materials area 673 | -8/Materials | Evolved 2 slots: Weapon x2 1221 | -8/Materials | Identified exit to Garrison 1230 | -8/Materials | Garrison activated, responded to threat 1310 | -8/Materials | Lost 4 parts (1p1n2w) 1591 | -8/Materials | Build established: Scavenger-Skirmisher 1757 | -8/Materials | Discovered new exit (range 9) 1770 | -8/Materials | Entered Storage 1863 | -8/Storage | Identified exit to Garrison 2063 | -8/Storage | Core integrity fell below 50% 2086 | -8/Storage | Build established: Scavenger-Gunner 2095 | -8/Storage | Lost 3 parts (2n1u) 2430 | -8/Storage | Self-destructed Last Messages --------------- 02233_ U-05 Engineer builds a Wall. 02234_ K-01 Serf collects debris. 02238_ The unstable cave ceiling collapses. 02238_ K-01 Serf collects debris. 02239_ U-05 Engineer lays Concrete. 02240_ U-05 Engineer builds a Wall. 02242_ K-01 Serf collects debris. 02244_ U-05 Engineer builds a Wall. 02245_ K-01 Serf collects debris. 02256_ U-05 Engineer lays Concrete. 02372_ K-01 Serf cleans the Component Storage. 02413_ Connecting with Repair Station... >>Scan(Imp. Ion Engine) Scanning Imp. Ion Engine... Ready to Repair: Imp. Ion Engine Rating: 2 Time: 16 02413_ ALERT: Suspicious activity at Repair Station S002. Dispatching Investigation squad. 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