Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.29 @ 10:45:09 Player: BadFPS Result: Destroyed by as-16788 with Assembled F-torch Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1216) 1216 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (173) 173 TOTAL SCORE: 3049 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 199 Friendly Fire -50 Cogmind --------- Core Integrity 0/400 Matter 300/300 Energy 100/100 System Corruption 2% Temperature Hot (275) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY (3) ------ Medium Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON (2) ------- Beam Cannon Beam Cannon > --- INVENTORY (10) --- Improved Ion Engine Cooling System Improved Sensor Array Signal Interpreter Particle Charger Propulsion Shielding Light Armor Plating Light Armor Plating Mining Laser Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Improved Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Improved Targeting Computer Hacking Suite > --- WEAPON ----------- Beam Cannon Beam Cannon > --- INVENTORY -------- Improved Ion Engine Cooling System Improved Sensor Array Signal Interpreter Particle Charger Propulsion Shielding Light Armor Plating Light Armor Plating Mining Laser [Rating: 18] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved Aluminum Leg Hover Unit Hover Unit Utility Hacking Suite Device Seismic Detector Storage Medium Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility 1 | . . . 1 . Weapon . | . . . . . Parts Attached 45 | 7 3 1 34 . Power 11 | 1 2 . 8 . Engine 10 | 1 2 . 7 . Core 1 | . . . 1 . Reactor . | . . . . . Propulsion 16 | 2 . . 14 . Treads 7 | 2 . . 5 . Leg 3 | . . . 3 . Wheel . | . . . . . Hover 6 | . . . 6 . Flight . | . . . . . Utility 8 | 2 1 1 4 . Device 1 | 1 . . . . Storage 3 | 1 . 1 1 . Processor 3 | . . . 3 . Hackware 1 | . 1 . . . Protection . | . . . . . Artifact . | . . . . . Weapon 10 | 2 . . 8 . Energy Gun 1 | . . . 1 . Energy Cannon 4 | . . . 4 . Ballistic Gun 5 | 2 . . 3 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . . 2 . Parts Lost 11 | . . . 9 2 Power 2 | . . . 1 1 Propulsion 6 | . . . 5 1 Utility 1 | . . . 1 . Weapon 2 | . . . 2 . Highest Loss Streak 2 | . . . 2 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 95 | . 100 100 93 100 Engine 10 | . 14 14 8 11 Core 1 | . . . 2 . Treads 18 | . 28 28 14 . Leg 3 | . . . 4 33 Hover 6 | . . . 9 . Device 1 | . 11 . . . Storage 11 | . 14 14 11 11 Processor 7 | . . . 10 11 Hackware 10 | . 2 14 11 11 Energy Cannon 8 | . . . 11 22 Ballistic Gun 14 | . 28 28 8 . Peak Build Rating 18 | 7 9 11 18 18 Average Rating 12 | 5 7 10 14 17 On Entrance 9 | . 7 9 11 18 Naked Turns . | . . . . . Heaviest Build 24 | 13 14 19 24 24 Greatest Support 60 | 40 40 40 60 39 Greatest Overweight (x) 3 | 2 . . 3 . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 Average Capacity 9 | 7 8 9 10 10 Most Carried 10 | 6 8 10 10 9 Average Carried 8 | 4 6 9 9 9 Final Capacity 10 | 8 8 10 10 10 Final Carried 10 | 5 8 10 9 9 Class Distribution -------------------- 62% | Mutant 37% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 1209 | 318 135 121 635 . Remotely . | . . . . . Salvage Created 1835 | 125 223 219 1268 . Parts 123 | 11 15 22 75 . Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . 1 . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 46 | . 4 9 33 . Guns 31 | . 4 9 18 . Cannons 14 | . . . 14 . Classes Destroyed 9 | 2 4 . 3 . Worker 1 | . . . 1 . Builder 1 | . . . 1 . Tunneler 3 | 3 . . . . Recycler 4 | 1 1 1 1 . Operator 1 | . 1 . . . Watcher 4 | . 2 . 2 . Swarmer 25 | . 3 9 13 . Grunt 13 | . 1 . 12 . Sentry 8 | . . . 8 . Best Kill Streak 5 | 2 3 3 5 . Combat Bots Only 4 | . 3 3 4 . Max Kills in Single Turn 2 | 1 2 2 1 . Gunslinging 1 | . 1 1 . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 266 | . 30 26 191 19 Missed 75 | . 10 8 56 1 Damage Taken 2271 | . 160 150 1563 398 Core 460 | . 43 14 311 92 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 180 | . . . 180 . Core Remaining (%) 88 | 100 . 77 . . Volleys Fired 143 | 8 24 12 93 6 Largest 2 | 2 2 2 2 2 Hottest 120 | 40 40 40 120 120 Shots Fired 278 | 16 48 24 178 12 Gun 183 | 16 48 24 95 . Cannon 95 | . . . 83 12 Launcher . | . . . . . Special . | . . . . . Kinetic 164 | 16 48 24 76 . Thermal 114 | . . . 102 12 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 18 | 3 8 6 18 2 Robot Miss Streak 4 | 3 3 3 4 3 Penetration Max . | . . . . . Secondary Targets 13 | . 2 3 8 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 163 | 8 27 11 112 5 Core Hits 83 | 5 11 10 56 1 Critical Kills . | . . . . . Critical Parts Destroyed 1 | . 1 . . . Critical Strikes 2 | . 1 . 1 . Burn 1 | . . . 1 . Destroy 1 | . 1 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2553 | 101 352 157 1840 103 Guns 1407 | 101 352 157 797 . Cannons 1044 | . . . 941 103 Explosions 43 | . . . 43 . Melee . | . . . . . Ramming 59 | . . . 59 . Kinetic 1234 | 101 352 157 624 . Thermal 1217 | . . . 1114 103 Explosive . | . . . . . Electromagnetic 43 | . . . 43 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . . . 2 2 Average Corruption 1 | . . . 1 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 25 | . . . 25 . Message Errors 5 | . . . 5 . Matter Fused 5 | . . . 5 . Heat Flow Errors 1 | . . . 1 . Energy Discharges 3 | . . . 3 . Parts Rejected 1 | . . . 1 . Parts Fused 1 | . . . 1 . Data Loss (minor) 5 | . . . 5 . Data Loss (major) 1 | . . . 1 . Alerts 2 | . . . 2 . Weapon Failures 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 14 | . . . 14 . Projectiles 14 | . . . 14 . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 9 | . . . 9 . Shots 1 | . . . 1 . Rammed 2 | . . . 2 . Targets Rammed 5 | . . . 5 . Kicked 3 | . . . 3 . Crushed . | . . . . . Highest Temperature 660 | . 6 6 660 265 Average Temperature 154 | . 6 6 153 171 Received Heat Transfer 687 | . 6 . 381 300 Effects 12 | . . . 12 . Shutdowns 4 | . . . 4 . Energy Bleed 1 | . . . 1 . Interference 1 | . . . 1 . Matter Decay 1 | . . . 1 . Short Circuit 1 | . . . 1 . Damage (minor) 2 | . . . 2 . Damage (core) 2 | . . . 2 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . . . 1 . Combat Hostiles 1 | . . . 1 . Parts Melted 10 | . . . 10 . Heat Transferred 2812 | . . . 2590 222 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Peak Influence 470 | 20 197 160 470 183 Initial 183 | . 13 . . 183 Average 174 | 9 98 61 232 182 Maximum Alert Level 2 | . . . 2 . Low Security (%) 62 | 100 100 100 41 100 Level 1 27 | . . . 43 . Level 2 9 | . . . 15 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 10 | . 2 . 8 . Investigation 6 | . . . 6 . Extermination . | . . . . . Reinforcement 3 | . 2 . 1 . Assault 1 | . . . 1 . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 1 | . . . 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 88 | . 12 9 55 12 Peak Tracking Total 11 | . 4 3 7 11 Tactical Retreats 4 | . . . 3 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 3 | . . . 3 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . . . 2 . Max in Single Turn 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 16 | . 1 1 14 . Terminals 11 | . 1 . 10 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 2 | . . . 2 . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 45 | . 3 1 41 . Successful 34 | . 1 1 32 . Failed 11 | . 2 . 9 . Catastrophic 3 | . 1 . 2 . Database Lockouts . | . . . . . Manual 16 | . . . 16 . Terminals 32 | . 3 . 29 . Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units 3 | . . . 3 . Scanalyzers 3 | . . . 3 . Garrison Access . | . . . . . Terminal Hacks 13 | . 1 1 11 . Record 2 | . . . 2 . Open Door 1 | . . 1 . . Branch Access Points 2 | . 1 . 1 . Alert Level 3 | . . . 3 . Unreport Threat 1 | . . . 1 . Locate Traps 1 | . . . 1 . Dispatch Records 1 | . . . 1 . Recall Investigation 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 6 | . . . 6 . Scan Component 3 | . . . 3 . Repair 3 | . . . 3 . Recycling Unit Hacks 3 | . . . 3 . Report Inventory 2 | . . . 2 . Retrieve Components 1 | . . . 1 . Scanalyzer 3 | . . . 3 . Insert Component 2 | . . . 2 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 9 | . . . 9 . Terminals 9 | . . . 9 . Botnet 3 | . . . 3 . Skim 6 | . . . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 12 | . 1 . 11 . Full Trace Events 8 | . 1 . 7 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 3 | . . . 3 . Time 78 | . . . 78 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 4 | . . . 4 . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired 1 | . . . 1 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 73 | . . 73 73 . Highest-Rated Ally 31 | . . 31 31 . Total Orders . | . . . . . Ally Attacks 51 | . . 2 49 . Total Damage 691 | . . . 691 . Kills 12 | . . . 12 . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . 1 . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4531 | 186 456 897 2898 94 Spaces Moved 2614 | 102 185 523 1742 62 Core 35 | 35 . . . . Treads 1527 | 67 185 523 752 . Legs 354 | . . . 292 62 Wheels . | . . . . . Hover 698 | . . . 698 . Flight . | . . . . . Fastest Speed 50 | 50 160 160 52 120 Average Speed 140 | 142 160 160 133 120 Slowest Speed 260 | 160 160 160 260 120 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 5 34 91 89 25 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken 2 | . 1 . 1 . Unknown Exits Taken 2 | 1 . 1 . . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 3193 | 124 301 562 2137 69 Wait 321 | . 75 17 228 1 Move 2610 | 101 184 522 1741 62 Hop . | . . . . . Pick Up 33 | 7 8 5 13 . Fast Attach 20 | 6 . . 14 . Attach 12 | 1 1 . 10 . Detach 2 | . . . 2 . Swap 13 | . 2 1 10 . Drop 34 | 1 7 5 21 . Fire 143 | 8 24 12 93 6 Melee . | . . . . . Ram 1 | . . . 1 . Kick 3 | . . . 3 . Crush 1 | . . . 1 . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x2] / *Min / *Sto) -9/Mines History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 14) 187 | -11/Scrapyard | Entered Materials 296 | -10/Materials | Discovered new exit (range 16) 302 | -10/Materials | Build established: Mutant 573 | -10/Materials | Identified exit to Mines 643 | -10/Materials | Entered Mines 796 | -10/Mines | Found DCF Scrap (14 items) 817 | -10/Mines | Found the Drone Emporium 827 | -10/Mines | Found Prototype Device 922 | -10/Mines | Discovered new exit (range 5) 1339 | -10/Mines | Discovered new exit (range 8) 1340 | -10/Mines | Escorted by a lone wolf Derelict 1341 | -10/Mines | Learned location of Zion (-7) 1540 | -10/Mines | Entered Materials 1540 | -9/Materials | Accompanied by 3 allies 1540 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1545 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1797 | -9/Materials | Repaired Assault Rifle 1823 | -9/Materials | Repaired Assault Rifle 1854 | -9/Materials | Repaired Assault Rifle 2198 | -9/Materials | Discovered new exit (range 5) 2360 | -9/Materials | Discovered new exit (range 16) 2473 | -9/Materials | Discovered new exit (range 15) 2566 | -9/Materials | Identified exit to Mines 2566 | -9/Materials | Identified exit to Storage 2829 | -9/Materials | Build established: Scavenger-Mutant 3366 | -9/Materials | Discovered new exit (range 3) 3472 | -9/Materials | Identified Decoy Drone Bay 4004 | -9/Materials | Core integrity fell below 50% 4289 | -9/Materials | Build established: Mutant 4340 | -9/Materials | First assault squad dispatched 4438 | -9/Materials | Entered Mines 4455 | -9/Mines | Learned Materials terminal intel 4489 | -9/Mines | Assembled infested the area 4494 | -9/Mines | Assisted by a Guerilla fighting off Assembled 4514 | -9/Mines | Core integrity fell below 20% 4532 | -9/Mines | Destroyed by as-16788 with Assembled F-torch Last Messages --------------- 04513_ T-07 Excavator destroyed. 04515_ K-01 Serf collects debris. 04515_ HV Slug penetrates Wall. 04517_ The unstable cave ceiling collapses. 04517_ HV Slug penetrates D-53 Grenadier. 04517_ U-05 Engineer lays Concrete. 04519_ K-01 Serf collects debris. 04519_ HV Slug penetrates Earth. 04519_ U-05 Engineer lays Concrete. 04520_ The unstable cave ceiling collapses. 04520_ U-05 Engineer lays Concrete. 04521_ M5-LIZ(h) destroyed. 04521_ U-05 Engineer builds a Wall. 04522_ The unstable cave ceiling collapses. 04526_ D-53 Grenadier destroyed. 04528_ The unstable cave ceiling collapses. 04528_ U-05 Engineer builds a Wall. 04531_ The unstable cave ceiling collapses. 04531_ Cld. Ion Engine destroyed. 04531_ Imp. Aluminum Leg destroyed. 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