Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.01 @ 00:18:29 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (8) 4000 Regions Visited (26) 5200 Robots Destroyed (452) 2260 Value Destroyed (19837) 19837 Prototype IDs (76) 1520 Alien Tech Used (2) 400 Bonus (10874) 10874 TOTAL SCORE: 44091 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3767 Follower Combat Kills 397 Registered with UFD 300 Met Optimus in HQ 500 Met Imprinter 300 Destroyed Z-Imprinter 1000 Triggered Deep Caves Wall 500 Exposed GOLEM Chamber 500 Met Zhirov 300 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2546 Friendly Fire -236 Cogmind --------- Core Integrity 1204/1450 Matter 245/300 Energy 1820/1820 System Corruption 0% Temperature Cool (0) Movement Hovering (28) Location -2/Research Parts ------- > --- POWER (3) -------- Light Antimatter Reactor Micro Antimatter Reactor > --- PROPULSION (6) --- Linear Gravjet Linear Gravjet Improved Linear Gravjet Improved Linear Gravjet > --- UTILITY (11) ----- Zionite Biocell Assembled Biocell Array Long-range Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Core Analyzer Advanced Transmission Jammer Experimental System Shield GOLEM Unit > --- WEAPON (3) ------- Helical Railgun > --- INVENTORY (5) ---- Medium Storage Unit Advanced Weight Redist. System Hacking Drone Bay (1/1) GOLEM Unit Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Assembled Flux Generator > --- PROPULSION ------- Myomer Leg Experimental Myomer Leg Assembled Alloy Leg Assembled Alloy Leg > --- UTILITY ---------- Huge Storage Unit Assembled Biocell Array Weapon Mount Core Analyzer Advanced Transmission Jammer Assembled Alloy Armor Makeshift Ablative Armor Thermal Barrier Advanced Hacking Suite GOLEM Unit > --- WEAPON ----------- Assembled Focal Cannon Assembled Focal Cannon Assembled Focal Cannon > --- INVENTORY -------- Vortex Chain Reactor Advanced Power Amplifier Advanced Energy Well Zionite Biocell Zionite Biocell Improved Matter Compressor Long-range Sensor Array Quantum Capacitor Improved Weapon Cycler Experimental Utility Shielding Makeshift Ablative Armor Improved Force Field Advanced Component Analysis Suite Long-range Tractor Beam Mapping Drone Bay Hacking Drone Bay GOLEM Unit Transdimensional Reconstructor Vortex Driver Vortex Driver Helical Railgun Heavy Shock Bomb Launcher [Rating: 178] Favorites ----------- Power Assembled Flux Generator Engine Heavy Ion Engine Power Core Fission Core Reactor Assembled Flux Generator Propulsion Assembled Alloy Leg Treads Light Treads Leg Assembled Alloy Leg Wheel Armored Wheel Hover Unit Improved Linear Gravjet Flight Unit VTOL Module Utility Huge Storage Unit Device GOLEM Unit Storage Huge Storage Unit Processor Experimental Targeting Computer Hackware Advanced Hacking Suite Protection Assembled Alloy Armor Weapon Assembled Focal Cannon Energy Gun Zionite Laser-S Energy Cannon Assembled Focal Cannon Ballistic Gun Assault Rifle Ballistic Cannon Heavy Flak Cannon Launcher Heavy Rocket Launcher Special Weapon Plasma Cutter Impact Weapon Heavy Flail Slashing Weapon Scythe Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Slots Evolved 16 | . . . 2 . 2 . . . 4 . . . . . 2 . . . . 2 . . . . 2 2 Power 2 | . . . . . 1 . . . . . . . . . 1 . . . . . . . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Utility 9 | . . . . . 1 . . . 4 . . . . . 1 . . . . 2 . . . . 1 . Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Parts Attached 252 | 7 6 6 26 . 9 24 6 5 12 3 3 10 22 2 13 6 1 7 3 17 1 5 16 6 32 4 Power 37 | 1 . 2 4 . 1 2 . . . 2 . 1 2 . 3 1 . 1 1 1 1 . 1 . 13 . Engine 10 | 1 . 2 3 . . 2 . . . 1 . 1 . . . . . . . . . . . . . . Core 7 | . . . 1 . 1 . . . . 1 . . . . 2 1 . . 1 . . . . . . . Reactor 20 | . . . . . . . . . . . . . 2 . 1 . . 1 . 1 1 . 1 . 13 . Propulsion 60 | 2 2 2 15 . . 5 3 2 . . . 1 4 . 3 . . 2 1 4 . 1 3 1 8 1 Treads 13 | 2 . 1 9 . . . . . . . . . . . 1 . . . . . . . . . . . Leg 14 | . . . . . . . . . . . . . 3 . . . . . . 4 . . 3 1 3 . Wheel 26 | . 2 1 6 . . 5 3 2 . . . 1 1 . 2 . . 1 1 . . . . . . 1 Hover 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Flight 2 | . . . . . . . . . . . . . . . . . . 1 . . . 1 . . . . Utility 100 | 2 2 1 1 . 5 8 . 2 8 . 1 3 14 2 6 5 1 4 1 9 . 3 8 4 7 3 Device 45 | 1 . 1 1 . 3 4 . . 2 . . 2 3 1 2 1 1 2 1 6 . 1 8 2 2 1 Storage 12 | 1 1 . . . . 1 . 2 . . . . 1 . 1 . . 1 . 1 . . . 1 2 . Processor 10 | . . . . . . . . . 3 . . . . . 1 . . . . 1 . 2 . . 2 1 Hackware 8 | . . . . . 1 1 . . 1 . . . . . 1 2 . . . 1 . . . . . 1 Protection 25 | . 1 . . . 1 2 . . 2 . 1 1 10 1 1 2 . 1 . . . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 55 | 2 2 1 6 . 3 9 3 1 4 1 2 5 2 . 1 . . . . 3 . 1 4 1 4 . Energy Gun 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Energy Cannon 20 | . 1 . 1 . 2 5 2 . 3 . . 1 . . . . . . . 1 . 1 1 1 1 . Ballistic Gun 9 | 2 . . 3 . . . . . . . . . . . . . . . . . . . 1 . 3 . Ballistic Cannon 8 | . . . 1 . . 1 1 . . . 2 . . . 1 . . . . 2 . . . . . . Launcher 8 | . . 1 1 . . 1 . . . 1 . 3 . . . . . . . . . . 1 . . . Special Weapon 3 | . 1 . . . . 1 . . . . . . . . . . . . . . . . 1 . . . Impact Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 40 | . . . 2 . . 1 . . 1 . . 4 9 . 2 . . 5 . 3 . . 6 . 4 3 Corrupted Parts 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . System Corruption 11 | . . . . . . . . 11 . . . . . . . . . . . . . . . . . . Parts Lost 67 | . . 2 1 . 1 6 . . 1 . 1 . 20 6 1 . 2 . . 2 . 1 . 1 21 1 Power 6 | . . . . . . . . . . . . . 2 . . . . . . . . . . 1 3 . Propulsion 17 | . . 1 1 . . 4 . . . . . . 4 1 . . 1 . . . . 1 . . 4 . Utility 31 | . . . . . 1 . . . 1 . 1 . 13 5 1 . 1 . . 2 . . . . 5 1 Weapon 13 | . . 1 . . . 2 . . . . . . 1 . . . . . . . . . . . 9 . Highest Loss Streak 12 | . . 1 1 . 1 2 . . 1 . 1 . 5 3 1 . 1 . . 1 . 1 . 1 12 1 To Critical Strikes 5 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . 3 . Average Backups 21 | 4 15 24 24 25 24 23 23 22 21 22 21 20 20 18 19 21 21 21 22 21 21 21 21 21 20 4 Power . | . 2 2 1 1 . 1 . . . . . . . . . . . . 1 . 1 1 . 1 . . Propulsion 1 | 2 5 7 3 4 4 2 2 1 1 2 2 2 1 . 1 2 2 . . . . . . . . . Utility 11 | . 3 8 9 7 6 8 11 12 9 8 7 5 8 10 10 11 13 13 14 14 15 16 15 15 15 3 Weapon 5 | 1 3 6 8 11 11 9 7 6 8 9 9 9 6 3 4 3 3 2 3 3 2 2 3 4 3 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 84 | . 5 6 24 1 1 6 1 5 . . 1 1 4 1 5 2 . 1 . 9 1 1 . . 7 2 Power 5 | . 1 . 1 . . . 1 . . . . . . . . 2 . . . . . . . . . . Propulsion 11 | . 4 1 3 . . 1 . 1 . . . . . . . . . . . . . . . . 1 . Utility 43 | . . 4 7 1 1 4 . 2 . . 1 1 4 1 3 . . 1 . 6 1 1 . . 3 2 Weapon 22 | . . 1 13 . . 1 . 1 . . . . . . 2 . . . . 1 . . . . 3 . Tool/Special 3 | . . . . . . . . 1 . . . . . . . . . . . 2 . . . . . . Average Slot Usage (%) 86 | . 100 99 99 100 99 98 99 89 92 93 92 92 83 72 81 78 73 66 81 88 88 88 88 84 85 74 Engine 4 | . 14 14 7 11 9 12 18 18 13 11 6 9 5 . . . . . . . . . . . . . Core 1 | . . . 3 . 9 5 . . . . 6 2 . . . 5 5 5 5 1 . . . . . . Reactor 4 | . . . . . . . . . . . . . 5 6 9 4 5 4 5 7 10 10 9 7 7 8 Treads 2 | . 20 1 17 . . . . . . . . . . . 2 4 2 . . . . . . . . . Leg 10 | . . . . . . . . . . . . . 12 12 11 11 11 10 11 20 20 15 19 20 16 . Wheel 9 | . 7 26 25 44 36 35 35 27 20 20 20 20 8 . 1 . . 8 7 . . . . . . 2 Device 14 | . 3 13 10 11 14 9 9 8 15 13 7 12 11 18 7 7 9 8 17 20 20 21 23 20 21 14 Storage 10 | . 14 14 11 11 9 9 9 9 6 6 6 6 7 13 11 11 11 11 11 10 9 10 10 10 9 11 Processor 4 | . . . . . . . . . 12 13 13 13 7 6 5 5 1 . . 4 5 5 7 5 4 13 Hackware 2 | . . . . . 2 3 . . 2 6 6 . . . 4 5 5 5 5 5 5 5 5 5 3 . Protection 5 | . 10 . . . . 5 9 9 7 6 11 13 12 1 8 5 5 5 2 4 4 4 . 3 6 . Energy Cannon 9 | . 5 13 10 11 17 14 12 8 11 6 1 2 3 12 10 10 11 1 11 9 9 9 6 6 11 . Ballistic Gun 2 | . 22 14 9 . . . . . . . . . . . . . . . . . . . . 3 . 4 Peak Build Rating 178 | 7 9 14 26 25 30 38 31 40 58 63 63 70 128 126 134 137 137 125 135 155 163 154 160 165 178 131 Average Rating 101 | 5 7 11 21 24 28 30 29 37 54 58 62 64 91 115 130 134 129 105 128 151 153 147 150 151 166 125 On Entrance 80 | . 7 9 14 24 25 29 30 28 40 58 63 63 65 126 118 130 134 103 125 132 150 154 125 158 151 118 Avg Prop Armor Cover (%) 7 | . . . 18 . . . . . . . . 3 7 12 6 8 7 5 8 9 . 1 1 . . 4 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 209 | 15 93 93 100 100 108 117 119 117 138 120 132 138 154 155 180 182 186 186 186 190 184 184 186 189 209 33 Greatest Support 110 | 40 40 40 48 48 48 48 52 52 52 52 52 56 108 60 60 60 60 60 32 110 103 103 110 110 110 40 Greatest Overweight (x) 7 | . 3 3 6 2 2 4 2 2 2 2 2 3 7 5 6 3 3 5 6 6 2 2 2 1 6 . Average Overweight (x) 2 | . 1 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 2 3 5 1 1 1 1 1 . . Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Capacity 24 | 7 18 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 24 5 Most Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 Average Carried 24 | 4 15 24 24 24 24 24 24 24 24 24 24 24 24 24 24 24 25 24 24 24 24 24 24 24 23 5 Final Capacity 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Final Carried 25 | 8 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 25 5 5 Class Distribution -------------------- 50% | Golem 35% | Mutant 9% | Derelict-Golem Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Mutant | -8/Scraptown Skirmisher | -6/Factory Mutant | -6/Lower Caves Mutant | -6/Lower Caves Mutant | -6/Zion Mutant | -6/Deep Caves Golem | -5/Proximity Caves Golem | -5/Factory Golem | -5/Upper Caves Golem | -5/Upper Caves Golem | -5/Zhirov Derelict-Golem | -4/Proximity Caves Golem | -4/Factory Golem | -4/Upper Caves Golem | -4/Upper Caves Golem | -4/Warlord Golem | -3/Proximity Caves Golem | -3/Research Sprinter | -2/Research Resources | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Matter Collected 9405 | 306 579 365 850 94 235 733 110 110 135 64 360 134 1365 268 562 146 70 463 131 320 307 188 383 184 943 . Remotely 265 | . . . . . . . . . . . . . . . . . . . . . . . . . 265 . Salvage Created 23854 | 137 658 208 1654 354 159 2155 1029 . 214 281 38 . 1802 983 1408 942 345 419 239 2156 1654 837 980 142 5060 . Parts 989 | 14 47 9 103 15 7 106 26 . 9 10 5 . 20 31 59 35 11 5 8 104 49 39 21 8 248 . Haulers Intercepted 17 | . 2 . 6 . . 6 . . 1 . . . . . 1 . . . . 1 . . . . . . Recyclers Shooed 12 | . . 2 4 1 . . . . . . . . . . 2 . . . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 188 | . . . . . . . . . . 1 4 . . 24 . 34 9 5 10 . 49 41 . 11 . . Prevented 14 | . . . . . . . . . . 8 . . . 3 . . . . . . 3 . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Combat Hostiles Destroyed 405 | . 12 8 28 3 2 37 7 . 1 4 3 . 68 13 16 21 5 . 5 25 24 17 20 4 82 . Melee 13 | . . . . . . . . . . . . . 13 . . . . . . . . . . . . . Guns 26 | . 11 1 5 . . . . . . . . . . . . . . . . . . . 3 . 6 . Cannons 254 | . 1 1 15 1 2 29 5 . . . . . 3 7 16 18 5 . 5 21 23 17 16 4 65 . AOE 88 | . . 6 5 2 . 4 . . . 2 3 . 50 6 . 3 . . . . . . 1 . 6 . Classes Destroyed 30 | 2 7 . 3 . . 2 1 . 1 . 1 . 4 1 . 1 1 . 1 1 . . 4 . . . Worker 22 | . 3 . 2 1 . . . . . . . . . . 6 . . . . 3 . . . . 7 . Builder 14 | . 1 . 1 . . 1 . . 1 . . . . . . . . . . 3 . . . . 7 . Tunneler 8 | 3 . . 2 1 . . . . . . . . . . . . . . . . . . . . 2 . Hauler 17 | . 2 . 6 . . 6 . . 1 . . . . . 1 . . . . 1 . . . . . . Recycler 16 | 1 1 . 1 3 . . 5 . . . . . . . 4 . . . . 1 . . . . . . Minesweeper 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . Mechanic 3 | . . . 1 . . 2 . . . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . . . . . . . . . . . . . . . . . . 2 . . . . . . Drone 2 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . . Watcher 16 | . 3 . 3 . 1 2 . . 1 . . . . . 1 . . . . 1 . . . . 4 . Swarmer 81 | . 6 6 4 . . 4 . . . . 3 . . . 9 7 . . . . 4 9 1 4 24 . Saboteur 3 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 . Grunt 121 | . 6 2 16 3 . 14 2 . . 4 . . . 4 3 11 3 . 3 10 11 4 2 . 23 . Brawler 14 | . . . . . . 3 . . . . . . . 6 . . 1 . . . 1 . 3 . . . Duelist 14 | . . . 1 . . 6 . . . . . . . . . 1 . . . . 2 1 1 . 2 . Protector 6 | . . . . . . 1 . . . . . . . 1 . . . . . . . . 3 . 1 . Sentry 33 | . . . 7 . 2 9 4 . . . . . . 1 1 2 . . . 1 2 1 . . 3 . Demolisher 1 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Specialist 4 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Hunter 24 | . . . . . . . . . 1 . . . . . 2 . . . . 9 4 2 . . 6 . Programmer 26 | . . . . . . . 1 . . . . . . . 1 . . . . 4 . . 4 . 16 . Heavy 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Behemoth 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Executioner 4 | . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Z-Light 8 | . . . . . . . . . . . . . 8 . . . . . . . . . . . . . Samaritan 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Assembler 2 | . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Assembled 44 | . . . . . . . . . . . . . 44 . . . . . . . . . . . . . Golem 15 | . . . . . . . . . . . . . 15 . . . . . . . . . . . . . Thug 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 38 | 2 4 3 5 3 1 7 4 . 1 4 3 . 38 7 7 7 2 . 3 7 9 8 14 4 23 . Combat Bots Only 36 | . 3 3 4 3 1 6 3 . 1 4 3 . 36 7 4 7 2 . 3 5 9 8 14 4 16 . Max Kills in Single Turn 9 | 1 2 3 2 1 1 4 2 . 1 2 2 . 9 3 2 3 1 . 1 2 1 1 1 1 5 . Gunslinging 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 9 | . . 3 2 1 . 2 . . . 2 2 . 9 3 . 3 . . . . . . 1 . 4 . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Z-Imprinter (-6/Deep Caves) Combat | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Hostile Shots Fired 2240 | . 38 26 84 5 12 130 24 . 12 9 9 . 158 88 143 99 18 . 28 212 120 129 143 33 692 28 Missed 702 | . 13 4 29 . 4 44 8 . 2 4 2 . 36 23 38 25 3 . 10 73 39 48 50 11 223 13 Hits 1538 | . 25 22 55 5 8 86 16 . 10 5 7 . 122 65 105 74 15 . 18 139 81 81 93 22 469 15 Melee 60 | . . . . . . 18 . . . . . . 12 7 . 4 4 . . . 7 4 3 . 1 . Projectile 1478 | . 25 22 55 5 8 68 16 . 10 5 7 . 110 58 105 70 11 . 18 139 74 77 90 22 468 15 AOE 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Critical Strikes 61 | . . 1 3 . . 4 2 . . . . . . 5 2 3 3 . . 5 9 2 4 . 17 1 Part Disruptions 2 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 1 . Damage Taken 24299 | . 291 284 773 72 147 1567 211 . 172 94 111 . 3490 1846 1451 1460 429 . 359 1587 865 661 1630 198 6252 349 Core 2735 | . 44 84 68 . . 257 11 . 15 . . . 357 289 217 67 23 . 18 184 41 52 230 36 634 108 Absorbed by Shields 4052 | . . . . . . . . . . . . . . . . . . . . 976 591 616 396 216 1257 . Redirected to Shielding 614 | . . . . . . . . . . . . . 359 98 . . . . . . . . . . 157 . Ignored by Resistances 3215 | . . . . . . 58 19 . . . 18 . . . 304 145 . . . 487 307 270 173 83 1351 . Regen/Repaired (Parts) 282 | . . . 25 . . 101 . . . . . . . . . . . . . . . . 65 . . 91 Core Remaining (%) 59 | 100 . 48 . 83 . . . 51 . . . . . 22 . . . . 67 . . . . 52 51 . Volleys Fired 1201 | 6 49 19 84 14 9 124 19 . 8 4 5 . 74 48 61 49 17 . 15 120 63 40 63 64 246 . Largest 3 | 2 2 2 2 2 2 2 2 . 2 1 2 . 2 2 2 2 2 . 2 2 2 2 2 2 3 . Hottest 150 | 40 100 80 108 108 112 128 135 . 138 43 84 . 75 50 76 50 50 . 50 76 75 115 80 63 150 . Shots Fired 1931 | 12 97 36 159 26 17 229 38 . 15 4 7 . 79 82 93 79 33 . 30 160 117 68 80 67 403 . Gun 237 | 12 92 19 63 . . . . . . . . . . . . . . . . . . . 12 1 38 . Cannon 1596 | . 4 14 91 24 17 226 38 . 15 . 4 . 25 76 93 75 33 . 30 160 117 68 63 66 357 . Launcher 97 | . . 3 5 2 . 3 . . . 4 3 . 54 6 . 4 . . . . . . 5 . 8 . Special 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 324 | 12 92 19 75 12 . 35 5 . . . 4 . 4 . 7 . . . . 4 . . 16 1 38 . Thermal 1247 | . 5 14 79 12 1 52 7 . . . . . 10 76 86 75 33 . 30 131 110 68 59 66 333 . Explosive 72 | . . 3 5 2 . 1 . . . . 3 . 54 . . 4 . . . . . . . . . . Electromagnetic 264 | . . . . . 16 141 26 . 15 4 . . 11 6 . . . . . 25 7 . 5 . 8 . Entropic 24 | . . . . . . . . . . . . . . . . . . . . . . . . . 24 . Robot Hit Streak 53 | 3 12 6 12 7 13 13 9 . 11 4 7 . 18 17 19 21 36 . 15 31 31 19 33 10 53 . Robot Miss Streak 5 | 2 5 4 3 2 2 3 2 . 3 . 1 . 3 2 1 1 1 . 4 2 2 2 1 2 2 . Penetration Max 1 | . . . . . . . . . . . . . . . . . . . . 1 . . 1 . 1 . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 16 | . . . . . . . . . . . . . . . . . . . . . . . . . 16 . Shots Hit Robots 1352 | 6 62 21 97 16 11 150 41 . 12 4 3 . 95 57 72 61 26 11 17 109 90 46 63 12 270 . Core Hits 794 | 4 30 14 49 9 5 61 16 . 3 5 4 . 182 32 29 32 9 7 8 46 40 23 38 4 144 . Critical Kills 6 | . . . 3 . . . . . . . . . . . 2 . . . . 1 . . . . . . Critical Parts Destroyed 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Critical Strikes 36 | . 1 . 4 . . 1 1 . 1 . . . 8 . 2 . . 1 . 2 . . . . 15 . Meltdown 3 | . . . 3 . . . . . . . . . . . . . . . . . . . . . . . Destroy 4 | . 1 . . . . . . . . . . . . . 2 . . . . 1 . . . . . . Blast 3 | . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . Corrupt 2 | . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . Impale 9 | . . . . . . . . . . . . . 8 . . . . 1 . . . . . . . . Sunder 15 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Melee Attacks 160 | . . . . . 3 8 36 . 4 2 . 1 95 . . . . 11 . . . . . . . . Impact 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . Slashing 44 | . . . . . . 8 36 . . . . . . . . . . . . . . . . . . . Piercing 113 | . . . . . . . . . 4 2 . 1 95 . . . . 11 . . . . . . . . Sneak Attacks 8 | . . . . . . . 5 . 3 . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 63582 | 93 834 577 2599 550 230 3914 1404 . 465 425 263 . 8267 3066 3410 3459 1233 741 878 5880 4151 2053 3057 516 15504 13 Guns 3062 | 93 764 158 654 . . . . . . . . . . . . . . . . . . . 258 . 1135 . Cannons 44800 | . 70 138 1461 331 230 3448 646 . 280 . 94 . 524 2421 3364 2621 1233 . 878 5460 4151 2053 2209 516 12672 . Explosions 11293 | . . 281 484 219 . 466 31 . . 425 169 . 5115 645 . 838 . . . 364 . . 575 . 1681 . Melee 4281 | . . . . . . . 727 . 185 . . . 2628 . . . . 741 . . . . . . . . Ramming 146 | . . . . . . . . . . . . . . . 46 . . . . 56 . . 15 . 16 13 Kinetic 4660 | 93 764 158 815 156 . 691 86 . . . 94 . 84 . 112 . . . . 120 . . 352 . 1135 . Thermal 38611 | . 70 138 1300 175 . 844 167 . . 25 . . 193 2654 3252 2621 1233 . 878 4675 3955 2053 2532 516 11330 . Explosive 7644 | . . 281 484 219 . 226 . . . . 169 . 5115 . . 838 . . . 312 . . . . . . Electromagnetic 6053 | . . . . . 230 2153 424 . 280 400 . . 247 412 . . . . . 717 196 . 158 . 836 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 727 | . . . . . . . 727 . . . . . . . . . . . . . . . . . . . Piercing 3554 | . . . . . . . . . 185 . . . 2628 . . . . 741 . . . . . . . . Entropic 2187 | . . . . . . . . . . . . . . . . . . . . . . . . . 2187 . Highest Corruption 18 | . 2 2 . . . . . 11 . . . . 9 18 . . 4 4 4 4 4 4 4 3 16 . Average Corruption 6 | . 2 2 . . . . . 7 . . . . 8 17 . . 4 4 4 3 4 4 3 3 8 . Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 551 | . 23 10 . . . . . . . . . . 38 171 . . 29 9 48 6 69 53 2 45 48 . Message Errors 133 | . 6 2 . . . . . . . . . . 8 40 . . 12 3 14 1 13 12 . 11 11 . Matter Fused 140 | . 7 5 . . . . . . . . . . 13 35 . . 7 3 11 4 22 13 2 8 10 . Heat Flow Errors 69 | . 3 2 . . . . . . . . . . 4 28 . . 4 1 6 . 5 4 . 7 5 . Energy Discharges 64 | . . . . . . . . . . . . . 5 19 . . 2 2 8 . 13 6 . 2 7 . Parts Rejected 2 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Parts Fused 6 | . . . . . . . . . . . . . 1 1 . . . . . . 2 1 . 1 . . Data Loss (minor) 66 | . 5 . . . . . . . . . . . 3 28 . . 3 . 3 1 4 6 . 8 5 . Data Loss (major) 25 | . . . . . . . . . . . . . 2 9 . . 1 . 2 . 4 1 . 6 . . Misfires 23 | . . 1 . . . . . . . . . . 2 9 . . . . 2 . 1 4 . 2 2 . Alerts 13 | . 2 . . . . . . . . . . . . . . . . . 2 . 4 4 . . 1 . Weapon Failures 10 | . . . . . . . . . . . . . . 2 . . . . . . . 1 . . 7 . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2757 | . . 8 43 5 . 73 233 . 50 . 34 . 248 59 290 190 48 60 74 201 210 46 58 33 794 . Projectiles 2131 | . . . 10 . . 63 51 . 1 . . . 60 59 290 158 48 . 74 176 210 46 58 33 794 . Explosions 324 | . . 8 33 5 . 10 . . . . 34 . 188 . . 32 . . . 14 . . . . . . Melee 302 | . . . . . . . 182 . 49 . . . . . . . . 60 . 11 . . . . . . Knockbacks 17 | . . . . 1 . 8 1 . . . . . 2 . 1 . . . . . . . 3 . 1 . Impact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kinetic 14 | . . . . 1 . 6 1 . . . . . 2 . 1 . . . . . . . 3 . . . Secondary 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 440 | . . . . . . 27 . . . . . . 186 129 . 92 . . . . . . . . . 6 Shots 17 | . . . . . . 1 . . . . . . 5 7 . 4 . . . . . . . . . . Rammed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Targets Rammed 10 | . . . . . . . . . . . . . . . 5 . . . . 2 . . 1 . 1 1 Kicked 9 | . . . . . . . . . . . . . . . 5 . . . . 2 . . 1 . 1 . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 329 | . 240 303 201 1 6 329 200 . 144 . . . 208 233 144 284 257 261 240 101 206 217 7 251 200 7 Average Temperature 68 | . 57 144 49 1 4 56 66 . 53 . . . 53 102 61 77 68 131 86 38 71 81 5 111 41 7 Received Heat Transfer 4307 | . 84 177 360 39 27 468 81 . . 27 . . 503 345 207 483 36 . 57 167 142 75 289 . 695 45 Effects 4 | . . . . . . 3 . . . . . . . . . 1 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Interference 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Total Turns 23 | . . . . . . . . . . . . . . . . . . . . . 23 . . . . . Longest Duration 23 | . . . . . . . . . . . . . . . . . . . . . 23 . . . . . Robots Disrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 22 | . . . . . . 4 2 . 2 2 . . 2 . . . . . . 6 1 . . . 3 . Combat Hostiles 18 | . . . . . . 3 2 . 1 2 . . 2 . . . . . . 4 1 . . . 3 . Parts Fried 46 | . . . . . 2 15 2 . 2 3 . . . . . . . . . 14 3 . . . 5 . Impact Corruptions 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Robots Melted 6 | . . . 3 . . 1 . . . . . . . . . . . . . . . . . . 2 . Combat Hostiles 6 | . . . 3 . . 1 . . . . . . . . . . . . . . . . . . 2 . Parts Melted 35 | . . 1 6 . . 3 . . . . . . . . 3 1 . . . 3 4 2 4 1 7 . Heat Transferred 23677 | . 148 296 1924 259 . 1403 235 . . 50 . . 100 1406 1775 1475 675 . 450 2350 2125 1150 1456 275 6125 . Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 18 | . . . . . . 4 1 . . 1 . . . 2 . . . . . . . . 6 . 4 . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Maximum Alert Level 5 | . . . 1 . . 2 1 . . . . . . . 1 . . . . 2 . . . . 5 4 Low Security (%) 61 | 100 100 100 72 100 100 12 45 . 100 . . . . . 96 . . . . 55 . . . . . . Level 1 16 | . . . 27 . . 32 54 . . . . . . . 3 . . . . 30 . . . . 2 . Level 2 13 | . . . . . . 54 . . . . . . . . . . . . . 13 . . . . 42 . Level 3 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 15 . Level 4 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 13 100 Level 5 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 . High Security 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 2233 | 5 127 82 306 179 84 689 310 . 45 . . . . . 239 . . . . 507 . . . . 2233 1282 Initial 1250 | . . 27 . 103 . 26 264 . . . . . . . . . . . . 450 . . . . 600 1250 Average 277 | . 19 18 158 50 26 417 225 . 5 . . . . . 81 . . . . 204 . . . . 1054 1249 Influence Increases 12169 | 20 422 208 1010 116 179 1645 477 . 104 90 75 . . 265 547 465 147 15 80 1496 589 394 430 110 3213 72 Destroy 0b10 Robot/C 6820 | . 240 160 560 60 60 900 140 . 20 80 60 . . 240 320 420 120 . 60 500 480 360 340 80 1620 . Destroy 0b10 Robot/NC 580 | 20 55 . 80 25 5 60 45 . 15 . 5 . . 5 60 . . 15 10 55 5 . 15 . 105 . Destroy Leader 1116 | . 60 30 158 10 32 216 . . 14 10 10 . . 20 64 30 10 . 10 114 30 30 . . 268 . Allied During Kill 125 | . . . . 1 16 58 . . . . . . . . . . 17 . . . 29 4 . . . . Successful Hack 259 | . 17 5 22 . 47 30 31 . 24 . . . . . 17 . . . . 32 . . . . 22 12 Select Force Hacks 300 | . 30 . 60 . . . 210 . . . . . . . . . . . . . . . . . . . Disable Machine 495 | . . . 30 . 15 165 15 . 30 . . . . . . . . . . 120 . . . . 120 . Anti-Garrison Action 150 | . . . . . . 150 . . . . . . . . . . . . . . . . . . . . Destroy Structure 569 | . 5 13 70 20 4 36 6 . 1 . . . . . 26 . . . . 150 . . . . 238 . Advance Influence 1050 | . . . . . . . . . . . . . . . . . . . . 450 . . . . 600 . Partial Spotted 45 | . . . . . . . . . . . . . . . 15 . . . . 30 . . . . . . Lose Combat Pursuer 660 | . 15 . 30 . . 30 30 . . . . . . . 45 15 . . . 45 45 . 75 30 240 60 Influence Decreases 10917 | 20 351 279 745 381 115 1032 887 267 103 91 75 . . 265 308 588 263 15 80 992 921 566 114 426 990 1043 Entered New Map 2548 | . . 44 . 162 . 38 413 267 . 1 . . . . . 89 23 . . . 188 34 . 316 . 973 Time Decay 6746 | 20 351 215 585 219 115 534 474 . 103 90 65 . . 235 298 499 207 15 80 572 713 502 114 100 580 60 Search Patrol Dispatched 300 | . . . . . . . . . . . . . . . . . . . . 100 . . . . 200 . Lost Part 410 | . . 20 10 . . 60 . . . . 10 . . 30 10 . 10 . . 20 . 10 . 10 210 10 Lost Ally 163 | . . . . . . 100 . . . . . . . . . . 23 . . . 20 20 . . . . Purge Threat 750 | . . . 150 . . 300 . . . . . . . . . . . . . 300 . . . . . . Squads Dispatched 54 | . 2 1 2 . . 11 . . 1 . . . . 1 9 . . . . 12 . . . . 14 1 Investigation 18 | . 1 1 2 . . 2 . . . . . . . . 3 . . . . 6 . . . . 2 1 Extermination 7 | . . . . . . . . . 1 . . . . . 1 . . . . 2 . . . . 3 . Reinforcement 13 | . 1 . . . . 3 . . . . . . . . 2 . . . . 4 . . . . 3 . Assault 11 | . . . . . . 4 . . . . . . . 1 . . . . . . . . . . 6 . Garrison 5 | . . . . . . 2 . . . . . . . . 3 . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . 2 . Construction Impeded 6 | . . . . . . 1 . . . . . . . . 2 . . . . 2 . . . . 1 . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Distress Signals 13 | . 1 . 3 . . 3 . . . . . . . . 2 . . . . 3 . . . . 1 . Communications Jammed 27 | . . . . . . . . . . . . . . . . . . . . . . . . 1 26 . Distress Signals 25 | . . . . . . . . . . . . . . . . . . . . . . . . . 25 . Times Spotted 633 | . 19 5 45 3 5 67 9 . 2 4 1 . 69 16 26 22 6 . 8 38 25 19 89 8 128 19 Peak Tracking Total 37 | . 4 3 4 3 2 10 3 . 1 4 1 . 37 7 6 7 3 . 5 4 9 10 20 4 12 11 Tactical Retreats 31 | . 1 . 2 . . 2 1 . . . . . 2 . 2 1 . . . 3 3 . 3 2 8 1 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Traps Triggered 9 | . 1 . . . 1 2 . . . . . . . . . . . . . 4 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Machines Disabled 46 | . . 1 2 . 1 12 1 . 2 . . 3 3 1 . 1 1 . . 8 1 . 1 . 8 . Max in Single Turn 3 | . . 1 1 . 1 1 1 . 1 . . 1 1 1 . 1 1 . . 3 1 . 1 . 1 . Garrison Access 3 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled 6 | . . . . . . 2 . . . . . 3 . . . . . . . . . . 1 . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Machines Accessed 101 | . 8 4 15 . 4 11 14 3 3 . . . . . 6 2 . 4 . 13 1 . 3 . 6 4 Terminals 50 | . 7 2 10 . 2 9 6 . 2 . . . . . 2 1 . . . 5 . . . . 4 . Fabricators 3 | . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . 1 Repair Stations 5 | . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . 2 Recycling Units 18 | . 1 . 2 . . . 8 . . . . . . . 3 . . . . 4 . . . . . . Scanalyzers 7 | . . . 2 . 2 . . . 1 . . . . . . . . . . . . . . . 1 1 Garrison Access 4 | . . . . . . 1 . . . . . . . . . . . . . 2 . . . . 1 . Total Hacks 272 | . 25 8 54 . 13 24 41 12 5 . . . . . 14 6 . 17 . 27 2 . 4 . 13 7 Successful 161 | . 11 4 33 . 9 10 18 12 2 . . . . . 8 6 . 17 . 17 2 . 4 . 4 4 Failed 107 | . 14 4 20 . 3 14 23 . 2 . . . . . 6 . . . . 10 . . . . 9 2 Catastrophic 23 | . 4 . 1 . . 4 7 . 2 . . . . . . . . . . 2 . . . . 3 . Database Lockouts 4 | . . . 1 . 1 . . . 1 . . . . . . . . . . . . . . . . 1 Manual 103 | . 19 4 24 . 6 11 16 . . . . . . . 6 . . . . 10 . . . . 3 4 Terminals 148 | . 23 6 32 . 8 19 22 . 3 . . . . . 6 5 . . . 14 . . . . 10 . Fabricators 6 | . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . 2 Repair Stations 10 | . . . 2 . . 2 . . . . . . . . . . . . . 3 . . . . . 3 Recycling Units 37 | . 2 . 5 . . . 19 . . . . . . . 6 . . . . 5 . . . . . . Scanalyzers 26 | . . . 15 . 5 . . . 2 . . . . . . . . . . . . . . . 2 2 Garrison Access 7 | . . . . . . 3 . . . . . . . . . . . . . 3 . . . . 1 . Terminal Hacks 84 | . 3 4 7 . 3 6 7 12 1 . . . . . 3 6 . 17 . 8 2 . 4 . 1 . Record 26 | . . . . . . . . 11 . . . . . . . 5 . 5 . . 2 . 3 . . . Part Schematic 12 | . . . . . 1 2 4 . . . . . . . . . . 4 . 1 . . . . . . Robot Schematic 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . Prototype ID Bank 16 | . 2 . 4 . 1 . 3 . . . . . . . 1 . . 4 . 1 . . . . . . Open Door 6 | . . 2 . . . 2 . . . . . . . . . 1 . . . . . . 1 . . . Branch Access Points 4 | . . . 1 . . . . . 1 . . . . . 1 . . . . 1 . . . . . . Repair Station Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Scanalyzer Index 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Unreport Threat 4 | . . . 1 . . 2 . . . . . . . . . . . . . 1 . . . . . . Locate Traps 3 | . 1 . 1 . . . . . . . . . . . 1 . . . . . . . . . . . Dispatch Records 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Zone Layout 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . 1 Network Status 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Load Schematic 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Repair Station Hacks 5 | . . . 2 . . 2 . . . . . . . . . . . . . 1 . . . . . . Scan Component 3 | . . . 1 . . 1 . . . . . . . . . . . . . 1 . . . . . . Repair 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . Retrieve Components 5 | . 1 . . . . . 4 . . . . . . . . . . . . . . . . . . . Scanalyzer 21 | . . . 14 . 3 . . . 1 . . . . . . . . . . . . . . . 2 1 Insert Component 7 | . . . 6 . 1 . . . . . . . . . . . . . . . . . . . . . Analyze 9 | . . . 7 . 2 . . . . . . . . . . . . . . . . . . . . . Retrieve Study 5 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 2 1 Garrison Access Hacks 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Seal Access 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Unauthorized Hacks 40 | . 7 . 10 . 3 2 7 . . . . . . . 4 . . . . 4 . . . . 1 2 Terminals 20 | . 6 . 8 . 3 2 . . . . . . . . . . . . . . . . . . 1 . Botnet 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Operators 5 | . 1 . 2 . 1 . . . . . . . . . . . . . . . . . . . 1 . Skim 14 | . 5 . 6 . 2 1 . . . . . . . . . . . . . . . . . . . . Fabricators 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Haulers 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 Repair Stations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Patch 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Recycling Units 17 | . 1 . 2 . . . 7 . . . . . . . 3 . . . . 4 . . . . . . Tunnel 10 | . 1 . 2 . . . 7 . . . . . . . . . . . . . . . . . . . Fedlink 7 | . . . . . . . . . . . . . . . 3 . . . . 4 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . 1 . 1 . . . . . . . . . . . . . . 1 . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 71 | . 7 2 13 . 4 12 8 . 3 . . . . . 5 . . . . 8 . . . . 6 3 Full Trace Events 10 | . . . 1 . . 3 2 . . . . . . . . . . . . 2 . . . . 2 . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 5 | . . 1 . . . . . . . . . 4 . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 33 | . . . 5 . 2 2 4 . . . . 15 . . . . . 4 . 1 . . . . . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 47 | . . . . . . . . . . . . . . . . . . . . 47 . . . . . . Total Part Build Rating 10 | . . . . . . . . . . . . . . . . . . . . 10 . . . . . . Part Studies Acquired 5 | . . . 1 . . . . . 1 . . . . . . . . . . . . . . . 2 1 Parts Repaired 2 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . Time 89 | . . . 38 . . 51 . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 11 | . . . . . . . 11 . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 7 | . . . 6 . 1 . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 5 . 1 . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machine Destruction 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 8 | . . . . . . . . . . . . . . 2 . . 4 . . . 2 . . . . . Allies Hacked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Total Allies 16 | . . . . 4 . 2 . . . . . 2 . 2 . . 4 . . . 2 . . . . . Largest Group 4 | . . . . 4 4 3 . . . . . 2 2 2 . . 4 . . . 2 1 . . . . Highest-Rated Group 117 | . . . . 71 71 62 . . . . . 51 51 58 . . 117 . . . 78 30 . . . . Highest-Rated Ally 48 | . . . . 31 31 31 . . . . . 31 31 29 . . 30 . . . 48 30 . . . . Total Orders 9 | . . . . . 2 . . . . . . . . . . . . . . 2 . . 1 . 4 . STAY 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . FOLLOW 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . RETURN 7 | . . . . . . . . . . . . . . . . . . . . 2 . . 1 . 4 . Ally Attacks 138 | . . . . . 3 84 . . . . . . 15 13 . . 20 . . . 1 2 . . . . Total Damage 1694 | . . . . . 23 946 . . . . . . 64 202 . . 378 . . . . 81 . . . . Kills 13 | . . . . . 1 9 . . . . . . . . . . 2 . . . . 1 . . . . Allies Corrupted 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Active Infowar (turns) 6562 | 41 574 . . . 25 27 . . 634 728 90 . . . . . . . . 3 . 1 140 2294 1885 120 Optics 482 | . . . . . . . . . 482 . . . . . . . . . . . . . . . . . Sensors 1893 | . . . . . . 27 . . 580 728 90 . . . . . . . . 2 . . 8 . 338 120 Seismic 640 | 41 574 . . . 25 . . . . . . . . . . . . . . . . . . . . . Decoding 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Jamming 4437 | . . . . . . . . . . . . . . . . . . . . . . . 140 2294 1883 120 ECM 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Robot Analysis Total 5 | . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . . Derelict Logs Recovered 15 | . . 2 . 2 . . . . . 2 . 1 . 1 . 1 1 . 3 . 1 1 . . . . Drone Launches 11 | . . . . . . . . . . . . . . . . . . . . 2 . . 3 . 6 . Drone Recoveries 11 | . . . . . . . . . . . . . . . . . . . . 2 . . 3 . 6 . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Turns Passed 44330 | 176 2154 871 1890 747 305 1518 1215 1715 636 728 507 1370 3906 3852 813 3331 1830 634 1977 1835 3248 2412 2057 2548 1935 120 Spaces Moved 20465 | 92 1006 461 1145 567 204 726 872 1290 459 589 405 1040 1802 1229 292 961 735 201 1111 767 992 955 780 699 728 357 Core 6 | 6 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads 738 | 86 640 11 1 . . . . . . . . . . . . . . . . . . . . . . . Legs 8426 | . . . . . . . . . . . . . 506 1189 267 961 735 69 . 727 992 955 780 699 546 . Wheels 10756 | . 366 450 1144 567 204 726 872 1290 459 589 405 1040 1296 40 25 . . 132 1111 40 . . . . . . Hover 539 | . . . . . . . . . . . . . . . . . . . . . . . . . 182 357 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 28 | 50 135 135 120 120 120 117 115 115 120 120 120 120 116 165 175 210 210 135 165 180 187 180 175 179 28 28 Average Speed 162 | 152 188 139 128 120 120 119 118 122 120 120 120 120 154 208 207 227 239 173 172 193 187 229 189 179 143 30 Slowest Speed 380 | 160 320 320 320 120 120 150 120 123 123 120 120 135 300 300 210 240 240 300 180 232 252 230 230 179 380 33 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 69 | 6 97 92 96 95 22 89 98 91 10 64 54 86 78 99 11 96 85 60 99 28 98 96 88 83 30 12 Regions Visited 26 Branch Regions 18 Pre-discovered Areas 21 | . 2 . 3 . . . 7 1 . . . 1 . . 1 1 1 3 1 . . . . . . . Known Exits Taken 14 | . . 1 1 . 1 1 . . 1 1 1 1 . . 1 1 . . 1 1 1 . . . 1 . Unknown Exits Taken 12 | 1 1 . . 1 . . 1 1 . . . . 1 1 . . 1 1 . . . 1 1 1 . . Scrap Searched 33 | . . 1 . 2 . . . 4 . 3 2 2 . 1 . 3 2 . 4 . 2 4 . 3 . . Spaces Dug 252 | . 1 4 62 11 3 16 . . 1 1 . . 62 3 4 19 . . 2 16 2 2 7 11 25 . Terrain Destroyed 873 | . 1 16 84 25 4 40 6 . 1 6 16 . 236 31 13 60 5 . 11 80 23 21 14 56 124 . Melee 10 | . . . . . 3 4 . . 1 1 . . 1 . . . . . . . . . . . . . Projectile 359 | . 1 . 25 5 1 8 2 . . . . . 6 20 13 15 5 . 11 35 23 21 11 56 101 . AOE 504 | . . 16 59 20 . 28 4 . . 5 16 . 229 11 . 45 . . . 45 . . 3 . 23 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -8 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -2 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Scr Fac Low Low Zio Dee Pro Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Res Total 29575 | 112 1168 661 1419 606 240 1098 962 1428 521 601 419 1104 2659 2447 405 2054 770 464 1143 1009 2307 1127 1284 1935 1268 364 Wait 6490 | . 77 146 75 22 2 116 14 112 17 . 1 . 553 1120 8 1002 1 225 9 20 1208 111 386 1130 135 . Move 20439 | 91 1005 460 1144 566 203 725 871 1289 458 588 404 1039 1801 1228 291 960 734 200 1110 766 991 954 779 698 727 357 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 265 | 8 23 13 33 1 7 25 4 9 12 1 2 6 32 4 11 6 . 6 1 24 3 3 5 4 22 . Fast Attach 87 | 7 . . 5 . . 3 . 1 . . . 4 12 . 4 6 . 3 2 7 5 4 4 2 15 3 Attach 90 | . . 2 2 . 3 14 3 3 6 . 2 . 21 2 3 1 . 5 . 2 . . 4 1 16 . Detach 35 | . . . . . . 4 . . 1 . 1 . 8 2 1 1 . 1 . 1 1 . 4 . 10 . Swap 281 | . 7 10 29 2 9 34 8 4 8 4 3 15 17 3 8 5 1 5 2 28 1 6 19 14 37 2 Drop 403 | . 7 11 47 1 4 21 7 10 7 2 1 12 46 19 13 24 3 8 4 29 25 9 11 22 59 1 Fire 1201 | 6 49 19 84 14 9 124 19 . 8 4 5 . 74 48 61 49 17 . 15 120 63 40 63 64 246 . Melee 160 | . . . . . 3 8 36 . 4 2 . 1 95 . . . . 11 . . . . . . . . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Kick 9 | . . . . . . . . . . . . . . . 5 . . . . 2 . . 1 . 1 . Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 18 | . . . . . . 8 . . . . . . . . . . . . . 10 . . . . . . Rewire 45 | . . . . . . . . . . . . . . 21 . . 14 . . . 10 . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 51 | . . . . . . 16 . . . . . 27 . . . . . . . . . . 8 . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / *Sub) -10/Mines (discovered 4 exits: *Mat x2 / [*Exi] / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: Fac x3 / *Sto) -8/Storage (discovered 2 exits: *Fac / *Rec) -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion (discovered 2 exits: *Dee / [*Pro]) -6/Deep Caves -5/Proximity Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 4 exits: *Upp x2 / Ext x2) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -2/Research History --------- Turn | Location | Event 45 | -11/Scrapyard | Discovered new exit (range 15) 177 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 687 | -10/Materials | Discovered new exit (range 12) 853 | -10/Materials | Discovered new exit (range 8) 1215 | -10/Materials | Discovered new exit (range 16) 1250 | -10/Materials | Learned location of 1 exit from Storage 1311 | -10/Materials | Identified exit to Materials 1311 | -10/Materials | Identified exit to Subcaves 1360 | -10/Materials | Learned location of Subcaves (-10) 1400 | -10/Materials | Learned location of 1 exit from Storage 1451 | -10/Materials | Learned Storage stockpile data 1461 | -10/Materials | Loaded intel: 20 trap records 2331 | -10/Materials | Entered Mines 2378 | -10/Mines | Core integrity fell below 50% 2421 | -10/Mines | Learned Materials trap positions 2658 | -10/Mines | Learned Materials security intel 2820 | -10/Mines | Met a Derelict shopkeep closing up shop 2856 | -10/Mines | Discovered exit to Subcaves (range 15) 2958 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 2958 | -10/Mines | Discovered new exit (range 5) 2996 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 3202 | -10/Mines | Entered Materials 3202 | -9/Materials | Evolved 2 slots: Propulsion x2 3203 | -9/Materials | Identified exit to Mines 3204 | -9/Materials | Loaded intel: 23 trap records 3293 | -9/Materials | Central database locked down 3429 | -9/Materials | Discovered new exit (range 3) 3570 | -9/Materials | Build established: Scavenger-Mutant 3907 | -9/Materials | Repaired Imp. Heat Sink 4029 | -9/Materials | Discovered new exit (range 3) 4334 | -9/Materials | Build established: Mutant 4553 | -9/Materials | Learned Storage emergency access door positions 4605 | -9/Materials | Discovered new exit (range 3) 4609 | -9/Materials | Learned Storage non-interactive machine intel 4689 | -9/Materials | Learned location of 3 exits from Materials 4715 | -9/Materials | Learned 2 Storage zone layouts 4736 | -9/Materials | Learned Recycling recycling unit intel 4753 | -9/Materials | Loaded intel: 12 terminal locations 4819 | -9/Materials | Learned location of Zion (-6) 5092 | -9/Materials | Entered Mines 5099 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 5224 | -9/Mines | Discovered new exit (range 7) 5412 | -9/Mines | Learned Materials terminal intel 5449 | -9/Mines | Discovered new exit (range 7) 5461 | -9/Mines | Learned location of 1 exit from Materials 5493 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 5496 | -9/Mines | Found Prototype Device 5526 | -9/Mines | Received a Mining Laser from a helpful Derelict 5685 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 5839 | -9/Mines | Entered Materials 5839 | -8/Materials | Accompanied by 4 allies 5839 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 5840 | -8/Materials | Identified exit to Storage 5841 | -8/Materials | Identified exit to Factory 5842 | -8/Materials | Loaded intel: 12 terminal locations 5966 | -8/Materials | Central database locked down 6059 | -8/Materials | Identified Exp. Sensor Array 6144 | -8/Materials | Entered Storage 6144 | -8/Storage | Accompanied by 3 allies 6145 | -8/Storage | Identified exit to Recycling 6149 | -8/Storage | Loaded intel: 20 non-interactive machine locations 6549 | -8/Storage | Used back door to open Recycling access 6674 | -8/Storage | Garrison activated, responded to threat 6887 | -8/Storage | Found Prototype Processor 7057 | -8/Storage | Met a pair of Derelict thieves 7072 | -8/Storage | Repaired Hvy. Ion Engine? 7127 | -8/Storage | Allied Derelicts emerged from ambush trap array 7230 | -8/Storage | Lost 4 allies 7662 | -8/Storage | Entered Recycling 7663 | -8/Recycling | Loaded intel: 8 recycling unit locations 8629 | -8/Recycling | Discovered new exit (range 16) 8851 | -8/Recycling | Scanned before Scraplab entrance 8867 | -8/Recycling | Entered Scraplab 8876 | -8/Recycling | Discovered new exit (range 2) 8877 | -8/Recycling | Entered Scraptown 8880 | -8/Scraptown | System corruption reached 10% 8880 | -8/Scraptown | System corruption cleaned by C-Scrubber 9143 | -8/Scraptown | Discovered new exit (range 5) 9240 | -8/Scraptown | Visited The Evicted 9255 | -8/Scraptown | Visited Cave Peace 9291 | -8/Scraptown | Visited Red Mages 9375 | -8/Scraptown | Visited Fellowship of the Rings 9391 | -8/Scraptown | Visited Comm Corps 9696 | -8/Scraptown | Visited SPCMW 9714 | -8/Scraptown | Visited CPS Storage 9752 | -8/Scraptown | Visited UFD Registry 9752 | -8/Scraptown | Registered with UFD as "Softslider" 9793 | -8/Scraptown | Visited Supply Room 9815 | -8/Scraptown | Visited Chapter 10 9835 | -8/Scraptown | Visited Scrap Suit Storage 9879 | -8/Scraptown | Visited Junk Cannon Lab 9927 | -8/Scraptown | Visited Scrapoid Pod Storage 9975 | -8/Scraptown | Visited Science Guys 10141 | -8/Scraptown | Visited Derelict Rescue Squad 10151 | -8/Scraptown | Found DRS Beacon 10176 | -8/Scraptown | Visited Supply Room 10529 | -8/Scraptown | Met Optimus 10529 | -8/Scraptown | Accepted into 0bPrime 10590 | -8/Scraptown | Discovered new exit (range 3) 10592 | -8/Scraptown | Entered Factory 10592 | -6/Factory | Evolved 4 slots: Utility x4 10648 | -6/Factory | Central database locked down 10946 | -6/Factory | Build established: Skirmisher 10975 | -6/Factory | Discovered new exit (range 4) 11026 | -6/Factory | Identified exit to Lower Caves 11086 | -6/Factory | Identified Exp. Targeting Computer 11228 | -6/Factory | Entered Lower Caves 11376 | -6/Lower Caves | Build established: Mutant 11419 | -6/Lower Caves | Learned Factory stockpile data 11730 | -6/Lower Caves | Encountered a Warlord checkpoint 11799 | -6/Lower Caves | Discovered new exit (range 12) 11830 | -6/Lower Caves | Learned 4 Factory zone layouts 11837 | -6/Lower Caves | Found DCF Scrap (13 items) 11955 | -6/Lower Caves | Identified exit to Lower Caves 11956 | -6/Lower Caves | Entered another Lower Caves area 12074 | -6/Lower Caves | Discovered new exit (range 16) 12397 | -6/Lower Caves | Discovered new exit (range 6) 12435 | -6/Lower Caves | Spotted B-75 Beast 12462 | -6/Lower Caves | Identified exit to Zion 12463 | -6/Lower Caves | Entered Zion 12494 | -6/Zion | Found Unknown Piercing Weapon 12499 | -6/Zion | Identified CR-A16's Pointy Stick 12524 | -6/Zion | Found Prototype Launcher 12524 | -6/Zion | Identified Gui. Missile Launcher 12527 | -6/Zion | Found Prototype Launcher 12527 | -6/Zion | Identified Rocket Array 12578 | -6/Zion | Discovered new exit (range 11) 12741 | -6/Zion | Found GAL Module 12817 | -6/Zion | Learned location of Warlord (-4) 12914 | -6/Zion | Learned Factory stockpile data 13228 | -6/Zion | Given the Hacking Drone Bay 13240 | -6/Zion | Found Prototype Device 13241 | -6/Zion | Identified Hacking Drone Bay 13311 | -6/Zion | Turned away by Imprinter 13442 | -6/Zion | Gained Derelict followers 13694 | -6/Zion | Found Prototype Device 13694 | -6/Zion | Identified Mobile Refinery Mk. CCLXVII 13829 | -6/Zion | Discovered new exit (range 3) 13829 | -6/Zion | Saw the warning signs outside the Deep Caves entrance 13830 | -6/Zion | Identified exit to Deep Caves 13833 | -6/Zion | Entered Deep Caves 13833 | -6/Deep Caves | Accompanied by 2 allies 14065 | -6/Deep Caves | Attacked by Z-Imprinter 14084 | -6/Deep Caves | Destroyed Z-Imprinter 14236 | -6/Deep Caves | Z-Facility disabled 14282 | -6/Deep Caves | Lost 4 parts (1p1n2u) 14286 | -6/Deep Caves | Found Prototype Protection 14286 | -6/Deep Caves | Identified Zio. Weapon Casing 14384 | -6/Deep Caves | Found Zio. Weapon Casing 14389 | -6/Deep Caves | Found Prototype Protection 14389 | -6/Deep Caves | Identified Zio. Heavy Carapace 14397 | -6/Deep Caves | Found Zio. Weapon Casing 14400 | -6/Deep Caves | Found Zio. Weapon Casing 14651 | -6/Deep Caves | Discovered new exit (range 7) 15112 | -6/Deep Caves | Spotted AG-84053 15146 | -6/Deep Caves | Destroyed AG-84053 15174 | -6/Deep Caves | Lost 5 parts (2n3u) 15818 | -6/Deep Caves | Spotted AG-63521 15864 | -6/Deep Caves | Destroyed AG-63521 15869 | -6/Deep Caves | Found GOLEM Unit 15886 | -6/Deep Caves | Lost 5 parts (1n4u) 16659 | -6/Deep Caves | Triggered Deep Caves wall 16659 | -6/Deep Caves | Spotted AS-89854 16659 | -6/Deep Caves | Spotted AS-68582 16678 | -6/Deep Caves | Destroyed AS-68582 16685 | -6/Deep Caves | Exposed GOLEM chamber 16693 | -6/Deep Caves | Destroyed AS-89854 16714 | -6/Deep Caves | Lost 5 parts (1p3u1w) 16723 | -6/Deep Caves | Destroyed 36 combat bots 16879 | -6/Deep Caves | Found GOLEM Unit 16901 | -6/Deep Caves | Found GOLEM Unit 16978 | -6/Deep Caves | Build established: Golem 17208 | -6/Deep Caves | Found GOLEM Unit 17215 | -6/Deep Caves | Found GOLEM Unit 17224 | -6/Deep Caves | Found GOLEM Unit 17460 | -6/Deep Caves | Found GOLEM Unit 17505 | -6/Deep Caves | Found GOLEM Unit 17551 | -6/Deep Caves | Found GOLEM Unit 17739 | -6/Deep Caves | Entered Proximity Caves 17799 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 17819 | -5/Proximity Caves | System corruption reached 10% 17840 | -5/Proximity Caves | Core integrity fell below 50% 17862 | -5/Proximity Caves | Destroyed 7 combat bots 17868 | -5/Proximity Caves | Lost 3 parts (1n2u) 18878 | -5/Proximity Caves | Learned Factory emergency access door positions 19754 | -5/Proximity Caves | Spotted B-75 Beast 19782 | -5/Proximity Caves | Destroyed B-75 Beast 21037 | -5/Proximity Caves | Discovered new exit (range 6) 21591 | -5/Proximity Caves | Entered Factory 21591 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 21615 | -5/Factory | Identified exit to Upper Caves 21797 | -5/Factory | Loaded intel: 8 recycling unit locations 22075 | -5/Factory | Learned location of Protoforge (-3) 22128 | -5/Factory | Garrison activated, responded to threat 22404 | -5/Factory | Entered Upper Caves 23416 | -5/Upper Caves | Found DCF Scrap (13 items) 23557 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 23898 | -5/Upper Caves | Attracted the attention of an 0b10 base 23972 | -5/Upper Caves | Destroyed 7 combat bots 24003 | -5/Upper Caves | Identified exit to Upper Caves 24003 | -5/Upper Caves | Learned location of 1 exit from Upper Caves 24003 | -5/Upper Caves | Learned 6 Lower Caves zone layouts 24003 | -5/Upper Caves | Learned Extension trap positions 24003 | -5/Upper Caves | Learned Factory security intel 24003 | -5/Upper Caves | Learned Factory terminal intel 25735 | -5/Upper Caves | Entered another Upper Caves area 25736 | -5/Upper Caves | Identified exit to Factory 26788 | -5/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 26908 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 27062 | -5/Upper Caves | Discovered new exit (range 16) 27133 | -5/Upper Caves | Build established: Commander-Golem 27444 | -5/Upper Caves | Lost 3 allies 27565 | -5/Upper Caves | Entered Zhirov 27565 | -5/Zhirov | Discovered new exit (range 3) 27603 | -5/Zhirov | Met Zhirov 27643 | -5/Zhirov | Learned location of Command (-1) 27662 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 27694 | -5/Zhirov | Found Alien Artifact 27694 | -5/Zhirov | Identified Integrated Dissipator 27694 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 27717 | -5/Zhirov | Found Alien Artifact 27720 | -5/Zhirov | Build established: Golem 28199 | -5/Zhirov | Entered Proximity Caves 28262 | -4/Proximity Caves | Build established: Derelict-Golem 28443 | -4/Proximity Caves | Spotter reported a threat 28728 | -4/Proximity Caves | Spotter reported a threat 28791 | -4/Proximity Caves | Spotter reported a threat 29469 | -4/Proximity Caves | Learned location of 1 exit from Upper Caves 30176 | -4/Proximity Caves | Entered Factory 30176 | -4/Factory | Evolved 2 slots: Utility x2 30179 | -4/Factory | Loaded intel: 27 terminal locations 30394 | -4/Factory | Identified exit to Upper Caves 30394 | -4/Factory | Identified exit to Extension 30426 | -4/Factory | Search patrols dispatched 30632 | -4/Factory | Loaded intel: 8 recycling unit locations 30985 | -4/Factory | Crushed by falling debris 31048 | -4/Factory | Found Quantum Capacitor 31329 | -4/Factory | Build established: Golem 31388 | -4/Factory | Fabricated Weapon Mount (x2) 31604 | -4/Factory | Noticed a derelict Sapper rigging charges 31919 | -4/Factory | Found Prototype Device 31919 | -4/Factory | Identified Exp. ECM Suite 32011 | -4/Factory | Entered Upper Caves 32012 | -4/Upper Caves | Identified exit to Upper Caves 32733 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 32802 | -4/Upper Caves | Destroyed 9 combat bots 33811 | -4/Upper Caves | Entered a destroyed Warlord outpost 33891 | -4/Upper Caves | Learned location of 1 exit from Research 35051 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 35259 | -4/Upper Caves | Entered another Upper Caves area 35259 | -4/Upper Caves | Accompanied by 1 ally 35303 | -4/Upper Caves | Destroyed 8 combat bots 35647 | -4/Upper Caves | Discovered new exit (range 5) 35756 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 36008 | -4/Upper Caves | Learned Research interactive machine intel 36434 | -4/Upper Caves | Discovered new exit (range 7) 37620 | -4/Upper Caves | Build established: Derelict-Golem 37671 | -4/Upper Caves | Entered Warlord 37733 | -4/Warlord | System corruption cleaned by Quarantine Array 38290 | -4/Warlord | Found Prototype Device 38290 | -4/Warlord | Identified Thermal Barrier 38306 | -4/Warlord | Found Prototype Reactor 38422 | -4/Warlord | Found Prototype Special Weapon 38422 | -4/Warlord | Identified RU-N14's Throwing Claymores v3 38559 | -4/Warlord | Build established: Golem 38761 | -4/Warlord | Visited the Vortex Lab 38773 | -4/Warlord | Warlord's base attacked by MAIN.C 38775 | -4/Warlord | Found Prototype Energy Cannon 38778 | -4/Warlord | Found Prototype Energy Cannon 38778 | -4/Warlord | Identified Vortex Driver (x2) 39123 | -4/Warlord | Warlord forces counterattacked 39242 | -4/Warlord | Lost 3 allies 39319 | -4/Warlord | Spotted Striker 39347 | -4/Warlord | Spotted Executioner 39351 | -4/Warlord | P-70 Sage assimilated allied B2-2YN(Y) 39368 | -4/Warlord | Spotted Executioner 39372 | -4/Warlord | Lost 20 allies 39372 | -4/Warlord | Destroyed Executioner 39437 | -4/Warlord | Destroyed 14 combat bots 39448 | -4/Warlord | Warlord base infiltrated, sounded retreat 39599 | -4/Warlord | Spotted Executioner 39600 | -4/Warlord | Destroyed Executioner 39712 | -4/Warlord | Spotted Striker 39714 | -4/Warlord | Spotted Executioner 39717 | -4/Warlord | Discovered new exit (range 9) 39728 | -4/Warlord | Entered Proximity Caves 39824 | -3/Proximity Caves | Spotter reported a threat 40576 | -3/Proximity Caves | Spotter reported a threat 40621 | -3/Proximity Caves | Encountered a Derelict sapper outpost 41052 | -3/Proximity Caves | Spotter reported a threat 41187 | -3/Proximity Caves | Spotter reported a threat 41594 | -3/Proximity Caves | Discovered new exit (range 16) 42276 | -3/Proximity Caves | Entered Research 42276 | -3/Research | Evolved 2 slots: Utility x1, Weapon x1 42277 | -3/Research | Identified exit to Research 42278 | -3/Research | Loaded intel: 47 interactive machine locations 42526 | -3/Research | Search patrols dispatched 42776 | -3/Research | Search patrols dispatched 43526 | -3/Research | First assault squad dispatched 43742 | -3/Research | Destroyed 13 combat bots 43752 | -3/Research | System corruption reached 10% 43796 | -3/Research | Lost 3 parts (1p1n1w) 43803 | -3/Research | Spotted Executioner 43804 | -3/Research | Cargo convoy interrupted 43824 | -3/Research | Spotted Executioner 43832 | -3/Research | Identified Vortex Chain Reactor 43836 | -3/Research | Destroyed Executioner 43868 | -3/Research | Destroyed Executioner 43919 | -3/Research | Destroyed 16 combat bots 43922 | -3/Research | Lost 12 parts (1p2n3u6w) 43976 | -3/Research | Found Prototype Device 43976 | -3/Research | Identified Adv. Kinecellerator 43982 | -3/Research | Lost 3 parts (1p1n1w) 44033 | -3/Research | Found Adv. Kinecellerator 44059 | -3/Research | High security lockdown imminent 44139 | -3/Research | High security lockdown engaged 44211 | -3/Research | Entered another Research area 44211 | -2/Research | Evolved 2 slots: Propulsion x2 44227 | -2/Research | Central database locked down 44284 | -2/Research | Spotted B-90 Cyclops 44310 | -2/Research | Found Prototype Hackware 44310 | -2/Research | Identified Exp. System Shield 44315 | -2/Research | Identified Transdimensional Reconstructor 44315 | -2/Research | Warped through subspace 44331 | -2/Research | Self-destructed Last Messages --------------- >>Force(Patch) PATCHED[Helical Railgun] PATCHED[Imp. Linear Gravjet] PATCHED[Imp. Linear Gravjet] PATCHED[Adv. Transmission Jammer] 44270_ ALERT: Suspicious activity at Repair Station R004. Dispatching Investigation squad. 44300_ Dropped Faulty Hds. Centrium Wheel. 44301_ R-10 Processor collects Faulty Hds. Centrium Wheel. 44309_ Penetrated by Slug. 44309_ Zio. Biocell destroyed. 44309_ Slug penetrates Wall. 44310_ Acquired Prototype Hackware. 44310_ Identified Exp. System Shield. 44312_ Slug penetrates S-43 Plague. 44314_ Penetrated by Slug. 44314_ Slug penetrates Wall. 44314_ Slammed into H-88 Terminator. 44315_ Identified Transdimensional Reconstructor. 44315_ Warped through subspace. Map ----- +----------------------------------------------------+ | ??????????????????????????????# | | ?????????????????????########## | | ?????????????????##### + | | ?????????????????# "" # ######+######## | | ?????????????????#""" # ## #??? | | ?????????????????#"" # ## #??? | | ?????????????????#""F" + ## "" #??? | | ?????????????????#"""" # ## """#??? | | ?????????????????# """=! # ## R"#??? | | ?????????????????#####!! # ## """#??? | | ?????????????????????#!! # ## #??? | | ?????????????????????########## ## #??? | | ??????????????????????????????# ############??? | | ??????????????????????????????# ############?## | | ??????????????????????????????# | | ??????????????????????????????# | | ??????????????????????????????# ############### | | ??????????????????????????????# # #??????? | | ??????????????????????????????# # ######## | | ??????????????????????????????# # # | | ??????????????????????????????# # # | | ??????????????????#########???# # # | | ??????????????????# ##### + # | | ??????????????????# /gg # ! # | | ??????????????????# """ ###### ## # | | ??????????????????# """ @#????# ## # | | ??????????????????# """ ###### ## # | | ??????????????????# """ gg ## # | | ??????????????????# """ # ## ######## | | ??????????????????# """ #+#+###### #??????? | | ??????????????????# """ # ???########??????? | | ??????????????????# # #??????????????## | | ??????????????????# # ! #??????????????# | | ??????????????????######### #??????????????# | | ??????????????????????????# #??????????????# | | ??????????????????????????# #??????????????# | | ??????????????????????????########??????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????# | | ????????????????????????????????????????????????## | +----------------------------------------------------+ Best States ------------- Heat Dissipation 93 Energy Generation 101 Energy Capacity 2420 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 18 Terrain Scan Density 10 ECM Strength 3 Jamming Range 16 Power Amplification 30 Armor Coverage 2000 Resistance: KI 20 Resistance: TH 50 Resistance: EX 15 Resistance: EM 15 Resistance: I 15 Resistance: S 15 Resistance: P 15 Utility Shielding 90 Weapon Shielding 100 Weapon Cycling 20 Evasion (%) 59 Targeting Accuracy 28 Melee Accuracy 6 Core Analysis 6 Recoil Reduction 3 Particle Charging 20 Kinecelleration 50 Offensive Hacking 14 Defensive Hacking 16 Item Schematics ----------------- Assault Rifle | -9/Materials | Scanalyzed Lgt. Treads | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Datajack | -9/Materials | Scanalyzed Seismic Detector | -9/Materials | Scanalyzed Arm. Wheel | -8/Materials | Hacked Exp. Sensor Array | -8/Materials | Scanalyzed Plasma Cannon | -8/Storage | Hacked Gatling Laser | -8/Storage | Hacked Arm. Huge Wheel | -8/Recycling | Hacked Com. Wheel | -8/Recycling | Hacked Component Analysis Suite | -8/Recycling | Hacked Coil Gun | -8/Recycling | Hacked Proton Cannon | -6/Zion | Archive Neutrino Core | -6/Zion | Archive Fusion Compressor | -6/Zion | Archive Enh. Gauss Cannon | -6/Zion | Archive Drone Bay | -6/Zion | Archive Imp. Weapon Cycler | -6/Zion | Archive Angular Momentum Engine | -6/Zion | Archive Phase Gun | -6/Zion | Archive Adv. Reaction Control System | -6/Zion | Archive Imp. Medium Treads | -6/Zion | Archive Mass Driver | -6/Zion | Archive Adv. Recoil Stabilizer | -6/Zion | Archive Flexi-carbon Leg | -6/Zion | Archive Enh. Optical Array | -6/Zion | Archive Hvy. Shock Bomb Launcher | -6/Zion | Archive Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Weapon Mount | -4/Factory | Hacked Robot Schematics ------------------ M-13 Machinist | -10/Mines | Hacked R-06 Scavenger | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive R-10 Processor | -6/Zion | Archive A-15 Conveyor | -6/Zion | Archive Fabricated ------------ Weapon Mount | x2 | -4/Factory Repaired ---------- Imp. Heat Sink | 37% | -9/Materials Hvy. Ion Engine | 8% | -8/Storage Studied --------- Com. Wheel | -9/Materials | Hacked Arm. Huge Wheel | -6/Factory | Hacked Lgt. Antimatter Reactor | -3/Research | Hacked Myomer Leg | -3/Research | Hacked Linear Gravjet | -2/Research | Hacked Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Achievements -------------- My Business Is Booming Well-fed Force Field Challenges ------------ None Game ------ Seed ShieldMicroInjector Manual? 0 Play Time 05:23:40 Cumulative 1357.9 hours Start 2025.11.30 @ 08:53:25 End 2025.12.01 @ 00:18:29 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 623 Rogue 623 Adventurer 0 Explorer 0 Win Type - Total 26 Types 12/5/3/0/1/1/2/2/0/0 Lore% 92 Gallery% 89 Achievement% 65 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: ee128607-7fc8-4f2f-834e-cbbef5c6125d