Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.14 @ 17:48:38 Player: Cog on my mind Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (30) 6000 Robots Destroyed (654) 3270 Value Destroyed (36679) 36679 Prototype IDs (147) 2940 Alien Tech Used (5) 1000 Bonus (33153) 33153 TOTAL SCORE: 87542 Bonus ------- Triggered High Security 2500 High Alert Combat Kills 20755 Follower Combat Kills 4931 Network Hubs Disabled 400 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Acquired SGEMP 2000 Win 3000 Friendly Fire -2433 Cogmind --------- Core Integrity 266/1600 Matter 300/300 Energy 1480/1532 System Corruption 8% Temperature Cool (-200) Movement Flying (105) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- Quantum-Particle Reactor > --- PROPULSION (6) --- Flying Impulse-Antigrav Exoskeleton > --- UTILITY (11) ----- Armored Scrap Engine Advanced Cryofiber Web Advanced Heat Sink Advanced Coolant Injector High-capacity Storage Unit Zionite Biocell (fused) Enhanced Optical Array Experimental Targeting Computer Concept Weapon Articulator Advanced Weapon Cycler > --- WEAPON (5) ------- Heavy Laser Core Cannon Concept Deflector Sword > --- INVENTORY (20) --- Improved Antigrav System Improved Antigrav System Improved Antigrav System Experimental Energy Well (600) Experimental Matter Compressor (500) Advanced Kinecellerator Advanced Weapon Cycler Advanced ECM Suite Improved Hacking Suite Authchip [Device] Advanced Component Analysis Suite Crosscalibrator Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor Terrabomb Vibroblade Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum-Particle Reactor > --- PROPULSION ------- Flying Impulse-Antigrav Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Heat Sink High-capacity Storage Unit Active Sensor Suite Experimental Targeting Computer Experimental Targeting Computer Experimental Core Analyzer Improved Armor Integrity Analyzer > --- WEAPON ----------- Core Cannon Hvy. Phasic Alpha Construct/C Vibroblade > --- INVENTORY -------- Enhanced Biometal Leg Advanced Cryofiber Web Advanced Coolant Injector Experimental Energy Well Experimental Matter Compressor Experimental Sensor Array Precision Energy Filter Advanced Kinecellerator Advanced Weapon Cycler Improved Heavy Armor Plating Authchip [Device] Advanced Component Analysis Suite Transdimensional Reconstructor Core Reset Matrix Subatomic Replicator Terrabomb Enhanced Quantum Rifle KE Penetrator [Rating: 211] Favorites ----------- Power Constructs Engine Subdweller Power Source Reactor Constructs Propulsion Constructs Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Flight Unit Constructs Utility High-capacity Storage Unit Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Experimental Targeting Computer Hackware Hacking Suite Protection Reflective Plating Weapon Constructs Energy Gun Advanced Beam Rifle Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Battle Cannon Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Vibroblade Piercing Weapon Lance Special Melee Weapon Advanced Datajack Build | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Slots Evolved 18 | . . . 4 . . 4 . . . . 2 . . . . . . 2 . . . . . . 2 . 2 . . 2 Power 2 | . . . . . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Propulsion 4 | . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Utility 9 | . . . 1 . . 2 . . . . 2 . . . . . . 2 . . . . . . . . 2 . . . Weapon 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . 1 . . . . . Parts Attached 214 | 7 2 15 21 19 2 6 . 1 3 . 8 2 7 3 4 4 7 5 1 10 3 1 1 5 6 15 36 5 1 14 Power 8 | 1 . 2 1 1 . . . . 1 . . . 1 . . . . . . . . . . . . . 1 . . . Engine 6 | 1 . 2 1 1 . . . . 1 . . . . . . . . . . . . . . . . . . . . . Core . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 . . . Propulsion 22 | 2 . 3 7 8 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 Treads 11 | 2 . 2 1 5 1 . . . . . . . . . . . . . . . . . . . . . . . . . Leg 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 9 | . . 1 5 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Utility 120 | 2 1 4 4 6 1 4 . . 1 . 6 2 3 1 2 3 7 5 1 9 2 . 1 4 4 10 25 2 . 10 Device 76 | 1 . 4 . 3 1 3 . . . . 1 2 3 1 1 3 5 2 . 5 1 . . 3 3 9 17 1 . 7 Storage 13 | 1 1 . 1 . . . . . . . 2 . . . . . 1 . . 2 . . . 1 1 1 . 1 . 1 Processor 20 | . . . 2 . . 1 . . 1 . 2 . . . . . 1 3 . 1 1 . . . . . 7 . . 1 Hackware 2 | . . . . . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Protection 9 | . . . 1 3 . . . . . . 1 . . . 1 . . . . . . . 1 . . . 1 . . 1 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 64 | 2 1 6 9 4 . 2 . 1 1 . 2 . 3 2 2 1 . . . 1 1 1 . 1 2 5 10 3 1 3 Energy Gun 16 | . . 1 3 1 . . . . . . . . 2 . 1 . . . . . . 1 . . . 3 2 1 . 1 Energy Cannon 9 | . . 3 1 . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 . 2 Ballistic Gun 14 | 2 1 1 4 3 . . . . . . . . . . 1 . . . . . . . . . . . 2 . . . Ballistic Cannon 8 | . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 1 4 1 . . Launcher 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . . Special Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 10 | . . . 1 . . 1 . . 1 . . . 1 1 . . . . . 1 . . . 1 . 1 1 . 1 . Piercing Weapon 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . 1 . . . . . Special Melee Weapon 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Unidentified Prototypes 47 | . . . 2 2 1 . . . . . 5 . 5 . 3 . 4 1 . 1 . . 2 . 1 9 4 2 1 4 Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . Parts Lost 47 | . . 1 10 1 . . . . . . . . 2 1 . . 1 . 3 . . . . . . . 11 . 8 9 Power 4 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 1 Propulsion 8 | . . 1 4 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Utility 22 | . . . 2 . . . . . . . . . 1 1 . . 1 . 3 . . . . . . . 7 . 3 4 Weapon 13 | . . . 3 . . . . . . . . . 1 . . . . . . . . . . . . . 3 . 3 3 Highest Loss Streak 10 | . . 1 10 1 . . . . . . . . 1 1 . . 1 . 3 . . . . . . . 7 . 3 2 To Critical Strikes 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Average Backups 16 | 2 7 9 7 18 15 16 20 19 19 20 19 19 19 19 17 16 17 17 14 9 16 17 18 19 18 17 17 17 18 16 Power . | . 1 1 . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Propulsion 2 | . . 1 . 1 . 1 3 2 2 2 2 2 2 4 4 3 4 4 2 1 3 4 2 1 1 1 1 . . 1 Utility 9 | . 2 4 4 5 4 7 10 10 11 12 11 12 11 11 9 9 9 9 8 6 10 10 11 11 14 14 14 10 10 9 Weapon 3 | 1 3 2 2 9 9 7 7 6 6 6 6 5 4 4 3 3 3 3 2 1 3 3 3 3 1 1 . 1 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 144 | . 1 3 5 3 11 3 . 1 . 1 9 . 5 . 4 2 9 3 8 2 . . 2 2 14 13 18 9 4 12 Power 5 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . 2 . 1 . . . Propulsion 32 | . . . 1 1 2 1 . 1 . . 1 . 1 . 2 2 1 2 3 1 . . 2 1 2 1 3 1 . 3 Utility 50 | . 1 . . 1 . . . . . 1 5 . 1 . . . 7 . 3 1 . . . 1 5 7 6 3 4 4 Weapon 52 | . . 3 4 . 8 2 . . . . 3 . 3 . 2 . 1 1 2 . . . . . 5 5 8 4 . 1 Tool/Special 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 Average Slot Usage (%) 64 | . 100 99 88 99 68 52 53 52 55 59 55 58 55 57 52 57 57 58 53 58 63 63 63 63 57 56 57 56 55 58 Engine 3 | . 14 13 7 9 8 6 6 6 8 12 1 . . . . . . . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . 1 5 4 . 2 5 5 5 5 5 2 . . . 3 4 4 7 7 4 Treads 4 | . 28 19 7 16 9 . . . . . . . . . 4 2 . . . . . 2 5 5 4 2 . . . . Leg 1 | . . . 5 1 . . . . . . . . . . . 2 5 5 5 4 . . . . . 1 2 . . . Wheel 3 | . . 8 19 17 12 6 6 6 6 6 3 . . . . . . . . . . . . . . . . . . . Device 14 | . 14 14 5 8 9 14 13 13 13 13 10 11 16 16 22 22 22 23 17 13 15 15 14 15 13 13 13 12 12 26 Storage 6 | . 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 3 3 5 5 5 5 4 4 4 4 4 5 Processor 10 | . . . 4 . . 4 6 6 6 6 16 17 11 11 5 5 4 12 15 19 21 21 21 21 19 18 19 17 16 8 Energy Cannon 2 | . . 13 3 . 1 . . . . . 1 . . . . . . . . . . . . . 1 2 3 2 3 4 Ballistic Gun 2 | . 28 6 10 22 10 . . . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 3 | . . 8 2 . 3 6 6 6 6 6 3 5 4 5 5 5 5 5 5 5 5 5 5 5 2 1 . 2 . . Slashing Weapon 3 | . . . 2 3 2 5 6 5 6 6 2 5 3 4 . 4 4 1 . 3 4 . . 1 4 3 4 4 4 4 Peak Build Rating 211 | 7 8 15 27 37 48 70 70 74 83 83 99 99 105 112 118 119 120 136 131 134 135 142 143 145 154 184 206 211 200 202 Average Rating 106 | 5 7 12 20 34 41 62 69 70 78 82 89 98 95 109 108 114 114 131 124 125 134 137 142 143 145 172 181 193 187 186 On Entrance 97 | . 7 8 14 27 37 48 70 70 74 83 79 98 94 103 103 111 114 118 131 105 132 134 142 143 145 147 184 187 198 124 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 157 | 14 20 32 56 66 66 66 65 67 74 74 78 80 100 107 113 120 120 113 101 113 113 112 112 116 120 132 157 122 113 110 Greatest Support 268 | 40 40 40 40 24 76 82 82 82 82 82 122 122 122 97 97 120 120 120 97 127 127 148 148 148 148 190 190 268 268 201 Greatest Overweight (x) 39 | . . 1 4 6 4 . . . . . . . 1 1 1 39 . 1 1 1 1 1 . . . . . . . 1 Average Overweight (x) . | . . . 1 2 1 . . . . . . . . . 1 5 . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 9 10 11 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 16 13 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 10 10 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 17 | 2 7 9 8 19 15 16 19 19 19 20 19 19 19 19 18 18 19 19 16 11 18 19 19 19 19 19 18 19 19 17 Final Capacity 20 | 8 10 10 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 10 10 15 20 12 20 20 20 20 20 19 20 19 20 20 18 18 20 5 18 19 20 20 20 20 20 17 19 19 17 Scrap Engine Consumption 304 | . . . . . 34 6 2 7 1 4 20 8 17 6 13 6 12 5 . 15 2 . 1 7 18 18 63 13 4 22 Constructs Created 5 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Constructs Modified 122 | . . . . . 9 3 . 2 . 1 10 4 9 1 4 3 1 5 . 2 3 1 . . 10 10 26 7 . 11 Class Distribution -------------------- 40% | Construct 25% | Commander-Construct 9% | Scavenger-Mutant 7% | Mutant 4% | Scavenger-Construct Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Scavenger-Gunner | -8/Materials Scavenger-Tank | -8/Storage Commander-Construct | -8/Recycling Commander-Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Zion Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Commander-Construct | -5/Extension Commander-Construct | -5/Cetus Commander-Construct | -5/Archives Commander-Construct | -5/Hub_04(d) Construct | -4/Factory Construct | -4/Waste Construct | -4/Factory Construct | -4/Upper Caves Commander-Construct | -4/Upper Caves Commander-Construct | -4/Zhirov Commander-Construct | -3/Proximity Caves Construct | -3/Research Scavenger-Construct | -3/Testing Construct | -2/Research Scavenger-Scout | -2/Quarantine Scout | -2/Protoforge Gunner | -1/Access Resources | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ----------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Matter Collected 13496 | 307 572 528 533 1025 250 98 88 135 20 20 648 70 457 586 178 168 681 264 . 613 156 165 . 354 374 1784 2402 351 216 453 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 42350 | 160 624 494 952 1544 382 326 597 498 . 175 622 875 567 1709 573 452 1669 2464 . 2394 822 517 . 2001 1706 3445 13376 350 399 2657 Parts 1753 | 15 31 26 60 88 10 8 20 14 . 5 33 17 23 60 28 25 76 52 . 44 23 11 . 36 63 217 640 23 14 91 Haulers Intercepted 30 | . 1 . 4 4 . 2 . . . . . . 1 . . . 2 2 . 6 . . . . 3 1 1 . . 3 Recyclers Shooed 8 | . 1 . 3 . . . . . . . . . . . . . . 1 . 1 . . . 1 . . . 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 64 | . . 5 . . . . 6 6 . 14 . . . . . . . . . . 16 9 . 8 . . . . . . Prevented 80 | . . . . . . . 14 4 . 1 . . . . . . . . . . 21 13 . 27 . . . . . . Kills | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Combat Hostiles Destroyed 505 | . 12 13 12 18 7 1 12 12 . 2 8 3 9 22 8 3 16 22 . 19 12 8 . 23 16 37 152 6 6 46 Melee 3 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Guns 48 | . 12 5 6 18 7 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 375 | . . 7 6 . . 1 6 5 . 2 4 3 7 16 7 3 16 15 . 4 7 4 . 11 8 37 150 6 5 45 AOE 26 | . . . . . . . . 7 . . 4 . 1 6 1 . . 1 . 2 . . . . 2 . 2 . . . Classes Destroyed 32 | 2 4 3 4 . . . 2 . . . 3 1 . 3 . . 1 . . . . . . . 1 5 3 . . . Worker 7 | . . . 3 . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . 2 Builder 16 | . . . 5 2 . . . . . . . . . . . . 2 . . 2 . . . . . . . 1 . 4 Tunneler 10 | 4 . . . . . . . . . . . . . . . . . 1 . 2 . . . . 1 . 2 . . . Hauler 30 | . 1 . 4 4 . 2 . . . . . . 1 . . . 2 2 . 6 . . . . 3 1 1 . . 3 Recycler 16 | 1 . . 2 3 . . . . . . 1 . . 1 . . . 4 . 2 . . . . . . . . . 2 Carrier 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . Minesweeper 4 | . . . . . . . 1 1 . 1 . . . . . . . . . . . 1 . . . . . . . . Mechanic 6 | . 1 . . . . . . . . . . . . . . . . 1 . 1 . . . . . 1 2 . . . Operator 12 | . . . 1 1 . 1 . . . . 1 . . . . 5 . . . . . . . . . 1 1 . . 1 Watcher 20 | . 2 . 1 1 . 1 . . . . . . . . 1 . . 3 . 3 . . . 2 . 2 3 . . 1 Swarmer 43 | . . 1 4 . 1 . 4 8 . . 4 . 4 1 . . 1 . . . 3 2 . . 1 . 3 1 . 5 Cutter 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Saboteur 12 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 9 . 1 1 Grunt 192 | . 12 . 6 12 3 . 6 2 . 1 1 . 3 9 . . 7 12 . 8 5 5 . 7 8 9 62 . 2 12 Brawler 17 | . . . . . . . 1 1 . . . . . . . . . 1 . 1 . . . 4 . 1 4 . 1 3 Duelist 19 | . . . . . . . . . . . . . . 2 . . . 1 . 1 1 . . 2 1 1 8 . . 2 Protector 8 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . 1 5 . . . Researcher 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . . Sentry 60 | . . 1 1 7 1 . 1 . . . 2 . 1 6 . 3 4 . . 5 1 1 . 5 2 3 13 . . 3 Specialist 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Hunter 60 | . . . 1 . 1 1 . 1 . 1 . . 1 . . . . 6 . 4 . . . 4 1 4 21 2 . 12 Programmer 43 | . . . . . . . . . . . 1 . . . . . 2 2 . . . . . . 2 10 15 3 2 6 Heavy 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 4 . . 2 Behemoth 5 | . . . . . . . . . . . . . . 2 . . . . . . 1 . . . 1 . 1 . . . Compactor 3 | . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . Cetus Guard 8 | . . . . . . . . . . . . . . . 8 . . . . . . . . . . . . . . . Lightning 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Investigator 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Striker 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Alpha 7 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant G 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Protovariant L 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Subdweller 13 | . . 11 . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Z-Light 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . Z-Heavy 4 | . . . . . . . . . . . 1 . . . . . 1 1 . . . . . 1 . . . . . . Thug 3 | . . . . . . . . . . . . . . 3 . . . . . . . . . . . . . . . . Savage 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Butcher 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Guerrilla 2 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . . . . . . Mutant 2 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Best Kill Streak 25 | 2 5 3 7 5 5 1 4 4 . 1 4 1 2 8 5 7 5 9 . 6 4 4 . 10 9 7 25 4 4 12 Combat Bots Only 25 | . 2 3 4 5 5 1 4 4 . 1 4 1 2 7 4 3 5 6 . 6 4 4 . 10 8 6 25 4 4 10 Max Kills in Single Turn 8 | 1 1 1 2 2 1 1 1 3 . 1 2 1 1 8 2 1 6 2 . 2 1 1 . 1 4 2 3 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . 3 . . 2 . 1 5 1 . . 1 . 1 . . . . 2 . 2 . . . Melee 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Hostile Shots Fired 2067 | . 49 55 106 56 31 3 28 22 . 12 34 . 18 105 18 3 52 44 3 43 28 11 . 37 50 135 705 27 137 255 Missed 685 | . 18 17 26 13 6 1 8 8 . 3 12 . 7 30 5 2 13 15 . 18 6 7 . 12 11 33 240 7 52 115 Deflected 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hits 1382 | . 31 38 80 43 25 2 20 14 . 9 22 . 11 75 13 1 39 29 3 25 22 4 . 25 39 102 465 20 85 140 Melee 32 | . . . . . . . . . . . . . . 2 . . . . 3 1 . . . . 1 8 12 . 4 1 Projectile 1350 | . 31 38 80 43 25 2 20 14 . 9 22 . 11 73 13 1 39 29 . 24 22 4 . 25 38 94 453 20 81 139 AOE 5 | . . . . . . 1 . . . . . . . 1 . . . . . 1 . . . . . . 2 . . . Critical Strikes 78 | . . . 2 . . . . . . 1 . . 1 4 2 . 5 1 2 . 2 1 . 1 2 3 30 3 14 4 Part Disruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Damage Taken 26703 | . 368 768 1151 592 351 106 330 240 . 156 360 . 477 1405 191 38 737 598 135 323 228 53 . 331 830 2100 8793 651 2363 3028 Core 2895 | . 46 153 289 79 67 21 29 17 . 32 69 . 43 141 15 . 13 89 . 24 43 13 . 26 123 444 545 68 281 225 Absorbed by Shields 6746 | . . . . . 10 . . . . . 120 . 10 534 199 39 453 46 . 202 238 58 . 340 606 868 3023 . . . Ignored by Resistances 132 | . . . 4 62 . . . . . . . . . . . . . . . . . . . . . . 66 . . . Regen/Repaired (Parts) 11347 | . . . . . 5 41 72 275 . 31 512 . 183 68 1195 83 162 607 . 402 107 234 7 25 1096 1261 4411 99 24 447 Core Remaining (%) 54 | 100 . 20 . . 20 . . . . 88 . . . . . . 71 . . . . . . 83 . 56 . . 35 16 Volleys Fired 1291 | 15 53 75 69 67 21 10 38 25 . 13 41 14 31 57 19 9 72 43 15 66 18 14 . 43 38 81 213 31 25 75 Largest 3 | 2 2 2 3 3 3 1 1 1 . 1 1 1 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 1 1 Hottest 365 | 40 40 160 193 75 75 108 108 108 . 75 75 68 68 66 66 66 66 66 66 66 66 66 . 66 274 365 365 98 98 300 Shots Fired 1655 | 30 106 114 177 195 55 10 38 25 . 13 41 14 31 56 19 9 72 43 14 61 18 12 . 43 38 80 213 27 25 76 Gun 552 | 30 106 27 138 195 51 . . . . . . . . . . . . . . . . . . . . . 1 4 . . Cannon 1092 | . . 87 39 . 4 8 38 20 . 13 39 14 31 54 19 9 72 43 14 61 18 12 . 43 38 80 212 23 25 76 Launcher 9 | . . . . . . . . 5 . . 2 . . 2 . . . . . . . . . . . . . . . . Special 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 757 | 30 106 70 123 195 55 . . . . . 26 14 12 54 7 . . 5 . . . . . . 4 27 4 19 . 6 Thermal 244 | . . 44 54 . . . . 13 . 13 13 . 19 . . . . . . . . . . . 2 . . 8 25 53 Explosive 9 | . . . . . . . . 5 . . 2 . . 2 . . . . . . . . . . . . . . . . Electromagnetic 266 | . . . . . . 8 38 7 . . . . . . . . . 33 14 61 18 12 . 43 32 . . . . . Phasic 377 | . . . . . . . . . . . . . . . 12 9 72 5 . . . . . . . 53 209 . . 17 Robot Hit Streak 79 | 5 10 11 9 15 8 6 4 6 . 3 10 3 10 15 14 6 17 14 6 7 10 12 . 14 21 29 25 4 11 79 Robot Miss Streak 6 | 2 3 3 4 6 2 1 3 2 . 4 5 1 3 2 1 1 5 4 . 2 3 1 . 1 5 2 5 1 1 . Penetration Max 7 | . . . 1 . . . . . . . . . . 1 . . . 1 . 1 . 1 . 1 1 1 . . . 7 Secondary Targets 10 | . 2 . 1 6 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 1116 | 20 75 50 112 110 33 7 18 12 . 8 18 9 16 39 16 15 38 33 4 34 13 8 . 35 29 74 196 9 14 71 Core Hits 642 | 9 31 19 51 48 12 2 3 15 . 4 15 3 9 41 9 7 24 25 . 19 7 4 . 15 22 44 159 4 8 33 Critical Kills 84 | . 1 1 . 2 . . 1 . . . . . . . . . . 1 . . . 1 . 1 . 1 55 . . 20 Critical Parts Destroyed 128 | 1 . . . . . . 2 . . . . . . . . . . . . 2 . . . 1 . 6 59 . . 57 Critical Strikes 231 | 1 1 2 2 3 . . 3 . . 1 . . . . 1 . . 1 . 2 . 1 . 3 1 13 116 1 . 79 Burn 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Meltdown 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Destroy 222 | 1 1 . . 3 . . 3 . . . . . . . . . . 1 . 2 . 1 . 3 . 13 116 . . 78 Blast 4 | . . 1 1 . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Sever 2 | . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . . . . Phase 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Melee Attacks 101 | . . . 5 5 1 . 1 5 1 5 2 . 6 3 . 8 2 . . . 2 . . 4 11 13 2 9 10 6 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 98 | . . . 5 5 1 . 1 5 1 5 2 . 6 3 . 5 2 . . . 2 . . 4 11 13 2 9 10 6 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 21 | . . . 2 3 . . 1 1 . 2 . . . 1 . 8 . . . . . . . . 1 . . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 133711 | 187 967 1071 2136 2058 642 597 1424 1489 . 568 1718 799 1353 6798 2412 1352 7699 6734 40 5519 1563 1163 . 4684 3460 15367 38369 1032 1070 21440 Guns 5231 | 186 966 360 1374 1841 504 . . . . . . . . . . . . . . . . . . . . . . . . . Cannons 120118 | . . 711 617 . 138 597 1357 491 . 342 1405 799 1150 5509 2022 882 6938 6365 40 4977 1563 1163 . 4417 2931 14846 37961 929 933 21035 Explosions 5949 | . . . . . . . . 648 . . 313 . 125 1232 390 . 740 369 . 542 . . . 267 398 411 408 . . 106 Melee 2349 | . . . 143 217 . . 67 350 . 226 . . 78 57 . 470 . . . . . . . . 131 110 . 103 114 283 Ramming 64 | 1 1 . 2 . . . . . . . . . . . . . 21 . . . . . . . . . . . 23 16 Kinetic 20809 | 186 966 499 1225 1841 642 . . . . . 799 799 312 5509 616 . . 727 . . . . . . 252 5110 . 929 . 397 Thermal 25606 | . . 572 766 . . . . 342 . 342 606 . 963 . 390 . . 216 . 192 . . . 267 546 411 . . 933 19060 Explosive 2928 | . . . . . . . . 648 . . 313 . . 1056 . . . 153 . 350 . . . . . . 408 . . . Electromagnetic 22758 | . . . . . . 597 1357 149 . . . . . 176 . . 740 4942 40 4977 1563 1163 . 4417 2531 . . . . 106 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 2349 | . . . 143 217 . . 67 350 . 226 . . 78 57 . 470 . . . . . . . . 131 110 . 103 114 283 Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 59197 | . . . . . . . . . . . . . . . 1406 882 6938 696 . . . . . . . 9736 37961 . . 1578 Highest Corruption 32 | . . . . . . . . . . . 1 14 14 17 17 17 8 . 16 21 21 21 21 21 1 12 14 15 32 8 Average Corruption 12 | . . . . . . . . . . . 1 9 14 15 17 11 4 . 11 19 21 21 21 21 1 7 7 14 17 5 Corruption Purged 17 | . . . . . . . . . . . . . . . . 17 . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 518 | . . . . . . . . . . . 1 7 42 50 17 11 4 . 7 56 31 39 7 48 7 48 61 40 15 27 Message Errors 130 | . . . . . . . . . . . . 2 9 14 5 5 2 . 2 10 12 8 1 14 2 10 15 9 3 7 Matter Fused 129 | . . . . . . . . . . . . 1 13 13 4 2 1 . 1 16 8 11 3 12 1 9 15 9 5 5 Heat Flow Errors 76 | . . . . . . . . . . . . . 7 6 3 . 1 . 1 7 5 4 1 9 2 7 9 6 3 5 Energy Discharges 66 | . . . . . . . . . . . 1 . 3 6 1 2 . . 1 8 4 7 1 3 . 9 9 4 1 6 Parts Rejected 4 | . . . . . . . . . . . . . . . . . . . . 2 . . . 1 1 . . . . . Parts Fused 5 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . 1 . 1 . . . 1 Data Loss (minor) 51 | . . . . . . . . . . . . 2 5 3 4 1 . . . 4 . 5 . 5 1 7 7 3 2 2 Data Loss (major) 23 | . . . . . . . . . . . . 1 4 3 . 1 . . . 2 . 1 1 1 . 2 4 3 . . Misfires 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Alerts 11 | . . . . . . . . . . . . 1 1 1 . . . . . . . 1 . 2 . 2 1 2 . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . 1 1 2 . . . . . 1 . 1 . Weapon Failures 15 | . . . . . . . . . . . . . . 2 . . . . 1 5 . 2 . . . 1 . 4 . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 19175 | . . . 21 73 19 193 365 235 . 75 202 . 149 701 94 125 1032 1108 . 872 82 147 . 320 141 2339 4395 346 30 6111 Projectiles 18325 | . . . . . 19 193 323 7 . . 194 . 149 693 94 73 1032 1095 . 872 82 147 . 299 138 2262 4395 273 30 5955 Explosions 218 | . . . . . . . . 88 . . 8 . . 8 . . . 13 . . . . . 21 3 77 . . . . Melee 632 | . . . 21 73 . . 42 140 . 75 . . . . . 52 . . . . . . . . . . . 73 . 156 Knockbacks 46 | . . 2 4 . . . . . . . 2 . . 5 1 . . 3 . . . . . . 1 24 . 2 . 2 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 42 | . . 2 3 . . . . . . . 2 . . 4 1 . . 2 . . . . . . 1 23 . 2 . 2 Secondary 4 | . . . 1 . . . . . . . . . . 1 . . . 1 . . . . . . . 1 . . . . Self-Inflicted Damage 776 | . . . 1 . . . . 5 . . . . 56 149 . . 92 41 . . . . . . . 172 225 . 11 24 Shots 13 | . . . . . . . . 1 . . . . 1 4 . . 1 1 . . . . . . . 2 2 . . 1 Rammed 5 | 1 1 . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 Targets Rammed 6 | 1 1 . 1 . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 1 Kicked 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 837 | . 6 39 464 376 138 204 384 222 . 233 361 220 246 330 218 30 181 96 156 545 541 330 194 255 368 553 480 278 837 496 Average Temperature 106 | . 3 19 103 123 44 76 120 90 . 85 103 73 74 104 73 18 31 33 52 87 128 100 99 81 140 161 102 101 238 161 Received Heat Transfer 4554 | . 204 144 441 306 50 12 63 45 . . 65 . 4 266 . . 86 45 . 56 13 . . 45 63 65 721 468 1248 144 Effects 27 | . . . . 1 . . 3 . . . . . . 2 . . . . . 1 3 1 . 1 1 6 4 . 3 1 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 . Energy Bleed 6 | . . . . 1 . . . . . . . . . . . . . . . 1 2 . . 1 . . 1 . . . Interference 11 | . . . . . . . 3 . . . . . . 1 . . . . . . . . . . 1 3 2 . . 1 Short Circuit 3 | . . . . . . . . . . . . . . . . . . . . . 1 1 . . . 1 . . . . Damage (minor) 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Damage (core) 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 66 | . . . . . . 1 6 . . . . . . 1 . . 3 8 . 17 5 5 . 14 6 . . . . . Combat Hostiles 52 | . . . . . . . 6 . . . . . . . . . . 6 . 13 5 4 . 12 6 . . . . . Parts Fried 212 | . . . . . . 7 7 2 . . . . . . 1 . 13 45 . 37 14 13 . 36 37 . . . . . Impact Corruptions 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Robots Melted 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 11 | . . 4 1 2 1 . . . . . 2 . . . . . . . . . . . . . . . 1 . . . Heat Transferred 5095 | . . 925 1369 . . . . 222 . 222 333 . 150 . 250 . . 100 . 150 . . . 230 400 300 . . 444 . Parts Sabotaged 3 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 2 . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 15 | . . . . . . . . . . . . . 1 2 1 . . 2 . 1 . . . 2 2 4 . . . . Alert | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Maximum Alert Level 5 | . . . . 2 1 1 . . . . . . 2 4 3 2 5 5 4 5 . . . . 4 5 5 5 5 5 Low Security (%) 30 | 100 100 . 100 38 89 96 . . . . 100 100 21 7 . 34 7 . . . . . . . . . . . . . Level 1 11 | . . . . 54 10 3 . . . . . . 77 23 . 42 . . . . . . . . 9 . . . . . Level 2 5 | . . . . 6 . . . . . . . . . 38 15 23 7 . . 6 . . . . 18 . . . . . Level 3 11 | . . . . . . . . . . . . . . 29 84 . 23 . 89 43 . . . . 3 36 9 . . . Level 4 15 | . . . . . . . . . . . . . . . . . 41 86 10 39 . . . . 67 49 6 . . 7 Level 5 10 | . . . . . . . . . . . . . . . . . 17 10 . 5 . . . . . 13 . 100 100 23 High Security 14 | . . . . . . . . . . . . . . . . . 1 2 . 5 . . . . . . 83 . . 68 Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sterilizations 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Peak Influence 5845 | 10 105 . 184 432 264 200 . . . . 197 41 403 1174 852 513 2531 1900 1100 1888 . . . . 1438 1740 5845 3607 2643 3200 Initial 3287 | . . . . 8 164 200 . . . . 51 41 1 188 656 321 25 1239 1100 697 . . . . 275 738 975 3287 1948 1562 Average 1255 | 1 58 . 77 219 77 92 . . . . 83 12 233 546 753 279 1291 1360 1056 1141 . . . . 1058 1194 4156 3495 2209 2284 Influence Increases 26580 | 25 345 40 487 952 298 369 295 290 . 256 445 10 898 1734 366 242 3112 923 16 1629 683 549 . 776 1547 1615 5238 589 943 1908 Destroy 0b10 Robot/C 12360 | . 240 40 240 520 140 60 240 240 . 140 220 . 440 760 160 80 900 480 . 580 340 260 . 460 700 800 3140 140 120 920 Destroy 0b10 Robot/NC 805 | 25 20 . 80 55 5 30 5 10 . 5 10 . 20 35 10 25 80 55 . 95 . 5 . 20 35 35 70 10 . 65 Destroy Leader 2098 | . 56 . 60 150 . 38 20 40 . 20 50 . 78 64 . . 208 100 . 150 30 10 . 20 120 98 568 30 20 168 Allied During Kill 4372 | . . . . 113 11 25 . . . 91 43 . 62 716 157 105 1070 93 . 216 313 259 . 261 551 35 195 56 . . Successful Hack 150 | . 14 . 19 36 50 . . . . . 4 . . 14 . . . . . 6 . . . . . 7 . . . . Select Force Hacks 90 | . . . . . 90 . . . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 1560 | . . . 45 45 . 15 . . . . 60 . 135 30 15 30 330 60 . 180 . . . . . 330 105 60 15 105 Anti-Garrison Action 450 | . . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . 150 150 Destroy Structure 2695 | . . . 13 3 2 1 . . . . 58 10 148 100 24 2 464 120 16 222 . . . . 126 250 680 78 28 350 Advance Influence 200 | . . . . . . 200 . . . . . . . . . . . . . . . . . . . . . . . . Partial Spotted 75 | . . . . 15 . . . . . . . . . . . . 15 . . 15 . . . . . . . . 15 15 Lose Combat Pursuer 1125 | . 15 . 30 15 . . 30 . . . . . 15 15 . . 45 15 . 15 . 15 . 15 15 60 480 15 195 135 Active Sensor Use 600 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 200 400 . Influence Decreases 23822 | 25 338 47 466 551 720 369 295 206 84 173 409 127 515 945 736 973 654 1574 1342 737 1018 762 1340 368 641 1195 1127 2970 1802 1313 Entered New Map 13450 | . . 4 . 13 258 . . . 84 . 32 78 1 197 518 483 48 1292 1222 299 700 296 1340 . 133 576 759 2558 1516 1043 Time Decay 8442 | 25 338 43 240 368 434 293 295 206 . 173 327 49 374 478 198 470 356 262 90 428 318 386 . 328 428 559 198 392 206 180 Lost Part 460 | . . . 100 10 . . . . . . . . 20 10 . . 10 . 30 . . . . . . . 110 . 80 90 Lost Ally 1344 | . . . . 160 28 76 . . . . 50 . 120 260 20 20 240 20 . 10 . 80 . 40 80 60 60 20 . . Purge Threat 126 | . . . 126 . . . . . . . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 170 | . 2 . 1 3 . 2 . . . . 4 . 4 2 . . 11 12 . 8 . . . 1 6 8 42 15 11 38 Investigation 13 | . 2 . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . 3 5 . Extermination 22 | . . . . . . 2 . . . . 2 . 3 . . . 2 1 . 1 . . . . 2 3 1 3 1 1 Reinforcement 26 | . . . 1 . . . . . . . 2 . . . . . 5 4 . 2 . . . 1 2 2 5 . . 2 Assault 95 | . . . . . . . . . . . . . . 2 . . . 5 . 4 . . . . 2 3 33 6 5 35 Garrison 14 | . . . . 3 . . . . . . . . . . . . 4 1 . . . . . . . . 3 3 . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . . . . . . . 1 1 . . . . . 1 . . . . . . Haulers Reinforced 6 | . . . . . . . . . . . . . . . . . 1 2 . 1 . . . . 1 . . . . 1 Active Scanning Responses 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Distress Signals 23 | . 1 . 2 1 3 1 . . . . . . 2 1 2 . 1 . . 2 . . . 1 1 . 3 . 1 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 795 | . 17 13 29 28 12 5 11 16 . 1 11 5 24 40 9 4 45 23 6 32 17 10 . 22 32 52 218 11 35 67 Peak Tracking Total 29 | . 5 3 9 5 6 2 4 7 . 1 4 2 5 13 5 1 10 4 6 6 6 4 . 4 6 6 29 6 15 14 Tactical Retreats 41 | . 1 . 2 1 . . 1 . . . . 1 1 1 . . 2 1 . 1 . 1 . 1 1 2 11 1 6 6 Traps | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Traps Triggered 20 | . 2 . . 1 . . . . . . 2 . . 2 . . . 1 . 1 . 1 . . 2 1 4 1 2 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Most Traps Carried 1 | . . . . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ---------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Machines Disabled 125 | . . . 3 3 . 1 . . . . 4 . 9 4 1 2 22 4 . 13 2 1 . 5 . 25 10 4 4 8 Max in Single Turn 8 | . . . 2 1 . 1 . . . . 1 . 2 1 1 1 8 2 . 3 1 1 . 2 . 3 2 1 1 2 Garrison Access 6 | . . . . . . 1 . . . . . . . . . . . 1 . 1 . . . . . . 1 . 1 1 Network Hub 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Energy Cycler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Machines Accessed 62 | . 4 1 6 8 10 4 . 1 . . 3 . 7 6 . . . 2 . 2 . 1 4 . . 1 . 1 1 . Terminals 34 | . 4 . 5 8 6 1 . . . . 1 . 1 6 . . . . . . . . . . . 1 . . 1 . Fabricators 8 | . . . . . . 1 . . . . 1 . 3 . . . . 1 . 2 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . 1 . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 5 | . . . . . . 1 . . . . 1 . 2 . . . . 1 . . . . . . . . . . . . Total Hacks 144 | . 9 4 13 19 27 8 . 1 . . 3 . 11 10 . . . 6 . 13 . 1 16 . . 1 . 1 1 . Successful 79 | . 3 4 6 12 14 1 . 1 . . 1 . 3 2 . . . 5 . 8 . 1 16 . . 1 . . 1 . Failed 64 | . 6 . 7 6 13 7 . . . . 2 . 8 8 . . . 1 . 5 . . . . . . . 1 . . Catastrophic 18 | . 1 . 1 2 3 2 . . . . 1 . 4 3 . . . . . . . . . . . . . 1 . . Database Lockouts 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 262 | . 9 . 5 12 17 1 . . . . 5 . 44 11 1 . 37 20 . 21 . . . . 16 24 7 20 9 3 Terminals 76 | . 9 . 11 19 21 1 . . . . 1 . 2 10 . . . . . . . . . . . 1 . . 1 . Fabricators 27 | . . . . . . 3 . . . . 1 . 5 . . . . 5 . 13 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 4 | . . . . . 3 . . . . . . . 1 . . . . . . . . . . . . . . . . . Scanalyzers 5 | . . . 2 . . 2 . . . . . . . . . . . . . . . . . . . . . 1 . . Garrison Access 7 | . . . . . . 2 . . . . 1 . 3 . . . . 1 . . . . . . . . . . . . Terminal Hacks 48 | . 1 4 3 8 8 . . 1 . . 1 . 1 2 . . . . . . . 1 16 . . 1 . . 1 . Record 10 | . . 4 . . 1 . . . . . . . . . . . . . . . . . 5 . . . . . . . Part Schematic 6 | . . . . 2 . . . . . . . . . . . . . . . . . . 4 . . . . . . . Robot Schematic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 8 | . 1 . . 1 3 . . . . . . . . . . . . . . . . . 3 . . . . . . . Prototype ID Bank 7 | . . . 1 1 1 . . . . . . . . . . . . . . . . . 4 . . . . . . . Open Door 8 | . . . . 1 . . . 1 . . 1 . 1 2 . . . . . . . 1 . . . 1 . . . . Branch Access Points 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Unreport Threat 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Release Object 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 7 | . . . . . . . . . . . . . 1 . . . . 2 . 4 . . . . . . . . . . Network Status 3 | . . . . . . . . . . . . . 1 . . . . 1 . 1 . . . . . . . . . . Load Schematic 3 | . . . . . . . . . . . . . . . . . . 1 . 2 . . . . . . . . . . Build 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzer 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Seal Access 2 | . . . . . . 1 . . . . . . . . . . . 1 . . . . . . . . . . . . Unauthorized Hacks 21 | . 2 . 2 4 6 . . . . . . . 1 . . . . 2 . 4 . . . . . . . . . . Terminals 11 | . 2 . 2 4 3 . . . . . . . . . . . . . . . . . . . . . . . . . Assimilate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Botnet 9 | . 2 . 2 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . Detonate 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 7 | . . . . . . . . . . . . . 1 . . . . 2 . 4 . . . . . . . . . . Report 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Liberate 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Haulers 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Recompile 2 | . . . . . . . . . . . . . . . . . . 1 . 1 . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Tunnel 3 | . . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 42 | . 4 . 5 7 6 3 . . . . 3 . 7 5 . . . . . . . . . . . 1 . 1 . . Full Trace Events 2 | . . . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 9 | . . . . . 1 . . . 4 . . . 3 . . . . . . . . . . . . 1 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 69 | . . . . 2 . . . . 14 . . . . 8 . . 8 . . . . . 4 . . 19 . 14 . . Parts Built 2 | . . . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Authchips 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Time 58 | . . . . . . . . . . . . . . . . . . . . 58 . . . . . . . . . . Total Part Build Rating 14 | . . . . . . . . . . . . . . . . . . . . 14 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------ Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . Non-combat 3 | . . . . . . 1 . . . . . . . . . 2 . . . . . . . . . . . . . . Combat 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . 1 . . . . . . . . . 3 . . . . . . . . . . . . . . parse_system 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . check_alert 2 | . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Relay Couplers Released 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . 2 . Machine Destruction 6 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 40 | . . . . . 7 . . . . . . . . 16 . . . . . . 6 . . 11 . . . . . . Allies Hacked 2 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 -------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Total Allies 106 | . . . . 10 7 . . . 6 . 3 . 7 27 5 . 8 2 . 6 6 . . 11 3 . 2 2 . 1 Largest Group 23 | . . . . 10 6 6 1 . 6 6 7 1 5 23 14 13 14 2 . 5 11 11 7 15 16 3 2 2 . 1 Highest-Rated Group 988 | . . . . 173 115 115 15 . 217 217 246 85 307 918 932 888 988 206 . 437 660 654 367 680 949 475 244 192 . 31 Highest-Rated Ally 269 | . . . . 29 27 27 15 . 41 41 85 85 85 159 159 152 96 103 . 103 91 91 91 91 269 269 122 96 . 31 Zionite Dispatches 16 | . . . . . . . . . . . 2 . 2 1 . . 3 1 . 3 . . . . 2 . 1 . . 1 Heavy 8 | . . . . . . . . . . . 1 . 2 . . . 1 1 . 1 . . . . 1 . 1 . . . Light 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Hacker 2 | . . . . . . . . . . . . . . 1 . . . . . 1 . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Resource Resupply 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Zionite Resupply 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Total Orders 17 | . . . . 8 . . . . . . 2 . . . . . 1 . . 2 . . . . . . 2 . . 2 STAY 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . ROAM 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 DROP 3 | . . . . . . . . . . . 1 . . . . . . . . 1 . . . . . . . . . 1 EXPLORE 10 | . . . . 8 . . . . . . . . . . . . . . . . . . . . . . 2 . . . Ally Attacks 746 | . . . . 60 26 11 . . . 22 10 . 22 118 19 13 165 17 . 40 32 30 . 17 83 20 23 18 . . Total Damage 28994 | . . . . 700 353 274 . . . 269 537 . 1643 3629 584 391 5715 1274 . 2807 1330 897 . 960 4750 1302 984 595 . . Kills 165 | . . . . 8 5 4 . . . 5 3 . 16 22 1 1 40 2 . 13 7 5 . 2 25 2 1 3 . . Allies Corrupted 15 | . . . . 2 . . . . . . . 1 . 2 . . 8 1 . 1 . . . . . . . . . . Allies Melted 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Active Infowar (turns) 21676 | 14 955 1762 190 . . 656 1037 912 807 877 1000 189 1050 1160 . . 2 266 197 1113 716 914 169 955 1045 1533 1855 931 398 973 Optics 7242 | . . 2 . . . . . . . . . . . . . . . 266 197 1113 716 914 169 955 1045 1398 . . . 467 Sensors 14239 | . . . . . . 537 1037 912 807 877 958 84 1042 1160 . . . . . 515 716 914 169 951 905 653 1496 . . 506 A.S.S. 1672 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 343 931 398 . Structural 119 | . . . . . . 119 . . . . . . . . . . . . . . . . . . . . . . . . Seismic 2919 | 14 955 1760 190 . . . . . . . . . . . . . . . . . . . . . . . . . . . Machine Analysis 1775 | . . . . . . . . . . . 990 189 9 . . . . . . . . . . . . . 587 . . . Jamming 2 | . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . ECM 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Robot Analysis Total 8 | . 1 . . 1 3 . . . . . . . . . . . . . . . . . 3 . . . . . . . Derelict Logs Recovered 13 | . . 3 . . . . 1 1 1 3 . . . . . . . . . . 1 3 . . . . . . . . Drone Launches 33 | . . . . 27 . . . . . . . . . . . . . . . . . . . . . . 6 . . . Drone Recoveries 16 | . . . . 12 . . . . . . . . . . . . . . . . . . . . . . 4 . . . Zionite Intel Received 42 | . . . . . . . . . . . . . 9 2 . . 9 3 . 1 . . . . 3 7 1 5 2 . Main Access 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . . Branch Access 4 | . . . . . . . . . . . . . 1 . . . . . . 1 . . . . 1 . . 1 . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Guard Positions 3 | . . . . . . . . . . . . . 1 . . . 1 1 . . . . . . . . . . . . Component Stockpiles 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . . Prototype Stockpiles 4 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 1 . . . Component Schematics 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Prototype Schematics 3 | . . . . . . . . . . . . . . 1 . . 1 . . . . . . . . 1 . . . . Unaware Schematics 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Unaware Analyses 8 | . . . . . . . . . . . . . 2 1 . . 2 1 . . . . . . . 2 . . . . Trap Installations 4 | . . . . . . . . . . . . . . . . . 1 1 . . . . . . . 1 . 1 . . Active Terminals 3 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 1 . Active Garrisons 4 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . 1 . . 1 . Depthwide Sectors/-1 2 | . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 ------------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Turns Passed 28901 | 168 955 1988 698 967 1520 657 1068 912 807 877 1000 189 1097 1226 416 1182 827 576 197 1113 716 914 169 955 1045 1643 2469 931 421 1198 Spaces Moved 22528 | 69 462 1261 372 485 954 619 1030 897 807 869 883 133 1183 674 197 262 624 449 153 915 678 965 140 808 586 1266 2316 868 525 1078 Core 35 | 2 . . 3 . . . . . . . . . . . . 30 . . . . . . . . . . . . . . Treads 4506 | 67 462 397 . . 325 . . . . . 81 . 12 . 171 182 . . . . . 363 140 808 586 833 . . . 79 Legs 4239 | . . . . . . . . . . . 85 . . . . 50 624 449 153 913 . . . . . 433 1532 . . . Wheels 7269 | . . 864 369 485 629 619 1030 897 807 869 700 . . . . . . . . . . . . . . . . . . . Hover 5617 | . . . . . . . . . . . . . 979 674 26 . . . . 2 678 602 . . . . 784 868 525 479 Flight 862 | . . . . . . . . . . . 17 133 192 . . . . . . . . . . . . . . . . 520 Fastest Speed 45 | 50 160 120 80 110 90 90 90 90 90 90 90 117 70 70 94 92 92 92 84 80 80 80 84 84 84 84 49 45 45 45 Average Speed 92 | 156 160 132 102 122 113 90 90 90 90 90 95 117 78 91 94 316 92 106 102 90 80 82 84 84 84 84 72 48 47 87 Slowest Speed 2000 | 160 160 160 250 170 150 90 90 90 90 90 117 117 117 94 94 2000 92 116 108 108 108 108 84 84 84 84 84 49 49 138 Overloaded Moves 1491 | . . . . . . . . . . . . . . . . . . . . 2 676 577 . . . . . 29 195 12 Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 15 | . . . . . . . . . . . . . . . . . . . 8 . . . . . . . . . . 7 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Exploration Rate (%) 64 | 7 87 56 36 85 99 15 98 94 90 95 22 71 40 87 67 78 67 18 97 27 92 94 61 89 23 98 84 77 21 33 Regions Visited 30 Branch Regions 18 Pre-discovered Areas 21 | . . 2 . . 3 . 1 . . . . . 5 . . . 5 . . . 1 1 3 . . . . . . . Known Exits Taken 20 | . . . 1 1 . 1 1 1 1 1 . . 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 1 . . 1 . . . . . . . . . 1 1 . . . . . . . . . . . . . . Scrap Searched 22 | . . 4 . . . . 2 3 3 4 . . . . . . . . . . 2 3 . 1 . . . . . . Spaces Dug 215 | . . . 3 2 1 . 6 19 . 3 11 . 8 7 . . 10 1 9 15 4 1 . . 19 14 10 13 8 51 Terrain Destroyed 1334 | . . 1 8 2 1 1 19 64 . 8 26 5 25 34 14 1 326 52 19 86 21 11 . 13 52 140 211 19 9 166 Melee 41 | . . . 3 2 1 . . . . 1 2 . 3 2 . . 1 . . . 1 . . . 7 4 2 7 2 3 Projectile 672 | . . 1 5 . . 1 19 12 . 7 19 5 18 28 1 1 28 27 19 52 20 11 . 11 28 50 153 12 7 137 AOE 621 | . . . . . . . . 52 . . 5 . 4 4 13 . 297 25 . 34 . . . 2 17 86 56 . . 26 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -1 --------- Run | Yrd Mat Sub Mat Sto Rec Fac Low Low Zio Pro Fac Was Fac Ext Cet Arc Hub Fac Was Fac Upp Upp Zhi Pro Res Tes Res Qua Frg Acc Total 28999 | 98 574 1458 544 778 1379 711 1137 971 886 946 1007 153 1326 1231 421 605 821 533 182 1147 832 1073 191 1046 1088 1730 2870 1329 650 1282 Wait 3636 | 4 44 74 47 153 315 53 63 32 73 57 26 3 75 233 186 305 83 20 9 129 68 88 40 90 395 264 188 377 70 72 Move 22500 | 68 461 1260 372 484 953 618 1029 896 806 868 883 132 1182 673 196 261 623 449 152 914 677 964 139 807 585 1265 2315 867 524 1077 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 257 | 3 8 8 16 15 4 15 1 3 1 1 13 1 6 4 4 1 10 6 1 17 1 1 3 4 16 23 37 14 7 13 Fast Attach 173 | 7 . 7 15 12 1 1 . . 1 . 8 . 6 3 4 9 9 3 4 10 2 1 4 5 6 16 23 4 2 10 Attach 61 | . 1 1 5 . . 4 . 1 . . 5 . 5 . 1 1 1 2 . 1 . 1 . . . 2 12 4 2 12 Detach 25 | . 1 . . 1 1 . . 1 . . 3 . 3 . 1 . 2 . . 1 1 1 . . 1 . 5 2 . 1 Swap 154 | . 2 17 3 13 2 4 4 4 2 . 7 3 . 5 1 1 1 2 . 2 2 2 . 2 16 25 25 4 3 2 Drop 341 | . 3 16 12 21 22 6 1 3 2 2 19 . 12 6 9 10 17 8 1 7 2 1 5 9 20 41 50 17 6 13 Fire 1291 | 15 53 75 69 67 21 10 38 25 . 13 41 14 31 57 19 9 72 43 15 66 18 14 . 43 38 81 213 31 25 75 Melee 101 | . . . 5 5 1 . 1 5 1 5 2 . 6 3 . 8 2 . . . 2 . . 4 11 13 2 9 10 6 Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Kick 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Crush 3 | 1 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Escape Stasis 26 | . . . . . . . . . . . . . . 26 . . . . . . . . . . . . . . . . Rewire 422 | . . . . . 59 . . 1 . . . . . 221 . . . . . . 59 . . 82 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / *Sub) -10/Subcaves (discovered 2 exits: *Mat / Rec) -8/Materials -8/Storage (discovered 2 exits: [*Fac] / *Rec) -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 3 exits: *Fac / *Upp / *Ext) -5/Waste -5/Factory (discovered 8 exits: *Fac x4 / Upp x2 / *Ext x2) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 2 exits: *Fac / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) (discovered 3 exits: *Fac x3) -4/Factory -4/Waste -4/Factory (discovered 3 exits: *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 3 exits: *Res / *Tes x2) -3/Testing -2/Research (discovered 3 exits: *Acc x2 / *Qua) -2/Quarantine (discovered 3 exits: Acc / *Sec / *Frg) -2/Protoforge -1/Access To Epsilon Eridani History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 169 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 10) 309 | -10/Materials | Build established: Mutant 311 | -10/Materials | Discovered new exit (range 15) 630 | -10/Materials | Discovered new exit (range 14) 1006 | -10/Materials | Discovered new exit (range 10) 1124 | -10/Materials | Entered Subcaves 1126 | -10/Subcaves | Learned Materials stockpile data 1408 | -10/Subcaves | Learned Materials terminal intel 1472 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 1513 | -10/Subcaves | Shifting Twisted Machinery released Sub. Monowheel 1642 | -10/Subcaves | Core integrity fell below 50% 1689 | -10/Subcaves | Visited Clippyterm 1694 | -10/Subcaves | Identified exit to Recycling 1694 | -10/Subcaves | Learned location of Deep Caves (-6) 1874 | -10/Subcaves | A Subdweller sparked back to life 1874 | -10/Subcaves | A Subdweller sparked back to life 1874 | -10/Subcaves | A Subdweller sparked back to life 1910 | -10/Subcaves | Found Prototype Energy Cannon 1981 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 2139 | -10/Subcaves | Build established: Scavenger-Mutant 2231 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2234 | -10/Subcaves | Learned location of Storage (-8) 2291 | -10/Subcaves | Disturbed a concealed Subdweller 2442 | -10/Subcaves | Disturbed a concealed Subdweller 3069 | -10/Subcaves | Discovered new exit (range 13) 3112 | -10/Subcaves | Entered Materials 3112 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3114 | -8/Materials | Loaded intel: 12 terminal locations 3266 | -8/Materials | Identified Powered Cannon 3365 | -8/Materials | Core integrity fell below 50% 3377 | -8/Materials | Lost 10 parts (1p4n2u3w) 3575 | -8/Materials | Identified exit to Storage 3810 | -8/Materials | Entered Storage 3937 | -8/Storage | Lost 9 allies 4200 | -8/Storage | Build established: Scavenger-Tank 4427 | -8/Storage | Discovered new exit (range 16) 4464 | -8/Storage | Central database locked down 4488 | -8/Storage | Assisted by bots powering up and referring to "LRC-V3" 4542 | -8/Storage | Garrison activated, responded to threat 4573 | -8/Storage | Used back door to open Recycling access 4573 | -8/Storage | Discovered exit to Recycling (range 5) 4733 | -8/Storage | Lost 3 allies 4777 | -8/Storage | Entered Recycling 4777 | -8/Recycling | Accompanied by 2 allies 5088 | -8/Recycling | Discovered new exit (range 15) 5197 | -8/Recycling | Build established: Commander-Tank 5254 | -8/Recycling | Entered Scraplab 5278 | -8/Recycling | Found Prototype Device 5278 | -8/Recycling | Identified Scrap Engine 5684 | -8/Recycling | Build established: Commander-Construct 6297 | -8/Recycling | Entered Factory 6297 | -6/Factory | Accompanied by 6 allies 6297 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 6457 | -6/Factory | Discovered new exit (range 11) 6465 | -6/Factory | Identified exit to Lower Caves 6954 | -6/Factory | Entered Lower Caves 6954 | -6/Lower Caves | Accompanied by 1 ally 7092 | -6/Lower Caves | Build established: Construct 7143 | -6/Lower Caves | Encountered a Warlord checkpoint 7440 | -6/Lower Caves | Learned location of Zion (-6) 7581 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 7843 | -6/Lower Caves | Discovered new exit (range 5) 7846 | -6/Lower Caves | Identified exit to Lower Caves 8022 | -6/Lower Caves | Entered another Lower Caves area 8025 | -6/Lower Caves | Encountered a Warlord checkpoint 8035 | -6/Lower Caves | Discovered new exit (range 7) 8050 | -6/Lower Caves | Identified exit to Factory 8664 | -6/Lower Caves | Learned Factory interactive machine intel 8877 | -6/Lower Caves | Discovered new exit (range 12) 8890 | -6/Lower Caves | Identified exit to Zion 8934 | -6/Lower Caves | Entered Zion 8967 | -6/Zion | Discovered new exit (range 10) 8975 | -6/Zion | Identified exit to Proximity Caves 9027 | -6/Zion | Given A8's code to call for help 9152 | -6/Zion | Given the Hacking Drone Bay 9212 | -6/Zion | Visited the Megawrench Repair Shop 9239 | -6/Zion | Received a hallucinogenic algorithm 9328 | -6/Zion | Gained Derelict followers 9365 | -6/Zion | Learned Factory interactive machine intel 9390 | -6/Zion | Met Imprinter 9404 | -6/Zion | Imprinted 9406 | -6/Zion | Declared Zion's savior 9741 | -6/Zion | Entered Proximity Caves 9741 | -5/Proximity Caves | Accompanied by 6 allies 9762 | -5/Proximity Caves | Learned Factory emergency access door positions 10220 | -5/Proximity Caves | Learned Factory emergency access door positions 10544 | -5/Proximity Caves | Learned Factory garrison access intel 10544 | -5/Proximity Caves | Discovered exit to Factory (range 14) 10618 | -5/Proximity Caves | Entered Factory 10618 | -5/Factory | Accompanied by 6 allies 10618 | -5/Factory | Evolved 2 slots: Utility x2 10620 | -5/Factory | Loaded intel: 56 interactive machine locations 10621 | -5/Factory | Loaded intel: 4 garrison access locations 10654 | -5/Factory | Discovered new exit (range 15) 10663 | -5/Factory | Zion Offense Resupply teleported in 10696 | -5/Factory | Identified exit to Upper Caves 11001 | -5/Factory | Zion Heavy squad teleported in 11033 | -5/Factory | Discovered new exit (range 6) 11036 | -5/Factory | Identified exit to Extension 11080 | -5/Factory | Found Prototype Protection 11080 | -5/Factory | Identified Zio. Weapon Casing 11275 | -5/Factory | Discovered new exit (range 13) 11618 | -5/Factory | Manually triggered Chute Trap 11618 | -5/Factory | Sucked down chute 11618 | -5/Factory | Entered Waste 11623 | -5/Waste | 1 allies followed down the chute 11629 | -5/Waste | Spotted C-40 Crusher 11633 | -5/Waste | EMP discharged 11634 | -5/Waste | Destroyed C-40 Crusher 11656 | -5/Waste | Spotted C-40 Crusher 11687 | -5/Waste | Destroyed C-40 Crusher 11693 | -5/Waste | Spotted C-40 Crusher 11696 | -5/Waste | Spotted C-40 Crusher 11733 | -5/Waste | EMP discharged 11733 | -5/Waste | System corruption reached 10% 11738 | -5/Waste | Spotted C-40 Crusher 11739 | -5/Waste | Destroyed C-40 Crusher 11752 | -5/Waste | Spotted C-40 Crusher 11756 | -5/Waste | Discovered new exit (range 15) 11780 | -5/Waste | Identified exit to Factory 11807 | -5/Waste | Entered Factory 11809 | -5/Factory | Loaded intel: 55 interactive machine locations 11860 | -5/Factory | Spotted B-75 Beast 11995 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 11996 | -5/Factory | Zion Heavy squad teleported in 12195 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 12265 | -5/Factory | Retrieved Zion intel report: Unaware Schematics 12272 | -5/Factory | Retrieved Zion intel report: Guard Positions 12280 | -5/Factory | Retrieved Zion intel report: Unaware Analyses 12443 | -5/Factory | Discovered new exit (range 8) 12448 | -5/Factory | Identified exit to Factory 12519 | -5/Factory | Retrieved Zion intel report: Active Garrisons 12520 | -5/Factory | Zion Heavy squad teleported in 12608 | -5/Factory | Discovered exit to Factory (range 16) 12657 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 12682 | -5/Factory | Retrieved Zion intel report: Main Access 12706 | -5/Factory | Retrieved Zion intel report: Branch Access 12904 | -5/Factory | Entered Extension 12904 | -5/Extension | Accompanied by 1 ally 12940 | -5/Extension | Rescued A7 12969 | -5/Extension | Rescued a captive Derelict 13001 | -5/Extension | Retrieved Zion intel report: Unaware Analyses 13086 | -5/Extension | Rescued a captive Derelict 13088 | -5/Extension | Rescued a captive Derelict 13130 | -5/Extension | Rescued a captive Derelict 13132 | -5/Extension | Rescued a captive Derelict 13204 | -5/Extension | First assault squad dispatched 13225 | -5/Extension | Rescued a captive Derelict 13227 | -5/Extension | Rescued a captive Derelict 13343 | -5/Extension | Build established: Commander-Construct 13595 | -5/Extension | Spotted B-75 Beast 13617 | -5/Extension | Destroyed B-75 Beast 13620 | -5/Extension | Spotted B-75 Beast 13634 | -5/Extension | Destroyed B-75 Beast 13698 | -5/Extension | Rescued a captive Derelict 13837 | -5/Extension | Retrieved Zion intel report: Prototype Schematics 13838 | -5/Extension | Zion Hacker squad teleported in 14053 | -5/Extension | Discovered exit to Factory (range 10) 14054 | -5/Extension | Discovered new exit (range 6) 14084 | -5/Extension | Identified exit to Cetus 14110 | -5/Extension | Disrupted transfer network 14130 | -5/Extension | Entered Cetus 14130 | -5/Cetus | Accompanied by 9 allies (A7) 14135 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 14136 | -5/Cetus | Destroyed 7 combat bots 14149 | -5/Cetus | Lost 14 allies 14177 | -5/Cetus | Spotted Cetus Guard 14177 | -5/Cetus | Spotted Cetus Guard 14180 | -5/Cetus | Destroyed Cetus Guard 14180 | -5/Cetus | Spotted Cetus Guard 14181 | -5/Cetus | Destroyed Cetus Guard 14181 | -5/Cetus | Spotted Cetus Guard 14184 | -5/Cetus | Destroyed Cetus Guard 14185 | -5/Cetus | Destroyed Cetus Guard 14252 | -5/Cetus | Started Cetus Manufacturing Module 14265 | -5/Cetus | Escorted A7 to Cetus Mainframe 14277 | -5/Cetus | Manufactured an Enhanced Grunt 14302 | -5/Cetus | Manufactured an Enhanced Grunt 14327 | -5/Cetus | Manufactured an Enhanced Grunt 14352 | -5/Cetus | Manufactured an Enhanced Grunt 14377 | -5/Cetus | Manufactured an Enhanced Grunt 14394 | -5/Cetus | Discovered new exit (range 15) 14420 | -5/Cetus | Spotted Cetus Guard 14421 | -5/Cetus | Spotted Cetus Guard 14425 | -5/Cetus | Destroyed Cetus Guard 14433 | -5/Cetus | Destroyed Cetus Guard 14435 | -5/Cetus | Spotted Cetus Guard 14437 | -5/Cetus | Destroyed Cetus Guard 14438 | -5/Cetus | Spotted Cetus Guard 14439 | -5/Cetus | Destroyed Cetus Guard 14444 | -5/Cetus | Discovered exit to Factory (range 15) 14449 | -5/Cetus | Scared off Revision 17 14546 | -5/Cetus | Entered Archives 14546 | -5/Archives | Accompanied by 13 allies (A7) 14551 | -5/Archives | Received a hacking code to weaken MAIN.C 14612 | -5/Archives | Discovered new exit (range 16) 14642 | -5/Archives | Discovered new exit (range 16) 14817 | -5/Archives | Discovered exit to Factory (range 15) 15728 | -5/Archives | Entered Hub_04(d) 15728 | -5/Hub_04(d) | Accompanied by 11 allies 15746 | -5/Hub_04(d) | Retrieved Zion intel report: Active Terminals 15837 | -5/Hub_04(d) | Discovered exit to Factory (range 12) 15877 | -5/Hub_04(d) | Discovered exit to Factory (range 16) 15942 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Stockpiles 15943 | -5/Hub_04(d) | Zion Light squad teleported in 16050 | -5/Hub_04(d) | Zion Heavy squad teleported in 16087 | -5/Hub_04(d) | Retrieved Zion intel report: Active Garrisons 16183 | -5/Hub_04(d) | Discovered exit to Factory (range 7) 16191 | -5/Hub_04(d) | Garrison activated, responded to threat 16207 | -5/Hub_04(d) | Retrieved Zion intel report: Depthwide Sectors/-4 16214 | -5/Hub_04(d) | Retrieved Zion intel report: Guard Positions 16225 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 16226 | -5/Hub_04(d) | Retrieved Zion intel report: Trap Installations 16261 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 16298 | -5/Hub_04(d) | Retrieved Zion intel report: Unaware Analyses 16299 | -5/Hub_04(d) | Zion Light squad teleported in 16399 | -5/Hub_04(d) | Network Hub disabled 16399 | -5/Hub_04(d) | Network Hub disabled 16420 | -5/Hub_04(d) | Spotted Lightning 16422 | -5/Hub_04(d) | Spotted Lightning 16425 | -5/Hub_04(d) | Murdered 3 allies 16428 | -5/Hub_04(d) | Spotted Lightning 16435 | -5/Hub_04(d) | Allies destroyed Lightning 16439 | -5/Hub_04(d) | Destroyed Lightning 16450 | -5/Hub_04(d) | Found Prototype Processor 16450 | -5/Hub_04(d) | Identified Exp. Targeting Computer 16464 | -5/Hub_04(d) | Destroyed Lightning 16470 | -5/Hub_04(d) | Found Exp. Targeting Computer 16483 | -5/Hub_04(d) | Found Prototype Device 16483 | -5/Hub_04(d) | Identified Exp. Phase Shifter 16505 | -5/Hub_04(d) | Found Prototype Device 16505 | -5/Hub_04(d) | Identified Exp. EM Shield 16508 | -5/Hub_04(d) | Lost 8 allies 16545 | -5/Hub_04(d) | High security lockdown imminent 16555 | -5/Hub_04(d) | Entered Factory 16555 | -4/Factory | Evolved 2 slots: Utility x2 16576 | -4/Factory | Found Quantum Capacitor 16611 | -4/Factory | Found Prototype Processor 16611 | -4/Factory | Identified Exp. Terrain Scan Processor 16616 | -4/Factory | Found Exp. Terrain Scan Processor 16749 | -4/Factory | Retrieved Zion intel report: Trap Installations 16774 | -4/Factory | Build established: Construct 16805 | -4/Factory | First assault squad dispatched 16877 | -4/Factory | Retrieved Zion intel report: Guard Positions 16878 | -4/Factory | Zion Heavy squad teleported in 16968 | -4/Factory | Garrison activated, responded to threat 16980 | -4/Factory | Retrieved Zion intel report: Unaware Analyses 17116 | -4/Factory | High security lockdown imminent 17131 | -4/Factory | Sucked down chute 17131 | -4/Factory | Entered Waste 17146 | -4/Waste | EMP discharged 17161 | -4/Waste | Spotted C-40 Crusher 17161 | -4/Waste | Spotted C-40 Crusher 17188 | -4/Waste | Spotted C-40 Crusher 17188 | -4/Waste | Spotted C-40 Crusher 17196 | -4/Waste | Spotted C-40 Crusher 17246 | -4/Waste | EMP discharged 17246 | -4/Waste | System corruption reached 10% 17269 | -4/Waste | Spotted C-40 Crusher 17276 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17280 | -4/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 17286 | -4/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 17301 | -4/Waste | Discovered new exit (range 12) 17317 | -4/Waste | Lost 3 parts (3u) 17328 | -4/Waste | Entered Factory 17508 | -4/Factory | Fabricated Imp. Force Field (x2) 17578 | -4/Factory | First assault squad dispatched 17715 | -4/Factory | Retrieved Zion intel report: Branch Access 17715 | -4/Factory | Identified exit to Upper Caves 17715 | -4/Factory | Identified exit to Armory 17716 | -4/Factory | Zion Resource Resupply teleported in 17750 | -4/Factory | Zion Heavy squad teleported in 17830 | -4/Factory | Found Quantum Capacitor 18122 | -4/Factory | Zion Hacker squad teleported in 18377 | -4/Factory | High security lockdown imminent 18441 | -4/Factory | Entered Upper Caves 18441 | -4/Upper Caves | Accompanied by 5 allies 18671 | -4/Upper Caves | Spotted B-86 Titan 18678 | -4/Upper Caves | Destroyed B-86 Titan 19017 | -4/Upper Caves | Discovered new exit (range 3) 19043 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling parts 19130 | -4/Upper Caves | Build established: Commander-Construct 19135 | -4/Upper Caves | Identified exit to Upper Caves 19157 | -4/Upper Caves | Entered another Upper Caves area 19157 | -4/Upper Caves | Accompanied by 11 allies 19202 | -4/Upper Caves | Discovered new exit (range 10) 19257 | -4/Upper Caves | Identified exit to Research 19368 | -4/Upper Caves | Encountered a Warlord checkpoint 19420 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 19615 | -4/Upper Caves | Learned Research emergency access door positions 19653 | -4/Upper Caves | Discovered new exit (range 7) 19661 | -4/Upper Caves | Identified exit to Zhirov 20071 | -4/Upper Caves | Entered Zhirov 20071 | -4/Zhirov | Accompanied by 7 allies 20071 | -4/Zhirov | Discovered new exit (range 3) 20087 | -4/Zhirov | Met Zhirov 20103 | -4/Zhirov | Learned location of Testing (-3) 20103 | -4/Zhirov | Learned location of Command (-1) 20110 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 20123 | -4/Zhirov | Found Alien Artifact 20123 | -4/Zhirov | Identified Integrated Dissipator 20123 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 20136 | -4/Zhirov | Found Alien Artifact 20199 | -4/Zhirov | Identified exit to Proximity Caves 20240 | -4/Zhirov | Entered Proximity Caves 20240 | -3/Proximity Caves | Accompanied by 7 allies 20422 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 20693 | -3/Proximity Caves | Snuck into a huge 0b10 base via the rear entrance 20805 | -3/Proximity Caves | Destroyed 10 combat bots 20848 | -3/Proximity Caves | Discovered exit to Research (range 22) 21195 | -3/Proximity Caves | Entered Research 21195 | -3/Research | Accompanied by 15 allies 21195 | -3/Research | Evolved 2 slots: Power x1, Weapon x1 21196 | -3/Research | Identified exit to Testing 21203 | -3/Research | Zion Experimental squad teleported in 21249 | -3/Research | Spotted B-86 Titan 21259 | -3/Research | Destroyed B-86 Titan 21290 | -3/Research | Lost 5 allies 21340 | -3/Research | Retrieved Zion intel report: Branch Access 21345 | -3/Research | Lost 5 allies 21384 | -3/Research | Retrieved Zion intel report: Component Stockpiles 21394 | -3/Research | Discovered new exit (range 8) 21414 | -3/Research | Identified exit to Research 21514 | -3/Research | P-80 Master assimilated allied Warden 8d 21531 | -3/Research | Found Prototype Processor 21548 | -3/Research | Identified Spectral Analyzer 21563 | -3/Research | Destroyed 8 combat bots 21578 | -3/Research | Retrieved Zion intel report: Emergency Access 21579 | -3/Research | Zion Heavy squad teleported in 21621 | -3/Research | Found Prototype Device 21642 | -3/Research | Identified Exp. Thermal Defense Suite 21681 | -3/Research | Found Prototype Device 21798 | -3/Research | Build established: Construct 21945 | -3/Research | First assault squad dispatched 22240 | -3/Research | Entered Testing 22240 | -3/Testing | Accompanied by 3 allies 22250 | -3/Testing | Spotted PG-5RWRK4UWX1 22269 | -3/Testing | Destroyed PG-5RWRK4UWX1 22336 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 22368 | -3/Testing | Spotted PL-58WZ12JJ5Z 22386 | -3/Testing | Destroyed PL-58WZ12JJ5Z 22457 | -3/Testing | Unstable Terrabomb Derivative detonated 22490 | -3/Testing | First assault squad dispatched 22531 | -3/Testing | Identified Exp. Sensor Array 22532 | -3/Testing | Retrieved Zion intel report: Trap Installations 22704 | -3/Testing | Found Prototype Protection 22720 | -3/Testing | Retrieved Zion intel report: Prototype Stockpiles 22735 | -3/Testing | Found Prototype Device 22735 | -3/Testing | Identified AEGIS Remote Shield 22888 | -3/Testing | Retrieved Zion intel report: Unaware Analyses 22897 | -3/Testing | Discovered exit to Research (range 10) 22981 | -3/Testing | Identified SHELL Armor 22989 | -3/Testing | Retrieved Zion intel report: Prototype Schematics 23157 | -3/Testing | Found Exp. Focal Shield 23174 | -3/Testing | Found Prototype Launcher 23182 | -3/Testing | Found Prototype Launcher 23184 | -3/Testing | Identified Tesla Bomb Launcher (x2) 23195 | -3/Testing | Retrieved Zion intel report: Component Stockpiles 23251 | -3/Testing | System corruption reached 10% 23359 | -3/Testing | Retrieved Zion intel report: Active Garrisons 23387 | -3/Testing | Build established: Scavenger-Construct 23598 | -3/Testing | Spotted Striker 23599 | -3/Testing | Spotted Striker 23621 | -3/Testing | Terminal network hard line cut 23626 | -3/Testing | Spotted Alpha 7 23645 | -3/Testing | Destroyed Striker 23650 | -3/Testing | Destroyed Striker 23661 | -3/Testing | Destroyed Alpha 7 23670 | -3/Testing | Found Prototype Device 23670 | -3/Testing | Identified Exp. ECM Suite 23680 | -3/Testing | Found Exp. Targeting Computer 23698 | -3/Testing | Stole the SGEMP Prototype 23883 | -3/Testing | Entered Research 23883 | -2/Research | Evolved 2 slots: Utility x2 23931 | -2/Research | Found Prototype Processor 23935 | -2/Research | Identified Exp. Core Analyzer 24064 | -2/Research | Retrieved Zion intel report: Prototype Stockpiles 24065 | -2/Research | Zion Heavy squad teleported in 24151 | -2/Research | Destroyed 7 combat bots 24180 | -2/Research | Found Prototype Device 24185 | -2/Research | Identified Exp. Transmission Jammer 24268 | -2/Research | Destroyed 7 combat bots 24301 | -2/Research | High security lockdown imminent 24381 | -2/Research | High security lockdown engaged 24430 | -2/Research | Destroyed 8 combat bots 24517 | -2/Research | Spotted B-90 Cyclops 24520 | -2/Research | Destroyed B-90 Cyclops 24538 | -2/Research | Discovered new exit (range 10) 24559 | -2/Research | Identified exit to Access 24573 | -2/Research | Destroyed 25 combat bots 24622 | -2/Research | Spotted Investigator 24624 | -2/Research | Destroyed Investigator 24633 | -2/Research | Build established: Construct 24638 | -2/Research | Destroyed 9 combat bots 24712 | -2/Research | Spotted Investigator 24718 | -2/Research | Destroyed Investigator 24774 | -2/Research | Destroyed 8 combat bots 24844 | -2/Research | Destroyed 10 combat bots 24881 | -2/Research | Spotted Executioner 24881 | -2/Research | Destroyed Executioner 24928 | -2/Research | Garrison activated, responded to threat 25056 | -2/Research | Destroyed 20 combat bots 25119 | -2/Research | Sterilization system engaged 25119 | -2/Research | Non-combat units ordered to evacuate 25138 | -2/Research | Spotted Executioner 25139 | -2/Research | Destroyed Executioner 25155 | -2/Research | Spotted Executioner 25158 | -2/Research | Spotted Executioner 25188 | -2/Research | Spotted Striker 25211 | -2/Research | Destroyed 14 combat bots 25211 | -2/Research | System corruption reached 10% 25214 | -2/Research | Destroyed Striker 25219 | -2/Research | Combat units ordered to evacuate 25252 | -2/Research | Lost 7 parts (1p5u1w) 25255 | -2/Research | Destroyed Executioner 25285 | -2/Research | Found Exp. Targeting Computer 25303 | -2/Research | Destroyed 11 combat bots 25419 | -2/Research | Ambient heat levels rising (+10) 25447 | -2/Research | Found Prototype Device 25447 | -2/Research | Identified Adv. Kinecellerator 25569 | -2/Research | Ambient heat levels rising (+10) 25583 | -2/Research | Build established: Scavenger-Mutant 25626 | -2/Research | Discovered new exit (range 5) 25631 | -2/Research | Identified exit to Quarantine 25719 | -2/Research | Ambient heat levels rising (+10) 25869 | -2/Research | Ambient heat levels rising (+10) 26009 | -2/Research | Found Prototype Device 26009 | -2/Research | Identified Active Sensor Suite 26019 | -2/Research | Ambient heat levels rising (+10) 26169 | -2/Research | Ambient heat levels rising (+10) 26230 | -2/Research | Found Prototype Processor 26294 | -2/Research | Discovered exit to Access (range 6) 26319 | -2/Research | Ambient heat levels rising (+10) 26352 | -2/Research | Entered Quarantine 26355 | -2/Quarantine | Found Alien Artifact 26376 | -2/Quarantine | Identified Exp. Armor Integrity Analyzer 26376 | -2/Quarantine | Found Alien Energy Cannon 26377 | -2/Quarantine | Identified Core Cannon 26398 | -2/Quarantine | Enhanced Grunt warped into view, answering call for help 26400 | -2/Quarantine | Enhanced Grunt warped into view, answering call for help 26431 | -2/Quarantine | Found Alien Artifact 26487 | -2/Quarantine | Garrison activated, responded to threat 26531 | -2/Quarantine | Retrieved Zion intel report: Branch Access 26563 | -2/Quarantine | Retrieved Zion intel report: Main Access 26602 | -2/Quarantine | First assault squad dispatched 26602 | -2/Quarantine | Retrieved Zion intel report: Trap Installations 26615 | -2/Quarantine | Found Alien Artifact 26719 | -2/Quarantine | Build established: Scavenger-Scout 26785 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 26811 | -2/Quarantine | Found Alien Artifact 26811 | -2/Quarantine | Identified Dimensional Node Initializer 26811 | -2/Quarantine | Initialized slip node 26815 | -2/Quarantine | Found Dimensional Node Initializer 26819 | -2/Quarantine | Found Dimensional Node Initializer 26822 | -2/Quarantine | Found Alien Artifact 26825 | -2/Quarantine | Found Alien Artifact 26834 | -2/Quarantine | Retrieved Zion intel report: Active Terminals 26868 | -2/Quarantine | Spotted Fortress 26899 | -2/Quarantine | Discovered new exit (range 14) 26902 | -2/Quarantine | Discovered new exit (range 7) 26904 | -2/Quarantine | Identified exit to Protoforge 26906 | -2/Quarantine | Identified exit to Section 7 27181 | -2/Quarantine | Build established: Construct 27283 | -2/Quarantine | Entered Protoforge 27305 | -2/Protoforge | Spotted Hotshot 27305 | -2/Protoforge | Spotted Hotshot 27305 | -2/Protoforge | Spotted Hotshot 27305 | -2/Protoforge | Spotted Hotshot 27338 | -2/Protoforge | Retrieved Zion intel report: Active Terminals 27389 | -2/Protoforge | Superfortress began startup sequence 27406 | -2/Protoforge | Discovered exit to Access (range 8) 27412 | -2/Protoforge | Initialized slip node 27450 | -2/Protoforge | Retrieved Zion intel report: Active Garrisons 27483 | -2/Protoforge | Found Prototype Device 27488 | -2/Protoforge | Found Prototype Protection 27493 | -2/Protoforge | Identified Cep. Core Shell 27498 | -2/Protoforge | Found Prototype Device 27508 | -2/Protoforge | Identified Cep. Recoil Nullifier 27522 | -2/Protoforge | Core integrity fell below 50% 27533 | -2/Protoforge | First assault squad dispatched 27567 | -2/Protoforge | Found Prototype Device 27571 | -2/Protoforge | Identified Cep. Antimissile System 27571 | -2/Protoforge | Identified Cep. Weapon Articulator 27573 | -2/Protoforge | Found Prototype Device 27582 | -2/Protoforge | Identified Crosscalibrator 27619 | -2/Protoforge | Spotted Hotshot 27638 | -2/Protoforge | Found Cep. Deflector Sword 27643 | -2/Protoforge | Spotted V037-z 27643 | -2/Protoforge | Spotted V252-y 27643 | -2/Protoforge | Spotted V990-q 27656 | -2/Protoforge | Spotted V218-d 27670 | -2/Protoforge | Spotted Hotshot 27670 | -2/Protoforge | Spotted Hotshot 27671 | -2/Protoforge | Spotted Hotshot 27681 | -2/Protoforge | Spotted Hotshot 27681 | -2/Protoforge | Spotted Hotshot 27682 | -2/Protoforge | Spotted Hotshot 27683 | -2/Protoforge | Spotted Hotshot 27695 | -2/Protoforge | Identified Hpw. Transdimensional Reconstructor 27695 | -2/Protoforge | Warped through subspace to slip node 27696 | -2/Protoforge | System corruption reached 30% 27704 | -2/Protoforge | Entered Access 27704 | -1/Access | Evolved 2 slots: Propulsion x2 27712 | -1/Access | Identified Subatomic Replicator 27712 | -1/Access | Used Subatomic Replicator to replicate Core Cannon 27726 | -1/Access | Lost 3 parts (2u1w) 27898 | -1/Access | Zion Zionite Resupply teleported in 27907 | -1/Access | Found Prototype Energy Cannon 27907 | -1/Access | Identified Zio. Alpha Cannon 27954 | -1/Access | First assault squad dispatched 28080 | -1/Access | High security lockdown imminent 28110 | -1/Access | Destroyed 7 combat bots 28118 | -1/Access | Build established: Gunner 28160 | -1/Access | High security lockdown engaged 28333 | -1/Access | Destroyed 10 combat bots 28471 | -1/Access | Core integrity fell below 50% 28741 | -1/Access | Build established: Scavenger-Mutant 28780 | -1/Access | Energy Cycler disabled 28847 | -1/Access | Spotted B-99 Colossus 28850 | -1/Access | Spotted B-99 Colossus 28877 | -1/Access | Core integrity fell below 20% 28898 | -1/Access | Discovered new exit (range 5) 28902 | *** | Escaped! Last Messages --------------- 28880_ ALERT: Heavy assault forces dispatched. 28888_ System corrupted: FCS attempts to trigger Core Cannon. 28888_ System corrupted: Core Cannon misfires. 28888_ Beam penetrates R-10 Processor. 28888_ R-10 Processor suffers critical hit (Destroy). 28888_ R-10 Processor destroyed. 28888_ Beam penetrates U-05 Engineer. 28888_ U-05 Engineer suffers critical hit (Destroy). 28888_ Destroyed Unknown Wheel. 28888_ U-05 Engineer destroyed. 28888_ Beam penetrates Wall. 28888_ Beam penetrates Earth. 28888_ Beam penetrates Main Access Shell. 28888_ Main Access Shell breached. 28888_ Beam penetrates Reinforced Barrier. 28888_ Slug penetrates Wall. 28898_ EXIT=FOUND Map ----- +----------------------------------------------------+ | ????????????# """ # ##########+######+##### | | ????????????# " # #??????? ????????? | | ????????????# # #?????# #???????? | | ????????????# / # #?????# #??????? | | ????????????###"####### #?????# #??????? | | ??????????????# #?????# #?????# #?????? | | ??????????????# #?????# #?????# #?????? | | ???????########"##????# #?????# #????? | | ???????# " #????# #?????# #????? | | ???????# """ #????# #?????# #????##### | | ???????# """ #???? ?????# #????????? | | ???????# " #???? ?????# #????????? | | ???????# #??? ?????# #????????? | | ??????## #??? ????# #????????? | | ??????# #??? ????# #????????? | | ??????## #?? ????#####/##????????? | | ???????#####/#####?? ???????? #?????????? | | ??????????# ## #???""""""""""???????? #?????????? | | ??????????+ ## #????????????????????? ??????????? | | ??????????# ## #????????????????????? ??????????? | | ??????????+ ## #??#""""""???"#??????? ??????????? | | ??????????# ## #??# ??? #??????? ??????????? | | ??????????# ## #### """""" ######?????????????? | | ??????????# " " " #????????????? | | ??????????# ## #### " "" " ####???????????????? | | ??????????# ## #??# " "@ "?????????????????????? | | ??????????# ## #??# " "?????????????????????? | | ??????????# ####??# """"""?????????????????????? | | ??????????#*!#?????# ??????????????????????????? | | ??????????#=%#?????# ?????????????????????????? | | ??????????# !#????? ?????????????????????????? | | ??????????# #?????#"" ????????????????????????? | | ??????????# #?????#"" ???????????????????????? | | ??????????# #?????#"" ???????????????????????? | | ??????????# #?????#T ??????????????????????? | | ??????????# =??????#"" ??????????????????????? | | ??????????# ????????" ?????????????????????? | | ??????????# ????????? ????????????????????? | | ?????????? ????????? ????????????????????? | | ?????????? ????????? ???????????????????? | | ??????????##"?????????#####?###??????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 187 Coolant Potential 200 Energy Generation 93 Energy Capacity 2324 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 200 EM Shielding 2 Armor Coverage 900 Resistance: KI 30 Resistance: TH 10 Power Shielding 90 Projectile Deflection 15 Weapon Cycling 25 Phase Shifting 20 Evasion (%) 61 Targeting Accuracy 42 Target Analysis 8 Core Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 4 Energy Filtering 50 Particle Charging 25 Kinecelleration 40 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Gravmag Array | -8/Storage | Hacked Hrd. Medium Armor Plating | -8/Storage | Hacked Hvy. Pick | -6/Zion | Archive Antigrav System | -6/Zion | Archive Railgun | -6/Zion | Archive Coil Gun | -6/Zion | Archive Imp. Kinecellerator | -6/Zion | Archive Thermic Laser | -6/Zion | Archive Adv. Shield Generator | -6/Zion | Archive Imp. Thermal Shield | -6/Zion | Archive Hvy. Plasma Cannon | -6/Zion | Archive Imp. Force Field | -6/Zion | Archive Hyp. Gauss Rifle | -6/Zion | Archive Adv. Plasma Cannon | -6/Zion | Archive Drone Bay | -6/Zion | Archive Hvy. Machine Gun | -6/Zion | Archive Imp. Matter Compressor | -5/Extension | Z-intel Enh. Nuclear Core | -5/Extension | Z-intel Enh. Flexi-carbon Leg | -5/Extension | Z-intel Com. Ion Cannon | -5/Extension | Z-intel Enh. Fission Core | -5/Extension | Z-intel Cld. Gravmag System | -5/Extension | Z-intel Imp. Lightning Gun | -5/Extension | Z-intel Enh. Armored Leg | -5/Extension | Z-intel Prc. Assault Rifle | -5/Hub_04(d) | Z-intel Gravity Neutralizer | -5/Hub_04(d) | Z-intel Neutron Cannon | -5/Hub_04(d) | Z-intel Hvy. Deuterium Engine | -5/Hub_04(d) | Z-intel Prc. Energy Filter | -5/Hub_04(d) | Z-intel Force Rifle | -5/Hub_04(d) | Z-intel Hpw. Field Laser | -5/Hub_04(d) | Z-intel Cold Fusion Reactor | -5/Hub_04(d) | Z-intel Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Exp. Shield Generator | -3/Testing | Archive Hvy. Neutron Cannon | -3/Testing | Archive Adv. Variable Charge Gun | -3/Testing | Archive Enh. Multireflex Exoskeleton | -3/Testing | Archive Plasma Lance | -3/Testing | Archive Exp. Focal Shield | -3/Testing | Archive Mni. Fusion Reactor | -3/Testing | Archive Ionic Axe | -3/Testing | Archive Exp. Matter Compressor | -3/Testing | Z-intel Adv. Plasma Rifle | -3/Testing | Z-intel Hds. Centrium Wheel | -3/Testing | Z-intel Com. Mass Driver | -3/Testing | Z-intel Exp. Thermal Defense Suite | -3/Testing | Z-intel Exp. Power Amplifier | -3/Testing | Z-intel Enh. Coil Gun | -3/Testing | Z-intel Exp. Coolant Injector | -3/Testing | Z-intel Coolant Network | -3/Testing | Z-intel Exp. EM Disruption Field | -3/Testing | Z-intel Adv. Energy Well | -3/Testing | Z-intel Enh. Nova Cannon | -2/Quarantine | Z-intel Enh. Optical Array | -2/Quarantine | Z-intel Imp. System Guard | -2/Quarantine | Z-intel Mic. Antimatter Reactor | -2/Quarantine | Z-intel Adv. Melee Analysis Suite | -2/Quarantine | Z-intel Antimatter Reactor | -2/Quarantine | Z-intel Matter Neutralizer | -2/Quarantine | Z-intel Graphene Brace | -2/Quarantine | Z-intel Energy Filter | -2/Quarantine | Z-intel Thunder Leg | -2/Quarantine | Z-intel Com. Matter Pod | -2/Quarantine | Z-intel Point Defense System | -2/Quarantine | Z-intel Adv. Reaction Control System | -2/Quarantine | Z-intel Lgt. Particle Reactor | -2/Quarantine | Z-intel Robot Schematics ------------------ G-47 Trooper | -8/Recycling | Hacked R-10 Processor | -6/Zion | Archive G-50 Soldier | -6/Zion | Archive A-02 Transporter | -6/Zion | Archive L-61 Swordsman | -6/Zion | Archive A-15 Conveyor | -5/Factory | Z-intel H-66 Slayer | -5/Factory | Z-intel B-60 Warrior | -5/Factory | Z-intel G-67 Veteran | -3/Testing | Archive Fabricated ------------ Imp. Force Field | x2 | -4/Factory | Authchip Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Core Cannon Dimensional Node Initializer High-powered Transdimensional Reconstructor Subatomic Replicator Achievements -------------- None Challenges ------------ None Game ------ Seed HeatSkeletonVibroblade Manual? 0 Play Time 05:39:39 Cumulative 555.7 hours Start 2025.08.12 @ 20:53:07 End 2025.08.14 @ 17:48:38 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 121 Rogue 121 Adventurer 0 Explorer 0 Win Type 0 Total 41 Types 20/2/8/2/1/0/3/3/1/1 Lore% 93 Gallery% 82 Achievement% 83 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a0603052-82e4-4ee5-a030-de348c8ce448